Games PS2 NHL 2K3 User Manual

WARNING: READ BEFORE USING YOUR PLAYSTATION®2
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TABLE OF CONTENTS
Starting the Game. . . . . . . . . . . . . . . . . . . . . . . . . . 2
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Control Summary. . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Offense. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Basic Offense . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Advanced Offense . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Defense . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Basic Defense. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Advanced Defense. . . . . . . . . . . . . . . . . . . . . . . . . . 17
Goalie Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Fighting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Selecting Your Teams . . . . . . . . . . . . . . . . . . . . . . . 26
Game Strategy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Game Modes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Trading Players. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Pause Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Replay Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Options. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Glossary. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Sega Sports Challenge . . . . . . . . . . . . . . . . . . . . . . 38
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
COMPUTER ENTERTAINMENT SYSTEM.
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before resuming play.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PlayStation 2 console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
USE OF UNAUTHORIZED PRODUCT:
The use of software or peripherals not authorized by Sony Computer Entertainment America may damage your console and/or invalidate your warranty. Only official or licensed peripherals should be used in the controller ports or memory card slots.
HANDLING YOUR PLAYSTATION 2 FORMAT DISC:
• This disc is intended for use only with PlayStation 2 consoles with the NTSC U/C designation.
• Do not bend it, crush it or submerge it in liquids.
• Do not leave it in direct sunlight or near a radiator or other source of heat.
• Be sure to take an occasional rest break during extended play.
• Keep this compact disc clean. Always hold the disc by the edges and
keep it in its protective case when not in use. Clean the disc with a lint­ free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.
Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned on. Press the RESET button. When the power indicator lights up, press the open button and the disc tray will open. Place the NHL® 2K3 disc on the disc tray with the label side facing up. Press the open button again and the disc tray will close. Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
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NHL 2K3 is designed with analog functionality in mind. The DUALSHOCK®2 analog controller provides a full range of motion and adds to the overall depth of the game.
MENU CONTROLS
directional buttons . . . . . Highlight menu options
button . . . . . . . . . . . . . Se l ec t
button . . . . . . . . . . . . . Cancel selection / return to previous.
button . . . . . . . . . . . . . Sort menu
button . . . . . . . . . . . . . C o m mand Help Menu
L1 / R 1 button . . . . . . . . . Turn 'pages' / Switch screens
L2 / R 2 button . . . . . . . . . Turn ' p a ges' (i.e. Changing
teams / position / focus)
R3 button . . . . . . . . . . . . Displays player cards
START button . . . . . . . . . Sel e c t / Pause / Un-pause game
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Yawl ready for this?
Lace up your skates and get on the ice. Sega has brought the NHL® 2K series to the PlayStation®2 and a new standard for Hockey has been set. NHL 2K3 possesses all the Realism, responsive controls and amazing graphics you’ve come to expect from Sega Sports and the NHL 2K series.
This year the presentation system is all new. ESPN “The Worldwide Leader in Sports” has teamed up with Sega Sports. The union has given NHL 2K3 a professionally broadcasted look. Playing a game of NHL 2K3 makes it “National Hockey Night” every night, right in your living room.
So gear up and get ready to get it on. Get ready for razor sharp graphics and precision gameplay. This is Hockey the way it should be. This is NHL 2K3.
SEGA SPORTS TIP:The Game of Hockey Hockey is a fast and exciting sport enjoyed by millions.
Over the years, the game has evolved through a series of rules and terms derived to make it more enjoyable to the players and fans. Familiarize yourself with the basics described in this handbook before starting gameplay.
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button . . . . . . . . . . . . . . . . Dump
button . . . . . . . . . . . . . . . . Speed Burst
button . . . . . . . . . . . . . . . . Pass / Flip Pass (Hold the ✖button)
button . . . . . . . . . . . . . . . . Shoot
L1 button . . . . . . . . . . . . . . . . Protect Puck
R1 button . . . . . . . . . . . . . . . . Protect Puc k / Strategy Modifier
L2 / R2 button . . . . . . . . . . . . Side Step
L1 + R1 + START button . . . . Pull Goalie
right analog stick . . . . . . . . . . directional button Alternate
directional button Down . . . . Next Defensive Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
Offense without Puck
left analog stick . . . . . . . . . . . Move Selected Player
button . . . . . . . . . . . . . . . . Deflection / Di ve
button . . . . . . . . . . . . . . . . Speed Burst / Check
button . . . . . . . . . . . . . . . . Change Skaters
button . . . . . . . . . . . . . . . . One-T imer / Hook
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SEGA SPORTS TIP: Perfecting the Pass Good puck movement is the key to taking apart your
opponent’s defense. Find the open man and put the puck right on his stick for a quality scoring chance.
OFFENSE
Here's a breakdown of the standard offensive controls. Use the Deke, Speed Burst and Sidestep to elude defenders and put the shot in net.
