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Contents
Part I Introduction
Chapter 1. Welcome to Pro Tools
The Pro Tools Guides
Compatibility Information
About www.digidesign.com
Chapter 2. Pro Tools Concepts
Hard Disk Audio Recording
The Digidesign Audio Engine
Pro Tools Sessions
System Resources
MIDI
Starting Up or Shutting Down Your System
Configuring Pro Tools System Settings (in the Playback Engine)
Configuring Pro Tools Hardware Settings
System Usage
Creating a New Session
Session Files and Folders
Opening a Session
Opening Recent Sessions
Saving a Session
Creating Custom Session Templates
Closing a Session
Exiting or Quitting Pro Tools
Track Types
Track Channel Strips
Track Controls and Indicators
Adjusting Track Width
Creating Tracks
The Track List
Track Name Right-Click Pop-Up Menus
Assigning Inputs and Outputs to Tracks
Track Priority and Voice Assignment
Setting MIDI Input and Output
Soloing and Muting Tracks
Making Tracks Inactive
Color Coding for Tracks, Regions, Markers and Groups
Grouping Tracks
Group Controls
Working with Groups
Setting Group Attributes
Enabling Groups
Grouped Control Offsets
DigiBase Elements
Performance and Transfer Volumes
Digidesign Databases
Browser Windows and Tools
Indexing DigiBase Databases
The Browser Menu
Browser Panes and Display
Column Data
Waveforms and Auditioning
Selecting Items
Moving, Copying, Duplicating, and Deleting Items
Searching Items
Linking and Relinking Files
Relink Window
Workspace Browser
Project Browser
DigiBase Pro Catalogs
Task Window
Workflow Example
Welcome to Pro Tools®. Pro Tools integrates
powerful multitrack digital audio and MIDI
sequencing features, giving you everything you
need to record, arrange, compose, edit, mix, and
master professional quality MIDI and audio for
music, video, film, and multimedia.
The Pro Tools Guides
Pro Tools systems include the following guides:
Getting Started Guide Instructions for installing
your Pro Tools system and connecting your
studio. For Pro Tools LE™ and M-Powered™,
these guides also contain specific methods for
accomplishing common tasks (such as recording in a Pro Tools session, importing audio from
a CD, and creating an audio CD from a Pro Tools
session).
Pro Tools Reference Guide Full details on all
Pro Tools functionality and operations.
(Pro Tools LE and M-Powered systems only include an electronic PDF version of the Reference Guide.)
Pro Tools Menus Guide Electronic PDF guide to
the Pro Tools on-screen menus.
Pro Tools Shortcuts Guides Separate electronic
PDF guides for Windows and Mac that list keyboard and Right-click shortcuts, including those
shown in Pro Tools menus.
DigiRack Plug-ins Guide Electronic PDF guide
with instructions for using the DigiRack™ plugins (included with Pro Tools) for both real-time
and file-based audio processing in Pro Tools.
Digidesign Plug-ins Guide Electronic PDF guide
with instructions for using optional Digidesign
plug-ins for both real-time and file-based audio
processing in Pro Tools.
Expanded Systems Guide (Pro Tools|HD Systems
Only) Instructions for expanding a
Pro Tools|HD
cards or an expansion chassis.
MachineControl™ Guide (Pro Tools|HD Systems
Only) Electronic PDF guide for Machine-
Control™ option, includes installation and operation instructions for using the MachineControl option for Pro Tools to enable serial
communication with remote audio and video
transports.
®
system with optional Digidesign
Additional Guides
Additional PDF guides (such as a Glossary) are
installed with Pro Tools. Refer to your Pro Tool
documentation folder.
Digidesign also provides guides with audio interfaces, dedicated worksurfaces (such as D-Control™) and controllers (such as Command|8
and other Digidesign options (such as
MIDI I/O™, PRE, and SYNC I/O™). Refer to the
separate guide provided with each Digidesign
product.
®
),
®
Chapter 1: Welcome to Pro Tools 3
Conventions Used in These Guides
The Pro Tools guides use the following conventions to indicate menu choices, keyboard commands, and mouse commands:
:
ConventionAction
File > SaveChoose Save from the
File menu
Control+NHold down the Control
key and press the N key
Compatibility Information
Digidesign can only assure compatibility and
provide support for hardware and software it
has tested and approved.
