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controller port 1
controller
N ote: Illustration may not
Set up your PiayStatio
instructions supplied with your system. Check
(the
in the
other
to
thi
~
port
2 - - - - - - - - -
match
on/
standby indicator is green). Inser t the {M LB
system with the label side facing up. A
peripherals as appropriate. Follow the on-screen in
s manual for information on using
rr2
I
all PJaySta
t,o,r
computer
2 console types.
entertainment system according to the
the softw
I
USB connectors
that
the system is
tta
ch game
are.
07
The
controllers
stru
oisc COver
,-----
on/
reset burwn
IR receiver
turne
Show
ctions and
standby/
d on
™] disc
and
refer
Setting
MLB
The
connectors located on the
me
of
DUALSHOCW2
Up
the
Headset
(optional)
0 7 The Show™ is compatible with the USB head
headset
nt
the USB connectors.
system.
connects
With
the
to eith er one
front
USB symbol facing UP, in
of
of your
ANALOG CONTROLLER CONFIGURATIONS
L2 button
the
USB {Uni
PlayStatiorl~2
sert
R2
set
(for PlayStatiorf"2).
ver
sal Serial Bus]
computer
the cable into one
butt
on
entertain
-
e b
utt
on
Network
In
order
Network Adaptor {
computer
{Etherne
in its packaging.
Ca
ut
tainment
Note: MLB
connection {DSL, cable modem,
Memory
For the
will be
insert a
console.
card containing previously saved
configuration
Star tup Disc
Adaptor
to play
enter
t/
Modem]{for PlayStatiorf' 2] according to the ins
ion: Unplug the AC
system before adding any networking equipment to the system.
07
Card
purpo
referred
memor
You
(Ethernet/Modem)
MLB
0 7 The Sho w " Online, you mu
Ethernet/
tainm ent system before playing. Set up the Network Adaptor
The Show ™ must be played over a broadband Internet
(BMB}(for
se
of
this manual, the
to as "memory
y card into
can load saved game data from the sam e
must
or
the MLB 0 7 The Bnow"
Modem] {for PlayStatio
power
PlayStatio
MEMO
be saved to the
(for
PlayStatio~2)
st
have installed a
rf'2]
on your PlayStation"2
tru
ctions included
cord
on your PlayStatiorf' 2 computer enter-
or
higher speeds].
~2)
mem
ory
card {BMB]{for PlayStatiorf' 2]
card
". Tosave game settings
RY CARD
game
s. Before playing online, a valid network
memor
slot 1 of
y card using either the
Network
Configuration Utility.
and
pro
gress,
your PlayStation"2
card
or
any memory
Netw
ork
Directional
buttons
Left Analog Stick ANALOG Right Analog Stick
{L3
butt
pushed
on when
down]
mode butt
on {R3 button when
pushe
d down]
(!) button
@ button
o button
Pitching
The
mor
e a player works on a pitch type. the
more
a player neglects a pitch type. the
Type
Pitch
Pitch Type 2 . . . . . . . . . . . . . . . . . .
Pitch
Pitch Type 4 . . . . . . . . . . . . . . . . . . . @
Pitch
Pitc h Out.
Intentional Walk . . . . . . . . . . . . . .. .... ..... .
Pitcher /Batter Status Window . . . . . . . . . .
Quick Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Note: Catchers will call for specific pitch es based on the pitcher's strengths and
weaknesses. It's up
Pitching
Pickoff
Pickoff
Pickoff to 3rd base .
Pitch
Position ball in strike zone. . . . . . . . . . . . . left analog stick
Step off rubber . . . . . . . . . . . . . . . . . . . .
Step
The pitcher is on the rubber
pitching mound. Pressing IiIII makes
the pitcher
to
1 . . . . . . ... . . . . ... . .
Type
3 . . . . . . 0
Typ
e 5
..
..
. . . . . .
.. ...
.. .. .......
to you to
After
Set
to 1st: base. . . . . . . . . . . . (!)
to
2nd
base
........... ... ...
off
rubber is a baseball ter m.
..
.
trust
the catcher or shake him off.
(after pitch selection]
..
or
to step
off
. enabling him
throw
to any base.
better
harder
..
it becomes. Consequently. the
it is
to
work the strike zone.
~
<!>
..
IiIII
...
.u
+
~
.u
+ (!)
.
.,,
~
ID
. 0
@
..
~
IiIII
Pitch Type Descriptions
4SFB - Four-seam Fastball SCV - Sweeping Curveball SCR - Scre wball
2SFB - Two-seam Fastball SL - Slider PLM - Palmball
RFB - Running Fastball SLV - Slur ve
CUT - Cut Fastball CH - Changeup
Splitte r
SPL CB - Cur veball SNK - Sinker
-12-6
12CV
Curveball
CIR - Circle Change
FRK - Forkball
- Knuckleball
KN
KNCV - Knucklecur ve
GYRO - Gyroball
EEPH - Eephus Pitch
Batting
Swing Di
recti
on in zone left analog stick
Swing
Power Swing (in all modes except Rookie] @
Check Swing (press and release) . . . . . .
Sacrifice
Drag Bunt (pre ss late] . . . (!)
Pitch History . . . . . . . . . IiDI
Gue
Guess
Bunt
(press early] . . . . . . . . . . . . . . . . . . (!)
ss
pitch type 1. . . . . . . . . . . . . . . . . . . IiDI +
pitc
h type 2 . . . . . . . . . . . . . . . .
..
Guess pitch type 3 . . . . . . . . . . . . . . . . . . . . . . . .
Guess pitch type 4 . . . . . . . . . . . . . .
Guess pitch type 5 . . . . . . , .
..
..
..
Guess pitch location . . . . . . . . . . . . . . IiDI + (left analog stick]
hit
Influence
Activate Swing Analysis . . . . . . . . . . . . . . . . . . . .
Act
ivate/Dea
Control Ba
Pitch/
ball. . . . . . . . . . . . . . . right analog stic k
ctivate Batter s Eye Camera . . . . . . . .
tte
r 's Eye Camera . . . . . . . . . . . . . . left analog stick
Batter Status Window . . . . . . . . . . . . . . . . .
~
~
or (!I
~
. IiDI + (!)
ID
+ e
. . IiDI .. @
ID
+ IiIII
$
4Il
,!!,