3. Play pa- ts the
letters to
be placed
word.
form complete words, crossword fashion, with all such letters. The player gets full
credit for all words formed or modified on his or her turn.
4. New words may be formed by:
a. Adding one or more letters to a word or letters already on
b. Placing a word at right angles to a word already on the board. The new word
c. Placing a complete word parallel to a word already played so the adjacent
5.
No tile may be shifted or replaced after it has been played and scored.
6.
Blanks: The two blank tilm may be
must state which letter it
7.
You may use a turn to exchange all, some, or-~rs. To d
your discarded letter(s) facedown. Draw the same number of letters frhp6k
then mix your discarded letter(s) into the pool. This ends your turn.
thwe already played to form new words. All letters played on a turn must
in
If,
at the same time, they touch other letters in adjacent rows, those must
the board.
must use one of the letters already on the board or must add a letter to it.
(See Turns
letters also form complete words. (See Turn 5 on page 4.)
I&.
The
second player, and then each in turn, adds one or more
one row across or down the board to form at least one complete
2,3 and 4 on page 4.)
used
as
any letters. When playing a blank, you
R
remstins
that
letter for the rest of the game.
his,
place
8.
Before the game begins$layers should agree which dictionary they will use, in case
of a challenge. All words labeled
origin, and
exception of the following: words always capitalized, abbreviations, prefixes and
suffixes standing alone, words requiring a hyphen or an apostrophe.
Any play may be challenged before the next player starts a turn. If the play challenged
is unacceptable, the challenged player takes back his or her tiles and loses that turn.
If the play challenged is acceptable, the challenger loses his or her next turn.
words (not just one) made in one play are challenged simultaneously. If any word is
unacceptable, the entire play is unacceptable. Only one turn is lost on any challenge.
Consult the dictionary for challenges only.
-7
'
9.
Ending the Game: The game ends when all letters have been drawn and one
player uses his or her last letter, or when all possible plays have been made.
as
archaic, obsolete, colloquial, slang, etc.) are permitted with the
as
a part of speech (including those listed of foreign
All
\