LinPlug RMV User Manual

The LinPlug Reference Manual
All technical specifications of the product specified in this manual may be subject to change without notice. The document may not be changed, especially copyright notices may not be removed or changed. LinPlug and all LinPlug product names are trademarks of LinPlug Virtual Instruments GmbH. Mac and the Mac logo are trademarks of Apple Computer, Inc., registered in the U.S. and other countries. The Built for Mac OS X graphic is a trademark of Apple Computer, Inc., used under license. The Audio Units logo and the Audio Units symbol are trademarks of Apple Computer, Inc. Microsoft® and Windows® are trademarks of Microsoft Corporation, registered in the U.S. and other countries. All other trademarks are the property of their respective owners.

Welcome

Welcome
Thank-you for buying the LinPlug .
The RMV combines analog-style percussion synthesis, a fully-featured percussion sampler, and a sophisticated Loop Editor/Player. The instrument combines all of the features found on the LinPlug RM IV with several new and innovative features that represent a substantial step forward.
The RMV contains forty-eight velocity-sensitive Pads, each which can be used to trigger any one of a range of high quality Audio Modules (a selection of percussion synthesis modules and a sophisticated percussion sampler module). Each Pad has its own processing path containing an AHDSTR-controlled pitch envelope, three LFOs, an AHDSTR-controlled multi-mode Filter and EQ, three Insert Effects (with nine Effect options) and a “Varizer”. Each Pad also contains two distortion processors (Distortion and BitCrusher). In addition to this, each Pad also features a twelve-by-twelve Modulation Matrix, thirty-two-voice polyphony (selectable per Pad), as well as separate Volume, Output, Tune, Pan, Choke, Mute and Solo controls.
The RMV introduces several new features including a sophisticated Loop Editor/Player, a Send Effects section, several “Librarians” and an “intelligent” MIDI Mapper. The Loop Editor/Player enables audio loops to be imported and then automatically “sliced” into separate segments. Slice points can be adjusted manually if required. Six separate Loop Editors/Players are available, each having its own dedicated processing path. The Send Effects section contains 3 separate Effects Racks, each containing 4 Effects Units. The first three Slots of each Effects Rack can be selected by the user, while the last Effects Slot contains an EQ. The four Librarians feature detailed search and management tools for Drum Kits, Pads, Loops and Grooves. Existing files can be imported and managed by the RMV Librarian. The “intelligent” MIDI Mapper ensures that MIDI files are played back correctly even when the Kit used to play them does not exactly match the contents of the MIDI file being played. The MIDI Mapper automatically ensures that the closest matching sound in the current Kit is used to play back the MIDI messages. For example, if a specific HiHat sound is not present in the current Kit, the Mapper selects the next-best HiHat sound from the current kit.
This guide describes all aspects of the RMV and is designed so that your use of this software is as efficient and as pleasurable as possible.
We feel that the RMV is exceptional because of its audio quality, its wide range of features and its sonic potential. We hope you get a lot of pleasure using the RMV and that it becomes an important part of your music-making.
Peter Linsener and the LinPlug Team, July 2008
LinPlug Reference Manual 5.0.1 2

Credits

Credits
Instrument Concept Peter Linsener Frank Neumann
Instrument Coding Peter Linsener Bartlomiej Bazior
Bo Johansen Pavol Markovic
DSP Code Peter Linsener Bo Johansen
Library Code Bartlomiej Bazior
GUI Design Branislav Pakic
Drumkits Redshift Audio Groove Criminals
Scott Solida Ken Fennel Christian Bonifer Nico Herz Paul Brown and others
MIDI Grooves Scott Solida Groove Monkee
and others
Audio Loops Frank Neumann Lambik
Marco Lehmann Steve Kay and others
Manual Chris Share
Manual Translation to French Patrick Anglard
Manual Translation to Italian Mario Bianchi
Video Tutorials Frank Neumann
LinPlug Reference Manual 5.0.1 3

