Cristina Bachmann, Heiko Bischoff, Marion Bröer, Christina Kaboth, Insa Mingers, Sabine Pfeifer,
Benjamin Schütte
This document covers the plug-in effects and instruments included in Cubase 7, Cubase Artist 7,
Cubase Elements 7, Cubase AI 7, Cubase LE 7, and Nuendo 6.
This PDF provides improved access for vision-impaired users. Please note that due to the complexity
and number of images in this document, it is not possible to include text descriptions of images.
The information in this document is subject to change without notice and does not represent a
commitment on the part of Steinberg Media Technologies GmbH. The software described by this
document is subject to a License Agreement and may not be copied to other media except as
specifically allowed in the License Agreement. No part of this publication may be copied, reproduced,
or otherwise transmitted or recorded, for any purpose, without prior written permission by Steinberg
Media Technologies GmbH. Registered licensees of the product described herein may print one
copy of this document for their personal use.
All product and company names are ™ or ® trademarks of their respective owners. For more
information, please visit www.steinberg.net/trademarks.
121Introduction
121Arpache 5
123Arpache SX
125Auto LFO
126Beat Designer
134Chorder
137Compressor
138Context Gate
140Density
140Micro Tuner
141MIDI Control
141MIDI Echo
143MIDI Modifiers
144MIDI Monitor
145Note to CC
145Quantizer
146StepDesigner
149Track Control
152Transformer
153 The Included VST Instruments
153Introduction
153Groove Agent ONE
161HALion Sonic SE
161LoopMash
162Getting Started
164LoopMash Parameters
173Mystic
174Sound Parameters
177Modulation and Controllers
185Padshop
185Prologue
186Sound Parameters
193Modulation and Controllers
200Retrologue
201Spector
202Sound Parameters
204Modulation and Controllers
212Diagrams
4
Introduction
This chapter contains descriptions of the included plug-in effects and their
parameters.
The plug-in effects are arranged in a number of different categories. This chapter is
arranged in the same fashion, with the plug-ins listed in separate sections for each
effect category.
Ö Most of the included effects are compatible with VST3. For more information, see the
Operation Manual.
Delay Plug-ins
This section contains descriptions of the plug-ins in the “Delay” category.
The Included Effect Plug-ins
ModMachine
Included with
Cubase LECubase AICubase
Elements
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Cubase
Artist
Cubase Nuendo NEK
5
Delay Plug-ins
ModMachine combines delay modulation and filter frequency/resonance modulation
and can provide many interesting modulation effects. It also features a Drive
parameter for distortion effects.
The following parameters are available:
ParameterDescription
DelayIf tempo sync is on, this is where you specify the base note value for
the delay (1/1 to 1/32, straight, triplet, or dotted).
If tempo sync is off, the delay time can be set freely in milliseconds.
Delay –
Sync button
RateThe Rate parameter sets the base note value for tempo syncing the
Rate –
Sync button
WidthSets the amount of delay pitch modulation. Note that although the
FeedbackSets the number of repeats for the delay.
DriveAdds distortion to the feedback loop. The longer the Feedback, the
MixSets the level balance between the dry and the wet signal. If
Nudge buttonClicking the Nudge button once momentarily speeds up the audio
Signal path graphic
and Filter position
Filter type (in
graphic display)
FreqSets the cutoff frequency for the filter. It is only available if tempo
SpeedSets the speed of the filter frequency LFO modulation. When using
Speed –
Sync button
Range Lo/HiThese knobs specify the range of the filter frequency modulation.
The button below the Delay knob switches tempo sync for the Delay
parameter on or off.
delay modulation (1/1 to 1/32, straight, triplet, or dotted). If tempo
sync is off, the rate can be set freely.
The button below the Rate knob switches tempo sync for the Rate
parameter on or off.
modulation affects the delay time, the sound is mostly perceived as a
vibrato or chorus-like effect.
more the delay repeats become distorted over time.
ModMachine is used as a send effect, set this to the maximum value
(100
%) as you can control the dry/effect balance with the send.
coming into the plug-in, simulating an analog tape nudge type sound
effect.
The filter can either be placed in the feedback loop of the delay or in
the output path of the effect (after the Drive and Feedback
parameters).
To switch between the “loop” and “output” positions, click on the
Filter section displayed in the graphic or click on the Position field at
the bottom right of the graphic.
Allows you to select a filter type. A low-pass, band-pass, and highpass filter are available.
sync for the Speed parameter is deactivated and the parameter is
set to 0.
tempo sync, the Speed parameter sets the base note value for
tempo syncing the modulation (1/1 to 1/32, straight, triplet, or
dotted). If tempo sync is off, the speed can be set freely.
The button below the Speed knob switches tempo sync for the
Speed parameter on or off.
Both positive (for example, Lo set to 50 and Hi set to 10000) and
negative (for example, Lo set to 5000 and Hi set to 500) ranges can
be set. If tempo sync is off and the Speed is set to zero, these
parameters are inactive and the filter frequency is controlled by the
Freq parameter instead.
6
The Included Effect Plug-ins
Delay Plug-ins
ParameterDescription
SpatialIntroduces an offset between the channels to create a stereo
panorama effect for the filter frequency modulation. Turn clockwise
for a more pronounced stereo effect.
Q-FactorSets the resonance of the filter. It is only available if filter resonance
LFO tempo sync is deactivated and the Speed parameter is set to 0.
When using tempo sync, the resonance is controlled by the Speed
and Range parameters.
