This device complies with Part 15 of FCC Rules. Operation is subject to the following two conditions. (1) This device may
not cause harmful interference, and (2) this device must accept any interference received, including interference that may
cause undesired operation.
U.S. Responsible Party:
Address:
Tel. No.:
Type of Product:
Equipment Classification:
Models:
NEC Technologies, Inc.
1250 N. Arlington Heights Road
Itasca, Illinois 60143
(630) 467-5000
LCD Projector
Class B Peripheral
GT1150
We hereby declare that the equipment specified above
conforms to the technical standards as specified in the FCC Rules.
IMPORTANT INFORMATION
Precautions
Please read this manual carefully before using your NEC GT1150 Projector and keep the manual handy for future reference.
Your serial number is located on the bottom of your GT1150. Record it
here:
CAUTION
To turn off main power, be sure to remove the plug from
power outlet.
The power outlet socket should be installed as near to
the equipment as possible, and should be easily accessible.
CAUTION
TO PREVENT SHOCK, DO NO T OPEN THE CABINET.
NO USER-SERVICEABLE PARTS INSIDE.
REFER SERVICING TO QUALIFIED NEC SERVICE
PERSONNEL.
This symbol warns the user that uninsulated voltage
within the unit may be sufficient to cause electrical shock.
Therefore, it is dangerous to make any kind of contact
with any part inside of the unit.
This symbol alerts the user that important information
concerning the operation and maintenance of this unit
has been provided. The inf ormation should be read carefully to avoid problems.
RF Interference
WARNING
The Federal Communications Commission does not allow any
modifications or changes to the unit EXCEPT those specified by
NEC Technologies in this manual. Failure to comply with this government regulation could void your right to operate this equipment.
This equipment has been tested and found to comply with the
limits for a Class B digital device, pursuant to Part 15 of the FCC
Rules. These limits are designed to provide reasonab le protection
against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy
and, if not installed and used in accordance with the instructions,
may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a
particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined
by turning the equipment off and on, the user is encouraged to try
to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to
which the receiver is connected.
• Consult the dealer or an experienced radio / TV technician for help.
In UK, a BS approved power cab le with moulded plug has a Black (five
Amps) fuse installed for use with this equipment. If a power cable is not
supplied with this equipment please contact your supplier.
WARNING
TO PREVENT FIRE OR SHOCK, DO NOT EXPOSE THIS UNIT TO
RAIN OR MOISTURE.
DO NOT USE THIS UNIT’S GROUNDED PLUG WITH AN EXTENSION CORD OR IN AN OUTLET UNLESS ALL THREE PRONGS CAN
BE FULLY INSERTED.
DO NOT OPEN THE CABINET. THERE ARE HIGH-VOLTAGE COMPONENTS INSIDE. ALL SERVICING MUST BE DONE BY QUALIFIED NEC SERVICE PERSONNEL.
DOC Compliance Notice
This Class B digital apparatus meets all requirements of the Canadian
Interference-Causing Equipment Regulations.
3. GSGV Acoustic Noise Information Ordinance:
The sound pressure level is less than 70 dB (A) according to ISO 3744
or ISO 7779.
• IBM is a registered trademark of International Business Machines
Corporation.
• Macintosh and Pow erBook are registered trademarks of Apple Computer, Inc.
• Other product and company names mentioned in this user's manual
may be the trademarks of their respective holders.
E – ii
INFORMATIONS IMPORTANTES
Précautions
Veuillez lire ce manuel avec attention avant d’utiliser votre projecteur
NEC GT1150 et gardez ce manuel à portée de main afin de pouvoir y
recourir facilement.
Votre numéro de série est situé sur le f ond de votre GT1150. Reportezle ici:
ATTENTION
Pour couper complètement l’alimentation, retirez la prise
du secteur.
La prise du secteur doit être accessible et installée le
plus près possible de l’appareil.
ATTENTION
POUR ÉVITER TOUT CHOC ÉLECTRIQ UE, N’OUVREZ PAS LE
BOÎTIER. LES PIÈCES INTERNES NE SONT PAS RÉPARABLES
P AR L’UTILISA TEUR. POUR TOUTE RÉPARATION, ADRESSEZVOUS À UN RÉPARATEUR AGRÉE NEC.
Ce symbole avertit l’utilisateur que le contact avec
certaines parties non isolées à l’intér ieur de l’appareil
risque de causer une électrocution. Il est donc dangereux
de toucher quoi que ce soit à l’intérieur de l’appareil.
Ce symbole avertit l’utilisateur que d’importantes informations sont fournies sur le fonctionnement ou l’entretien
de cet appareil. Ces informations doivent être lues
attentivement pour éviter tout problème .
AVERTISSEMENT
AFIN DE PREVENIR TOUT RISQUE D’INCENDIE OU DE CHOC
ÉLECTRIQUE, N’EXPOSEZ PAS CET APPAREIL À LA PLUIE OU À
L’HUMIDITÉ. N’UTILISEZ PAS LA PRISE AVEC TERRE DE
L’APPAREIL AVEC UNE RALLONGE OU UNE AUTRE PRISE, A
MOINS QUE LES TROIS BROCHES PUISSENT ÊTRE
COMPLETEMENT INSÉRÉES. N’OUVREZ PAS LE BOÎTIER. A
L’INTÉRIEUR SE TROUVENT DES COMPOSANTS À HAUTE TENSION. TOUTE RÉPARATION DOIT ÊTRE FAITE PAR DU PERSONNEL AGRÉE NEC.
DOC avis de conformation
Cet appareil numérique de la classe B respecte toutes les exigences
du Règlement sur le Matériel Brouilleur du Canada.