Table of Contents

Table of Contents
Welcome................................................................................................................................2
Credits....................................................................................................................................3
Table of Contents...................................................................................................................4
Installation and Activation......................................................................................................9
Windows Installation..........................................................................................................9
OS X Installation..............................................................................................................10
Features...............................................................................................................................11
What's New in the RMV.......................................................................................................13
Overview..............................................................................................................................15
Controls................................................................................................................................17
Optimizing CPU Usage........................................................................................................18
Pads.....................................................................................................................................19
Pad Librarian....................................................................................................................25
Pad Information Display..............................................................................................26
Pad Search Input Display............................................................................................27
Search Results Display...............................................................................................30
Audio Modules.....................................................................................................................32
Percussion Synthesis Modules........................................................................................34
Kick 1...........................................................................................................................34
Kick 2...........................................................................................................................36
Snare 1........................................................................................................................38
Snare 2........................................................................................................................40
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Table of Contents
Tom..............................................................................................................................42
Open Hat/Closed Hat..................................................................................................44
Ride Cymb. (Cymbal)..................................................................................................46
Cymbal 2......................................................................................................................48
Claps............................................................................................................................49
Plop..............................................................................................................................51
Drum Synth..................................................................................................................53
Sampler Module...............................................................................................................56
Table View...................................................................................................................57
Waveform View............................................................................................................59
Pitch Envelope, Amplitude Envelope and Filter Envelope .........................................60
Sample Browser..........................................................................................................64
Loop Module........................................................................................................................67
Loop Section....................................................................................................................69
Waveform Section.......................................................................................................70
Slice Display................................................................................................................72
Pad Section......................................................................................................................73
Signal Path.......................................................................................................................76
Loop Librarian..................................................................................................................77
Loop Information Display.............................................................................................78
Loop Search Input Display..........................................................................................79
Loop Search Results Display......................................................................................82
Sample Browser...............................................................................................................82
Signal Path...........................................................................................................................84
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Table of Contents
Filter.................................................................................................................................85
Distortion......................................................................................................................85
Filter.............................................................................................................................85
Filter Envelope.............................................................................................................87
EQ....................................................................................................................................89
Insert Effects....................................................................................................................91
Delay............................................................................................................................92
PingPong.....................................................................................................................93
Flanger.........................................................................................................................95
Filter.............................................................................................................................96
Reverb.........................................................................................................................97
Gator............................................................................................................................98
WahWah......................................................................................................................99
Compressor...............................................................................................................100
Crusher......................................................................................................................101
Varizer............................................................................................................................103
Modulation..........................................................................................................................104
Modulation Matrix..........................................................................................................105
LFO................................................................................................................................106
Send Effects.......................................................................................................................108
Output............................................................................................................................109
Mixer...................................................................................................................................110
File Input and Output..........................................................................................................112
Kit Section and Kit Librarian...........................................................................................113
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Table of Contents
Kit Section..................................................................................................................113
Kit Librarian................................................................................................................114
Groove Section and Groove Librarian...........................................................................123
Groove Section..........................................................................................................123
Groove Librarian........................................................................................................125
ECS....................................................................................................................................129
Setup Panel........................................................................................................................132
Pad Setup......................................................................................................................133
MIDI Channel Setup......................................................................................................134
Miscellaneous Setup......................................................................................................135
Directory Paths..............................................................................................................137
Registration........................................................................................................................138
Support...............................................................................................................................139
Appendix A: Modulation Sources and Destinations...........................................................140
Modulation Sources.......................................................................................................140
Modulation Destinations................................................................................................142
Appendix B: Sync Settings.................................................................................................145
LFO Sync Settings.........................................................................................................145
Delay Sync Settings.......................................................................................................145
Appendix C: Groove Styles................................................................................................146
Appendix D: RMV to Host Syncronization.........................................................................147
Glossary.............................................................................................................................148
MIDI Implementation Chart................................................................................................150
Index...................................................................................................................................152
LinPlug Reference Manual 5.0.1 7
Table of Contents
LinPlug Reference Manual 5.0.1 8

Installation and Activation

Installation and Activation

Windows Installation

The has been designed to run on computers using the Windows XP and Windows Vista operating systems. Double-click on file named RMV5xxInstaller.exe to begin the installation process. Once installation commences you will see the window shown below:
By clicking the three dots on the right of the installation path textbox you can choose the plug-in directory to which the instrument will be copied. Refer to your host software's manual if you are unsure about where the host software plug-in directory is located.
After selecting the desired directory click the "Start" button. In a similar manner you can later on choose a folder for the RMV's data, so you can place the library on a different drive or wherever it best suits your system.
The next time you start your host software the RMV will be listed in the VST Instrument list. Refer to your host software's manual if you are unsure about where VST Instruments are listed in the host software.
Once is installed it must be registered using your personal serial number. This registration process is described in the Registration section of this manual.
If you have any questions regarding the installation of the RMV please contact us via our support form at www.linplug.com/support/support.htm
LinPlug Reference Manual 5.0.1 9
Installation and Activation

OS X Installation

The has been designed to run on computers using the Mac OSX 10.3 to 10.5 operating systems.
RMV comes with its own Installer. After downloading RMV you will find a file named "RMV5xx.dmg" located in your web browser’s download folder. Double-click this file to decompress and open the image, then double-click the installer program to begin the installation process.
The installer will guide you through the installation process. The next time you start your host software RMV will be listed in the AU and VST instrument list.
Once is installed it must be registered using your personal serial number. This registration process is described in the Registration section of this manual.
If you have any questions regarding the installation of the RMV please contact us via our support form at www.linplug.com/support/support.htm
LinPlug Reference Manual 5.0.1 10

