3. Starting Up DJS .............................................................................................................................................12
Names of Each Screen.......................................................................................................... 14
Chapter 1 Getting the Most out of DJS............................................................................. 16
1-1 When Using the DJS Mixer Functions ..........................................................................................16
1-2 When Using a Different DJ Mixer.................................................................................................. 17
3-2-1 Effector Types and their Features
3-2-2 Adding Effects
3-2-3 Adjusting Effects
3-2-4 Turning Effects ON/OFF
3-3 Playing a Part of a Song Repeatedly............................................................................................44
3-3-1 Setting up Loops (Play)
3-3-2 Getting out of a Loop
3-3-3 Playing a Loop you Set up Previously
3-4 Setting up to 8 Points to Start Playing (List Hot Cue) ................................................................... 47
3-4-1 Determining List Hot Cue Points
3-4-2 Playing from a List Hot Cue Point
3-5 Arranging Mixes of Songs.............................................................................................................51
3-5-1 Types of Mix Modes & Fader Curves and their Features
3-5-2 Selecting a Mix Mode or Fader Curve
3-5-3 Setting the Mixing Time (Beat)
3-5-4 Mixing Songs
3-6 Using the Fader Start Functions ...................................................................................................54
3-6-1 Channel Fader Start
3-6-2 Cross Fader Start
4-1 Setting up to 4 Points to Start Playing (Track Hot Cue)................................................................57
4-1-1
Determining Track Hot Cue Points
4-1-2 Calling Out Track Hot Cues
4-1-3 Changing a Track Hot Cue into an Auto Setup Cue
4-2 Using Play Lists............................................................................................................................. 61
4-2-1 Auto-Playing a Play List
4-2-2 Changing the Order of Songs During Auto-Play
9-6-1 Setting the Bit Rate
9-6-2 ID3 Tag Settings
9-6-3 Dead Air Cut Settings
9-6-4 Settings for Selecting the DVD/CD Drive & Acquiring Song Information
9-6-5 Line In Settings
Internet Connection: Connection speed of 56 kbps or faster. To be used with Microsoft® Internet Explorer
USB Port: If you wish to use Pioneer hardware, such as the CDJ-400 or MEP-7000 in
XGA (1024 × 768 Pixels) and High Color (16 bit)
or higher-resolution video adaptor and monitor
Sound: 2 or more audio output systems
(An internal or external sound card or an audio unit)
5.5 or higher, or a 128-bit SSL enabled Web browser.
conjunction with DJS, you will need a USB port that is version 1.1 or faster. For more
detailed information, refer to the user’s manual of the relevant hardware.
®
Windows® operating systems.
®
, a 1.5GHz or faster Intel® Core™ 2
®
, 1GB or more of RAM
Warning:
• Before you start installing the DJS software, use the Windows update function to install the latest
Windows Service Pack on your computer.
• Even if the required amount of memory as indicated in the operating environment above is
installed on your computer, you may still not have enough memory for the functions of the
software to work and/or to achieve normal performance; this will depend on the number of resident
programs and/or services. If this should be the case, we recommend that you either stop the
resident programs and/or services to ensure you have enough free memory or that you increase the
amount of memory so your computer will operate in a stable manner.
• A software conflict may also occur between DJS and some combinations of software when you try
to use this software, even in the operating environment above.
(Contd. on the next page)
ContentsIndex
DJS Ver. 1.600
7
Getting Ready
Step
123456789
1 Place the DJS CD-ROM in the DVD/CD drive.
• After a few moments, the [DJS Installation] screen will
open.
2 Click the [Install DJS] button.
• Once you click on the [Install DJS] button, the screen for
selecting the language is displayed.
3
Select [English] and click the [OK] button.
• Depending on the user’s Windows environment, you may
be able to select from a number of languages.
• The [Preparing to install DJS.] screen opens.
• Once the preparation is complete, the [Commencing installation of DJS...] screen opens.
Warning!
Installing and uninstalling DJS
requires administrator authority for
the computer. Log on as a user who
has been set up as a computer
administrator and then install the
software.
If the [Install DJS] screen fails to open
after you place the CD-ROM in the
drive, open the DVD/CD Drive from My
Computer (or Computer) on the [Start]
menu and double-click the [Install] icon.
Warning!
When the trial version of
DJS has been installed
The [Uninstall the trial version of
DJS] button is displayed, not the
[Install DJS] button. Click the
[Uninstall the trial version of DJS]
button and then after the trial version
of DJS is uninstalled, click the [Install
DJS] button again.
To cancel the installation…
Click the [Cancel] button.
If you are using Adobe
Reader Version 5.0 or
earlier...
After uninstalling the old version of the
Adobe Reader
Adobe Reader] button once again.
®
, click the [Install
8
DJS Ver. 1.600
(Contd. on the next page)
ContentsIndex
Getting Ready
Step
4
5
123456789
Click the [Next] button.
• The [Usage Agreement] screen opens.
After reading the End User License Agreement,
select [Agree] and then click the [Next] button.
If you do not agree…
Click the [Cancel] button.
• The installation will be terminated.
• In such case, you will not be able
to use DJS.
• The [Inputting the Installation Key] screen opens.
(Contd. on the next page)
ContentsIndex
DJS Ver. 1.600
9
Getting Ready
Step
6
123456789
Enter the installation key and then click the [Next]
button.
• The installation key is printed on the Installation Key
Sticker that comes in the package.
• The installation key will be printed in green. Be careful to
input all numerals and letters correctly.
• The [Installation Destination Folder] screen opens.
7
Click the [Next] button after you check the
destination folder for the installation.
Warning!
You will need your installation key
when making inquiries, so please
write it down and keep it in a safe
place after finishing all installation
procedures.
If the [Insufficient Disk
Capacity] screen opens...
There isn’t enough free space on the
hard disk to which it will be installed.
Perform either operation (a) or (b).
(a) Click the [OK] button and specify a
different drive.
(b) Click the [Cancel] button and
suspend installation. Delete
unneeded files and programs to
ensure there is enough hard disk
capacity and then restart the
installation.
10
• The [Confirming Installation Information] screen
opens.
(Contd. on the next page)
DJS Ver. 1.600
ContentsIndex
Getting Ready
Step
8
123456789
Click the [Next] button after checking the
[Installation Information].
• The installation begins and the [DJS is being installed.]
screen opens.
• Once the installation is complete, the [Installation of DJS is now complete.] screen opens.
9
After clicking the [Yes, I want to restart my
computer now.] button, read the message that is
displayed and click the [Finish] button.
Changing the [Installation
Information]
You can go back to the previous settings
screen by clicking the [Back] button.
After making changes...
Check the places that you have changed
then click the [Next] button and
continue with the installation process.
Warning!
If you select [No, I will restart
my computer later.]…
It is necessary to restart your computer.
If you select [No, I will restart my
computer later.] and finish the
installation, be absolutely sure that you
do restart your computer before you
start up DJS.
• The [Installation of DJS is now complete.] closes and
your computer restarts.
ContentsIndex
If you can’t successfully
install DJS...
Inquiries Regarding Installation and
User Registration (URL)
‘Troubleshooting’ P.145
DJS Ver. 1.600
11
3. Starting Up DJS
There are two ways to start up DJS, (a) and (b).
1 Start up DJS with either method (a) or (b).
(a) Double-click the [DJS] shortcut icon on the desktop.
(b) Click the [Start] button, then select [All Programs],
[DJS] and [DJS] in that order.
• For Windows 2000, click the [Start] button, then
select [Programs], [DJS] and [DJS] in that order.
In Windows XP/Windows Vista
In Windows 2000
Getting Ready
When you start up DJS after registering
as a user, the [Update Available] screen
may appear. Download the update
package and use it to conduct a version
update.
Æ ‘Chapter 13 Version Updates’
P.143
• If you don't want to download the
update the package right away,
click on the [No] button.
Warning!
Administrator’s Authority for
the Computer
For some DJS functions, Windows
requires that the function be authorized
by the administrator of the computer.
So when you wish to do things like
registering a DJS user, updating the
version of DJS, ripping music from a
CD and so forth, first log on as a user
with administrator authority for the
computer and then start up DJS.
Windows Vista
Administrator Authority
Follow the steps below to set up
administrator authority.
1. Log on as a user who has been
established as the administrator for
the computer.
2. Right click the [DJS] shortcut icon
on the desktop and then click on
[Properties].
3. Click the Compatibility tab in the
[DJS Properties].
4. Click on [Run this program as the
administrator.] and then click the
check box so it is on.
5. Click [OK] and then close the [DJS
Properties] window.
Connecting with Peripheral
Devices
Always close DJS before connecting,
disconnecting or turning ON/OFF
peripheral devices, such as sound
devices, CD drives, SD readers/writers
or other hardware.
12
DJS Ver. 1.600
(Contd. on the next page)
ContentsIndex
2
If you haven’t completed the user registration, a
dialog box prompting user registration will appear
when you start DJS. Please register as indicated.
‘Chapter 11 User Registration’ P.131
• If you do not wish to register right away, click [No] button
in the dialog box.
3
Follow the instructions in the [Folder Settings]
screen, selecting destination folders for music
library creation, and then click the [OK] button.
(Only the 1st time it is started)
• The following screen is displayed.
Getting Ready
About registration
If you do not register the software, the
DJS software will operate with the
following conditions:
(a) You can use DJS for a period of 60
days without registering the user.
(b) A dialog box prompting you to
register a user will be displayed
every time you launch the program.
‘Chapter 11 User Registration’
P.131
DJS Screen Size
The screen is displayed in line with the
computer’s screen settings (SXGA 1280
× 1024 or XGA 1024 × 768).
The Music Library Creation
Folder
Music files created by ripping are saved
in this folder.
The folder specified here for saving
files can be changed using [Change
Music Library Folder] on the [Help]
menu.
‘[Help] Menu’ P.126
[DJ Play] Screen
XGASXGA
ContentsIndex
DJS Ver. 1.600
13
Names of Each Screen
DJS has 5 functions in addition to the DJ Play function that opens
when DJS starts up. To switch between functions, click the [Function]
icon at the top of the screen.
*Click the [Close] button at the upper right corner of each screen to
close the DJS.
Names of Each Screen
Ripping Function
Converts music CDs, WAV files
and the sound from line inputs
into MP3 files and then imports
them.
14
DJS Ver. 1.600
Internet Function
Gives you access to our user support pages
and to a web page that introduces web sites
that distribute music.
Music Management Functions
Allows you to edit the information on songs in a track
list. Allows you to classify each of your songs into
their respective categories.
(Contd. on the next page)
ContentsIndex
Names of Each Screen
Create Function
Allows you to create loops and
save them as separate tracks.
DJ Play Function
[Function] Icon
Transfer Function
MP3 files can be moved to an SD
memory card using a reader/writer
that supports the copyright
protection function.
※The transfer function is not
available with Windows Vista.
ContentsIndex
DJS Ver. 1.600
15
Getting the Most out of DJSWhen Using the DJS Mixer Functions
1
Chapter 1
Getting the Most out of
DJS
Explains the system structure that needs to be in place to DJ
with DJS.
1-1
When Using the DJS Mixer
Functions
The DJS mixer outputs audio separately for the master (amp/
speakers) and the monitor (headphones).
Consequently, your computer needs to have 2 audio output systems,
whether internal or external. If your computer only has one audio
output system, please add another audio device, such as a sound card
or an audio unit.
Connect your equipment, amp/speaker or headphones to each audio
output (for the master or the monitor).
Configuration when using the DJS Mixer Functions (Example
of Connections)
Sound Card
Warning!
If you increase the number of
sound cards or audio units
Make the setting on the [Preferences]
Screen for the device, whether a sound
card or an audio unit, for the type of
sound it will output.
‘9-4-2 Selecting a Sound Card’
P.101
Speaker (Left)
DJS Ver. 1.600
16
Computer
Headphones
Speaker (Right)
(Contd. on the next page)
ContentsIndex
Getting the Most out of DJSWhen Using a Different DJ Mixer
1
1-2
When Using a Different DJ Mixer
You may use just the DJS player functions (player A and player B)
without using the DJS mixer functions. If you do so, you can output
the audio of each player to the external DJ mixer.
Consequently, your computer needs to have 2 audio output systems,
whether internal or external. If your computer only has one audio
output system, please add another audio device, such as a sound card
or an audio unit.
Connect each of your computer’s audio outputs (for player A and for
player B) to the external DJ mixer and connect your equipment, amp/
speaker and headphones, to the external DJ mixer.
Configuration when using an External DJ Mixer (Example of
Connections)
External Mixer
Sound Card
Switching to an External
Mixer
When DJS is initially installed, it is set
up for using the DJS mixer functions.
Consequently, if you do not wish to use
DJS’s mixer functions, use the
[Preference] screen to switch the
settings to using an external DJS mixer.
‘9-4-1 Switching between Internal
& External Mixers’ P.100
List Player
If you have three or more audio output
systems, it is possible to output audio
not only for players A and B, but also
for a list player.
‘9-4-2 Selecting a Sound Card’
P.101
Speaker (Left)
ContentsIndex
Computer
Headphones
Speaker
(Right)
Warning!
If you increase the number of
sound cards or audio units
Make the setting on the [Preferences]
Screen for the device, whether a sound
card or an audio unit, for the type of
sound it will output.
‘9-4-2 Selecting a Sound Card’
P.101
DJS Ver. 1.600
17
Mixing SongsUsing the Auto Function to Mix Songs
2
Chapter 2
Mixing Songs
When you use the Quick Start Guide, everything is done
automatically, except for selecting songs. Follow the below
explanation on how to mix songs in a semi-automatic way (auto
functions) and how to do everything yourself (manual).
2-1
Using the Auto Function to Mix
Songs
Auto function automate parts of the operation involved with mixing
songs. If you use the convenient functions explained here, you can
make light work of DJing.
The actual work flow is as follows.
Select an MP3 SongSteps 1–3
*Get two MP3 songs ready.
Assign songs to players A and BSteps 4–6
Decide on the play start position for
player B
Automatically synchronize the Tempo
(speed)
Decide the Timing for Mixing the SongsStep 12
Play Player BStep 13
Switch the Song to PlayStep 14
• Start up DJS before doing any of the operations.
• Switch the [AUTO MIX] button on the Mixer to the [MIX] button.
Steps 7–10
Step 11
Warning!
Sound Output to Headphones
Get a sound card that is for
headphones. If there is no sound card,
the headphones will not work.
‘1-1 When Using the DJS Mixer
Functions’ P.16
Changing the [AUTO MIX]
button to the [MIX] button
1. Right click the [AUTO MIX] button.
2. Click [MIX].
18
DJS Ver. 1.600
(Contd. on the next page)
ContentsIndex
Mixing SongsUsing the Auto Function to Mix Songs
2
Layout of the Information Display
1
2
3
!
4
5
6
A
B
0
8
7
9
C
-
=
D
1Title Display
Displays song titles.
2Album Display
Displays the name of the album.
3Artist Display
Displays the name of the artist.
4Playing Address
The width indicates the length of the whole song. The yellow indicates the
playback position. The solid line in the color of the player indicates the range
that is being displayed in the waveform display. If you drag the solid line, you
can move the range of the waveform display. (After it has been displayed for
about 2seconds, it returns to the playback position.)
5Zoom Out Button
Shrinks the range of the waveform that is displayed.
6Zoom In Button
Expands the range of the waveform that is displayed.