3. Réglement sur les informations concernant les nuisances acoustiques GSGV:
Le niveau de pression sonore est inférieur à 70 dB (A) conformément
à la norme ISO 3744 ou ISO 7779.
• IBM est une marque déposées de International Business Machines
Corporation.
• Macintosh et PowerBook sont des marques déposées de Apple Computer, Inc.
• Tous les autres marques et les noms de produits sont des marques
de fabrique ou des marques déposées de leurs compagnies
respectives.
E – iii
Important Safeguards
These safety instructions are to ensure the long life of your projector
and to prevent fire and shock. Please read them carefully and heed all
warnings.
Installation
1. For best results, use your projector in a darkened room.
2. Place the projector on a flat, level surface in a dry area away from
dust and moisture.
3. Do not place your projector in direct sunlight, near heaters or heat
radiating appliances.
4. Exposure to direct sunlight, smoke or steam can harm internal components.
5. Handle your projector carefully. Dropping or jarring can damage internal components.
6. Do not place heavy objects on top of the projector.
7. If you wish to have the projector installed on the ceiling:
a. Do not attempt to install the projector yourself.
b. The projector must be installed by qualified technicians in order to ensure
proper operation and reduce the risk of bodily injury.
c. In addition, the ceiling must be strong enough to support the projector
and the installation must be in accordance with any local building codes.
d. Please consult your dealer for more information.
Power Supply
1. The projector is designed to operate on a power supply of 100-120
or 200-240 V 50/60 Hz AC. Ensure that your power supply fits this
requirement before attempting to use your projector.
2. Handle the power cable carefully and avoid excessive bending. A
damaged cord can cause electric shock or fire.
3. If the projector is not to be used for an extended period of time,
disconnect the plug from the power outlet.
Cleaning
1. Unplug the projector before cleaning.
2. Clean the cabinet periodically with a damp cloth. If heavily soiled,
use a mild detergent. Never use strong detergents or solvents such
as alcohol or thinner.
3. Use a blower or lens paper to clean the lens, and be careful not to
scratch or mar the lens.
Lamp Replacement
• To replace the lamp, follow all instructions provided on page E-58.
• Be sure to replace the lamp when the message "The Lamp has
reached the end of its usable life. Please replace the lamp."
appears. If y ou continue to use the lamp after the lamp has reached
the end of its usable life, the lamp bulb may shatter, and pieces of
glass may be scattered in the lamp case. Do not touch them as the
pieces of glass may cause injury . If this happens, contact your NEC
dealer for lamp replacement.
• Allow a minimum of ONE minute to elapse after turning off the projector. Then disconnect the power cable and allow 60 minutes to
cool the projector before replacing the lamp.
Fire and Shock Precautions
1. Ensure that there is sufficient ventilation and that vents are unobstructed to prevent the build-up of heat inside your projector. Allow
at least 3 inches (10 cm) of space between your projector and a
wall.
2. Prevent foreign objects such as paper clips and bits of paper from
falling into your projector . Do not attempt to retriev e any objects that
might fall into your projector . Do not insert any metal objects such as
a wire or screwdriver into your projector . If something should f all into
your projector, disconnect it immediately and have the object removed by a qualified NEC service personnel.
3. Do not place any liquids on top of your projector.
• Do not look into the lens while the projector is on. Serious damage
to your eyes could result.
• Keep any items such as magnifying glass out of the light path of the
projector. The light being projected from the lens is e xtensive , therefore any kind of abnormal objects that can redirect light coming out
of the lens, can cause unpredictable outcome such as fire or injury
to the eyes.
• Do not cover the lens with the supplied lens cap or equivalent while
the projector is on. Doing so can lead to melting of the cap and
possibly burning your hands due to the heat emitted from the light
output.
4. When using a LAN cable:
For safety, do not connect to the connector for peripheral device
wiring that might have excessive Voltage.
CAUTION
Do not unplug the power cable from the wall outlet under any one
of the following circumstances. Doing so can cause damage to
the projector:
• While the Hour Glass icon appears.
• While the message "Please wait a moment." appears. This message
will be displayed after the projector is turned off.
• Immediately after the power cable is plugged into the wall outlet (the
POWER indicator has not changed to a steady orange glow).
• Immediately after the cooling fan stops working (The cooling fan continues to work for ONE minute after the projector is turned off with the
POWER button).
• While the POWER and the STATUS indicators are alternately flashing.
CAUTION
• Do not put the projector on its side when the lamp is turned on.
Doing so may cause damage to the projector.
• Before shipping this projector, remove the lens and attach the lens
hood cap.
The Lens Shift mechanism may encounter damage caused by improper
handling during transportation.
E – iv
Mesures de sécurité importantes
Ces instructions de sécurité garantissent la longévité de votre projecteur
et préviennent les risques d’incendie et de décharge électrique. Lisezles et respectez les conseils.
Installation
1.
Pour de meilleurs résultats‚ utilisez v otre projecteur dans une pièce sombre.
2. Placez le projecteur sur une surface plane et à niveau, dans un
endroit sec à l’abri de la poussière et de l’humidité.
3. Ne placez pas votre projecteur en plein soleil‚ à côté d’appareils de
chauffage ou d’appareils dégageant de la chaleur.
4. L’exposition en plein soleil‚ la fumée ou la vapeur peuvent
endommager des composants internes.
5. Manipulez votre projecteur avec précaution. Une chute ou un choc
peuvent endommager des composants internes.
6. Ne placez pas d’objets lourds sur le projecteur.
7. Si vous voulez installer le projecteur au plafond:
a. N’essayez pas d’installer le projecteur vous-même.
b. Le projecteur doit être installé par un technicien qualifié pour garantir une
installation réussie et réduire le risque d’éventuelles blessures corporelles.
c. De plus le plafond doit être suffisamment solide pour supporter le
projecteur et l’installation doit être conforme aux réglementations locales
de construction.
d. Veuillez consulter votre revendeur pour de plus amples informations.
