Grass Valley Aurora Edit LD User Manual v.7.0

Aurora Edit LD
FAST-TURN PRODUCTION TOOLS
User Guide
Software Version 7.0
071-8606-02
April 2010
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Aurora Edit LD
FAST-TURN PRODUCTION TOOLS
User Guide
Software Version 7.0
071-8606-02
April 2010
Copyright Copyright © Grass Valley, Inc. All rights reserved. Printed in the United States of America.
Portions of software © 2000 – 2010, Microsoft Corporation. All rights reserved. This document may not be under U.S. copyright law, without the prior written consent of Grass Valley, Inc., P.O. Box 59900, Nevada City, California 95959-7900. This product may be covered by one or more U.S. and foreign patents.
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Disclaimer Product options and specifications subject to change without notice. The information in this
manual is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Grass Valley, Inc. Grass Valley, Inc. assumes no responsibility or liability for any errors or inaccuracies that may appear in this publication.
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Grass Valley, K2, Aurora, Summit, Dyno, Solo, Infinity, Turbo, Profile, Profile XP, NetCentral, NewsBrowse, NewsEdit, NewsQ, NewsShare, NewsQ Pro, and Media Manager are either registered trademarks or trademarks of Grass Valley, Inc. in the United States and/or other countries. Grass Valley, Inc. products are covered by U.S. and foreign patents, issued and pending. Additional information regarding Grass Valley, Inc. trademarks and other proprietary rights may be found at www.grassvalley.com. Other trademarks and logos used in this document are either registered trademarks or trademarks of the manufacturers or vendors of the associated products, such as Microsoft® Windows® operating system, Windows Media® player, Internet Explorer® internet browser, and SQL Server™. QuickTime and the QuickTime logo are trademarks or registered trademarks of Apple Computer, Inc., used under license therefrom.
Rev Date Description
October 12, 2007 Release 071-8606-00 for Software Version 6.3
December 3, 2008 Release
April 08
, 2010 Release 071-860
071-8606-01 for
Software Version 6.5
6-02 for Software Version 7.0
4

Contents

Grass Valley Product Support................................................................................................13
Chapter 1: Introducing Aurora Edit..........................................................................15
What is Aurora Edit?..............................................................................................................16
Quick overview of editing with Aurora Edit............................................................................16
Supported formats.................................................................................................................16
Tour of the Aurora Edit window..............................................................................................18
Main toolbar.......................................................................................................................18
Bin......................................................................................................................................19
Timeline.............................................................................................................................20
Dynamic tool window.........................................................................................................22
Viewing monitor.................................................................................................................23
Storyboard.........................................................................................................................24
Audio mixer........................................................................................................................24
The Assignment List Manager...........................................................................................25
Aurora Edit tools....................................................................................................................26
Timeline Tool .....................................................................................................................26
Source Tool .......................................................................................................................27
Trim Tool ............................................................................................................................28
Transition Tool ...................................................................................................................29
Audio Mixer Tool ................................................................................................................30
Video Effects Tool .............................................................................................................31
Command pulldown menu.....................................................................................................32
The Aurora Edit keyboard......................................................................................................33
Tool selection keys.............................................................................................................33
Transport command keys...................................................................................................34
Editing and clip/track selection keys..................................................................................35
Mark point keys..................................................................................................................36
Track selection keys...........................................................................................................37
Other Aurora Edit keys.......................................................................................................38
Keyboard shortcuts...............................................................................................................40
Aurora Edit keyboard shortcuts..........................................................................................40
Edit setup keyboard shortcuts...........................................................................................40
Play speed keyboard shortcuts..........................................................................................41
Selecting and moving keyboard shortcuts.........................................................................41
Tracks keyboard shortcuts.................................................................................................42
Transports keyboard shortcuts...........................................................................................43
Video effects keyboard shortcuts.......................................................................................43
MediaFrame keyboard shortcuts.......................................................................................44
Contents
Chapter 2: Working in the Bin..................................................................................45
About the Bin window............................................................................................................46
Creating a new bin................................................................................................................46
How to organize your Bins.....................................................................................................47
Saving the Bin position..........................................................................................................48
08 April 2010 Aurora Edit LD User Guide 5
Contents
Viewing clips in your Bin........................................................................................................48
Details view........................................................................................................................48
Thumbnail view..................................................................................................................50
Working with clips in the Bin..................................................................................................51
Searching for a clip or sequence.......................................................................................51
Copying a clip or sequence................................................................................................52
Moving a clip or sequence.................................................................................................52
Renaming bins and media files..........................................................................................52
Deleting clips and sequences............................................................................................52
Changing master clip properties .......................................................................................53
SmartBins..............................................................................................................................53
Understanding SmartBins .................................................................................................53
Creating a Transfer SmartBin.............................................................................................53
Creating a Shared SmartBin .............................................................................................54
Creating a Media Import SmartBin ...................................................................................54
Chapter 3: Using MediaFrame to manage media...................................................57
Understanding MediaFrame..................................................................................................58
Searching for media..............................................................................................................58
Setting search criteria........................................................................................................58
Tips for using search criteria..............................................................................................59
Saving a search.................................................................................................................62
Working with searches.......................................................................................................62
Using filters to refine a search...........................................................................................63
Using Explore to bookmark locations....................................................................................64
Using Collections to categorize clips.....................................................................................65
About Collections...............................................................................................................65
Creating a collection..........................................................................................................66
Modifying Collections.........................................................................................................66
Viewing Collection contents...............................................................................................67
Adding assets to a collection.............................................................................................67
Using metadata to define clips..............................................................................................67
About metadata.................................................................................................................67
Adding general information................................................................................................68
Using keywords to define clips...........................................................................................69
Managing custom metadata fields.....................................................................................71
Using custom metadata fields............................................................................................72
Printing metadata...............................................................................................................72
Chapter 4: Acquiring media.....................................................................................73
Using clips stored in the Bin..................................................................................................74
Using a clip source................................................................................................................74
Importing graphic files...........................................................................................................74
Graphic file formats............................................................................................................75
Chapter 5: Preparing to edit.....................................................................................77
Creating a new sequence......................................................................................................78
Changing sequence properties..........................................................................................79
Preserving ANC Data............................................................................................................80
6 Aurora Edit LD User Guide 08 April 2010
Contents
Selecting and deselecting tracks...........................................................................................81
About editing modes..............................................................................................................81
Naming source tapes............................................................................................................82
Routing audio tracks..............................................................................................................82
Using variable speed record..................................................................................................83
Selecting your source............................................................................................................84
Using a clip source............................................................................................................84
Changing sources..............................................................................................................84
Using auxiliary input...........................................................................................................84
Linking to an existing news or sports story............................................................................85
Story View functions..........................................................................................................87
Adjusting the read count in Story View..............................................................................89
Using the Assignment List Manager......................................................................................89
Editing and Aurora Playout................................................................................................91
Creating placeholders in the Assignment List....................................................................91
Viewing by category in the Assignment List......................................................................93
Changing the clip category in the Assignment List............................................................93
Identifying missing clips.....................................................................................................93
Deleting placeholders in the Assignment List....................................................................94
Chapter 6: Working in the Timeline..........................................................................95
Understanding Aurora Edit's Agile Timeline..........................................................................96
Mark Points............................................................................................................................96
About Mark Points..............................................................................................................96
Marking In and Out Points.................................................................................................97
Setting up a split edit.............................................................................................................97
Zooming in on a clip source..................................................................................................98
Tips for using the zoom controls........................................................................................99
Changing the Timeline view manually...................................................................................99
Using Auto-Scale to adjust the Timeline view automatically................................................100
Toggling tracks on the fly.....................................................................................................100
Moving clips.........................................................................................................................101
Moving clips in the Timeline.............................................................................................101
Moving audio clips...........................................................................................................101
Copying clips to the Timeline...........................................................................................101
Copying and pasting clips................................................................................................102
Copying a selected area of a sequence...........................................................................102
Using Quick Edit mode........................................................................................................103
Creating your clips...............................................................................................................103
Playing a sequence.............................................................................................................103
Saving a sequence..............................................................................................................104
Splitting clips.......................................................................................................................104
Lifting clips...........................................................................................................................105
Lifting clips from the Timeline..........................................................................................105
Lifting an area of a sequence..........................................................................................106
Deleting clips.......................................................................................................................106
Deleting a clip from your sequence.................................................................................106
Deleting an area from a sequence...................................................................................107
Saving the Timeline track configuration ..............................................................................108
08 April 2010 Aurora Edit LD User Guide 7
Contents
Chapter 7: Trimming clips......................................................................................109
Trimming your clips..............................................................................................................110
Using handles to add frames to your clips...........................................................................110
Locking the duration of a clip...............................................................................................110
Playing Past Out..................................................................................................................111
Extending your edits............................................................................................................111
Trimming your media clips in the Bin...................................................................................112
Creating SubClips............................................................................................................112
Copying a clip to the Timeline..........................................................................................112
A quick way to edit...........................................................................................................112
Chapter 8: Transitions.............................................................................................115
Transitions in Aurora Edit.....................................................................................................116
Understanding transition types............................................................................................116
Dissolves..........................................................................................................................117
Wipes...............................................................................................................................117
Pushes.............................................................................................................................117
Slides...............................................................................................................................118
Creating a transition............................................................................................................118
Changing transitions............................................................................................................119
Creating wipes.....................................................................................................................120
Adding a border to a wipe................................................................................................120
Changing the border color of a Wipe...............................................................................121
Reversing a Wipe.............................................................................................................121
Rendering transitions..........................................................................................................121
Creating transitions for an area of the sequence ................................................................122
Deleting transitions..............................................................................................................122
Audio crossfades.................................................................................................................122
About audio crossfades...................................................................................................122
Applying crossfades to the audio tracks only...................................................................123
Applying crossfades automatically with transitions..........................................................123
Chapter 9: Audio......................................................................................................125
Adjusting audio levels..........................................................................................................126
About adjusting audio levels in Aurora Edit......................................................................126
Viewing audio levels on the Timeline...............................................................................126
Changing audio levels in a clip........................................................................................128
Removing fade control points..........................................................................................128
Ganging and adjusting multiple audio tracks...................................................................129
Monitoring audio tracks.......................................................................................................129
Soloing an audio track.....................................................................................................129
Muting an audio track.......................................................................................................129
Using the Master Audio Sliders to set output level...........................................................130
Setting Timeline audio settings............................................................................................130
Adjusting audio gain............................................................................................................132
Using Audio Automation......................................................................................................132
Showing Audio Automation..............................................................................................133
Removing Audio Automation...........................................................................................133
8 Aurora Edit LD User Guide 08 April 2010
Contents
Adding audio narration .......................................................................................................133
Chapter 10: Advanced editing................................................................................135
Converting clip aspect ratios...............................................................................................136
About aspect ratio conversion..........................................................................................136
Aspect ratio conversion types..........................................................................................137
Manually converting a clip aspect ratio............................................................................137
Creating an aspect ratio preset........................................................................................138
Inserting filler between clips................................................................................................138
Creating a Fit To Fill.............................................................................................................139
Adding a freeze frame to your sequence.............................................................................140
Varying the speed of a clip..................................................................................................141
Using control track...............................................................................................................141
Using Match Frame.............................................................................................................141
Match Frame to Bin..........................................................................................................141
Match Frame to source....................................................................................................142
Editing using offline proxy media.........................................................................................142
Seaching for Offline Assets..............................................................................................143
Moving offline assets to the Timeline...............................................................................144
Restore and synchronize offline assets...........................................................................145
Unlinking restored assets................................................................................................147
Linking video MOS objects to the Timeline.........................................................................149
Chapter 11: Video effects.......................................................................................153
Creating video effects - overview........................................................................................154
Understanding video effects................................................................................................155
Moving the foreground image within the viewer window.....................................................155
Moving foreground imagedragging image....................................................................156
Moving foreground imageusing the joystick.................................................................156
Moving foreground imagemoving the resize slider.......................................................156
Moving foreground imageadjusting the dials................................................................156
Moving foreground imageusing the keyboard..............................................................157
Adding a video effect to the Timeline...................................................................................157
Other ways to add a video effect to the Timeline.............................................................157
Changing the duration of a video effect...........................................................................158
Using saved effects in your sequence.............................................................................158
Importing video effects.....................................................................................................159
Choosing a video effect.......................................................................................................159
Using video effect options................................................................................................160
Adding effect properties...................................................................................................161
Working with keyframes......................................................................................................161
Understanding keyframes................................................................................................161
Inserting keyframes.........................................................................................................162
Modifying keyframes........................................................................................................162
Setting a path for your video effect......................................................................................163
Video effect paths............................................................................................................163
Viewing video effects within your sequence........................................................................164
Saving video effects............................................................................................................164
Rendering video effects.......................................................................................................165
Layering video effects..........................................................................................................165
08 April 2010 Aurora Edit LD User Guide 9
Contents
Exporting video effects........................................................................................................166
Effects & what they do.........................................................................................................166
How video effects work together......................................................................................166
Understanding video effects and keyframes....................................................................167
Resize video effect...........................................................................................................168
Key Shape video effect....................................................................................................169
Blur & mosaic video effects..............................................................................................170
Color Effect......................................................................................................................172
Proc Amp video effect......................................................................................................172
Color correction video effect............................................................................................173
Mirror Vertical video effect...............................................................................................175
Mirror Horizontal video effect...........................................................................................175
Luma Key video effect......................................................................................................175
Options for resize or key shape effects...............................................................................175
Blend options for Resize and Key Shape effects.............................................................175
Border options for Resize and Key Shape effects............................................................176
Cropping options for Resize effects.................................................................................177
Drop shadows for Resize and Key Shape effects............................................................177
Path Control for keyframes..............................................................................................178
Chapter 12: Graphic Tools......................................................................................181
Graphics Overview..............................................................................................................182
The Orad Graphics Tool .....................................................................................................182
Configuring Orad in Aurora Edit.......................................................................................183
Moving Orad MOS objects into Aurora Edit.....................................................................183
Creating Graphics In Orad...............................................................................................184
Preview and Edit Orad Graphics......................................................................................185
The VizRT Graphics Tool ....................................................................................................186
Configuring VizRT in Aurora Edit.....................................................................................187
Moving VizRT MOS objects into Aurora Edit....................................................................189
Create VizRT Graphic within Aurora Edit.........................................................................191
Preview VizRT Graphics..................................................................................................193
Chapter 13: Sending and exporting output..........................................................197
Sending sequences.............................................................................................................198
Associating a sequence with an Aurora Playout placeholder..............................................198
Storing sequences on Aurora Edit.......................................................................................199
Exporting a Final Cut Pro EDL............................................................................................200
Using the Conform Manager...............................................................................................201
Appendix A: Software Licenses.............................................................................203
cmemdc...............................................................................................................................204
cping....................................................................................................................................204
CSizingToolBar....................................................................................................................205
CTextProgressCtrl...............................................................................................................206
MIT......................................................................................................................................206
mozilla.................................................................................................................................207
Paintlib.................................................................................................................................214
resizeable lib........................................................................................................................215
10 Aurora Edit LD User Guide 08 April 2010
Contents
tconvert................................................................................................................................217
zlib.......................................................................................................................................217
Glossary.................................................................................................................................219
08 April 2010 Aurora Edit LD User Guide 11
Contents
12 Aurora Edit LD User Guide 08 April 2010