For a list of Digidesign-qualified computers, operating systems, hard drives, and third-party devices, visit the Digidesign website
(www.digidesign.com).
Control-clickHold down the Control
key and click the mouse
button
Right-clickClick with the right
mouse button
The following symbols are used to highlight important information:
User Tips are helpful hints for getting the
most from your Pro Tools system.
Important Notices include information that
could affect your Pro Tools session data or
the performance of your Pro Tools system.
Shortcuts show you useful keyboard or
mouse shortcuts.
Cross References point to related sections in
this guide and other Digidesign guides.
Pro Tools M-Powered and Academic
References to Pro Tools LE™ in this guide
are usually interchangeable with Pro Tools
M-Powered™ or Pro Tools Academic™, except as noted in the Pro Tools M-Powered
and Academic Getting Started Guides.
About www.digidesign.com
The Digidesign website (www.digidesign.com)
is your best online source for information to
help you get the most out of your Pro Tools system. The following are just a few of the services
and features available.
Registration Register your purchase online. See
the Digidesign Registration Information Card
included with your system for instructions.
Support Contact Digidesign Technical Support
or Customer Service; download software updates and the latest online manuals; browse the
Compatibility documents for system requirements; search the online Answerbase or join the
worldwide Pro Tools community on the Digidesign User Conference.
Training and Education Study on your own using
courses available online or find out how you can
learn in a classroom setting at a certified
Pro Tools training center.
Products and Developers Learn about Digidesign
products; download demo software or learn
about our Development Partners and their plugins, applications, and hardware.
News and Events Get the latest news from Digidesign or sign up for a Pro Tools demo.
Pro Tools Reference Guide4
Chapter 2: Pro Tools Concepts
This chapter explains the principles and concepts that form the foundation of Pro Tools operation and functionality.
Hard Disk Audio Recording
Tape-based recording is a linear medium—you
need to rewind or fast forward a tape to hear a
particular spot in a recording. To rearrange or repeat material in a linear system, you need to rerecord it, or cut and splice it.
Hard disk recording is a nonlinear (or random access) medium—you can go immediately to any
spot in a recording without having to rewind or
fast forward.
Nonlinear systems have several advantages. You
can easily rearrange or repeat parts of a recording by making the hard disk read parts of the recording in a different order and/or multiple
times. In addition, this re-arrangement is non-destructive, meaning that the original recorded
material is not altered.
Pro Tools is a nonlinear recording system that
lets you rearrange and mix recorded material
nondestructively.
The Digidesign Audio Engine
DAE (or Digidesign Audio Engine) is Digidesign’s real-time operating system for digital
audio recording, playback, and processing.
When you install Pro Tools, DAE is automatically installed on your system.
In the same way that a computer’s operating
system provides the foundation for programs
that run on the computer, DAE provides the
foundation for much of the hard disk recording,
digital signal processing, and mix automation
required by Pro Tools and other products from
Digidesign and its Development Partners.
The DAE Playback Buffer Size determines the
amount of memory DAE allocates to manage
disk buffers. The DAE Playback Buffer Size can
be changed in the Playback Engine dialog.
For information on configuring the DAE
Playback Buffer Size, see “DAE Playback
Buffer Size” on page 37.
Playback Engine Dialog
Pro Tools takes advantage of your computer’s
host processor for certain tasks and optional
host-based DSP processing.
Chapter 2: Pro Tools Concepts 5
Pro Tools LE uses host (CPU) processing to provide audio track recording, playback, mixing,
and effects processing. Pro Tools HD also uses
host processing to run RTAS
®
plug-ins for effects
processing. Performance is determined by your
system and its Playback Engine settings.
Pro Tools Sessions
When you start a project in Pro Tools, you create
a session. Some basic elements of sessions are explained in this section.
The Playback Engine dialog lets you set a hardware buffer size and allocate a percentage of
CPU resources for these tasks.
Playback Engine dialog for Pro Tools HD
On Pro Tools|HD systems, you can select the
number of voices and voiceable tracks for your
system and its sessions. Voice count choices are
based on how much DSP processing you want to
allocate for voicing.
