Pro Tools|HD Systems
Pro Tools LE Systems
Pro Tools M-Powered
DV Toolkit 2 and Music Production Toolkit
Chapter 5. System Setup
Starting Up or Shutting Down Your System
Checking an HD System with DigiTest
Configuring Pro Tools System Settings
Configuring MIDI Setup
Configuring Pro Tools Hardware Settings
System Usage
Chapter 6. I/O Setup
Pro Tools Signal Paths
I/O Setup Dialog Tabs and Controls
Routing Hardware I/O to Pro Tools I/O
Creating New Paths
Editing Paths
Channel Mapping
Valid Paths and Requirements
Working with I/O Settings Files
I/O Setup Options
Mic Preamps
H/W Insert Delay Compensation
Creating a New Session
Session Files and Folders
Opening a Session
Opening Recent Sessions
Saving a Session
Creating Custom Session Templates
Closing a Session
Exiting or Quitting Pro Tools
Track Types
Track Channel Strips
Track Controls and Indicators
Edit Window Views
Track Level Meter
Adjusting Track Width
Creating Tracks
Track Views
Track Height
The Track List
Track Name Right-Click Pop-Up Menus
Assigning Audio Inputs and Outputs to Tracks
Track Priority and Voice Assignment
Assigning MIDI Inputs and Outputs to Tracks
Soloing and Muting Tracks
Making Tracks Inactive
Color Coding for Tracks, Regions, Markers, and Groups
Region List Pop-Up Menu
Sorting and Searching in the Region List
Selecting Regions in the Region List
Previewing Regions in the Region List
Stereo and Multichannel Regions in the Region List
Naming and Displaying Regions in the Region List
Managing Regions in the Region List
Region Name Right-Click Pop-Up Menus
Welcome to Pro Tools®! Pro Tools integrates
powerful multitrack digital audio and MIDI
sequencing features, giving you everything you
need to record, arrange, compose, edit, mix, and
master professional quality audio and MIDI for
music, video, film, and multimedia.
The Pro Tools Guides
In addition to any printed guides or documentation included with your system, PDF versions of
the printed guides and many additional
Pro Tools guides and Read Mes are installed automatically during Pro Tools installation to the
Digidesign/Documentation folder.
To view or print PDF guides, you can use Adobe
Reader or Apple Preview (Mac only).
Printed copies of the Pro Tools Reference
Guide and some guides in the Pro Tools
guide set can be purchased separately from
the DigiStore (www.digidesign.com).
Getting Started Guide
The printed Getting Started Guide for your system
includes instructions for installing Pro Tools
and connecting your studio. For Pro Tools LE™
and M-Powered™, these guides also contain specific methods for accomplishing common tasks
(such as recording in a Pro Tools session, importing audio from a CD, and creating an audio
CD from a Pro Tools session).
Guides Accessible in Pro Tools
The main Pro Tools guides are accessible from
the Pro Tools Help menu. These include:
• Pro Tools Reference Guide, which explains
Pro Tools software in detail.
• Pro Tools Menus Guide, which covers all the
Pro Tools on-screen menus.
• DigiRack Plug-ins Guide, which explains how
to use Digidesign
Pro Tools for both real-time and file-based audio processing.
• Pro Tools Shortcuts for your operating system,
which lists keyboard and Right-click shortcuts
for Pro Tools, including those shown in
Pro Tools menus.
®
plug-ins included with
Expanded Systems Guide
(Pro Tools|HD Systems Only)
This printed guide provides instructions for expanding a Pro Tools|HD
tional Digidesign cards and audio interfaces,
with or without an expansion chassis.
®
system with addi-
Additional Digidesign Printed Guides
Digidesign also provides guides with Pro Tools
audio interfaces, dedicated worksurfaces (such
as D-Control™) and control surfaces (such as
Command|8
(such as MIDI I/O™, PRE, and SYNC HD™). Refer to the separate guide provided with each
Digidesign product.
®
), and other Digidesign options
Chapter 1: Welcome to Pro Tools 3
Conventions Used in These Guides
The Pro Tools guides use the following conventions to indicate menu choices, keyboard commands, and mouse commands:
:
ConventionAction
File > SaveChoose Save from the
File menu
Control+NHold down the Control
key and press the N key
Compatibility Information
Digidesign can only assure compatibility and
provide support for hardware and software it
has tested and approved.