SpeedSets the speed of the filter resonance LFO modulation. When using
tempo sync, the Speed parameter sets the base note value for
tempo syncing the modulation (1/1 to 1/32, straight, triplet, or
dotted). If tempo sync is off, the speed can be set freely.
Speed –
Sync button
Range Lo/HiThese knobs specify the range of the filter resonance modulation.
SpatialIntroduces an offset between the channels to create a stereo
The button below the Speed knob switches tempo sync for the
Speed parameter on or off.
Both positive (for example, Lo set to 50 and Hi set to 100) and
negative (for example, Lo set to 100 and Hi set to 50) ranges can
be set. If tempo sync is off and the Speed is set to zero, these
parameters are inactive and the filter resonance is controlled by the
Q-Factor parameter instead.
panorama effect for the filter resonance modulation. Turn
clockwise for a more pronounced stereo effect.
MonoDelay
Cubase LECubase AICubase
Elements
Included with
Side-chain
support
This is a mono delay effect that can either be tempo-based or use freely specified
delay time settings.
The following parameters are available:
ParameterDescription
DelayIf tempo sync is on, this is where you specify the base note value for
Sync buttonThe button below the Delay knob switches tempo sync on or off.
FeedbackSets the number of repeats for the delay.
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the delay (1/1 to 1/32, straight, triplet, or dotted).
If tempo sync is off, the delay time can be set freely in milliseconds.
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The Included Effect Plug-ins
ParameterDescription
Filter LoAffects the feedback loop of the effect signal and allows you to roll off
Filter HiAffects the feedback loop of the effect signal and allows you to roll off
MixSets the level balance between the dry and the wet signal. If
Ö If side-chaining is supported, the delay can also be controlled from another signal
source via the side-chain input. When the side-chain signal exceeds the threshold,
the delay repeats are silenced. When the signal drops below the threshold, the delay
repeats reappear. For a description of how to set up side-chain routing, see the
Operation Manual.
PingPongDelay
Delay Plug-ins
low frequencies from 10
activates/deactivates the filter.
high frequencies from 20
knob activates/deactivates the filter.
MonoDelay is used as a send effect, set this to the maximum value as
you can control the dry/effect balance with the send.
Hz up to 800 Hz. The button below the knob
kHz down to 1.2 kHz. The button below the
Cubase LECubase AICubase
Elements
Included with
Side-chain
support
This is a stereo delay effect that alternates each delay repeat between the left and
right channels. The effect can either be tempo-based or use freely specified delay
time settings.
The following parameters are available:
ParameterDescription
DelayIf tempo sync is on, this is where you specify the base note value for
Sync buttonThe button below the Delay knob switches tempo sync on or off.
FeedbackSets the number of repeats for the delay.
Filter LoAffects the feedback loop of the effect signal and allows you to roll off
Filter HiAffects the feedback loop of the effect signal and allows you to roll off
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–––XXX–
the delay (1/1 to 1/32, straight, triplet, or dotted).
If tempo sync is off, the delay time can be set freely in milliseconds.
low frequencies up to 800
activates/deactivates the filter.
high frequencies from 20
knob activates/deactivates the filter.
Cubase
Artist
Hz. The button below the knob
kHz down to 1.2 kHz. The button below the
Cubase Nuendo NEK
8
The Included Effect Plug-ins
ParameterDescription
SpatialSets the stereo width for the left/right repeats. Turn clockwise for a
MixSets the level balance between the dry and the wet signal. If
Ö If side-chaining is supported, the delay can also be controlled from another signal
source via the side-chain input. When the side-chain signal exceeds the threshold,
the delay repeats are silenced. When the signal drops below the threshold, the delay
repeats reappear. For a description of how to set up side-chain routing, see the
Operation Manual.
StereoDelay
Delay Plug-ins
more pronounced stereo ping-pong effect.
PingPongDelay is used as a send effect, set this to the maximum
value as you can control the dry/effect balance with the send.
Cubase LECubase AICubase
Elements
Included with
Side-chain
support
StereoDelay has two independent delay lines which either use tempo-based or freely
specified delay time settings.
The following parameters are available:
ParameterDescription
Delay 1 & 2If tempo sync is on, this is where you specify the base note value for
Sync buttonsThe buttons below the Delay knobs turn tempo sync on or off for the
Feedback 1 & 2Set the number of repeats for each delay.
Filter Lo 1 & 2Affect the feedback loop of the effect signal and allow you to roll off
Filter Hi 1 & 2Affect the feedback loop of the effect signal and allow you to roll off
Pan 1 & 2Set the stereo position for each delay.
Mix 1 & 2Set the level balance between the dry and the wet signal. If
–––XXX–
–––XXX–
the delay (1/1 to 1/32, straight, triplet, or dotted).
If tempo sync is off, the delay time can be set freely in milliseconds.
corresponding delay.
low frequencies up to 800
activate/deactivate the filter.
high frequencies from 20
knobs activate/deactivate the filter.
StereoDelay is used as a send effect, set these controls to the
maximum value (100
with the send.
%) as you can control the dry/effect balance
Cubase
Artist
Hz. The buttons below the knobs
kHz down to 1.2 kHz. The buttons below the
Cubase Nuendo NEK
9
The Included Effect Plug-ins
Ö If side-chaining is supported, the delay can also be controlled from another signal
source via the side-chain input. When the side-chain signal exceeds the threshold,
the delay repeats are silenced. When the signal drops below the threshold, the delay
repeats reappear. For a description of how to set up side-chain routing, see the
Operation Manual.