Features

Features
Forty-eight polyphonic Percussion Pads
Six Audio Loop Modules (each with up to 64 Slices)
Available for Mac OSX and PC.
Up to thirty-two-voice polyphony
Multiple instances of the instrument can be opened.
Internal 32/64 bit processing.
Each Percussion Pad and each Slice includes its own controls for Volume, Pan,
Output Selection, Tune (+- 24 semitones in 10 cent intervals), Polyphony (mono...8, full), two independent Effects Send, and a MIDI activity display.
Each Pad and Slice can belong to one of 10 Edit Groups (parameters for all Pads or
Slices in a Group can be adjusted simultaneously)
Each Pad additionally includes its own controls for loading and saving Pad files,
Choke Group (12 groups are available including prev/next and self-mute), Trigger Key, Polyphony (mono...8, full), Mute and Solo.
Each Pad and each Slice has access to a own 12x12 Modulation Matrix, three
independent LFOs, two separate distortion effects processors (Distortion and BitCrusher), a multi-mode AHDSR-controlled filter, a four-band parametric equalizer, three insert effects racks each of which can be set to one of nine different effects units, and a "Varizer" for unbeaten realistic humanizing.
Upon mouse over and editing the Pad and Slice displays automatically show
parameter settings.
Pads and Audio Loop Modules provide mono and true stereo sample playback and
processing (all filters and effects are mono and stereo).
A wide range of different Sampler and Synth Audio modules which include:
- A percussion sampler module.
- Two different kick drum modules.
- Two different snare drum modules.
- Open and closed hihat modules.
- A Tom module.
- A Clap module.
- Two cymbal modules.
- A percussion module.
- A universal purpose drum synthesizer
- Six independent Audio Loop Modules.
Each Sampler module can hold up to 30 samples that can can have individual
volume settings and can be layered, velocity-switched or velocity-crossfaded, can be played forwards or backwards.
Sampler also features a Pitch Envelope with two successive Pitch and Time phases
and a AHDSR Envelope for controlling Amplitude.
Sample Waveform Display shows the audio waveform as well as the Pitch
Envelope, Amplitude Envelope and Filter Envelope.
Samples can also be opened and edited in an external editor and then reloaded into
the RMV right from RMV user interface.
The Amplitude Envelope Release Time can be set to "endless" so that long samples
LinPlug Reference Manual 5.0.1 11
Features
are not cut off before they have finished and can be set to respond to MIDI Note Off.
Sample playback parameters can be edited using snap-to-zero-crossing point.
Supported sample formats: WAV 8-32 bit, mono and stereo, any samplerate, AIF
8-24 bit, mono and stereo, any samplerate.
Samples, Pads, Kits, Grooves and Loops can be browsed while the instrument is
playing.
The paths to samples, Pads, Kits, Grooves and Loops are saved when the file
dialog is closed so that when the file dialog is re-opened, it opens at the same location.
Dial response is switchable between linear and circular modes.
Display can show either note numbers or note names.
Adjustable Velocity response curve.
Allmost all instrument parameters are MIDI controllable
MIDI Learn supporting conventional and Alpha Dial controller.
Sample accurate timing.
Instrument comes with a vast selection of partly multisampled acoustic and
electronic kits and synthesized kits.
Four specialized “Librarians” are now incorporated into the RMV. Each Librarian
has sophisticated search capabilities and is used for the storage and retrieval of various types of data that the instrument supports. The Librarians can be used with Pads, Kits, Grooves and Loops.
Samples can be searched using the Sample Browser with prelistening
The Kit Librarian features a “Live” control that enables different Kits to be loaded
using MIDI program change messages.
Each of the instrument's 48 Pads has access to three Insert Effects Racks and
Six independent Loop Players are available. Each Loop Player can be used to load
and playback audio loops in WAV, AIF, REX and REX2 format. Samples can be automatically sliced.
Slice start and end points, as well as automatic slicing sensitivity are user-definable.
The output of the Pads and Loops can be mixed using the instrument's Master
section.
Note Selects Pad (NSP). When a note is received via MIDI the instrument switches
to the Pad to which the note is set. This means that you always edit the Pad that has just been triggered.
An “intelligent” MIDI Mapper ensures that MIDI files are played back correctly even
when the Kit used to play them does not exactly match the contents of the MIDI file. The Mapper ensures that the closest matching sound in the current Kit is used to play back the MIDI messages. For example, if a specific HiHat sound is not in the current Kit, the Mapper selects the next-best HiHat sound from the kit.
Map 35 to 84 maps MIDI note number 35, which is outside the range of most MIDI
keyboards to MIDI note number 84.
Mouse-wheel support (on PC).
LinPlug Reference Manual 5.0.1 12

