Nvidia Quadro FX 3700 Specification

NVIDIA Quadro
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NVIDIA Quadro FX 3700
Revolutionary Visual Computing Solutions
NVIDIA Quadro® FX 3700 graphics board delivers performance and quality on high-end CAD, DCC, and visualization applications to the professional user.
Featuring NVIDIA’s new unied architecture, the Quadro FX 3700 professional graphics board dynamically allocates geometry, shading, pixel processing, and compute power to deliver optimized GPU performance while enabling Energy Star power savings. The reference standard for Shader Model 4.0, the Quadro FX 3700 enables next-generation, ultra-realistic, real-time OpenGL® and DirectX 10 visualization applications. With two dual­link DVI connectors, the Quadro FX 3700 also offers the industry’s best image quality at resolutions up to 2560 x 1600 @ 60Hz.
The NVIDIA Quadro FX 3700 is the high­end solution in NVIDIA’s latest generation of unied-architecture, professional product offerings. The entire NVIDIA Quadro family takes computer-aided design (CAD), digital­content creation (DCC), and visualization applications to a new level of interactivity by enabling unprecedented programmability and precision. The industry’s leading workstation applications leverage these capabilities to deliver hardware-accelerated features, performance, and quality not found in other professional graphics
solutions. From Quadro FX 5600 at the ultra-high-end, and Quadro FX 4600 and 3700 at the high-end, through Quadro FX 1700 at the mid-range, to Quadro FX 570 and 370 at the entry-level, Quadro delivers the productivity you need at every price.
Product Specifications
Form Factor ATX, 4.38”(H) x 9.0” (L)
Frame Buffer Memory 512MB GDDR3
Memory Bandwidth 51.2GBps
Max Power Consumption 78W
Graphics Bus PCI Express x16
Display Connectors Dual DVI-I, Stereo
Dual Link DVI Yes (2)
Auxiliary Power Connectors Yes (1)
Number of Slots 1
Thermal Solution Active Fansink
NV IDIA QUA DRO | PRO DUCT OV ER V IEW | J AN 200 8 | v02
Volvo Image Copyright © 2006 MFX / Percival Productions. www.mfx.se.
NVIDIA Quadro | The Definition of Performance. The Standard for Quality.
Features and Benefits
NVIDIA® Unified Architecture
Shader Model 4.0: Next-Generation Vertex and Pixel Programmability
PCI Express 2.0 Support
GPU Computing
NVIDIA SLI™ Technology
Ultra-Quiet Design
Full-Scene Antialiasing (FSAA)
Essential for Microsoft Windows® Vista
Industry’s first unified architecture designed to dynamically allocate compute, geometry, shading, and pixel processing power to deliver optimized GPU performance.
Reference standard for shader model 4.0, enabling a higher performance and ultra-realistic effects in OpenGL and DirectX 10 professional applications.
Doubles the data transfer rate up to 5 GBps per lane, for an aggregate bandwidth of 16 GBps bi-directional (8 GBps in each direction).
NVIDIA CUDA™ provides a C language environment and tool suite that unleashes new computational capabilities to solve complex, visualization challenges such as real-time ray tracing and interactive volume rendering.
NVIDIA SLI technology enables dynamically scalable graphics performance, enhanced image quality, and expanded display real-estate.
Acoustics at sub 40 db, for a quiet desktop environment.
Up to 32x FSAA dramatically reduces visual aliasing artifacts or “jaggies,” resulting in highly realistic scenes.
Offering an enriched 3D user interface, increased application performance, and the highest image quality, NVIDIA Quadro graphics boards and NVIDIA OpenGL ICD drivers are optimized for 32- and 64-bit architectures to enable the Windows Vista experience.
Product Specifications
SUPPORTED PLATFORMS
Microsoft Windows Vista
(64-bit and 32-bit) Microsoft Windows XP (64-bit and 32-bit)
Microsoft Windows 2000 (32-bit)
Linux® - Full OpenGL implementation,
complete with NVIDIA and ARB extensions (64-bit and 32-bit)
®
Solaris
AMD64, Intel EM64T
PCI Express 2.0 Support
NVIDIA QUADRO FX 3700 ARCHITECTURE
128-bit color precision
Unlimited fragment instruction
Unlimited vertex instruction
3D volumetric texture support
Single-system powerwall
12 pixels per clock rendering engine
Hardware accelerated, antialiased
points & lines Hardware OpenGL overlay planes
1
NVIDIA nView will be available for Windows Vista Spring 2008
Hardware-accelerated, two-sided lighting
Hardware-accelerated clipping planes
3rd-generation occlusion culling
16 textures per pixel in fragment programs
Window ID clipping functionality
Hardware-accelerated line stippling
SHADING ARCHITECTURE
Full Shader Model 4.0 (OpenGL 2.1/
DirectX 10 class) Long fragment programs (unlimited
instructions) Long vertex programs (unlimited instructions)
Looping and subroutines (up to 256 loops per
vertex program) Dynamic ow control
Conditional execution
HIGH LEVEL SHADER LANGUAGES
Optimized compiler for Cg and
Microsoft HLSL OpenGL 2.1 and DirectX 10 support
Open source compiler
HIGH-RESOLUTION ANTIALIASING
Rotated Grid Full-Scene Antialiasing
(RG FSAA) 32x FSAA dramatically reduces visual
aliasing artifacts or “jaggies” at resolution up to 1920 x 1200
DISPLAY RESOLUTION SUPPORT
Dual-link DVI-I outputs drive two digital
displays at resolutions up to 2560 x 1600 @ 60Hz Internal 400 MHz DACs – Two analog displays
up to 2048 x 1536 @ 85Hz
nVIEW ARCHITECTURE
Advanced multi-display desktop & application
management, seamlessly integrated into Microsoft Windows.
To learn more about NVIDIA Quadro, go to www.nvidia.com
© 2007 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, NVIDIA Quadro, CUDA, and SLI are trademarks and/or registered trademarks of NVIDIA Corporation. All company and product names are trademarks or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specications are all subject to change without notice.
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