Distortion Plug-ins
This section contains descriptions of the plug-ins in the “Distortion” category.
AmpSimulator
Distortion Plug-ins
Cubase LECubase AICubase
Elements
Included with
AmpSimulator is a distortion effect, emulating the sound of various types of guitar amp
and speaker cabinet combinations. A wide selection of amp and cabinet models is
available.
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Cubase
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The following parameters are available:
ParameterDescription
Amplifier pop-up
menu
DriveControls the amount of amp overdrive.
BassTone control for the low frequencies.
MiddleTone control for the mid frequencies.
TrebleTone control for the high frequencies.
PresenceBoosts or dampens the higher frequencies.
VolumeControls the overall output level.
This pop-up menu is opened by clicking on the amplifier name shown
at the top of the amp section. It allows you to select an amplifier
model. The amp section can be bypassed by selecting “No Amp”.
10
The Included Effect Plug-ins
BitCrusher
Distortion Plug-ins
ParameterDescription
Cabinet pop-up
menu
Damping Lo/HiFurther tone controls for shaping the sound of the selected speaker
This pop-up menu is opened by clicking on the cabinet name shown
at the top of the cabinet section. It allows you to select a speaker
cabinet model. This section can be bypassed by selecting “No
Speaker”.
cabinet. Click on the values, enter a new value and press the [Enter]
key.
Cubase LECubase AICubase
Elements
Included with
If you are into lo-fi sound, BitCrusher is the effect for you. It offers the possibility of
decimating and truncating the input audio signal by bit reduction, to get a noisy,
distorted sound. For example, you can make a 24-bit audio signal sound like an 8 or
4-bit signal, or even render it completely garbled and unrecognizable.
The following parameters are available:
ParameterDescription
ModeAllows you to select one of the four operating modes of BitCrusher.
Sample DividerSets the amount by which the audio samples are decimated. At the
DepthDefines the bit resolution. A setting of 24 gives the highest audio
Output sliderGoverns the output level from BitCrusher. Drag the slider upwards to
Mix sliderRegulates the balance between the output from BitCrusher and the
XXXXXX–
In each mode the plug-in sounds differently. Modes I and III are
nastier and noisier, while modes II and IV are more subtle.
highest setting (65), nearly all of the information describing the
original audio signal is eliminated, turning the signal into
unrecognizable noise.
quality, while a setting of 1 creates mostly noise.
increase the level.
original audio signal. Drag the slider upwards for a more dominant
effect, and downwards if you want the original signal to be more
prominent.
Cubase
Artist
Cubase Nuendo NEK
11
The Included Effect Plug-ins
DaTube
Distortion Plug-ins
Cubase LECubase AICubase
Elements
Included with
This effect emulates the characteristic warm, lush sound of a tube amplifier.
The following parameters are available:
ParameterDescription
DriveRegulates the pre-gain of the amplifier. Use high values if you want an
BalanceControls the balance between the signal processed by the Drive
OutputAdjusts the post-gain, or output level, of the amplifier.
–XXXXX–
overdriven sound just on the verge of distortion.
parameter and the dry input signal. For maximum drive effect, set this
to its highest value.
Cubase
Artist
Cubase Nuendo NEK
Distortion
Cubase LECubase AICubase
Elements
Included with
Distortion adds crunch to your tracks.
The following parameters are available:
ParameterDescription
BoostIncreases the distortion amount.
FeedbackFeeds part of the output signal back to the effect input, increasing the
ToneLets you select a frequency range to which to apply the distortion
XXXXXX–
distortion effect.
effect.
Cubase
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12
The Included Effect Plug-ins
ParameterDescription
SpatialChanges the distortion characteristics of the left and right channel,
OutputRaises or lowers the signal going out of the effect.
Grungelizer
Distortion Plug-ins
thus creating a stereo effect.
Cubase LECubase AICubase
Elements
Included with
Grungelizer adds noise and static to your recordings – kind of like listening to a radio
with bad reception, or a worn and scratched vinyl record. The following parameters
are available:
ParameterDescription
CrackleAdds crackle to create that old vinyl record sound. The farther to the
RPM switchWhen emulating the sound of a vinyl record, this switch lets you set
NoiseRegulates the amount of static noise added.
DistortAdds distortion.
EQTurn this knob to the right to cut off the low frequencies, and create a
ACEmulates a constant, low hum of AC current.
Frequency switchSets the frequency of the AC current (50 or 60 Hz), and thus the
TimelineRegulates the amount of overall effect. The farther to the right (1900)
XXXXXX–
right you turn the knob, the more crackle is added.
the speed of the record in RPM (revolutions per minute).
more hollow, lo-fi sound.
pitch of the AC hum.
you turn the knob, the more noticeable the effect.
Cubase
Artist
Cubase Nuendo NEK
13
The Included Effect Plug-ins
SoftClipper
Distortion Plug-ins
Cubase LECubase AICubase
Elements
Included with
This effect adds soft overdrive, with independent control over the second and third
harmonic.
The following parameters are available:
ParameterDescription
InputRegulates the pre-gain. Use high values if you want an overdriven
MixSetting Mix to 0 means that no processed signal is added to the
OutputAdjusts the post-gain, or output level.
SecondAdjusts the amount of the second harmonic in the processed signal.
ThirdAdjusts the amount of the third harmonic in the processed signal.