Grass Valley Product Support

To get technical assistance, check on the status of a question, or to report a new issues, contact Grass Valley Product Support via e-mail, the Web, or by phone or fax.
Web Technical Support
To access support information on the Web, visit the product support Web page on the Grass Valley Web site. You can download software or nd solutions to problems.
World Wide Web: http://www.grassvalley.com/support/
Technical Support E-mail Address: gvgtechsupport@grassvalley.com
Telephone Support
Use the following information to contact Product Support by phone.
International Support Centers
Our international support centers are available 24 hours a day, 7 days a week.
Authorized Local Support Representative
A local support representative may be available in your country. To locate a support center during normal local business hours, refer to the following list. This list is regularly updated on the website for Grass Valley Product Support
(http://www.grassvalley.com/support/contact/phone/)
After–hours local phone support is also available for warranty and contract customers.
Macau
In countryToll freeSupport Center
+33 1 48 25 20 20+800 80 80 20 20France
+1 530 478 4148+1 800 547 8949United States
TelephoneCountyRegion
+86 10 5883 7575ChinaAsia
+852 2531 3058Hong Kong, Taiwan, Korea,
+81 3 6848 5561Japan
+603 7492 3303Southeast Asia - Malaysia
+65 6379 1313Southeast Asia - Singapore
08 April 2010 Aurora Edit LD User Guide 13
Grass Valley Product Support
South America
TelephoneCountyRegion
+91 22 676 10300India
1 300 721 495AustraliaPacic
0800 846 676New Zealand
+61 3 8540 3650For callers outside Australia
or New Zealand
+55 11 5509 3440AllCentral America,
North America
North America, Mexico, Caribbean
France
Eastern Europe
Belarus, Russia, Tadzhikistan, Ukraine, Uzbekistan
Nordics (Norway, Sweden, Finland, Denmark, Iceland)
Southern Europe – Italy
+1 800 547 8949; +1 530 478 4148
+44 118 923 0499UK, Ireland, IsraelEurope
+31 (0) 35 62 38 421Benelux – Netherlands
+32 (0) 2 334 90 30Benelux – Belgium
+800 80 80 20 20; +33 1 48 25 20 20
+49 6150 104 444Germany, Austria,
+7 095 258 09 20; +33 (0) 2 334 90 30
+45 40 47 22 37; +32 2 333 00 02
Rome: +39 06 87 20 35 28 ; +39 06 8720 35 42. Milan: +39 02 48 41 46 58
+34 91 512 03 50Southern Europe – Spain
+41 56 299 36 32Switzerland
+971 4 299 64 40Middle EastMiddle East, Near East,
Africa
14 Aurora Edit LD User Guide 08 April 2010
Near East and Africa
+800 80 80 20 20; +33 1 48 25 20 20
Chapter 1

Introducing Aurora Edit

This section contains the following topics:
What is Aurora Edit?
Quick overview of editing with Aurora Edit
Supported formats
Tour of the Aurora Edit window
Aurora Edit tools
Command pulldown menu
The Aurora Edit keyboard
Keyboard shortcuts
08 April 2010 Aurora Edit LD User Guide 15
Introducing Aurora Edit

What is Aurora Edit?

Aurora Edit is a digital nonlinear editing solution designed specically for editing news stories. It replaces record decks and effects switchers by displaying edits in real time.
Nonlinear editing systems provide greater efciency, accuracy, and exibility than analog tape-based systems. For instance, you do not need to edit chronologically--you can edit shots in any order without re-recording all of your edits after a change.
Breaking stories can be edited quickly, saved, and then different versions can be cut. Re-editing stories, xing mistakes, and adding shots in a tape-to-tape environment can require valuable time in a business where time isn't always available. With nonlinear editing, however, changes can be made at anytime during the editing process.
Aurora Edit's unique dynamic display updates automatically to provide you, the editor, with the tools necessary for every edit. Because the audio and video are stored digitally, you can repeatedly use media without duplication or degradation.

Quick overview of editing with Aurora Edit

You create a news or sports story with Aurora Edit in three stages: record footage, edit and ne-tune the story, send the story for playout to air.
1. Record your raw footage or feed directly to the Aurora Edit Timeline or Bin.
You can also import clips and sequences from other third-party sources or other Aurora Edit workstations.
2. Edit the story and ne tune it.
Use basic editing procedures to create simple cuts. Add dissolve, wipe, or slide transitions. Add video effects such as blurs, color effects, or Picture-in-Picture. Adjust the audio or add new audio. Add graphics or titles.
3. Save your nal story to a network server, record it to tape for airing, play it directly to air with an Aurora Edit playlist or a playback system like Aurora Playout.

Supported formats

Aurora Edit supports a large variety of audio, video and media formats you can use to create sequences.
Aurora Edit supports these media formats for both NTSC and PAL video standards:
DV
DVCAM
DVCPRO (25/50/100)
16 Aurora Edit LD User Guide 08 April 2010
MPEG
IMX
AVC-Intra
JPEG 2000
Aurora Edit supports these video formats:
Introducing Aurora Edit
Format
Aurora Edit supports these audio formats:
Format
Aurora Edit
LD
Aurora Edit
LD
Aurora Edit
HD
Aurora Edit
HD
Aurora Edit
HDR
XComponentInput
XComposite
XXFireWire, AVC and RMI
XSDI
XS-Video
XComponentOutput
XComposite
XXXDual VGA
XXFireWire (IEEE 1394)
XSDI
XS-Video
Aurora Edit
HDR
2/1AES-BNCInput
2/1AES-XLR
XXXANALOG-RCA
2ANALOG-XLR
8SDI Embedded
2/1AES-BNCOutput
2/1AES-XLR
2XXANALOG-RCA
2ANALOG-XLR
8SDI Embedded
08 April 2010 Aurora Edit LD User Guide 17
Introducing Aurora Edit

Tour of the Aurora Edit window

The Aurora Edit window consists of a main toolbar, a Bin to hold les, a record/playback monitor, an audio mixer, an editing Timeline, and a dynamic window that changes depending on the tool selected.
If you are using MediaFrame, you also have a storyboard that display scene detection thumbnails.

Main toolbar

The main toolbar provides access to common Aurora Edit functions.
Conform Manager
Timeline View
Story View
Properties
FunctionNameIcon
Sends a clip or sequence to another destinationSend To File
Opens the Conform Manager where you can monitor sends using a Conformance Server
Displays the main view with the selected sequence on the Timeline
Opens the selected clip in the Trimmer for editingTrimmer View
Displays the script for the selected sequence, if there is one
Records the selected clip or sequence to tapePlay to Tape
Displays the properties for the currently selected clip or sequence, including the description, creation date, and location
18 Aurora Edit LD User Guide 08 April 2010
Bin
Introducing Aurora Edit
The Bin is a database where clips and sequences are stored and organized.
The top-level Bin appears by default when you start Aurora Edit. You create additional bins to organize your media. You can also customize the information about each clip and then search specic elds in the database.
If you are using MediaFrame, you have more searching and organizing capabilities.
Bin toolbar
The Bin toolbar lets you view and organize the folders in your database, as well as search for clips.
DescriptionNameButton
Tree View
08 April 2010 Aurora Edit LD User Guide 19
Lets you toggle between seeing the entire Bin structure and seeing contents of a selected Bin
Introducing Aurora Edit
Bin contents toolbar
The Bin contents toolbar lets you access common Bin functions.
DescriptionNameButton
Allows you to search your database for clips and metadata assetsSearch
Allows you to browse your network and save network locationsExplore
Lets you organize and sort clips in the Bin for easy accessCollections
DescriptionNameIcon

Timeline

Bins
Search Results
View Thumbnails
Column Manager
View the content of the selected Bin, not all Bins in tree view
View the bins at the next highest levelUp One Level
Opens the bin Find in View search functionFind in View
Shows bin search results in bin contents as list or thumbnail view
Toggle between displaying your clips and sequences as text or as thumbnails
Create a new sequence in your binNew Sequence
Create a new binNew Bin
Select the columns to view in your bin; only available when viewing bin contents as text, not as thumbnails
The Aurora Edit Timeline is an all-purpose editing window that replaces a record deck in the editing process.
The Timeline provides a graphic representation of your sequence in a single window, displaying its tracks, the name of each clip, and the current frame's location.
20 Aurora Edit LD User Guide 08 April 2010
Timeline toolbar
The Timeline has its own toolbar, which provides access to each of the Aurora Edit tools, lets you select your editing mode, and other common Timeline functions.
Introducing Aurora Edit
DescriptionNameIcon
Saves your sequence in the BinSave
Cut Mark In
Cut Mark Out
Selects the Timeline ToolTimeline Tool
Selects the Source ToolSource Tool
Selects the Trim ToolTrim Tool
Selects the Transition ToolTransition Tool
Selects the Audio Mixer ToolAudio Mixer Tool
Selects the Video Effects ToolVideo Effects Tool
Selects Overwrite Edit ModeOverwrite Mode
Selects Splice ModeSplice Mode
Activates Fit To FillFit To Fill
Splits a clip at the cursor pointSplit Clip
Trims the top of the selected clip on the Timeline
Trims the tail of the selected clip on the Timeline
Deletes selected clipsDelete Selected
08 April 2010 Aurora Edit LD User Guide 21
Introducing Aurora Edit

Dynamic tool window

The dynamic tool window changes functionality based on the Aurora Edit tool you select.
DescriptionNameIcon
Lifts selected clips off the TimelineLift
Zooms in on the view in the TimelineZoom In
Zooms out on the view in the TimelineZoom Out
Undoes the latest actionUndo
Redoes the latest actionRedo
Opens the Sequence Properties windowSequence Properties
Toggles the display of the StoryboardShow/Hide Storyboard
Each Aurora Edit tool lets you create, edit, rene, and enhance your sequences as you create stories for playing to air.
22 Aurora Edit LD User Guide 08 April 2010
Introducing Aurora Edit

Viewing monitor

The viewing monitor is where you view your media, play through a clip to nd footage, and play your sequence.
08 April 2010 Aurora Edit LD User Guide 23
Introducing Aurora Edit

Storyboard

The storyboard displays video thumbnails of scene changes in your media, providing an easy way to see what the clip includes.
You can have the storyboard display in your Aurora Edit timeline or you can hide it
by clicking the Show/Hide Storyboard button in the Timeline toolbar.

