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Corporation. The Bluetooth word mark and logos are owned by the Bluetooth
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Disclaimer
Specifications and manuals are subject to change without notice. Mio
Technology assumes no liability for damage incurred directly or indirectly from
errors, omissions, or discrepancies between the device and the manuals.
About Charging..................................................................................70
About the Charger .............................................................................70
About the Battery ...............................................................................71
iii
1 Getting Started
This chapter introduces you to the external components of your Pocket PC and
guide
s you through the process of setting up your Pocket PC for use.
NTOE: Depending on the model you purchased, the cabinet color and the look of t
accessories may be different from the ones shown in this manual.
1.1 Identifying Hardware Components
Front Components
he
1
Ref Component Description
Touch Screen
n
Program Buttons
o
Displays the output of your Pocket PC. Tap the screen with
the stylus to select menu commands or enter information.
Each of the buttons provides a quick way to use a program
or function. The buttons are customizable. The icons on the
buttons indicate the default functions:
Opens the MioMap program when the program is
installed.
Opens the Today screen if MioMap is not installed.
Opens the Contacts program.
Navigation Stick
p
Back Components
Moves up, down, left or right by pushing the stick toward
the corresponding direction.
Selects by pressing.
2
Ref Component Description
Car Antenna
n
Connector
This connector (under rubber dust cover) allows use of an
optional external antenna with magnetic mount, which may
be positioned on top of the car for better signal reception in
areas with poor reception.
Sends out music, sounds and voice.
Tap on the touch screen to make selections and enter
information.
o
p
Speaker
Stylus
Right-Side Components
Ref Component Description
SD/SDHC/MMC
n
Slot
Accepts an SD (Secure Digital), SDHC (Secure Digital
High Capacity) or MMC (MultiMediaCard) card.
3
Top Components
Ref Component Description
Hand String Hole
n
Power Button
o
Power/Notification
Indicator
Hand string attaches to this hole.
Turns your Pocket PC on or off by pressing briefly.
Glows in amber to indicate that battery charging is in
progress.
Flashes in amber to inform you of scheduled
appointments, alarms and reminders.
Glows in green to indicate that the battery is fully charged.
Bottom Components
Ref Component Description
Microphone
n
Mini-USB
o
Connector
Headphone
p
Connector
ON/OFF Switch
q
Receives sound and voice to record voice.
Connects to the charger or USB cable.
Connects to a pair of stereo headphones.
The main power/battery cutoff switch.
NOTE: Do not slide the ON/OFF switch back and forth
rapidly and repeatedly. Doing so will cause the system to
hang up.
4
1.2 Getting Your Device Ready for Use
Performing Initial Startup
Initial startup includes setting the ON/OFF switch and completing the setup
wizard.
1. Slide the ON/OFF switch to the ON position.
CAUTION: Always leave the ON/OFF switch in the ON position for normal operation.
2. Your device will automatically turn on. Charge the battery as described in
the next sub-section.
3. Wait for a few seconds until the startup screen appears. Follow the onscreen
instructions to complete the setup wizard. You will then see the Today
screen.
5
Connecting to AC Power and Charging the Battery
When charging the battery for the very first time, charge it for at least 8 hours.
1. Fit the converter plug to the AC charger (n).
2. Connect the mini-USB end of the AC charger to your device (o) and the
other end to a wall outlet (p).
Converter Plug
3. The power button/indicator glows amber when charging is in progress.
When the battery is fully charged, the indicator turns green. Charging may
take a couple of hours.
CAUTION: For optimal performance of the lithium battery, take note of the following:
z Do not charge the battery where the temperature is high (e.g. in direct sunlight).
z There is no need to fully discharge the battery before charging. You can charge the
battery before it is discharged.
z If you will not use the product for a long period of time, be sure to fully charge the
battery at least once every two weeks. Over discharge of the battery can affect the
charging performance.
NOTE: Your device can also be charged when it is connected to a desktop computer via
the USB cable.
6
1.3 Using Your Device in a Vehicle
Using the Device Holder
CAUTION:
z When placing the device holder, make sure that the device does not obstruct the driver’s
view, or interfere with the operation of vehicle airbags and safety devices.
z If the car’s windshield is tinted with a reflective coating, an external antenna (optional)
Use the device holder to fix your device in a vehicle. (See a separate document
for installation instructions.) Make sure that the GPS antenna has a clear view of
the sky.
Connecting the In-Car Charger
The in-car charger supplies power and charges your device at the same time. If
the battery is fully charged, you can use the battery power without connecting the
charger. If you don’t want to drain the battery power, you can keep the in-car
charger connected while in a vehicle.
Connect one end of the in-car charger to the mini-USB connector of your device
and the other end to the cigarette lighter in the car.
may be needed to route the antenna to the top of the car through a window.
