FCC Rules
Warranty
Overview
Panel Controls
Connecting Power
Patching
Quick Start Guide: Sequencing with 0-Coast
Quick Start Guide: Sequencing Overview
Quick Start Guide: Manual Control of the 0-Coast
What is Control Voltage?
What are Gates?
The Touchplates of the 0-CTRL
The Channels of the 0-CTRL
The Gates and Clocks of the 0-CTRL
Tips and Tricks
Patch Corner
Page 3
3
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two
conditions: (1) this device may not cause harmful interference, and (2) this device must accept
any interference received, including interference that may cause undesired operation.
to operate the equipment.
This equipment has been tested and found to comply with the limits for a Class A digital
device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable
protection against harmful interference when the equipment is operated in a commercial
environment. This equipment generates, uses, and can radiate radio frequency energy and, if
not installed and used in accordance with the instruction manual, may cause harmful
interference to radio communications.
makenoisemusic.com
Make Noise Co., 414 Haywood Road, Asheville, NC 28806
Page 4
Limited WARRANTY:
Make Noise warrants this product to be free of defects in materials or construction for a period of one year from the date of
purchase (proof of purchase/invoice required).
Malfunction resulting from wrong power supply voltages, backwards or reversed eurorack bus board cable connection, abuse of
the product, removing knobs, changing face plates, or any other causes determined by Make Noise to be the fault of the user are
not covered by this warranty, and normal service rates will apply.
During the warranty period, any defective products will be repaired or replaced, at the option of Make Noise, on a return-to-Make
Noise basis with the customer paying the transit cost to Make Noise.
Make Noise implies and accepts no responsibility for harm to person or apparatus caused through operation of this product.
Please contact technical@makenoisemusic.com with any questions, Return To Manufacturer Authorization, or any needs &
comments.
http://www.makenoisemusic.com
4
About This Manual:
Written by Walker Farrell
Illustrated by Walker Farrell and Lewis Dahm
Spiritual Adviser: Tony Rolando
0-CTRL Hardware Design: Tony Rolando
Thanks to the Beta Testers!
Page 5
Overview
“All control systems try to make control as tight as possible, but at the same time, if they succeeded
completely there would be nothing left to control.”
- William S. Burroughs
The Make Noise 0-CTRL is a patchable, clockable controller and step sequencer for voltage controlled
synthesizer systems. Designed to be friends with the 0-Coast, it is a tabletop device whose inputs and outputs
follow Eurorack standards, making it also a great partner for a modular system or another patchable tabletop
synth.
The core of the 0-CTRL is the eleven touchplates that are activated by contact with the player’s fingers.
The eight Step touchplates are used to manually select Steps and activate the Pressure CV and Gate outputs.
5
Internal or external Clock will run the sequencer through the steps. With the combination of touch and clock
control, the 0-CTRL makes a highly playable step sequencer: one with Time, Gate, Envelope, and Envelope
Strength controls per step. The second and third CV Channels control Strength (of the Dynamic Gate and
Envelope outputs) and Time (between pulses of the internal Clock) for each Step of the sequence. Use the
Strength and Time input attenuators to control the depth of these modulations. You may also use a different
signal to control Strength or Time, by patching to the respective CV input jack and breaking the wired
connection.
The three touchplates at bottom left are used for macro control of the Sequence (Clock On/Off, Direction, Interrupt).
Clock
DirectionInterrupt
Page 6
Overview (cont.)
The Pitch, Strength, and Time Channels are each controlled by a row of eight knobs corresponding to the
eight Steps. The rows of knobs are placed in boxes whose legending match those of their respective output
jacks. Without any patching, the Strength and Time Channels can control the Strength and Time of the
sequence per step.
6
PitchStrength
Pitch
Strength
Time
Like many classic sequencers, the 0-CTRL is a 100% analog device, and therefore has no pitch quantization
on its CV outputs. They can certainly be used to control the pitch of oscillators, but there is no arbitrary limit
to the precision of values they can create. Instead, the 0-CTRL encourages you to use your hands and ears to
find frequencies, and your imagination to decide where to patch this control voltage.
Time
The Dynamic Gate and Dynamic Envelope outputs can be used for note generation by patching them to
envelope generators, VCAs, or filters.