Session File
A session file is the document that Pro Tools cre-
ates when you choose File > New Session and
configure a new session. Pro Tools can open
only one session file at a time. The session file is
named with a .ptf (Pro Tools file) extension. Session files contain maps of all elements associated with a project, including audio files, MIDI
data, and all your edit and mix information. It is
important to realize that a Pro Tools session file
does not contain any media files (audio or
video). Instead, it references audio, video, MIDI,
and other files. You can make changes to a session and save those changes in a new session
file. This lets you create multiple versions of a
session or back up your editing and mixing
work.
Pro Tools HD, Pro Tools LE, and Pro Tools
M-Powered have different session file icons.
For more information, see “Configuring
Pro Tools System Settings (in the Playback
Engine)” on page 32. See also “System Resources” on page 10.
On Pro Tools|HD systems, the Playback Engine
dialog is also where you assign dedicated DSP resources for Delay Compensation.
Pro Tools Reference Guide6
Pro Tools HD
Pro Tools M-PoweredPro Tools Academic
Session file icons
Pro Tools LE
Although there are different session file icons,
the session files may be opened by all three applications (with certain restrictions). See “Opening a Session” on page 85.
When a session is transferred to a different
Pro Tools system, its session file icon
changes to the icon type of the destination
system.
Tracks
Pro Tools tracks are where audio, MIDI, video,
and automation data are recorded and edited.
Pro Tools tracks also provide audio channels for
routing internal busses, and physical inputs and
outputs for audio and MIDI.
Pro Tools provides seven types of tracks: audio,
Auxiliary Input, Master Fader, VCA Master,
MIDI, Instrument, and video.
Master Fader tracks provide controls for physical
audio output channels, including the volume
level of your mix, panning, and plug-in inserts.
VCA Master tracks (Pro Tools HD only) provide
control of tracks in a Mix Group that has been
assigned to the VCA Master.
Video tracks support both QuickTime movies
and Avid video, but an individual video track
can play back only one of these types of video at
a time.
Audio, Auxiliary Input, Master Fader, VCA Master (Pro Tools HD only), and Instrument tracks
can be mono, stereo, or multichannel
(Pro Tools HD only). When creating a new
track, select from the list of channel formats
supported by your system.
Audio File
When you record audio into a Pro Tools session,
audio files are created.
Audio track in the Edit window (stereo track shown)
MIDI track in the Edit window
Audio, MIDI, and Instrument track data can be
edited into regions or repeated in different locations to create loops, re-arrange sections or entire songs, or to assemble tracks using material
from multiple takes.
Auxiliary Input tracks can route internal audio
busses or physical inputs to internal busses or
physical outputs. Auxiliary Inputs are typically
used for audio effects busses, audio throughput
(monitoring), and submixing.
Audio file icon
Audio files for each session are stored in a folder
named “Audio Files.” Audio files are listed in the
Pro Tools Region List and can appear in an audio track. A section of an audio file can be defined as a region. See “Regions” on page 8.
Chapter 2: Pro Tools Concepts 7
Regions
Audio region
A region is a segment of audio, MIDI, or video
data. A region could be a drum loop, a guitar riff,
a verse of a song, a recording take, a sound effect, some dialog, or an entire sound file. Regions are especially useful for arranging audio
and MIDI. A region can also have associated automation data. In Pro Tools, regions are created
from audio files or MIDI data, and can be arranged in audio and MIDI track playlists. Regions can also be grouped and looped.
Playlist
Playlist selector pop-up menu
A playlist is a sequence of regions arranged on an
audio, MIDI, or video track. Tracks have edit playlists and automation playlists.
On audio tracks, an edit playlist tells the hard
disk which audio regions to play in what order.
For example, you can use the same audio region
to access the same piece of audio multiple times
at different locations and not use additional disk
space. Different versions of the same original au-
dio can be used in different places and have different effects applied. On MIDI and Instrument
tracks, edit playlists can store multiple MIDI sequences (or performances) on a track.
A playlist can be made up of a single region or
many separate regions. It can be made up of
similar elements, such as regions from several
different takes of a solo, or dissimilar elements,
such as several sound effects.