Face-off (all control types)
left analog stick . . . . . . . . . . . Direct Initial Pass
button. . . . . . . . . . . . . . . . . Draw Puck
button. . . . . . . . . . . . . . . . . Select Center
button. . . . . . . . . . . . . . . . . Change Player
BASIC OFFENSE Offense with Puck
left analog stick . . . . . . . . . . . Move Selected Player /
Aim Shot / Direct Pass
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button . . . . . . . . . . . . . . . . Dump
button . . . . . . . . . . . . . . . . Side Step
button . . . . . . . . . . . . . . . . Pass / Flip Pass (Hold the ✖button)
button . . . . . . . . . . . . . . . . Shoot
L1 button . . . . . . . . . . . . . . . . Protect Puck
R1 button . . . . . . . . . . . . . . . . Speed Burst / Strategy Modifier
L2 / R2 button . . . . . . . . . . . . Sidestep
L1 + R1 + START button . . . . Pull Goalie
right analog stick . . . . . . . . . . directional button Alternate
directional button Down . . . . Next Defensive Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
Offense without Puck
left analog stick . . . . . . . . . . . Move Selected Player
button . . . . . . . . . . . . . . . . Deflection / Di ve
button . . . . . . . . . . . . . . . . Check / Pin
button . . . . . . . . . . . . . . . . Change Player
button . . . . . . . . . . . . . . . . One-T imer / Hook
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L1 button . . . . . . . . . . . . . . . . Grab Puck
R1 button . . . . . . . . . . . . . . . . Grab Puck / Strategy Modifier
L2 / R2 button . . . . . . . . . . . . Side Step
L1 + R1 + START button . . . . Pull Goalie
right analog stick . . . . . . . . . . directional button Alternate
directional button Down . . . . Next Defensive Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
SEGA SPORTS TIP: Be Patient Unless you’re on a breakaway, allow your team time to
regroup before entering the attacking zone. The more men you have inside your opponent’s blue line, the better your chances at controlling the puck and setting up a quality shot.
INTERMEDIATE OFFENSE
Offense with Puck
left analog stick . . . . . . . . . . . Move Selected Player /
Aim Shot / Direct Pass
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button . . . . . . . . . . . . . . . . Protect Puck
+ L1 button . . . . . . . . . . . . Side Step
button . . . . . . . . . . . . . . . . Pass
+ L1 button . . . . . . . . . . . . Flip Pass
button. . . . . . . . . . . . . . . . . Wrist / Snap Shot
+ L1 button . . . . . . . . . . . . Slap Shot
L1 button . . . . . . . . . . . . . . . . Action Modifier
R1 button . . . . . . . . . . . . . . . . Speed Burst /
Strategy Modifier
L1 + R1 + START button . . . . Pull Goalie
right analog stick . . . . . . . . . . directional button Alternate
directional button Down . . . . Next Defensi ve Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
Offense without Puck
left analog stick . . . . . . . . . . . Move Selected Player
button . . . . . . . . . . . . . . . . Deflection / Di ve
button . . . . . . . . . . . . . . . . Check / Pin
+ L1 button . . . . . . . . . . . . Side Step
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R1 button . . . . . . . . . . . . . . . . Speed Burst / Strategy Modifier
L2 / R2 button . . . . . . . . . . . . Sidestep
L1 button . . . . . . . . . . . . . . . . Grab Puck
L1 + R1 + START button. . . . . Pull Goalie
right analog stick . . . . . . . . . . directional button Alternate
directional button Down . . . . Next Defensi ve Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button. . . . . . . . . . . . . Pause
SEGA SPORTS TIP: One-Timer Use the One-Timer (defined in Glossary) to catch your
opponents off guard. Pass the puck across the crease and have your teammate slam it to the back of the net.
ADVANCED OFFENSE
Offense with Puck
left analog stick . . . . . . . . . . . Move Selected Player /
Aim Shot / Direct Pass
button . . . . . . . . . . . . . . . . Dump
+ L1 button . . . . . . . . . . . . Deke
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Triangular:The wingmen form a triangular formation with the center. The players then try to get the puck and "funnel" it in close to the goal for a good scoring chance. If you listen to an NHL broadcast, you may hear this strategy referred to as "cycling." The objective of this system is to create a 3-on-2 or, better yet, a 2-on-1 situation.
Overload Slot:A more aggressive style of play is known as overloading the slot. When the fir st rush is stopped and the follow-up attack does not result in a play on the net, the puck is passed out to the point (defenseman farthest back in the attacking zone). The defensemen then try to score by shooting a hard slap shot. The forwards go to the net and attempt to pick up the rebound.
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button . . . . . . . . . . . . . . . . Change Sk aters
button . . . . . . . . . . . . . . . . One T imer
+ L1 button . . . . . . . . . . . . Hook
L1 button . . . . . . . . . . . . . . . . Action Modifier
R1 button . . . . . . . . . . . . . . . . Speed Burst / Strategy Modifier
L2 / R2 button . . . . . . . . . . . . Grab Puck
L1 + R1 + START button. . . . . Pull Goalie
right analog stick . . . . . . . . . . directional button Alternate
directional button Down . . . . Next Defensi ve Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
Positional, Triangular, Overload Slot Positional: Positional play is a conservative offensive
scheme that is the cornerstone of any hockey team. The two forwards will alternately attack the net. While one forward is attacking the net, the other will be holding back and thinking defensively.
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DEFENSE
Here's a rundown of the standard defensive controls. Make use of body checks, speed-burst, poke-check, board­pins and blocking to break down any offensive attack.
