Hypercom T4205 Dial, T4210 Dial, T4220 Doal Com Training Material

The Checklist
Basic Setup Instructions
If using a certified Hypercom T4220 Dual Com terminal to process transactions over the Internet, follow the instructions below if your site uses a DHCP Internet connection (“plug and play”). If your location uses a Static IP connection, please contact your ISP or network administrator to collect values for: IP Address, Subnet Mask, Gateway IP Address, and DNS IP Address. Once you have collected these values, contact your loyalty vendor for further instructions.
1. If using a T4220 Dual Com model, before powering on the terminal, plug a Cat-5 Ethernet cable from an available port on your router into the NET port underneath the device. We also recommend plugging a telephone line into the LINE port underneath the device for dial backup (recommended).
2. For T4220 Dual Com users, your terminal should by default, be ready to process over the Internet with an auto dial backup if an internet connection cannot be found. Please refer to Exhibits A and B in the back of this slideshow for instructions on switching between internet and dialup and enabling or disabling the auto dial backup feature.
3. If using a T4205 or T4210 Dial Only model Hypercom terminal, just plug a telephone line into the LINE port underneath the machine.
4. Power on the terminal connecting the power cord to an electric outlet. After boot up wait for the screen to stop moving and select the function key next to the Loyal Patron logo.
Root Menu Screen
Once the terminal has been powered on and properly downloaded with software, the root menu will display all applications that have been loaded on your terminal.
Your gift and loyalty program and credit card application (if installed) are completely separate applications running on different processing networks.
Press the function key next to LOYAL PATRON on the root menu screen in order to access your gift and loyalty program. The function key could be situated on the left or the right depending on your configuration.
Press the HOME key on the terminal to toggle between your credit card application and your loyalty program (if running both concurrently).
Main Menu Screen
The gift and loyalty program main menu features the three main terminal functions: Record Sale, Balance Inquiry and Load Value.
Record Sale is the most commonly used function to enter
the sale amount of customer transactions and process redemptions (if applicable), which drives the calculation of earned rewards. Clerks can swipe cards at the main menu screen to initiate a Record Sale transaction by default.
Balance Inquiry enables users to check the activation status and available balances on a customer’s account in addition to printing a history of recently processed transactions.
,
Record Sale
Balance Inquiry
The Load Value function is used to manually add value to patron accounts such as selling gift or prepaid card packages.
Press the Report Menu to access reports of recently processed transactions. Press the MORE purple key to access the Setup Menu for configuration options. Press the
Red Cancel button to return to the main menu or the star
key to return to the root menu.
Load Value
Swipe Card Screen
Go ahead and swipe a card at the main menu to initiate a Record Sale transaction. If hand-keying the ID off the back of a card, you do NOT need to enter the first 4 zeroes.
If a registered customer does not have a card available, you can enter their mobile number in this screen in lieu of card ID#.
The mobile number in lieu of card ID transaction will only process if the customer has registered with their Mobile Phone #. Otherwise, the system!will return Invalid Card ID error. An error message will also return if the user registered more than one (1) card with the same mobile number since the system cannot detect which card the customer intended to use. We recommend keeping the Max Accounts Per Person value set to 1 in Registration Settings to prevent customers from registering more than one (1) loyalty account.
Swipe/Enter Card #:
701000000
Record Sale Amount Screen
On this screen the clerk simply enters the sales ticket amount for the current transaction. Always enter the FULL amount of the sales ticket in this screen. Do NOT discount or adjust the sales amount for a redemption (that screen comes later). This value should match the POS system ticket so if a ticket rings up to $12.54 in the POS system, enter $12.54 on this screen.
It’s up to management whether or not to include tax but worse case with inputting tax is the customer receives a few extra in rewards that trigger more spending. We recommend entering the post-tax amount for this reason plus you will avoid unpleasant confrontations with customers when inputting the post-tax amount as opposed to the pre-tax subtotal.
Record Sale Amount:
12.54
For most configurations, the Sale Amount value must be greater than $0.00 or an error message will return with one exception. The Sale Amount screen can only be left at $0.00 when performing a Widget redemption transaction (if enabled).
Redemption Type Screen
Your gift and loyalty program enables clerks to record the sale transaction AND process a redemption (removing value from the patronʼs account) in ONE (1) consolidated transaction. Select GIFT/RWDS to perform a redemption for withdrawing funds from the Gift or Rewards balance.
The system automatically withdraws funds from the Gift Balance first (if available) followed by the Rewards Balance next by default.
Select Redemption Type
If widgets are enabled on your terminal, select the function key to perform a redemption of widgets (e.g., “Games”, “Kids Meals”, “Draft Beers”, “Car Washes” etc.) that was customized for your business as a separate currency in single integer format as opposed to currency format. The Widget currency is optional and enabled only at client request.
Selecting NO REDEMPTION assumes the patronʼs sale only will be recorded for the purposes of issuing rewards back to the customer. Clerks will select this option unless the consumer requests to redeem value off his or her account.
GIFT / REWARDS
APPETIZERS
NO REDEMPTION
Gift Rewards Redemption Process
After selecting Gift / Rewards at the Redemption Type screen, the clerk will be prompted whether to Redeem All (Yes or No).
The Redeem All function overrides common Insufficient Funds errors to force through any rewards redemptions as long as the account is activated by cashing out any available balances on the patronʼs account to apply toward the sales ticket.
When selecting Yes to Redeem All, clerks are required to collect the balance owed (Remitted Amount) from customers if the patron’s combined gift and reward balance cannot cover the total amount of the sale. Select No at the Redeem All screen prompt to enter a specific value to be redeemed by the customer.
REDEEM ALL?
YES
NO
The Redeem All feature provides convenience and fast processing since neither the customer nor the clerk has to know the patron’s available balances in order to finalize a transaction. Just make darn sure your clerks collect the difference between the sale and redemption (Remitted Amount).
Widget Redemption Amount Screen (if enabled)
Merchants can enable an optional 3rd balance called the Widget Balance to track loads and redemptions of specific items in single integer format (1. 2. 3, etc.) as opposed to currency ($X.XX) format. This extra currency balance can be named anything you like such as: “Entrees”, “Lunches”, “Games”, or “Kids Meals” that displays on the printed receipt.
If Widgets are enabled in your account you will see the option to select the widget at the Redemption Type screen in addition to Gift/Rwds. After pressing the widget, the clerk will be prompted to enter a specific number of widgets to be redeemed by the customer, e.g., 1 or 2 games of bowling, 1 car wash, 3 kids meals etc.
# Of UNITS To Redeem
1
Widget redemption limits can be set on specific card ranges or membership classes so one group of patrons may have a redemption limit of 1 or 2 per day while another group of patrons has no redemption limit to suit promotional strategies.
It is optional for clerks to enter a Sale Amount when performing a widget redemption. The sale amount screen can either be left at $0.00 or entered by the clerk. If a sales amount is entered by the clerk the patron will receive rewards based on this value.
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