Huffy Single Electronic Basketball System User Manual

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A DIVISION OF RUSSELL CORPORATION
Owners Manual
Customer Service Center
• N53 W24700 South Corporate Circle • Sussex, WI 53089 • U.S.A.
TOOLS SUPPLIED: TOOLS NEEDED:
1 Allen Wrench
• Wrench (4 mm & 6 mm)
• 2 People
WARNING!
READ AND UNDERSTAND OPERATOR'S MANUAL BEFORE USING THIS UNIT.
FAILURE TO FOLLOW OPERATING INSTRUCTIONS COULD RESULT IN INJURY OR DAMAGE TO PROPERTY.
ADULT ASSEMBLY REQUIRED Complete assembly before use by children. Unpacked product and parts must be kept away from children. Discard all packaging material and extra parts after assembly.
ELECTRICALLY OPERATED PRODUCT As with all electric products, precautions should be taken to prevent electric shock. Not recommended for children under 6 years of age.
WARNING!
SHARP OBJECT INFLATION NEEDLE KEEP OUT OF REACH OF SMALL CHILDREN. NOT FOR CHILDREN UNDER 3 YEARS.
CHOKING HAZARD SMALL PARTS: INFLATION NEEDLE AND SMALL HARDWARE. NOT FOR CHILDREN UNDER 3 YEARS.
KEEP BAGS AWAY FROM BABIES AND CHILDREN. DO NOT USE IN CRIBS, BEDS, CARRIAGES OR PLAYPENS. THE THIN FILM MAY CLING TO NOSE AND MOUTH AND PREVENT BREATHING.
BEFORE EACH USE, CAREFULLY INSPECT ADAPTER, PLUG, AND WIRE FOR SIGNS OF DAMAGE THAT COULD RESULT IN THE RISK OF FIRE, ELECTRIC SHOCK OR PERSONAL INJURY. DO NOT USE SHOULD DAMAGE OCCUR. CONTACT HUFFY SPORTS COMPANY FOR IMMEDIATE REPLACEMENT.
© COPYRIGHT 2004 by HUFFY SPORTS
Toll-Free Customer Service Number for U.S: 1-800-558-5234,
For Canada: 1-800-284-8339,
For Europe: 00 800 555 85234 (Sweden: 009 555 85234),
For Australia: 1-800-333 061
Internet Address: http://www.huffysports.com
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We appreciate your purchasing one of our many fine products. We are sure that you will be very satisfied with
your selection. Although great care and effort have been taken, occasionally problems may occur. To ensure
prompt and correct handling of any problems, or to answer any questions, please contact our Toll-Free Customer
Service Number listed on front page. Service will be quicker if you have your Model Number (found on carton)
and assembly instructions ready when calling.
IMPORTANT!
Remove all contents from boxes.
Get to know the basic parts of your basketball system.....
BACKBOARD
RIM
BALL RAMP
SUPPORT
POLES
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PARTS LIST - See Hardware Identifier
Item Qty Part # Description
1 1 203980 Left Net Hanger Tube 2 1 213980 Right Net Hanger Tube 3 1 213981 Left Vertical Board Mounting Support Tube 4 1 203981 Right Vertical Board Mounting Support Tube 5 2 203985 Angle Top Frame Support Tube 6 2 203986 Angle Bottom Frame Support Tube 7 2 203982 Vertical Support Tube 8 1 203984 Left Horizontal Frame Brace, Square
9 1 203983 Right Horizontal Frame Brace, Square 10 2 203987 Middle Telescoping Ramp Support Square Tube 11 2 203988 Front Telescoping Ramp Support Square Tube 12 1 203989 Front Horizontal Ramp Support Square Tube 13 1 203990 Horizontal Frame Cross Brace 14 2 203992 Plastic Tube Cap 15 1 Backboard 16 1 203993 Rim Support Plate, Metal 17 1 204537 Rim Assembly 18 1 204014 AC Power Adapter, 6 Volt 19 1 204404 Electronic Score Keeper 20 1 203999 21 1 204000 Ball Ramp with Side Netting 22 10 204001 Socket Head Screw, M6 x 35 mm Long. 23 24 2 204003 Socket Head Screw, M6 x 30 mm Long. 25 8 204004 Socket Head Screw, M6 x 20 mm Long. 26 4 204005 27 4 204006 Socket Head Screw, M5 x 20 mm Long. 28 29 30 1 204013 Inflation Pump with Needle 31 32 33 1 204017 Wrench, Double Ended, M6 & M5 34 3 204011 Basketball, Size #3, 7.0" Dia. 35
24 204002
4 204007 Locknut, M5 4 204009 Plastic Leg End Cap
1 204016 Wrench, Allen, 4mm 4 204018 Washer, Flat, 5mm
1 204012 Net , Nylon
Switch and Paddle Assembly
Locknut, M6
Socket Head Screw, M6 x 45 mm Long.