7Zoom Button
Expands the display of the area around the playback position in the waveform
display.
8FULL Button
The entire song is displayed in the waveform display.
9Master Tempo Display
Lights up when the Master Tempo function is ON.
0Time Display Setting
Displays the settings for the time display (Elapsed time display: Normal; Time
remaining display: Remain). If you click the display, it toggles to the other
setting.
-Time Display
Displays the time (time remaining or elapsed time).
=Tempo Display
Displays the tempo setting.
~BPM Display
Displays the BPM, which is automatically detected during playback. It updates
itself every time it is detected.
!Waveform Display
The dynamics of the music are displayed as a waveform.
E
~
Loop Display
A
‘3-3-1 Setting up Loops (Play)’ P.44
BReloop Display
‘3-3-3 Playing a Loop you Set up
Previously’ P.46
CAUTO CUE Display
‘When the Auto Cue function is ON’
P. 2 2
DBPM SYNC Button
‘2-1 Using the Auto Function to Mix
Songs’ P.18
ETAP Button
‘Using the [TAP] button to Re-detect
the BPM’ P.33
Master Tempo Function
When the master tempo is OFF, changing
the tempo causes the key to be altered
(faster: higher pitch, slower: lower pitch),
but if you turn the master tempo ON, it
prevents changes to the tempo from
resulting in changes to the key.
Expanding the Waveform
Display
Can be expanded to a maximum of 4
beats.
Meaning of Colors in the
Waveform Display
While a Loop is Playing
Light Blue: In the range of the loop
Indigo:Outside the range of the
being played
loop being played
(Contd. on the next page)
ContentsIndex
DJS Ver. 1.600
19
Mixing SongsUsing the Auto Function to Mix Songs
2
Layout of the Mixer
1
2
5
A
B
C
6
3
4
7
0
J
K
I
=
~
-
E
9
D
8
1Headphone Monitor Control
Displays the [HEADPHONES] screen. ‘[Headphone Monitor
Control]’ P.27
2Headphone Volume Level
Adjusts the volume for the headphones.
3~ Peak Level Meter (for both Players A & B)
Displays the volume of each player.
4- Channel Fader (for both Players A & B)
Adjusts the volume of each player.
50 Auto Fader (for both Players A & B)
Adjusts the volume of each player.
6= Headphone Cue (for both Players A & B)
Select the source to monitor on your headphones.
7Beat Indicator
Displays the beat of each player.
8Cross Fader
Switches the sound that is output from the speakers.
9AUTO MIX/MIX Button
Moves the position of the Cross Fader to the opposite side.
!Headphone Cue (Master)
Switches the sound output from the headphones to that of the master.
@Peak Level Meter (Master)
Displays the volume of the master sound.
#Master Fader
Adjusts the volume of the master.
F
H
@#!@
AUTO Button
A J
‘Adjusting all of the Sound’ P.36
Trim
B K
‘Adjusting all of the Sound’ P.36
Equalizer
C I
‘3-1 Adjusting the Sound Quality’
P. 3 4
Fader Start Button
D H
‘3-6 Using the Fader Start Functions’
P. 5 4
Mix Mode Button
E
‘3-5-1 Types of Mix Modes & Fader
Curves and their Features’ P.51
Fader Curve Button
F
‘3-5-1 Types of Mix Modes & Fader
Curves and their Features’ P.51
Effector
G
‘3-2 Adding Effects’ P.37
[Beat Adjust] Button
The circle on the left side of the [Beat
Indicator] serves as the [Beat Adjust]
buttons as well.)
‘Operating the [Beat Adjust] Button’
P. 2 7
20
DJS Ver. 1.600
(Contd. on the next page)
ContentsIndex
Mixing SongsUsing the Auto Function to Mix Songs
2
Step
1
1234567
89
Click [File] and select [Import] then [MP3 Audio
1011121314
File] in order.
• The [Importing MP3 Audio Files] screen opens.
2
Click the first song you want to play and then click
the [Open] button.
• When you start importing, the [Import] screen opens up
so you can check the status of progress.
If you want to change the
folder...
Click the name of the folder displayed
in the [Location of File(s)] and click the
folder you wish to change to.
When opening folders
Double click on the folder name or
folder icon to open the folder to
reference the sub-folders and MP3 files
contained within.
Warning!
If you click on the [Open] button
after clicking on and selecting a
folder, all of the MP3 files contained
within the folder and sub-folder will
be imported.
‘7-1 Importing an MP3’ P.82
Meanings of Colors for
Categories/Tracks/Play List
DJ Play Function:
Slate Blue: While Not Playing
Green:During Playback on
Blue:During Playback on
Orange:During Playback of the
Gray:Cannot be Played
Functions other than DJ Play:
Slate Blue: While Not Playing
Orange:During Playback
Gray:Cannot be Played
Player A
Player B
List Player
• Once you have finished importing, click the [OK] button
to close the [Import] screen. The songs you imported will
be displayed in the track list.
(Contd. on the next page)
ContentsIndex
Unable to import
The file name and number of MP3
files that could not be imported are
displayed on the lower part of the
[Import] screen.
‘Troubleshooting’ P.145
DJS Ver. 1.600
21
Mixing SongsUsing the Auto Function to Mix Songs
2
Step
3
1234567
89
After doing step 1, click the song that will be
1011121314
mixed next and click the [Open] button.
• The [Import] screen closes and the selected song(s) are
added to the track list.
4
Drag the slider of the [Cross Fader] to the player
A side (left edge).
• Music will be output only from player A.
5
Select the first song to play and drag & drop it
from the track list to player A.
• The song will start to play on player A.
Before mixing…
This chapter explains how to mix songs
while 2 songs are playing at the same
time, so conduct the operations with the
mix mode at [Cross Fader] as is.
‘3-5-1 Types of Mix Modes & Fader
Curves and their Features’ P.51
When the Auto Cue function
is ON
When the Auto Cue is working, it
automatically detects where the music
starts (starting point of the song), cues it
up and stands by.
Status Display
When a song is put on Player A, B or a
list player, a musical note symbol will
be displayed on the left side of the title
display.
Play/Pause Button [A/4]
In DJS a song starts to play as soon as
you put it on a player.
In addition, if you press the [A/4]
button during playback, it pauses with
the sound being output. (Sound ON
Pause)
When a song finishes playing
Track List:
Returns to the beginning of the
song and continues to play.
Play List:
The next song is put on.
22
6
Select the next song to play and drag & drop it
from the track list to player B.
• The song will start to play on player B.
(Contd. on the next page)
DJS Ver. 1.600
Track Search Buttons on the
Track List
Regardless of which track search button
you click [6] [7], it jumps to the
beginning of the song.
Title Display of a List
If the latter part of a title is hidden
because the list is too narrow, put the
cursor on it and the entire title will be
displayed as a pop-up.
ContentsIndex
Mixing SongsUsing the Auto Function to Mix Songs
2
Step
7
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89
Click the headphone cue for player B.
1011121314
• The headphone cue will light up.
About the Headphone Cue
When you click a headphone cue, you can output the sound
from that headphone.
Functions that have a headphone cue:
Player A, Player B, List Player, Master, Effector
8
Listen to the song over your headphones and
search for the playback start position.
Warning!
Sound Output to Headphones
Get a sound card that is for
headphones. If there is no sound card,
the headphones will not work.
‘1-1 When Using the DJS Mixer
Functions’ P.16
Adjusting your headphones
You can make adjustments for the
volume of your headphones, mixing
levels, and switching between stereo
and mono split.
‘[Headphone Monitor Control]’ P.27
Rewind & Fast Forward
If you click the search buttons, [8]
9
] you can move the playback
[
position to the vicinity where you want it.
Changing the Playback
Position
You can move the playback position to
the point you click in the waveform
display or the [Playing Address].
9
Clicking the [A/F] button of player B at the
playback start position pauses it.
(Contd. on the next page)
ContentsIndex
Fine Tuning the Pause
Position
If you turn the [Jog Dial] while the song
is paused, you can make fine
adjustments in frame units to the paused
position. (1 Frame 1/75 Sec.)
In addition, you can also click the
search buttons
adjustments.
[8] [9] to make fine
DJS Ver. 1.600
23
Mixing SongsUsing the Auto Function to Mix Songs
2
Step
10
1234567
89
Click player B’s [CUE] button and to set up the
1011121314
place where playback is to start.
11
Click player B’s [BPM SYNC] button and it will
match the speed of player A’s song.
12
Using the [Beat Indicator] of Player A as a guide,
gauge when playback is to start for Player B.
About the Beat Indicators
The [Beat Indicator] is composed of one large, circular
indicator on the left and 3 smaller circular indicators to its
right. Usually, the largest waveform is shown in the large,
round indicator as the beginning of the beat.
Using the [CUE] button
‘Using the [CUE] button’ P.28
Recording Cues
(Track Hot Cues / List Hot Cues)
‘4-1 Setting up to 4 Points to Start
Playing (Track Hot Cue)’ P.57
‘3-4 Setting up to 8 Points to Start
Playing (List Hot Cue)’ P.47
[BPM SYNC] Button
This button automatically adjusts the
speed of the next song to synchronize
with the speed of the song being played.
The speed of a song is called its BPM
(Beats Per Minute). The button is called
[BPM SYNC] as it automatically
synchronizes the BPM of the two songs.
[Beat Indicators]
The indicators display the beats of
players A & B. In order to mix the
songs cleanly, it is essential to
synchronize the 2 beats perfectly.
Adjusting Disparities in the
Beat Displays
‘Adjusting discrepancies in the [Beat
Indicator]’ P.27
24
DJS Ver. 1.600
(Contd. on the next page)
ContentsIndex
Mixing SongsUsing the Auto Function to Mix Songs
2
Step
13
1234567
89
Click on the [A/4] button of Player B to initiate
1011121314
playback for player B.
• This enables you to monitor the sound from player B on
your headphones.
14
Click the [MIX] button to move the slider of the
[Cross Fader] to player B.
• As the [Cross Fader] moves, the volume from player A
gets quieter while that of player B gets louder.
• When the [Cross Fader] reaches the right side and stops,
the volume from player A goes completely off.
When the Beat is not Synchronized…
If the beat is not synchronized, the drums make an out of sync
“bam-bam” sound and it all sounds fast and garbled. The timing
of the mixing of the songs is either too slow or too fast.
Conduct one of the following, ‘Adjusting with the [Jog Dial]
before Mixing’ P.26 or ‘Adjusting discrepancies in the [Beat
Indicator]’ P.27.
[MIX] Button
This button automatically moves the
cross fader position from the song being
played to the next song to be played.
Setting the Timing (beats) of
the [Cross Fader]
‘3-5-3 Setting the Mixing Time
(Beat)’ P.53
Direction the [Cross Fader]
Moves
The [Cross Fader] moves to the
opposite side. If you press the [MIX]
button again while it is moving, the
[Cross Fader] will stop moving.
If the BPM Isn’t Detected
Songs are mixed at 120 BPM.
(Contd. on the next page)
ContentsIndex
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25
Mixing SongsUsing the Auto Function to Mix Songs
N
S
2
Adjusting with the [Jog Dial] before Mixing
ormal Mode
cratch Mode
Making adjustments with
Pitch Bend.
You can use the keyboard to use Pitch
Bend.
‘4-5 Key Operations’ P.67
While holding down Pitch Bend+, the
playback speeds up.
While holding down Pitch Bend-, the
playback speed slows down.
If you check your headphones before mixing the songs, you will
notice if the beats are not aligned. If you use the jog dial, you can
make adjustments, like speeding the beat up or altering the
playback position.
Switching Jog Dial Modes
Click the [Scratch] button above and to the right of the Jog Dial
to switch between the Normal and Scratch modes.
When Off: Normal Mode
When Lit: Scratch Mode
Using the Jog Dial in the Normal Mode
Clockwise:If you click down on the jog dial and
rotate it clockwise, it accelerates the
playback speed. When you stop rotating
the dial, playback returns to the previous
speed.
Counter Clockwise: If you click down on the jog dial and
rotate it counterclockwise, it slows down
the playback speed. When you stop
rotating the dial, playback returns to the
previous speed.
Using the Jog Dial in the Scratch Mode
Stop:If you click down on the jog dial, it stops
playback; releasing the dial returns it to its
previous playback state.
Rotate:If you click down on the jog dial and drag it to the
left or right, it slows down or speeds up playback,
depending on which way you rotate the jog dial.
(Contd. on the next page)
26
DJS Ver. 1.600
ContentsIndex
Mixing SongsUsing the Auto Function to Mix Songs
2
When the BPM (speed) is not Synchronized…
‘Using the [TAP] button to Re-detect the BPM’ P.33
Adjusting discrepancies in the [Beat Indicator]
If the display of the [Beat Indicator] gets out of sync with the
actual beat, use the [Beat Adjust] button to redisplay it.
The circle on the left side of the [Beat Indicator] has the function
of displaying the starting beat and acts as the [Beat Adjust]
button.
Operating the [Beat Adjust] Button
If you click the [Beat Adjust] button, the timing with which you
click it is re-displayed in the [Beat Indicator] as the starting beat.
[Headphone Monitor Control]
Make headphone settings on the Mixer and [HEADPHONES]
screens.
The [HEADPHONES] screen is displayed by right clicking the
[Headphone Monitor Control] on the upper edge of the Mixer.
The Mixer
Selecting the Source to Monitor on your Headphones:
Click the headphone cue on each of the sources, players,
master, or effector and it will light up.
Adjusting the Volume:
Drag the slider of the [Headphone Volume Level] to adjust the
volume. Turn the dial to the left [-] to decrease the volume and
turn it to the right [+] to increase the volume.
(Contd. on the next page)
ContentsIndex
DJS Ver. 1.600
27
Mixing SongsUsing the Auto Function to Mix Songs
2
[HEADPHONES] Screen
Switching between Stereo & Mono Split:
Click either the [STEREO] or [MONO SPLIT] button and
select the ‘monitoring by headphones’ method.
Mixing Adjustment:
If you turn the dial to the left to [CUE], the volume of sources
selected with headphone cue, other than master, increases,
whereas if you turn it to the right to [MASTER], the volume of
the Master output increases.
If you right click on the dial, it returns to the middle position
With [STEREO] Selected
If you click [STEREO], the source
selected with [Headphone Cue] can be
monitored in stereo.
With [MONO SPLIT] Selected
If you click [MONO SPLIT], the output
to the headphones becomes monaural
and you can monitor the audio of the
source selected with [Headphone Cue]
(not master) on the left and the master
audio on the right.
between [CUE] and [MASTER].
When Cues have been Set
The Loop In button blinks 3 times and
then stays lit. (A cue point and a loop in
point are the same)
A Cue is overwritten when…
(a) When a new cue is set
Using the [CUE] button
If you click the [CUE] button, it will work as follows, depending
on the circumstances when you clicked it.
When Paused:
That position is registered for the [CUE] button and it changes
to Cue Standby.
When in Cue Standby:
As long as you push and hold the button, it continues to play
from the cue position. Once you release the button, it returns to
the cue position and goes to cue standby.
During Playback:
It returns to the cue position and stands by.
* Registered cue position information is retained until either a
new cue position is set, or the [DJ Play] screen is closed.