Page 7
Overview (cont.)
There are no preset behaviors on the 0-CTRL. There are no "modes.” Instead you patch program the
sequence behaviors using the eight Step Gate outputs, along with the touch plates, and the control inputs:
Strength, Time, Clock, Dynamic Reset, Stop, and Direction.
7
The Interrupt Touchplate allows you to enable or disable the Step Touchplates’ ability to Interrupt the
sequence.
When Interrupt is ON you will be able to force the 0-CTRL to any step by touching the
corresponding touchplate. When Interrupt is OFF, you will be able to generate touch CV and touch
gates without interrupting the clocked sequence.
The Clock Input makes it easy to sync the 0-CTRL to another device. The Clock Output is complex:
it contains both internal and external clocks, and is affected by the Time parameter.
It is of course possible to use Internal and External clocks simultaneously, creating hybrid rhythms in the
0-Ctrl’s sequence, and ??? at the Clock Output.
Page 8
Panel controls, Inputs and Outputs
8
1. Clock Input. Advances sequence upon rising edge of clock, pulse or trigger signal of at least 2.0V
2. Clock Output. Output containing gates associated with Internal and/or External Clocks. 0V or 8V.
3. Dynamic Reset Input. Resets sequence to last touched Step upon rising edge of clock, pulse or trigger signal of at least
2.0V
4. Stop Input. Stops clock (internal and external) from advancing sequence for as long as input is >2.0V.
5. Direction Input. Changes/toggles sequence direction upon rising edge of clock, pulse or trigger signal of at least 2.0V.
6. Pitch Channel CV Output. Outputs CV at value of Pitch Channel knob for currently selected Step. 0-5V.
7. Strength Channel CV Output. Outputs CV at value of Strength Channel knob for currently selected Step. 0-5V.
8. Time Channel CV Output. Outputs CV at value of Time Channel knob for currently selected Step. 0-5V.
9. Pressure CV Output. Outputs CV according to amount of pressure applied to Step Touchplate(s). 0-5V.
10.Touch Gate Output. Outputs Gate signal when one or more Step Touchplate is being touched. 0V or 8V.
11.Dynamic Gate Output. Outputs Dynamic Gate Signal based on Strength and Time of current Step. 0-8V.
12.Dynamic Envelope Output. Outputs Dynamic Envelope based on Strength and Time of current Step. 0-8V.
13.Strength CV Input attenuator. Sets depth of Strength modulation from Strength Channel or signal at Strength CV Input.
14.Speed Panel Control. Sets Speed of Internal Clock and length of Dynamic Envelopes and Gates.
15.Strength CV Input. Modulates Strength of Dynamic Envelope and Gate outputs. Normalled to Strength Channel CV
Output.
16.Time CV Input Attenuator. Sets depth of Time modulation from Time Channel or signal at Time CV Input.
17.Time CV Input. Modulates Clock Time. Normalled to Time Channel CV Output.
18.Step Gate Outputs. Gate outputs that go high when respective Step is active. 0V or 8V.
19.Pitch Channel Knobs. Set Pitch Channel CV Output for the eight steps.
20.Strength Channel Knobs. Set Strength Channel CV Output for the eight steps.
21.Time Channel Knobs. Set Time Channel CV Output for the eight steps.
22.Step Touchplates. Clocks Sequence to respective Step (if Interrupt ON) and generate Pressure CV and Touch Gates.
23.Clock Touchplate. Turns Internal Clock On and Off.
24.Direction Touchplate. Changes/Toggles Direction of Sequence.
25.Interrupt Touchplate. Determines whether Step Touchplates will Interrupt the Sequence when touched.
Page 9
Connecting Power
It is recommended that the 0-CTRL AC Adapter is plugged into a fuse-protected power strip with an On/Off
switch; however, if that is not available, it is OK to plug it into a wall outlet. Use only the Make Noise 0CTRL/0-Coast 15VDC Center Positive AC Adapter to power the 0-CTRL. To turn on your 0-CTRL, once you
have plugged the AC Adapter into your AC outlet, attach the other end of the AC Adapter to the jack on the
side of the 0-CTRL.
