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Trademarks
888 I/O, AirPlay, AirSPACE, AirSPACE HD, AniMatte, AudioSuite, AudioVision, AutoSync, Avid,
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VideoSPACE, and Xdeck are either registered trademarks or trademarks of Avid Technology, Inc. in the
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Send us your reels and we may use your footage in our show reel or demo!*
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*Note: Avid cannot guarantee the use of materials submitted.
Avid Unity MediaManager Setup and User’s Guide • Part 0130-05483-01 • December 2002
Congratulations on your purchase of Avid Unity™ MediaManager, a
powerful tool for managing media in an Avid Unity MediaNetwork shared
storage environment.
Who Should Use This Guide
This guide is intended for all MediaManager users. Before reading this
book, read the documentation for and be familiar with the operation of
your Avid
About This Guide
This guide includes all the information necessary for Avid system
operators to use MediaManager to find and obtain access to master clips,
sequences, and other media objects in the MediaNetwork environment.
®
system in the MediaNetwork environment.
The Contents lists all topics included in the book. They are presented with
the following overall structure:
•Chapter 1, “Installing Avid Unity MediaManager Server Hardware,”
describes how to add the Avid Unity MediaManager server to the Avid
Unity workgroup.
•Chapter 2, “Getting Started,” helps you get oriented with beginning
concepts, configuration steps, general workflow, and the user
interface.
•The main body of the guide follows the natural flow of your work,
with clear and comprehensive step-by-step procedures.
Using This Guide
•Appendix A describes how to use Administration mode to edit your
user profile.
•Appendix B describes the MediaManager Select option.
•Finally, an Index helps you quickly locate specific topics.
Symbols and Conventions
Avid documentation uses the following symbols and conventions:
Symbol or Convention Meaning or Action
n
c
w
>This symbol indicates menu commands (and
t
kThis symbol represents the Apple or Command key.
A note provides important related information,
reminders, recommendations, and strong
suggestions.
A caution means that a specific action you take could
cause harm to your computer or cause you to lose
data.
A warning describes an action that could cause you
physical harm. Follow the guidelines in this
document or on the unit itself when handling
electrical equipment.
subcommands) in the order you select them. For
example, File > Import means to open the File menu
and then select the Import command.
This symbol indicates a single-step procedure.
Multiple arrows in a list indicate that you perform
one of the actions listed.
Press and hold the Command key and another key to
perform a keyboard shortcut.
12
Margin tipsIn the margin, you will find tips that help you
perform tasks more easily and efficiently.
If You Need Help
Symbol or Convention Meaning or Action
Italic fontItalic font is used to emphasize certain words and to
indicate variables.
Courier Bold font
ClickQuickly press and release the left mouse button
Double-clickClick the left mouse button (Windows) or the mouse
Right-clickQuickly press and release the right mouse button
DragPress and hold the left mouse button (Windows) or
Ctrl+key
k+key
If You Need Help
If you are having trouble using MediaManager:
1. Retry the action, carefully following the instructions given for that task
in this guide. It is especially important to check each step of your
workflow.
Courier Bold font identifies text that you type.
(Windows) or the mouse button (Macintosh).
button (Macintosh) twice rapidly.
(Windows only).
the mouse button (Macintosh) while you move the
mouse.
Press and hold the first key while you press the
second key.
2. Check the release notes supplied with your Avid application for the
latest information that might have become available after the hardcopy
documentation was printed.
3. Check the documentation that came with your Avid application or
your hardware for maintenance or hardware-related issues.
13
Using This Guide
4. Visit the online Knowledge Center at www.avid.com/support. Online
services are available 24 hours per day, 7 days per week. Search this
online Knowledge Center to find answers, to view error messages, to
access troubleshooting tips, to download updates, and to read/join
online message-board discussions.
5. For Technical Support, please call 800-800-AVID (800-800-2843).
For Broadcast On-Air Sites and Call Letter Stations, call
800-NEWSDNG (800-639-7364).