For a list of Digidesign-qualified computers, operating systems, hard drives, and third-party devices, visit the Digidesign website
(www.digidesign.com).
Control-clickHold down the Control
key and click the mouse
button
Right-clickClick with the right
mouse button
The following symbols are used to highlight important information:
User Tips are helpful hints for getting the
most from your Pro Tools system.
Important Notices include information that
could affect your Pro Tools session data or
the performance of your Pro Tools system.
Shortcuts show you useful keyboard or
mouse shortcuts.
Cross References point to related sections in
this guide and other Digidesign guides.
Pro Tools M-Powered
About www.digidesign.com
The Digidesign website (www.digidesign.com)
is your best online source for information to
help you get the most out of your Pro Tools system. The following are just a few of the services
and features available.
Product Registration Register your purchase online. See the Digidesign Registration Information Card included with your system for instructions.
Support and Downloads Contact Digidesign
Technical Support or Customer Service; download software updates and the latest online
manuals; browse the Compatibility documents
for system requirements; search the online Answerbase or join the worldwide Pro Tools community on the Digidesign User Conference.
Training and Education Study on your own using
courses available online or find out how you can
learn in a classroom setting at a certified
Pro Tools training center.
References to Pro Tools LE™ in this guide
are usually interchangeable with Pro Tools
M-Powered™, except as noted in the
Pro Tools M-Powered Getting Started
Guide.
Pro Tools Reference Guide4
Products and Developers Learn about Digidesign
products; download demo software or learn
about our Development Partners and their plugins, applications, and hardware.
News and Events Get the latest news from Digidesign or sign up for a Pro Tools demo.
Chapter 2: Pro Tools Concepts
This chapter explains some of the principles and
concepts that form the foundation of Pro Tools
operation and functionality.
Hard Disk Audio Recording
Hard disk recording is a nonlinear (or random ac-
cess) medium—you can go immediately to any
spot in a recording without having to rewind or
fast forward.
This differs from tape-based recording, which is
a linear medium—where you need to rewind or
fast forward a tape to hear a particular spot in a
recording. To rearrange or repeat material in a
linear system, you need to re-record it, or cut
and splice it.
Nonlinear systems have several advantages. You
can easily rearrange or repeat parts of a recording by making the hard disk read parts of the recording in a different order and/or multiple
times. In addition, this re-arrangement is non-destructive, meaning that the original recorded
material is not altered.
Pro Tools Nonlinear Editing
Pro Tools is a nonlinear recording editing system that lets you rearrange and mix recorded
material nondestructively. Nonlinear editing
simply means that you can cut, copy, paste,
move, delete, trim, and otherwise rearrange any
audio, MIDI, or video in the Pro Tools Edit window.
Nonlinear editing provides significant advantages over dubbing (re-recording), and cutting
and splicing magnetic tape. It gives you the
greatest possible flexibility for editing and arranging, and it is all nondestructive and “undoable.” Additionally, with nonlinear editing in
Pro Tools, you will never introduce any degradation of audio fidelity like you would with
tape.
Chapter 2: Pro Tools Concepts 5
The Digidesign Audio Engine
The Digidesign Audio Engine (DAE) is Digidesign’s real-time operating system for digital
audio recording, playback, and processing.
When you install Pro Tools, DAE is automatically installed on your system.
In the same way that a computer’s operating
system provides the foundation for programs
that run on the computer, DAE provides the
foundation for much of the hard disk recording,
digital signal processing, and mix automation
required by Pro Tools and other products from
Digidesign and its Development Partners.
The DAE Playback Buffer Size determines the
amount of memory DAE allocates to manage
disk buffers. The DAE Playback Buffer Size can
be changed in the Playback Engine dialog.
For information on configuring the DAE
Playback Buffer Size, see “DAE Playback
Buffer Size” on page 40.
Pro Tools LE uses host (CPU) processing to provide audio track recording, playback, mixing,
and effects processing. Both Pro Tools LE and
Pro Tools HD use host processing to run RTAS
(Real-Time AudioSuite) plug-ins for effects processing. Performance is determined by your system and its Playback Engine settings.
The Playback Engine dialog lets you set a hardware buffer size and allocate a percentage of
CPU resources for these tasks.