What's New in the RMV

What's New in the RMV
The RMV's user interface has been completely redesigned. The instrument now
features 48 Pads displayed on three 4x4 panels. This means that the user interfaces now matches hardware drum machines more closely. In addition to this, there are six Loop Panels, a Send Effects section and a Master section. The Rear Panel has been moved to the Setup Panel.
A dedicated, universal drum synthesizer has been added to the RMV's Audio
Modules. The new drum synthesizer features an oscillator with a wide frequency range, multiple source waveforms, a noise oscillator with a multimode filter, and a wide range of modulation possibilities. The drum synthesizer is simple, versatile and sounds amazing! We're confident that you won't need any other drum synthesizer. Six independent Loop Players are available. Each Loop Player can be used to load and playback audio loops in REX format. In addition to this, audio samples can be loaded and manually or automatically sliced. Slice start and end points, as well as slice sensitivity are user-definable. Slices can be opened and edited in an external editor and then reloaded into the RMV. All slice editing is non-destructive. Each slice can be individually processed by various envelopes, LFOs, a Filter, a complete Modulation Matrix, and can be processed using Insert and Send effects. Multiple Slices can be edited simultaneously using Edit Groups.
Each of the instrument's 48 Pads has access to three Insert Effects Racks, each of
which can be set to one of nine different Effects Units. The available effects include Delays, Reverbs, WahWah, Distortion and Filter, Equalizer, Compressors, Flanger and Phaser.
Each of the instrument's 48 Pads has access to three Send Effects Racks, each of
which contains four Effects Slots that can be set to one of nine different Effects Units. The available effects include Delays, Reverbs, WahWah, Distortion and Filter, Equalizer, Compressors, Flanger and Phaser.
Each of the instrument's 48 Pads has access to three individual LFOs.
The Modulation matrix has been extended so that it now has 12 slots. It also
contains several new modulation possibilities.
A key feature of the RMV is the addition of several “Librarians” that are used for the
Samples can be searched using the Sample Browser.
The Kit Librarian features a “Live” control that enables different Kits to be loaded
using MIDI program change messages.
The RMV's Master section is used to mix the output of the Pads and Loops.
The maximum size of an RMV Kit has been increased to 48 Pads. The 48 Pads are
arranged into 3 groups of 16 so as to match current hardware controllers. Because the 48 Pads are arranged into 3 groups of 16 it also means that there won't be a large number of unused Pads when working with small Kits.
An “intelligent” MIDI Mapper ensures that MIDI files are played back correctly even
when the Kit used to play them does not exactly match the contents of the MIDI file. The Mapper ensures that the closest matching sound in the current Kit is used to
LinPlug Reference Manual 5.0.1 13
What's New in the RMV
play back the MIDI messages. For example, if a specific HiHat sound is not in the current Kit, the Mapper selects the next-best HiHat sound from the kit.
The RMV comes with the complete library of Drum Kits and single Hits found in the
RM IV. In addition to this, several new Kits and a large selection of up-to-date and exciting Loops have been added. The new Kits and Loops have been produced exclusively for the RMV by some of the world's best sound designers.
Note Selects Pad (NSP). When a note is received via MIDI, the instrument
automatically switches to the Pad to which the note is set. This makes editing Kits or Loops much faster.
A range of improvements have been made to the RMV's internal audio engine.
These include:
- Voice Limit per Hit
- Fixed position per Pad. This ensures that a Pad always has the same pan
position, independent of the Kit or Kit type that is currently loaded. This means that a sound's pan position remains constant whether it's part of an RM IV Kit, an RMV Kit, or any of the supported import formats. Sounds are panned so that they maintain a 1:1 match with your hardware controller (this feature supports any Akai MPD or M-Audio Trigger controller).
- Parameter Readout upon mouse-over
- Adjustable Envelope shape
- Many improvements in the dedicated drum synth modules (Clap, Kick, Snare,
etc.)
- Modulation in the Matrix can now be “one-shot” or continuous. In the case of
“one-shot” modulation, a modulator's current value is captured as a “snapshot” when a sound is triggered. Alternatively, a modulator's value can be used to continuously modulate a sound.
- Envelopes can now be used in Normal Mode, One-Shot Mode or Loop Mode.
Map 35 to 84. General MIDI defines two kick drums (at note number 35 and 36).
This can be inconvenient as many MIDI keyboards end at note number 36. Map 35 to 84 makes it possible to trigger the sound at note number 35 using note number 84 (C5) which is found on most MIDI keyboards.
LinPlug Reference Manual 5.0.1 14