Audio mixer

The audio mixer lets you adjust audio output levels, gang audio tracks, and mute channels.
Five of Aurora Edit LD's tools contain the audio mixer:
Timeline Tool
24 Aurora Edit LD User Guide 08 April 2010
Source Tool
Trim Tool
Transition Tool
Audio Mixer Tool
For further audio editing capabilities, use the Audio Mixer Tool.
Introducing Aurora Edit

The Assignment List Manager

The Assignment List Manager is for editors to receive assignments from the producer, to create additional placeholders for clips, and to reassign placeholders to other editors.
The Assignment List Manager runs on the Aurora Edit workstation and integrates with Aurora Edit. The Aurora Edit toolbar displays part of the Assignment List so editors can see at a glance how many stories need video.
08 April 2010 Aurora Edit LD User Guide 25
Introducing Aurora Edit

Aurora Edit tools

Each of the nine Aurora Edit tools displays in the dynamic window, leaving the Timeline unchanged. You select the tools from the Timeline toolbar.

Timeline Tool

The Timeline Tool opens by default when you rst create a sequence. You can select and move clips or audio tracks, play sequences, mark in and out points, and adjust master output audio sliders.
26 Aurora Edit LD User Guide 08 April 2010
Introducing Aurora Edit

Source Tool

The Source Tool digitizes raw material directly to the Timeline.
This is the fastest and most efcient way to generate clips from a source tape. You can also use other sources for your footage, such as video feeds or microphones.
08 April 2010 Aurora Edit LD User Guide 27
Introducing Aurora Edit

Trim Tool

The Trim Tool changes the head or tail of a clip to change its duration.
28 Aurora Edit LD User Guide 08 April 2010
Introducing Aurora Edit

Transition Tool

The Transition Tool creates transition effects between clips in a sequence.
You can create dissolves or wipes between any two edits by selecting the transition you want and clicking at the point you want the effect to appear.
08 April 2010 Aurora Edit LD User Guide 29
Introducing Aurora Edit

Audio Mixer Tool

The Audio Mixer Tool adjusts the audio settings in a sequence, including the level, the pan, and output channel routing.
You can raise or lower the audio on each audio track, or ride the audio on the y using the Write Automation option.
30 Aurora Edit LD User Guide 08 April 2010
Introducing Aurora Edit

Video Effects Tool

The Video Effects Tool creates effects for one or two video tracks, depending on the effect.
An effects track on the Timeline lets you create the effect using keyframes and review the clip with the effect applied to it.
08 April 2010 Aurora Edit LD User Guide 31
Introducing Aurora Edit

Command pulldown menu

Most Aurora Edit LD functions can be controlled directly by the Commands listed in the Commands menu pulldown in the top menu bar.
The Commands pulldown lists the functions available and the keyboard shortcuts that correspond to each function.The pulldown will appear in the top menu bar when any editing function view such as Timeline, Record to Bin, Trimmer, Playback Channel and other editing windows are open.
Most Commands have a corresponding keyboard shortcut to perform the same function.
Related Links
Keyboard shortcuts on page 40
32 Aurora Edit LD User Guide 08 April 2010

The Aurora Edit keyboard

Most Aurora Edit functions can be controlled from a standard keyboard. Color-coded keypad stickers supplied with each Aurora system can be applied to the keycaps that correspond to Aurora Edit functions, allowing you to edit more quickly and easily.
A set of color-coded keypad stickers is included with each Aurora Edit software disk. The keypad sticker set allows any standard keyboard to be updated to an Aurora Edit keyboard. Also use the stickers to update an existing Aurora Edit keyboard that already has permanent colored-coded keypads if necessary.

Tool selection keys

The eight light blue keys at the top of the keyboard activate the Aurora Edit tools.
Introducing Aurora Edit
Cut Point Edit Tool
Audio Effects Tool
FunctionNameKeypad
Selects and moves items on the TimelineTimeline Tool
Views the sourceSource Tool
Trims Mark In and Mark Out points in clipsTrim Tool
Trims the cut points between adjacent clips (Edit HD only)
Add transition effects to clipsTransition Tool
Adjust the audio tracks in clipsAudio Mixer Tool
Adjusts the Audio EQ in clips and disguises voices (Edit HD only)
08 April 2010 Aurora Edit LD User Guide 33
Introducing Aurora Edit
FunctionNameKeypad
Video Effects Tool

Transport command keys

The light purple keys act as transport controls for playing sequences and remote sources. The green keys control movement within a clip. The red key F12 starts a record.
Creates video effects to use on clips, such as blurs and Picture-in-Picture
FunctionNameKeycap
Plays the Timeline, source or clipPlay
Frame
Plays sequence or clip starting at the beginningPlay From Start
Plays the Timeline, source or clipPlay
Rewinds the footage for both Timeline and sourceRewind
Fast forwards the footage for both Timeline and sourceFast Forward
Starts recording from source or source binRecord
Moves cursor one frame back on the TimelineBack 1 Frame
Moves cursor one frame forward on the TimelineForward 1
Moves cursor 10 frames back on the TimelineBack 10 Frames
34 Aurora Edit LD User Guide 08 April 2010
FunctionNameKeycap
Moves cursor 10 frames forward on the TimelineForward 10
Frames
Moves cursor to the previous cut pointPrevious Cut
Point
Moves cursor to the next cut pointNext Cut Point

Editing and clip/track selection keys

The tan keys perform trims. The blue keys represent edit modes for overwrite, splice, and t-to-ll. The dark gray key performs copy to Timeline. The purple keys control clips. The gray keys are used with Aurora Edit local seaches (not MediaFrame).
Introducing Aurora Edit
Trim Mark Out
Trim Mark In
Trim Both
FunctionNameKeypad
Trims the Out point in the Cut Point Edit Tool; changes the duration of the sequence (Edit HD only)
Trims the In point in the Cut Point Edit Tool; changes the duration of the sequence (Edit HD only)
Trims both the In and Out points in the Cut Point Edit Tool; doesn't change the duration of the sequence (Edit HD only)
Allows you to overwrite clips to the TimelineOverwrite Mode
Allows you to splice clips to the TimelineSplice Mode
Lets you create t to ll clipsFit To Fill
08 April 2010 Aurora Edit LD User Guide 35
Introducing Aurora Edit
FunctionNameKeypad

Mark point keys

The dark purple keys set and control the mark In and Out points. The gray keys are used with keywords in MediaFrame.
Copy To Timeline
Match Frame to Bin
Mark Area
View Search Results
Find
Copies selected clips from Bin as well as Timeline clip sources to the Timeline. In the Record to Bin window, adds a clip to the Batch Capture list.
Copies selected clips from Bin as well as Timeline clip sources to the Timeline. In the Record to Bin window, add a clip to the Batch Capture list.
Marks an in and out around the selected areas of the Timeline
Displays the results bin for local Aurora Edit searches (not MediaFrame searches)
Searches for assets within the local Aurora Edit database (not the MediaFrame Asset Management database)
FunctionNameKeypad
Add Keyword (in MediaFrame)
Automark Keyword (in MediaFrame)
Cut Mark In
Refresh
36 Aurora Edit LD User Guide 08 April 2010
Adds a keyword into the MediaFrame metadata view for quick recall throughout the system
Automatically marks a keyword from the current position of the cursor along with a congurable duration. The duration is set though the settings option with the MediaFrame metadata view.
Cuts the beginning of the clip (the top) off the selected clips on the Timeline; in the Bin, refreshes bin folders and displays any newly imported les
Introducing Aurora Edit
FunctionNameKeypad
Cut Mark Out
Extend Edit
Cuts the end of the clip (the tail) off the selected clips on the Timeline
Moves to the Mark In pointGo to Mark In
Moves to the Mark Out pointGo to Mark Out
Marks an In pointMark In
Marks an Out pointMark Out
Clears the In pointClear Mark In
Clears the Out pointClear Mark Out
Extends an edit past the end of the clip using handles

Track selection keys

The light gray keys zoom the Timeline in and out. The bright blue keys toggle audio and video tracks on and off.
Timecode/Control Track
Cut Point
Point
Toggles between Timecode and Control Track modes
Resets the Control Track to 00:00:00:00Reset Control Track
Move the seleced clip to the previous cut pointMove Clip Previous
Move the selected clip to the next cut pointMove Clip Next Cut
08 April 2010 Aurora Edit LD User Guide 37
Introducing Aurora Edit
FunctionNameKeypad
Zooms the view in the Timeline outZoom out
Zooms the view in the Timeline inZoom in
Toggles video track V1 on and offVideo 1

Other Aurora Edit keys

The keys described below perform miscellaneous editing functions.
Toggles audio track A1 on and offAudio 1
Toggles audio track A2 on and offAudio 2
Toggles audio track A3 on and offAudio 3
Toggles audio track A4 on and offAudio 4
38 Aurora Edit LD User Guide 08 April 2010
Introducing Aurora Edit
FunctionNameKeypad
Control +
Send
View Metadata
Collapse Sequence
Lift Selection
Insert Keyframe
Go to Start
Lets you send a clip or sequence to another destination
Display and access MediaFrame metadata for the loaded clip
Collapses a clip in a sequence to close a gap between media
Lifts the selected clip out of the sequence, leaving black and silence
Splits the selected clip at the cursor pointSplit Clip
Enables variable speed controls in the Source ToolEnable Vary Speed
In the Video Effects Tool, adds a keyframe to the currently selected effect
Moves the position to the beginning of a clip or sequence
Previous Vary Speed
Next Vary Speed
Shuttle Rewind
Shuttle Fast Forward
In the Source Tool or Trimmer, selects the previously set variable speed
Deletes the selected clip from the Bin or TimelineDelete Selection
Moves the position to the end of a clip of sequenceGo to End
In the Source Tool or Trimmer, selects the next variable speed
Shuttles left in increments of -50%, -75%, -1x,
-2x, -3x
Shuttles left in increments o +50%, +75%, +1x, +2x, +3x
Resets the shuttle speed to its default speedShuttle Default Speed
Selects previous shuttle speedShuttle Prevous Speed
08 April 2010 Aurora Edit LD User Guide 39
Introducing Aurora Edit

Keyboard shortcuts

Keyboard shortcuts let you perform tasks more quickly and efciently by using the keyboard instead of pointing and clicking with the mouse.