®
Playback Engine Dialog
Pro Tools lets you adjust the performance of
your system by changing system settings that affect its capacity for processing, playback, and recording. These system settings are available in
the Playback Engine dialog (Setup > Playback
Engine).
Pro Tools takes advantage of your computer’s
host processor for certain tasks and optional
host-based DSP processing.
Pro Tools Reference Guide6
Playback Engine dialog for Pro Tools|HD system
On Pro Tools|HD systems, you can select the
number of voices and voiceable tracks for your
system and its sessions. Voice count choices are
based on how much DSP processing you want to
allocate for voicing.
On Pro Tools|HD systems, the Playback Engine
dialog is also where you assign dedicated DSP resources for Delay Compensation.
For more information, see “Configuring
Pro Tools System Settings” on page 34. See
also “System Resources” on page 16.
MIDI
MIDI (Musical Instrument Digital Interface) is a
communication protocol for musical instruments. This industry standard enables connections between a variety of devices from different
manufacturers. Examples of MIDI-compatible
equipment include synthesizers, sound modules, drum machines, MIDI patch bays, effects
processors, MIDI interfaces, MIDI control surfaces, and MIDI sequencers.
MIDI devices are equipped with 5-pin DIN connectors, labeled as either IN, OUT, or THRU. The
MIDI OUT port transmits messages. The MIDI
IN port receives messages. The MIDI THRU outputs whatever is received from the IN port. MIDI
devices are connected with MIDI cables that are
available at most music stores.
USB and FireWire-compatible MIDI devices
send and receive MIDI messages to and from the
computer over USB or FireWire.
passes input
instrument sound. For example, bass on
channel 1, piano on channel 2, and drums on
channel 10. Similar to a multitrack tape recorder, a MIDI sequencer can record complex arrangements—even using only a single multitimbral keyboard.
MIDI Terms
The following are some basic MIDI terms:
MIDI Instrument A hardware MIDI device or software instrument (such as an instrument plugin).
MIDI Interface Hardware that lets computers
connect to and communicate with MIDI devices.
MIDI Device Any physical MIDI keyboard,
sound module, effects device, or other equipment that can send or receive MIDI information.
MIDI Controller Any MIDI device that transmits
MIDI performance data. These include MIDI
keyboards, MIDI guitar controllers, MIDI wind
controllers, and others. Controllers transmit
MIDI from their MIDI OUT ports.
MIDI signal flow
Not all devices will have all three MIDI
ports (IN, OUT, and THRU).
The MIDI protocol provides 16 channels of
MIDI per port. A single MIDI cable can transmit
a separate set of messages for each of the 16
channels. These 16 channels can correspond to
separate MIDI devices or to multiple channels
within a single device (if the device is multi-timbral). Each channel can control a different
MIDI Control Surface Any device (such as the
Digidesign Command|8), which uses a MIDI
connection to send control messages to a software program, but is not generally used to
record MIDI information.
Multitimbral The ability of one MIDI device to
play several different instrument sounds (such
as piano, bass, and drums) simultaneously on
separate MIDI channels. This makes it possible
for a single multitimbral MIDI instrument to
play back entire arrangements.
Chapter 2: Pro Tools Concepts 7
MIDI Port A physical MIDI port on a MIDI interface or a virtual MIDI port created in software.
There are separate ports for MIDI In and Out.
Physical MIDI ports connect to external MIDI
devices using MIDI cables. Virtual MIDI ports
connect software (see also Virtual MIDI Nodes).
MIDI Channel Up to 16 channels of MIDI performance data can be transmitted on a single MIDI
cable. The channel number separates the different messages so your sound sources can receive
the right ones.
Program Change Event A MIDI command that
tells a sound source which of its sounds (or
sound patches) to use. The MIDI protocol lets
you choose from a range of 128 patches.
Bank Select Message Many devices have more
than 128 patches, which are arranged in banks.
The Bank Select Message is a MIDI command
that specifies the bank of patches from which to
choose.
Local Control A controller setting found on most
MIDI keyboards that lets them play their own
sound source. Disabling “local control” ensures
that a device’s internal sound source is only
played by external MIDI messages (such as those
sent from Pro Tools when MIDI in Pro Tools is
routed to the MIDI keyboard). When using
Pro Tools, “local control” should usually be disabled. When “local control” is off, your keyboard still transmits data to its MIDI OUT port.