Defensive Controls
Face-off (all control types)
left analog stick . . . . . . . . . . . Direct Initial Pass
button. . . . . . . . . . . . . . . . . Draw Puck
button. . . . . . . . . . . . . . . . . Select Center
button. . . . . . . . . . . . . . . . . Change Player
Basic Defense
left analog stick . . . . . . . . . . . Control Selected Player
button . . . . . . . . . . . . . . . . Block / Dive
button . . . . . . . . . . . . . . . . Speed Burst / Check
button . . . . . . . . . . . . . . . . Change Sk aters
button . . . . . . . . . . . . . . . . Poke Check / Hook
R1 button . . . . . . . . . . . . . . . . Strategy Modifier
L2 / R2 button . . . . . . . . . . . . Side Step
right analog stick . . . . . . . . . . directional button Alternate
directional button Down . . . . Next Defensi ve Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line
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SEGA SPORTS TIP: Controlling the shot Direct your shot by using the left analog stick while
shooting the puck. Look where the goalie is setting up and use it to your advantage. If he has flopped onto the ice, press up on the left analog stick while shooting to send the puck high. If he's still on his feet, you can try going to the five hole (between his legs) by pressing down on the left analog stick.
SEGA SPORTS TIP:The Deke You're on a breakaway, it’ s just you and the goalie.
Use the Deke to confuse the goalie and put the biscuit in the basket.
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Advanced Defense
left analog stick . . . . . . . . . . . Control Selected Player
button . . . . . . . . . . . . . . . . Block Shot (Kneel)
+ L1 button . . . . . . . . . . . . Block Shot (Di ve)
button . . . . . . . . . . . . . . . . Check
+ L1 button . . . . . . . . . . . . Side Step
button . . . . . . . . . . . . . . . . Change Sk aters
button . . . . . . . . . . . . . . . . Poke Check
+ L1 button . . . . . . . . . . . . Hook
L1 button . . . . . . . . . . . . . . . . Action Modifier
R1 button . . . . . . . . . . . . . . . . Speed Burst / Strategy Modifier
right analog stick . . . . . . . . . . directional button Alternate
directional button Down . . . . Next Defensi ve Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
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directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
Intermediate Defense
left analog stick . . . . . . . . . . . Control Selected Player
button . . . . . . . . . . . . . . . . Block / Dive
button . . . . . . . . . . . . . . . . Check
button . . . . . . . . . . . . . . . . Change Sk aters
button . . . . . . . . . . . . . . . . Poke Check / Hook
L1 button . . . . . . . . . . . . . . . . Grab Puck
R1 button . . . . . . . . . . . . . . . . Speed Burst / Strategy Modifier
L2 / R2 button . . . . . . . . . . . . Side Step
right analog stick . . . . . . . . . . directional button Alternate
directional button Down . . . . Next Defensi ve Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
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Box Plus 1: The Box Plus One is a forceful defense. It is a balanced system, with the two wings and defensemen forming a box. This system’s standard principle is to k eep the opposition’s unit outside the box. The center ’s role is to help out the other players, particularly the defensemen.
1-2-2: The 1-2-2 is a mixed defense. The wings come low to support the defensemen, but the center moves out to the blue line in order to harass the opposition's defense and keep them out of the play. The center will also look for timely breakaway scoring chances which adds to opposition's worry.
SEGA SPORTS TIP: Hooking When used discreetly, hooking can be an effective method
of unbalancing the opposition. Be careful, overuse will attract the referee’s attention, earning you minutes in the penalty box.
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SEGA SPORTS TIP: Check Please. Check hard. Check often. Keeping your opponent on the
ice will close off their passing lanes and disrupt the rhythm of their attack.
Defensive Strategies Zone:The Zone is a conservative coaching strategy.
The defensive zone is divided into five areas. It asks the defensemen to outplay the opposition in all 1-on-1 situations.
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directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
Without the Puck Basic / Intermediate Controls
left analog stick . . . . . . . . . . . Control Goalie Direction
button . . . . . . . . . . . . . . . . Save
button . . . . . . . . . . . . . . . . Check / Slash
button . . . . . . . . . . . . . . . . Change to Sk ater
button . . . . . . . . . . . . . . . . Poke Check / Dive
L1 button . . . . . . . . . . . . . . . . Best Stance
R1 button . . . . . . . . . . . . . . . . Position Goalie / Strategy Modifier
right analog stick . . . . . . . . . . directional button Alternate
directional button Down . . . . Next Defensi ve Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
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GOALIE CONTROLS
With the Puck (all control types)
left analog stick . . . . . . . . . . . Control Goalie Direction
button . . . . . . . . . . . . . . . . Cover / Stand
button . . . . . . . . . . . . . . . . Leave Puck
button . . . . . . . . . . . . . . . . Pass
button . . . . . . . . . . . . . . . . Clear
directional button Down . . . . Next Defensi ve Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
Holding the Puck
button . . . . . . . . . . . . . . . . Cover / Stand
button . . . . . . . . . . . . . . . . Drop Puck
button . . . . . . . . . . . . . . . . Drop Pass
button . . . . . . . . . . . . . . . . Drop Clear
directional button Down . . . . Next Defensi ve Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line
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SEGA SPORTS TIP:The rebound Any time there’s a shot on goal, be wary of a possible
deflection off the goalie’s pads. This is the perfect opportunity to catch him off-balance and slap the puck into the back of the net.
Fighting
Sometimes tempers flare and the gloves come off. When a fight breaks out, here are the controls you will need to hold your own.
button . . . . . . . . . . . . . . . . Not Used
button . . . . . . . . . . . . . . . . Grab
button . . . . . . . . . . . . . . . . Duck / Avoid
button . . . . . . . . . . . . . . . . Punch
Playing Against the Boards
The puck gets stuck in the wall or in a corner. Next thing you know, two or more skaters are pinning each other up against the wall trying to jockey for position and most importantly, keep control of the puck.