(b) When Auto Cue is ON and you put
on another song
(c) When Auto Cue is on and you return
to the beginning of a song with track
search
(d) When a new loop is set up
(e) When a One Track Loop is set up
(f) When you move to any function
other than DJ Play
(g) When a track is put on that has an
Auto Setup Cue set to it or when it
jumps to the beginning of the song
via track searching of a track that
has an Auto Setup Cue set
Saving Set Cues
The Track Hot Cue function allows you to
register up to 4 cues per song.
‘4-1 Setting up to 4 Points to Start
Playing (Track Hot Cue)’ P.57
28
DJS Ver. 1.600
ContentsIndex
Mixing SongsMixing Songs Manually
2
2-2
The procedures explained here are aimed at users who are already
accustomed to using DJ equipment. For beginners these methods call
for a great deal of practice, but this is the only way to develop so you
can use the methods freely.
The actual work flow is as follows.
Mixing Songs Manually
Select an MP3 Song
()
*Get two MP3 songs ready.
Assign songs to players A and BSteps 1–3
Synchronize the tempo (speed) while
listening to the music
Decide on the play start position for player B Steps 7–9
Decide the Timing for Mixing the SongsStep 10
Play Player BStep 11
Switch the Song to PlayStep 12
Steps 4–6
• Start up DJS before doing any of the operations.
(Contd. on the next page)
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DJS Ver. 1.600
29
Mixing SongsMixing Songs Manually
2
Step
1
2
3
4
5
123456
789
Drag the slider of the [Cross Fader] to the player
A side (left edge).
Select the first song to play and drag & drop it
from the track list to player A.
• The song starts to play.
Select the next song to play and drag & drop it
from the track list to player B.
• The song starts to play.
Click the headphone cue for player B.
• The headphone cue will light up.
Listen to the music on player B over the
headphones and gauge the difference in tempos.
101112
Warning!
Sound Output to Headphones
Get a sound card that is for
headphones. If there is no sound card,
the headphones will not work.
‘1-1 When Using the DJS Mixer
Functions’ P.16
Before Mixing Songs
Import 2 or more songs into the track
list.
BPM Display
The automatically detected BPM is
displayed in the information display for
each player.
30
DJS Ver. 1.600
(Contd. on the next page)
ContentsIndex
Mixing SongsMixing Songs Manually
2
Step
6
123456
789
Drag player B’s slider of the [Tempo Adjustment
101112
Slider] while listening on your headphones to the
music from player B and synchronize the speed
of the music on players A & B.
• The indicator on the right side of player B’s BPM display
will change, as will the BPM itself. To adjust the tempo to
the max/min, click the [-] or [+] on the bottom/top of the
slider of the [Tempo Adjustment Slider].
Changing the Max Value that Tempo can be
Adjusted (Tempo Control Range)
Each time you press the [Tempo Control Range], the tempo
control range switches from [10][16][w][6][10].
About Tempo Adjustments
You can adjust the playback speed
(BPM) by moving the [Tempo
Adjustment Slider].
Up (-): the tempo is slowed down.
Down (+): the tempo is speeded up.
If you right click on the [Tempo
Adjustment Slider], it will be
instantaneously repositioned to the
middle of the range (±0).
When Master Tempo is ON
When the master tempo is OFF, changing
the tempo causes the key to be altered
(faster: higher pitch, slower: lower pitch),
but if you turn the master tempo ON, it
prevents changes to the tempo from
resulting in changes to the key.
Using the [TAP] button to Redetect the BPM
‘Using the [TAP] button to Re-detect
the BPM’ P.33
Min Amount of Tempo
Adjustment
This changes depending on the tempo
control range setting.
±6%: 0.02%
±10%: 0.05%
±16%: 0.05%
±100% (w): 0.5%
Changing headphone settings
‘[Headphone Monitor Control]’ P.27
7
Listen with the headphones to player B and
search for a playback standby position.
8
Clicking the [A/F] button of player B at the
playback start position pauses it.
(Contd. on the next page)
ContentsIndex
Changing the Playback
Position
Click either the waveform display or the
[Playing Address] when a player is either
playing or paused. The playback position
moves to the position you clicked.
Fine Tuning the Pause
Position
If you turn the [Jog Dial] while the song
is paused, you can make fine
adjustments in frame units to the paused
position. (1 Frame 1/75 Sec.)
In addition, you can also click the
search buttons
adjustments.
[8] [9] to make fine
DJS Ver. 1.600
31
Mixing SongsMixing Songs Manually
2
Step
9
123456
78
9
Click player B’s [CUE] button to set up the place
101112
where playback is to start.
10
Using the [Beat Indicator] of Player A as a guide,
gauge when playback is to start for Player B.
11
Click the [A/F] button of Player B to initiate
playback for player B.
• This enables you to monitor Player B’s sound on your
headphones.
12
Drag the slider of the [Cross Fader] and move it
to the player B side at whatever speed you wish.
Using the [CUE] button
‘Using the [CUE] button’ P.28
Auto Cue Function
‘When the Auto Cue function is ON’
P. 2 2
Recording cues
(Track Hot Cues/List Hot Cues)
‘4-1 Setting up to 4 Points to Start
Playing (Track Hot Cue)’ P.57
‘3-4 Setting up to 8 Points to Start
Playing (List Hot Cue)’ P.47
Using the Channel Fader
‘Using the Channel Fader to Mix
Songs’ P.33
Correcting Discrepancies in
the Beat Displays
‘Adjusting discrepancies in the [Beat
Indicator]’ P.27
32
• As the [Cross Fader] moves, the volume from player A
gets quieter while that of player B gets louder.
• When the [Cross Fader] reaches the right side, the volume
from player A goes completely off.
(Contd. on the next page)
DJS Ver. 1.600
About the Cross Fader
The output sound can be switched back
and forth by changing the position of the
cross fader.
Far left:
only player A can be heard.
Far right:
only player B can be heard.
Other positions:
some combination of player A and player
B can be heard.
If you right click on the [Cross Fader], it
will be instantaneously repositioned in the
middle of the range.
ContentsIndex
Mixing SongsMixing Songs Manually
2
When the BPM (speed) is not Synchronized…
When it is difficult to synchronize the beats with the autodetected BPM, use the [TAP] button to find the BPM.
Using the [TAP] button to Re-detect the BPM
1.
Put the song you want to find the BPM of on a player and play
it.
2. While listening to the song, click the [TAP] button to
synchronize the beat.
3. The BPM is found by using the interval between clicks as a
basis and then displayed.
It takes practice to get good at mixing songs smoothly. At first,
mix songs by using the [AUTO MIX] button and auto functions,
so you can gradually learn while enjoying DJing.
Using the Channel Fader to Mix Songs
Leaving the [Cross Fader] in its central position, adjust the
volume of each player’s [Channel Fader] and change the song
that outputs sound.
[Auto Fader]
[Channel Fader]
Repositioning the [Cross
Fader] to the Middle of the
Range
If you right click on the [Cross Fader],
it will be instantaneously repositioned
in the middle of the range.
Having the [Channel Fader]
move automatically
Click the [Auto Fader] button on the
right side of the [Channel Fader].
Adjusting the [Auto Fader]
button.
Sets the amount of time (beats) it takes
the [Channel Fader] to move when the
[Auto Fader] button is pressed.
1. Right click the [Auto Fader] button.
2. Click the time (beats) to set it.
ContentsIndex
DJS Ver. 1.600
33
Playing SoundAdjusting the Sound Quality
Vol
3
Chapter 3
Playing Sound
DJS enables you to change the way your music sounds, add
audio effects and create a new and different atmosphere. If you
perform effectively, you’ll match the mood in the room and
create an excitement and feeling the original song couldn’t get.
3-1
With DJS you can adjust the quality of the sound by utilizing the
equalizer function to extract any range of music (i.e. low, medium
and high ranges) and making the sound of that frequency band louder
or quieter.
Furthermore, by using the Kill Function, you can change sound quality
by cutting out any frequency band (i.e. low, medium and high ranges).
Adjusting the Sound Quality
Image of sound when the low range has been toned
down (Equalizer Function)
ume
+12dB
0dB
-26dB
LOW
Functional Range of the Equalizer Function
MIDHI
Frequency
Image of sound when the low range has been cut out
(Kill Function)
Volume
Equalizer Function
Divides one sound into the [HI], [MID]
and [LOW] ranges and adjusts them.
Each range of sound can be adjusted
in a band of –26 dB – +12 dB.
KILL
LOW
* When the Kill function is put into effect, the sound in the selected range
is cut completely. (The figure is an image depicting what happens when
the Kill function is activated for the low range).
DJS Ver. 1.600
34
MIDHI
Frequency
ContentsIndex
Playing SoundAdjusting the Sound Quality
3
3-1-1
To make it easier to listen to when playing music at high volumes, it
is important to adjust the balance of the low, mid and high ranges.
Following is an explanation by way of an example of adjusting a
song on player A with the equalizer.
1
2
3
4
Making Changes
Click the [A/F] button on player A.
Click the [Equalizer] button on player A.
• The [Equalizer] button on player A lights up.
Indicator Functions
The [Equalizer] button does not just start up the [EQ
(Equalizer)] screen, but plays the role of an indicator as well.
Right click the [Equalizer] button on player A.
• The [EQ (Equalizer)] screen opens.
Dragging the [Channel Equalizer] of the range
(HI, MID, LOW) you wish to adjust and adjust it.
• If you rotate it to the left (-), it gets quieter, to the right (+)
and it gets louder (Min -26 dB, Max +12 dB).
• If you right click on the [Channel Equalizer], you can
return its setting to the middle position (±0dB).
• If you click the [+] or the [-], you can adjust them little by
little.
[EQ (Equalizer)]
Screen
[Channel Equalizer HI]
Completely cutting sound
from a given band
Click the [KILL] button.
‘3-1-2 Cutting a Specific Range’
P. 3 6
Warning!
When the Kill function is ON
Adjustments cannot be made with the
[Channel Equalizer]. Once you turn the
Kill function OFF, they can be used
again.
‘3-1-2 Cutting a Specific Range’
P.36
[KILL] Button
[-] Button
ContentsIndex
[Channel Equalizer MID]
[Channel Equalizer LOW]
[+] Button
(Contd. on the next page)
DJS Ver. 1.600
35
Playing SoundAdjusting the Sound Quality
3
Equalizer
From the left, it indicates low, medium and high
volumes. (Equalizer ON: Lit Equalizer OFF: Unlit)
Kill function is OFF.
Kill function is OFF.
Kill function is ON.
Turning OFF the Equalizer
function
When the equalizer function is ON (the
indicator lit), if you click the
[Equalizer] button, the equalizer
functions turns OFF. (The indicator
goes off/gray.) If you click it again, it
turns back ON.
Adjusting all of the Sound
You can adjust all of the sound together by using the functions
below.
Trim:Adjusts the input signal level when sending
sound from each player to the mixer.
[AUTO] Button: Automatically matches the input signal
level of the clicked player to the input
signal level of the player currently playing.
3-1-2
Cutting a Specific Range
Use the Kill function when you wish to kill just a specific range
(high, mid or low) of sound completely. Following is an explanation
[KILL] Button
This is on both the mixer and the [EQ
(Equalizer)] screen. It operates the
same regardless of which you use.
How to use the Kill function
The Kill function is convenient to use in
the following situations.
(a) Cut the low range of player A and
then substitute the low range of
player B, thereby making it sound
like a different song.
(b) When mixing songs, if the same
range of sound of the 2 songs makes
it sound discordant, cutting the
range of sound from 1 allows the
songs to mix smoothly.
by way of an example of how to turn ON the Kill function for a song
being played on player A.
36
1
Click the [A/F] button on player A.
2
Click the [KILL] button of the range of music to be cut.
• The button for the range you clicked lights up and that
range of sound is completely cut.
Recovering a cut range of sound
Click the button for the range of sound that is lit orange and it
will go off.
DJS Ver. 1.600
Simultaneously cutting two
sound ranges
Channel A and channel B each have
three [KILL] buttons (for a total of six);
two of these buttons may be used
simultaneously.
If you hold down the two assigned keys
on your keyboard at the same time, you
can completely cut two sound ranges at
one time.
ContentsIndex
Playing SoundAdding Effects
3
3-2
Adding Effects
The DJS has an Effector function for adding special sound effects.
If you right click the [Effects] button on the Mixer, the [EFFECT]
screen will be displayed.
Selects the mode for determining the
BPM.
AUTO: Automatically detects the BPM
from the audio signal.
TAP: You manually enter the BPM by
tapping the Effects [TAP] button.
Effects [TAP] Button
When you tap the [TAP] button 2 or
more times to the beat (1/4 note), the
average span of that interval is set as the
BPM.
Adjusting the Effects BPM
You can adjust the BPM directly up/
down by changing the BPM displayed.
Various Effects
‘3-2-1 Effector Types and their
Features’ P.38
[Effects Level/Depth]
ContentsIndex
DJS Ver. 1.600
37
Playing SoundAdding Effects
3
3-2-1
DJS
has the following Effector functions. Each kind of effect links up
with the automatically detected BPM and plays the sound.
DELAY
Delays the music and repeats it once. This makes the music sound
like it was reflected, giving it the feel of being live or indoors.
Effect Times: 1/4, 2/4, 3/4, 1, 2, 4 or 8 beats
Fine Tuning Units: Time delay of 1 to 3,500 msec (1 msec
Steps)
Ex.
ECHO
The music is delayed and repeated a number of times, making it
echo. If a vocal is given a 1 beat echo, it gives it the effect of
being sung in round.
Effector Types and their Features
If set to delay for a 1/2 beat, a quarter note becomes an eighth
note. Further, if matched to the delay of a 3/4 beat, it makes it
a jumpy rhythm.
Original
(4 Beats)
1/2 Delay
(8 Beats)
Effect Times: 1/4, 2/4, 3/4, 1, 2, 4 or 8 beats
Fine Tuning Units: Time delay of 1 to 3,500 msec (1 msec
Steps)
Ex.
If during a 1 beat echo you suddenly move the channel fader
to a volume of 0 and cut the input sound, the music repeats to
the beat and fades out.
Beat
(Contd. on the next page)
38
1 Beat1 Beat
Cut the Input Sound
DJS Ver. 1.600
Fade Out
ContentsIndex
Playing SoundAdding Effects
3
PAN (Auto PAN)
Pans the sound right and left. In addition, it is also possible to do
a short auto-pan at shorter intervals than is possible by operating
the cross fader on the screen.
Effect Times: 1/4, 2/4, 3/4, 1, 2, 4 or 8 beats
Fine Tuning Units: Switching Time 10 to 16,000 msec (from 1
to 1,000 in 5 msec steps; from 1,000 to
16,000 in 10 msec steps)
Ex.
Auto Beat Pan
Center
(Stereo)
Center
(Stereo)
L
R
1 Cycle 1/4, 1/2, 3/4, 1/1, 2/1,
4/1, 8/1 beats
Short Auto Pan
L
R
TRANS (Auto TRANS)
Synchronizes the sound to the rhythm and cuts it off
automatically.
Effect Times: 1/4, 2/4, 3/4, 1, 2, 4 or 8 beats
Fine Tuning Units: Switching Time 10 to 16,000 msec (from 1
to 1,000 in 5 msec steps; from 1,000 to
16,000 in 10 msec steps)
Ex.
CutCut
1 Cycle 1/4, 1/2, 3/4, 1/1, 2/1,
4/1, 8/1 beats
(Contd. on the next page)
ContentsIndex
Time
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39
Playing SoundAdding Effects
3
FILTER
Filtering alters the frequency of the filter of electronic musical
instruments, enabling huge changes in their tone.