Alimentation
1. Ce projecteur est conçu pour fonctionner avec une alimentation
électrique de 100-120 ou 200-240 V 50/60 Hz. Assurez-vous que
votre alimentation correspond à ces critères avant d’essa yer d’utiliser
votre projecteur.
2. Manipulez le câble d’alimentation avec précaution et évitez de
l’entortiller. Tout câble endommagé peut provoquer une décharge
électrique ou un incendie.
3. Si le projecteur ne doit pas être utilisé pendant longtemps,
débranchez la prise de la source d’alimentation.
Nettoyage
1. Débranchez le projecteur avant de procéder au netto yage.
2. Nettoyez régulièrement le coffret av ec un chiffon humide. Si celui-ci
est très sale, utilisez un détergent doux. N’utilisez jamais de
détergents puissants, de l’alcool ou d’autres solvants.
3. Utilisez un ventilateur ou un papier à objectif pour nettoyer l’objectif
et faîtes attention de ne pas rayer ou d’abîmer l’objectif.
Information importante
Ne pas débrancher le câble d’alimentation de la prise du secteur dans
les circonstances suivantes car cela risque d’endommager le projecteur:
* Lorsque l’icone Hour Glass (vitre d’heure) apparaît.
* Lorsque le message "Veuillez patientez un instant" apparaît. Ce mes-
sage sera affiché après que le projecteur soit éteint.
* Immédiatement après que le cordon d’alimentation électrique ait été
branché sur la prise du mur (l’indicateur POWER n’est pas encore
devenu orange).
* Immédiatement après que le ventilateur de refroidissement de soit arrêté
de fonctionner (le ventilateur de refroidissement continue à fonctionner
pendant UNE minute après l’extinction du projecteur grâce à
l’interrupteur POWER OFF).
* Lorsque les indicateurs POWER (alimentation électrique) et STATUS
(état) clignotent alternativement.
Remplacement de la lampe
• Effectuez le remplacement de la lampe en f onction des instructions
de la page E-60.
• Assurez-vous de remplacer la lampe lorsque le message “La lampe
a atteint sa durée de vie maximum, prière de la remplacer.”
apparaît. Si vous continuer à l ’utiliser au-delà de sa durée de vie,
celle-ci risque d’exploser et de répandre des fragments de verre à
l’intérieur du boîtier.
Ne les touchez pas car elles peuvent vous blesser. Dans ce cas,
contactez votre revendeur NEC afin de procéder au remplacement
de la lampe.
• Attendez au minimum UNE minute aprés avoir éteint la lampe a vant
de la rallumer.
Une haute tension est immédiatement appliquée à la lampe quand
celle-ci est mise sous tension.
Par conséquent, éteindre, puis tout de suite rallumer peut réduire la
durée de vie de votre lampe et endommager votre projecteur.
Précautions contre les risques d’incendie et de
décharge électrique
1. Assurez-vous que la ventilation est suffisante et que les trous
d’aération ne sont pas obstrués afin d’éviter tout échauffement à
l’intérieur de votre projecteur. Laissez au-moins 3 pouces (10 cm)
d’espace entre le projecteur et le mur.
2. Evitez de faire tomber dans le projecteur des objets étrangers comme
des trombones ou des morceaux de papier. N’essayez pas de
récupérer tout objet tombé à l’intérieur de votre projecteur. N’insérez
pas d’objets métalliques comme du fil de fer ou un tournevis dans
votre projecteur. Si quelque chose est tombée à l’intérieur de votre
projecteur, débranchez-le immédiatement et f aites retirer l’objet par
une personne qualifiée de la maintenance NEC.
3. Ne placez aucun liquide sur votre projecteur.
Avertissements
• Ne regardez pas à l’intérieur de l’objectif lorsque le projecteur est
en marche. Vous risquez de vous blesser g r avement aux yeux.
• Maintenez tout ce qui s’apparente à une loupe en dehors du faisceau
lumineux du projecteur. La lumière projetée par l’objectif est très
puissante, de sorte que tout objet en opposition pourrait dévier le
faisceau provenant de l’objectif, ce qui pourrait avoir des
conséquences imprévues telles qu’un incendie ou une lésion
occulaire.
• Ne bouchez pas l’objectif avec son couvercle fourni lorsque le
projecteur est allumé. Faire cela pourrait f aire f ondre le couvercle et
peut-être brûler vos mains à cause de la châleur émise par le faisceau
lumineux.
• Ne tenez pas de pièces de l’objectif. Faire cela pourrait entraîner un
risque de blessure.
ATTETION
• Ne pas placer le projecteur sur le côté lorsque la lampe est allumée,
sinon le projecteur risque d’être endommagé.
• Avant d’expedier ce projecteur, veuillez démonter l’objectif et fixer le
bouchon d’objectif.
Le mécanisme de déplacement de l’objectif pourrait être endommagé
durant le transport à la suite d’une manipulation maladroite.
E – v
TABLE OF CONTENTS
1. INTRODUCTION
What's in the Box? ....................................................................................... E-1
Getting to Know Your GT1150 Projector ...................................................... E-2
Attaching the lens hood cap to the lens hood
with the supplied string and rivet............................................... E-4
Carrying the Projector ........................................................................... E-4
Top Features......................................................................................... E-5
Front Terminal Panel (Right) .................................................................E-6
Front Terminal Panel (Left).................................................................... E-7
PC Card Viewer .................................................................................... E-7
Remote Control Features ..................................................................... E-8
Remote Control Precautions ....................................................... E-10
Remote Control Battery Installation............................................. E-10
Operating Range for Wireless Remote Control ........................... E-10
Using the Remote Control in Wired Operation ............................ E-11
2. INSTALLATION
Setting Up Your GT1150 Projector ............................................................. E-12
Screen Size and Projection Distance......................................................... E-12
Make sure your box contains everything listed. If any pieces are missing, contact your dealer.