Pinning (All Control Types)
left analog stick . . . . . . . . . . . Move Selected Player
button . . . . . . . . . . . . . . . . Cancel Pin
button . . . . . . . . . . . . . . . . Check
button . . . . . . . . . . . . . . . . Change Player
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Advanced Controls
left analog stick . . . . . . . . . . . Control Goalie Direction
button . . . . . . . . . . . . . . . . Save
+ L1 button . . . . . . . . . . . . Stack ed Pads
button . . . . . . . . . . . . . . . . Check / Slash
+ L1 button . . . . . . . . . . . . Stance Up / Belly
button . . . . . . . . . . . . . . . . Change to Sk ater
+ L1 button . . . . . . . . . . . . Stance Down / Back
button . . . . . . . . . . . . . . . . Poke Check / Dive
+ L1 button . . . . . . . . . . . . Diving Poke
L1 button . . . . . . . . . . . . . . . . Stance Modifier
R1 button . . . . . . . . . . . . . . . . Position Goalie / Strategy Modifier
L2 / R2 button . . . . . . . . . . . . Best Stance
right analog stick . . . . . . . . . . directional button Alternate
directional button Down . . . . Next Defensi ve Line
directional button Up. . . . . . . Next Offensive Line
directional button Down + R1. Previous Defensive Line directional button Up + R1. . . Previous Offensive Line
directional button Right. . . . . Next Play
directional button Left . . . . . . Previous Play
directional button Right + R1 . More Aggressive directional button Left + R1 . . Less Aggressive
START button . . . . . . . . . . . . Pause
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MAIN MENU
When the game finishes loading, you will be at the title screen featuring a great shot of Philadelphia Flyer Jeremy Roenick. Press the START button to advance to the Main Menu.
Quick Game: Play a quick exhibition game between two NHL teams.
Game Modes: Check out the other exciting game modes that are available: Exhibition, Season, Playoffs, Tournament and Franchise play. See page 27 for more details.
Rosters / Lines: Modify the rosters and lines for any team in the NHL. See page 30 for more information.
Options: Adjust the settings of the game. See page 34 for more details.
Sega Sports Challenge:The game is already keeping track of all of your stats, but how do you stack up against players from around the world? Completing a game in this mode will give you a code you can enter at segasports.com. See page 38 for more details.
Load / Save: Load data, save settings, and change users.
SEGA SPORTS TIP: Penalty Killing Unless you’re down a goal or two in the closing moments
of the game, play it safe; check the attackers and dump the puck back into their defensive zone (clearing the puck). Don’t worry, icing is disabled in penalty kill situations.
24
Pinned (All Control Types)
left analog stick . . . . . . . . . . . Move Selected Player
START button . . . . . . . . . . . . Pause
button . . . . . . . . . . . . . . . . Elbow
button . . . . . . . . . . . . . . . . Change Player
button . . . . . . . . . . . . . . . . Kick Puck
Penalty Shot
Last, but not least, is the penalty shot. This unique hockey moment pits the goalie against the skater, one-on-one. Be careful, you only have one shot and it could be the difference between glory and defeat.
Penalty Shot Controls (Basic / Intermediate)
left analog stick . . . . . . . . . . . Move Selected Player
button . . . . . . . . . . . . . . . . Dek e
button . . . . . . . . . . . . . . . . Shoot
Advanced Penalty Shot Controls
left analog stick . . . . . . . . . . . Move Selected Player
button . . . . . . . . . . . . . . . . Dek e
button . . . . . . . . . . . . . . . . Wrist / Snap Shot
+ L1 button . . . . . . . . . . . . Slap Shot
R1 button . . . . . . . . . . . . . . . Strategy Modifier
27
SEGA SPORTS TIP: Strategize. Be sure to experiment with all the strategies available and
find the ones that best suit your style of play. It’s also a good idea to choose your strategy to suit your team’s strengths and weaknesses.
Line Matchups
From the Choose Uniforms screen you can press the L2 button to set the line matchups. When your opponent goes to change lines, you can make sure you’re matched up player for player. In order for Line Matchups to function, line changes must be set to Auto (see Options Menu).
Importance: Move this slider to the right to keep your lines matched no matter how fatigued. Move to the left to take a more conservative approach.
GAME MODES
Exhibition: Exhibition allows you to start a quick game
using a wider array of teams including NHL, All-Star and International. Playing in an international setting means a bigger rink, two-line passes and an alternate icing rule.
Season: Do you have what it takes to guide your team through a grueling NHL season and deep into the playoffs? Do you have what it takes to win Lord Stanley's Cup? Season Mode gives you the opportunity to find out.
Franchise: Play season after season and build your team into a dynasty. You will have to manage everything for your team: sign your free agents, acquire new players and manage the budget.
Playoffs: Forget the season and head straight into the playoffs. The competition will be tough. Will it be your team hoisting Lord Stanley's cup?
26
Selecting Y our T eams
Once you've selected the type of game you want to play, you will be brought to the Team Select screen. Push the left analog stick left to choose the Away team, push right to choose the Home team. Use the L1 and R1 buttons to cycle through the teams and then press the START button to make your selection. You will then advance to the Choose Uniforms screen. From here you can press the R1 or L1 buttons to select home, away or alternate jerseys for your team to play in. At this screen press the
button to
view the Home/Away Strategy screen or the L2 button for Line Matchups.