Continuous Controller Events MIDI instructions
that allow real-time changes to notes that are
currently sounding. These include pitch bend,
modulation, volume, pan, and many others.
System Exclusive Data MIDI data commonly
used for sending and retrieving patch parameter
information for storage purposes.
Virtual MIDI Nodes When using MIDI with instrument plug-ins in Pro Tools, virtual MIDI
nodes are created. These nodes act like MIDI
ports and provide software MIDI connections
between Pro Tools and other MIDI software,
such as instrument plug-ins. For example, when
you insert Propellerhead’s Reason as a ReWire
client on a track, the various MIDI inputs to Reason become available to Pro Tools MIDI and Instrument track MIDI outputs.
Common MIDI Misconceptions
MIDI is not audio, and by itself makes no sound.
MIDI is control information only. It is like the
piano roll for a player piano; it provides control
information for what note to play when, for
how long, at what volume, and what sound (instrument). For example, when you strike a key
on a MIDI keyboard, it sends a message to a
MIDI instrument to play that particular note at
that particular velocity using the selected sound
(instrument). This could be its internal tone
generator (like a synthesizer or sampler), another external MIDI instrument, or an instrument plug-in within Pro Tools. In order to play
and hear a MIDI recording, you must have a
MIDI instrument. Audio from an external MIDI
instrument can be sent to an external mixer or
monitored through your Pro Tools audio interface (using either an Instrument track or Auxiliary track).
If you are using an external MIDI instrument, it
must be connected to MIDI ports that are recognized by your computer. These ports can be on a
Pro Tools interface that has MIDI ports (such as
an Mbox 2) or some other MIDI interface (such
as a Digidesign MIDI I/O).
Pro Tools Reference Guide8
Signal paths for external MIDI instruments
To actually hear an external MIDI instrument,
you need to connect its audio outputs to a mixing console or connect it to one of the audio inputs of your Pro Tools audio interface.
Just as each Pro Tools system has unique hardware features, each MIDI device has its own features (and limitations) as to the number of
voices and instruments it can play at one time.
Consult the device’s documentation for information on its capabilities.
outputs time code or MIDI Beat Clock and another device synchronizes to or follows that
time code or MIDI Beat Clock so that they work
together according to the same clock source.
Pro Tools can be synchronized to other devices
(or other devices can be synchronized to
Pro Tools) using SMPTE/EBU time code or MIDI
Time Code.
For more information on different
SMPTE/EBU formats, and other concepts
related to time code, refer to the Pro Tools
Sync & Surround Concepts Guide.
Surround
Surround sound simply means having one or
more speakers with discrete audio signals (channels) placed behind the listener in addition to
the typical stereo pair.
MIDI In Pro Tools
Pro Tools provides MIDI sequencing capabilities. You can record, enter, edit, and playback
MIDI data on Pro Tools tracks and in the MIDI
Event List. MIDI data in Pro Tools can be anything from MIDI note data (note number,
on/off, velocity) to System Exclusive (Sysex)
messages. MIDI data can be recorded or played
back from both external MIDI devices with a
MIDI interface (like the Digidesign MIDI I/O or
Mbox 2) and other MIDI software (such as instrument plug-ins and ReWire client applications).
Synchronization
When you are working with multiple timebased systems, such as Pro Tools and an external
deck, you want both systems to be synchronized. Synchronization is where one system
There are multiple types of surround formats in
use (from three-channel LCR to 7.1, which has 8
channels).
The most common surround format is 5.1,
which refers to having 5 speakers and a subwoofer (the “.1”). 5.1 is used in movie theaters
and home entertainment systems. Additionally,
most DVDs are mixed to 5.1. The standard
speaker placement for 5.1 for surround monitoring is stereo left and right speakers, and an additional center speaker in front, two more stereo
left and right speakers in the rear, and the subwoofer on the side.
Only Pro Tools HD supports mixing in surround
formats. In Pro Tools, each surround format is
considered to be a Pro Tools greater-than-stereo
multichannel format.
For information on fundamental surround
concepts, see the Pro Tools Sync & Surround
Concepts Guide.