HARDWARE IDENTIFIER
Item #22 (10) Item #24 (2)Item #23 (24)
Item #25 (8) Item #26 (4)
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Item #27 (4)
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Item #28 (4)
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Assemble back frame with bolts (22), nuts (23), and by snapping pins into tubes as shown.
1.
1
2
3
4
22
5
5
8
7
6
29
29
22
9
29
6
7
23
29
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Attach rim (17) to backboard (15)
2.
with bolts (25), back plates (16), and nuts (23) as shown. Repeat for opposite side.
Attach score keeper (19) to backboard with
3.
bolts (27), washers (32), and nuts (28).
28
19
16
23
17
15
25
32
15
27
17
4.
Attach scoring paddle (20) onto backboard below rim (17) with bolts (25) and nuts (23). Plug wires from paddle into scoring unit as shown.
20
NOTE:
Paddle must be centered underneath rim for proper registration of
score.
23
23
25
25
5
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Attach net (35) to rim (17).
5.
NOTE: DO NOT ENTANGLE WIRES FROM PADDLE IN NET
17
35
1
3
2
OUTSIDE VIEW
4
Slide ball ramp (21) onto back frame as shown.
6.
21
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Attach backboard assembly to back frame with bolts (26) and nuts (23).
7.
Assemble frame tubes (10 and 11). Install tube caps (14) as shown.
14
26
23
11
10
14
26
26
26
11
10
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Insert ramp support tube (12) into end loop of ball ramp (21). Pass tube through elastic loop of
8.
ball ramp and insert into frame tube (11)
11
21
12
END LOOP OF BALL RAMP
Secure 2nd strap to ramp support tube (12) as
9.
shown.
12
12
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10.
Attach frame cross brace (13) to ramp support tube (12) with bolts (24) and nuts (23) to add tension to ball ramp.
23
23
13
24
12
24
11.
Hook elastic strap over tube and snap secondary straps together around tubes as shown. Plug paddle connector into scorekeeper (19).
19
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12.
ADAPTER
Operation.
AC
BACK VIEW OF SCORING UNIT
ON/OFF
PADDLE CONNECTION
AC POWER: REMOVE AC ADAPTER FROM BOX. INSERT AC PLUG INTO SLOT ON SCORING UNIT. INSERT AC
ADAPTER INTO 110 VOLT WALL OUTLET. TURN SCORING UNIT “ON”.
Electronic Game Scoring
1. As a player steps up and sinks a basket, a musical tune will play to signal
the start of a game. After the tune stops and a beep is heard, a 00 display will show.
2. The score keeper will reset the display to 60 seconds and begin counting baskets.
3. A beep is made for every basket made.
4. Two (2) points per basket made for first 45 seconds of game play.
5. After 45 seconds, a musical tone will play, signaling the start of 3 points per
basket.
6. As time displays 00, a buzzer will sound. The high score is retained in memory.
7. The high score will be retained in memory unless power is disconnected.
8. As the game is finished a 6 second delay will clear both scores and reset.
9. The highest score made is displayed and retained in memory. The high
score resets to 00 if game is not played after 30 minutes.
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13.
Telescoping Unit To/From Storage Position:
A. Depress all four locking pins in telescoping tubes (10 and 11). B. While holding front section of frame, gently slide frame towards backboard (15). C. To return unit to playing position, slide front section of frame away from backboard (15)
until all four pins lock frame into position.
15
B. C.
A.
10
11
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