Aurora Edit keyboard shortcuts

Use this key...To do this...
0Collapse a sequence
F5Cut a mark in point
F6Cut a mark out point
Ctrl + DelDelete an area
DelDelete a selection
Shift + DDeselect all

Edit setup keyboard shortcuts

VExtend an edit
Ctrl + Shift + FInsert ller
Ctrl + ]Lift an area
]Lift a selection
MMatch frame to Bin
Shift + F4Match frame to source
Shift + MMixdown selected
Ctrl + MMove a selection
Shift + VRender all
Ctrl + Shift + RRender selected
Shift + SSelect all
\Split a clip
Use this key...To do this...
Shift + ~Add handles
Ctrl + AAuxiliary input
Alt + PClear all mark points
Shift + PClear audio in
40 Aurora Edit LD User Guide 08 April 2010
Introducing Aurora Edit
Use this key...To do this...
{Clear audio out
PClear mark in
[Clear mark out
F11Fit to ll
Ctrl + IGo to mark in
Ctrl + OGo to mark out
Ctrl + F4Mark area
Shift + IMark audio in
Shift + OMark audio out
IMark in
OMark out
F9Overwrite mode

Play speed keyboard shortcuts

Selecting and moving keyboard shortcuts

Ctrl + 2Quick edit
F12Record
NReset control track
Shift + AShow audio marks
F10Splice mode
spaceStop record
BTimecode/control track
Use this key...To do this...
PauseEnable vary speed
Page downNext vary speed
Page upPrevious vary speed
Use this key...To do this...
Numpad 4Move clip left 1 frame
Ctrl + numpad 4Move clip left 10 frames
08 April 2010 Aurora Edit LD User Guide 41
Introducing Aurora Edit

Tracks keyboard shortcuts

Use this key...To do this...
XMove clip to the next cut point
ZMove clip to the previous cut point
Numpad 6Move clip right 1 frame
Ctrl + numpad 6Move clip right 10 frames
Alt + ,Select next
Alt + /Select the next track
Alt + MSelect previous
Alt + .Select the previous track
Use this key...To do this...
KAudio 1
LAudio 2
;Audio 3
'Audio 4
Ctrl + KAudio 5
Ctrl + LAudio 6
Ctrl + ;Audio 7
Ctrl + 'Audio 8
Ctrl + 8Effects track (FX)
Ctrl + GGraphics track
Shift + KSync lock A1
Shift + LSync lock A2
:Sync lock A3
"Sync lock A4
Ctrl + Shift + KSync lock A5
Ctrl + Shift + LSync lock A6
Ctrl + Shift + ;Sync lock A7
Ctrl + Shift + 'Sync lock A8
Shift + JSync lock V1
JV1
42 Aurora Edit LD User Guide 08 April 2010

Transports keyboard shortcuts

Introducing Aurora Edit
Use this key...To do this...
Ctrl + JV2
Use this key...To do this...
ABack 1 frame
Ctrl + DBack 1 second
DBack 10 frames
Ctrl + QEject
RFast forward
SForward 1 frame
Ctrl + FForward 1 second

Video effects keyboard shortcuts

FForward 10 frames
EndGo to end
HomeGo to start
HNext cut point
WPlay
QPlay from start
GPrevious cut point
Shift + WReverse play
ERewind
Up arrowShuttle default speed
Right arrowShuttle fast forward
Down arrowShuttle previous speed
Left arrowShuttle rewind
spaceStop
Use this key...To do this...
Shift + 8Add an effect
Shift + DelDelete all keyframes
08 April 2010 Aurora Edit LD User Guide 43
Introducing Aurora Edit

MediaFrame keyboard shortcuts

Use this key...To do this...
Ctrl + InsertInsert a keyframe
Shift + insertModify all keyframes
Alt + insertModify a keyframe
Page downNext keyframe
Page upPrevious keyframe
Ctrl + WRun the effect
Use this key...To do this...
F3Add Keyword
InsertAdd Keyframe
F4Automark Keyword
44 Aurora Edit LD User Guide 08 April 2010
Chapter 2

Working in the Bin

This section contains the following topics:
About the Bin window
Creating a new bin
How to organize your Bins
Saving the Bin position
Viewing clips in your Bin
Working with clips in the Bin
SmartBins
08 April 2010 Aurora Edit LD User Guide 45
Working in the Bin

About the Bin window

The Bin window consists of two main components a toolbar and the area that holds your les. The toolbar lets you create new bins and sequences, search for specic les, and change the way you view bins.

Creating a new bin

The Bin window is empty when you open Aurora Edit for the rst time. Before you can begin using Aurora Edit, you need to create bins to store your work.
You can create and organize your bins to suit your work style. For instance, you could create a bin for each day of the week and within those set up a bin for each individual story or for each editor.
1. Click the New Bin button on the Bin contents toolbar.
46 Aurora Edit LD User Guide 08 April 2010
The Bin Properties window appears.
2. Enter the bin Name.
3. Enter a bin Description and Keywords (optional).
You can use the keywords to search for a specic bin.
4. Click Browse and select a location for the Bin, if different than the default.
5. Click OK.

How to organize your Bins

There are several ways to organize your bins, and the organization you choose depends mostly on your job function as well as your organizational style.
A typical setup might be:
Working in the Bin
DescriptionName of Bin
Used for everyday stories1-Monday to 7-Sunday
Holds saved video effectsEffects
HFR (Hold For Release)
Imports
Misc.
Used when you are editing a story on one day but airing it on another
Set up as a single location where other Aurora Edit workstations can send clips over the network to you
Holds any clips to be saved, such as Whiteash, Black, Color Bars and Tone, Reporter Outcues, repeated effects, etc.
It is also important that, within each day of the week, you create another bin with the title of the specic project you are working on. This helps to keep the bins organized, especially with more than one editor working on the same Aurora Edit system.
08 April 2010 Aurora Edit LD User Guide 47
Working in the Bin

Saving the Bin position

Aurora Edit automatically monitors your bins and refreshes the display if anyone places a le in one of your bins. For instance, as a breaking story develops, station staff can place the latest footage in a given directory. It then appears in your Bin where you can use it in your sequence.
NOTE: In order to create directories, an Aurora Edit LD client must be able to connect to the storage volume. This may be on the hi-res storage or proxy storage. If access is denied, an asterisk will appear next to the bin.
In Aurora Edit, you can create a workspace that remains each time you open and close the application.
Choose Window | Save Bin Postions.
Your Bin position is saved. Each time you open Aurora Edit, the Bin opens in this position.

Viewing clips in your Bin

Viewing Bins in details view
In this view, each clip or sequence is represented by an icon, the name of the le, and other information about the le, such as timecode, description, and keywords.
The information acts as a database that you can customize by entering information about your clips. You can also search the information for clips that match certain criteria.
Displaying columns
You can hide or display multiple text columns in the Bin.
48 Aurora Edit LD User Guide 08 April 2010
Working in the Bin
1. Click the View Thumbnails button in the Bin Toolbar, if you need to change to thumbnail mode.
2. Click to select a Bin; the contents display in the window below.
If you are in the highest-level bin, you will not see all of the column choices.
3. Click the Column Manager button in the Bin Toolbar.
4. Select the columns you want to display or click the Reset button to display all of the columns.
Name Displays the name of the clip or sequence.
Description Displays the description of the clip or sequence.
Keywords Displays any keywords entered; keywords help to identify and
search for specic clips.
Created Displays the date the clip or sequence was created.
Folder Displays the directory where the clip les are stored.
Duration Displays the length of the clip or sequence.
Mark In Displays the Mark In timecode.
Mark Out Displays the Mark Out timecode.
Video Format Displays the video format used for the media.
Video Aspect — Displays the video aspect for the media, 4:3 or 16:9.
Video Resolution Displays the video resolution for the media.
Compression — Displays the video compression type for the clip or sequence;
e.g., DV25, DV50, MPEG2, IMX30, IMX40, IMX50.
Chroma Format Displays the chroma ratio for the media, 4:1:1, 4:2:0 or
4:2:2.
Tracks Displays the tracks present in the clip.
Tape ID Displays the name of the source VTR tape where the media in this
clip came from.
Modied Displays the date of the last time the clip was modied.
Status Displays the clip status: All, Good, Bad, or Marked.
Audio Format Displays the audio bit depth: 16-bit PCM or 24-bit PCM.
A checkmark appears next to the selected options.
5. Click OK.
The Bin displays your new column choices.
08 April 2010 Aurora Edit LD User Guide 49
Working in the Bin
Sorting your media files
Viewing Bins in thumbnail view
You can arrange clips in numeric or alphabetical order according to the columns you select.
For example, you can sort the Bin by the Mark In column to display all of the clips in timecode order.
1. Click the heading of the column by which you want to sort the Bin.
The clips and sequences display in alphabetical or numerical order depending on the column you selected.
2. Click the column again to reverse the order of the sort.
3. Right-click in the Bin and select Restore Default Sort to return to the original sort order.
The Thumbnail view provides a visual representation of the type of media le in each bin. Each clip or sequence is represented by a single frame, allowing you to see the content of the material.
Changing thumbnail size
Aurora Edit offers two thumbnail sizes in this view: 4:3 (SD) and 16:9 (HD).
1. Click the View Thumbnails button on the Bin Toolbar.
2. Choose the thumbnail size you want from the View menu.
Selecting the head frame
Aurora Edit allows you to change the head frame for your media.
Each clip or sequence in Thumbnail view is represented by a single frame, called the head frame. By default, Aurora Edit uses the rst frame from the clip or sequence. However, you can choose any frame within the clip or sequence to represent the le in the view.
1. Double-click the clip or sequence to open it.
Clips open in the Trimmer window; sequences open in the Timeline Tool.
50 Aurora Edit LD User Guide 08 April 2010
2. Play through the clip until you nd the frame you want to use.
3. Click Set Head Frame From Current Frame.
4. Click OK.

Working with clips in the Bin

Searching for a clip or sequence

You can search for clips and sequences in the Bin. You can search for all clips that meet specic criteria or for a specic clip.
Working in the Bin
1. Select Tools | Find.
The Find In View window appears.
2. Choose the appropriate options:
Fields Check the boxes for the eld(s) on which you want to search (Name, Description, and Keywords).
Query Enter the text you want to search for.
Match case Check this checkbox to do a case-sensitive search.
Match whole query only Check this checkbox to search only for clips with
text matching the query text exactly.
All bins Select this option to search all Aurora Edit bins.
Viewed bin and sub-bins Select to search all of the bins within the bin you
selected.
08 April 2010 Aurora Edit LD User Guide 51
Working in the Bin

Copying a clip or sequence

Viewed bin only Select to search the bin you are currently viewing.
3. Click OK.
Clips and sequences matching your search result appear in the Bin window.
When you are done with your search, click the Search Results button off to restore the normal bin view and allow you to continue working in the Bin. To see your search
results again, click the Search Results button to its ON position (blue).
You can copy clips and sequences between bins.
If you copy a master clip, Aurora Edit pastes it as a subclip.
1. In the Bin, select the item you want to copy.
2. Right-click on the item and choose Copy.
3. Open the bin where you want to paste the item.
4. Right-click and choose Paste.

Moving a clip or sequence

You can move clips or sequences from one bin to another.
1. Choose View | Bins to open a second Bin window.
2. In the second Bin window, navigate to the destination bin.
3. Drag the sequence or clip from the rst Bin window to the second.

Renaming bins and media files

You can change the name of any bin, clip or sequence.
1. Select the item you want to rename.
2. Choose Edit | Rename.
You can also press Shift + R on the keyboard or right-click on the item and choose
Rename.
3. Enter the new name of the item and press Enter.

Deleting clips and sequences

You can delete unused clips or sequences you no longer need. However, you cannot delete les if they are being used in any existing sequences or subclips.
52 Aurora Edit LD User Guide 08 April 2010
1. Select the clip or sequence you want to remove. Hold down the Ctrl key to select multiple items.
2. Press Delete on the keyboard.
A dialog box prompts you to conrm the deletion.
3. Click Yes to delete the le.

Changing master clip properties

You can change the video aspect of a master clip, add a description and keywords, and view le information.
1. Highlight the clip in the Bin, right-click and select Properties.
The Master Clip Properties window appears.
2. Add a description for the clip, or add keywords that can be used to search for this le.
3. Select the video aspect for the clip: 4:3 or 16:9.
4. Click OK.
Working in the Bin

SmartBins

Understanding SmartBins

Using Aurora Edit in shared mode, you can automatically update clips, map folders, or automatically import les from a Media Server to one of your bins, known as SmartBins.
Aurora Edit monitors the server folder specied and automatically updates the SmartBin when new clips or updated feeds appear. You dont need to go into the server directory and copy the media into your Aurora Edit bin in order to use it for editing.

Creating a Transfer SmartBin

The Transfer SmartBin sets up automatic clip transferring from a Media Server to an Aurora Edit Bin.
1. Click the New Bin icon on the Bin toolbar.
2. In the SmartBin Type drop-down list, select Transfer SmartBin.
3. Click Browse to the right of the Server Path eld.
The Select Server Bin window appears.
08 April 2010 Aurora Edit LD User Guide 53
Working in the Bin

Creating a Shared SmartBin

4. If you are using a Network Attached Storage (NAS) server, enter the name of the server and click Connect.
You only need to enter the name of the server the rst time you connect; the server connects automatically once you’ve set it up.
5. Select the bin to monitor and click OK.
The Server Path lls in with the selected Bin and the Enable SmartBin checkbox gets checked.
6. Click OK to create the SmartBin.
Aurora Edit now monitors the Media Server folder and automatically adds new media to this bin.
Shared SmartBins set up a link for an Aurora Edit bin to monitor a folder on the media server.
Media is not moved between the server and bin; instead, media is mapped into the two directory structures a process known as "mirroring".
1. Click the New Bin icon on the Bin toolbar.
2. In the SmartBin Type drop-down list, select Shared SmartBin.
3. Click Browse to the right of the Server Path eld.
The Select Server Bin window appears.
4. Select the bin to map with and click OK.
5. Click OK to create the SmartBin.
Once the mapping association is made, the SmartBin Service automatically keeps the bins synchronized.