Chapter 2: Pro Tools Concepts 9
Pro Tools Sessions
When you start a project in Pro Tools, you create
a session. Some basic elements of sessions are explained in this section.
Session File
A session file is the document that Pro Tools cre-
ates when you choose File > New Session and
configure a new session. Pro Tools can open
only one session file at a time. The session file is
named with a .ptf (Pro Tools file) extension. Session files contain maps of all elements associated with a project, including audio files, MIDI
data, and all your edit and mix information. It is
important to realize that a Pro Tools session file
does not contain any media files (audio or
video). Instead, it references audio, video, MIDI,
and other files. You can make changes to a session and save those changes in a new session
file. This lets you create multiple versions of a
session or back up your editing and mixing
work.
Although there are different session file icons,
the session files may be opened by the other
types of Pro Tools system software (with certain
restrictions). See “Opening a Session” on
page 97.
When a session is transferred to a different
Pro Tools system, its session file icon
changes to the icon type of the destination
system.
Tracks
Pro Tools tracks are where audio, MIDI, video,
and automation data are recorded and edited.
Pro Tools tracks also provide audio channels for
routing internal busses, and physical inputs and
outputs for audio and MIDI.
Pro Tools provides mulitple types of tracks: audio, Auxiliary Input, Master Fader, VCA Master,
MIDI, Instrument, and video.
There are different session file icons for each
type of Pro Tools system software.
Pro Tools HD
Session file icons
Pro Tools Reference Guide10
Pro Tools LE
Pro Tools M-Powered
Audio track in the Edit window (stereo track shown)
MIDI track in the Edit window
Video track in Frames View
Audio, MIDI, Instrument, and video track data
can be edited into regions or repeated in different locations to create loops, re-arrange sections
or entire songs, or to assemble tracks using material from multiple takes.
Auxiliary Input tracks can route internal audio
busses or physical inputs to internal busses or
physical outputs. Auxiliary Inputs are typically
used for audio effects busses, audio throughput
(monitoring), and submixing.
Master Fader tracks provide controls for physical
audio output channels, including the volume
level of your mix, panning, and plug-in inserts.
VCA Master tracks (Pro Tools HD only) provide
control of tracks in a Mix Group that has been
assigned to the VCA Master.
Video tracks support QuickTime movies (all
Pro Tools systems) and VC-1 video files (Windows Vista only). Additionally, Avid video is
supported on Pro Tools LE or Pro Tools HD with
an Avid video peripheral, or Pro Tools LE with
DV Toolkit 2 software. An individual video track
can play back only one type of video at a time.
Audio, Auxiliary Input, Master Fader, VCA Master (Pro Tools HD only), and Instrument tracks
can be mono, stereo, or multichannel
(Pro Tools HD only). When creating a new
track, select from the list of channel formats
supported by your system.
Media Files
Pro Tools sessions create, import, export, and
reference media files. Media files are audio,
MIDI, and video files. Audio and video media
files are stored separately from the Pro Tools session file. MIDI data is stored in the session file.
Audio Files
When you record audio into a Pro Tools session,
audio files are created.
Audio file icons
Audio files for each session are stored in a folder
named “Audio Files.” Audio files are listed in the
Pro Tools Region List and can appear in an audio track. A section of an audio file can be defined as a region. See “Regions” on page 12.
MIDI Files
When you record or enter MIDI into a Pro Tools
session, all MIDI data is stored in the Pro Tools
session file. You can import and export MIDI
files to and from Pro Tools sessions, but MIDI recorded or otherwise created in a Pro Tools session does not automatically create new MIDI
files.
Video Files
When you record or import video into a
Pro Tools session, all video data is stored as the
corresponding video file type (such as QuickTime). Video files can be created in (or copied
to) the Video Files folder in the session folder.
However, in most cases, Pro Tools references
video files that have been captured by another
application, such as Avid Media Composer.
Chapter 2: Pro Tools Concepts 11
Regions
Audio region
MIDI region
Video region (Frames View)
A region is a segment of audio, MIDI, or video
data. A region could be a drum loop, a guitar riff,
a verse of a song, a recording take, a sound effect, some dialog, or an entire sound file. Regions are especially useful for arranging audio
and MIDI. A region can also have associated automation data. In Pro Tools, regions are created
from audio files or MIDI data, and can be arranged in audio and MIDI track playlists. Regions can also be grouped (a region of regions)
and looped (repeated).