9
Page 10
Patching
Jacks
Every jack in the 0-CTRL is either an input or an output. Jacks are patched together with cables. Simply plug
one end of the cable into an input and the other end into an output. You must patch at least two cables between the 0-CTRL and the device to be controlled. Patching an input to another input has no effect,
and patching an output to another output has unpredictable effects and is generally not recommended.
However, there are exceptions to these guidelines when using stacking patch cables (see below).
Multing and Gate-Stacking
The 0-CTRL comes with twostacking patch cables. These cables have not only a plug but also a jack built
in, which allows you to patch a second cableinto the firstand thus connect three or four jacks together.
Because the built-in jack increases the height of this cable and adds to the sideways motion of the cable in
the jack,we recommend against patching the stacking cables into each other. Instead, patch the
standard cables in. You can patch at either end (or both) of the stacking cable - both ends do the same
thing regardless of where it is patched. As long as all jacks you want to connect are connected, the “order”
of the chain does not matter. You may use the other end of the standard cable to connect the second
stacking patch cable, if you need more than four connections in one chain.
10
The stacking patch cables allow you to do two things:
1.
Multing: Send a single signal (CV or Gate) to multiple destinations
For example, if you would like to use the Pitch CV to control the pitch of two oscillators simultaneously, or
the pitch of one oscillator and a timbral control such as the 0-Coast’s MULTIPLY, use the stacking patch
cable to connect the Pitch CV Output to both destinations.
Gate-Stacking: Send multiple GATE outputs to a single destination
2.
For example, if you would like to have the sequence automatically stop when it gets to step 4 or step 8, use
the stacking patch cable to connect those steps’ Gate outputs to the Stop input.
The 0-CTRL (and all Make Noise) Gate outputs are designed to be combined in this way. Using stacking
patch cables to combine CV (or Audio) outputs may have unexpected results.
Page 11
Quick Start Templates: Sequencing with 0-Coast
To sequence a 0-Coast with the 0-CTRL, start the Clock by pressing the Clock button, patch the Pitch CV
Output to the 1v/oct input of the 0-Coast, and patch the Dynamic Gate to the 0-Coast’s Contour Gate
Input. Make sure the Dynamics combo pot is turned up to 3:00 or higher, that the Strength attenuator is
turned fully clockwise, and that at least some of the Strength Channel knobs are turned up. For best results
set Contour Sustain to 3:00 or greater (to start). You must always patch at least two cables between the
0-CTRL and the device to be controlled.
11
Page 12
Quick Start Templates: Sequencing with 0-Coast (cont.)
Alternatively, you can bypass the Contour circuit by patching the Dynamic Envelope to the 0-Coast's
Dynamics CV Input.
12
Page 13
Quick Start Guide: Sequencing
Once you have made these initial connections and settings, start the Clock using the Clock touchplate (the
CLOCK Window will light white to show that the Clock is going, and the Step Indicator lights will start to
“move” as they are sequenced).
You can change the Speed of the sequence with the Speed knob and the Time CV row (Time attenuator must be turned up in order to control individual step times).
You can change the Direction of the Sequence with the Direction button.
13
You can change the Pitch of each note with the Pitch knobs.
You can change the Strength of each note with the knobs of the Strength Channel, if you are using the
Dynamic Envelope to control a VCA or 0-Coast Dynamics circuit. Turn a knob fully counterclockwise to
turn its Step’s note OFF. This allows for the creation of "rests" and dynamics within a sequence.
(Note: If you are using the Dynamic Gate output to control a CV/Gate synth or envelope generator, most of
these will not recognize any variation in strength aside from “on” or “off.” The 0-Coast Contour circuit is
designed to respond to the Dynamic Gate to create notes of varying Strength.)
The Strength and Time attenuators set the amount of effect the Strength and Time Control Rows will have
on these parameters. If the attenuators are turned counterclockwise, all notes will be the same length
and the Dynamic Gate and Envelope outputs will not create note events.
Page 14
Quick Start Templates: Manual Control with 0-Coast
To play a 0-Coast by hand with the 0-CTRL, stop the Clock, patch the Pitch CV Output to the 1v/oct input of
the 0-Coast, and patch the Pressure Output to the Dynamics CV input. Start with the Dynamics knob turned
up to 3:00 or higher. Play notes by pressing touch plates. You must always patch at least two cables
between the 0-CTRL and the device to be controlled.