You can create any number of alternate edit
playlists for a track. This lets you assemble different versions of performances or edits on a single track and choose between them from a popup menu on the track.
Each track also has a single set of automation
playlists, for volume, pan, mute, and each automation-enabled control for the insert and send
assignments on that track.
Channel
The term channel is used to describe several related components of a Pro Tools system. The
first example of channel refers to a physical input or output of your Pro Tools system. For example, a 96 I/O audio interface provides up to
16 channels of input and output to a
Pro Tools|HD system, while an Mbox 2 audio interface provides up to four inputs and two outputs.
The second use of the term channel refers to a
channel strip in the Pro Tools Mix window.
Each track in a Pro Tools session has a corresponding channel strip in the Mix window.
Audio and MIDI channel strips have similar
controls, but those controls have slightly different effects. For example, audio, Auxiliary Input,
and Instrument track channel strip faders con-
Pro Tools Reference Guide8
trol the output gain to the mix bus for that
channel, while MIDI channel strip faders send
MIDI volume data (MIDI controller 7) to the
MIDI instrument.
Signal Routing
Pro Tools provides software-based mixing and
signal routing controls, which are located in the
Mix window. Some of these controls can also be
accessed from the Edit window.
A common signal routing task is to submix multiple tracks to a single channel strip (such as an
Auxiliary Input) for shared processing and level
control. The following example shows three audio tracks submixed to a stereo Auxiliary Input.
Stereo
Inserts
Sends
Outputs to
stereo bus
path
plug-in
Input from
stereo bus
path
Output to
stereo output
path
Channel strip in the Mix window (audio track)
The term MIDI channel also describes a
separate aspect of MIDI operation. See
“MIDI” on page 12.
Audio tracks
Submixing to an Auxiliary Input
Chapter 2: Pro Tools Concepts 9
Auxiliary
Input track
Signal Routing Options
Signal routing options include the following:
Track Input and Output (I/O) Controls The most
basic type of signal routing is track input and
output. A track needs to have an assigned input
path to record audio, and an assigned output
path in order to be audible through a hardware
output. Signals can also be routed to or from
other tracks in Pro Tools (or hardware inputs
and outputs) using internal busses.
Auxiliary Input and Master Fader Tracks Auxiliary Inputs can be used as returns, submixers,
and bus masters. Master Fader tracks are used as
bus and output master level controls. Both Auxiliary Input and Master Fader tracks can have
plug-in and hardware inserts.
Instrument Tracks Instrument tracks let you
route sound from a physical input or instrument
plug-in to outputs, sends and busses, or other
inserts.
Sends Sends route audio from tracks to hardware outputs, or to internal busses that are in
turn routed to other tracks within Pro Tools.
Master Fader and VCA Master tracks do not have
sends.
Plug-in and Hardware Inserts Plug-in processing
occurs completely within the Pro Tools system.
Hardware inserts use audio interface inputs and
outputs, for traditional insert routing to and
from external effects and other devices.
Paths Paths are any routing option in Pro Tools,
including internal or external inputs, outputs,
busses, and inserts. Pro Tools lets you name
these paths, and these path names appear in the
Audio Input and Output Path selectors and
other menus. See Chapter 6, “I/O Setup” for
more information.
Mixing Formats Sessions can include combinations of mono, stereo, and greater-than-stereo
multichannel format tracks, busses, inputs, outputs, and inserts. Greater-than-stereo multichannel formats are supported on Pro Tools|HD
systems only.
System Resources
Track count, plug-in processing, signal path and
routing options, and voice availability are ultimately limited by the combined resources available from the host computer, and from your
Pro Tools hardware.
Pro Tools provides several ways to manage and
conserve resources to maximize the performance of your system. As you begin working
with Pro Tools sessions and tracks, you can take
advantage of the following features to extend
the effectiveness of your available DSP and
other resources:
◆ Pro Tools lets you adjust the performance of
your system by changing system settings that affect its capacity for processing, playback, and recording. See “Configuring Pro Tools System
Settings (in the Playback Engine)” on page 32.