Creating a Media Import SmartBin

Media Import SmartBins allow you to automatically import QuickTime DV25 and DV50 .mov les into Aurora Edit.
This allows you to use Apples Final Cut Pro video editing application, within a NAS environment, to create news or sports footage and then import it into Aurora Edit. Once set up, whenever you export a le into the source folder, it is automatically imported into the Aurora Edit Bin. You can then use it in a sequence.
1. Click the New Bin button on the Bin toolbar.
2. In the SmartBin Type drop-down list, select Media Import SmartBin.
3. Click Browse to the right of the Server Path eld.
The Browse For Folder window appears.
4. Select the folder to monitor and click OK.
54 Aurora Edit LD User Guide 08 April 2010
Working in the Bin
The Server Path lls in with the folder location.
5. Click OK to create the SmartBin.
Aurora Edit now monitors the Media Import folder and imports new media to this bin automatically.
08 April 2010 Aurora Edit LD User Guide 55
Chapter 3

Using MediaFrame to manage media

This section contains the following topics:
Understanding MediaFrame
Searching for media
Using Explore to bookmark locations
Using Collections to categorize clips
Using metadata to dene clips
08 April 2010 Aurora Edit LD User Guide 57
Using MediaFrame to manage media

Understanding MediaFrame

MediaFrame is an Aurora Edit plug-in that provides a variety of tools for organizing, managing, and searching media clips.
The MediaFrame plug-in allows Aurora Edit to incorporate some key Aurora Browse asset management functionality within the editor itself. This includes enhanced search capabilities within the bin, scene detection for sources, links to lo-res assets, ofine assets, and metadata entry even in environments that do not have lo-res media.
MediaFrame is congured from Tools | Options | General. It includes a eld for the MediaFrame server name or IP, and a checkbox to enable or disable MediaFrame functionality without clearing the eld.
Aurora Edit consumes a Browse license when MediaFrame is enabled, so the number of available licenses must be considered when conguring the system.
Once congured, the application presents a number of different touch points in the MediaFrame plug-in architecture:
BinMediaFrame adds the Search, Explore, and Collections tools to the bin.
Clip SourceMediaFrame provides access to the general, custom, and
keyword/keyframe metadata elds from the clip source as well as the Record to Bin and Trim Tools.
Metadata entry is permissioned through MediaFrame/Aurora Browse roles and responsibilities.
Timeline StoryboardMediaFrame can display a storyboard in the Timeline area to show either scene detection thumbnails or keyword/keyframe thumbnails.
Sequence MetadataSequences are not added to the MediaFrame database until they are linked to placeholders during "Published" sends. Once sent to a publish location, the sequence appears as a searchable asset in the MediaFrame database. In addition, the sequence properties of the published story has a metadata tab for entering additional information.
Note that effects, graphics, Bins, and audio-only les cannot be seen in the MediaFrame database.

Searching for media

Setting search criteria

With Aurora Edit and MediaFrame, you can specify various criteria on which to search for media.
1. In the Bin toolbar, click the Search icon.
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2. Enter search criteria in one of these two elds:
All or part of the asset name
A word or phrase in the asset metadata
3. Select how many results to view by clicking the Limit results to drop-down box and choosing 50, 100 or 500 assets.
4. Click Search.
Search results display in the lower pane of the Bin.

Tips for using search criteria

You can use a variety of methods to dene your media search.
Using MediaFrame to manage media
Follow these steps...To search...
For logical assets
For physical assets
Using specic criteria, such as searching for les created before a certain date Settings. The Advanced Settings dialog box displays.
In the Asset Navigator view, under Advanced settings, select the Search in drop-down eld. Specify the MediaFrame database and press the Search button. MediaFrame database searches return logical assets that contain metadata and links to any physical assets including high-resolution media and proxy video.
In the Asset Navigator view, under Advanced settings, select the Search in drop-down eld. Specify the MDI device and press the Search button. MDI device searches return physical assets. If a red X is displayed against the MDI, the system is communicating with the MDI but the MDI is experiencing a problem. A red dot indicates there is no communication with the MDI, and a green dot indicates the server is communicating with the MDI.
Create a lter and use it to search: In the Asset Navigator view, click the down arrow next to Advanced
Click the Add Filter icon and select the Property and Comparison criteria from the drop-down lists. Click OK to add the newly created lter to the active lter list. Press the Search button.
Notes: You can create an unlimited number of lters and save them as part of a search. You can use lters as independent search criteria or use them together with a text search. If more than one lter is dened, an AND operator is implied between them.
Using only specic metadata elds
08 April 2010 Aurora Edit LD User Guide 59
Under Advanced Settings, select the MediaFrame database or an MDI device. In the Fields drop-down
Using MediaFrame to manage media
Follow these steps...To search...
list, check the eld or elds to search on and press the Search button.
Using text or numbers in the name of the asset
Using text or numbers in the asset metadata elds of the asset
By asset name
Enter the search criteria in the Asset Name text eld and press the Search button.
Notes: Do not use wildcards or quotation marks in the Asset Name text eld. Do not enter more than one word unless you are searching for an exact match of the multiple words and spaces.
Enter the search criteria in the Asset Metadata text eld and press the Search button.
Notes: You can use wildcards or quotation marks in the Asset Metadata text eld. If you enter more than one word or phrase, the OR operator is implied unless you specify otherwise. If you are searched for numbers in a number eld, create a lter.
Do not enter more than one word in the Asset Name text eld unless you want to nd both words exactly as typed with spaces.
NOTE: The Asset Name eld does not recognize quotation marks.
To search for an asset by name, enter text or numbers in the Asset Name text eld and click the Search button.
For an exact phrase
Results are returned from assets that contain the search term in the name of the asset, even if it is a fragment of the name.
How you search for an exact phrase depends on whether you're entering the search term in the Asset Name or the Asset Metadata text eld.
NOTE: The Asset Name eld does not recognize quotation marks.
If you search within the Asset Metadata text eld, enter the phrase in quotation marks.
If you search within the Asset Name text eld, enter the exact phrase.
60 Aurora Edit LD User Guide 08 April 2010
Using MediaFrame to manage media
Follow these steps...To search...
With wildcards
Metadata elds
Wildcard searches can be performed in the Asset Metadata eld. You can only use an asterisk at the end of a term, not in the beginning or middle.
If you want to search using a beginning fragment of a term, use the wildcard asterisk symbol (*) in the Asset Metadata text eld.
Using an asterisk after a term returns any asset that contains the term, followed by a space or by more text, in any of the text elds.
NOTE: To search using a fragment that is found in the middle or the end of a word in the asset metadata, add a lter under Advanced Settings instead of using the Asset Name or Asset Metadata text eld.
You can limit your search to specic metadata elds or keywords, such as the asset name, the source ID or a keyword, by using the asset metadata text eld and specifying the elds to search.
Assets are returned if they have the word or phrase in any of the specied metadata elds.
To search foreign metadata or keywords, you need to select these elds in the Filters drop-down list.
For more information, refer to the Aurora Browse Installation and Conguration Guide.
With Boolean operators
You can search with the following Boolean operators: AND, OR, and AND NOT. If you enter more than one term without a specic Boolean operator, the OR operator is implied.
To search with Boolean operators, use the Asset Metadata text eld.
You can search for numbers in three ways:For numbers
To nd a number in the asset's name, use the Asset Name text eld.
To nd a number inthe asset's text eld metadata. such as the description, use the Asset Metadata text eld.
To nd a number only in a specic category, such as a number metadata eld or a specic Creation Date , Modication Date, etc., create a lter and select the property to search on.
NOTE: You cannot search for single numbers in the Asset Metadata text eld. Any single character, letter
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Follow these steps...To search...
or number, is treated like a "noise" word and is ignored. To search for a single number in the metadata, create a lter.
With noise words

Saving a search

Certain "noise" words or characters are automatically ignored in a search in the Asset Metadata text eld.
Examples include:
Prepositions or articles (such as "after", "before", "the", "an", etc.)
Single characters or numbers ("a", "z", "0", "9"," $", "_", etc.)
Pronouns ("who", "him", "mine", etc.)
Common verbs (such as "will", "said", "want", etc.)
To search for noise words, create a lter containing the word or words you want to search for.
If you have administrator privileges, you can modify the SQL le containing the noise words. Modifying this list might affect expected execution times.
You can create a customized search that searches specically for particular text or properties.
Searches can be saved globally for universal access, or locally for your access only. Global changes are saved to the server when you close the Aurora Edit application. Other users need to reopen Aurora Edit before they can see the changes.
1. In the Bin, click the Search icon.
2. Enter your search criteria.
3. Click the Add Saved Search icon.
4. Name the search, and if desired make the search accessible globally.
You cannot give a search the same name as one of the default searches (indicated by a lock icon).

Working with searches

With Aurora Edit and MediaFrame, you can specify how searches are organized and saved.
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DescriptionIcon
Displays the name of the current search, if any.
Saves search criteria, either globally or locally.
Deletes the current search.
Sets the current search to be the default search.
Resets the default search.
Undoes the default search reset.
Indicates a search saved on the MediaFrame server by a particular user. Can be accessed by the user from any Browse Client where they're logged in.
Indicates a search saved globally.

Using filters to refine a search

About searching with filters
Using a lter, you can search assets by name, description, or other specic criteria. You can also use a lter if you are searching for a fragment of metadata.
You can also use a lter in conjunction with text in the asset name or asset metadata text elds. If you search using a text eld and a lter, only assets that have the search term and meet the specied criteria are returned.
You can create an unlimited number of lters and save them as part of a search. Filters can be used as independent search criteria or together with a text search that uses Boolean operators, fragments of asset names, or other asset metadata. Creating a keyword-based lter or an association-based lter lets you nd logical assets that are associated with specic criteria.
If more than one lter is dened, an AND operator is implied between them.
Indicates a default search (installed with the application, cannot be modied).
When you create a lter, you can add it to your list of favorite lters. This allows you to quickly access the lters.
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The favorite lters are only accessible on the PC where they were created, but they are available regardless of which search you are using. You can access the list by
clicking on the Favorite Filters icon.
Creating a filter
Filters let you customize your searches so that you can quickly locate specic assets.
1. In the Search window of the Bin, click the double arrow or the plus sign next to
Advanced Settings.
(Which button is displayed is determined by the length of the Search pane.)
The Advanced Settings dialog box displays.
2. Click the Add Filter icon .
The Add Filter dialog box displays.
3. Select the Property and Comparison criteria from the drop-down lists.
4. If you want to use this lter frequently, check the Add to Favorites box.
If you want to delete the lter from the Favorites list later, you can select Modify Favorites.
5. Click OK to add the newly created lter to the active lter list.
The new lter is displayed in the Filters eld.
When you want to use this lter to search for media, click the Search button.
Working with filters
If you need to, you can modify the characteristics of a lter or delete one you no longer use.
To modify a lter:
a) Select the lter and click Modify Filter
The Edit Filter window opens. b) Make any changes to the lter characteristics. c) Click OK.
You can also double-click on a listed lter to open the Edit Filter window.
To remove a lter, select it and click Delete.

Using Explore to bookmark locations

The Explore tool allows you to browse your network and save network locations (servers and folders) as Favorites just as you would in the Windows Explorer. Favorites
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serve as one-click shortcuts to the locations you use most, and also as destinations onto which you can drag assets to transfer them across the network.
Follow these steps...To do this task...
Browse the network
Add a favorite location
Go to a favorite location
Copy an asset
Transfer (move) an asset
1. Navigate the network from the All Locations pane.
2. Select a location from the All Locations pane to view its contents in the Explore pane.
1. Browse the network in the All Locations pane.
2. Right-click on a server or folder and select
Add to Favorites -- Adds the location to Favorite
Locations | Personal Favorites
Add to Global Favorites -- Adds the location to
Favorite Locations | Global Favorites
You can drag Favorites to reorder them, or right-click a Favorite and select Move Up or Move Down.
Click on a Personal or Global Favorite in the Favorite Locations pane.
1. Right-click on an asset in the Explore pane and select
Copy.
2. Right-click on a Favorite and select Paste.
1. Drag an asset (clip or folder) from the Explore pane onto a Favorite.
The Transfer Options window appears.
2. Select Automatically rename destination "K2 Movie"
... to rename the asset if an asset with that name exists at
the destination.
3. Select Save settings for similar transfers to have subsequent clips being transferred keep these settings.

