Nvidia Quadro FX 4700 X2 Product Overview

NVIDIA Quadro
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NVIDIA Quadro FX 4700 X2
Ultimate Visualization Solution
NVIDIA® Quadro® FX 4700 X2 dual GPU is the ultimate visualization solution for professional applications.
Quadro FX 4700 X2 graphics solution is architected with two Quadro FX 4700 graphics processing units (GPUs) and delivers the industry’s most advanced graphics in a dual slot solution. Featuring a 2 GB frame buffer, the Quadro FX 4700 X2 supports NVIDIA SLI® technology on any platform and quad dual-link DVI drives maximum visual real-estate. Certied for CAD, DCC, and visualization applications, Quadro FX 4700 X2 is the ultimate visualization solution.
The entire NVIDIA Quadro family takes CAD, DCC, and visualization applications to a new level of interactivity by enabling unprecedented programmability and precision. The industry’s leading workstation applications leverage these capabilities to deliver hardware-accelerated features, performance, and quality not found in other professional graphics solutions. From Quadro FX 5600 and 4700 X2 at the ultra-high-end, and Quadro FX 4600 and
3700 at the high-end, through Quadro FX 1700 at the mid-range, to Quadro FX 570 and 370 at the entry-level, Quadro delivers the productivity you need at every price.
Product Specifications
Frame Bu ffer Memor y 1GB GDDR3 per GPU
Memor y Interface 256-bit
Memory Bandwidth 51.2 GBps
Max Power Consumption 226W
Graphics Bus PCI Express x16
Display Connectors 4 X DVI-I, STEREO
Dual Link DVI Yes (4)
Auxiliary Power Connectors Yes (2)
Number of Slots 2
Thermal Solution Active Fansink
Genlock / Framelock Yes
NVIDIA QUADRO | PRODUCT OVERVIEW | APR 2008 | v02
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NVIDIA Quadro | The Definition of Performance. The Standard for Quality.
Features and Benefits
Quad Dual-Link Digital Display Connectors
2 GB GDDR3 (1 GB per GPU)
High Bandwidth GPU Memory
Full-Scene Antialiasing (FSAA)
Frame Synchronization
External Synchronization
Next-Generation Vertex and Pixel Programmability Shader Model 4.0
Quad dual-link TMDS transmitters support ultra-high-resolution panels (up to 3840 x 2400 @ 24Hz on each panel) –which result in amazing image quality producing detailed photorealistic images.
Delivers high throughput for interactive visualization of large models and high-performance for real time processing of large textures and frames and enables the highest quality and resolution full-scene antialiasing (FSAA).
GPU memory acts as high performance level two cache enabling blistering data transfer to and from the GPU for operations such as, rendering, shading, and texturing, and general purpose computation. Supports the world’s fastest graphics memory with lower power consumption than previous generation systems.
Up to 64x FSAA dramatically reduces visual aliasing artifacts or “jaggies,” resulting in highly realistic scenes.
Allows the display channels from multiple workstations to be synchronized, thus creating one large “virtual display” that can be driven by a multi-system cluster for performance scalability.
Available only with NVIDIA Quadro G-sync option card
Also known as “house sync,” external synchronization allows the graphics output to synchronized to an external source, typically for film and broadcast video applications.
Available only with NVIDIA Quadro G-sync option card
Reference standard for Shader Model 4.0 enabling a higher level of performance and realistic effects for OpenGL and next generation DirectX 10 industry-leading professional applications.
Product Specifications
SUPPORTED PLATFORMS
Microsoft Windows Vista (64-bit and 32-bit) Microsoft Windows XP (64-bit and 32-bit) Microsoft Windows 2000 (32-bit)
®
Linux
- Full OpenGL implementation, complete with NVIDIA and ARB extensions (64-bit and 32-bit)
®
Solaris AMD64, Intel EM64T PCI Express 2.0 Support
NVIDIA QUADRO FX 4700 X2 ARCHITECTURE
128-bit color precision Unlimited fragment instruction Unlimited vertex instruction 3D volumetric texture support Single-system powerwall 12 pixels per clock rendering engine Hardware accelerated, antialiased points & lines Hardware OpenGL overlay planes
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NVIDIA nView will be available for Windows Vista Spring 2008
Hardware-accelerated, two-sided lighting Hardware-accelerated clipping planes 3rd-generation occlusion culling 16 textures per pixel in fragment programs Window ID clipping functionality Hardware-accelerated line stippling
SHADING ARCHITECTURE
Full Shader Model 4.0 (OpenGL 2.1/ DirectX 10 class) Long fragment programs (unlimited instructions) Long vertex programs (unlimited instructions) Looping and subroutines (up to 256 loops per vertex program) Dynamic ow control Conditional execution
HIGH LEVEL SHADER LANGUAGES
Optimized compiler for Cg and Microsoft HLSL OpenGL 2.1 and DirectX 10 support Open source compiler
HIGH-RESOLUTION ANTIALIASING
Rotated Grid Full-Scene Antialiasing (RG FSAA) Up to 64x FSAA dramatically reduces visual aliasing artifacts or “jaggies” at resolution up to 1920 x 1200
DISPLAY RESOLUTION SUPPORT
Quad-link Digital Display Connectors Quad dual-link TMDS transmitters support ultra-high-resolution panels (up to 3840 x 2400 @ 24Hz on each panel) –which result in amazing image quality producing detailed photorealistic images
nVIEW ARCHITECTURE
Advanced multi-display desktop & application management, seamlessly integrated into Microsoft Windows.
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To learn more about NVIDIA Quadro, go to www.nvidia.com/quadro
© 2008 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, NVIDIA Quadro, and SLI are trademarks and/or registered trademarks of NVIDIA Corporation. All company and product names are trademarks or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specications are all subject to change without notice.
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