Effect Times: 1/2, 1, 2, 4, 8, 16 or 32 beats
Fine Tuning Units: Period 10 to 16,000 msec (from 1 to 1,000
in 5 msec steps; from 1,000 to 16,000 in 10
msec steps)
Ex.
Frequency
1 Cycle 1/2, 1, 2, 4, 8, 16, 32 beats
FLANGER
Adds the sound effect of a jet taking off or descending.
Effect Times: 1/2, 1, 2, 4, 8, 16 or 32 beats
Fine Tuning Units: Period 10 to 16,000 msec (from 1 to 1,000
in 5 msec steps; from 1,000 to 16,000 in 10
msec steps)
Ex.
Short
Delay
1 Cycle 1/2, 1, 2, 4, 8, 16, 32 beats
REVERB
Adds an effect that sounds like it is lingering, after being reflected
off the walls and floor.
Effect Time: 10, 20, 35, 50, 65, 80, 90%
Fine Tuning Units: Reverb Time 1 to 100% (1% steps)
PITCH
Pitch alters the musical interval by a range of +/- 1 octave. In
addition, if you mix this with the original track, you can get a
chorus effect.
Effect Time:
Fine Tuning Units: Musical Interval 0 to +/- 100% (1% steps)
DJS Ver. 1.600
40
-100, - 50, -33, 0, 33, 50, 100%
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Playing SoundAdding Effects
3
3-2-2
You can add an effect to the song that is playing. An explanation is
provided here by way of an example of adding an effect to a song on
player A.
1
2
Adding Effects
Right click the [Effects] button.
• The [EFFECT] screen opens up.
Click the sound input ([CHANNEL/MASTER]
button) to which you want to add the effect.
• The BPM of the song playing on the selected sound input
is displayed in the BPM display.
Switching the type of effect
Clicking the [Effects] button opens up
the menu for switching the type of
effect.
Through function
If you click [THROUGH], it bypasses
the effector and sends the music to the
speakers.
* You can reduce the load on your
computer by using this function.
[CHANNEL/MASTER] Buttons
The effects are added to the sound as
indicated below by pressing the
respective buttons.
CHANNEL-A: Player A
CHANNEL-B: Player B
MASTER: Master
3
Click an [Effect] button.
• The beat or percentage that can be set is displayed as the
[Switching Effect Beats] button.
(Contd. on the next page)
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DJS Ver. 1.600
41
Playing SoundAdding Effects
3
4
Click the [Switching Effect Beats] button.
• The Effect Time value that corresponds to the contents of
the selected [Switching Effect Beats] button is displayed
in the [EFFECT Time] of the [EFFECT] screen.
Fine Tuning the Effect Time
You can fine tune the time manually by pressing the Effect
Time Fine Tuning buttons.
Refer to ‘3-2-1 Effector Types and their Features’ P.38 for
information on the units and effects that can be realized with
fine tuning.
5
Click the [Headphone Cue (Effects)] button and
[Switching Effect Beats]
Button
The value to be changed on the
[Switching Effect Beats] button differs
depending on the kind of effect.
‘3-2-1 Effector Types and their
Features’ P.38
check it on your headphones.
• The button will light up and the effect is output from your
headphone output.
42
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ContentsIndex
Playing SoundAdding Effects
3
3-2-3
1
Dragging the [Effects Level/Depth] adjusts the
balance of the levels between the source and
the effect.
3-2-4
Adjusting Effects
• Rotating the [Effects Level/Depth] to the left (-) makes it
smaller, while rotating it to the right (+) makes it larger.
• If you right click on [Effects Level/Depth], you can return
this setting to the middle position.
• If you click the [Effects Level/Depth (+)] or the [Effects
Level/Depth (-)], you can adjust them little by little.
Turning Effects ON/OFF
[Effects Level/Depth]
This is on both the mixer and the
[EFFECT] screen. It operates the same
regardless of which you use.
1
Click the [Effect ON/OFF] button.
• The button lights up and the effect selected for master
output is applied.
2
Click the button again.
• The button goes off and the effect turns OFF.
ContentsIndex
[Headphone Cue (Effects)]
button
If you toggle the button from OFF to
ON, the effect sound is output from
your speakers.
[Effect ON/OFF] Button
This is on both the mixer and the
[EFFECT] screen. It operates the same
regardless of which you use.
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Playing SoundPlaying a Part of a Song Repeatedly
3
3-3
Playing a Part of a Song
Repeatedly
One of the things DJs do is play loops.
By playing just one part of a song over and over again, you can get
various effects.
(Ex. 1) Playing one part of a song over and over again gives it the
feeling of being stuck in the groove.
(Ex. 2) With a loop playing as a base, lay the melody of another
song on top.
With the sound of how pro DJs perform in mind, try out all kinds of
different things.
3-3-1
While listening to a song, set the range of the loop. As soon as you
finish setting it, the loop immediately starts playing.
Dead Air
1
Setting up Loops (Play)
Loop InLoop Out
LoopLoopLoopLoopLoop
Loop Playing
Click the [A/F] button and it plays the song.
Saving a loop
‘4-1 Setting up to 4 Points to Start
Playing (Track Hot Cue)’ P.57
Saving a Loop as a Separate
Track
‘5-3 Saving the Length of a Loop as
a Track’ P.73
A Loop is overwritten…
(a) When Cues have been Set
(b) When Auto Cue is ON and you put
on another song
(c) When Auto Cue is on and you return
to the beginning of a song with track
search
(d) When a new loop is set up
(e) When a One Track Loop is set up
(f) When you move to any function
other than DJ Play
(g) When a track is put on that has an
Auto Setup Cue set to it or when it
jumps to the beginning of the song
via track search of a track that has
an Auto Setup Cue set
44
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(Contd. on the next page)
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Playing SoundPlaying a Part of a Song Repeatedly
3
2
While paused, click the [Loop In] button at the
point where the loop is to start playing.
• The point specified in this operation is called the loop in
When Cues are Set
The point specified to the [CUE] button
becomes the loop in point.
point.
3
While paused, click the [Loop Out] button at the
point to end playing the loop.
• The point specified in this step is called the loop out point.
• In a moment, the loop starts playing. (While the loop is
playing, the [Loop In] [Loop Out] buttons blink on and
off.)
• The Loop display on the information display comes on.
Out Adjust Function
If you follow the procedures below, you
can adjust the loop out point you
specified previously.
1. While the loop is playing, click the
[Loop Out] button.
2. Use [8] [9] or [Jog Dial] to find
the desired loop out point. (While
you are making adjustments, the
[Loop Out] button blinks off and on
more quickly than during playback)
3. Click the [Loop Out] button.
* It stays in the loop-out adjust status
until you press the [Loop Out] button.
* The [Loop In] point cannot be
adjusted.
Playing an entire song as a loop (One Track Loop)
To play an entire song (track) as a loop, click the [One Track
Loop] button.
It is effective when a song is for playing a loop.
ContentsIndex
When Auto Cue is ON
Even if an auto-cue has been set, the
beginning of the track will be the loop
in point.
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Playing SoundPlaying a Part of a Song Repeatedly
3
3-3-2
A loop will continue to play until you stop the loop. To stop the loop,
follow the steps below.
1
3-3-3
Getting out of a Loop
While the loop is playing, click the [Exit/Reloop]
button.
• This returns the player to normal playback mode.
• The Loop display goes out and the Reloop display comes
on.‘Layout of the Information Display’ P.19
Playing a Loop you Set up
Previously
After finishing the playback of a loop, to restart a loop playing in the
specified range, follow the procedures below.
1
While paused, click the [Exit/Reloop] button.
• It jumps to the loop in point and starts playing the loop
seamlessly.
• The Reloop display goes out and the Loop display comes
‘Layout of the Information Display’ P.19
on.
After Exiting Loop Playback
Even when the playback position
reaches the loop out point, it will not
return to the loop in point.
When relooping is possible
When relooping is possible, [Reloop] is
displayed in the information display.
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Playing SoundSetting up to 8 Points to Start Playing (List Hot Cue)
3
3-4
Setting up to 8 Points to Start
Playing (List Hot Cue)
List hot cue starts playback at the same time as when a cue point is
called out. Further, you can set up to 8 cues for the whole track list.
(You can set up to 8 cues for the whole play list.)
Even if you do not set any list hot cues for songs on a player, if you
just click list hot cue, it calls out a cue point. It is better to set points
that are used more frequently than track hot cues.
3-4-1
List hot cue points can record cues or loops with the [List Hot CUE]
buttons on the lower part of the play list, from [A] to [H].
1
Determining List Hot Cue Points
Specify a song on player A or B and determine
the point to record.
• When you record a loop, start the loop playing.
Track Hot Cue
‘4-1 Setting up to 4 Points to Start
Playing (Track Hot Cue)’ P.57
2
Clicking the [Record] button makes the [List Hot
CUE] buttons (A to H) light up red.
• This state is the List Hot Cue record mode.
(Contd. on the next page)
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Stopping recording
Click the [Record] button again.
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Playing SoundSetting up to 8 Points to Start Playing (List Hot Cue)
3
3
Recording a Cue Point:
During playback or when sound output is paused,
click the [List Hot CUE] button at the point you wish
to set a cue.
Recording up a loop:
Click a [List Hot CUE] button during looping playback.
• The [List Hot CUE] button you click will flash red for
about 2 seconds.
4
Click the [Record] button.
[List Hot CUE] Buttons
You can save either cue points or loops.
Copying Information of a
[Track Hot CUE] button to a
List Hot Cue
Drag a Track Hot Cue (1 to 4) displayed
in the play list and drop it in a Hot Cue
list.
Editing List Hot Cues
You can edit list hot cue (loop) points in
the hot cue list by entering a number.
‘3-4-2 Playing from a List Hot Cue
Point’ P.49
• Finishes the List Hot Cue record mode.
Waveform Display Symbols (List Hot Cue Tags)
When you set a List Hot Cue, a List Hot Cue tag is displayed in
the waveform display.
1 Cue point of List Hot Cue A
2 Loop In point of List Hot Cue A
Display of Recorded List Hot
Cues
‘Display of Cues and Loops’ P.49
3 Loop Out point of List Hot Cue A
48
Erasing a recorded List Hot Cue
1. Click the List Hot Cue to be erased in the Hot Cue list.
2. Right click and click on [Clear List Hot CUE].
‘Hot Cue List’ P.50
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Playing SoundSetting up to 8 Points to Start Playing (List Hot Cue)
3
3-4-2
Click a recorded [List Hot CUE] button and the List Hot Cue point is
called out. Moments later it starts playing from the List Hot Cue
point.
1
Playing from a List Hot Cue Point
Playing back on Player A:
Click the upper half of a [List Hot CUE] button.
Playing back on Player B:
Click the lower half of a [List Hot CUE] button.
Display of Cues and Loops
When a button is completely filled in (A, E, H in diagram
below):
A cue point has been set.
When a frame inside the button is displayed (C, F below):
A loop has been set.
Meaning of Colors:
Player A: Green
Player B: Blue
If no song is set on a player: Purple
* In the screen shot, nothing is set for B, D or G.
If a List Hot Cue is called out
during a pause in the Scratch
Mode
Pauses at the List Hot Cue point (or if a
loop, at the Loop In point).
Loop In/Loop Out Buttons
When a List Hot Cue you set for a loop
is called out, loop in/loop out points are
set for the loop in/loop out buttons.
Once a List hot cue finishes being
played, it returns to its original setting.
Getting out of a Loop
Click the [Exit/Reloop] button.
(Contd. on the next page)
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Playing SoundSetting up to 8 Points to Start Playing (List Hot Cue)
3
Hot Cue List
Clicking on [Pop Hot CUE List] opens the hot cue list.
The following information is displayed in the hot cue list.
Title
Displays the name of the song for which a list hot cue is recorded.
List Hot Cue/Loop In Point
Displays the cue point or the loop in point. You can change this
by entering a number.
Loop Out Point
Displays the loop out point if a loop has been set up. You can
change this by entering a number. If the loop out point is blank, it
becomes a cue point.
Track Hot Cue Number Display
Displays the Track Hot Cue or loop number if the setting is the
same as the Track Hot Cue or loop (1 to 4).
50
Closing the Hot Cue List
Click the [Close] button on the upper right of the screen.
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Playing SoundArranging Mixes of Songs
3
3-5
If you change the Mix Mode and the Fader Curve, it changes how the
music is played when you move the cross fader.
3-5-1
Arranging Mixes of Songs
Types of Mix Modes & Fader Curves
and their Features
Arranges how your songs are linked when you are mixing them. See
the diagrams below about the different types of arrangements.
Mix Mode
Cut InAs soon as the previous song is cut, the next
song mixes in immediately.
AB
ZipThe volume of the previous song is gradually
lowered and then the next song is mixed in.
AB
EchoWhile the previous song is reverbed out, the
next song is mixed in.
AB
Cross FadeWhile the previous song is fading, the next song
is mixed in.
AB
(Contd. on the next page)
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Playing SoundArranging Mixes of Songs
3
Fader Curves
Curve-AThe point where the volume of the previous song
starts to fade meets at the point where the volume of
the next song comes up full.
AB
Curve-BThe volume of the previous and next songs start to
fade out and in, respectively, at the same time and
they cross at the point of -3dB.
AB
Curve-CThe volume of the previous and next songs start to
fade out and in at the same time and they cross
midway.
AB
How to Use the Mix Modes and Fader Curves
Mix Modes:
The settings you selected with the [Mix Mode] button become
effective when the [AUTO MIX] or [MIX] buttons are used.
Fader Curves:
The settings you selected with the [Fader Curve] button become
effective when the [AUTO MIX], [MIX] buttons or the [Cross
Fader] are used.
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Playing SoundArranging Mixes of Songs
3
3-5-2
Selecting a Mix Mode or Fader
Curve
1
Click a [Mix Mode] button.
• Select from among [Cut In], [Zip], [Echo] and [Cross
Fade].
• The [Mix Mode] button you select will light up.
2
Click a [Fader Curve] button.
• Select from among [Curve-A], [Curve-B] and [Curve-C].
• The [Fader Curve] button you select will light up.
3-5-3
Set the mix timing for when you are using a mix mode.
1
Setting the Mixing Time (Beat)
Right click on top of the [Zip], [Echo] or the [Cross
Fade] button and then click the mix beat (time).
Default Settings when
Installed
At installation it is set to [Cross Fade].
Default Settings when
Installed
At installation it is set to [Curve-B].
Default Settings when
Installed
Following are the setting values.
[Zip]: 2 (beats)
[Echo]: 4 (beats)
[Cross Fade]: 8 (beats)
3-5-4
When you use the [AUTO MIX] or the [MIX] button, the settings
you make here for the timing are used in moving the [Cross Fader].
Mixing Songs
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Playing SoundUsing the Fader Start Functions
3
3-6
If you use the Fader Start function, you can start a song playing
through either the operation of the cross fader or a channel fader. In
addition, if you set up a cue, you can also back cue.
simply via the fader, so you can make it perform like a sampler.
3-6-1
How to use the Channel Fader Start function is explained here for
Player A. Before conducting the operations below, set a song for
Player A and put it into Cue Standby mode. Set the Channel Fader to
its minimum setting (Volume 0).
Using the Fader Start Functions
You can do various things like starting players, cueing back, etc
Channel Fader Start
1
Click Player A’s [Fader Start] button to display
[FS-CH].