◆ In order to free up needed DSP resources,
Pro Tools allows for certain items (such as tracks
and inserts) to be manually made inactive. Inactive elements are viewable, editable, and retained within the session. See “Active and
Inactive Items” on page 11.
◆ All Pro Tools systems provide flexible voice
options for audio tracks, to help maximize use
of available voices in your system. For more information on voice management and options,
see “Voice Borrowing” on page 139.
Pro Tools Reference Guide10
Active and Inactive Items
Pro Tools lets you make certain items (such as
tracks and inserts) inactive, in order to free up
DSP resources and mixer connections.
Items in Pro Tools that can be made inactive (or
active) include the following:
In addition to manually setting Active and Inactive modes, Pro Tools automatically makes
items inactive if there are insufficient or unavailable resources.
Tracks When a track is made inactive, its voices
become available for another track. Mono inactive tracks free up one voice; stereo and multichannel tracks free up one voice per channel.
Additionally, when an audio, Auxiliary Input,
Instrument, or Master Fader track is made inactive, its plug-ins, inserts, sends, and I/O assignments become inactive, and the associated DSP
used is freed up for use elsewhere in the session.
Display of Inactive Items
When items are inactive, their names appear in
italics, and their background becomes dark grey.
When a track is inactive, the entire channel strip
is grayed out.
Active Inactive plug-in
When active, items are fully engaged and operational.
When inactive, items are silent and off, although
most associated controls can still be adjusted.
Different inactive items affect available system
resources in specific ways, as follows:
Plug-ins When a plug-in is inactive on a track, its
DSP is made available for other plug-ins and
processing. Plug-in assignments can be made inactive manually, or automatically (see “Automatic and Manual Inactive Mode” on page 12).
Paths and Path Assignments When a path or
path assignment is inactive, its mixer resources
are made available for other signal routing purposes in the session. Paths and assignments can
be made inactive manually, or automatically
(see “Automatic and Manual Inactive Mode” on
page 12).
Inactive track
Active and inactive items and tracks
Chapter 2: Pro Tools Concepts 11
Automatic and Manual Inactive Mode
Active and Inactive modes are powerful options
for session transfer and system resource management. Pro Tools provides automatic and
manual Inactive mode switching. You can manually make items inactive (or active) to selectively manage system resources while editing
and mixing.
You can apply Active or Inactive modes to all or
all selected tracks using standard Pro Tools modifiers (Alt and Alt+Shift in Windows, Option and
Option+Shift on the Mac).
Side-chain inputs support direct active and inactive switching, but do not follow switching all
or all selected side-chain inputs.
Automatically Inactive Items
When opening a session, it is possible that not
all signal paths, plug-ins, or audio interfaces
used in the session will be available as defined
on the current system. When opening a session,
sufficient voices may also be unavailable if the
session was created on a different Pro Tools system type (for example, opening a session created on a Pro Tools HD system on a Pro Tools LE
system).
Whenever this occurs, the session will open as it
was last saved. All items that are unavailable, or
cannot be loaded due to insufficient resources,
are made inactive.
Manual Inactive Switching
You can manually apply Active or Inactive
modes to manage system resources. By making
an item inactive, its associated resources are
made available elsewhere in the session.
The following are basic instructions for manually making items inactive. Throughout the
Pro Tools Reference Guide, instructions are provided whenever an item can be made inactive.
MIDI
MIDI (Musical Instrument Digital Interface) is a
communication protocol for musical instruments. This industry standard enables connections between a variety of devices from different
manufacturers. Examples of MIDI-compatible
equipment include synthesizers, sound modules, drum machines, patch bays, effects processors, MIDI interfaces, MIDI control surfaces, and
sequencers.
MIDI devices are equipped with 5-pin DIN connectors, labeled as either IN, OUT, or THRU. The
MIDI OUT port transmits messages. The MIDI
IN port receives messages. The MIDI THRU outputs whatever is received from the IN port. MIDI
devices are connected with MIDI cables that are
available at most music stores.
passes input
To toggle an item active or inactive:
■ Control-Start-click (Windows) or Command-
Control-click (Mac) the item.
Pro Tools Reference Guide12
MIDI signal flow
Not all devices will have all three MIDI
ports (IN, OUT, and THRU).