Please save the original box and packing materials if you ever need to ship your GT1150 Projector.
NOTE: Lenses are optional. Order lenses from your NEC dealer.
Y
B
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D
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GT1150 Projector
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Lens hood cap
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Remote control and batteries (AAA x 2)
String and rivet
RGB signal cable
(15-Pin Mini D-Sub To 15-Pin Mini D-Sub connector)
Power cable for Europe (AC 220-240V)
Power cable for North America (AC 120V)Power cable for Japan (AC 100V)
CD-ROM
Remote cable
Ferrite clamp core for a commercially
available BNC cable
(For RGB 2 connector. See page E-27
for installation instructions.)
User’s manuals
(Japanese and English/German)
E – 1
Getting to Know Your GT1150 Projector
Lens hood
Remote sensor
Terminal panel (Left)
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Connect the supplied power
cable’s three-pin plug here.
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Controls
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PC Card slot
Open the cover to access
the PC card slot.
Remote sensor
Ventilation (outlet)
Built-in Security Slot ( )*
Foot (four)
Rotate to fine-adjust the height of each foot.
Lens (optional)
Lens hood cap
Terminal panel (Right)
*NOTE: Slot for Kensington MicroSaver Security System
This security slot supports the MicroSaver® Security System.
MicroSaver® is a registered trademark of Kensington Microware Inc. The logo
is trademarked and owned by Kensington Microware Inc.
E – 2
Speaker (Left)
DVI
L/MONO
L/MONO
RGB 1
RGB 2
VIDEO 1
VIDEO 2
S
-
VIDEO
AUDIO OUT
R/Cr
G/Y
B/Cb
V
H/HV
MONITOR OUT
R
L/MONO R
L/MONO
R
L/MONO
R
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REMOTE
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Depression for foot (4 locations)
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Remote sensor
Carrying handle
Remote sensor
Air filter
Lamp cover
Speaker (Right)
Ventilation (inlet)
E – 3
Attaching the lens hood cap to the lens hood with the supplied string and rivet
DV
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1. Thread the string through the hole on the lens hood cap.
2. Use the rivet to attach the string to the bottom of the projector.
Rivet
Lens hood cap
String
Carrying the Projector
Always carry your projector by the handle.
Ensure that the power cable and any other cables connecting to video sources
are disconnected before moving the projector.
When moving the projector or when it is not in use, cover the lens with the
lens hood cap.
CAUTION:
Do not put the projector on its side when the lamp is on.
Doing so may cause damage to the projector.
SOURCE
AUTO
ADJUST
ON/STAND BY
U
N
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L
E
M
STATUS POWER
C
N
A
C
SELECT
LAMP
R
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RIGHT
UP
LENS SHIFT
DOWN
LEFT
ZOOMFOCUS
E – 4
Top Features
FOCUS
10
ZOOM
8
LEFT
LENS SHIFT
DOWN
UP
RIGHT
6
9
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SELECT
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13
1. Power Button (ON / STAND BY)
Use this button to turn the power on and off when the power is supplied and the projector is in standby mode.
NOTE: To turn off the projector, press and hold this button for a minimum of
two seconds.
2. Auto Adjust Button (RGB only)
Use this button to adjust Position-H/V and Pixel Clock/Phase for an
optimal picture. Some signals may not be displayed correctly or take
time to switch between sources.
3. Source Button
Use this button to select a video source such as a PC, VCR, DVD
player or PC Card Viewer (PC card).
Each time this button is pressed, the input source will change as follows:
→ RGB1 → RGB2 → Video1 → Video2 → S-Video → DVI digital →
DVI analog → PC Card Viewer
If no input signal is present, the input will be skipped.
4. Menu Button
Displays the menu.
5. Select ▲▼䊴 䊳 / Volume (+) (-) Buttons
▲▼:Use these buttons to select the menu of the item you wish to
adjust.
When no menus appear, these buttons w ork as a volume control.
䊴 䊳
:Use these buttons to change the lev el of a selected menu item.
A press of the 䊳 button executes the selection.
When the menus or the Viewer tool bar is not displa y ed, these
䊴 䊳
buttons can be used to select a slide, or to move the cursor in Folder List or Slide List.
When the pointer is displayed, these ▲▼䊴 䊳 buttons move
the pointer.
7. Cancel Button
Press this button to exit “Menus”. Press this button to return the adjustments to the last condition while you are in the adjustment or setting
menu.
8 Lens Shift Button
Adjust the lens offset by shifting the projected image position horizontally and / or vertically.
9 Zoom Button
Zoom the lens in and out.
10 Focus Button
Adjust the lens focus.
11. Lamp Remaining Indicator
Indicates the lamp remaining amount. See the Lamp Light Messages
on page E-62 for more details.
12. Status Indicator
When this is lit red (orange in Eco mode) continually, it‘s warning you
that the projection lamp has reached the end of its usable life (1500
hours in High-Bright mode and up to 2000 hours in Eco mode). After
this light appears, it is advisable to replace the projection lamp as soon
as possible. (See page E-58 or 60). In addition the message "The lamp
has reached the end of its usable life. Please replace the lamp." appears continually until the lamp is replaced.
If the projector is in Eco mode or something out of the ordinary takes
place, this indicator is lit or blinks. For example, If this light blinks red
rapidly, it indicates that the lamp cover is not attached properly or the
projector is overheated.
See the Power / Status Light Messages on page E-62 f or more details.
