
For
2
to
4
AGES
Players
5
to
8
I
CHOKING
OBJECT
Collect the most money by traveling aropd the board, setting
up as many televisions as possible and collecting money from
your friends each time they stop by and visit.
when one player runs out of money. The
add up their money. The player with the most money wins!
EQUIPMENT
Gameboard
Deck of
Pack of Play Money
ASSEMBLY
Carefully pop out the pawns from the cardboard parts sheet.
Discard the cardboard waste.
24
Chance Cards
A
48
Televisions
8
Cardboard Pawns with 4 bases
Die
HAZARD-Small
The game ends
repaining players then
(4
sets of
ir
,3%t4ip
CHANNEL
J
parts.
12)

Yimm
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SETUP
Each player chooses a pawn, inserts
it on the "GO" space. Place any extra pawns back in the box.
Each player then takes the 10 (or 12 in a 2-player game) televisions
that match the color of
back in the box.
Shuffle the deck of Chance cards (with the
place them facedown on the matching gameboard space.
Choose a player to be the Banker. The Banker separates the money
into different denominations and gives each player the following:
hislher pawn stand. Place the extra television
it
into a pawn stand and places
'I?"
on the back) and
:'wi;
FIVE
$10
ONE
&
'
FOUR $20 THREE $30
1
$4
ONE
7
$5
----L
L
The knker also plays the game but always keeps the Bank's money
separate from hisher own.
Roll the die. The player rolling highest goes first.
GAMEPLAY
On
your
turn:
Roll
the
die and move your pawn that many spaces, then
Follow any instructions for the space you land on.
What
have
you
landed
Disney Channel Property
Banker the amount shown on the space, then place one of your
televisions there. Now it's up to you to keep track of this television
make sure you collect the amount shown on the space from any player
who lands here.
space, stay where you are. You can't put up a television here. Play
passes to the next player.
on?
NOTE:
If you do not have the amount shown on the
without
a
Television:
You must pay the
-

Disney Channel Property with a Television:
player who owns this television the amount shown on the space. If
that person also has a television on another space of the same color,
you must pay double the amount shown on the space.
Go:
Every time you pass GO, collect $2 in allowance from the bank.
Make sure you remember
Roll Again:
you land on.
See Dr. Drakken and
on either of these spaces, pay
Free Time:
On your next turn, roll the die and move on from here.
Lunch:
I
until your next turn to move again.
I
Go to Lunch:
immediately to Lunch. If you pass "GO," do NOT collect $2. On your
next turn, roll the die and move as usual.
.
F
Chance
then return it to the bottom of the pile.
Your
CHANCE
Go to
to the space indicated, then follow the instructions
for the space. Don't forget to collect
I
pass "GO" on the way.
Free Television:
the card and find the matching colored spaces. Can you place
one of your televisions there?
If neither space has a television, place one of your unused televi-
sions onto the space (if both have no televisions, choose the space
you want).
If both spaces already have two different color televisions on them,
you may remove either one and replace it with one of your own.
If both spaces have the same color televisions already on them,
you're out of luck
only, you may discard the Chance card and draw a new one.
Follow its instructions.
Roll again, move, and follow the instructions for the space
This
is
a free resting place. If you land here, do nothing.
If you land here by exact count, you're "just waiting." Wait
You must pay
(1):
Draw the top Chance card, follow its instructions,
card may say:
...
or Pay
...
-
-
or you may miss out on your
Ms.
Darbus Sends You to Detention:
$2
to the bank.
$3
to the bank, then move your pawn
Move your pawn immediately
Do NOT move your pawn. Look at the color on
you cannot replace either of them. In this case
Time to pay! Pay the
$2
if you
$2
!
If you land

A
Strategy
card and get to replace a player's television, choose the
player who
advantage to have
same color so they caf not
Hint:
When yd,u draw a "Free Television" Chance
is
furthest apad in the game. Also,
RWA
it's
to your
twoeour televisions on spaces of the
a
taken away when another
oney, the game ends, and
A
OPTIONAL RULE FOR OLDER
If you would like to play a longer game that
standard MONOPOLY, continue playing until only one player
is
left. That player wins the game.
Not suitable for children under 3 years because of
A
the gameboard, the four corner squares, the MR.
elements of the board and playing pleces are trademarks of Hasbro for its property trading game and game
equipment.
1014006700
small parts
0
2007 Hasbm Pawtucket, R102862. All R~ghts Reserved
-
choking hazard.
PLAYERS
MONOPOLY
is
more like
and logos as well as the d~st~nct~ve des~gn of
name and character, and each of the disrlnctlve
TM
and Q denote
U.S
Trademarks.
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