Overview

Overview
The is a 64-note-polyphonic VST percussion synthesizer and sampler, Audio Loop Player and Slicer, MIDI Groove Player and Drum Librarian. The instrument is designed specifically for creating and playing synthetic percussion sounds, as well as playing sampled percussion sounds. The instrument can also be used for playing loops and non-percussion sounds.
The synthesis algorithms used in the RMV have their roots in classic analogue drum machines like the Roland TR808 and TR909. However, while the RMV can replicate many of the sounds of these classic analogue drum machines, it also extends them into new sonic territory and so has far greater creative potential.
The RMV consists of 48 Pads, each of which uses one of the instrument's Audio Modules (a Pad can be set to play one of the percussion synthesis modules, the Sampler module, or one of the Loop modules) to generate sound. Each Pad has its own dedicated set of controls which include Display, Pan, Tune, Volume, Output, Choke Mode, Mute, Solo and Trigger. Each Pad also incorporates three LFOs, an AHDSR-controlled multi-mode filter, an EQ, an Insert Effects section, a Varizer, as well as a 12 x 12 Modulation Matrix. A Send Effects section and Master section are also present.
The RMV is divided into 13 sections: Audio Module, Pad, Filter, Filter Envelope, EQ, Insert Effects, Varizer, Send Effects, Modulation Matrix, Master, Kit, Groove, and Setup Panel. The instrument also includes several Librarians which are used for searching and storing instrument settings.
Audio signals are generated by any one of the RMV's Audio modules (one of the percussion synthesis modules, the Sampler module or a Loop module) which get trigger information from the synthesizer's MIDI input or from mouse-clicks on a Pad's Trigger button. The RMV receives MIDI on all Channels simultaneously (this can be changed on the instrument's Setup panel). The various parameters for the synthesis modules, which differ according to the individual algorithm, can be set in the RMV's Audio module section. The parameters for the Sampler module can also be set in this part of the RMV. The parameters for the six Loop modules are set on their respective panels.
The RMV contains twelve different synthesis modules. Eleven of the synthesis modules are designed to produce a specific type type of percussion sound such as kick drum sounds or snare drum sounds. The Drum Synth module is multi-purpose and can be used to produce a range of percussion sounds.
The RMV's Sampler module can be used to load up to 30 samples into an individual Pad. It can also be used to view the samples once they are loaded. The Sampler module is made up of three separate components: The Sample Display, The Pitch Envelope and the Amplitude Envelope. The Sample Display shows various parameters for the currently-
LinPlug Reference Manual 5.0.1 15
Overview
loaded sample/s. It can also be used to show the sample's envelope settings (Pitch, Amplitude and Filter). The Sampler module has two envelopes available for each Pad: Pitch and Amplitude. It's important to note that these envelopes apply to all of the samples currently loaded into the module.
The RMV's Loop module is used to load either samples or audio loops. In the case of samples, the file is automatically sliced into segments. Each segment of the sample/loop can then be triggered independently via the host software. Each Loop module has envelopes available for controlling the loop's pitch and amplitude.
The signal from each Audio Module is processed via the RMV's internal signal path. The signal is first sent to an LFO section containing three independent LFOs. From here the signal is sent to a multi-mode AHDSR-controlled filter and EQ. This section also incorporates BitCrusher and Distortion effects.
Following the Filter/EQ section is an Insert Effects section containing three Insert Effects Racks, each of which can be set to one of nine different Effects Units. A "Varizer" with controls for Style, Precision and Spectrum is also available as a separate effects unit.
Each Pad also has access to a Send Effects section. The Send Effects section is arranged into seven independent Sets of Effects Racks. One Set of Effects Racks is for use with the RMV's 48 Pads. The remaining six Sets of Effects Racks are for use with each of the instrument's six Loop Pads. Three separate Effects Racks are available in each Effects Set. Each Effects Rack contains three Effects Slots and an EQ. Each Effects Slot can be set to one of nine different Effects Units. For each Effects Set, the three Effects Racks are in parallel. The output of the three Effects Racks in each Set is mixed together before leaving the Send Effects section.
Finally, the signal from the Pads is mixed in the RMV's Master section before being output to the host software. Note that the output of the Send Effects Racks can be sent directly to the host software independently of the Master section.
The RMV's Modulation Matrix enables 12 user-defined modulation routings to be created. 26 modulation destinations are available for modulation by 23 modulation sources.
The audio outputs of the RMV are automatically connected to the input of the host software's mixer.
Finally, the RMV's Setup Panel enables various global parameters including Power Pan, Pad Velocity, Linear Dials, Note Names, as well as various MIDI and file search path parameters to be set by the user.
Hopefully, this chapter has provided a brief overview of the internal workings of the RMV. More detailed information can be found in the following chapters.
LinPlug Reference Manual 5.0.1 16

Controls

Controls
Users have the option of controlling all dials in either a circular or a linear manner depending on the Dial Mode setting on the RMV's Setup Panel (see the "Setup Panel" section of this manual for more information).
Holding down the ALT key while clicking on a control changes the selected control's value a minimum step upwards (when clicking in the upper half of the control) or a minimum step downwards (when clicking in the lower half of the control). The value of the minimum step varies depending upon the control.
Holding down the CTRL key while clicking on a control sets the control to its default value (e.g. for Volume controls it sets the control's value to -3 dB). The value of the default setting varies depending upon the control.
Holding down the SHIFT key while changing a control's value enables finer control values to be set.
When controls are changed, the value of the control is displayed in the corresponding active Pad's Data Display. After a short period of time the Data Display reverts to showing the title of the respective Pad. This applies to all RMV pad controls except those found in the Audio Modules and the Modulation Matrix.
All controls can be automated and controlled using external MIDI messages. To use external devices it is necessary to use the RMV's ECS which is described in detail later in this manual.
PC users who have a mouse with a wheel can use the mouse-wheel to change RMV parameter values provided that the host software supports this (an example of a VST host program that supports the use of mouse-wheels is Cubase).
LinPlug Reference Manual 5.0.1 17

Optimizing CPU Usage

Optimizing CPU Usage
Software synthesizers are highly CPU-intensive. The real-time calculation of audio waveforms, filters, effects and modulators places a significant load on the host computer's CPU.
As such, the main limiting factor in software synthesizer performance is CPU processing power. Each additional oscillator, filter, effect and modulator that is included in an instrument adds to the CPU load. As a result, it's best to switch off any unused units within the RMV to conserve CPU resources. It may also be useful to use the send effects of your host's mixer instead of the RMV's effects as they are shared among all instruments.
LinPlug Reference Manual 5.0.1 18