13. Power Indicator ( )
When this indicator is green, the projector is on; when the indicator is
orange, it is in standby mode.
6. Enter Button
Executes your menu selection and activates items selected from the
menu.
E – 5
DVI
L/MONO
L/MONO
RGB 2
RGB 1
VIDEO 1
VIDEO 2
S
-
VIDEO
AUDIO OUT
R/Cr
G/Y
B/Cb
V
H/HV
MONITOR OUT
R
L/MONO
R
L/MONO
R
L/MONO
R
R
Front Terminal Panel (Right)
1
5
8
9
10
11
2
4
3
6
7
13
5. MONITOR OUT Connector (Mini D-Sub 15
pin)
You can use this connector to loop your computer
image an external monitor from either the RGB 1,
RGB 2 or DVI analog input source.
6. RGB 1 Input Connectors (BNC)
Connect R,G,B,H (Horizontal sync) and V (Ver tical
sync) outputs of external equipment such as the NEC
ISS-6020Switcher.
If using a component with a combined sync (SYNC)
output, connect it to the H/V terminal. When using
luminance and color-difference signals of HDTV and
DVD, connect Pr/Cr to the R,Y to the G and Pb/Cb
to the B input of the projector.
7. RGB 1 Audio Input Jacks (RCA)
L/MONO
This is your left channel audio input for stereo sound
coming from the RGB Input 1 source.
This also serves as your monaural audio input.
R
This is your right channel audio input for stereo sound
from the RGB Input 1 source.
8. VIDEO 1 Input Connector (BNC)
Connect a VCR, DVD player, laser disc player, or
document camera here to project video.
12
1. DVI Connector
This connector can be used to accept digital or analog signal output
from a computer with a DVI connector.
2. DVI Audio Input Jacks (RCA)
These are the left channel and the right audio inputs for stereo sound
coming from the equipment connected to a computer with DVI output.
L/MONO
This is your left channel audio input for stereo sound from the equipment connected to a computer with DVI output.
The L/MONO jack also serves as your monaural audio input.
R
This is your right channel audio input for stereo sound from the equipment connected to a computer with DVI output.
3. RGB 2 Connector (Mini D-Sub 15 pin)
Connect your PC, Macintosh, D VD play er with Y/Cb/Cr outputs or other
RGB equipment. The optional Component V. Cable is required for Y/
Cb/ Cr input connection.
NOTE:
The RGB2 connector does not support the Switcher Control mode.
4. RGB 2 Audio Input Jacks (RCA)
L/MONO
This is your left channel audio input for stereo sound coming from the
RGB Input 2 source.
This also serves as your monaural audio input.
R
This is your right channel audio input for stereo sound from the RGB
Input 2 source.
9. VIDEO 2 Input Connector (RCA)
Connect a VCR, DVD player, laser disc player, or
document camera here to project video.
10. VIDEO Audio Input Jacks (RCA)
L/MONO
This is your left channel audio input for stereo sound coming from the
VIDEO 1 or VIDEO 2 source.
This also serves as your monaural audio input.
R
This is your right channel audio input for stereo sound from the VIDEO
1 or VIDEO 2 source.
11. S-VIDEO Input Connector (Mini DIN 4 pin)
Here is where you connect the S-Video input from an external source
such as a VCR or laser disc player.
NOTE: S-Video provides more vivid color and higher resolution than the traditional composite video format.
12. S-VIDEO Audio Input Jacks (RCA)
L/MONO
This is your left channel audio input for stereo sound coming from the
S-VIDEO source.
This also serves as your monaural audio input.
R
This is your right channel audio input for stereo sound from the SVIDEO source.
13. AUDIO OUT Jacks (RCA)
Y ou can use this connector to output sound from the currently selected
input source (RGB 1, RGB 2, VIDEO 1, VIDEO 2, S-VIDEO or DVI
[digital/analog] ). Output sound level can be adjusted in accordance
with the sound level of the internal speaker.
E – 6
REMOTE 1
PC CONTROL
R
EM
O
TE
2
AC IN
SC, TRIGGER
OUTOUT
IN
IN
LENS SHIFT
LEFT
ZOOM
FOCUS
UP
DOWN
RIG
Front Terminal Panel (Left)
PC Card Viewer
Push down to open the PC
Card Slot cover.
3
1
5
4
2
7
8
9
6
1. PC CONTROL Connectors (Mini D-Sub 9 pin)
For system expansion such as PC-Control.
IN:connect to the external equipment such as PC.
OUT: for daisy-chaining multiple projectors and operating them with
the same external equipment. To do so, connect to a second
projector’ s IN terminal to relay the input at the IN terminal of the
first projector until all the projectors are connected.
2. REMOTE 1 Connector (Mini D-Sub 15 pin)
This terminal allows external control of the projector from either the
Switcher or from an external control. When the Switcher is used, connect to the REMOTE 1 terminal on the back of the Switcher.
NOTE: This projector is compatible with the ISS-6020 Switcher.
3. REMOTE 2 Mini Jacks
IN:wired remote control input.
OUT: for daisy-chaining multiple projectors and operating them with
the same remote control. To do so , connect to a second projector’ s IN terminal to relay the input at the IN terminal of the first
projector until all the projectors are connected.
4. SC. TRIGGER Mini Jack
Screen Trigger- When the GT1150 is powered ON the screen trigger
output sends a low voltage trigger to the screen controller and the
screen will go down.
Stereo mini cable
(not supplied)
Tip (12V)
Ring (0V)
When the GT1150 is powered OFF the screen trigger stops sending a
low voltage trigger to the screen controller and the screen will go up.
NOTE: Screen Controllers are supplied and supported by screen manufactures.
This option is not included with the GT1150 projector.
NOTE: Do not use this jack for anything other than intended use. Connecting
the wired remote control to the SC. TRIGGER Mini Jack causes damage to the
remote control.
