HASBRO Disney Fairies Game User Manual

If
the pawn says Take Any Token"
you do not already have from the
Note:
Quest
you
may
only & the spud Faty Wings
toben.5
in your possession.
gameboard. Your
If
you pick the pawn with the
turn
wken
alread collected your Fairy's take
Je special
If
you haven't collected your particular Fairy Item tokens, you cannot collect
hidmg
Wings
in
A
the special Fairy
holdet: This ends your
its
Hint:
Remember which Pixie Hollow awns you have looked at and what
items are
Fairy
Wings) you need!
BUMPING
token at this time. Place the pawn securely back into
them so you can go ack and collect the items (and the
PLAYER
turn.
Fairy
Wings token For
!
Anytime you Iand on a space that is occupied bump them off the path and
space.
At
the same time, you may aIso put one of their Quest tokens back
pke their
Fairy
pawn back to her
...
Take any token
pile on the side of the
if
you already
Fai
Wings..
two
%est tokens, you may
by
another playel; u can
the
have
.AND
win.
&'nn
your
nzm
you have
into the token pile on the side of the gameboard.
'WINNING
O
The first layer to find their Faury's unique talent, favorite Flowel; and collect
Fairy
the
Note: Before playing
and
bmgs,
mrjc
up the s& before setting up the
wins the game.
any
future
games,
remove the
game.
Pixie,
Hollow pawns
from
their
s&
OBJECT
Tinker Bell and her flower.
""'T
Wings.
an you help the F'airies
F
'
friends are
But
"Y
irst they nee
fl
through Never Land searching for
d"g
to ind their unique talent and favorite
with
their quest?
CONTENTS
Gameboard 4 Fairy Character Pawns and Pawn Stands Plastic Spinner
with
Base
1
Fairy Wings Token
SETUP
Figure
and
ready
1
shows
12
Pixie Hollow Pawns
a
4
player game setup
to play.
Label
Sheet
and
Pawn
Stands
I
I
A
8
CHOKING
Not
for
children
Quest Tokens
WARNING:
HAWN)-Smtill
under
3
vem.
paits.
i
I
We will
be
ba
to
wita
b:
~asbm%mes, Consumer Affairs
836-7025 (toll
&
b
Province, Lmgueuil,
UK
Id.,
Hasbro Consumer Affairs,
telephone our Helpline
Not
~ofsmallparts-chaldnghanvd.
hear your questions or comments about this game.
free).
Canadian consumers
suitable
for
0
Diiwy.
QC
Canada,
on
children
P.O.
00 800 2242 7276.
under
3
Dept.,
PO.
Box
200
lease
J~C!
BOX
yeas
wile
1~2. European consumers pi- write
43, Caswdl
Pawtucket,
to:
~asbro Canada Corporation, 2350
Way,
Newport, Wales, NPl94YD,
US
consumers lease
Rl02862. ~ef888-
b:
Hasbro
or
1.
Open
up
the gameboard and
to
of
the
tokens from the
at the
%
en
the spinner
fit them
2. Apply the labels
3.
Assemble the spinner
4.
Remove the pawn stands from the plastic bag and
5.
Remove
6.
Separate
7.
Take
the label sheet on the bottom of each stand. Then
mix
8.
Without
of the 12 stands.
all
the 4 rnuIti-co1ore.d pawn stands from the others and set them aside.
the 12 remainjng white pawn stands
them
all
up.
loo
as
shown
Md
lay
it on a Elat surface within easy reach of
as
in
on the
into
shown in
Rgme
parts
bottom,
the
Figure
2.
(Adult Assembly
sheet & discard
and
fit one Pixie Hollow pawn into
12
holders on the spinner.
all
players.
2.
Required)
Step
1:
A
labels to
S
of% Wheel under
the
into the hole in cenm
Step
Wheel
base, under the growe
discard
the bag.
the waste
place one of the round labels from
turn
the
stands
ply the
;&
spinner
2:
Slide the base
gameboard
3:
Place
on
to
frrnng
%
the
wheel
in
right
side
See
Figure
and
up
the
the
of the
nub
into
the base.
up
and
each
3.
J
I
Be sure the tokens
I
BEFORE
Throu hout the game, each individual Fairy is on a quest to Find her unique talent, particular to your Fairy's start space.
The youngest player goes first. Play then passes to the player on the IeFt.
ON YOUR
1.
Spin the spinnel:
2.
Check the number that was spun and move in either direction along the
game path.
3.
When you land on a space check to see where the space oints cafefull on the ottom of the pawn. lands in the middle, spin
YOU
$
avorite flower and the Fairy
Fairy
BEGIN
is searching foq See
...
TURN
remove the Pixie
l
oho ow
All
again.
Wings.
Figure
pawn from its holder and ook at the label
players may see the pawn.
To find out what items your
4,
or look on the gameboard next
to
and
P
the spinner
9.
Place the 8 Quest tokens
gameboard, faceup
of the
10.1ns&t the stands.
11.
Each
correspondtng
in
the box
4
Fairy
player chooses a Fairy Character awn and places
START
and
out of pk.
and
and
Character
space on
the special
within
eq
pawns
into
the
garnek,ard. Place
don't move around
Fairy
Wings
reach
of
their
correspondmg color pawn
token off to the side
all
players.
it
on her
any
unused pawns back
*
If
the label on the bottom of the
favorite flower you
the pile and lace it face up
bac
If
into
I!
not
a
its
holder on the spinner ? our turn is now over.
you
already have
its
holdet:
securely
*
If
itJs
back into
Note:
bad
are
looking
into its holder on the spinner. Your
match
...
after show' the pawn to
the
This
ends
If
the Pixie Hollow pawn
on the board
(see
BUMPING
securely back into its holder on the spinner. Your
pawn
for...
in
hnt of you. Place the Pixie Hollow pawn
matching
your
wh,
turn.
-
even a s
A
PLP~R,
I
matches
take
the
do nothing. Place
has
four arrows on it... move anywhere
ace
occupied
on next page.) Then
the unique talent or
rnatchmg
turn
all
by
Quest
is now over.
players, place it securely
the
Pixie
another player
place
turn
token
from
Hollow
the pawn
is now
pawn
ovet
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