––––XX–
sound just on the verge of distortion.
original signal.
Cubase
Artist
Cubase Nuendo NEK
14
The Included Effect Plug-ins
VST Amp Rack
Distortion Plug-ins
Cubase LECubase AICubase
Elements
Included with
The VST Amp Rack is a powerful guitar amp simulator. It offers a choice of amplifiers
and speaker cabinets that can be combined with stomp box effects.
––XXXX–
Cubase
Artist
Cubase Nuendo NEK
At the top of the plug-in panel there are six buttons, arranged according to the
position of the corresponding elements in the signal chain. These buttons open
different pages in the Display section of the plug-in panel: Pre-Effects, Amplifiers,
Cabinets, Post-Effects, Microphone Position, and Master.
Below the Display section, the selected amplifier is shown. The color and texture of
the area below the amplifier indicate the selected cabinet.
Pre/Post-Effects
On the Pre-Effects and the Post-Effects pages, you can select up to six common
guitar effects. On both pages the same effects are available, the only difference being
the position in the signal chain (before and after the amplifier). On each page, every
effect can be used once.
Each effect features an On/Off button known from stompbox effects, as well as
individual parameters. The following effects and parameters are available:
EffectOptionDescription
Wah WahPedalControls the filter frequency sweep.
VolumePedalControls the level of the signal passing through the
CompressorIntensityChanges the intensity of the compressor effect.
effect.
15
The Included Effect Plug-ins
Distortion Plug-ins
EffectOptionDescription
LimiterThresholdDetermines the maximum output level. Signal levels
above the set threshold are cut off.
ReleaseSets the time after which the gain returns to the original
level.
MaximizerAmountDetermines the loudness of the signal.
ChorusRateAllows you to set the sweep rate.
This parameter can be synchronized to the project
tempo, see
WidthDetermines the depth of the chorus effect. Higher
settings produce a more pronounced effect.
PhaserRateAllows you to set the sweep rate.
This parameter can be synchronized to the project
tempo, see
WidthDetermines the width of the modulation effect between
higher and lower frequencies.
FlangerRateAllows you to set the sweep rate.
This parameter can be synchronized to the project
tempo, see
FeedbackDetermines the character of the flanger effect. Higher
settings produce a more metallic sounding sweep.
MixSets the level balance between the dry and the wet
signal.
TremoloRateAllows you to set the modulation speed.
This parameter can be synchronized to the project
tempo, see
DepthGoverns the depth of the amplitude modulation.
OctaverDirectAdjusts the mix of the original signal and the generated
voices. A value of 0 means only the generated and
transposed signal is heard. By raising this value, more of
the original signal is heard.
Octave 1Adjusts the level of the signal that is generated one
octave below the original pitch. A setting of 0 means
that the voice is muted.
Octave 2Adjusts the level of the signal that is generated two
octaves below the original pitch. A setting of 0 means
that the voice is muted.
DelayDelaySets the delay time in milliseconds.
This parameter can be synchronized to the project
tempo, see
FeedbackSets the number of repeats for the delay.
MixSets the level balance between the dry and the wet
signal.
“Sync Mode” on page 18.
“Sync Mode” on page 18.
“Sync Mode” on page 18.
“Sync Mode” on page 18.
“Sync Mode” on page 18.
16
The Included Effect Plug-ins
Distortion Plug-ins
EffectOptionDescription
Tape DelayDelayTape Delay creates a delay effect known from tape
machines. The Delay parameter sets the delay time in
milliseconds.
This parameter can be synchronized to the project
tempo, see
FeedbackSets the number of repeats for the delay.
MixSets the level balance between the dry and the wet
signal.
Tape Ducking
Delay
OverdriveDriveOverdrive creates a tube-like overdrive effect. The
FuzzBoostFuzz creates a rather harsh distortion effect. The higher
GateThresholdDetermines the level where Gate is activated. Signal
EqualizerLowChanges the level of the low-frequency portion of the
ReverbTypeA convolution-based reverb effect. The Type parameter
DelayTape Ducking Delay creates a delay effect known from
tape machines with a ducking parameter. The Delay
parameter sets the delay time in milliseconds.
This parameter can be synchronized to the project
tempo, see
FeedbackSets the number of repeats for the delay.
DuckWorks like an automatic mix parameter. If the level of the
input signal is high, the portion of the effect signal is
lowered, or ducked (low internal mix value).
If the level of the input signal is low, the portion of the
effect signal is raised (high internal mix value). This way
the delayed guitar signal stays rather dry during loud or
intensely played passages.
higher the Drive value, the more harmonics are being
added to the output signal of this effect.
ToneWorks as a filter effect on the added harmonics.
LevelAdjusts the output level.
the Boost value, the more distortion is being created.
ToneWorks as a filter effect on the added harmonics.
LevelAdjusts the output level.
levels above the set threshold trigger the gate to open,
and signal levels below the set threshold close the gate.
ReleaseSets the time after which the gate closes.
incoming signal.
MiddleChanges the level of the mid-frequency portion of the
incoming signal.
HighChanges the level of the high-frequency portion of the
incoming signal.
allows you to switch between different reverb types
(Studio, Hall, Plate, and Room).
MixSets the level balance between the dry and the wet
signal.
“Sync Mode” on page 18.
“Sync Mode” on page 18.
17
The Included Effect Plug-ins
Distortion Plug-ins
!