Pads

Pads
The contains 48 Pads. Forty-eight of these Pads are used for triggering the instrument's Audio Modules. These are arranged into three sets of 16 Pads and are accessible using the tab controls at the top of the instrument. The remaining six Pads are used to trigger audio loops and are located in the instrument's six Loop Modules.
Each of the Pads located in instrument's Pad section can be used to trigger a particular Audio Module (any one of the drum synthesis modules or the Sampler module) that can be selected by the user. Each Loop Module contains its own dedicated Pad that can only be used with that particular module.
The RMV's Pads are numbered in horizontal rows from the top of the instrument to the bottom. Only one Pad is active at a time. The currently active Pad is shown by an illuminated “E” indicator located in the top left corner of the Pad. The instrument displays the Audio Module for the currently active Pad, as well as the settings of its signal processing path. To change to a different Pad click on either the “E” button or any control in the desired Pad. A new Pad can also be selected using the Pad control located above the Audio module section. This control also displays the currently active Pad.
LinPlug Reference Manual 5.0.1 19
Pads
When a new Pad is selected, the RMV's display is updated so that it shows the Audio Module and the signal processing path of the currently active Pad.
The 48 Pads found in the instrument's 3 Pad sections can be used to trigger any one of the RMV's selection of Audio modules. The modules that use percussion synthesis algorithms to generate sound are described in more detail in the Percussion Synthesis Module section of this manual. One of the Audio modules uses sampling to playback sounds. This module is described in the Sample Module section of this guide.
An Audio module is assigned to a Pad using the Module control located directly above the Audio module section. To do this, first, select the desired Pad, and then select one of the RMV's Audio modules from the drop-down list. The selected module is now assigned to the Pad. Note that the number of the currently active Pad is shown in the Pad control which is located to the left of the Module control. It is also possible to change Pads by clicking and dragging on the Module control.
LinPlug Reference Manual 5.0.1 20
Pads
Each Pad in the RMV's 3 Pad sections is identical and consists of 19 controls. These are: E, M, L, G, Title, Pan, Trigger Note, Out(put), Trigger Button, Mute, Solo, Tune, Vol(ume), Snd1 (Effects Send 1), Snd2 (Effects Send 2), Choke, Voices, Pad and Module. These described in detail below. The first fifteen controls are located on the Pad itself. The other four controls are located above the Audio Module section.
E (Edit): The E (Edit) Indicator (the small light at the top left of each Pad
section) shows the Pad that is currently active. A different Pad can be selected by clicking any control in the desired Pad.
M (Menu): The M (Menu) control is used to open a popup menu containing 4
items related to the Pad's settings. These items are: Save, Copy, and Paste. The Save menu item enables the current Pad settings to be saved to a .PAD file. The file is saved to the RMV's internal Pad library. The Copy menu item enables the current Pad settings to be copied, while the Paste menu item enables the copied settings of another Pad to be applied to the current Pad.
L (Load): Clicking on the L (Load) button opens the Pad Librarian. The Pad
Librarian enables Pads to be loaded and saved. See below for more information about the Pad Librarian.
G (Group): Each of the RMV's Pads can be assigned to a Group. Assigning a
Pad to a Group enables all Pads in that Group to be edited using the controls of a single Pad. To set a Pad to a Group, click and drag on the G (Group) button until the desired Group is displayed. Ten Groups are available. Note that Group editing is relative which means that if the value of one control in a Group is changed, the other controls in the Group are changed by the same amount. They are not set to the same value as the first control. Attention: to change all Pads in a Group, use the right mouse button. With the left mouse button you only change the current Pad, even when it has been assigned to a group!
Title: A Pad's settings can be named using the Title control which is
located below the E, M, L and G controls. The name of the Pad is saved with the Kit that it is a part of.
Data Display: Each Pad has its own Data Display that shows the value of the
parameter currently being edited. For example, if the value of the Amplitude Envelope's Attack Time is changed, the value is displayed in the current Pad's Data Display.
Pan: The Pan control is used to set the stereo position of the Pad's output
and is located below the Pad's Data Display. The Pan control has a range of 1.00 L to 1.00 R. A setting of "C" places the output in the
LinPlug Reference Manual 5.0.1 21
Pads