• Every time you click the [Fader Start] button, it switches
between the modes as follows.
[FS-OFF][FS-CH][FS-CR][FS-OFF]
Back Cue
Moves the playback position to the cue
point and goes to standby at that point.
Setting a [CUE]
‘Using the [CUE] button’ P.28
54
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(Contd. on the next page)
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Playing SoundUsing the Fader Start Functions
3
2
Drag the slider of the [Channel Fader] of Player A
upwards (Other than Volume 0).
• Once you move the position of the [Channel Fader] (Other
than Volume 0), Player A immediately begins to play.
Cuing Player A Back
When a cue has been set up for Player A, if you move the
[Channel Fader] to the very bottom (Volume 0), it returns to the
cue point set for the song on Player A and stands by at that point.
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Playing SoundUsing the Fader Start Functions
3
3-6-2
How to use the Cross Fader Start function is explained here for Player
A. Before conducting the operations below, set a song for Player A
and put it into Pause (Delay) or Cue Standby mode. Move the Cross
Fader to the Player B side (i.e., to the right side).
1
2
Cross Fader Start
Click Player A’s [Fader Start] button to display
[FS-CR].
• Every time you click the [Fader Start] button, it switches
between the modes as follows.
[FS-OFF][FS-CH][FS-CR][FS-OFF]
Drag the slider of the [Cross Fader] toward the
Player A side (any position except the right edge).
• Once you start moving the [Cross Fader] toward the
Player A side (any position except the right edge), Player
A immediately starts playing.
Setting a [CUE]
‘Using the [CUE] button’ P.28
Cuing Player A Back
When a cue has been set up for Player A, if you move the [Cross
Fader] to the very bottom (right edge), it returns to the cue point
set for the song on Player A and stands by at that point.
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Useful FunctionsSetting up to 4 Points to Start Playing (Track Hot Cue)
4
Chapter 4
Useful Functions
This chapter will introduce you to functions in DJS that are
useful and convenient for DJing.
4-1
Setting up to 4 Points to Start
Playing (Track Hot Cue)
You can record up to 4 cues or loops per song with DJS. This
function is called Track Hot Cue.
Once you record your Track Hot Cues, you can call those points out
instantaneously. In addition, if you record various points, you can use
them to suit the mood.
[Track Hot CUE] Buttons
Standby Cueing
‘Using the [CUE] button’ P.28
Setting up a loop
‘3-3-1 Setting up Loops (Play)’ P.44
4-1-1
Record a cue or loop to the [Track Hot CUE] buttons, from [1] to [4]
on either player. You can set up 4 Track Hot Cues per song.
Track Hot Cues that you record are recorded in the song’s
information.
Determining Track Hot Cue Points
(Contd. on the next page)
ContentsIndex
Warning!
When you change songs, the content
of the [Track Hot CUE] buttons also
changes.
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Useful FunctionsSetting up to 4 Points to Start Playing (Track Hot Cue)
4
1
Put a song on player A or B and determine the
point(s) to record.
2
Click the [Record Track Hot CUE] button and it
makes the [Track Hot CUE] button light up red.
• The background of [Track Hot CUE] buttons that are
already being used light up.
3
Setting a Cue Point:
During playback or during a silent pause, click the
[Track Hot CUE] button at the point you wish to set a
cue.
Overwriting a Track Hot Cue
that is being Used
Click a [Track Hot CUE] button that is
already being used and conduct the
following operations.
Cancel the Setting
Click the [Record Track Hot CUE]
button again.
Playing a Loop
‘3-3-1 Setting up Loops (Play)’ P.44
Setting up a loop:
While the loop is playing, click the [Track Hot CUE]
button.
• The number of the [Track Hot CUE] button you click will
flash red for about 3 seconds.
58
4
Click the [Record Track Hot CUE] button.
• The Track Hot Cue settings are complete and it returns to
the Call Out mode.
(Contd. on the next page)
DJS Ver. 1.600
Track Hot Cue Display
‘Waveform Display Symbols (Track
Hot Cue Tags)’ P.59
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Useful FunctionsSetting up to 4 Points to Start Playing (Track Hot Cue)
4
Deleting Track Hot Cues
1. Display a [Cue Mark] in either the track list or the play list.
2. Right click above the [Cue Mark] and click [Clear Track
Hot CUE].
Display of Cues and Loops
[●] (Filled in):
A cue point has been set.
[〇] (Only the outer ring is colored):
A loop has been set.
Waveform Display Symbols (Track Hot Cue Tags)
When you set a Track Hot Cue, a Track Hot Cue tag is displayed
in the waveform display.
1. Indicates the cue point for Track Hot CUE 1.
2. Indicates the loop in point for Track Hot CUE 2.
3. Indicates the loop out point for Track Hot CUE 2.
2 1 3
Fine Tuning the Stop Position
1. Play a song and pause it approximately where sound
starts to play.
2. Use the [8] / [9] buttons or the jog dial to fine tune the
position. You can make adjustments in increments of 1
frame (1/75 of a second).
ContentsIndex
Copying Information of a
[Track Hot CUE] button to a
List Hot Cue
‘3-4-1 Determining List Hot Cue
Points’ P.47
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Useful FunctionsSetting up to 4 Points to Start Playing (Track Hot Cue)
4
4-1-2
If you click a [Track Hot CUE] button that has a cue or loop set up, it
calls out the Track Hot Cue and starts playing.
1
Calling Out Track Hot Cues
Click a [Track Hot CUE] button that has a cue or
loop recorded.
• The Track Hot Cue point is called out and it starts playing.
4-1-3
Changing a Track Hot Cue into an
Auto Setup Cue
One Track Hot Cue can be changed to an [Auto Setup CUE].
If you change one to an [Auto Setup CUE], when a song is put on
either player, it cues it up to the [Auto Setup CUE] position and
stands by.
The following is an explanation of how to change a Track Hot Cue
that was set up previously into an Auto Setup Cue.
1
Open a track list or a play list, right click on the
icon indicating Track Hot Cue settings and click
[Auto Setup CUE ON].
When a Track Hot Cue is
Called Out
It is recorded to a [CUE] button. If you
click a [CUE] button during playback, it
returns to the Track Hot Cue.
When in a Pause in the
Scratch Mode
It calls out a Track Hot Cue and cues it
up and stands by.
Getting out of a Loop
Click the [Exit/Reloop] button.
When an Auto Setup Cue is
Called Out
It is recorded to a [CUE] button. If you
click a [CUE] button during playback, it
returns to the Auto Setup Cue.
Auto Setup Cues and Auto
Cues
When both have been set up, the Auto
Setup Cue is given priority and is cued
up.
60
Clearing the Auto Setup Cue
Right click on a [Cue Mark] in a list and then click [Auto Setup
CUE OFF].
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Useful FunctionsUsing Play Lists
4
4-2
Using Play Lists
If you use a play list, you can play songs automatically in the order of
the list. Using a play list is convenient when you have already
decided the order you want to play songs in.
• To use a play list, use the Preference to make settings so the list that
is displayed when DJS starts up will be a play list.
‘9-3 Setting the Layout of DJ Play Functions’ P.98
• Before you can use a play list, you have to create one.
‘6-3 Creating a New Play List’ P.79
4-2-1
Auto-Playing a Play List
The songs recorded in the play list are played automatically.
1
Click the [A/F] button on player A.
Songs play alternately as below.
• If you display a play list on the [DJ Play] screen, the 1st
song is allocated to player A and the 2nd song is
automatically allocated to player B.
• Once playing starts, songs are played in turn, starting with
player A, then B, then from player B to player A.
• When the song being played comes to the [Mix Out]
position, the next song starts playing from its [Mix In]
position.
• It switches to the next player according to the mix mode,
fader curve, and mix beats that were set up.
• If a [Mix Out] point has not been set up, the song will
play all the way to the end (including dead air parts).
• If a [Mix In] point has not been set up, the song will play
from the beginning (including dead air parts).
• When a song ends on a player, its next song is
automatically set up (standby mode).
Deleting a Song from a Play List
Right click the song to be deleted and click [Remove].
Displaying Play Lists on the
Right Side of the Screen
‘9-3 Setting the Layout of DJ Play
Functions’ P.98
Switching the Width of a List
Click the icon on the upper right of the
play list display. When the [DJ Play]
screen is opened, it is displayed at the
narrowest list width. In addition, if you
click the player or the mixer, the play
list is displayed at its narrowest width.
Auto Level Adjustment
While playing a play list, when it
switches from one player to another,
this automatically adjusts the levels so
they are the same.
Changing the Song Order
The song order of a play list can be
changed by dragging and dropping the
songs.
Changing Song Order during
Auto Play
‘4-2-2 Changing the Order of Songs
During Auto-Play’ P.62
Saving Changes to a Play
List
After you edit a play list and go to close
it, a message will be displayed to check
if you wish to save it. If you wish to
save it, click the [Yes] button.
Order of Priority for Mix Start
Positions
1. Auto Setup Cue
2. Mix In Start
3. Auto Cue
4. Beginning of Track
Order of Priority for Mix End
Positions
1. Mix Out Start
2. End of Track
Changing the mix mode/fader
curve from the play list
When you right click an icon indicating
the settings for each, a menu that
enables you to make selections opens.
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Useful FunctionsUsing Play Lists
4
4-2-2
Changing the Order of Songs
During Auto-Play
You can change the order of songs during Auto Play of a play list.
Played Area
Title of Song Playing
Title of Cued Up Song
Unplayed Area
1
Drag the song you wish to change from the play
list and drop it in the place you want to change to.
• This will result in the following, depending on the status
of the selected song and the position in the play list where
it is dropped.
Drag FromDrag ToAction
Unplayed
Song
Unplayed
Song
Unplayed
Song
Unplayed
Song
Played SongUnplayed
Played SongSong Playing Finishes the song being played and puts the
Played SongCued Up
Song Playing Unplayed
Song Playing Played AreaThe song that had been playing is moved to the
Song Playing Cued Up
Cued Up
Song
Unplayed
Area
Played AreaChanges the song order of the list.
Song Playing Finishes the song being played and puts the
Cued Up
Song
Area
Song
Area
Song
Song Playing Finishes the song being played and puts the
Changes the song order of the list.
dragged song on the player. The song that was
playing becomes a played song.
The song order of the list is changed and the
song that had been cued up is treated as already
played.
The song is added to the list.
dragged song on the player. The song that was
playing becomes a played song.
The song order of the list is changed and the
song that had been cued up is treated as already
played.
The song is added to the list.
end of the played song area.
The song is added to the list and the song that
had been cued up is treated as already played.
dragged song on the player. The song that was
playing becomes a played song.
Adding Song(s)
You can add songs while a play list is
playing by dragging songs from the
track list and dropping them on the play
list.
Deleting Songs
Right click the song to be deleted and
click [Remove].
Operation of the [CUE], the
[Exit/Reloop] and the [List
Hot CUE] buttons
If you use one of the buttons above to
change to another song from the one
that was set on a player, the song
becomes a played song.
Using the [8] [9] Buttons
Fast forwarding the song being played
to the end of the song: ends the song
being played.Starts playing the cued up
song
Fast forwarding the cued up song to the
end of the song: moves the cued up
song to the played area.
Rewinding the song being played to the
beginning of the song: starts playing
from the beginning of the song that was
being played.
Rewinding the cued up song to the
beginning: starts playing from the
beginning of the cued up song.
Using the [6] [7] Buttons
Skipping the song being played or the
cued up song (7):
For each click, it skips that number of
songs. The skipped songs are moved to
the played area.
Skipping the song being played or the
cued up song (6):
Skips as many songs as consecutive
clicks minus 1. The skipped songs are
moved to the unplayed area.
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Useful FunctionsChecking Songs
4
4-3
Checking Songs
In addition to the A & B players, the DJ Play function comes with
another player (list player), which is for sampling songs. The list
player is below the track list or the play list. If you use the list player,
you can give a trial listen to a song in the track list or the play list.
It works as follows if you set it to [Internal Mixer] and use the list
player.
• When you start listening to the list player, the output signal of the
headphone cue to the mixer ceases to be sent to the headphones and
only the sound of the list player can be heard.
Warning!
Before Using the List Player
If your computer does not have the
necessary sound card installed and is
not set up to enable checking the sound
over the headphones, the list player
cannot be used.
‘1-1 When Using the DJS Mixer
Functions’ P.16
List Player Settings
Make the [DJ Play] – [Mixer/Sound
Card] settings on the [Preference]
screen in line with your operating
environment.
‘9-4 Mixer and Sound Card
Settings’ P.100
Listening to List Player
Sound on your Headphones
Set it to [Internal Mixer].
‘9-4 Mixer and Sound Card
Settings’ P.100
When using the DJS Mixer
function, [Internal Mixer]
You need to have at least 2 sound cards
in order to output the sound of the list
player from your headphones.
When you are using the
External Mixer Function
[External Mixer]
A sound card is required to output the
list player sound.
In addition, set it to [External Mixer],
allocate the sound card to the list player
and you can use it as an independent
player.
(Contd. on the next page)
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63
Useful FunctionsChecking Songs
4
Functions of the Various Buttons
Sample Song Playing Address
The playback position of the song you are giving a trial listen to
is indicated by yellow.
In addition, if you click any position on the bar, playback jumps
to that position.
Once the song plays to the end position, it stops.
Sample Song Stop Button (3)
30 Seconds before Playback
Ends
When playback reaches 30 seconds
before the end, the area to be played
(gray) and the area already played
(indigo) start flashing alternately. When
it reaches 15 seconds to the end, they
flash more quickly.
This stops the playback.
Sample Song Play/Pause Button (
A/4)
While stopped or paused: starts playback.
While playing: pauses playback.
Sample Song Search Button (8)
This function is only available during playback and rewinds at
about 10 times normal speed as long as the button is pushed.
If you continue to hold the button after reaching the start of the
song, it simply rewinds to the starting position and maintains its
status. (Does not return to the previous song.)
Sample Song Search Button (9)
This function is only available during playback and fast forwards
at about 10 times normal speed as long as the button is pushed.
If you continue to hold the button after reaching the end of the
song, it simply fast forwards to the end position and stops.
Sample Song Headphone Cue
Once playing starts on the list player, the sample song headphone
cue lights up. If you make the headphone cue on the mixer light
up, it goes out and sample listening stops. In addition, it goes out
when playback is stopped or paused.
Sample Song Monitor Output Level
Clicking the +/- buttons adjusts the volume of the song being
When Headphone Cue is lit
(While List Player is Playing)
If you click the mixer’s headphone cue
(Players A/B, Master Effector), it
switches to the sound of the clicked
headphone cue and the list player
headphone cue goes OFF.
sampled.
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ContentsIndex
Useful FunctionsUsing the Auto Mix Function for Mixing Songs
4
4-4
Using the Auto Mix Function for
Mixing Songs
If you use the Auto Mix function, you can automatically synchronize
the beat with the BPM and mix the songs using just 1 button.
Following is an explanation of how to use the Auto Mix function to
mix songs from player A with those of player B.
1
Select the songs you wish to mix from the track
list and drag and drop them on players A & B.
• The songs will start playing on their respective players.
• The songs in the track list will change to the color of their
player (A: Green, B: Blue).
• Song information is displayed in the information display.
2
Drag the slider of the [Cross Fader] all the way to
the left.
• Only the sound from player A is output from the speakers.