Sync Mode
For some controls, the sync mode can be activated to synchronize the corresponding
parameter with the tempo of the host application. These plug-in parameters are then
used to specify the base note value for tempo syncing (1/1 to 1/32, straight, triplet, or
dotted).
The names of these parameters are underlined. Click a knob to activate or deactivate
tempo sync. An LED at the top right of the knob indicates that Sync mode is active.
You can then select a base note value for tempo syncing from the pop-up menu above
the control.
Using Effects
• To insert a new effect, click the plus button that appears when you point the
mouse at an empty plug-in slot or at one of the arrows before or after a used effect
slot.
• To remove an effect from an effect slot, click the effect name and select “None”
from the pop-up menu.
• To change the order of the effects in the chain, click on an effect and drag it to
another position.
• To activate or deactivate an effect, click the pedal-like button below the effect
name.
When an effect is active, the LED next to the button is lit.
Amplifiers
Pre-effects and post-effects can be mono or stereo, depending on the track
configuration.
Ö Using quick controls you can conveniently set up an external MIDI device such as a
foot controller to control the VST Amp Rack effects. For more information about quick
controls, see the Operation Manual.
The amps available on the Amplifiers page were modeled on real-life amplifiers. Each
amp features settings typical for guitar recording, such as gain, equalizers, and master
volume. The sound-related parameters Bass, Middle, Treble, and Presence have a
significant impact on the overall character and sound of the corresponding amp.
The following amp models are available:
- Plexi – Classic British rock tone; extremely transparent sound, very responsive.
- Plexi Lead – British rock tone of the 70’s and 80’s.
- Diamond – The cutting edge hard rock and metal sounds of the 90’s.
- Blackface – Classic American clean tone.
- Tweed – Clean and crunchy tones; originally developed as a bass amp.
- Deluxe – American crunch sound coming from a rather small amp with a big tone.
- British Custom – Produces the sparkling clean or harmonically distorted rhythm
sounds of the 60’s.
The different amps keep their settings when you switch models. However, if you want
to use the same settings after reloading the plug-in, you need to set up a preset.
Using Amplifiers
• To switch amps on the Amplifiers page, click the model that you want to use.
Select “No Amplifier” if you only want to use the cabinets and effects.
18
The Included Effect Plug-ins
Cabinets
The cabinets available on the Cabinets page simulate real-life combo boxes or
speakers. For each amp, a corresponding cabinet type is available. However, you can
combine amps and cabinets at will.
Using Cabinets
• To switch cabinets on the Cabinets page, click the model that you want to use.
Select “No Cabinet” if you only want to use the amps and effects.
• If you select “Link Amplifier & Cabinet Choice”, the plug-in automatically selects
the cabinet corresponding to the selected amp model.
Microphone Position
On the Microphone Position page, you can choose between 7 positions to place the
microphone. These positions result from two different angles (center and edge) and
three different distances from the speaker, as well as an additional center position at
an even greater distance from the speaker.
You can choose between two microphone types: a large-diaphragm condenser
microphone and a dynamic microphone. Crossfading between the characteristics of
the two microphones is also possible.
Distortion Plug-ins
Master
Placing the Microphone
• To select a microphone position, click the corresponding ball in the graphic.
The selected position is marked in red.
• To select one of the microphone types or blend between the two types, turn the
Mix control between the two microphones.
Use the Master page to fine-tune the sound.
Input/Output Level Meters
The input and output level meters on the left and the right of the Master section show
the signal level of your audio. The rectangle on the input meter indicates the optimum
incoming level range. In compact view, the input and output levels are indicated by
two LEDs at the top left and right.
Using the Master Controls
• To activate/deactivate the Equalizer, click the pedal-like On/Off button.
When the Equalizer is active, the LED next to the button is lit.
• To activate/deactivate an equalizer band, click the corresponding Gain knob.
When a band is active, the LED to the left of the Gain knob is lit.
• To tune your guitar strings, click the pedal-like On/Off button to activate the Tuner
and play a string.
When the correct pitch is displayed and the row of LEDs below the digital display
is green, the string is tuned correctly. The more red LEDs on the left/right are lit,
the lower/higher the pitch.
• To mute the output signal of the plug-in, click the pedal-like Master button.
When the LED is off, the output is muted. Use this to tune your guitar in silence, for
example.
• To change the volume of the output signal, use the Level control in the Master
section.
19
The Included Effect Plug-ins
• To process the pre-effects, the amplifier, and the cabinets in full stereo mode, make
sure that the plug-in is inserted on a stereo track, and activate the Stereo button.
View Settings
Two different views for the VST Amp Rack plug-in panel are available: the default view
and a compact view, which takes up less screen space.
In the default view, you can use the top buttons to open the corresponding page in the
Display section above the amp controls. You can horizontally resize the plug-in panel
by clicking and dragging the edges or corners.
In the compact view the page display is hidden from view. You can still change the
amp settings and switch amps or cabinets using the mouse wheel.
Using the Smart Controls
Smart controls become visible on the plug-in frame when the mouse pointer is
positioned on the plug-in panel.
Switching between Default and Compact View
• To toggle between the different views, click the down/up arrow button
(Show/Hide Extended Display) at the top center of the plug-in frame.
Distortion Plug-ins
Changing the Amplifier and Cabinet Selection in the Compact View
In the compact view, a smart control on the lower border of the plug-in frame allows
you to select different amplifier and cabinet models.
• To select a different amplifier or cabinet, click the name and select a different
model from the pop-up menu.