14
Alternatively, you can patch the Touch Gate to the Contour Gate Input for envelope generation
instead of direct pressure voltage.
Once you have made these initial connections, you can play notes by pressing touchplates, sending
pitch values via Pitch Channel knobs. (Make sure the Interrupt button is turned ON, or you will not
be able to change Step via touch.)
Page 15
What is Control Voltage?
The 0-CTRL does not create sound; instead it makes control voltage, signals that shape and affect the
sound created by whatever synthesizer you patch it to. A control voltage input typically applies the control
voltage, or CV, to its parameter as if the voltage is an “invisible hand” turning the control. For example,
increasing the level of the CV in an oscillator’s Pitch input causes the Pitch to go up. If you patch the 0-Ctrl’s
Pitch Channel Output to the 0-Coast Pitch (1v/oct) input, and start the clock running, you will hear the pitch
go up as the sequence reaches steps with higher values.
Although Control Voltage is often used to control Pitch (indeed, on many pre-MIDI non-modular
synthesizers, pitch was the only thing CV could control), it can also be used to control any other parameter
for which there is a CV input. For example, the Multiply circuit of the 0-Coast. If you patch the 0-Ctrl’s
Pressure CV output to the Multiply CV input, you can create dramatic timbral changes in the 0-Coast
waveform by pressing on a 0-CTRL touchplate.
15
Page 16
What are Gates?
A Gate is a signal whose main purpose is to initiate events or switch between states. Instead of being
continuous like CV, gates have only two states, Gate High and Gate Low. “Gate High” is usually a +8V
signal whose length (in time) is variable. “Gate Low” is 0V (or no signal at all).
The 0-CTRL features a large number of Gate outputs. They can be used to initiate notes, clock other
sequencers, and more. In fact, the 0-CTRL also has several Gate inputs, made for patching the 0-CTRL back
to itself. For example, patch any of the Step Gate outputs to the Direction input, and the 0-Ctrl’s direction
will switch direction every time it reaches that step. Use a stacking patch cable to patch multiple Steps to
Direction, and you can make the 0-CTRL “ping pong” back and forth between two Steps of your choice.
16
Page 17
The Touchplates of the 0-CTRL
There are eleven touchplates on the 0-CTRL: three for macro control, and eight for Step selection
and generating Pressure and Touch Gate signals.
The Clock touchplate starts and stops the sequencer.
The Direction touchplate changes the sequence’s direction when it is touched (the DIR input does the same
thing - the touchplate and input can play with or against each other as you see fit!).
17
The Interrupt touchplate lights when Interrupt is On, and pressing it turns Interrupt On and Off.
When Interrupt is On, you may select Steps by hand using the Step touchplates, thereby sequencing
manually. When Interrupt is Off, touching a Step select touchplate will not cause the Step to be selected,
allowing for Pressure and Touch Gate signals to be created without interrupting a sequence, Touch Gate to
be patched to the Clock input for manual clocking, etc.
Page 18
The Touchplates of the 0-CTRL (cont.)
The eight Step touchplates, in addition to selecting the current Step of the sequence, generate signals at the
Pressure CV and Touch Gate outputs, and set the Step to which the sequence will Reset.
The Pressure CV output generates a control voltage that goes higher as you press harder on the touchplate.
18
The Touch Gate output goes high whenever any touchplate is being touched, and stays high until no
touchplate is being touched.
Page 19
The Channels of the 0-CTRL
The 0-CTRL has three sequencer channels: Pitch, Strength, and Time. Each channel consists of eight knobs
and an output jack. Together, Pitch, Strength, and Time represent the standard musical parameters of pitch,
dynamics, and rhythm. Thus by dialing in values on the knobs of these three channels, you may create just
about any musical phrase you wish to, and probably quite a few that you don’t.
The Pitch Channel is typically patched to the 1v/oct or Pitch CV input on an oscillator.
19
As with all the Channel outputs, the Pitch CV output can be patched to any voltage-controlled parameter,
including but not limited to Pitch. Use a stacking patch cable to send it to multiple places.
The Strength and Time Channels contain CV attenuators for the Strength and Time parameters
respectively.