Home / Away Strategy
From the Choose Uniforms screen you can press the
button to set your team's strategy. By selecting Basic Team strategy, you can adjust the overall play of your team. You can also select Advanced Team Strategy. This allows you to select an individual strategy for every line on your team.
Overall: Adjust this slider left to be more defensive and to the right to be more aggressive.
Defense . . . . . . . . . . . . . Zone / 1-2-2 / Box Plus 1
Backcheck. . . . . . . . . . . . 1-2-2, 2-1-2, 1-1-3
Forecheck. . . . . . . . . . . . 1-4, 2-1-2, 1-1-3
Breakout . . . . . . . . . . . . Board, Free Flowing, Positional
Move Out . . . . . . . . . . . Positional, Regroup Free, Criss Cross
Offense . . . . . . . . . . . . Positional, Triangular, Overload Slot
Penalty Kill . . . . . . . . . . Box, Triangle, Diamond
Power Play . . . . . . . . . . Funnel, 2-2-1, Wing Play Offside
29
Conn Smythe: Awarded to the Playoff MVP as selected by the PHWA.
Vezina: Awarded to the best Goalie as selected by the General Managers of the league.
William M. Jennings:Awarded to the player(s) with the lowest Goals Against Average.
Frank J. Selke: Awarded to the best defensive Forward as selected by the PHWA.
Lester B. Pearson: Awarded to the MVP as selected by the National Hockey League Players Association (NHLPA).
Maurice ‘Rocket’ Richard: Awarded to the league leader in Goals Scored.
TRADING PLAYERS
During Season and Franchise mode, you can trade players from team to team. Go to Rosters / Lines and select Trade Players to make some adjustments to your team. Use the left analog stick or directional button to find the player you want to trade and press the button to select him (a check will appear in the box next to the players you want to trade). Use the right analog stick to change between your team and the team you want to trade to. Use the ✖ button to select the player(s) you want to trade for and press the START button to make the trade.
28
Tournament: Set up a tournament so you and your friends can have at it.
THE PLAYOFFS
(Available in Season, Franchise and Playoff modes.)
This is where all your hard work pays off. At the end of the regular season, only sixteen teams remain. Three seven­game series stand between you and a chance to hoist Lord Stanley’s Cup. Keep in mind, the cup isn’t the only prize to take home at season’s end. Following is a list of trophies awarded to individuals and teams who have excelled in a variety of categories.
Stanley Cup: Awarded to the team that wins the Stanley Cup finals.
Clarence S. Campbell: Awarded to the team that wins the Western Conference Finals.
Prince of Wales: Awarded to the team that wins the Eastern conference Finals.
Presidents’: Awarded to the team that earned the best record over the course of the regular season.
Art Ross: Awarded to the individual with the most points over the course of the season.
Hart Memorial: Awarded to the MVP as selected by the Professional Hockey Writers Association (PHWA).
James Norris Memorial:Awarded to the best Defenseman as selected by the PHWA.
Lady Byng Memorial: Awarded to the individual who demonstrates sportsmanship, gentlemanly conduct and overall gameplay combined.
Calder Memorial: Awarded to the best Rookie as selected by the PHWA.
31
Coaching Strategies
With NHL 2K3 you get to control the offensive and defensive style of your team. If you want to go for it all you’ve got to ratchet up your aggressi veness by pressing the directional button left. If you want to protect a lead you’ve got to dial back your aggressi veness and play a more conservative style of play by pressing the directional button right.
directional button Left + R1 . . More Aggressive directional button Right + R1. . Less Aggressive
Line Changes
The forwards and defensemen are broken into units called lines. Teams have certain lines to suit different situations. There are lines to take advantage of power plays, to kill penalties, to play strong defense and to play strong offense. Use the controls listed below to get new players out onto the ice. Don't call for a line change when the other team is attacking your goal. You can make adjustments to your lines via the Rosters / Lines menu. Mix things up to create the best scoring and defensive setups.
directional button Up. . . . . . . Next Offensive Line
directional button Down . . . . Next Defensi ve Line
SEGA SPORTS TIP: Keep your Lines Fresh The longer the lines are on the ice, the more fatigued the
players become. Wait for your players to cross center-ice, then dump the puck into the offensive zone and switch them out. If you can cycle your lines effectively, you will maximize your team's chances of success.
30
Season Menu
Once you've picked your team and headed into the Season Menu, you will have to navigate the following selections.
Play / Schedule: Use directional button / left analog stick to scroll around the on screen calendar. Press the button to simulate all the games up to and including the highlighted game, press the START button to play the game. The game will ask for verification.
Rosters / Lines: From this menu you can view the roster, edit your lines, edit the team, trade players and pick up free agents. You're the general manager, making your team a contender is your responsibility.
Standings: Check out the league leaders in a variety of categories.
News: Find out about trades and player injuries. Awards: Keep track of the award winners for the past
decade. (See page 28). Load / Save: Create and Save the game to your memory
card (8MB) (for PlayStation®2). Use the button to overwrite an existing file, the button to load the selected file, button to delete the file and the button to go back.
Options: Change your game options.
33
Choose Sides: Switch over to control either team at any time.
Edit Lines: Select which players appear on which lines on the ice for total control of your team.
Options:Tweak the game by adjusting the rules and settings (including camera-view).