• To lock the amplifier and cabinet combination, activate the “Link/Unlink Amplifier &
Cabinet Choice” button.
If you now select another amp model, the cabinet selection follows. However, if
you select a different cabinet model, the lock is deactivated.
Previewing Effect Settings
In both views, you can show a preview of the pre- and post-effects that you selected
on the corresponding pages:
• Click and hold the “Show Pre-Effects” or “Show Post-Effects” button at the
bottom left or right of the plug-in frame.
20
The Included Effect Plug-ins
Dynamics Plug-ins
This section contains descriptions of the plug-ins in the “Dynamics” category.
Brickwall Limiter
Dynamics Plug-ins
Cubase LECubase AICubase
Elements
Included with
Brickwall Limiter ensures that the output level never exceeds a set limit. Due to its fast
attack time, Brickwall Limiter can reduce even short audio level peaks without creating
audible artifacts. However, this plug-in creates a latency of 1ms. Brickwall Limiter
features separate meters for input, output, and the amount of limiting. Position this
plug-in at the end of the signal chain, before dithering.
The following parameters are available:
–––XXX–
Cubase
Artist
Cubase Nuendo NEK
ParameterDescription
Threshold
(-20 to 0 dB)
Release
(10 to 1000 ms or
Auto mode)
Link buttonIf this button is activated, Brickwall Limiter uses the channel with the
Detect
Intersample
Clipping
Ö Brickwall Limiter is designed for the reduction of occasional peaks in the signal. If the
Gain Reduction meter indicates constant limiting, try raising the threshold or lowering
the overall level of the input signal.
Only signal levels above the set threshold are processed.
Sets the time after which the gain returns to the original level when the
signal drops below the threshold. If the Auto button is activated,
Brickwall Limiter automatically finds the optimal release setting,
depending on the audio material.
highest level to analyze the input signal. If the Link button is
deactivated, each channel is analyzed separately.
In this mode, Brickwall Limiter detects and limits signal levels between
two samples to prevent distortion when converting digital signals to
analog.
21
The Included Effect Plug-ins
Compressor
Dynamics Plug-ins
Cubase LECubase AICubase
Elements
Included with
Side-chain
support
Compressor reduces the dynamic range of the audio, making softer sounds louder or
louder sounds softer, or both. Compressor features separate controls for threshold,
ratio, attack, hold, release, and make-up gain parameters. Compressor features a
separate display that graphically illustrates the compressor curve shaped according
to the Threshold and Ratio parameter settings. Compressor also features a Gain
Reduction meter that shows the amount of gain reduction in dB, Soft knee/Hard knee
compression modes and a program-dependent Auto feature for the Release
parameter.
The following parameters are available:
––XXXX–
–––XXX–
Cubase
Artist
Cubase Nuendo NEK
ParameterDescription
Threshold
(-60 to 0 dB)
Ratio
(1:1 to 8:1)
Soft Knee button If this button is off, signals above the threshold are compressed
Make-up
(0 to 24 dB or
Auto mode)
Attack
(0.1 to 100 ms)
Hold
(0 to 5000 ms)
Determines the level where Compressor kicks in. Signal levels above
the set threshold are affected, but signal levels below are not
processed.
Determines the amount of gain reduction applied to signals above the
set threshold. A ratio of 3:1 means that for every 3
increases, the output level increases by only 1
instantly according to the set ratio (hard knee). When Soft Knee is
activated, the onset of compression is more gradual, producing a less
drastic result.
Compensates for output gain loss, caused by compression. If the Auto
button is activated, the knob becomes dark and the output is
automatically adjusted for gain loss.
Determines how fast Compressor responds to signals above the set
threshold. If the attack time is long, more of the early part of the signal
(attack) passes through unprocessed.
Sets the time the applied compression affects the signal after
exceeding the threshold.
Short hold times are useful for DJ-style ducking, while longer hold
times are required for music ducking, for example, when working on a
documentary film.
dB the input level
dB.
22
The Included Effect Plug-ins
Dynamics Plug-ins
ParameterDescription
Release
(10 to 1000 ms or
Auto mode)
Analysis
(0 to 100)
(Pure Peak to
Pure RMS)
Live buttonWhen this button is activated, the look-ahead feature of Compressor is
Ö If side-chaining is supported, the compression can also be controlled from another
signal source via the side-chain input. When the side-chain signal exceeds the
threshold, the compression is triggered. For a description of how to set up side-chain
routing, see the Operation Manual.
Sets the time after which the gain returns to the original level when the
signal drops below the threshold. If the Auto button is activated,
Compressor automatically finds an optimal release setting that varies
depending on the audio material.
Determines whether the input signal is analyzed according to peak or
RMS values (or a mixture of both). A value of 0 is pure peak and
100
pure RMS. RMS mode operates using the average power of the
audio signal as a basis, whereas Peak mode operates more on peak
levels. As a general guideline, RMS mode works better on material with
few transients such as vocals, and Peak mode better for percussive
material, with a lot of transient peaks.
disengaged. Look ahead produces more accurate processing, but
adds a certain amount of latency as a trade-off. When Live mode is
activated, there is no latency, which might be better for live processing.
DeEsser
Cubase LECubase AICubase
Elements
Included with
A de-esser reduces excessive sibilance, primarily for vocal recordings. Basically, it is a
special type of compressor that is tuned to be sensitive to the frequencies produced
by the “s” sound, hence the name de-esser. Close proximity microphone placement
and equalizing can lead to situations where the overall sound is just right, but there is
a problem with sibilants.