5. Slot for LAN Board (Optional)
Use this connector to control the projector on a LAN. The optional LAN
kit is required when this connector is used. See the instructions included with the optional LAN kit.
6. AC IN
Connect the supplied power cable’s three-pin plug here.
Three types of power cable are supplied with this LCD projector: threepin type for U. S . A. and Canada. Two-pin type for Germany and Japan.
7. PC Card Slot
Insert a PC card here.
8. PC Card Eject Button
Press to eject a PC card.
9. PC Card Access Indicator
Lights while accessing a PC card.
Sleave (ground. 0V)
E – 7
5
3
9
8
6
5
4
Remote Control Features
POWER
OFF
ON
2
MENU
5
6
7
BS
-
ADJUST
PICTURE
ABCDEF
WHITE BAL.
+
ADDRESS
ENTER
IMAGE
PROJECTOR
GHI
123
JKLMNOPQR
456
9
10
STU
7
,.
VWXYZ?
8
UNDOCANCEL
9
0
12
TEST
HELPINFO.
13
17
20
21
22
POSITIONAUTOPIXEL
LENS
SHUTTER
PICTURE
KEYSTONE AMPLITUDE ENTRYLIST
MUTE
SOUNDOSD
RGB
MAGNIFY
+
24
-
FOCUSZOOM
26
LENS
CTL
1. POWER ON Button
Press this button to turn on the projector when the power is supplied
and the projector is in standby mode.
2. POWER OFF Button
Press and hold this button for a minimum of two seconds to turn off the
projector.
1
3
4
8
3. MENU Button
Press to display the main menu.
While pressing and holding CTL, press this button to display the Remote Control ID dialog box to specify the remote control ID. See page
E-33.
4. ENTER Button
Executes the menu selection and activates items selected from the
menu. When the slider or dialog box is displayed:
Pressing this button confirms adjustments/setting and returns to the
previous menu display.
5. Select (Up/Down/Left/Right) Button
▲▼: Use these buttons to select the menu of the item you wish to
adjust.
When no menus appear, these buttons work as a volume control.
䊴 䊳
: Use these buttons to change the level of a selected menu item.
A press of the 䊳 button executes the selection.
When the menus or the View er tool bar is not displayed, these
䊳
buttons can be used to select a slide, or to move the cursor in
Folder List or Slide List.
䊴
11
1
1
1
1
1
2
+
2
-
When the pointer is displayed, these ▲▼䊴 䊳 buttons move the pointer .
See page E-35 for displaying the pointer.
Pressing and holding CTL, then pressing 䊴 button works as a Back
Space key in the entry screen.
Pressing and holding CTL, then pressing this button moves the menu,
slider, toolbar or dialog box.
6. ADJUST WHITE BAL Button
Press to display the color adjustment screen. Pressing this button sequentially selects "Color Temperature" → "White Balance" → "Switcher
Gain".
Press to return the adjustments and settings to the previous condition.
While pressing and holding CTL, pressing this button clears the entire
menus or adjustment/setting screen. At this time the adjustments/settings are stored in memory except the items on the setting screen with
"OK" and "Cancel" buttons such as the Menu and the Setup screen.
11. CANCEL
Press to exit the menu.
Press this button with CTL to return to the previous menu without closing adjustment/setting screen while the menus appear. This feature
allows you to adjust or set several items concurrently.
12. INFO
Displays the Information screen.
13. TEST
Press to display the test pattern. Pressing this button sequentially selects nine test patterns.
14. HELP
Provides online help.
15. PIXEL
Displays the Position/Clock screen to adjust the clock and phase.
16. AUTO (RGB only)
Press to adjust Position-H/V and Pixel Cloc k/Phase f or an optimal picture.
17. POSITION
Press to display the Position/Clock screen.
While pressing and holding CTL, pressing this button displays the Lens
Shift adjustment screen.
25. MAGNIFY/ZOOM (+/–)
Magnify the size of a target portion.
While pressing and holding CTL, pressing this button allows you to
zoom the lens in and out.
26. CTL
Used in conjunction with other buttons, similar to a shift ke y on a computer.
27. Remote Jack
Connect your remote control cable here for wired operation.
28. Infrared Transmitter
Direct the remote control toward the remote sensor on the projector
cabinet.
R
P
A
IMAGE
ENTER
+
OFF
S
S
E
R
D
D
MENU
ON
POWER
WHITE BAL.
ABCDEF
ADJUST
PICTURE
-
BS
S
4
JKL
12
27
28
18. MUTE SOUND
Turns off the sound for a short period of time. Press again to restore
the sound.
19. MUTE OSD
Press to turn off the on-screen display. Press again to restore the onscreen display.
NOTE: You can also turn off the on-screen display forcefully by pressing and
holding CTL and then pressing MUTE OSD (Forced On-Screen Mute Mode) ;
doing this again restores it. In this case any adjustment will still change the
projector's memory settings. This mode is available even when input is switched
to another or the power is turned off the main power.
20. MUTE PICTURE
Press to turn off the picture for a short period of time. Press again to
restore the picture.
21. KEYSTONE (R)
Press to display the Keystone Correction screen.
When the test pattern is displayed, while pressing and holding CTL,
pressing this button displays a red test pattern.
22. AMPLITUDE (G)
Service personnel only.
When the test pattern is displayed, while pressing and holding CTL,
pressing this button displays a green test pattern.
23. ENTRY LIST (B)
Press to display the Entry List screen.
When the test pattern is displayed, while pressing and holding CTL,
pressing this button displays a blue test pattern.
24. FOCUS (+/–)
While pressing and holding CTL, pressing this button allows you to
adjust the lens focus.