Time-Out:You don't see many timeouts in hockey, but if your team needs a break you can call one. It is the perfect way to give your team a little stamina boost.
Pull Goalie:You can always pull your goalie to get an extra skater out on the ice. Do this when you are down a goal towards the end of the game.
Exit Game: Leave the game and go back to the main menu. The game will ask you to confirm whether or not you really want to quit before leaving the game.
REPLAY CONTROLS
Want to see that beautiful one-timer ag ain? Then bring up the Replay feature of NHL 2K3 from the Pause Menu to view it again and again. Follow the on-screen controls to change the angle, zoom in or zoom out and you can see the shot sneak past the goalie. It's like you're in charge of your own highlight reel.
32
ROSTERS
From the Rosters menu you can make several adjustments to your team. One of the things you can do is select the team captain and assistant captain(s).
In Franchise and Season Mode you can also make several changes to your team from the Rosters menu. You can change a player's status from this screen. Players can be:
Dressed: Available to play in the next game. Injured/Res:The player is hurt and unavailable to play. Minors:The player has been sent down to the minors. Scratched: Players available to the team but cannot play
in the current game.
PAUSE MENU
Press the START button during the game to bring up the Pause Menu. From here you can select from one of the following options.
Replay:Watch the last play from any spot on the ice. Stats: Break the game down with all of the numbers, shots,
saves, hits and much more.
35
Advanced Options Home Strategy Change:Toggle between Auto and Manual. Home Line Change: Choose between Auto, Semi-Auto,
Off or Manual.
Away Strategy Change:Toggle between Auto and Manual. Away Line Change: Choose between Auto, Semi-Auto,
Off or Manual.
Referee Collision: Choose from 4 settings. Rink T ype: Choose between Auto, NHL and International. Overtime T ype: Choose from 8 settings. Game Clock: Choose between an accelerated 20-minute
clock and a Real-Time clock.
Clock T ype: Choose between Auto, NHL or International.
CONTROLS
Controller: Choose between Basic, Intermediate
and Advanced. Goalie Control: Choose between Semi-Auto, Auto
and Manual.
Pass Aim Assist: Adjust CPU assistance on passing. Shot Aim Assist: Choose between Manual and Auto. Player Lock Type: Choose between 4 types
(described on page 36). Preferred Start Position: Choose what position you
want to control during face-off.
34
Note:While moving the aim indicator, you can also “lock on” to any player to follow them throughout the entire replay. To do so, simply move the aim indicator directly on top of whatever target you wish to track.
PAUSE OPTIONS
Options
You can select Options from the Main Menu and make the following adjustments (There are slight variations between game modes).
GENERAL
Skill Level: How tough will the competition be? Amateur,
Rookie, Pro, All Star or Hall of Famer. Game Speed: Slow down or speed up the action with
this slider.
Period Length: Choose from 1 to 20 minutes of period play. Penalties: Move the slider left or right to adjust the
frequency of penalty calling. Fighting: Use the slider to determine the frequency
of fisticuffs.
Injuries:Toggle injuries on or off. (Season setup option) Offsides:Toggle Offsides penalty on or off. Icing: Change between International, NHL, Auto or off. Two-Line Pass: Change between International, NHL,
Auto or off.
37
GLOSSARY
Assistant Captain:The Assistant Captain wears the letter 'A'
on his jersey and can speak to the referee in regards to interpretations of the rules when the Captain is not out on the ice. Traditionally teams have two assistant captains, but sometimes they have up to four players rotate the duties of assistant captain throughout the season.
Captain:The leader of the team. The captain wears a letter 'C' on his jersey and is one of the only players who can question a referee in regards to an interpretation of the rules.
Check: Skating into a player who has the puck. Delayed Penalties: If the team without the puck commits a
penalty, the referee can call a delayed penalty. He will signify this by raising his hand high in the air. The team with the puck will pull their goalie to add an extra man on offense. As soon as the team that committed the penalty touches the puck, the penalty is called.
Face-Off:At the onset of each period, after a stoppage in play, after a goal and after a penalty, both teams will square off in a face-off. The referee will drop the puck between two opposing players.
Fighting: Sometimes players will “drop the gloves” in order to stand their ground, however, engaging in fisticuffs will result in a five-minute penalty.
Forechecking: Checking the player with the puck in his defensive zone or the neutral zone.
Hooking: When a player uses his stick to impede the progress of an opponent, he can be called for hooking, punishable with two minutes in the penalty box.
36
Puck Protection:Toggle between Auto and Manual. Vibration Feature:Toggle this off or on.
Player Lock Types Unlocked: Control the player with the puck, or switch to the
player nearest the puck. Semi-Manual: Similar to Unlocked, despite player controls
not automatically switching if pass is missed.
Manual:You have complete control of player selection. Full-Lock: Remain locked on Preferred Start Position. Game Play:This is your game and via the Sega Sports
Game Play Options you can make it just that. With twenty­three individual, adjustable options NHL 2K3 will satisfy even the pickiest of hockey fanatics.
Presentation Options
Change everything in regards to how you view and hear the game. The exciting presentation and style of ESPN is going to make the game better than ever. Increase the play-by-play commentary, adjust the crowd or change the volume of the sound effects. NHL 2K3 allows you to change it all.
39
SEGA SPORTS CHALLENGE
Sega Sports Challenge is an exciting new mode of play that takes the competition to the next level. In SSC, you can record your personal stats, then post ‘em online at SEGASPORTS.COM to see where you rank against the world’s best. Prizes and bragging rights await!