The following parameters are available:
––––XX–
Cubase
Artist
Cubase Nuendo NEK
ParameterDescription
ReductionControls the intensity of the de-essing effect.
ThresholdWhen the Auto option is deactivated, you can use this control to set
a threshold for the incoming signal level, above which the plug-in
starts to reduce the sibilants.
23
The Included Effect Plug-ins
Dynamics Plug-ins
ParameterDescription
AutoAutomatically and continually chooses an optimum threshold setting
independent of the input signal. The Auto option does not work for
low-level signals (< -30
such a file, set the threshold manually.
ReleaseSets the time after which the de-essing effect returns to zero when
the signal drops below the threshold.
Level metersIndicate the dB values of the input (IN) and output (OUT) signals as
well as the value by which the level of the sibilant (or s-frequency) is
reduced (GR). The gain reduction meter shows values between 0
(no reduction) and -20
20
dB).
Positioning the DeEsser in the Signal Chain
When recording a voice, the de-esser’s position in the signal chain is usually located
after the microphone pre-amp and before a compressor/limiter. This keeps the
compressor/limiter from unnecessarily limiting the overall signal dynamics.
dB peak level). To reduce the sibilants in
dB
dB (the s-frequency level is lowered by
EnvelopeShaper
Included with
Side-chain
support
EnvelopeShaper can be used to attenuate or boost the gain of the attack and release
phase of audio material. You can either use the knobs or drag the breakpoints in the
graphical display to change parameter values. Be careful with levels when boosting
the gain and if needed reduce the output level to avoid clipping.
Cubase LECubase AICubase
Elements
–––XXX–
–––XXX–
Cubase
Artist
Cubase Nuendo NEK
The following parameters are available:
ParameterDescription
Attack (-20 to 20 dB)Changes the gain of the attack phase of the signal.
Length (5 to 200 ms)Determines the length of the attack phase.
Release (-20 to 20 dB)Changes the gain of the release phase of the signal.
Output (-24 to 12 dB)Sets the output level.
24
The Included Effect Plug-ins
Ö If side-chaining is supported, the effect can also be controlled from another signal
Expander
Dynamics Plug-ins
source via the side-chain input. When the side-chain signal exceeds the threshold,
the effect is triggered. For a description of how to set up side-chain routing, see the
Operation Manual.
Cubase LECubase AICubase
Elements
Included with
Side-chain
support
Expander reduces the output level in relation to the input level for signals below the
set threshold. This is useful when you want to enhance the dynamic range or reduce
the noise in quiet passages. You can either use the knobs or drag the breakpoints in
the graphical display to change the Threshold and the Ratio parameter values.
The following parameters are available:
––––XX–
––––XX–
Cubase
Artist
Cubase Nuendo NEK
ParameterDescription
Threshold
(-60 to 0 dB)
Ratio
(1:1 to 8:1)
Soft Knee button If this button is off, signals below the threshold are expanded instantly
Attack (0.1 to
100
Hold (0 to
2000
Release
(10 to 1000 ms or
Auto mode)
ms)
ms)
Determines the level where expansion kicks in. Signal levels below the
set threshold are affected, but signal levels above are not processed.
Determines the amount of gain boost applied to signals below the set
threshold.
according to the set ratio (hard knee). When “Soft Knee” is activated,
the onset of expansion is more gradual, producing a less drastic result.
Determines how fast Expander responds to signals below the set
threshold. If the attack time is long, more of the early part of the signal
(attack) passes through unprocessed.
Sets the time the applied expansion affects the signal below the
threshold.
Sets the time after which the gain returns to the original level when the
signal exceeds the threshold. If the Auto button is activated, Expander
automatically finds an optimal release setting that varies depending on
the audio material.
25
The Included Effect Plug-ins
Gate
Dynamics Plug-ins
ParameterDescription
Analysis
(0 to 100)
(Pure Peak to
Pure RMS)
Live buttonWhen this button is activated, the look-ahead feature of Expander is
Ö If side-chaining is supported, the expansion can also be controlled from another signal
source via the side-chain input. When the side-chain signal exceeds the threshold, the
expansion is triggered. For a description of how to set up side-chain routing, see the
Operation Manual.
Determines whether the input signal is analyzed according to peak or
RMS values (or a mixture of both). A value of 0 is pure peak and
100
pure RMS. RMS mode operates using the average power of the
audio signal as a basis, whereas Peak mode operates more on peak
levels. As a general guideline, RMS mode works better on material
with few transients such as vocals, and Peak mode better for
percussive material, with a lot of transient peaks.
disengaged. Look ahead produces more accurate processing, but
adds a certain amount of latency as a trade-off. When Live mode is
activated, there is no latency, which might be better for live processing.
Cubase LECubase AICubase
Elements
Included with
Side-chain
support
Gating, or noise gating, silences audio signals below a set threshold level. As soon as
the signal level exceeds the set threshold, the gate opens to let the signal through.
The following parameters are available:
ParameterDescription
Threshold
(-60 to 0 dB)
State LEDIndicates whether the gate is open (LED lights up in green), closed
Filter section
(LP,
BP, and HP)
–––XXX–
–––XXX–
Determines the level where Gate is activated. Signal levels above the
set threshold trigger the gate to open, and signal levels below the set
threshold close the gate.
(LED lights up in red), or something in between (LED lights up in
yellow).