E – 9
Remote Control Precautions
• The remote control system may not function when direct sunlight or
strong illumination strikes the remote control sensor of the main unit,
or when there is an obstacle in the path.
• When remote control buttons are pressed and held, projector’ s function keys may not operate.
• Do not subject to strong shock.
• Do not allow water or other liquid to splash on the remote control. If
the remote control gets wet, wipe it dry immediately.
• Avoid exposure to heat and steam.
• Remove the batteries from the remote control when the remote control is not going to be used for a long period.
Remote Control Battery Installation
Installing the Remote Control Batteries
When it comes time to replace the batteries, two "AAA" type will be
required.
1. Press and open the cover.
Operating Range for Wireless Remote Control
The infrared signal operates by line-of-sight up to a distance of approximately 7m (20 feet) and a 60 degree angle of the remote sensor.
The projector will not function if there are objects between the remote
sensor and the remote control or if strong light falls on the remote
sensor. Weak batteries will also prevent the projector from operating
properly.
Remote sensors on the projector cabinet
Side View
Remote control
30˚
30˚
7m
30˚
2. Align and insert the batteries according to the (+) and (-) indica-
tions inside the case.
3. Replace the cover.
7m
30˚
NOTE: You cannot operate the projector using the remote control if:
• The remote control ID is not set to [None].
• The remote ID is not the same as the projector ID.
See page E-33 for setting remote ID and page E-49 for setting projector ID.
E – 10
Using the Remote Control in Wired Operation
ES
ST
D
P
Connect one end of the supplied remote cable to the REMOTE 2 IN
mini jack and the other end to the remote jack on the remote control.
ININ
PC CONTROL
OUTOUT
REMOTE
2
AUTO
HELPINFO.
UNDO
STU
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0
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7
CANCEL
9
PQR
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MENU
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REMOTE 1
SC, TRIGGER
AC IN
Terminal panel (Left)
Remote cable (supplied)
E – 11
2. INSTALLATION
This section describes how to set up your GT1150 projector and how to connect video and audio sources.
Setting Up Your GT1150 Projector
Your GT1150 Projector is simple to set up and use. But before you get started, you must first:
1. Determine the image size
2. Set up a screen or select a non-glossy white wall onto which you
can project your image.
3. Install the optional lens to the projector.
Screen Size and Projection Distance
Applicable lens and throw distance/ List of screen sizes
Height
Table of Throw Distances and Screen Sizes for Optional Lenses
Formulas:Screen width H (m)= Screen Diagonal (4:3) x 4/5 x 0.0254
Screen height V (m)= Screen Diagonal (4:3) x 3/5 x 0.0254
Screen width H (feet)= Screen size x 4/5
Screen height V (feet)= Screen size x 3/5
mfeetmfeet
GT10RL (H⳯1.0)
GT13ZL (H⳯1.3) – (H⳯1.6)
GT19ZL (H⳯1.8) – (H⳯2.4)
GT34ZL (H⳯3.4) – (H⳯5.2)
Throw distance
For screen sizes between 40” and 500” not indicated on the above table, use formulas below.
Projection Distance = Screen Width (H) x Lens Magnification
Throw distance for GT10RL lens (m/feet) =H x 1.0 (For H between 0.8 m/2.7feet and 6.1 m/20.0 feet)
Throw distance for GT13ZL lens (m/feet) =H x 1.3 through H x 1.6 (For H between 1.1 m/3.5 feet and 9.8 m/32.0 feet)
Throw distance for GT19ZL lens (m/feet) =H x 1.8 through H x 2.4 (For H between 1.5 m/4.8 feet and 14.6 m/48.0 feet)
Throw distance for GT34ZL lens (m/feet) =H x 3.4 through H x 5.2 (For H between 5.5 m/18.1 feet and 52.8 m/173.2 feet)
NOTE: Distances may vary +/-5%.
E – 12
Lens Shift Adjustable Range
Desktop/Front
Vertical
Normal Position
Ceiling/Front
Vertical
Normal Position
0.5V
(0.43V)
Lens Shift Range for Desktop and Ceiling Mount
Application
The diagram below shows the location of the image position
in the lens. The lens can be shifted within the shaded area as
shown using the normal projection position as a starting
point.
Note: Lens shift feature is not available on GT10RL (fixed
lens)
Maximum Possible Range
for GT19ZL/GT34ZL (GT13ZL):
Up: 0.5V (0.43V)
Down: 0.5V (0.43V)
Right: 0.25H
Left: 0.25H
(H: width of projected image, V: height of projected image)
Note: If lens is shifted in two directions combined, maximum
range in either direction cannot be obtained due to rounded
off area near edge of lens. (example: shift up and right)
See diagram below.
0.25H
0.25H
Horizontal
+
+
-
Normal Position
0.5V
(0.43V)
0.25H
0.50V
(0.43V)(0.43V)
0.50V
(0.43V)
0.25H0.25H
Normal projection
position
0.50V
0.50V
(0.43V)
E-13
Optional Lens Installation
This section describes how to install the lens.
Before installation
* Determine the optional lens to be used to obtain a desired projection distance. There are four optional lenses available:
GT10RL (Fixed short throw lens)
GT19ZL, GT13ZL and GT34ZL (Zoom lens)
* Press the power button (ON/STAND BY) on the projector or POWER OFF button on the remote control, wait ONE minute for the cooling fan to stop, then
disconnect the power cable.
Check that the projector has cooled off sufficiently before proceeding.
CAUTION
* The projector and lens contain high-precision parts. Do not induce shock to the projector or the lens.
* Do not touch the lens surface. Doing so can degrade the optical performance.
Preparation: Tools needed for installation:
A hexagonal driver and dust-protective sheets are supplied with the optional lens.