After you complete an SSC game, return to the Sega Sports Challenge screen to receive your Challenge Codes. You will earn codes for Per Game Averages and Single Game Records – one code for PGA and one code for each SGR category.
Go to SEGASPORTS.COM and enter your codes to immediately see where you rank and find out if you qualify to win. Each time you enter a code, your chances increase. Good Luck!
User
Enter your name in order to compile and save your personal NHL 2K3 stats. These are the numbers you’ll pit against other NHL 2K3 players in the SSC.
To enter a user name:
1. From the User Login screen, select CREATE NEW
USER. The Enter New User Name screen appear s.
2. Use the keyboard tool to type in the name you
want, then press the START button to advance to the Main Menu.
3. To start a game simply select SEGA Sports Challenge,
which brings you to the Challenge Menu. From the Challenge Menu you can select Play Game, Records, Averages or Save User/Options.
38
Icing: Icing occurs when the team passes, shoots or deflects the puck across the red center line and then past the red goal line in that team's offensive zone without the puck being touched by another member of that team. Teams that are a man short (killing a penalty) are allowed to ice the puck. In the international game, icing is called as soon as the puck crosses the goal line.
Interference: Interference occurs when one player impedes the progress of another player who does not have the puck and is punishable with a two-minute penalty.
Lines:The group of five players out on the ice. Teams have different lines for different situations: lines for penalty killing, power plays, hard defense, extra offense, etc.
Offsides:The puck must precede the offensive team across the blue line that marks the offensive zone. If the player crosses the blue line before the puck, offsides is called and a face-off will occur in the neutral zone.
One Timer: A one-timer occur s when a player tak es a slapshot on the puck after one of his teammates has passed it to him. This is much like hitting a baseball that has been pitched to you. There is no real possession of the puck on the part of the player being passed to.
Roughing: Roughing is an altercation between two players that is more than a normal check, but less than an all-out fight. Roughing is punishable with two minutes in the penalty box.
Two-Line Pass: A two-line pass is called when a player makes a pass that crosses the red center line and the blue line (or vice-versa) without being touched in-between the two lines by a teammate. Two-Line passing is allowed with International Rules.
41
Treyarch Credits
Executive Producer:
Dr. Peter Akemann
Producer:
Christopher A. Busse
Audio Producer:
Lisa Ikeda
Assistant Producers/Writers:
John M. DeHart Jacob W att
Lead Programmer:
Charles T olman
Programmers:
Tom Bagby Thad Bower Ryan Broner Joel Burgess Dr. Marc R.J. Carlson Mike Caruso Amrit Dharwadkar Dan DuBois Paul Edelstein Timothy Ford David Johnston John Lydon Michel Mailhot Jason McKesson Nicholas Michon Mark Nau Tim Probst
Adam Rakunas Matt Rusch Matthias Schill Dimiter “malkia” Stanev David C. Sum Jean-Francois V ezina
Art Director:
Christian Busic
Lead Animator:
Dan Goldman
Animator:
Jay Juneau
Artists:
Scott Bendis Darwin Dumlao Bradley P. Grace Chad B. Jones Cameron S. Petty Dan Santat Johnny van Zelm
Technical Artist:
Susan M. Long Audio Director:
Sergio Bustamante II Sound Designer:
Kris Giampa
Music:
Douglas Rappaport Dieter Ruehl
40
Per Game Average Board
As you play multiple games in Sega Sports Challenge mode, your statistics are calculated over time to show your per game average in these 9 key categories.
Single game Record Board
The Single Game Records board displays your best performance in each of 9 categories along with a Challenge Code for each record category.
Save Challenge Records
A Memory Card (8MB) (for PlayStation®2) is required to participate in SSC. Make sure you save before you power down in order to keep your stats up-to-date.
To save your statistics, from the Load / Save screen, select SAVE USER / OPTIONS. Then select the file you wish to update and press the
button to overwrite.
43
Linda and Kathy (Glenview Ice Center)
Mark Altieri (Staples Center)
House of Moves Jason Cippola Mike Bales Joe Murphy Chris Drury Andrew Henry Paul N. Goldman Stu Barnes Anthony Bowden
(hrudey32) WAZ Penalty Box Hockey’s Future.com Bishopdesigns.com Waymoresports.com Thunderpuck.com Operationsports.com
Visual Concepts
Executive Producer
Greg Thomas
Project Manager
Randall Hauser
Director of Quality Assurance
Chien Yu
Lead T ester
Haven Rocha
Assistant Lead Testers
Ben Bishop Robert Leach
Network Lead Tester
Kai Ma
Quality Assurance Testers
Matthew Allen David Bass Aaron Baxter Rich Celis Joseph Chasan Litton Chen David Cutherell Corey Deliere Bertrand Estrellado Shane Fenton Brian Krawchuk Justin Halpin Ben Lane Jason Lauborough Joel Lehmann Kurt Maffei Wilson Meng Alex Navarro Michael Regan Eli Robles Junior Sison T erry Tharp Alan T rammel Chad Urquhart Tim Willcock Dustin Wright Casey Y ost
42
Voice Over Agents:
Natanya Rose (ICM) Tom Lawless (VOX Inc.)