centre of the stereo field. Note that if the Pad's output is set to a mono destination the Pan control has no effect.
Trigger (Note): The Trigger (Note) sets the MIDI note that triggers the Pad. This
parameter only applies to the Percussion Synthesis modules. The Trigger (Note) for the Percussion Sampler module is set on a per­sample basis in the Sampler window on the RMV's Front Panel (see the Sampler section of this manual for more information about the RMV's Percussion Sampler module).
Out(put): The Out(put) control is used to set the output destination of the Pad.
Available destinations depend upon the instrument's current audio output settings. Note that all stereo outputs are listed first, followed by all of the mono outputs.
Trigger Button: The Trigger button allows the Pad to be played using the mouse. To
activate the Trigger button click the mouse on the button. If Pad Velocity is enabled on the RMV's Setup Panel (see below for more information about the RMV's Setup Panel), the Pad becomes velocity-sensitive. In this case, as the cursor is moved from left to right over the Trigger button, the trigger velocity increases. In other words, clicking on the left of the button triggers the Pad at lower velocities than clicking on the right of the Pad. The Activity Indicator shows that the Pad has been triggered. It stays lit until the Pad has finished playing.
Mute: The Mute button silences the output of the selected Pad.
Solo: The Solo button silences all Pads other than the ones that are
selected. Note that more than one Pad can be soloed at a time. This is useful if you want to listen to particular combinations of Pads in isolation.
Tune: The Tune control sets the Pad's tuning. The available range is +- 24
semitones in 10 cent steps.
Vol(ume): The Vol(ume) control is used to set the output volume of the Pad.
The available range is -oo to +6 dB. The default value is -3 dB.
Snd1 Amount: Each Pad can send its output to the Effects Racks in the RMV's Send
Effects section (see the Send Effects section of this manual for more information about the RMV's Send Effects). The percentage of the signal sent to the Effects Rack selected using the Snd1 Destination control is set using the Snd1 Amount control.
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Pads
Snd1 Destination: The Snd1 Destination control is used to set the destination of a Pad's
first Effects Send. Three destinations, Snd1, Snd2 and Snd3 are available. Each corresponds to one of the RMV's three Send Effects Racks. Note that only one destination is active at a time.
Snd2 Amount: Each Pad can send its output to the Effects Racks in the RMV's Send
Effects section (see the Send Effects section of this manual for more information about the RMV's Send Effects). The percentage of the signal sent to the Effects Rack selected using the Snd2 Destination control is set using the Snd2 Amount control.
Snd2 Destination: The Snd2 Destination control is used to set the destination of a Pad's
second Effects Send. Three destinations, Snd1, Snd2 and Snd3 are available. Each corresponds to one of the RMV's three Send Effects Racks. Note that only one destination is active at a time.
Pad: The Pad control is located directly above the Audio module section.
The Pad control is used to select a Pad for editing. To select a Pad
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Pads
for editing, click and drag on the Pad control until the desired Pad number is shown.
Module: An Audio module is assigned to a Pad use the Module control
located directly above the Audio module section. Thirteen different Audio modules are available. The Audio modules are described in the Audio module section of this manual. To set the Audio module for a particular Pad, first, select the desired Pad, and then select one of the RMV's Audio modules using the Module control. The Audio module is now assigned to the Pad.
Choke: The setting of the Choke control determines which of the RMV's
various choke modes is used. The available choke modes are:
"-" No Choke is applied to this Pad.
"me" Whenever this Pad is triggered, it chokes itself.
"prev" Whenever this Pad is triggered, the previous Pad is choked.
"nxt" Whenever this Pad is triggered, the next Pad is choked.
"1"..."9" The RMV has 9 user-definable choke groups. Whenever an Instrument in a particular choke group is triggered all other instruments in that choke group are muted. This is typically used to simulate the way that real drums generate sound. For example, an open hihat is "choked" or muted when the drummer closes it with the footpedal. As such, open and closed hihats often form a choke group.
Voices: The Voices setting determines the maximum number of voices that a
Pad can play at a single time. This ranges from mono...2...8...full ("full" is equivalent to 64 voices). This control is especially useful for instruments that sound for a long time such as cymbals.
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Pads