1. Remove the lens hood cap and lens hood.
1 Press and hold the catches on both ends of the lens hood cap, and 2 then remove it.
3 Loosen the 4 screws on the lens hood using the hexagonal driver until the he xagonal driver goes into a freewheeling condition and 4 remo ve
the lens hood. The 4 screws are not remov able.
I
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C
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Lens hood
Lens hood cap
1
3
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4
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2. Remove the dust-protective sheet and replace with the new one.
1 Remove the dust-protective sheet on the bac k of the lens hood. 2 Replace it with the dust-protective sheet included with the optional lens.
Place the dust-protective sheet with the two holes side up while warping it. Be careful not to fold the sheet.
Dust-protective sheet
Dust-protective sheet
1
(on the projector)
(included with the optional lens)
Hole
2
Hole
Side with aluminum
Completed
E – 14
V
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L
/
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3. Mount the lens unit on the projector and connect the extension cable attached to the projector.
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1 Remove the lens cap from the rear end of the lens unit.
2 Insert the lens unit so that the 4 screws on the lens unit are properly lined up with the 4 holes on the lens mount.
3 Secure the 4 screws using the hexagonal driver.
4 Insert the connector of the lens unit fully into the socket of the extension cable attached to the projector.
NOTE: Leave the front lens cap for protection while mounting the lens unit.
Y
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FOCUS
4
4. Reinstall the lens hood.
1 Remove the front lens cap from the lens unit.
2 Insert the lens hood so that the grooves on the 4 corners of the lens hood are properly lined up with the 4 catches on the projector.
3 Secure the 4 screws using the hexagonal driver.
This completes installation. 4 If necessary, put the lens hood cap on the lens hood.
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E – 15
Setting up for Double Stacking in Link Mode
Master projector
Foot
3-1-3. Display all desired input signals, make adjustment to each signal,
then save all adjustments on the master projector . (Adjustments will be
saved automatically.)
3-1-4. Turn the master projector off (standby mode).
3-1-5. Store all the adjustments on a PC card from the master projector.
3-1-5-1. Open the PC Card slot cover to access the PC car d slot. Insert
a PC card into this slot.
3-1-5-2. Press and hold CANCEL, then press POWER on the top panel
of the master projector. The POWER indicator will change to steady
green and the PC Card Access indicator will start flashing. After stor ing data on the PC card, the PO WER indicator will change to orang e.
3-1-5-3. Remove the PC card from the slot of the master projector.
Depression
for foot
Slave projector
NOTE: Up to two units can be gravity stacked without external support. In some
cases, however, two images will not align on the screen correctly. This will
become more apparent when displaying small text and detailed graphics.
CAUTION: To prevent the projectors from falling, install them in a place and
fasten them in a way with sufficient strength to support the two projectors.
NOTE: SW 1 Level and SW 2 Level of Switcher Control are not available on Link
Mode.
For double stacking, follow the instructions described below.
1) Stacking the Projectors
1-1. Place the projectors at the proper height f or best screen to projec-
tor relationship. Make sure that all projectors have the same display
orientation.
2) Hookup
2-1. Use the supplied RGB signal cable to connect the RGB output of
the master projector to the RGB input of the slave projector until all
the projectors are connected.
2-2. Next, using a commercially a vailable , bi-directional RS-232C cable
connect the PC CONTROL OUT terminal of the master projector to
the PC CONTROL IN terminal of the slave projector until all the
projectors are connected.
3-1-6. Transfer the data to the other slave projectors using the PC card so
that all the projectors have the same data in memory.
3-1-6-1. Insert the PC card into the slot of a slave projector.
NOTE: Since data in the slave projectors will be lost at this time, make
backup copies of them before proceeding.
3-1-6-2. Press and hold ENTER, then press MENU on the top panel of
the slave projector. The POWER indicator will change to steady green
and the PC Card Access indicator will start flashing to indicate that
the data is being copied from the PC car d to the slave pr ojector. After
copying data to the slave projector, the POWER indicator will change
to orange.
3-1-6-3. Remove the PC card from the slave projector.
NOTE: If you select the RGB1 input on the master projector, you must
select the same input on the slave projector and the RGB2 on the master
projector and the slave projector.
NOTE: After adjusting and registering signals as mentioned above, you
must change the input to RGB on the Entry Edit Command window for
Link Mode. See "Entry List Edit" on page E-40 for changing to RGB source.
3-1-6-4. Display the desired source.
4) Display the internal crosshatch test pattern.
NOTE: Use a different single color for each projector. Example:
Turn on Green of one projector (master), then Red of the other (slave).
5) Adjusting the lens shift, zoom and focus to clearly display
all projected patterns.
5-1. Adjust the Lens Shift using the LENS SHIFT b utton on the projec-
tor cabinet. You can also adjust the Lens Shift b y pressing and holding CTL and pressing the POSITION button on the remote control.
For Lens Shift Adjustable Range, see page E-13.
5-2. Zoom the lens in and out by using the ZOOM b utton on the projec-
tor cabinet or the remote control.
2-3. Turn all the projectors on and roughly make some optical adjust-
ments to each projector.
3) Adjusting and registering signals to be projected in Link
mode and stack application.
Signal Data Preparation
3-1. Create data for the master projector and copy data to the slave
projector.
3-1-1. Choose one projector as the master.
3-1-2. Turn the master projector on.
5-3. Adjust the lens f ocus by using the FOCUS b utton on the projector
cabinet or the remote control.
NOTE: If the physical (vertical) alignment of the projector is not correct, adjust
the height of the feet. If there is any keystone distortion, use Keystone adjustment to correct and save the settings on each projector. See page E-22 and E42 for Keystone correction.
This completes set-up and adjustments. An image is projected from the master
projector. See page E-49 for Link mode.
E – 16
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