(Contd. on the next page)
ContentsIndex
About the Cross Fader
The output sound can be switched back
and forth by changing the position of the
cross fader.
Far left:
only player A can be heard.
Far right:
only player B can be heard.
Other positions:
some combination of player A and player
B can be heard.
If you right click on the [Cross Fader], it
will be instantaneously repositioned in the
middle of the range.
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65
Useful FunctionsUsing the Auto Mix Function for Mixing Songs
4
3
Click the headphone cue for player B.
• This enables you to check the sound from player B on
your headphones.
4
After pressing the [A/4] button at the position you
want to cue up player B, click the [CUE] button.
• This cues up the song at the position you pressed [A/4].
5
Click the [AUTO MIX] button at the place you
wish to start mixing.
• Once auto mixing begins, the following operations are
conducted simultaneously.
(a)
Player B starts playing.
(b)
The speed (BPM) and beat of Player B are aligned with
those of Player A.
(c) The [Cross Fader] moves from left to right.
• As the [Cross Fader] moves, the volume from player A
gets quieter while that of player B gets louder.
• When the [Cross Fader] reaches the right side and stops,
the volume from player A goes completely off.
Changing the Playback
Position
Click either the waveform display or the
[Playing Address] when a player is
either playing or paused. The playback
position moves to the position you
clicked.
Fine Tuning the Pause
Position
While a player is paused, you can make
minute adjustments to the pause
position by turning the [Jog Dial].
Using the [CUE] button
‘Using the [CUE] button’ P.28
When the Beat and BPM
won’t Synchronize (Works
the same as MIX)
The beat will not synchronize with the
BPM in the following circumstances.
(a) During Auto Mix if either the
[Tempo Adjustment Slider] or
[Tempo Control Range] has been
operated.
(b) When either the beat or the BPM is
not detected.
Auto Mix is Cancelled…
Whenever any of the following are
operated: Cross Fader, Fader Curve,
Mix Mode, Mix Beat.
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ContentsIndex
Useful FunctionsKey Operations
4
4-5
Key Operations
You can operate DJ Play functions from your computer’s keyboard.
Right after installation, the functions are allocated to keys as follows.
F11F2
CUT
IN
23456
Q
A
ACAC
Z
* In the diagram, the colors indicate functions as follows: indigo, the Mixer, green,
Player A, blue, Player B.
* M = Mixer, A = Player A, B = Player B.
F1:Mix Mode Cut In (M)I:Loop In / Hot Loop (B)
F2:Mix Mode Zip (M)O:Loop Out / Out Adjust (B)
F3:Mix Mode Echo (M)P:Loop Exit / Reloop (B)
F4:Mix Mode Cross Fade (M)[:One Track Loop (B)
F5:Beat Adjuster (A)]:(Not Assigned)
F6:Headphone Cue (A)A:Auto Cue (A)
F7:Headphone Cue (B)S:Track Search REW (A)
F8:Beat Adjuster (B)D:Track Search FWD (A)
F9:MIX (M)F:(Not Assigned)
F10
: Fader Curve Curve-A (M)G:(Not Assigned)
F11
: Fader Curve Curve-B (M)H:Auto Fader B (M)
F12
: Fader Curve Curve-C (M)J:Auto Cue (B)
1:Pitch Bend- (A)K:Track Search REW (B)
2:Pitch Bend+ (A)L:Track Search FWD (B)
3:Tempo Control Range (A);:(Not Assigned)
4:Tempo Adjust - (A)“:(Not Assigned)
5:(Not Assigned)Z:Master Tempo (A)
6:Tempo Adjust + (A)X:CUE (A)
7:Pitch Bend- (B)C:Play/Pause (A)
8:Pitch Bend+ (B)V:Search REW (A)
9:Tempo Control Range (B)B:Search FWD (A)
0:Tempo Adjust - (B)N: Master Tempo (B)
-:(Not Assigned)M: CUE (B)
=:Tempo Adjust + (B),:Play/Pause (B)
Q:Scratch Mode Select (A).:Search REW (B)
W:Loop In / Hot Loop (A)/:Search FWD (B)
E:Loop Out / Out Adjust (A)
R:Loop Exit/Reloop (A)
T:One Track Loop (A)
Y:Auto Fader A (M)
U:Scratch Mode Select (B)
F4F5 F6F7 F8F9 F10 F11 F12
F3
CROSS
ECHO
ZIP
FADE
TPTP
T
CR
WE R T Y
SDF
XCV
CUE
MT
CF
CF
B
A
7890
TPTP
UI OP
CF
A
GHJ K
CF
B
BNM ,
CUE
MT
Space
A
MIX
CURVE
T
CR
L;
./
Master Volume + (M)
↑:
Master Volume - (M)
↓:
Cross Fader Left (M)
←:
Cross Fader Right (M)
→:
C
B
CURVE
CURVE
-
=
[
]
"
Ins
Del
Home Pg Up
End
Changing Key Assignments
‘9-5 Key Assignment Settings’
P.104
Pg Dn
Warning!
When using DJS on a
Laptop Computer
If you set the NumLock key on your
keyboard, the keys replaced by the tenkey (J, K, L, …) cannot be used
effectively. Make sure and release the
NumLock key before beginning use.
When using DJS with the
Chinese or Japanese
language versions of
Windows
When the input mode is set to Chinese
characters (kanji), the keyboard cannot
be used effectively. Set the input mode
to direct input before use.
ContentsIndex
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67
Useful FunctionsOperations used with DMP-555
4
4-6
Operations used with DMP-555
If you connect the Pioneer digital media player DMP-555 with a USB
cable, you can operate DJS with the DMP-555’s operation keys.
Functions you can Perform from the DMP-555
DJ Play Function
Create Function (Starts & Stops Playback, Sets Loops, etc.)
Transfer Function (SD Memory Card Reader and Writer)
4-6-1
Connecting
You can connect the DMP-555 to your computer with a USB cable.
You will need to install the driver software in order to use the DMP-
555.
1
Connect the USB cable to the USB ports of the
computer and of the DMP-555.
• You can also start up the computer, turn the DMP ON and
then connect them.
DMP-555
Computer
Supplied USB cable
DMP-555
The DMP-555 is not sold in some
countries and/or regions, such as in
Japan.
When using the Transfer function
you can use a reader/writer compliant
with SD memory cards’ Copyright
Protection Function in place of the
DMP-555.
‘Chapter 8 Using SD Cards’ P.91
Warning!
SD Card Reader/Writer
Please use devices that are compatible
with copyright protection functions.
(Check the specs of your SD card
reader/writer before connecting it.)
Warning!
Driver Software Installation
It is necessary to install the driver
software before connecting a DMP555 to your computer. For information
on installing the driver software, refer
to the users manual for the DMP-555
and/or the [DMP-555] folder on the
DJS CD-ROM. Please note that the
DMP-555 cannot be used with
Windows Vista.
68
Connecting a 2nd DMP-555
If you connect a second DMP-555 via USB cables, you can
operate Players A & B from their respective DMP-555s.
‘4-6-2 Allocating the DMP-555 to a Player’ P.69
DJS Ver. 1.600
After Drivers are Installed
You do not need to install drivers again
even if you make changes, such as to
your USB port connections, connecting
a 2nd DMP-555, etc.
ContentsIndex
Useful FunctionsOperations used with DMP-555
4
4-6-2
You can assign a DMP-555 in place of a Player, A or B, of the DJ
Play function.
Use the DMP-555’s Source Select Button ([CD] or [Card]) to
assign the player.
1
Allocating the DMP-555 to a Player
Press the DMP-555’s Source Select button ([CD]
or [Card]).
• To assign it to Player A: Press [CD].
• To assign it to Player B: Press [Card].
When 2 DMP-555s are Connected
When two DMP-555s are connected, they are automatically
assigned to Player A and Player B.
Player A:
The DMP-555 whose Source Select button [CD] is lit.
Player B:
The DMP-555 whose Source Select button [Card] is lit.
* If you wish to reverse the settings, press on one of the
DMP-555’s Source Select button ([CD] or [Card]). The
other DMP-555 will change automatically.
2
Working with DMP-555s.
• When you operate the DMP-555 via controls such as the
jog dial, the tempo adjustment slider, the play/pause
button, etc., the corresponding Player will respond.
When a 2nd DMP-555 is
connected using the Create
or Transfer function
The first DMP-555 detected becomes
the controller and the Source Select
Button ([CD] or [Card]) goes off.
The other DMP-555 can be used as a
stand alone digital media player.
ContentsIndex
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69
Creating Loops Made EasyMaking a Loop
5
Chapter 5
Creating Loops Made Easy
The Create function makes it easy to set up and save loops
while monitoring the waveform display.
5-1
Using the Create function, you can look at the waveform display and
visually search for the position you wish to set up a cue or loop. In
addition, dragging your mouse makes it easy to trim track hot cue
points.
Making a Loop
1
Click the song to use in making a loop in a track
list under the Music Management, DJ Play,
Ripping or Transfer functions.
• The song you click will be displayed highlighted.
2
Click [File] and then click [Create].
• The [Create] screen opens.
• The upper waveform display shows the whole thing.
The orange frame indicates the range of the expanded
waveform that is displayed below.
When more than one Song is
Selected
The first song is displayed.
When No Songs are Selected
After the Create function tries to
execute, an error message is displayed
and it returns to the original function
screen.
Expanding & Shrinking the
Range of the Expanded
Waveform Display
Click the [+] or [-] buttons on the
bottom left of the expanded waveform.
Or, you can expand or shrink it by
dragging the left/right of the orange
frame.
Moving the Range of the
Expanded Waveform Display
Drag the top/bottom of the orange frame
to move it.
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(Contd. on the next page)
ContentsIndex
Creating Loops Made EasyMaking a Loop
5
3
Click the point to set as the cue or the loop in/out
point on the waveform display (entire/enlarged).
(If setting up a loop, then go ahead and click the
loop out point.)
Setting a CueSetting a Loop Out
• The track hot cue tags are displayed in the waveform
display and it starts to play from the point you clicked. (If
a loop was set up, it plays the loop.)
• You can set up a max of 4 cues or loops.
4
Click the [Save] button.
• The [SAVE] screen opens.
5
Click [Save] and then click the [Save] button.
• After saving the settings, close the [SAVE] screen.
Warning!
When you Click a Point
Be sure to click in the vicinity of the
center line of the waveform. Clicking
anywhere other than near the center
line makes it jump to the clicked
position and start playing.
Player Functions
[A/4]: Play or Pause
[3]: Stop
[Volume Adjuster]: Adjusts the Volume
Stop Position of the [3]
Button
Moves to the beginning of the track or
to the loop in point.
Blue Part of the Waveform
Display
Indicates the range to be played.
Selecting a Track Hot Cue
Number that has not been Set
Up
After clicking the track hot cue number
at the bottom left of the entire
waveform display if you create a cue or
loop, the selected number is assigned to
that cue/loop.
Selecting a Track Hot Cue
Number that has been Set Up
If you click the track hot cue number of
a cue or loop that has already been set
up, the replay point moves to the cue or
loop in point.
Using the Beat Guide &
Snapping Functions
If you specify the beat interval and
display the guide on the top of the
waveform, you can set the positions of
cues or loops.
‘5-4 Other Useful Functions
(Create)’ P.74
Track Hot Cue Tag
‘5-2 Adjusting the Loop Range’ P.72
Saving a Loop you Created
as a Track
‘5-3 Saving the Length of a Loop as
a Track’ P.73
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71
Creating Loops Made EasyAdjusting the Loop Range
5
5-2
Adjust the positions of saved cues and loops.
Adjusting the Loop Range
1
Click the round part of the [Track Hot CUE] tag on
the bottom of the waveform display and then
select the point to change it to.
• The song starts to play from the point you clicked.
Track Hot CUE tag
Loop Out PointLoop In PointCue Point
2
Drag the round part of the [Track Hot CUE] tag
and drop it at the point you wish to change it to.
Making a cue point into a loop in or loop out point.
Drag & drop the triangle symbol on either side of the cue tag.
Short Cut Keys
Moves the loop in/out points by a frame
at a time. (1 Frame 1/75 sec.): [
Undoing Operations
You can undo the last thing you did by
executing [Edit] [Undo].
If a DMP-555 is connected to
your computer
You can set up loops with the DMP555’s operating keys while a song is
playing.
‘4-6 Operations used with DMP-
555’ P.68
Clear Button
‘Clear Function’ P.75
Using the Beat Guide &
Snapping Functions
You can specify the beat interval,
display the guide on top of the
waveform and set the positions of cues
or loops.
‘5-4 Other Useful Functions
(Create)’ P.74
] []
Making a loop in or loop out point into a cue point.
If the loop out is to be deleted:
Drag & drop the loop out point before (to the left) of the loop
in point.
If the loop in point is to be deleted:
Drag & drop the loop in point after (to the right) of the loop
out point.
3
Click the [Save] button.
• The [SAVE] screen opens.
4
Click [Save] and then click the [Save] button.
• After saving the settings, close the [SAVE] screen.
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72
Saving a Loop you Created
as a Track
‘5-3 Saving the Length of a Loop as
a Track’ P.73
ContentsIndex
Creating Loops Made EasySaving the Length of a Loop as a Track
5
5-3
Saving the Length of a Loop as
a Track
This saves the range of a loop you have created as an MP3 file.
1
Click the [Save] button.
• The [SAVE] screen opens.
2
Click the [Select Loop] button.
• The loop selection screen opens.
3
Click the check box of the loop you wish to save
and then click the [OK] button.
Making a Loop
‘5-1 Making a Loop’ P.70
When music is transferred
from Ripping (CD-DA, WAV)
You can only select [Save as]. (It cannot
be saved as a track hot cue.)
Song titles when saving as a
new track
A title composed of the original song
title + a space + #LOOP + the track hot
cue number is assigned automatically.
4
Click the [Save as] check box and then click the
[Save] button.
• The progression bar indicates the status of progress in
saving the loop.
• Once saving finishes, the progression bar closes.
ContentsIndex
DJS Ver. 1.600
73
Creating Loops Made EasyOther Useful Functions (Create)
5
5-4
Renumbering Function
Beat Guide and Snapping Function
Other Useful Functions (Create)
When you click the [Renum] button, the memory of cues and/or
loops you have set up is renumbered in order from the beginning
of the song.
Once you click the [Save] button, it is saved with the new
numbers.
After clicking the [Snap] function, when you click in the vicinity
of the desired point, it sets a point much closer in the beat guide
in the expanded waveform display.
A selection with the
snapping function
The point selected
by the cursor
Beat guide
Canceling the Snapping
Function
When you wish to set a cue/loop
without using the snapping function, if
you click the [Snap] button you can
cancel the snapping function.
• If you click the [Guide ADJ] slider, you can select a beat guide
interval in the expanded waveform display from among those
below.
Beats: 1/16, 1/8, 1/4, 1/2, 1, 2, 4, 8, 16, 32
• The selected beat guide interval is displayed on the right side of
the bar. (In the example screen, it is a [1/16 beat])
(Contd. on the next page)
DJS Ver. 1.600
74
ContentsIndex
Creating Loops Made EasyOther Useful Functions (Create)
5
Clear Function
When a loop in or out point is
selected
The selected loop in or out point is
deleted and the point left behind
When you click the [Clear] button, the selected track hot cue is
becomes a cue point.
deleted.