Using Collections to categorize clips

About Collections

Collections provide a way to sort and organize assets within a bin for easy access.
You can create collections for yourself or for all users to share, and save them for future use or only until you close the Aurora application.
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DescriptionName
Saves a collection that only you can accessPrivate
Saves a collection that all users may accessShared
Creates a temporary collection that is deleted when you exit the applicationTemporary
Logical

Creating a collection

You can create collections to sort and organize clips within the Bin for easy access
1. Click the New Collection button.
The New Collection window appears.
2. Enter a Collection Name.
3. Select a Collection Type:
Private - Saves a collection that only you can access
Shared - Saves a collection that all users may access
Temporary - Creates a collection until you close the Aurora Edit application,
then it is deleted
4. Select the Content type:
Logical - The collection references clip content (raw video, audio, sound, images), metadata, and proxy assets (low-res footage)
Physical - The collection references clip content (raw video, audio, sound, images) only
Links to asset content (raw video, sound, images), metadata, and proxy assets (low-res footage)
Links to asset content (raw video, sound, images) onlyPhysical
5. Click OK.

Modifying Collections

Once a collection is created, you can modify the name of the collection, as well as change the Content type, or delete a collection.
Follow these steps...To do this task...
Select the collection and click Delete CollectionDelete a collection
Rename a collection
Toggle a collection between private and shared
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Select the collection, click on the name, and type a new name
Right-click on the collection and [de]select Shared
With Others
Using MediaFrame to manage media
Follow these steps...To do this task...
Save a collection
Perform a batch operation on all the assets in a collection (e.g. copy all the assets)

Viewing Collection contents

1. Select a collection from the top part of the bin.
Its contents are displayed in the bottom part of the bin.
2. Click Refresh Collection to refresh the collection content display.

Adding assets to a collection

You can only add assets of the same content type as the collection group.
1. Select the asset(s) you want to add to a collection.
2. Choose one of these methods to add assets:
Right-click on the collection and select Saved for
Future Sessions
Right-click on the collection, select Act on
Contents, and choose the desired action.
Right-click on the asset and select Add to Collection | collection_name.
If you need to create a new collection, right-click on the asset and select Add
to Collection | New Collection, and add the collection properties in the New
Collection window.
To remove an asset from a collection, select the asset from the collection contents and press Delete.

Using metadata to define clips

About metadata

Metadata is data about data; it can include keywords, timecode information, and other terms that help you nd a particular asset.
Metadata adds descriptive information about media assets. An administrator can create customized, predened metadata elds to speed selection and avoid errors. You can enter information in custom metadata elds before, during, or after assets are ingested. You can also print metadata.
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Once metadata has been entered into the Aurora system, it is searchable and you can use it to locate the specic assets recorded at that time.
The types of metadata featured in Aurora Browse are described in the following table.
DescriptionType of
metadata
Core
Custom
Logical asset
Physical asset
Related Links
Certain metadata brought in through Aurora Ingest, such as Name, Creation Date, Description Field and Keywords appear in Browse with high-resolution associations. Likewise certain metadata added in Aurora Edit as part of Master Clips and Sequences also get added to Browse environment for a common metadata view. An administrator can customize and expand mapping depending on your workow requirements.
Metadata in elds that have been created by an administrator. Custom metadata can include text elds, as well as date, number, or Boolean elds.
Metadata about a logical asset, that is, metadata about the MediaFrame database information, physical asset or assets on the server, and proxy assets.
Metadata about a physical asset, or essence, is metadata about raw program material, such as video or audio.

Adding general information

1. Select the Source Tool by pressing 2 on the keyboard or clicking the Source
Tool button.
2. Click the View Metadata button.
The metadata tabs open in the dynamic tool area.
3. Enter information about the clip:
DescriptionField or Button
Thumbnail
Name
Source
Expires Hold Duration
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The still image of the frame that the general metadata describes. To change the thumbnail, right click on the image.
The asset name. If the asset has been located using Search, the name is highlighted.
The name of the advanced encoder that encoded the proxy.
Enter an expiration date If the date eld is not dened, click the drop-down arrow to bring up a calendar and select a date. If a date has already been entered, you can modify it by typing a new date in the Expires eld. Check the hold box if you don't
Using MediaFrame to manage media
DescriptionField or Button
want the asset to expire. The asset cannot be deleted until the hold box is unchecked. The duration indicates the length of the asset.
Description

Using keywords to define clips

Click in the Description text eld to enter text, if desired. If you press Enter after adding a description, you will see [] symbols immediately after the word in the Description column of the Asset list.
Additional search information.Search Terms
Refresh the metadata.
Print the general metadata.
Undo the metadata change.
Redo the metadata change.
Adding keywords
Keywords reference a specic timecode location in the media le; they provide a powerful way to nd specic assets. You can create subclips based on keywords.
1. Create an In point by playing the footage and clicking Mark In at the starting point for the keyword.
2. Create an Out point by clicking Mark Out at the end point for the keyword.
3. If you are not in the Source Tool, press 2 on the keyboard or click Source Tool.
4. Click the View Metadata button.
5. To Add Keyword, select F3 or the Keywords tab.
6. Click the Keyword drop-down list and select Add Keyword.
The new keyword displays.
7. To change the name of the keyword, double-click on the default keyword name, enter the new name, and click off of the keyword.
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The keyword is added to the list.
Adding auto-mark keywords
You can dene how newly created keywords or keyframes are named using the Keyword Options dialog box.
1. Select the Source Tool by pressing 2 on the keyboard or clicking the Source
Tool button.
2. Click the View Metadata button.
The metadata tabs open in the dynamic tool area.
3. Click the Keyword Options icon, next to the Mark In and Mark Out elds.
The Keyword Options dialog box displays.
4. To automatically generate keyword names, check the Auto-Generate keyword names box and ll in the text eld.
Once the option is checked, keywords are created using the dened naming rule. (Optionally, you can use "%" to specify where the numbering will be placed.) If the option is not checked, the default keyword name, keyword , is used with an incremental sufx.
5. Click OK.
Deleting keywords
You can delete keywords you no longer wish to use.
Deleting the material between the Mark In and Mark Out points does not delete the keyword. Instead, it moves the keyword's Mark points to the asset's original timecodes.
Adding keyframes
A keyframe is a zero-length keyword.
Rather than being created from the currently selected mark-in and mark-out points, a keyframe is created at the clip player’s current play position. Selecting a keyframe moves the clip player’s current position to that location, but it doesnt modify the mark-in or mark-out points.
Use one of these methods to create a keyframe:
Press the Insert key on the keyboard.
On the Keywords tab, click on the arrow next to the Add Keyword button and
select Add Keyframe.
The keyframe displays as a notch, similar to a storyboard marker.
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Working with keywords
In the Keyword tab of the metadata area, you can add keywords or keyframes and manage your keywords.
Using MediaFrame to manage media
DescriptionField or Button
Add a keyword
Add a keyframe
Auto-mark keywords
Reassign keyword marks
Create a subclip for the selected keyword footage
Delete selected keyword(s)
Refresh the keywords in the list
Print the clip metadata
Undo the last metadata change
Redo the last metadata change

Managing custom metadata fields

If you have MediaManager privileges, you can add, edit, or delete custom metadata elds.
1. Select the Source Tool by pressing 2 on the keyboard or clicking the Source
Tool button.
2. Click the View Metadata button.
3. In the Custom tab, click the Manage Fields icon.
The Edit Custom Metadata Fields dialog box displays.
4. Click Add in the Fields list.
The Add Custom Metadata eld displays.
5. Enter the Name of the new eld.
The name displays in the Custom tab of the metadata section of the Source Tool.
6. Select the Type of eld you want to add.
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Field types can be text that a user lls in or a list of options.
7. Click OK.
The new eld is added to the Field list.
8. Click Close to exit out of the window.

Using custom metadata fields

Custom elds allow you to enter additional asset metadata such as names, air dates, or source locations.
An administrator can create custom metadata elds.
1. Select the Source Tool by pressing 2 on the keyboard or clicking the Source
Tool button.
2. Click the View Metadata button.
3. Click the Custom tab.
4. Add values to the custom elds by one of the following methods:
Select a choice from a drop-down list
Type the data into the eld
If the custom field is a date field, click in the date area and then pick the correct
date on the calendar
The eld data is associated with the asset.

Printing metadata

You can print the metadata for a clip from all three metadata tabs: General, Keywords, or Custom.
Click Print from any of the metadata tabs.
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Chapter 4

Acquiring media

This section contains the following topics:
Using clips stored in the Bin
Using a clip source
Importing graphic les
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Acquiring media

Using clips stored in the Bin

Using a clip source

If you have clips in the Bin before starting a sequence, you can bring them onto the Timeline and use them in a new sequence.
You can be in any of the Aurora Edit tools to load clips from the Bin onto the Timeline.
1. Navigate through the Bin until you nd the clip you want.
2. Double-click the clip to load it into the Timeline.
The clip loads into the clip source of the Timeline.
You can load any clip from your Bin into the Source Tool, which effectively treats the clip like a live source such as a tape deck.
1. Drag the clip into the viewer or press Shift + C to load the clip.
2. Edit the footage to the Timeline as you would a tape deck.

Importing graphic files

You can import 24- or 32-bit graphic les in Aurora Edit and Aurora Edit LD, which you can use in the graphics track of your sequence.
You can also superimpose a bitmap (with an alpha key) over the video in your clip. Imported graphics appear in your Bin.
1. Choose File | Import | Graphic.
The Import Graphics window appears.
2. Navigate to the graphic you want to import and select it.
3. Resize the image, if necessary, by checking the Size to Fit or Center boxes.
It is recommended that the Auto Detect Sequential Files checkbox be left unchecked unless you are working with sequential TGA les. Leaving the checkbox checked prevents the importation of more than one graphic at a time.
4. Click Open.
A progress bar indicates the import status.
The imported graphic appears in the Bin; you can bring it onto the Timeline on the Graphics (G) track.
You can also import a graphic directly to the Timeline by choosing File | Import |
Graphic while the Timeline window is currently selected.
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NOTE: For Aurora LD, this is the same functionality as the high-resolution Aurora Edit, but Aurora Edit LD must import the le into a directory that is has access to. If it is not attached to the hi-res volume (V), then it must import to a directory that it has access to.
Animated sequential .tga les are not supported for Aurora Edit LD; only still graphics may be imported via this application.

Graphic file formats

Aurora Edit supports these graphic le types:
Acquiring media
File ExtensionType of File
.bmpWindows Bitmap
.tgaTruevision Targa
.jpg, .jpegJPEG - JFIF Compliant
.tif, .tiffTagged Image File Format
.pngPortable Network Graphic (PNG)
.psdPhotoshop
.pctMacintosh PICT
.pcxZsoft Paintbrush
.gifGraphics Interchange Format
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Chapter 5

Preparing to edit

This section contains the following topics:
Creating a new sequence
Preserving ANC Data
Selecting and deselecting tracks
About editing modes
Naming source tapes
Routing audio tracks
Using variable speed record
Selecting your source
Linking to an existing news or sports story
Using the Assignment List Manager
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Preparing to edit

Creating a new sequence

Aurora Edit uses sequences to create your news story; video clips, audio, and effects are all part of your sequence.
The new sequence must be inside a bin in order for you to use it.
1. Click the New Sequence button on the Bin contents toolbar.
The Sequence Properties window appears:
2. Enter a name for the sequence (or use the one Aurora Edit assigns).
Continue to the Info section of the window.
3. In the Video ID section,
4. Enter a Description and Keywords for the sequence (optional).
You can use keywords to search for a specic sequence in your bin.
5. To use a Start Time other than 00:00:00:00, enter another time.
The date of the sequence creation will be shown below the Start Time.
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Preparing to edit
Continue to the Timeline Settings section.
6. Select the number of Video Tracks to use for this sequence from the pulldown (1 or 2 tracks).
7. Select the number of Audio Tracks to use for this sequence from the pulldown (2-16 tracks).
Audio Tracks refers to the number of tracks in the Timeline for mixing, not the
number of output tracks.
8. Check the Graphics Track checkbox if you will be adding graphics to this sequence and the Video Effects Track checkbox if you will be adding video effects.
9. Check Allow Mixed Formats if you want to mix and match video formats in real time within the same Timeline.
This checkbox is active only when Allow Mixed Format Timeline is enabled in
Tools | Options | Timeline. In addition, all clips that differ from the video format
of the Timeline need to be transcoded when the completed sequence is sent to a destination.
10. ANC data is preserved on all feeds sent via a Smartbin (the option to preserve ANC data from a K2 or Summit storage device must be selected in the Audio/Video Conguration under Data Track Setup). Checking the Preserve ANC Data checkbox allows the edited sequence to preserve ANC data on send. The video can be previewed on external monitors to view captioning data via the SDI output of an AJA Breakout Box (BOB) . Note that this feature is not available with the older SD AJA Breakout Box only with the LHi version.
More detailed information on preserving ANC data is provided in this manual and the Aurora Edit and Aurora Edit LD Installation Manual.
11. Click OK to save the sequence.
The new sequence appears in your Bin and the Timeline opens.
You are now ready to add footage to the Timeline.
Related Links
Preserving ANC Data on page 80