CAUTION: To protect your device against sudden surges in current, connect the in-car
charger only after the car engine has been started.
7
1.4 Turning On and Off
After the initial startup, your Pocket PC enters a suspend state when you turn it
off and resumes when you turn it on.
Turning Off to Suspend
You suspend your Pocket PC by briefly pressing the power button.
By default, your Pocket PC will also automatically suspend after 3 minutes of
inactivity when operating on battery power.
Turning On to Resume
You resume your Pocket PC by briefly pressing the power button. You may also
press one of the program buttons to resume.
1.5 Installing Microsoft ActiveSync
NOTE: Microsoft ActiveSync is a built-in feature for Windows Vista. You do no need to
install ActiveSync on a Windows Vista computer.
You can use Microsoft ActiveSync technology to synchronize information on
your desktop computer and/or a Microsoft Exchange Server with the information
on your Pocket PC. ActiveSync compares the information on your Pocket PC
with the information on the desktop computer and/or the server and updates all
locations, keeping you up-to-date with the most recent information.
ActiveSync is already installed on your Pocket PC. You need to install
ActiveSync on your desktop computer.
CAUTION:
z Before installation, make sure that you have Microsoft Outlook installed on your desktop
computer.
z Do not connect your Pocket PC to your desktop computer before ActiveSync is installed.
z ActiveSync connection problems may occur in some specific cases. They are likely
caused by interoperability with desktop firewall applications or applications that manage
network traffic. For troubleshooting information, visit the Microsoft web site:
http://www.microsoft.com/windowsmobile/help/activesync/default.mspx.
8
1. Turn on your desktop computer.
2. Insert the Getting Started CD into the CD-ROM drive of your desktop
computer.
3. Select the language that you would like to install and click
4. Click
Setup and Installation from the Getting Started menu.
5. Tick the checkbox in front of the ActiveSync and click
Next to continue.
Install. The setup
wizard will install Microsoft ActiveSync. Follow the onscreen instructions
to install ActiveSync.
6. When prompted, connect the mini-USB end of the USB cable to the bottom
of your Pocket PC and the other end to a USB port on your desktop
computer.
7. Follow the onscreen instructions to establish a synchronization relationship
and synchronize your Pocket PC with your desktop computer.
After your first synchronization, the data you have stored on your desktop
computer such as Calendar, Contacts and Tasks is copied to your Pocket PC.
You are now ready to take it along with you when you go.
9
1.6 Using an SD/SDHC/MMC Card
Your Pocket PC has a slot where you can insert an optional SD, SDHC, MMC
storage card or I/O card.
NOTE:
z Your Pocket PC supports the SDHC Class 2/Class 4/Class 6 card.
z A storage card is also called a memory card.
z Make sure that no foreign objects enter the slot.
To use a card, insert it into the slot, with the
connector pointing to the slot and its label
facing the front of the Pocket PC. Follow the
instructions supplied with the card for more
information.
To remove a card, first make sure that no
application is accessing the card, then
slightly push the top edge of the card to
release it and pull it out of the slot.
10
2 Basic Skills
This chapter familiarizes you with the basic operations of your Pocket PC such
as using the stylus, navigation stick, Today screen, menus, and prog
will also know how to enter information and lock your Pocket PC.
2.1 Using the Stylus
Use the stylus to navigate and select objects on the screen.
rams. You
Pull the stylus ou
when not in use.
z
Tap
Touch the screen once with the
open item
Drag
z
Hold the stylus on the screen and dr
across the screen to select text and
images
items.
Tap and hold
z
Tap and hold the stylus on an item to se
a list of actions available for that item.
On the shortcut menu that appear
the action you want to perform.
t of the slot and extend it for ease of use. Store it in the slot
s and select options.
. Drag in a list to select multiple
stylus to
ag
e
s, tap
11
2.2 Using the Navigation Stick
With the navigation stick, you can move up, down, left
Up
and right within a menu. This is particularly useful for
one-hand operation.
To move in a direction, simply push the stick toward
Left
Right
the corresponding direction.
To activate the selected item, press the stick.
Down
2.3Today Screen
When you turn on your Pocket PC for the first time each day (or after 4 hours of
inactivity), you will see the Today screen. The Today screen shows your
upcoming appointments, active tasks, and information about e-mail messages.
Along the top of the Today screen you will see the volume icon, the clock, and
connectivity indicators. You can tap a section of the Today screen to open the
program that is associated with that section. The Today screen is accessible from
anywhere by tapping
Tap to switch to a
program.
and then
Today.
Tap to connect.
Tap to change volume or mute all sounds.
Tap to change date and time.
Your day at a glance.