Halving & Doubling the Length of a Loop
Short Cut Keys
[×1/2]: [Ctrl] + [h]
[×2]: [Ctrl] + [w]
Click the [Track Hot CUE] button to be changed and then click
either [×1/2] (half) or [×2] (double).
ContentsIndex
DJS Ver. 1.600
75
Play Lists & Classifying SongsEditing Song Information
6
Chapter 6
Song Information Displayed
Play Lists & Classifying Songs
You can edit the information on songs you wish to use and classify
each into a category. In addition, you can create a play list and
save it in a category.
6-1
This changes the song information below for a displayed track list or
play list.
• Song Name (Title)• Genre
• Name of the Artist• Tempo of the Song (BPM)
• Title of the Album (Album)
Editing Song Information
1
Click [File] and then [Music Management].
• The [Music Management] screen opens.
• The category list is displayed on the left, while the track
list is on the right.
2
Click the song (line) of the song you wish to edit
from the items displayed in the track list.
in Lists
TR.: Play Number within an Album
No.: Play Number in a Play List
Status: Displays the play or standby
status of a player with a note mark
Title: Name of a Song
Artist: Name of the Artist
Album: Title of the Album
Time: Running Time (Length of Song)
Size: Size of the MP3 File
Genre: The style of music
Track Hot CUE: Track Hot Cue
HOT: List Hot Cue
Mix In Start: Time Mix Starts (Start of
Song)
Mix Out Start: Time Mix Starts (End of
Song)
Mode: Mix Mode
Beats: Beats for Mixing
Fader: Fader Curve
BPM: BPM
Entry: Date/Time Registered in
Database
Bit Rate: Bit Rate
Copy: Number Remaining that can be
Copied
Location: Location a File is Saved
Toggling between Ascending
or Descending Sort Order
Click the name of the item you wish to
change.
Priority Ranking of Notes
NumbersAlphabetSelected
Language (The opposite when
descending order)
* For numerical values it sorts in order
from the smallest (from the largest
when in descending order).
Keyboard Jump
After sorting an item by alphabetic
order, if you enter a character on your
keyboard, it will jump to the first line
with that character.
Narrowing a Search
If you enter the first letter(s) of a title to
the right of the item’s name, Title, Artist,
Album, Genre, Location, the
corresponding song will be displayed. If
you click a displayed song, the display
toggles back as it was before.
Changing the Width of an Item
Drag the border of any item.
Changing the Order of Items
If you drag and drop the item you wish to
change, it changes where it is displayed.
76
DJS Ver. 1.600
(Contd. on the next page)
IndexContents
Play Lists & Classifying SongsEditing Song Information
6
3
Click [Edit] and then click [Edit All].
• The [EDIT] screen opens.
Deleting Songs
Perform either (a) or (b).
(a) Press the Delete key.
(b) Click [Edit] and then click [Delete].
4
Click the item you wish to change and then either
enter information or select a menu.
• You can enter text to a length of 128 single-byte, English
characters for the Title, Artist, Album and Genre.
5
Once you finish making changes, click the [OK]
button.
• Depending on the content of your editing, the edited
song(s) may be moved to another category or it may cease
to be displayed. (In cases such as when a song registered
in a category is being displayed and the genre or BPM is
Editing Directly
1. Click a song.
2. Right-click the item you wish to
change and click [Edit].
3. Once it changes so you can edit the
info, enter the desired text or
numbers.
Name of Genre
If an applicable genre has not been set
up, an error message will be given.
(Genre names that have not been
created cannot be input.)
Editing Identical Information
for Multiple Songs at the
Same Time
The album, artist, BPM and genre
information for multiple songs can be
edited all together.
1. Click a song.
* If you click songs while holding the
Shift or Ctrl key down, you can select
multiple songs.
2. Right click and then click [Edit the
Album, Artist, Genre, BPM].
3. Enter the information you wish to
edit on the screen that opens and then
click the [OK] button.
When Auto Set Up Cues are
Set
It is not possible to edit the Mix In
starting point.
BPM Values
You can enter values from 40.00 to
399.99 up to the 2nd digit after the
decimal.
* The 1st and 2nd digits after the
decimal point may be omitted for
display in lists.
Mix In Start Values
The values cannot be after the Mix Out
Start.
Mix Out Start Values
The values cannot be before the Mix In
Start.
Time (Frames) Values
You can enter frame values from 0 to
74. (1 Frame 1/75 Sec.)
edited.)
ContentsIndex
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77
Play Lists & Classifying SongsClassifying Songs into Categories
6
6-2
Classifying Songs into Categories
Songs are classified in DJS in units of categories. It makes it easy to
search for a desired song if you categorize songs with the required
information, such as genre or BPM when you select a song.
1
Click [File] and then [Music Management].
• The category list is displayed on the left, while the track
list is on the right.
2
Drag the song you wish to register from the track
list and drop it on the category you wish to
register it in on the category list.
• It is registered under the category you dropped it in.
Selecting the Category to be
Displayed
‘9-7-1 Selecting Categories for Top
& Other’ P.109
Creating a New Category
‘9-7-2 Creating Categories & Play
Lists, Changing their Names and
Deleting them’ P.110
[All]& [Artist-Album]
[All] and [Artist-Album] are always
displayed at the very top of the category list.
[Album-Artist]
If you drag the [Artist] and drop it to the
right of [Album], it switches their order
in the display.
Default Settings when
Installed
Headers are shown in the order of [All],
[Artist-Album], [Top] and [Other].
Switching the Display of
[Top] and [Other] On/Off
Click the [Top] or [Other] button at the
top of the category list.
Using [Top] and [Other]
If you register songs in [Top] or [Other],
they will always be displayed at the top
of the category list.
Songs are displayed in [Top] in the
order specified by the user and in
[Other] in alphabetical order of the
name (ascending only).
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DJS Ver. 1.600
Toggling between Ascending
or Descending Sort Order
Click the title line of the item.
Filter Display
If you enter the first letter(s) (more than
one letter can be input) on the right side
of the item’s name in the track list, the
corresponding song(s) will be displayed.
If you click a displayed song, the display
toggles back as it was before.
Changing the Width of an
Item
Drag the border of any item.
IndexContents
Play Lists & Classifying SongsCreating a New Play List
6
6-3
Creating a New Play List
Decide on the order in which to play songs and then add them to the
play list.
1
Right click on the [Top] category list.
2
Click [Make Playlist].
• A new play list is displayed at the bottom of the selected
category list.
• The title “My Play List + a 2 digit number” is
automatically assigned to it. To change it, enter a name.
(up to 128 characters)
3
Click any song from any category and drag and
drop it into the play list.
• Songs are added to the play list in the order in which you
drag and drop them.
Creating a new play list in
[Other]
Right click on the [Other] category list
and then click [Make Playlist].
Creating a new play list from
the [File] menu
1. Click [File] – [New] – [Make
Playlist].
2. Enter a name for the play list and
click the category for it to be saved to
(Top or Other).
3. Click the [OK] button.
Track List Display Size
Opens the display at its previous size
and position.
Auto-Playing a Play List
‘4-2-1 Auto-Playing a Play List’ P.61
Changing the Song Order in a
Play List
‘4-2-2 Changing the Order of Songs
During Auto-Play’ P.62
Deleting a Song from a Play
List
1. Right click the song you wish to delete
(more than one can be selected).
2. Click [MIX].
* The song is removed from the play
list, but it is not deleted from the
database.
When many songs are
registered in the track list
It makes it easier to search if you
specify a category and limit the range.
When multiple songs were
dragged and dropped at the
same time
They are added in the order they were
selected.
ContentsIndex
DJS Ver. 1.600
79
Play Lists & Classifying SongsEditing a Playlist
6
6-4
Editing a Playlist
This sets how each track in the play list will be played.
The following items can be changed.
• Track Hot CUE (1
–4): Settings for track hot cues and loops
• Mix Out: Sets how the song being played is to end.
• Mix In: Sets how the next song is to start playing.
To make the settings, click the [Toggle Display] at the top, right of
the play list, widening it, and display the item(s) to be edited.
See ‘4-2-2 Changing the Order of Songs During Auto-Play’ P.62
for more information about changing song order and adding/
removing songs.
Cue Mark
Following is a detailed explanation of how to make the settings for
each item.
Track Hot Cue
Specify a track hot cue as an auto setup cue.
Right click the icon of a cue mark and then click [Auto Setup
CUE ON].
• To cancel Auto Setup Cue settings, click [Auto Setup CUE OFF].
Mix In
Specify the point where the song will start playing.
You can also specify the same position as the track hot cue by
right clicking.
Switching the Width of a List
Click the [Toggle Display] button on the
upper right of the play list display.
When the [DJ Play] screen is opened,
it is displayed at the narrowest list
width.
In addition, if you click the player or the
mixer, the play list is displayed at its
narrowest width.
Items that cannot be Edited
(Play List)
No items other than [Track Hot CUE]
[Mix In] [Mix Out] can be edited
(display only).
[Cue Mark]
The following symbols are used.
●: Cue
〇: Loop
Highrighted: Auto Setup CUE ON
Registeing Track Hot Cue
into List Hot Cues
Drag a [Cue Mark] and drop it in the
hot cue list.
Clearing Track Hot Cue
Right click the icon of a cue or loop and
then click [Clear Track Hot CUE].
Warning!
When the Track Hot Cue is
set to Auto Setup Cue
It automatically sets that cue point to
[Mix In]. This value cannot be
changed.
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DJS Ver. 1.600
(Contd. on the next page)
When no Value has been set
for [Mix In]
The starting point of the song acts as the
beginning of the song. (In line with auto
cue settings)
IndexContents
Play Lists & Classifying SongsEditing a Playlist
6
Mix Out
Changes how playback ends (Start/Mode/Beats/Fader).
If you right click each item, its menu will open.
Start:
Sets the position of the ending time.
You can also specify the same position as the track hot cue by
right clicking.
Mode:
Selects the mix mode.
Mix Mode
‘3-5-1 Types of Mix Modes & Fader
Curves and their Features’ P.51
Beats:
Selects the mix beats.
Settings can be changed even while selecting mix mode [Cut In],
however the status of the [Cut In] does not change.
Fader:
Selects the fader curve.
Settings can be changed even while selecting mix mode [Cut In],
however the status of the [Cut In] does not change.
ContentsIndex
Fader Curve
‘3-5-1 Types of Mix Modes & Fader
Curves and their Features’ P.51
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81
Importing SongsImporting an MP3
7
Chapter 7
Importing Songs
You can convert and import music CDs, WAV files, sound
sources from a microphone or other external devices, etc., into
MP3 files, which can be used by DJS.
7-1
Importing an MP3
Imports MP3 files on your computer into DJS.
(DJ Play, Music Management, Transfer Functions only)
1
Click [File] and then click [Import] – [MP3 Audio
File].
• The [Importing MP3 Audio Files] screen opens.
2
After clicking the MP3 file(s) to be imported, click
the [Open] button.
• If you click on the [Open] button after clicking on and
selecting a folder, all of the MP3 files contained within the
folder and sub-folder will be imported.
• When you start importing, the [Import] screen opens up
so you can check the status of progress.
• Once you have finished importing, click the [OK] button
to close the [Import] screen. The songs you imported will
be displayed in the track list.
MP3
A digital compression technology for
music data. DJS is compatible with
either file format (a) or (b).
(a) MPEG-1 Audio Layer-3
(b) MPEG-2 Audio Layer-3 LSF
Folder displayed in the
[Importing MP3 Audio Files]
screen
The first time the program is started up,
the folder set up as the music library is
opened. If you change the folder, that
folder will open thereafter.
If you want to change the folder
Click the name of the folder displayed
in the [Location of File(s)] and click the
folder you wish to change to.
When opening folders
Double click on the folder name or
folder icon to open the folder to
reference the sub-folders and MP3 files
contained within.
Tag Information of MP3 Files
Tag information like titles, genres,
artists, etc. is imported from MP3 files
and displayed in categories.
MP3 File Tag Information
Compatible with ID3v1 & ID3v2 formats.
Editing Song Information
‘6-1 Editing Song Information’ P.76
When importing a play list
Play lists created with other software
can be imported.
* If compatible with M3U files.
1. Click [File] – [Import] – [M3U
Playlist].
2. Click the M3U file you wish to
import and then click the [Open]
button.
Unable to import
The file name and number of MP3
files that could not be imported are
displayed on the lower part of the
[Import] screen.
‘Troubleshooting’ P.145
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DJS Ver. 1.600
ContentsIndex
Importing SongsImporting Songs from Music CDs
7
7-2
Importing Songs from Music CDs
Imports songs from music CDs as MP3 files.
Step
1
2
1234567
Put a Music CD (CD-DA) in the DVD/CD drive.
Click [File] and then click [Ripping] – [CD-DA].
• The [Ripping] screen opens.
• The songs on the music CD are displayed in the upper list
(CD List). The disk title/track title of CD-TEXT
compatible CDs is limited to a maximum of 128
characters.
Warning!
To import songs from an audio CD,
you must log on from an account that
has administrator privileges. Import
songs after logging on with a user
that is set as the computer
administrator.
[Ripping] Icon
If you click the [Ripping] icon, which is
displayed in each function, it shifts to
the Ripping Function.
Input Media
The [CD], [LINE], and [WAV] buttons
on the left edge of the list above
indicate the media for importing. The
button of the selected source will be lit
red.
If [CD] is not lit red
Click the [CD] button.
Changing the composition of
the list
A [Spread List] button is located to the
right of the [CD] button.
Importing CD-TEXT
information from a music CD
CD-TEXT is a standard that allows
album and track information to be
embedded on a music CD. The logo
below is identified on the disk label of a
music CD.
3
Click the check boxes of songs you wish to
import.
• Once you click a box, a check mark is displayed in it.
• The lower list (track list) switches to the Artist-Album
(Album-Artist) display and the songs you clicked on are
shown.
(Contd. on the next page)
ContentsIndex
You can rip music with a common CD
drive, but in order to import text
information, a CD drive which supports
CD-TEXT is necessary.
Æ‘Setting the DVD/CD drive’ P.106
Importing song information
from the information services
over the Internet
①Click the [CD Information] button.
②Information of the CD list is updated,
also the information of the displayed
track list scheduled to rip is updated
at the same time.
Æ‘Setting the CD Information’ P.107
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83
Importing SongsImporting Songs from Music CDs
7
Step
4
1234567
• Depending on the total number of songs selected, the hard
disk space that is required is calculated and the [Required
HD] is displayed. (The [Available HD] shows how much
hard disk space is free.)
Selecting or Clearing All Songs
Select All Songs: Click [Select All].
Clear All Songs: Click [Clear All].
Changing the Bit Rate:
Click the bit rate to set it.
• [Rate] indicates the bit rates.
Cutting Dead Air:
After clicking [Dead Air Cut], click the desired time
setting.
• Dead Air Cut is displayed in [Mode].
[Refresh] Button
Reads the CD and updates the list.
Default Settings when
Installed
The bit rate is set to [128 kbps].
The dead air cut is set to [Normal]
(dead air is not cut).
Changing the bit rate settings
that can be selected
‘9-6-1 Setting the Bit Rate’ P.105
Changing the dead air
detection times that can be
selected
‘9-6-3 Dead Air Cut Settings’ P.106
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DJS Ver. 1.600
(Contd. on the next page)
ContentsIndex
Importing SongsImporting Songs from Music CDs
7
Step
5
6
1234567
Click the [Ripping Start] button.
