HASBRO Scrabble Deluxe Edition User Manual

AGES 8+
2 TO 4 PLAYERS
PROOF OF PURCHASE
®
168 07
E D I T I O NE D I T I O N
We will be happy to hear your questions or comments about this game. US consumers please write to: Hasbro Games, Consumer Affairs Dept., P.O. Box 200, Pawtucket, RI 02862. Tel: 888-836-7025
(toll free). Canadian consumers please write to: Hasbro Canada Corporation, 2350 de la Province,
Longueuil, QC Canada, J4G 1G2. © 2010 Hasbro, Pawtucket, RI 02862. All Rights Reserved.
TM & ® denote U.S. Trademarks.
®
scrabble.com
E D I T I O NE D I T I O N
Gameplay Guide
TM
3
The History of the SCRABBLE ® Game
4
Getting Started
6
Gameplay
11
Rules for Shorter Gameplay
12
Dos, Don’ts and Things to Remember
14
10 Ways to Become an
Instant SCRABBLE Expert
2
6. Bingos
Always look for Bingos (using all 7 tiles at once). Optimism and know-how will mean more 50-point bonuses. Learn common word beginnings and endings and know how to place them on your rack. (See the box on page 9 and #3 on page 14.)
7. Q without U
Learn the Q-without-U words. The Official SCRABBLE® Players Dictionary Fourth Edition lists these: MBAQANGA(S), QABALA(S), QABALAH(S), QADI(S), QAT(S), QAID(S), QI(S), QOPH(S), FAQIR(S), QANAT(S), TRANQ(S), QINDAR(S), QINTAR(S), QWERTY(S), SHEQEL, QINDARKA, and SHEQALIM.
8. Look for Hooks
“Hooks” are single letters that you can add to existing words that form other words. We’ve already mentioned the “S hook,” but also look for words you could end with a Y, E, R or D. Example: HAND(Y), PLAN(E), TAME(D,R).
9. Choice of Plays
After you find a good play, if you have time, look for a better one. Always try to give yourself a choice of plays. By exercising your decision-making abilities, you’ll likely develop keener strategic skills.
10. Attitude
Keep in mind that anyone can beat anyone else with a certain amount of luck. Also remember that everyone draws poor combinations of tiles at times, so when you do, take pleasure in making the best play you can. Finally, don’t dwell on your mistakes. Everyone makes them, so go easy on yourself and just enjoy playing!
15
!
If you can master these 2-letter words, they can improve your score!
AA
EH
LI
OY
AB
EL
LO
PA
AD
EM
MA
PE
AE
EN
ME
PI
AG
ER
MI
QI
AH
ES
MM
RE
AI
ET
MO
SH
AL
EX
MU
SI
AM
FA
MY
SO
AN
FE
NA
TA
AR
GO
NE
TI
AS
HA
NO
TO
AT
HE
NU
UH
AW
HI
OD
UM
AX
HM
OE
UN
AY
HO
OF
UP
BA
ID
OH
US
BE
IF
OI
UT
BI
IN
OM
WE
BO
IS
ON
WO
BY
IT
OP
XI
DE
JO
OR
XU
DO
KA
OS
YA
ED
KI
OW
YE
EF
LA
OX
YO ZA
Ways to Become an
10
Instant SCRABBLE Expert
There’s no doubt about it —it takes a stellar vocabulary and super stra tegies to become a SCRABBLE expert. Looking for instant results? These tips from seasoned SCRABBLE players could help you rule the board!
1. 2- and 3-Letter Words Learn the 2-letter and 3-letter words. They are the building blocks of
expert play and can boost your average score by as much as 50 points per game. The list on page 15 shows the 101 acceptable 2-letter words.
2. Secret of the “S”
Use an S to form two words at once. Pluralize one word while forming another at the same time. Hint: Use your S wisely. Don’t add it unless you can earn at least 8 extra points by doing so.
3. Shuffle Tiles
Shuffle the tiles on your rack frequently. Look for some common ways that letters go together. Some of these are BR, CH, CL, DLE, ED, ENT, EST, FUL, GHT, ING, NK, KLE, MIS, ISM, IUM, MB, MP, ND, NT, PR, PL, RE, STR, TH, UN, IVE, and OUS. As you form these combinations, it may surprise you how words will often appear when you least expect them.
4. Bonus Squares
Always look for ways to play across premium squares. Check especially for premium squares next to vowels.
5. Consider Your Next Play
Make your play with an eye toward your next play. You can do so simply by saving some good tiles on your rack. Your best odds of having a great next rack is to save some combination of the letters “AEILNRST” (hint: think “starline”), ideally saving either the same number of vowels and consonants, or just one extra consonant.
The History of
the SCRABBLE ® Game
In 1948, Alfred Butts brought the
to the marketplace. Years earlier, the Poughkeepsie,
New York architect had observed, “...there is one
thing that keeps word games from being as popular
as card games: they have no score.” With this in
mind, Butts created LEXIKO, a scoring word game
that he refined in the early 1930s and 1940s and
later called CRISS CROSS WORDS.
Butts churned out game sets from his home to fill
orders from all over the country as he tried in vain
to acquire a patent, a copyright and a manufacturer.
Finally, in 1948, he had all three. With a name
change to
gameboard, his pet project was rolling off the
assembly line.
Now
year, and is played worldwide in many languages!
SCRABBLE
SCRABBLE
and a redesign of the
is manufactured in the millions each
SCRABBLE
game
14
3
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