Mad Catz Hand Held Racing Wheel User Manual

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Set-Up
• Make sure the PlayStation® game console is turned OFF. Connect the Hand Held Racing Wheel to the Controller Port.
• Insert your disc and turn ON the console. DO NOT MOVE THE CONTROLLER DURING START UP. The controller uses this time to calibrate itself.
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Control Modes
Mad Catz Hand Held Racing Wheel features 3 modes to ensure the best possible control in all games. Steering Wheel mode provides the best support for calibration and customization. Dual Analog mode features a vibration function. Digital mode provides control for games that don't support either Steering Wheel/neGcon mode or Dual Analog mode.
Steering Wheel Mode - Generally has more options in the calibration screens, allowing you to make the wheel fit to your preferences. Nearly all driving games take advantage of the customization and precise control available with this type of controller, making it the most popular mode on the Hand Held Racing Wheel. When playing a game, we recommend using Steering Wheel/neGcon Mode whenever possible (see the Button Equivalents chart to determine the button mapping while in this mode).
Dual Analog Mode - There are two motors located in the Hand Held Racing Wheel that will vibrate based on actions taking place on screen. Check the Rear Inlay to make sure that the game is Vibration Function compatible. Not all games allow you to customize the steering sensitivity in this mode to the same levels as available in Steering Wheel/neGcon mode. (see the Button Equivalents chart to determine the button mapping while in this mode).
Digital Mode - There are no options for calibration in this mode. If your game doesn't support either Steering Wheel/neGcon or Dual Analog mode, Digital mode will be the next best solution (see the Button Equivalents chart to determine the button mapping while in this mode).
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Adjusting Steering Characteristics
Many steering wheel compatible and analog controller compatible games will offer a variety of controller configurations and settings in the options menu of the game. The different controller configurations will allow the user to select and assign different functions to different buttons.
Some Steering Wheel/neGcon compatible games will allow you to set the maximum range for steering (sensitivity) as well as the dead zone (distance turned before steering wheel reacts) in the game option menus. These two settings can be instrumental for tailoring the controls to your driving preferences.
Setting the maximum steering range higher will cause it to be less sensitive and conversely, the lower the maximum steering range, the more sensitive the wheel will become. We recommend setting the wheel to approximately 90 degrees and playing, then adjusting it to your personal preferences if necessary.
The dead zone is not always available to modify, but when it is, we recommend playing with approximately 5 degrees. If the dead zone is too large, it will cause the steering wheel to feel sluggish and unresponsive. If the number is too small, the vehicle will swerve because the steering is too touchy. After playing, adjust to your personal preferences if necessary.
FIGURE A
BUTTON EQUIVALENTS
MODE
ACTION BUTTONS GAS/BRAKE Steering Wheel I II A B L R L R L R I / II Dual Analog Mode X ■ O ▲ L1 R1 L2 R2 L3 R3 Digital Mode X ■ O ▲ L1 R1 L2 R2 L1 R1 X /
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Programming
The Hand Held Racing Wheel has been designed to be fully programmable. Reprogramming the button layout allows the user to completely customize the controller to fit their preferences. Any button can be re-mapped. To re-map a button, press the Program button one time. (Note: While in Program mode, the controller will not function in a game). After the Program button has been pressed, the Program LED will light up showing that you may begin programming. Press the button you would like to re-map and then press the button that has the desired function (LED shuts off). For example, to make the L2 button function as the X button, the following steps would be followed.
1. Press Program button
2. Press L2
3. Press X
To clear the configuration and reset it back to the default settings, press the Program button, the press the button to be reset twice. All programming must be done one session at a time. If you wish to change multiple buttons, repeat the steps above for each button you wish to change.
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Hand Held Racing Wheel Layout
Steering Wheel - This is the heart of the controller. Because it is true analog, you will get more responsive and accurate control.
Acceleration/Brake Trigger - Provides analog acceleration (pulling the trigger) and braking (pushing the trigger).
Directional Pad - This emulates the Directional Button found on almost all controlers. Primarily used for navigating through the menus and making menu changes.
Program Button - Allows the user to change the function of any button (see Programming on page 6).
Mode Button - Allows you to toggle between different modes (refer to the Control Modes section above to determine what mode is best for the game you are playing).
Additional Buttons - The Hand Held Racing Wheel has twelve additional buttons (see Figure B).
FIGURE B
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Troubleshooting
Below are answers to frequently asked questions.
The Hand Held Racing Wheel will not function.
• Check the mode. If the game does not support the mode you are playing in, it may not register. Try changing modes (using the mode button).
• If the Hand Held Racing Wheel continues to not function, turn the power to your PlayStation game console OFF, disconnect the Hand Held Racing Wheel and reconnect the Hand Held Racing Wheel. Then turn on the console and retry the game.
The connector section of the peripheral has only 8 pins. Is this normal?
• Yes. The Hand Held Racing Wheel only uses 8 of the 9 available pins. The other pin is left out of the connector because it is not needed.
Vehicle control is touchy or sluggish.
• Go to the options menu and adjust the steering sensitivity and dead zone if available.
The vehicle drifts in one direction.
• The Steering Wheel needs to be re-centered. Hold down the L1, R1, and Start buttons at the same time. This will perform the re-centering (or alternatively reset the console).
The game acts as if the trigger is being activated.
• The Trigger needs to be re-centered. Hold down the L1, R1, and Start buttons at the same time. This will perform the re-centering (or alternatively reset the console).
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Troubleshooting (continued)
I'm playing a Vibration Function compatible game and its not vibrating.
• Some software titles require you to manually turn the vibration option on in the option menus.
• Try switching the Hand Held Racing Wheel to Dual Analog mode.
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