•
The
[Copyright]
After reading the displayed contents, click the
screen opens.
[Agree] button only if you agree.
If you do not agree
Click the [Disagree] button.
Please do not carry out ripping.
• The [Ripping Start] button changes into a [Stop] button.
• Songs that are being imported are indicated as such in the
track list on the lower right by orange.
7
When importing has finished, the recording
symbol displayed between the CD list and the
track list turns off.
• The [Stop] button changes into a [Ripping Start] button.
• Once a song has finished being imported, it is shown in
pink.
ContentsIndex
Pausing Importing
Click the [Stop] button. (Returns and
cues up at the start of the song.)
Restarting Importing while
Paused
Click the [Ripping Start] button.
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85
Importing SongsImporting WAV Files
7
7-3
Compresses WAV (.wav) files on your computer into MP3 files and
imports them.
Importing WAV Files
Step
1
2
1234567
Click [File] and then click [Ripping] – [Wave].
• The [Ripping] screen opens.
• In the upper list (WAV List), a list of folders is displayed
on the left, while on the right the songs inside a folder are
shown.
Click the [WAV] button and the songs to be
imported are shown in the upper list.
• The folders are displayed on the left side of the list, while
the songs inside the selected folder are displayed on the
right.
[Ripping] Icon
If you click the [Ripping] icon, which is
displayed in each function, it shifts to
the Ripping Function.
Input Media
The [CD], [LINE], and [WAV] buttons
on the left edge of the list above
indicate the media for importing. The
button of the selected source will be lit
red.
Changing Folders
Click the folder you wish to display
from the list shown on the left.
Changing the composition of
the list
A [Spread List] button is located to the
right of the [WAV] button.
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(Contd. on the next page)
ContentsIndex
Importing SongsImporting WAV Files
7
Step
3
1234567
Click the check boxes of songs you wish to
import.
• Once you click a box, a check mark is displayed in it.
• Depending on the total number of songs selected, the hard
disk space that is required is calculated and the [Required
HD] is displayed.
Selecting or Clearing All Songs
Select All Songs: Click [Select All].
Clear All Songs: Click [Clear All].
Warning!
If there is Insufficient Hard
Disk Space
Songs cannot be imported. Cancel
what you are doing and check how
much hard disk space is needed in
order to save.
4
Click the bit rate to set it.
• [Rate] indicates the bit rates.
ContentsIndex
(Contd. on the next page)
Default Settings when
Installed
The bit rate is set to [128 kbps].
The dead air cut is set to [Normal] (dead
air is not cut).
Changing the bit rate settings
that can be selected
‘9-6-1 Setting the Bit Rate’ P.105
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87
Importing SongsImporting WAV Files
7
Step
5
6
1234567
Click the [Ripping Start] button.
•
The
[Copyright]
After reading the displayed contents, click the
screen opens.
[Agree] button only if you agree.
If you do not agree
Click the [Disagree] button.
Please do not carry out ripping.
88
• The [Ripping Start] button changes into a [Stop] button.
• Songs that are being imported are indicated as such in the
track list on the lower right by orange.
7
When importing has finished, the recording
symbol displayed between the WAV list and the
track list goes off.
• The [Stop] button changes into a [Ripping Start] button.
• Once a song has finished being imported, it is shown in
pink.
DJS Ver. 1.600
Pausing Importing
Click the [Stop] button.
Returns and cues up at the start of the
song.
Restarting Importing while
Paused
Click the [Ripping Start] button.
ContentsIndex
Importing SongsRecording Sound from Microphone or Line Input
7
7-4
Recording Sound from
Microphone or Line Input
Records audio from a microphone or external device (Line In) as an
MP3 file.
1
Click [File] and then click [Ripping] – [Line In].
• The [Ripping] screen opens.
2
Click the [Time Set] button, adjust the minutes
with [C] [D] and then click the [Set] button.
• The Minutes display flashes.
Canceling the Recording Time Setting
Click [Cancel]. The recording time you set is returned to what
it was before (before changes), so redo the settings from the
beginning.
3
Adjust the seconds with [C] [D] and then click
[Set].
• The Seconds display flashes.
4
Click the input column of the line input list and
enter the necessary information.
• Items to Enter:
Title, Artist, Album, Genre, BPM
When you click the [List] button, the genre table is
displayed, so select the genre and click the [OK]
button.
[Ripping] Icon
If you click the [Ripping] icon, which is
displayed in each function, it shifts to
the Ripping Function.
Input Media
The [CD], [LINE], and [WAV] buttons
on the left edge of the list above indicate
the media for importing. The button of
the selected source will be lit red.
Switching between
Microphone and Line-In
Open the Windows sound settings
(Manage Audio Devices) and select
Microphone or Line-In from among the
recording devices installed and set the
default (default audio recording device).
If you are using Windows XP or
Windows 2000, if you click the
[Volume...] button for the default sound
recording device, the Recording Control
screen opens, so select either
Microphone or Line In.
Warning!
After the [Ripping] screen opens,
line input is automatically set. When
recording from the microphone,
change the setting from [Line Input]
to [Microphone].
MP3 Settings
The valid settings are lit. If you wish to
change them, click the desired settings.
Rate: Bit Rate.
REC Mode: Toggles between Stereo
and Mono.
Sampling Rate: Sampling Frequency.
Track Divide: When set to Multi, if
three or more seconds elapse with no
sound (dead air), the track is
automatically split up and a MP3 audio
file is created.
Recommended Sampling
Frequency
This software features 48kHz internal
audio processing. When recording from
microphone or line input, it is possible
to choose from any of the available
selections, but the [48kHz] setting is
recommended.
(Contd. on the next page)
ContentsIndex
DJS Ver. 1.600
89
Importing SongsRecording Sound from Microphone or Line Input
7
5
Click the [Ripping Start] button.
•
The
[Copyright]
6
After reading the displayed contents, click the
[Agree] button only if you agree.
screen opens.
If you do not agree
Click the [Disagree] button.
Please do not carry out ripping.
90
• The [Ripping Start] button changes into a [Stop] button.
• Songs that are being imported are indicated as such in the
track list on the lower right by orange.
7
The [Time Set] value counts down and when it
reaches [0:00], recording finishes.
• The [Stop] button changes into a [Ripping Start] button.
• Once a song has finished being imported, it is shown in
pink.
• The changed recording time returns to what it was before
(before changes).
DJS Ver. 1.600
Stopping recording
Click the [Stop] button.
It saves the recording up to the point
where you clicked the [Stop] button.
ContentsIndex
Using SD CardsTransferring DJS Music to SD Cards
8
Chapter 8
Using SD Cards
You can use DJS to manage your songs—transferring them to
an SD card loaded in a DMP-555 or an SD card reader/writer
attached to your computer, as well as returning them from the
SD card to DJS.
8-1 Transferring DJS Music to SD
Cards
You can transfer music managed by DJS to an SD card loaded in your
SD reader/writer. (Check Out)
1 Connect the card reader/writer to your computer
and load an SD card (in the unlocked position).
2 Click [File] and then [Transfer].
• The [Transfer] screen opens.
• The songs in DJS (computer) are shown in the upper track
list and the songs on the SD memory card are shown on
the lower track list.
Warning!
SD Card Reader/Writer
Please use devices that are compatible
with copyright protection functions.
(Check the specs of your SD card
reader/writer before connecting it.)
Administrator authority for the
computer being used is required in
order to use SD Memory Cards. So,
log on as the user designated as the
Computer Administrator before trying
to use them.
SD Card Unlock Status
UNLOCK
[Transfer] Icon
If you click the [Transfer] icon, which is
displayed in each function, it shifts to
the Transfer Function.
Warning!
The transfer function is not available
with Windows Vista.
Adding a Play List
1. Click [File] and then click [SD
Memory Card] – [Make Playlist].
2. Enter the name of the play list.
3. Click the [OK] button.
4. Drag & drop the songs inside the SD
card to the card play list.
(Contd. on the next page)
ContentsIndex
DJS Ver. 1.600
91
Using SD CardsTransferring DJS Music to SD Cards
8
3
Click the check boxes of songs you wish to
transfer from the computer to the SD memory
card.
• Once you click a box, a check mark is displayed in it.
• Selected songs are displayed in a light blue-green in the
When transferring any
category
Click on the check box of any category
in the category list displayed on the left
side.
SD list.
Warning!
Amount of Transferable
Selecting or Clearing All Songs
Select All Songs: Click [Select All].
Clear All Songs: Click [Clear All].
4
Click the [Transfer Start] button.
• As soon as the transfer begins, the [Transfer Start] button
turns into the [Stop] button.
• While a song is being transferred, it is shown in orange.
Song Data
Make sure that the [Required SD] is
within the SD card’s free space
[Available SD].
Stopping Transfer
The transfer is stopped if you click the
[Stop] button.
Once a song has been transferred, its
check mark disappears, while the check
marks of songs being transferred or
awaiting transfer remain intact.
5
Once transfer is completed, the number of
remaining copies displayed in the song
information decreases by 1.
• Songs that have been transferred are shown in a dark bluegreen.
The status of each track in the SD list is indicated as follows.
10: Saving to the Original SD Card
11: Transfer Complete
12: Transfer Complete
13: Transferring
14: Awaiting Transfer (Not Complete)
15: Awaiting Transfer (Not Complete)
16: Awaiting Transfer (Not Complete)
DJS Ver. 1.600
92
Restarting Transfer while
Paused
Click the [Transfer Start] button.
Formatting SD Cards
1. Click [File] and then click [SD
Memory Card] – [Format].
2. After you confirm the information
about the SD Memory Card and what
kind of formatting to do, click the
[Format] button.
3. After reading the warning message,
click the [OK] button. The
[FORMAT] screen is displayed.
* To cancel during formatting, click the
[Cancel] button.
4. After formatting finishes, click the
[Close] button.
ContentsIndex
Using SD CardsReturning Music from an SD Card to DJS
8
8-2
Returning Music from an SD
Card to DJS
Returns the song copied to the SD card to the computer from which it
was copied.
You can restore the number of remaining copies, which decreased
during copying, by conducting the following process. (Check In)
1
Connect the card reader to your computer and
load an SD card (in the UNLOCK position).
2
Click [File] and then [Transfer].
• The songs in DJS (computer) are shown in the upper track
list and the songs on the SD memory card are shown on
the lower SD list.
3
Click [All] in the lower SD list.
• After switching the SD list to so that All is displayed,
carry out Check In.
[Transfer] Icon
If you click the [Transfer] icon, which is
displayed in each function, it shifts to
the Transfer Function.
(Contd. on the next page)
ContentsIndex
DJS Ver. 1.600
93
Using SD CardsReturning Music from an SD Card to DJS
8
4
Drag the songs to be checked into the computer
from the lower SD list and drop them into the
upper track list.
• The [Confirm Check In] screen displays.
5
Click the [OK] button in the [Confirm Check In]
screen.
• The songs are removed from the lower SD list and the
remaining copies in the upper track list increase by 1.
If a Copied File is Missing
If the original of a copied song is deleted from your computer, it
will become impossible to return the song to your computer. If
you try to check a song in, it will simply be deleted from the SD
memory card as well.
Similarly, it is not possible to check in a song from an SD
memory card onto a computer other than the one from which it
was checked out. If you try to check a song in to a computer
other than where it was checked out, it will simply delete the song
from your SD memory card.
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DJS Ver. 1.600
ContentsIndex
Changing the Settings to Make DJS More ConvenientOpening and Closing Preferences
9
Chapter 9
Changing the Settings to
Make
DJS
More
Convenient
You can make various settings in Preferences to customize the
various functions so they are easier for you to use.
9-1
9-1-1
Opens the [Preference] screen so you can change your settings.
Opening and Closing
Preferences
Opening Preferences
1
Click [File] and then [Preference].
• The [Preference] screen opens.
2
Click the menu to use from among the items on
the left.
Preferences
Can be opened from any of the
functions except Internet.
3
Operating the buttons below executes the
changes to settings.
Sample Screen
(Contd. on the next page)
ContentsIndex
DJS Ver. 1.600
95
Changing the Settings to Make DJS More ConvenientOpening and Closing Preferences
9
Check Box
Select (checks the box):
Click.
Deselect (remove check mark):
Click a check mark.
• You can check more than one check box.
Radio Button
Select (lights up):
Click.
Deselect (goes off):
Click a different radio button.
• One of the options is always selected.
• If you click on a lighted radio button, it does not change the setting.
[J] Button/[D] Button
Changing the Number:
Enter a number directly. Click the [C] button or the [D] button.
9-1-2
After saving the settings, closes the [Preference] screen.
1
2
Closing Preferences
Make the different kinds of settings to the
Preferences (For information on how to make
settings, refer to P.97–110.)
Saving the changes:
Click the [OK] button.
To not save the changes:
Click the [Cancel] button.
• The [Preference] screen closes.
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DJS Ver. 1.600
ContentsIndex
Changing the Settings to Make DJS More ConvenientSetting the Size of Text Displayed in Lists
9
9-2
Setting the Size of Text
Displayed in Lists
This changes the size of text displayed in track lists & play lists.
1
Click [General].
2
Click the radio button of the font size you wish to
use.
• You can choose from among the 3 font sizes (Units: Pixel)
below.
[Small (11 px)], [Medium (14 px)] and [Large (18 px)]
Default Settings when
Installed
Set to [Medium (14 px)].
• When you pass the mouse cursor over the options,
examples appear on the right-hand side.
ContentsIndex
DJS Ver. 1.600
97
Changing the Settings to Make DJS More ConvenientSetting the Layout of DJ Play Functions
9
9-3
Setting the Layout of DJ Play
Functions
Changes the display and/or layout settings of the DJ Play Functions.
1
Click [Play Style].
2
Select the changes to settings from the change
items (play list format, play list position, waveform
display) by clicking its radio button.
* Settings displayed in orange are the default settings at
installation.
Music List Style
Track ListPlaylist
Default Settings when
Installed
At installation the following settings are
made.
Music List Style:
Volume Type:
Waveform Display:
Track List
Rotary
Display
Volume Type
DJS Ver. 1.600
98
RotarySlide
(Contd. on the next page)
ContentsIndex
Changing the Settings to Make DJS More ConvenientSetting the Layout of DJ Play Functions
9
Waveform Display
ONOFF
ContentsIndex
DJS Ver. 1.600
99
Changing the Settings to Make DJS More ConvenientMixer and Sound Card Settings
9
9-4
For switching the mixer, selecting the sound card, adjusting the delay
time and adjusting the size of buffers.
Here you will display the [Mixer/Sound Card] settings screen.
9-4-1
Mixer and Sound Card Settings
1
Click [Mixer/Sound Card].
•The [Mixer/Sound Card] settings screen opens.
Switching between Internal &
External Mixers
Switch between the [Internal Mixer] and the [External Mixer].
[Internal Mixer]:
When you want to use the DJS mixer functions.
[External Mixer]:
When you want to connect to the mixer with sound output from the
sound card.
Delay Time
‘9-4-3 Adjusting Delay Time’ P.102
Buffer Size
‘9-4-4 Adjusting the Size of Buffers’
P.103
100
1
Click either [Internal Mixer] or [External Mixer].
• The right portion of the screen shot shows the connection
diagram after changes.
DJS Ver. 1.600
Default Settings when
Installed
At installation it is set to [Internal
Mixer].
ContentsIndex
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You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.