Related Information
The following documents provide more information about MediaManager
and other workgroup products:
•Avid Unity MediaManager Administrator’s Guide
•Avid Unity MediaManager Release Notes
•Avid Unity TransferManager Setup and User’s Guide
•Avid Unity TransferManager Release Notes
•Avid Unity MediaNetwork Windows Fibre Channel Client Setup Guide
•Avid Unity MediaNetwork Troubleshooting Guide
If You Have Documentation Comments
Avid Technology continuously seeks to improve its documentation. We
value your comments about this guide, the Help, and other Avid-supplied
documentation.
Simply e-mail your documentation comments to Avid Technology at
TechPubs@avid.com
Please include the title of the document, its part number, and the specific
section you are commenting on in all correspondence.
14
How to Order Documentation
To order additional copies of this documentation from within the
United States, call Avid Sales at 800-949-AVID (800-949-2843). If you
are placing an order from outside the United States, contact your local
Avid representative.
Avid Educational Services
For information on courses/schedules, training centers, certifications,
courseware, and books, please visit www.avid.com/training or call
Avid Sales at 800-949-AVID (800-949-2843).
How to Order Documentation
15
Using This Guide
16
Chapter 1
Installing Avid Unity
MediaManager Server
Hardware
This chapter describes how to add the Avid Unity MediaManager server to
the Avid Unity workgroup. The MediaManager server is a MediaNetwork
client in the Avid Unity environment.
Follow the procedures in the Avid Unity MediaNetwork Windows Fibre Channel Client Setup Guide to make your MediaManager server
operational in the Avid Unity environment. Follow the procedures in
“Installing MediaNetwork for a Windows 2000 Client.”
This chapter contains the following sections:
•Turning On the MediaManager Server
•Installing MediaNetwork Client Software
•Installing the MediaManager Server Dongle
•lnstalling MediaManager Software
Chapter 1 Installing Avid Unity MediaManager Server Hardware
Turning On the MediaManager Server
When you finish connecting the MediaManager server hardware and
cables, you can start the MediaManager server. Before you start the
MediaManager server, make sure the MediaNetwork file server is running.
To start your MediaManager server, turn on the power to all the
components and start the MediaManager server in the following order:
1. Turn on all the peripherals connected to the MediaManager server.
Make sure their power lights are on.
2. Press the Power button on the MediaManager server. The
MEDIASwitch port lights turn on as the MediaManager server
becomes ready.
3. Make sure the MediaManager server starts properly.
Installing MediaNetwork Client Software
After your MediaManager server starts properly, install the Avid Unity
MediaNetwork client software on the MediaManager server. For
information on installing the MediaNetwork client software, see the
Avid Unity MediaNetwork Windows Fibre Channel Client Setup Guide.
Installing the MediaManager Server Dongle
Before installing the MediaManager server software, attach the
MediaManager server dongle (also called an application key) to a USB
port on the computer. The computer recognizes the application key when it
is booting.
If the dongle is not installed, only an evaluation license will be available.
The evaluation license allows only ten logins to the MediaManager server.
After ten logins, you must reinstall the MediaManager server software to
use it.
18
lnstalling MediaManager Software
To install the dongle:
tConnect the dongle to a USB port on the MediaManager server
computer.
c
If you lose your application key, you must purchase another key from
Avid at the full market cost of your software.
lnstalling MediaManager Software
After you have installed the MediaNetwork client software on your
MediaManager server, install the MediaManager server software. For
information on installing the server software, see the Avid Unity
MediaManager Release Notes.
19
Chapter 1 Installing Avid Unity MediaManager Server Hardware
20
Chapter 2
Getting Started
Avid Unity MediaManager is a media database that allows you to search
the large number of media objects (master clips, sequences, effects, and
any other type of object that references digital media) in the Avid Unity
MediaNetwork shared storage environment.
This chapter discusses the following topics:
•MediaManager Overview
•Configuring Avid Editing Systems to Work with MediaManager
•Accessing and Logging In to MediaManager
•User Interface Overview
•Getting Help
•Logging Out
MediaManager Overview
MediaManager provides sophisticated search capabilities for finding
media objects stored in the MediaNetwork file system. You can also use
MediaManager to manage sequences and other media objects whose media
is no longer online. You can then search for these objects, view
information about them such as the source tape name, obtain the source
footage, and rerecord or redigitize it.