Page 20
The Channels of the 0-CTRL (cont.)
When the Strength attenuator is turned up, the Strength row will set the Strength per step of the Dynamic
Gate and Envelope outputs, and thereby the dynamics/volume of the notes they are used to generate. The
Dynamic Envelope starts as a two-stage Attack-Decay type that is sharp and plucky, with no sustain. Turning
the Strength Channel knobs past 1:00 will introduce a third stage, creating an ASR-type envelope with
variable sustain.Turn knobs counterclockwise to create "rests." (Diagram for illustration purposes, not to
scale)
20
When the Time attenuator is turned up, the Time row will set the Clock Rate per step, and thereby the length
of each note in the sequence. The resulting setting is not quantized in any way, allowing for any rhythm to
be created, on or off "the grid." (Diagram for illustration purposes, not to scale)
In addition to their control of Dynamics and Rhythm for the 0-Ctrl's sequencer, the Strength and Time
Channels each have a sequence CV output, located next to the Pitch channel's CV output,which can be
patched to any voltage-controllable parameter for sequencing of timbre, pitch of a second or third VCO, etc.
Page 21
The Gates and Clocks of the 0-CTRL
The 0-CTRL features a large number of Gate inputs and outputs. The Gate inputs are indicated on the panel
by concentric circles around the jacks. You may patch gates from inside or outside the 0-CTRL to these jacks
in order to program the 0-CTRL.
The Gate outputs are Touch Gate, Dynamic Gate, eight Step Gates, and the Clock Output. Any combination of
Gate outputs may be “stacked” (OR-combined, to get technical) by using a stacking patch cable or multiple to
send more than one of them to the same destination.
The Touch Gate goes high while any of the Step touchplates are being touched, and stays high until none of
them are.
21
The Dynamic Gate goes high every time the 0-CTRL is clocked, and stays high for 60% of one pulse at the
current clock rate. Unlike the other Gate outputs, its amplitude/”height” per Step is determined by the
Strength channel. When a Step has a Strength setting of less than about 9:00 (depends upon Strength
Attenuator setting) no Gate will be generated for that Step. The Dynamic Gate Output is a Gate sequencer,
and allows for controlling not only if a gate is generated per step, but also the amplitude of that gate. (See
diagram on p. 21.
When the Dynamic Gate is patched to a Dynamic Gate Input such as the 0-Coast Contour Gate, the Strength
channel can set the level of the resulting envelope’s Sustain phase.
Page 22
The Gates and Clocks of the 0-CTRL (cont.)
There are eight Step Gate Outputs, one for each Step. Exactly one Step Gate is high at any given time: that of
the active Step. The Step Gates are useful for patching to the Gate inputs of the 0-CTRL (see below) to change
sequence length and direction. A Step Gate could be patched to a gate input on a synthesizer such as 0-Coast
to initiate events every time its Step is reached.
The gate inputs are Clock, Dynamic Reset, Stop, and Direction.
The Clock input is for patching an external clock signal to the 0-CTRL to combine with or replace the clock
signal that is generated internally when the Clock is On. Any gate at the Clock input will cause the 0-CTRL
to increment one Step. If Interrupt is turned Off, you could patch the Touch Gate to the Clock input to
clock the sequencer by hand.
22
A gate to the Dynamic Reset input will cause the 0-CTRL to instantly move to the last Step that was
touched while Interrupt was ON. Use this Dynamic Reset to create variable length sequences by patching a
Step Gate Output to Dynamic Reset, and selecting sequence length by pressing different touchplates. It
can also be used for “jumping steps.”
Page 23
The Gates and Clocks of the 0-CTRL (cont.)
A gate to the Stop input will cause the sequence to stop until the gate goes low again.* Patch a Step
Gate Output to this input to create “one-shot” sequences. Touch a Step touchplate to “fire” a sequence,
which will stop when it reaches the Step whose gate was patched to Stop.
23
* Users of Pressure Points and BRAINS modules, take note that this is the inverse of the behavior of the RUN/
STOP input on tpe BRAINS.
Page 24
The Gates and Clocks of the 0-CTRL (cont.)
The Direction input changes the sequence’s direction every time it sees a new gate.* Patch Touch Gate
to Direction and turn Interrupt off to change direction by touch.