Tap an item to access associated
program so that you can view or
change information.
Left Soft Key
Right Soft Key
12
Landscape View
You can use your Pocket PC in a landscape manner. To change the screen view,
tap
Settings Æ System Æ Screen Æ General Æ Landscape or Portrait.
Æ
2.4 Navigation Bar and Toolbar
The Navigation bar is located at the top of the screen. It displays the active
program and current time and allows you to switch programs and close screens.
The Navigation bar and Start menu:
Tap to select a program.
Tap quickly select a program you have
recently used.
Tap to see additional programs.
Tap to customize the Pocket PC.
13
Use the toolbar at the bottom of the screen to perform tasks in programs. The
toolbar includes a left soft key, a right soft key, and the Input panel button in
between. The right soft key is usually
Menu while the left soft key varies with
programs.
An example of the toolbar:
Left Soft Key
Input panel
button
Right Soft Key
2.5Running Programs
You can switch from one program to another without closing any program.
z To run a program, tap
at the left-top corner of the screen and select from
the Start menu.
z To access additional programs, tap
z You can press a program button on the front of your Pocket PC. The icons on
Æ
Programs and tap the program icon.
the buttons identify the default programs they are associated with.
2.6 Shortcut Menus
With shortcut menus, you can quickly choose an action for an item. For example,
you can use the shortcut menu in the contact list to quickly delete a contact, make
a copy of a contact or send an email message to a contact. The actions in the
shortcut menus vary from program to program. To access a shortcut menu, tap
and hold the stylus on the name of the item that you want to perform the action
on. When the menu appears, lift the stylus and tap the action you want to
perform. Or tap anywhere outside the menu to close the menu without
performing an action.
14
Tap and hold to display the
shortcut menu.
Lift the stylus and tap the action
you want.
Tap outside the menu to close it
without performing an action.
2.7Notifications
Your Pocket PC reminds you in a variety of ways when you have something to
do. For example, if you have set up an appointment in Calendar, a task with a due
date in Tasks or an alarm in Clock, you will be notified in any of the following
ways:
z A message appears on the screen.
z A sound, which you can specify, is played.
z The notification indicator flashes.
Æ
To choose reminder types and sounds for your Pocket PC, tap
Settings Æ
Personal Æ Sounds & Notifications.
2.8 Entering Information
You have several options for entering new information:
z Use the Input panel to enter typed text, either by using the soft keyboard or
other input methods.
z Write directly on the screen.
z Draw pictures on the screen.
z Speak into the microphone to record a message.
15
Entering Text Using the Input Panel
Use the Input panel to enter information in any program on your Pocket PC. You
can either type using the soft keyboard or write using a recognizer. In any case,
the characters appear as typed text on the screen.
To show or hide the Input panel, tap the
Input panel button. Tap the arrow next to
the Input panel button to see your choices.
Select an input method.
Input panel button.
Tap to see your choices.
When you use the Input panel, your Pocket PC anticipates the word you are
typing or writing and displays it above the Input panel. When you tap the
displayed word, it is inserted into your text at the insertion point. The more you
use your Pocket PC, the more words it learns to anticipate.
Tap here if this is
the right word.
16
Recognizer
NOTE: The availability of recognizers depends on the region and the language version you
purchased.
With a recognizer, you can write letters using the stylus just as you would use a
pen on paper.
When you write a letter, it is converted to typed text that appears on the screen.
For specific instructions on using a recognizer, open a recognizer and then tap
the question mark next to the writing area.
Writing on the Screen
In any program that accepts writing, such as the Notes program, you can use
your stylus to write directly on the screen. Write the way you do on paper. You
can edit and format what you have written and convert the information to text
later.
To write on the screen, tap
appears before the command.
NOTE: Not all programs support the drawing mode.
Menu Æ Draw to switch to drawing mode. A check (√)
17
Drawing on the Screen
You can draw on the screen in the same way that you write on the screen.
1. Tap
Menu Æ Draw to enable drawing mode. A check (√) appears before the
command.
2. To create a drawing, cross three ruled lines on your first stroke. A drawing
box appears.
3. Subsequent strokes in or touching the drawing box become part of the
drawing. Drawings that do not cross three ruled lines will be treated as
writing.
The drawing box indicates
the boundaries of the
drawing.
Recording a Message
You can quickly capture thoughts, reminders and phone numbers by recording a
message. In the Notes program, you can either create a stand-alone recording or
include a recording in a written note. If you want to include the recording in a
note, open the note first. In the Messaging program, you can add a recording to
an email message.
To create a recording:
1. Tap
2. Tap
18
Æ
Programs Æ Notes to switch to the program.
Menu Æ View Recording Toolbar to show the Recording toolbar.
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