The MIDI protocol provides 16 channels of
MIDI per port. A single MIDI cable can transmit
a separate set of messages for each of the 16
channels. These 16 channels can correspond to
separate MIDI devices or to multiple channels
within a single device (if the device is multi-timbral). Each channel can control a different
instrument sound. For example, bass on
channel 1, piano on channel 2, and drums on
channel 10. Similar to a multitrack tape recorder, a MIDI sequencer can record complex arrangements—even using only a single multitimbral keyboard.
MIDI Terms
The following are some basic MIDI terms:
MIDI Instrument A hardware MIDI device or software instrument (such as an instrument plugin).
MIDI Interface Hardware that lets computers
connect to and communicate with MIDI devices.
MIDI Device Any physical MIDI keyboard,
sound module, effects device, or other equipment that can send or receive MIDI information.
MIDI Controller Any MIDI device that transmits
MIDI performance data. These include MIDI
keyboards, MIDI guitar controllers, MIDI wind
controllers, and others. Controllers transmit
MIDI from their MIDI OUT ports.
MIDI Control Surface Any device (such as the
Digidesign Command|8), which uses a MIDI
connection to send control messages to a software program, but is not generally used to
record MIDI information.
MIDI Tone Generator (MIDI Sound Source) Any
MIDI device capable of playing back MIDI-triggered sound. Sound sources receive MIDI from
their MIDI IN ports and output audio from their
audio outputs.
Multitimbral The ability of one MIDI device to
play several different instrument sounds (such
as piano, bass, and drums) simultaneously on
separate MIDI channels. This makes it possible
for a single multi-timbral MIDI instrument to
play back entire arrangements.
MIDI Channel Up to 16 channels of MIDI performance data can be transmitted on a single MIDI
cable. The channel number separates the different messages so your sound sources can receive
the right ones.
Program Change Event A MIDI command that
tells a sound source which of its sounds (or
sound patches) to use. The MIDI protocol lets
you choose from a range of 128 patches.
Bank Select Message Many devices have more
than 128 patches, which are arranged in banks.
The Bank Select Message is a MIDI command
that specifies the bank of patches from which to
choose.
Local Control A controller setting found on most
MIDI keyboards that lets them play their own
sound source. Disabling “local control” ensures
that a device’s internal sound source is only
played by external MIDI messages (such as those
sent from Pro Tools when MIDI in Pro Tools is
routed to the MIDI keyboard). When using
Pro Tools, “local control” should usually be disabled. When “local control” is off, your keyboard still transmits data to its MIDI OUT port.
Continuous Controller Events MIDI instructions
that allow real-time changes to notes that are
currently sounding. These include pitch bend,
modulation, volume, pan, and many others.
Chapter 2: Pro Tools Concepts 13
System Exclusive Data MIDI data commonly
used for sending and retrieving patch parameter
information for storage purposes.
Common MIDI Misconceptions
MIDI is not audio, and by itself makes no sound.
MIDI is control information only. It is like the
piano roll for a player piano; it provides control
information for what note to play when, for
how long, and at what volume. For example,
when you strike a key on a MIDI keyboard, it
sends a message to a MIDI instrument or tone
generator to play that particular note at that
particular velocity. This could be its internal
tone generator, an external MIDI instrument, or
an instrument plug-in, which can be contained
completely within Pro Tools. In order to create
or play a MIDI recording, you must have a MIDI
instrument. Audio from your instrument can be
sent to an external mixer or monitored through
your Pro Tools audio interface.
Just as each Pro Tools system has unique hardware features, each MIDI device has its own features (and limitations) as to the number of
voices and instruments it can play at one time.
Consult the device’s documentation for information on its capabilities.
Virtual MIDI Nodes
When using MIDI with instrument plug-ins in
Pro Tools, virtual MIDI nodes are created. These
nodes act like MIDI ports and provide software
MIDI connections between Pro Tools and other
MIDI software, such as instrument plug-ins. For
example, when you insert Propellerhead’s Reason as a ReWire client on a track, its various
MIDI inputs to Reason become available to
Pro Tools MIDI and Instrument track MIDI outputs.
