HASBRO MONOPOLY Junior Game User Manual

A
WARNING:
CHOKING
HAZARD-Small parts.
For 2 to 4 players / Ages 5 to 8
OBJECT To be
the player with the most money when another player runs
Rules ©1990,
All
Rights Reserved Printed in U.S.A.
1995 Hasbro, Inc.
‘..
out of cash! You do this by setting up Ticket Booths on as many Boardwalk
Amusements as possible and collecting entrance fees when other players land on them!
EQUIPMENT
MONOPOLY® money
l
48 Plastic ticket booths (4 sets of 12)
JUNIOR game board l “Monopoly” brand
l
Deck of 24 Chance
(“?“)
cards l 4 Car movers l Die
SETUP
l
Pick a car mover and place it on “GO!” Put any extras
aside, out of play.
l
Each player takes 10 (or 12 in a 2-player game) Ticket Booths that match the color of his or her mover. Put any extras aside, out of play.
l
Shuffle the deck of Chance cards (with the
them face down on the marked place on the board.
l
Choose a player to be the Banker. The Banker separates
the money into the different denominations and gives
each player the following: five
$1’s,
four $2’s, three $3’s, one $4, and one $5. The Banker also plays the game-but always keeps the bank’s money separate from his or her own!
l
Roll the die. High roller goes first.
“?“)
and place
GAME PLAY
On your turn:
l
Roll the die and move your car mover that many spaces
along the Boardwalk then..
l
Follow the instructtons on that space.
Note: During the game, if you don’t have the exact bill to pay what you owe, the Banker will make change for you!
SPACES ON THE BOARD: If you land on... An Amusement without a Ticket Booth: Y
Banker the amount shown on the space, then put one of your own Ticket Booths on it. You’re now in charge of this Amusement, and anyone who lands on it must pay you the entrance fee shown on the space!
An Amusement with a Ticket Booth:
the owner (the person whose Booth is on it) the dollar amount shown on the space. And if that person owns both Amusements of the same color, you must pay double the amount shown!
GO!:
Every time you pass GO!, collect $2 from the Bank.
Don’t forget to collect, because if you do, you’re out of luck!
A Railroad:
Roll again, move, and follow the instructions on
the space you land on.
Fireworks or Water Show:
money on the “Rich Uncle Pennybags’ Loose Change” space.
Rest Rooms:
If you land here by a roll of the die, you are
“Just Waiting.”
GO to
the Rest Rooms:
Pennybags’ Loose Change” space then move your mover immediately to the Rest Rooms. Do NOT pass GO! and do
NOT collect $2. On your next turn, roll and move as usual.
Rich Uncle Pennybags’ loose Change:
and there’s any money on the space, you get to take it all!
Chance-?:
instructions, then discard it face up next to the Draw pile. If you use up the Draw pile, turn the Discard pile over and use it again.
Draw the top Chance card, follow its
OU
must pay the
Pay
up! Y
OU
Pay $2 to see the show. Put the
YOU
must put $3 on the “Rich Uncle
If
YOU
land here
must pay
THE CHANCE-“?‘‘-CARDS
“Go To” or “Take a Ride” Spaces:
immediately to the space indicated, then do whatever you would ordinarily do on that space. If you pass GO!, collect $2.
Free Ticket Booth:
your own unused Ticket Booths on either of the unoccupied Amusements of the color shown on the card.
Amusements already have two different colored Ticket Booths on them, you may remove either one of them and
1
replace it with your own Ticket Booth.
remove hack to its owner. However, if both Amusements have the same color Ticket Booths already on them, you’re out of luck: You cannot replace either one. In this case-and only in this case-you may discard this Chance card and draw a new one. Follow its instructions.
STRATEGY HINT:
Chance card, replace a Ticket Booth of the player who is farthest ahead in the game. Remember, it’s to your advantage to have your own Ticket Booths on both amusements of the same color so they cannot be taken away when another player draws a “Free
Ticket
Booth” card. Also, owning both means you collect
double when someone lands on either one.
Do not move your token. Place one of
When you draw a “Free Ticket Booth”
Move your mover
If both
Give the booth you
WINNING
As soon as one player runs out of money, the game ends, and all the other players count up their money. The player with the most cash on hand wins!
PROOF OF
PURCHASE
00441C-B
Loading...