Changing sequence properties

After creating a sequence, you can change any of the sequence properties as needed.
1. If the sequence is open in the Timeline, click the Properties button in the Timeline toolbar. If you are in the Bin, right-click on a sequence and choose
Properties.
2. Make any necessary changes.
3. Click OK to save your changes.
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Preparing to edit

Preserving ANC Data

Sequences created in Aurora Edit have a Preserve ANC Data checkbox that when selected will allow ancillary data in clips sent to a Smartbin from a K2 or Summit storage device to be preserved on the Timeline. The closed captioning present in the ancillary data of a clip can be displayed on the SDI output of an optional AJA Breakout Box (BOB) (LHi version only).
When incoming feeds with closed captioned data are recorded to a K2 or Summit storage device, the K2 or Summit will put this data into an ancillary data track when the generate ancillary data option is turned on on the K2 or Summit device. This is done in Audio/Video conguration under Data Track Setup on the K2 or Summit. When clips with this data are fed to an Aurora Edit Smartbin, the ancillary data can be expected to be preserved in the clip (Preserve ANC Data checkbox must be selected for the sequence) and allow any closed captioning in the data track to be monitored on the SDI output of an AJA Breakout Box (BOB) option.
The general conditions for preserving and viewing closed captioning in Aurora Edit are listed below.
Closed captioning data is only displayed on ancillary data tracks. Closed captioning in the VBI will not be displayed. If a clip with closed captioning data in the VBI is rendered (to convert to another compression type, etc.) the VBI is not preserved.
The currently supported types of closed captioning are OP-42, OP-47, EIA-608, and EIA-708. Data must be VANC (vertical ancillary) data; closed captioning in the HANC (horizontal ancillary data) is not supported.
Preservation of ancillary data is available for both SD and HD SDI video (ANC and Line 21)
The general rules for what to expect when editing clips containing ancillary data are listed below.
When editing with clips with an ancillary data track on the Timeline, the data can be expected to be preserved when the Preserve ANC Data checkbox is selected (when creating a new sequence).
When edits are made on the Timeline, closed captioning in that frame can be expected to be read and displayed without interruption.
When effects and graphics are placed over the clips, ancillary data can be expected to be preserved.
When an effect involves two video tracks, such as a Resize effect with V2 over V1, the clip that is on top (V2) ancillary data will be displayed. If the top clip does not have an ancillary data track or valid closed captioning in the ancillary data track, closed captioning will not be displayed regardless of the status of the clip underneath.
Ancillary data is not preserved over transitions (wipes, dissolves, etc.)
Interlaced to progressive ancillary data conversions (and vice versa) are not
supported. If you have a progressive clip with closed captions on an interlaced Timeline, the captions will not be displayed at the correct rate (they will most likely
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play twice as fast, but they could also appear corrupt). The reverse is also true. When the progressive clip on the interlaced timeline gets transcoded the captions will not be preserved.
The conform process will preserve ANC data on sends from Aurora Edit LD.
NOTE: Due to the nature of closed captioning, editing a clip with closed captions can result in error prone closed captioning data due to crucial commands/characters being removed.

Selecting and deselecting tracks

You can select which tracks you want to record to in the Timeline.
Aurora Edit lets you work with two video tracks and up to eight audio tracks. You can edit from any source audio track onto any record track in the Timeline.
Click once in the track indicator on the Timeline for each track you want to select or deselect.
Preparing to edit
Selected track buttons are blue; deselected tracks are light gray.

About editing modes

The Timeline has three editing modes Overwrite mode (the default), Splice mode, and Fit to Fill, a special mode for creating motion effect clips.
For the rst edit and for adding one clip after another, you can use either Overwrite or Splice mode. The difference between these modes is important when you revise and ne tune your sequence, as described in the table below.
Once you use these modes to edit clips to the sequence in your Timeline, you can move clips forward or backward within the sequence or use the Trim tool to trim transitions or to produce split edits.
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Preparing to edit
The Aurora Edit editing modes are:
DescriptionKeypadIconTool

Naming source tapes

You can identify which Source tape source video material comes from using Tape ID.
Tape ID lets you add a name for the Source tape before recording; you can view the tape name in the Properties tab for the clip.
1. Enable Tape ID by choosing Tools | Options | General and clicking Use Tape ID for
Capture.
2. Press 2 on your keyboard or click the Source Tool button.
3. Click the Tape ID button; the Tape ID window appears.
4. Enter a name for the tape and click OK.
F9Overwrite
F10Splice
Replaces existing sections of a sequence with new material, leaving the sequence duration unchanged. Similar to an insert edit in a tape-based system.
Splices a clip between two existing clips in the Timeline by moving the two clips apart and inserting the new clip between. All clips after the edit point move downstream and lengthen the sequence.
Fits a clip into a duration you specify in the Timeline.F11Fit To Fill
You can view the Tape ID by highlighting the clip in the Bin, right-clicking and selecting Properties.

Routing audio tracks

You can edit audio from any source track onto any record track in the Timeline.
You can work with up to eight audio tracks in the Timeline, though you can record only four tracks per clip. If you have two audio inputs, you may need to assign a different track to your audio source.
1. Press 2 on the keyboard or click Source Tool to select the Source Tool.
2. Click the Timeline Track box for the Audio Input channel you need to reassign.
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Preparing to edit
3. Select the new audio track location from the drop-down list.

Using variable speed record

Aurora Edit lets you take advantage of the Dynamic Motion Control on most tape decks and create a slow-motion or fast-motion record on the y.
In the Source Tool, you set the speed in percentages and click them when you want a change in speed. The default speeds are 75%, 50%, and 0, which you use to create a freeze frame. Variable speed record also works with clip sources.
1. Press 2 on the keyboard or click Source Tool to select the Source Tool.
2. Click Enable variable speed controls.
The percentage windows become active.
3. Choose one of the three default speeds or enter a new percentage.
You can enter positive or negative numbers, as your deck allows.
4. Press F12 to record your clip.
The clip records to the Timeline with the speed you chose.
NOTE: If you are using a deck source, you can change the speed while recording the clip by clicking one of the other percentage elds.
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Preparing to edit

Selecting your source

Using a clip source

You can select your input source from the equipment that has been set up in your working environment. Sources can include tape decks, feeds, or routers.
1. Press 2 to select the Source Tool.
2. Select a source from the drop-down menu.
The image in the viewing monitor changes to reect the new source.
You can load any clip from your Bin into the Source Tool, which effectively treats the clip like a live source such as a tape deck.
1. Drag the clip into the viewer or press Shift + C to load the clip.
2. Edit the footage to the Timeline as you would a tape deck.

Changing sources

You can connect and congure a variety of video and audio sources as input devices to Aurora Edit.
You can also congure a non-remote source, such as a microphone or a router, as an input source and specify the tracks to select when using that input source.
1. Press 2 to select the Source Tool.
2. Select a source from the drop-down menu.
The image in the viewing monitor changes to reect the new source.

Using auxiliary input

You can connect an auxiliary source as an input for creating sequences, which is helpful if you are using an A-B switch for controlling your sources.
When you enable auxiliary input, Aurora Edit disables deck control from the Timeline and your keyboard so you can use the device’s external controls.
1. Press 2 to select the Source Tool.
2. Click the Use Aux Input button.
The deck controls on Aurora Edit gray out; you can use the external controls of the auxiliary device.
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Linking to an existing news or sports story

Aurora Edit can link to scripts on iNEWS, Octopus, and AP/ENPS Newsroom computer systems, which you can use as an aid for creating your sequence or linking the NCS script to add graphics or video clips to the Timeline.
You can link to a news or sports story when you create a new sequence, as described below, by opening Sequence Properties and clicking the Link to Story icon.
When an optional Orad or VizRT graphics system is installed, MOS graphic objects in the NCS script can be copied to the Graphics track on the Timeline in Aurora Edit or Aurora Edit LD. The MOS object can be retrieved from the graphics engine to a graphic on the Timeline and the editor can then preview and edit the graphic if required before sending it to playout. Orad graphics can also be sent directly to playout once retrieved to the Timeline.
Video elements from feeds started in Aurora Ingest Scheduler or archived ofine assets can be brought into ENPS from a search within ENPS. The video can then be moved into the ENPS script as a MOS object. The editor can link to the script and move the MOS object into the clip player then copy it onto the Timeline.
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1. Click the New Sequence button in the Bin contents toolbar.
You can also link to an existing sequence by opening the sequence and clicking the Story View button in the main toolbar.
2. Click Link to Story.
The Assignment List window appears, displaying available stories.
3. In the Rundown View in the left portion of the Assignment List window, expand the desired rundown by clicking the + icon.
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4. In the Rundown View, click on the name of the story you want to work on.
The list of available placeholders displays in the right portion of the Assignment List window.
5. If more than one placeholder displays, select the placeholder to which you want to link.
If you know the name of the placeholder to which you want to link, you can type the rst character and the active bar automatically moves to the placeholders that starts with that character. Type a few characters of the placeholder name to get to the specic placeholder and click OK.
6. Click OK; the Sequence Properties window appears with the name and ID lled in.
7. Click OK again; the Timeline opens.
Once a story is linked to a placeholder, the row color for the selected story changes to reect that the story is being edited. The various row colors represent:
green = playing
blue = standing by
yellow = stopped
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red = not ready

Story View functions

To view the script from a newsroom computer system, select the Story View button in the top menu bar. The Story View window will open showing the script and any MOS objects that can be copied to the Graphics track of the Timeline and rendered as graphics when an optional Orad or VizRT graphics system is installed.
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If the Story View has a Resources tab at the bottom of the window, this indicates there are also video MOS elements linked to the script that can be placed in the Aurora Edit Clip Player and copied to the Timeline.
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FunctionIconItem
Read Rate
Refresh Script
Media Object Server (MOS) Object Display Toggle
Displays the current Read Rate in characters per second.
Click the arrow to select a specic script readers (newscaster’s) reading speed.
Click Reset to return to the default reading rate.
Click Off to turn off the Read Rate function.
Refreshes the Story View with any script changes made on the NCS side. If the script is updated on the NCS while in Manual mode, the Refresh Script icon ashes yellow for 30 seconds and then remains yellow to indicate that an updated script is available. Click Refresh Script to load the updated script and revert the Refresh Script icon to green.
Toggles the MOS Object Display function on and off.
When on, an icon marks where placeholders have been put in the script. When off, the placeholder icons disappear from the screen.
Production Command Toggle
Link Sequence to Story
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Toggles the production command (e.g., wipe, package, out cue, anchor, etc.) display column on and off.
Links a sequence to the Assignment List where the editor can access a script from the news .
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FunctionIconItem
Copy to Timeline

Adjusting the read count in Story View

Aurora Edit allows you to manually modify the Story View read count to match your timeline.
1. Click Story View in the Main Toolbar.
The Story View window opens.
2. Double-click on the read count number that you want to change.
3. Type a new value that indicates the number of seconds into the script, then click
Enter. For example, if you wanted to insert a 20 second SOT 6 seconds into the
script, you could enter 26.
A gap appears in the read count.
Read count adjustments will be reset if you close the Story View window or choose
Reset from the read rate dropdown list.
From the Story View, copy the MOS object(s) on the left of the Story View to the Timeline Graphics track.
When you play a sequence, the Timeline position cursor moves, and the blue highlight in the Story View window moves in concert to match the current Timeline position.