Voice Over Talent:
Michael A. Carlucci (Play-by-Play)
Charles Klausmeyer (Arena) Danny Mann (Color)
Additional Audio Cutting:
Marc E. Argoud
MIS:
Rose Villasenor John Andrunas
QA Manager:
Sean Johnson
QA:
Ian Doss Hans Wakelin
Mocap T alent Director:
Christian Lalonde
Mocap T alent:
Manon Rheaume Joe Kelly Igor Nicolin Martin LaCroix
Mindfield
Intro Movie Editor:
Russell Lichter
Intro Movie Visual Design:
Michael “Oz” Smith
Intro Movie Sound Design:
Kyle Schember
Redeye Studios
Mocap Director:
Vince Guzman
Mocap Engineers:
Chad Lichty Eric Thomas David Logan Music Inc.
David Logan Music inc.
Music:
David Logan
Woodholly Studios
Engineers:
Steve Nafshun Larry Forkner
Special Thanks:
Don Likeness Eric Steinmann Shawn Capistrano Alex Bortoluzzi Kevin Schmidt Linda M. Santiago (NHL) Brian Mullen (NHL) Charlie (Carrot Top Catering)
45
Public Relations
Marc Franklin Shahed Ahmed
Licensing
Brad Schlachter Shinobu T oyoda
Channel Marketing
Scott Lambrecht
Creative Services Project Manager
Matt Shell
Documentation Design
Miles Steuding
Director, Creative Services
Bob Schonfisch
Special Thanks
Dave Mc Carthy - NHL Enterprises
Linda M. Santiago - NHL Enterprises
Catherine O’Brien - NHL Enterprises
George Puro - NHL Enterprises
Ted Saskin - NHLPA Mike Ouellet - NHLPA Martin McQuaig - NHLPA
Peter Moore Chris Gilbert Diana Zoller Cindy Jenney Maya Hermanson
Instruction Manual
Keith M. Kolmos
All trademarks are the property of their respective owners.
The names and logos of all arenas are trademarks of their respective owners and are used by permission.
Certain trademarks used herein [or hereon] are properties of American Airlines, Inc. used under licence to Sega. All rights reserved.
44
Manual Edited By
Ben Bishop Robert Leach T erry Tharp
With Additional Materials Supplied by
Ben Bishop Robert Leach T erry Tharp
Disney Interactive
Producer
Keith Hargrove
Assistant Producer
Eric Sorenson
Marketing Director
Bob Picunko
Marketing Manager
Stephanie Y oshimoto
ESPN, Inc.
ESPN & ABC NHL Coordinating Producer,
Larry Kristiansen
Associate Producer, NHL
Jim Mallia
Graphics Design Team, ESPN
Dan Leone
ESPN Music Coordinator
Kevin Wilson
Director, ESPN Enterprises Consumer & Media Products
Mary B. Moore
Special Thanks
Jan Smith Steve Finney George Bodenheimer Dan Winters Sanjeev Lamba Tori Stevens
Sega of America
Senior Product Manager
Stacey Kerr
Associate Product Manager
Michael Rhinehart
Vice President, Sports Marketing
Tom Nichols
47
NOTES
48
*THIS LIMITED WARRANTY IS VALID FOR SEGA PRODUCTS FOR PLA Y ON PLA YST ATION®2 COMPUTER ENTERTAINMENT SYSTEM MANUF ACTURED FOR SALE IN AND PURCHASED AND OPERATED IN THE UNITED ST A TES AND CANADA, ONLY!
Limited Warranty
Sega of America, Inc. warrants to the original consumer purchaser that the game disc shall be free from defects in material and workmanship for a period of 90-days from the date of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty period, the defective game disc or component will be replaced free of charge. This limited warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering or any other causes not related to defective materials or workmanship. Please retain the original or a photocopy of your dated sales receipt to establish the date of purchase for in-warranty replacement. For replacement, return the game disc, with its original packaging and receipt, to the retailer from which the software was originally purchased. In the event that you cannot obtain a replacement from the retailer, please contact Sega to obtain support.
Obtaining technical support/service
To receive additional support, including troubleshooting assistance, please contact Sega at:
web site . . . . . . . . . . . . . . http://www.sega.com
e-mail . . . . . . . . . . . . . . . support@sega.com
telephone . . . . . . . . . . . . . . 1-716-650-6702
LIMITATIONS ON WARRANTY
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED TO 90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN. IN NO EVENT SHALL SEGA OF AMERICA, INC. BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES. THE PROVISIONS OF THIS LIMITED WARRANTY ARE VALID IN THE UNITED STATES ONLY. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE.
Sega is registered in the U.S. Patent and Trademark Office. Sega, the Sega Logo, and Sega Sports are either registered trademarks or trademarks of Sega Corporation. © SEGA CORPORATION, 2002. All Rights Reserved. www.segasports.com NHL and the NHL Shield are registered trademarks of the National Hockey League. All NHL logos and marks and team logos and marks depicted herein are the property of the NHL and the respective teams and may not be reproduced without the prior written consent of NHL Enterprises, L.P. © 2002. All rights reserved. © NHLPA. NHL 2K3 is an Officially Licensed Product of the NHLPA. NHLPA, National Hockey League Players' Association and the NHLPA logo are trademarks of the NHLPA and are used under license by Sega of America, Inc. ESPN is a trademark of ESPN, Inc. ESPN branded elements © 2002 Disney. Sega of America, 650 Townsend Street, Suite 650, San Francisco, CA 94103. Manufactured and printed in the U.S.A.
NOTES
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