Playlist
Playlist selector pop-up menu
Region group (Mixed audio and MIDI multitrack region
group)
Pro Tools Reference Guide12
A playlist is a sequence of regions arranged on an
audio, MIDI, or video track. Tracks have edit playlists and automation playlists.
On audio tracks, an edit playlist tells the hard
disk which audio regions to play in what order.
For example, you can have separate audio regions for a song introduction, the first verse, the
first chorus, and so on. You can also use the
same audio region to access the same piece of
audio multiple times at different locations and
not use additional disk space. Different versions
of the same original audio can be used in different places and have different effects applied. On
MIDI and Instrument tracks, edit playlists can
store multiple MIDI sequences (or performances) on a track.
A playlist can be made up of a single region or
many separate regions. It can be made up of
similar elements, such as regions from several
different takes of a solo, or dissimilar elements,
such as several sound effects.
You can create any number of alternate edit
playlists for a track. This lets you assemble different versions of performances or edits on a single track and choose between them from a popup menu on the track.
Each track also has a single set of automation
playlists, for volume, pan, mute, and each automation-enabled control for the insert and send
assignments on that track.
Channel
The term channel is used to describe several related components of a Pro Tools system. The
first example of channel refers to a physical input or output of your Pro Tools system. For example, a 96 I/O audio interface provides up to
16 channels of input and output to a
Pro Tools|HD system, while an Mbox 2 audio interface provides up to four inputs and two outputs.
The second use of the term channel refers to a
channel strip in the Pro Tools Mix window.
Each track in a Pro Tools session has a corresponding channel strip in the Mix window.
Audio and MIDI channel strips have similar
controls, but those controls have slightly different effects. For example, audio, Auxiliary Input,
and Instrument track channel strip faders control the output gain to the mix bus for that
channel, while MIDI channel strip faders send
MIDI volume data (MIDI controller 7) to the selected MIDI instrument.
Channel strip in the Mix window (audio track)
The term MIDI channel also describes a
separate aspect of MIDI operation. See
“MIDI” on page 7.
Chapter 2: Pro Tools Concepts 13
Signal Routing
Signal Routing Options
Pro Tools provides software-based mixing and
signal routing controls for audio and MIDI.
These controls are located in the Mix window.
Some of these controls can also be accessed from
the Edit window.
A common audio signal routing task is to submix multiple tracks to a single channel strip
(such as an Auxiliary Input) for shared processing and level control. The following example
shows three audio tracks submixed to a stereo
Auxiliary Input.
Stereo
Inserts
Sends
Outputs to
stereo bus
path
plug-in
Input from
stereo bus
path
Output to
stereo output
path
Signal routing options include the following:
Track Input and Output (I/O) Controls The most
basic type of signal routing is track input and
output. A track needs to have an assigned input
path to record audio, and an assigned output
path in order to be audible through a hardware
output. Signals can also be routed to or from
other tracks in Pro Tools (or hardware inputs
and outputs) using internal busses.
Auxiliary Input and Master Fader Tracks Auxiliary Inputs can be used as returns, submixers,
and bus masters. Master Fader tracks are used as
bus and output master level controls. Both Auxiliary Input and Master Fader tracks can have
plug-in and hardware inserts.
MIDI Tracks MIDI tracks are generally used for
routing MIDI from internal or external sources
to external MIDI devices. MIDI data can also be
routed to plug-ins on Auxiliary Inputs or Instrument tracks.
Instrument Tracks Instrument tracks are the primary way to route MIDI to an instrument plugin and then route the plug-in’s sound to outputs, sends and busses, or other inserts. Instrument tracks can also be used to route audio inputs to other busses, sends, or outputs, as well as
to send MIDI to external devices.
Audio tracks
Submixing to an Auxiliary Input
Pro Tools Reference Guide14
Auxiliary
Input track
Sends Sends route audio from tracks to hardware outputs, or to internal busses that are in
turn routed to other tracks within Pro Tools.
Master Fader and VCA Master tracks do not have
sends.
Plug-in and Hardware Inserts Plug-in processing
occurs completely within the Pro Tools system.
Hardware inserts use audio interface inputs and
outputs, for traditional insert routing to and
from external effects and other devices.
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