Using the Assignment List Manager

The Assignment List Manager is for editors to receive assignments from the producer, to create additional placeholders for clips, and to reassign placeholders to other editors.
The embedded Assignment List Manager runs on the Aurora Edit workstation and integrates with Aurora Edit; the Aurora Edit toolbar displays part of the Assignment List Manager so you can see the number of assignments youve received.
In Aurora Edit, double-click the Missing box to open the Assignment List window:
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The list of assignments shows each clip/placeholder and its properties:
Column
S
Duration
Status
Category
Type
Clip ID
Description
The clip status: displays OK if a clip has been completed, sent to the media server, and is ready for playback. Status is blank if a clip is incomplete and not ready for playback.
The name of the clip/placeholder.Clip Name
The duration of the clip when the placeholder was created. This estimated value will be changed later when media is associated with the placeholder. A duration displayed in italics in the Assignment List indicates that the Editorial Duration property has been set to be different than the actual duration of the clip.
MOS status: matches the NCS status. Includes READY/NOT READY, PLAYED, etc.
The category assigned to the clip; you can assign categories based on the editor to receive the assignment, for instance.
The type of story or sequence an editor needs to create: Voice Over (VO), Sound on Tape (SOT), or other types set in SDB Server Options.
Brief description of the clip an editor needs to create.Description
The clip ID, which is automatically dened when the placeholder is created.
The date the placeholder was created.Date
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Column
P (Protected)
Description
Protected status; displays P if the clip is protected, which prevents it from being erased or deleted from the database. Column is blank if the clip is unprotected.
Once a story is linked to a placeholder, the row color for the selected story changes to reect that the story is being edited. The various row colors represent:
green = playing
blue = standing by
yellow = stopped
red = not ready

Editing and Aurora Playout

News editors use the Assignment List Manager component of Aurora Playout to receive assignments from the producer and return completed assignments.
Producers create those assignments as clip placeholders for use in an upcoming news broadcast. You create clips in Aurora Edit and link them to the placeholders in the Assignment List Manager.
The Assignment List Manager runs on the computer with the Aurora Edit editing system. Editors create clips and sequences in Aurora Edit as usual and send them to a media server. A playlist is received from the NCS or a playback operator uses the clips in Aurora Playout to create a playlist, and then controls the playback of clips to air.
With MediaFrame integration, you can add general metadata, keywords and custom metadata on a placeholder. Once the metadata is added, it will be searchable and editable throughout all MediaFrame clients.

Creating placeholders in the Assignment List

In addition to the assignments you receive from your producer, you can create additional placeholders for clips you want to include in a broadcast.
1. Click the New Clip button.
The New Clip Entry window appears with Settings tab and Metadata tab (if MediaFrame is congured):
2. Enter a clip name.
The placeholder name identies the placeholder in your Assignment List Manager, the Assignment List Plug-in on the ENPS system, and the Aurora Playout playlist.
3. Optionally, enter additional information about the placeholder:
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Story Type If desired, specify whether this is a SOT (story on tape), VO (voice
over), etc.
Description Enter a description for the placeholder to help identify the clip
you need to create.
Category Select a category from the drop-down menu. The category
determines who receives the placeholder as an assignment. Selecting ALL makes the placeholder accessible to all editors who select ALL in their Assignment List Manager.
Editorial Duration — If desired, enter an estimated duration for the story or select
one from the drop-down list. The editor can also enter an editorial duration that is less than the clip length, which is sent back to the NCS for show timing.
NOTE: Editorial Duration has the priority over media duration. Once an Editorial Duration is set; it will not be adjusted to clip duration, even after media is associated with the placeholder. The editor needs to set the nal Editorial Duration before the clip is sent for playback.
Protected Check this box to prevent the clip from being deleted from the
database.
Being Edited — Check this box to show that the clip for a placeholder is being
edited. This eld allows editors to easily see that a clip is already being worked on in another edit room.
NOTE: This eld allows users to easily determine that a clip is already being worked on. When checked, these areas designate that the clip is Being Edited: the clip in the Aurora Playout playlist and in the Assignment List Manager changes color, and the text for the clip in the standalone Assignment List Manager changes color.
4. If you already congured MediaFrame for use with Aurora Playout, you can enter metadata for the placeholder in the Metadata tab.
Name The name of the clip will be the same as the one that you entered in
the Settings tab.
Source Enter the source of the clip.
Expires — Select the expiry date for the placeholder. If no expiry date is needed,
you can leave it as the default setting: Not Dened.
Description The description will be the same as the one that you entered in
the Settings tab.
Search Terms — Enter the search term for the clip so that it will be easy to find
when you search for it using MediaFrame Search component later.
You can also enter metadata within Keywords tab, which referenced a specic location in the media le. This is done by selecting mark-in/out points on the clip and a keyword will be assigned automatically for that segment.
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Within the Custom tab, you can enter additional metadata for the asset such as editor, videographer, location and any other elds that have been listed. If you have the Administrator privileges, you can add, edit, or delete the metadata list.
5. Click OK.
The Clip ID and Date are automatically set when you create the placeholder.

Viewing by category in the Assignment List

In the Assignment List Manager, you can choose to view assignments within a selected category or all of the assignments in the list.
Select a category from the Category drop-down list.
The list displays only the placeholders and clips in that category.
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Select All to view all assignment placeholders again.

Changing the clip category in the Assignment List

If you need to, you can change a clip or placeholder category in the Assignment List Manager.
1. Right-click on the placeholder and select View Properties.
2. Select a new editor, workstation name, or other category from the Category list.
3. Click OK.
The placeholder appears on the edit workstation when that particular category is selected.

Identifying missing clips

In the Assignment List Manager, you can lter the list of clips to show only missing clips.
Click the Missing Clips Only button.
Only placeholders with missing clips will be shown on the Assignment List Manager.
Click the button again to show the entire clip list.
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Deleting placeholders in the Assignment List

If you need to, you can delete placeholders from the Assignment List Manager.
However, deleting items using the Assignment List Manager only deletes the placeholder, not the corresponding media. For this reason, you should only delete empty placeholders from the Assignment List Manager and use Housekeeper for deleting clips.
1. Select the placeholder that you want to delete and click the Delete button.
2. Click Yes to answer the question, "Permanently delete selected placeholder(s)?"
The placeholder is deleted from the Assignment List.
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Chapter 6

Working in the Timeline

This section contains the following topics:
Understanding Aurora Edit's Agile Timeline
Mark Points
Setting up a split edit
Zooming in on a clip source
Changing the Timeline view manually
Using Auto-Scale to adjust the Timeline view automatically
Toggling tracks on the y
Moving clips
Using Quick Edit mode
Creating your clips
Playing a sequence
Saving a sequence
Splitting clips
Lifting clips
Deleting clips
Saving the Timeline track conguration
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Understanding Aurora Edit's Agile Timeline

Aurora Edit allows you to mix and match video formats in real-time within the same Timeline.
Administrators can enable mixed-format (Agile) Timelines from Tools | Options |
Timeline by checking the Allow Mixed Format Timeline checkbox. When this setting is
enabled, users are given the option to enable mixed formats when creating a Timeline.
While Aurora Edit allows this real-time mixing and matching of formats within a Timeline, all clips that differ from the Timeline's default video format must be transcoded when sent to a media or playout server. With this in mind, editors may choose to enable or disable mixed-formats on a per-Timeline basis, depending upon their needs. This feature can be congured from the New Sequence or Sequence Properties window.
When disabled, clips that don't match a Timeline's format are transcoded when they are added to the Timeline. When enabled, clips that differ from the Timeline format appear with a blue bar above the clip to indicate that transcoding will take place when the sequence is sent.
Clips on a Timeline, as well as other effects, are transcoded by selecting Render All. You can also manually transcode a clip by right-clicking on it and choosing Render
Selected.
NOTE: Aurora Edit LD cannot render. The conform process will handle this.
If not transcoded prior to sending, Aurora Edit transcodes them automatically when they are sent via either the local editing machine or a Conform Server.
Note that NTSC and PAL formats cannot be mixed on the Timeline.

Mark Points

About Mark Points

You can set the Mark Points using the Mark In and Mark Out buttons in either the Timeline Tool or the Source Tool.
The steps to create a mark point are the same regardless of which tool you are using, but you will be setting different mark points in the two tools. In the Timeline Tool, you are setting mark points for your sequence; in the Source Tool, you are setting mark points for the input source.
When you make the rst edit in a sequence, you can mark In and Out points (optional). If you dont set a Mark In point, recording starts at the current position of the cursor. If you dont set a Mark Out, Aurora Edit creates an Out when you stop recording and
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the clip is edited into the Timeline. The Timeline automatically moves the cursor to the end of each edit in preparation for the next edit.

Marking In and Out Points

You create mark points to determine which material to record for your sequence.
Working in the Timeline
1. Move to the Mark In or Mark Out point in any of the following ways:
Click the point on the Timeline where you want to place the points.
Press the A, S, D, or F keys on the keyboard to jog through clips in 1-frame or
10-frame increments.
Press G to move back to the previous cutpoint.
Press H to move forward to the next cutpoint.
2. Press I on the keyboard to Mark In and press O to Mark Out.

Setting up a split edit

Aurora Edit lets you set In and Out points to create a pre-dened split edit from the Timeline Tool.
To delay one of the tracks at the beginning of a clip, set different In points for the video and audio, with one starting after the other. You can also extend one track after the other at the end of a clip.
If your clips are already recorded to the Timeline, you can create a split edit using the Cut Point Edit Tool or by extending the edit.
1. Press 1 on the keyboard or click Timeline Tool to select the Timeline Tool.
2. Press I on the keyboard to mark an In point for the video track.
3. Click the Show Audio Marks button.
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4. Select a Mark In Point for the audio track.
5. Record your clip.

Zooming in on a clip source

Aurora Edit lets you zoom in on a portion of a clip in order to provide better scrubbing and marking capability.
When a clip is opened in the Trim Tool or Clip Source Tool, you see a scrubber bar with a zoom knob to the right.
The parts of the player are:
Clip timelineThis bar displays the current position of the clip and the mark in
Keyword barThis bar shows a visual indication of keywords or keyframes that
Zoom indication barThis bar shows a visual representation of the current ratio
Zoom dialThis control changes the zoom level of a clip, using zoom levels of
Blue icons indicate audio mark in and out points.
The duration of the split appears in the Duration eld.
and mark out points.
have been added through MediaFrame components in the news workow.
of the clip timeline versus the overall clip duration.
Full, 5 minutes, 2 minutes 1 minute, 30 seconds, 15 seconds, 10 seconds, 5 seconds, 2 seconds, and 1 second.
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Tips for using the zoom controls

Aurora Edit provides you with multiple methods for using the zoom controls when viewing media.
There are a few ways to zoom in on media in the viewing window:
The fastest way to zoom is to hover over the clip timeline, hold the CTRL key down, then move the mouse wheel forwards or backwards. You can also move the mouse wheel forward and backward without holding the CTRL key, which moves the position of the pointer, thus increasing the speed when used in conjunction with the CTRL zoom.
Another way to zoom is to hover over the zoom dial and move the mouse wheel forwards or backwards.
You can also zoom by manually moving it. Click the zoom dial with your mouse and drag the zoom dial clockwise or counterwise. It's best to hold the mouse and pull away from the dial as you move, providing greater granularity.
Once a clip has been zoomed in, the zoom indication bar provides you with a visual representation of the zoom percentage. You can select and drag this bar through the entire clip. This works as a zoom window that can be placed wherever you like within a clip. Once stopped, you can easily access the clip timeline scrubber above and move easily within the zoom window.
Working in the Timeline

Changing the Timeline view manually

You can zoom in and out of the Timeline to see a specic area of the Timeline or to get an overall perspective of your sequence.
Use one of these methods to change the Timeline view:
Right-click the Turn Auto-Scale On/Off button (shown in Auto-Scale Off
) and select an increment for the Timeline view to display
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Working in the Timeline

Using Auto-Scale to adjust the Timeline view automatically

Use Auto Scale to have the Timeline view adjust automatically when your sequence extends beyond the Timeline view.
Click the Turn Auto-Scale On/Off button in the Timeline.
The Timeline view compresses and displays the entire sequence in the Timeline each time the sequence extends beyond the Timeline window.
To turn off Auto-Scale, click Turn Auto-Scale On/Off again.
Press + on your keyboard or click the Zoom In button in the Timeline Toolbar to zoom in the Timeline view. Press - or click the Zoom Out to zoom out the Timeline view.
NOTE: Auto-Scale turns off automatically once you click Zoom In or Zoom Out on the Timeline toolbar.

Toggling tracks on the fly

While you are editing in the Timeline, you can select and deselect tracks at the same time you add clips.
Click once in the track indicator on the Timeline for each track you want to select or deselect.
Selected track buttons are blue; deselected tracks are light gray.
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