
NVIDIA Quadro
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NVIDIA Quadro FX 4700 X2
Ultimate Visualization Solution
NVIDIA® Quadro® FX 4700 X2 dual GPU is the ultimate
visualization solution for professional applications.
Quadro FX 4700 X2 graphics solution is
architected with two Quadro FX 4700 graphics
processing units (GPUs) and delivers the
industry’s most advanced graphics in a
dual slot solution. Featuring a 2 GB frame
buffer, the Quadro FX 4700 X2 supports
NVIDIA SLI® technology on any platform and
quad dual-link DVI drives maximum visual
real-estate. Certied for CAD, DCC, and
visualization applications, Quadro FX 4700
X2 is the ultimate visualization solution.
The entire NVIDIA Quadro family takes
CAD, DCC, and visualization applications
to a new level of interactivity by enabling
unprecedented programmability and
precision. The industry’s leading workstation
applications leverage these capabilities
to deliver hardware-accelerated features,
performance, and quality not found in
other professional graphics solutions.
From Quadro FX 5600 and 4700 X2 at the
ultra-high-end, and Quadro FX 4600 and
3700 at the high-end, through Quadro FX
1700 at the mid-range, to Quadro FX 570
and 370 at the entry-level, Quadro delivers
the productivity you need at every price.
Product Specifications
Form Factor ATX, 4.36”(H ) x 10.5” (L )
Frame Bu ffer Memor y 1GB GDDR3 per GPU
Memor y Interface 256-bit
Memory Bandwidth 51.2 GBps
Max Power Consumption 226W
Graphics Bus PCI Express x16
Display Connectors 4 X DVI-I, STEREO
Dual Link DVI Yes (4)
Auxiliary Power Connectors Yes (2)
Number of Slots 2
Thermal Solution Active Fansink
Genlock / Framelock Yes
NVIDIA QUADRO | PRODUCT OVERVIEW | APR 2008 | v02
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NVIDIA Quadro | The Definition of Performance. The Standard for Quality.
Features and Benefits
Quad Dual-Link
Digital Display Connectors
2 GB GDDR3 (1 GB per GPU)
High Bandwidth GPU Memory
Full-Scene Antialiasing (FSAA)
Frame Synchronization
External Synchronization
Next-Generation Vertex and Pixel
Programmability Shader Model 4.0
Quad dual-link TMDS transmitters support ultra-high-resolution panels (up to 3840 x 2400 @ 24Hz
on each panel) –which result in amazing image quality producing detailed photorealistic images.
Delivers high throughput for interactive visualization of large models and high-performance for
real time processing of large textures and frames and enables the highest quality and resolution
full-scene antialiasing (FSAA).
GPU memory acts as high performance level two cache enabling blistering data transfer to and
from the GPU for operations such as, rendering, shading, and texturing, and general purpose
computation. Supports the world’s fastest graphics memory with lower power consumption than
previous generation systems.
Up to 64x FSAA dramatically reduces visual aliasing artifacts or “jaggies,” resulting in highly
realistic scenes.
Allows the display channels from multiple workstations to be synchronized, thus creating one
large “virtual display” that can be driven by a multi-system cluster for performance scalability.
Available only with NVIDIA Quadro G-sync option card
Also known as “house sync,” external synchronization allows the graphics output to
synchronized to an external source, typically for film and broadcast video applications.
Available only with NVIDIA Quadro G-sync option card
Reference standard for Shader Model 4.0 enabling a higher level of performance and realistic
effects for OpenGL and next generation DirectX 10 industry-leading professional applications.
Product Specifications
SUPPORTED PLATFORMS
Microsoft Windows Vista ■
(64-bit and 32-bit)
Microsoft Windows XP (64-bit and 32-bit) ■
Microsoft Windows 2000 (32-bit) ■
®
Linux ■
- Full OpenGL implementation,
complete with NVIDIA and ARB
extensions (64-bit and 32-bit)
®
Solaris ■
AMD64, Intel EM64T ■
PCI Express 2.0 Support ■
NVIDIA QUADRO FX 4700 X2
ARCHITECTURE
128-bit color precision ■
Unlimited fragment instruction ■
Unlimited vertex instruction ■
3D volumetric texture support ■
Single-system powerwall ■
12 pixels per clock rendering engine ■
Hardware accelerated, antialiased ■
points & lines
Hardware OpenGL overlay planes ■
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NVIDIA nView will be available for Windows Vista Spring 2008
Hardware-accelerated, two-sided lighting ■
Hardware-accelerated clipping planes ■
3rd-generation occlusion culling ■
16 textures per pixel in fragment programs ■
Window ID clipping functionality ■
Hardware-accelerated line stippling ■
SHADING ARCHITECTURE
Full Shader Model 4.0 (OpenGL 2.1/ ■
DirectX 10 class)
Long fragment programs (unlimited ■
instructions)
Long vertex programs (unlimited instructions) ■
Looping and subroutines (up to 256 loops per ■
vertex program)
Dynamic ow control ■
Conditional execution ■
HIGH LEVEL SHADER LANGUAGES
Optimized compiler for Cg and ■
Microsoft HLSL
OpenGL 2.1 and DirectX 10 support ■
Open source compiler ■
HIGH-RESOLUTION ANTIALIASING
Rotated Grid Full-Scene Antialiasing ■
(RG FSAA)
Up to 64x FSAA dramatically reduces visual ■
aliasing artifacts or “jaggies” at resolution up
to 1920 x 1200
DISPLAY RESOLUTION SUPPORT
Quad-link Digital Display Connectors ■
Quad dual-link TMDS transmitters support ■
ultra-high-resolution panels (up to 3840 x
2400 @ 24Hz on each panel) –which result
in amazing image quality producing detailed
photorealistic images
nVIEW ARCHITECTURE
Advanced multi-display desktop & application ■
management, seamlessly integrated into
Microsoft Windows.
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To learn more about NVIDIA Quadro, go to www.nvidia.com/quadro
© 2008 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, NVIDIA Quadro, and SLI are trademarks and/or registered trademarks of NVIDIA Corporation.
All company and product names are trademarks or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and
specications are all subject to change without notice.