Use a stacking patch cable to patch multiple Step Gate outputs to Direction for "ping-ponging"
sequences, such as the so-called "Knight Rider sequence."
24
* Users of Pressure Points and BRAINS modules, note that the 0-Ctrl's Direction input is Toggled, whereas
the DIR input on the BRAINS is Momentary.
Page 25
Tips and Tricks
- You must always patch at least two cables between the 0-CTRL and the device to be controlled.
- If the Strength attenuator is turned down, Dynamic Envelopes and Gates will not be generated.
- When Clocking the 0-CTRL externally, the Speed and Time controls still affect the length of the
Dynamic Envelopes, Dynamic Gates, and Clock Output. Internal Speeds that are faster than the external
Clock will result in short pulses, while those that are slower will result in "ties."
- Use Pressure and Touch Gate outputs without interrupting a sequence by turning Interrupt Off.
- Strength and Time may be controlled by CV sources other than the Strength and Time Channels, by
patching your preferred CV into the CV input jacks.
- If patching the Dynamic Gate output to a gate or clock input that does not recognize variable gate
height (at the time of the 0-Ctrl's release, this meansalmost any gate input aside from the 0-Coast
Contour circuit), then the response will be the same for any Strength control above 10:00 or so. In this
case, if you are not also using the Strength CV output to control something else, consider just turning
the steps on which you want gates generated up all the way, and those on which you do not want gates
generated, down all the way.
25
- The 0-CTRL will continue to generate Dynamic Envelopes and Gates as long as a clock is present, even
if the sequence is stopped (either by hand or by the Stop input). This behavior can be used dynamically
to create "ratcheting" effects.
- The Reset, Stop, and Direction inputs will also respond to the Channel CV outputs once their knobs go
above a certain level. For example you can patch a channel CV output to one of these inputs and adjust
the knobs during performance for dynamic evolution of Resetting, Stopping and Direction changing.
- Because one Step Gate is always high, you can patch adjacent Step Gates together with stacking patch
cables to create combined gates that are multiple steps long (ties).
Page 26
Patch Corner
By Pressing Down A Special Key It Plays A Little Melody
Patch Step 8 Gate to Stop Input. Touch any stage other than 8 to run the sequence, which will stop at
Step 8. If you are using the Dynamic Envelope or Gate, you can either turn Step 8 on the Strength row
down to make the sequence go silent at the end, or turn it up to let the final note continue to re-trigger
at the current Speed.
26
Page 27
Patch Corner (cont.)
Super Pursuit Mode
With sequence running, use a stacking patch cable to patch Step Gates 1 and 8 both to Direction
input. Sequence will travel back and forth across the grill.
27
Page 28
Patch Corner (cont.)
Touch-Controlled Pattern Length
With sequence running, patch Step 8 (or any Step) Gate to Reset Input. Touch the plate of the stage
that is to be the start of the sequence. The sequence now runs to Step 8 and returns to last touched
stage, effectively giving you touch control of sequence length.
28
Page 29
Patch Corner (cont.)
Touch-Controlled Direction
Turn Interrupt Off and patch Touch Gate to Direction. The sequence will change direction each time
you press a Step touchplate.
29
Page 30
Patch Corner (cont.)
Touch-Controlled Sprocket Wrench
Set Pitch, Strength, and Time channel knobs to taste, and turn 0-CTRL Clock ON. Press and hold
individual Step touchplates to interrupt the sequence with repeating notes with pitch, strength, and
length set by the three channels’ knobs.
Touch-Generated Envelopes
Turn Clock OFF and patch Touch Gate Output to Clock Input. Set Strength and Time rows to taste. Each
press of a Step touchplate will generate a Dynamic Gate and Envelope whose strength and length are
determined by the Strength and Time settings for that Step. (Thanx Sam Turner)
30
Expressive Envelope Offsets
Patch a stacking cable from the Dynamic Envelope to the Pressure output. Patch a cable from the
Pressure output (via the stacking cable) to your modulation destination of choice. Switch Interrupt off.
Begin sequencing the 0-CTRL — the Dynamic Envelope will provide repeatable transient control
voltage in time with the sequence. To add an expressive offset to these envelopes, press a pad. (Thanx
Peter Speer)
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