When the Side-Chain button is activated, you can use these buttons
to set the filter type to low-pass, band-pass, or high-pass.
Cubase
Artist
Cubase Nuendo NEK
26
The Included Effect Plug-ins
Dynamics Plug-ins
ParameterDescription
Side-Chain button Activates the side-chain filter. The input signal can then be shaped
according to set filter parameters. Internal side-chaining can be
useful for tailoring how the gate operates.
Center (50 to
20000
Hz)
Q-Factor (0.01 to
10000)
Monitor buttonAllows you to monitor the filtered signal.
Attack (0.1 to
1000
ms)
Hold
(0 to 2000 ms)
Release
(10 to 1000 ms or
Auto mode)
Analysis
(0 to 100)
(Pure Peak to Pure
RMS)
Live buttonWhen this button is activated, the look-ahead feature of Gate is
When the Side-Chain button is activated, this sets the center
frequency of the filter.
When the Side-Chain button is activated, this sets the resonance of
the filter.
Sets the time after which the gate opens after being triggered.
Deactivate the Live button to make sure that the gate is already open
when a signal above the threshold level is played back. Gate
manages this by looking ahead in the audio material, checking for
signals loud enough to pass the gate.
Determines how long the gate stays open after the signal drops
below the threshold level.
Sets the time after which the gate closes (after the set hold time). If
the Auto button is activated, Gate finds an optimal release setting,
depending on the audio material.
Determines whether the input signal is analyzed according to peak or
RMS values (or a mixture of both). A value of 0 is pure Peak and
100
pure RMS. RMS mode operates using the average power of the
audio signal as a basis, whereas Peak mode operates more on peak
levels. As a general guideline, RMS mode works better on material
with few transients such as vocals, and Peak mode better for
percussive material, with a lot of transient peaks.
disengaged. Look ahead produces more accurate processing, but
adds a certain amount of latency as a trade-off. When Live mode is
activated, there is no latency, which might be better for live
processing.
Ö If side-chaining is supported, the gate can also be controlled from another signal source
via the side-chain input. When the side-chain signal exceeds the threshold, the gate
opens. For a description of how to set up side-chain routing, see the Operation
Manual.
27
The Included Effect Plug-ins
Limiter
Dynamics Plug-ins
Cubase LECubase AICubase
Elements
Included with
Limiter is designed to ensure that the output level never exceeds a set output level, to
avoid clipping in following devices. Limiter can adjust and optimize the Release
parameter automatically according to the audio material, or it can be set manually.
Limiter also features separate meters for the input, output and the amount of limiting
(middle meters).
The following parameters are available:
–XXXXX–
Cubase
Artist
Cubase Nuendo NEK
ParameterDescription
Input
(-24 to +24 dB)
Output
(-24 to +6 dB)
Release
(0.1 to 1000 ms or
Auto mode)
Adjusts the input gain.
Determines the maximum output level.
Sets the time after which the gain returns to the original level. If the
Auto button is activated, Limiter automatically finds an optimal
release setting that varies depending on the audio material.
28
The Included Effect Plug-ins
Maximizer
Dynamics Plug-ins
Cubase LECubase AICubase
Elements
Included with
Maximizer raises the loudness of audio material without the risk of clipping. Optionally,
there is a soft clip function that removes short peaks in the input signal and introduces
a warm tube-like distortion to the signal.
The following parameters are available:
ParameterDescription
Output
(-24 to +6 dB)
Optimize
(0 to 100)
Soft Clip buttonWhen this button is activated, Maximizer starts limiting (or clipping) the
–––XXX–
Determines the maximum output level. Should normally be set to 0 to
avoid clipping.
Determines the loudness of the signal.
signal softly, at the same time generating harmonics which add a
warm, tube-like characteristic to the audio material.
Cubase
Artist
Cubase Nuendo NEK
29
The Included Effect Plug-ins
MIDI Gate
Dynamics Plug-ins
Cubase LECubase AICubase
Elements
Included with
Gating, in its fundamental form, silences audio signals below a set threshold level.
When a signal rises above the set level, the gate opens to let the signal through while
signals below the set level are cut off. MIDI Gate, however, is not triggered by
threshold levels, but MIDI notes. Hence it needs both audio and MIDI data to function.
Setting up
To set up MIDI Gate, proceed as follows:
1. Select the audio to be affected by MIDI Gate.
This can be audio material from any audio track, or even a live audio input
(provided you have a low latency audio card).
2. Select MIDI Gate as an insert effect for the audio track.
The MIDI Gate control panel opens.
3. Select a MIDI track to control the MIDI Gate effect.
This can be an empty MIDI track or a MIDI track containing data, it does not matter.
However, if you wish to use MIDI Gate in realtime – as opposed to using a
recorded part – the track has to be selected for the effect to receive the MIDI
output.
–––XXX–
Cubase
Artist
Cubase Nuendo NEK
4. Open the “Output Routing” pop-up menu for the MIDI track and select the “MIDI
Gate” option.
The MIDI output from the track is now routed to the MIDI Gate effect.
What to do next depends on whether you are using live or recorded audio and
whether you are using realtime or recorded MIDI. We assume for the purposes of this
manual that you are using recorded audio, and play the MIDI in realtime.
5. Make sure the MIDI track is selected, and start playback.
6. Play a few notes on your MIDI keyboard.
As you can hear, the audio track material is affected by what you play on your MIDI
keyboard.
30
The Included Effect Plug-ins
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