DigiBase
If you are using an external MIDI instrument, it
must be connected to MIDI ports that are recognized by your computer. These ports can be on a
Pro Tools interface that has MIDI ports (such as
an Mbox 2) or some other MIDI interface (such
as a Digidesign MIDI I/O).
Signal paths for external MIDI instruments
To actually hear an external MIDI instrument,
you need to connect its audio outputs to a mixing console or connect it to one of the audio inputs of your Pro Tools audio interface.
Pro Tools Reference Guide14
DigiBase is a database management tool for
Pro Tools. DigiBase expands upon basic
Pro Tools search and import capabilities by providing powerful tools to manage your data both
inside and outside of your sessions, on any hard
drive connected to the system.
A database is a way of organizing data such that
it can easily be searched, sorted, managed, and
utilized. Your checkbook is an example of a database file. For every check you write, you enter
a new record. That record contains information
about the check, such as when you wrote it, to
whom you wrote it, and for what amount. This
information is written in specific columns, or
fields. Everything you need to know (the check’s
metadata) is there, even though the check itself
is not.
Chapter 3: Keyboard and Right-Click
Mouse Shortcuts
This chapter provides an overview of Pro Tools
keyboard and mouse shortcuts.
Global Key Commands
A PDF listing of all shortcuts is available in
Pro Tools. Choose Help > Keyboard Shortcuts.
Right-Click Mouse Shortcuts
Pro Tools provides Right-click shortcuts for
choosing various Pro Tools commands and
menus with any Right-click capable mouse.
For a complete list of Right-click shortcuts,
refer to the PDF versions of the
Shortcuts Guides
.
Keyboard
This section shows keyboard shortcuts that apply to many functions in Pro Tools.
Track Functions
Pro Tools provides keyboard shortcuts for the
following track functions:
• Changing Automation mode
• Enabling playlists
• Adding plug-ins
• Record enabling, soloing, and muting
tracks
• Record safing and solo safing tracks
• Assigning inputs, outputs, and sends
• Toggling volume/peak/delay display
• Clearing meters
• Changing track heights
CommandWindowsMac
Apply action to all
channel strips/tracks
Apply action to
selected channel
strips/tracks
Alt+
action
Alt+
Shift+
action
Option+
action
Option+
Shift+
action
Chapter 3: Keyboard and Right-Click Mouse Shortcuts 15
List and Parameter Selection
There are three types of Keyboard Focus:
Pro Tools provides keyboard shortcuts for the
following items:
• Selection of tracks in Track List
• Enabling of groups in Group List
• Automation Enable window parameters
• Setting Memory Location parameters
CommandWindowsMac
Toggle item and set
all others to same
new state
Toggle item and set
all others to opposite state
Alt-click itemOption-click
item
Control-click
item
Commandclick item
Controls and Editing Tools
Pro Tools provides keyboard shortcuts for moving plug-in controls, faders and sliders, the
Scrubber, and automation data.
CommandWindowsMac
Fine adjustment
of sliders,
knobs, and
breakpoints
Hold Control
while clicking the item
Hold Command
while clicking
the item
Commands Keyboard Focus When selected, this
provides a wide range of single key shortcuts
from the QWERTY keyboard for editing and
playing.
With Commands Keyboard Focus disabled, you
can still access any of its key shortcuts by pressing the Start key (Windows) or Control (Mac)
along with the key.
Region List Keyboard Focus When selected, audio regions, MIDI regions, and Region Groups
can be located and selected in the Region List by
typing the first few letters of the region’s name.
Group List Keyboard Focus When selected, Mix
and Edit Groups can be enabled or disabled by
typing the Group ID letter (in either the Mix or
Edit window).
Commands Keyboard Focus
(in the Edit Window bar)
Group List
Keyboard Focus
Region List
Keyboard Focus
Keyboard Focus
The Keyboard Focus in Pro Tools determines
how the alpha keys function. Depending on
which Keyboard Focus is enabled, you can use
the keys on your QWERTY (alpha) keyboard to
select regions in the Region List, enable or disable groups, or perform an edit or play command.
You can only enable one of the three Keyboard
Focus modes at a time. Enabling a Keyboard Focus will disable the one previously enabled.
Pro Tools Reference Guide16
Keyboard Focus buttons
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