Chapter 2 Getting Started
MediaManager is easy to access and use. Its user interface (UI) opens in a
standard Web browser and allows you to quickly search or browse its
contents for objects of interest. Drag-and-drop support allows you to add
media objects to and obtain media objects from its database by dragging
them from and to Avid system bins.
MediaManager in a Workgroup Environment
The workgroup environment consists of the following functional
components:
•Avid Unity MediaNetwork file server and storage
•MediaManager to track and manage Avid Unity media
•Supported Avid editors (Media Composer
Symphony
Media Station). For information on the compatible editor releases, see
the Avid Unity MediaManager Release Notes.
•Avid Unity TransferManager system that will manage the transfer of
media to and from the workgroup and to and from other workgroups
and playback devices
™
, Avid Xpress®, NewsCutter®, NewsCutter XP, and
®
, Film Composer®,
22
•A Fibre Channel network that connects the Avid editors,
MediaManager server, and TransferManager server to the Avid Unity
MediaNetwork environment
•An Ethernet network used as a general-purpose communication
network
MediaManager Overview
The following diagram shows a typical shared-storage workgroup
configuration.
Ethernet
MediaNetwork
file server
Avid Unity
storage
Fibre Channel
The workgroup enables collaborative workflows by allowing multiple
editors to share media.
Supported Media Types
You can add the following media objects to MediaManager:
•Master clip
•Subclip
•Sequence
Supported
Avid systems
MediaManager
server
TransferManager
server
To a playback
device
To another
workgroup
From an ingest
device
•Effect (for example, titles, matte keys)
•Motion effect
•Rendered effect
•Group clips
23
Chapter 2 Getting Started
About Adding Media Objects to MediaManager
Any action that creates media on Avid Unity, such as recording, digitizing,
or rendering, is automatically checked in (autocataloged) to
MediaManager. See “Configuring Avid Editing Systems to Work with
MediaManager” on page 25.
You can also check in objects to MediaManager from Avid system bins
either by using the drag-and-drop method or by manually checking in the
files to MediaManager.
For more information, see Chapter 3.
About Finding Media Objects — Searching and Browsing
You can use MediaManager to perform simple text-based or extended
searches. You typically base MediaManager searches for media objects on
their associated attributes. For example, you can search for all media
objects that have the word “promo” in their names, all media objects from
a particular source tape, or all media objects from a particular tape that
have the word “promo” in their names.
You can also browse MediaManager’s contents in two ways:
•By project — Browse records according to the Avid system projects
and bins in which they physically reside in the MediaNetwork file
system.
•By catalog — Browse records according to optional catalogs into
which you can place your media objects.
For more information, see Chapter 4.
About Viewing and Using Media Objects Found in MediaManager
Once you have found media objects that meet your search or browsing
criteria, MediaManager offers multiple bin-type views of your results and
allows you to obtain detailed information about their attributes, including
media relatives.
24
Configuring Avid Editing Systems to Work with MediaManager
When you are sure that you have found the media objects you want, you
can obtain (or check out) selected media objects by dragging them from
MediaManager to an Avid system bin.
For more information, see Chapter 5.
Configuring Avid Editing Systems to Work with
MediaManager
Before you can interact with MediaManager, you need to configure your
Avid system. See “Specifying MediaManager Settings” on page 25.
After you specify these settings, you can check in clips to and check out
clips from MediaManager by using the drag-and-drop method. To check in
clips, you can also use the Check In To MediaManager command (see
“Manually Checking In Media Objects to MediaManager” on page 39).
Clips are automatically checked in when the bin is saved.
Specifying MediaManager Settings
You must specify the MediaManager location to let your Avid editing
system know where to look for it on the network. You specify
MediaManager in the MM Host Settings dialog box, which you open from
the Settings scroll list of the Project window. For complete information on
using settings, see the editing guide, user’s guide, or Help for your Avid
system.