Pad Librarian

The can load and save data in a variety of different formats. One of these formats is a Pad file. A Pad file contains all of the current settings of an individual Pad, however it is important to note that a Pad file does not contain sample data, even in the case where the Pad is set to use the Sampler module. The idea is that Pads are used to build up Kits, however when a Kit file is saved, internally, it only contains references to samples not to the pads it was initially made from. Although this may seem confusing the reason behind this is as follows: if Kits were constructed from Pads then any changes made to a Pad used by one Kit would also affect any other Kits that used the same Pad. This is avoided by having Kits and Pads stored separately in the RMV's internal library.
The RMV features several Librarians which can be used for searching and saving files. A search operation typically uses text or numeric information to search for files located in the RMV's internal library. A Librarian can also be used to import files from outside the RMV's internal library, as well as to save custom files to the internal library.
The RMV's Pad Librarian consists of three parts: the Information display, the Search display, and the Search Result Display.
The Information display shows the attributes of the currently selected Pad. It also enables
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Pads
Pads to be Saved, Imported and Exported. The Pad Search Input display is used to set the search parameters that are used when the RMV searches its internal Pad database. The Pad Search Results display shows the results of the previous Pad search. Further details of these three displays are presented below.

Pad Information Display

The Pad Information display shows the descriptive attributes of the currently loaded Pad. It also enables a Pad's descriptive attributes to be set by the user prior to the Pad being saved.
The Pad Information display operates in two ways. Firstly, when a Pad is loaded from either the internal library or from an external location, the Pad Information display shows the Pad's descriptive attributes (the actual attributes are listed below). Secondly, the Pad Information display enables a Pad's descriptive attributes to be set prior to the Pad being saved. Note that only some of the descriptive attributes can be edited by the user.
The following descriptive attributes can be saved in a Pad file:
Name: Displays the name of the current Pad file. This control is also used to
enter the name of the Pad when a new Pad is created.
Type: Displays the type of sound in the current Pad file. The Types of Pad
available are: Other, Kick, Snare, HiHat, OpenHat, Clap, Cymbal, Tom, Rimshot, Click, Glitch and Latin.
Module: Displays the name of the Audio Module used by the current Pad File.
The Types of Audio Module available are: Not Set, Sampler, Kick 1, Kick 2, Snare 1, Snare 2, Tom, Open Hat, Closed Hat, Ride Cymb., Cymbal 2, Claps, Plop and Drum Synth.
S.Rate: Displays the sample rate of the current Audio module's output.
Bit Depth: Displays the bit depth of the current Audio module's output.
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Pads
Format: Displays the number of channels of the current Audio module's
output.
Length: Displays the length of the Audio module's output (in seconds). In the
case of a sample, the Length is the actual length of the sample. In the case of a synthesized signal, the Length represents the duration of the output signal.
Style: Displays the style of sound in the current Pad file.
Rating: A rating of the quality of the Pad.
Credit: A reference to the creator of the Pad.
User 1: A user-definable Pad attribute.
User 2: A user-definable Pad attribute.
User 3: A user-definable Pad attribute.
Save: Saves the current Pad settings to the RMV's internal Pad library.
Export: Exports the current Pad settings.
Import: Imports a Pad file from an external location.
Close: Closes the Pad Librarian.

Pad Search Input Display

The Pad Librarian's Search Input section is used to set the criteria used when searching the RMV's internal library for Pads.
Thirteen search keys are available. They are used in combination with mathematical
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Pads
operators to determine the parameters of the search. The thirteen search keys can be divided into two types: text keys and numeric keys. The mathematical operators used with each search key depend upon the type of the search key. Text keys can be searched using the following operators: “=”, “*<” and “<*>”. Numeric search keys can be searching using the following operators: “<”, “>”, “=”, “<=” and “>=”. These operators are described below. In addition to this, the Pad Search Input section enables any or all of the selected criteria to be used in the search. The search is performed using the Search button. The search criteria can be set to the display's default values using the Reset button. Note that the Type and Module search keys can only be set to predetermined values.
Text Operators:
=: Equal to. The “Equal To” operator finds all items in the database that
are exactly the same as the search term.
*<: Begins with. The “Begins With” operator finds all items in the
database that begin with the search term.
<*>: Contains. The “Contains” operator finds all items in the database that
contain the search term.
Numeric Operators:
<: Less Than. The “Less Than” operator finds all items in the database
that are less than the search term.
>: Greater Than. The “Greater Than” operator finds all items in the
database that are greater than the search term.
=: Equal To. The “Equal To” operator finds all items in the database that
are equal to than the search term.
<=: Less Than or Equal To. The “Less Than or Equal To” operator finds
all items in the database that are less than or equal to the search term.
>=: Greater Than or Equal To. The “Greater Than or Equal To” operator
finds all items in the database that are greater than or equal to the search term.
Search Key:
Name: The name, or portion of the name, of the Pad file to search for in the
internal library. The search results depend upon the operator used to define the search (see above).
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Pads
Type: The type of Pad file to search for. The Types of Pad available are:
Other, Kick, Snare, HiHat, OpenHat, Clap, Cymbal, Tom, Rimshot, Click, Glitch and Latin.
Module: The name of the Audio Module used by the Pad File. The Types of
Audio Module available are: Not Set, Sampler, Kick 1, Kick 2, Snare 1, Snare 2, Tom, Open Hat, Closed Hat, Ride Cymb., Cymbal 2, Claps, Plop and Drum Synth.
S.Rate: The value of the sample rate used by the Audio module.
Bit Rate: The value of the bit rate used by the Audio module.
Format: The output format used by the Audio module (Stereo or Mono).
Length: The duration of the signal played back by the Audio module. In the
case of the Sampler module, this figure indicates the length of the longest audio sample. In the case of synthesis-based Audio modules this figure represents the duration of the output signal.
Style: The style of sound in the current Pad file.
Rating: The rating of the quality of the Pad.
Credit: The reference to the creator of the Pad.
User 1: The first user-definable Pad attribute.
User 2: The second user-definable Pad attribute.
User 3: The third user-definable Pad attribute.
General:
Reset: The Reset control restores the search parameters to their default
values.
Match: The match control enables the search to be defined so as to match
any or all of the selected criteria.
Search: The Search control starts the search of the internal Pad database.
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Pads

Search Results Display

The Pad Librarian's Search Results Display shows the results of a search of the RMV's internal Pad library using the parameters supplied in the Pad Search Input section.
Prior to a Search, the Search Results section shows all the Pad files in the internal library.
After a Search, the Search Results section shows all the Pad files in the internal library that match the search criteria entered in the Search Input section.
The Search Results section displays a list of all Pads that meet the search criteria. The results are displayed as a list. The Search Results section has three controls. These are Play, Preview and Load.
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