The MM Host settings is a Site setting, which is a single setting that
applies to all users of a particular editing system. If you want to check in
media to another MediaManager server, you must modify the MM Host
settings to reflect the server.
To specify your MediaManager location:
1. Click the Settings tab in the Project window.
The Settings scroll list appears.
25
Chapter 2 Getting Started
2. Double-click MM Host.
The MM Host Settings dialog box opens.
3. In the MediaManager Host Name text box, type the computer name of
your MediaManager server.
It is important to type the correct computer name. This is the location
where the editing system looks to check in the digitized or recorded
media.
4. Click OK.
26
To specify your MediaManager User settings:
1. Click the Settings tab in the Project window.
The Settings scroll list appears.
2. Double-click MM User.
The MM User Settings dialog box opens.
Configuring Avid Editing Systems to Work with MediaManager
3. In the User Name text box, type a user name. This name must be a
known MediaManager user. For information on creating a new user,
see the Avid Unity MediaManager Administrator’s Guide.
4. Select “Automatic Login at Project Selection” if you want to log in to
MediaManager automatically every time you open a project.
5. Select “Automatic checkins during AutoSave” if you want any
changes you have made to be automatically checked in every time an
AutoSave is performed.
6. Select either Public or Private for your Default Project Access Class.
-When Public is selected, everyone with access to MediaManager
can view your project.
-When Private is selected, only you, a MediaManager
administrator, and a set of MediaManager users that have been
given access can view your project.
7. Click Login to establish the connection to MediaManager.
The Login dialog box opens.
8. Type your password, and click OK.
Look at the MM User Settings dialog box again. If you have
successfully logged in, the Login button now appears as Logout.
27
Chapter 2 Getting Started
n
The connection defined in your MM Host settings identifies the
MediaManager location to which you will be checking in media objects.
You can check out objects from a different MediaManager by dragging
clips from that MediaManager and dropping them in a bin without
changing the MM Host settings.
Accessing and Logging In to MediaManager
The MediaManager user interface is implemented as a dynamic Web page.
You open MediaManager with Internet Explorer. This interface
implementation allows easy access without the need to install and run
special software on your Avid system. For an overview of the user
interface, see “User Interface Overview” on page 30.
Opening MediaManager
To open MediaManager:
1. Obtain its Uniform Resource Locator (URL) from your site
administrator. A typical example is:
http://mmserver/omm/
28
n
n
2. Start your Internet Explorer application.
3. Select File > Open (or press Ctrl+O).
4. Type the URL supplied to you by your administrator in the Open
dialog box, and then click OK.
Alternatively, if the Address toolbar is open, you can simply type the
URL there and press Enter.
After you open the MediaManager page for the first time by specifying its
URL manually, you can set it as your default home page or bookmark it for
easy access. For more information, see the Help provided with your
Internet browser.
You can open additional MediaManager sessions by using the same login
account in multiple browser windows on the same system without using
additional MediaManager client licenses. However, opening additional
Logging In
Accessing and Logging In to MediaManager
MediaManager sessions on the same system by using another login
account or opening MediaManager sessions on another system by using
the same login account will use additional licenses.
Each time you access MediaManager, a login screen opens, prompting you
to enter your user name and password, which should have been assigned
by your MediaManager administrator.
To log in:
1. Type your user name and password in the text boxes.
2. Click Login.
If both are accepted, the MediaManager user interface will appear,
automatically running a default search to find any media objects added
to its database in the last 10 minutes.
29
Chapter 2 Getting Started
User Interface Overview
Although the MediaManager database actually runs on a dedicated server
system, you can easily access and use the database from any Avid Unity
MediaNetwork client workstation by simply opening the appropriate
dynamic Web page in Internet Explorer.
Mode
selector
Moderelated
controls
30
Control frame
Results frame
The user interface is designed to provide access to the most commonly
used functions without using complex menus or multiple dialog boxes.
Whether you are accessing saved searches or browsing projects or catalogs
(determined by the mode selector), the user interface displays controls to
perform searches and view head frames in the control frame. All results of
searching or browsing are displayed in the results frame.
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