Use the Light Gem to see how visible you
are. If it appears dark, you’re practically
invisible to nearby opponents. If it’s bright,
you’re partially or fully visible.
Be silent! Your footsteps are quieter when
•
you move slowly and avoid loud surfaces like
metal. Avoid stumbling over boxes or barrels.
•
Observe your opponent’s patterns before
you move. To avoid being caught, move when
your enemy’s back is turned.
To assess stealthiness, listen closely to your
•
opponent. A suspicious person voices concern
and starts searching for you. Move carefully
away and find a good hiding spot. If you are
well-hidden, your opponent will give up the
search soon enough.
Opponents oblivious to your presence can
•
be knocked out with a single hit. Sneak up
behind the enemy, then attack with the
blackjack, dagger or broadhead arrow.
1
GAMEPLAY
l-
L
TRIGGER
r-
TRIGGER
Y
B
A
X
Move forward, backward or sideways.
L
15
D
Toggle wall flattening mode.
B
Return arrow to quiver.
Jump (press and hold to mantle).
Y
h
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Lean left or right.
Change highlighted menu item.
Crouch down.
X
Switch between first- and third-person view.
Close active menu.
D
R
CONTROLLER MOVES
Controls can perform multiple tasks (listed on multiple lines below).
Select next weapon. (To cycle, press bwhile moving L.)
b
Use selected weapon.
Equip dagger (if no weapon is selected).
r
Throw away worthless item.
Select next item. (To cycle, press cwhile moving L.)
c
Use selected inventory item.
Throw away worthless item.
l
Equip flash bomb (if no item is selected).
Use door/button/lever or pick up/drop item in your center view.
A
Drop body or worthless item.
Select highlighted menu item.
b
c
R
g
Rotate view or tilt camera angle.
Zoom mechanical eye view in/out.
37
D
Display Pause Menu (only in missions or the City).
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QUICK START
To select an option or button from a menu:
1. Press Dor moveLto highlight a choice.
2. Press Ato select the highlighted option.
• To use a slider, select it and press
• To scroll through lists, select the scroll arrows and press
To launch Thief: Deadly Shadows:
1. Insert the Thief: Deadly Shadows disc into the Xbox® video game system.
2. Press g, then select New Game.
3. (Optional after tutorial) Select Difficulty (p. 6) to change settings.
4. Read the Briefing, then select Start Mission.
• Follow the blue footsteps in the tutorial to learn the ropes.
• Press gto pause the game and
access options (p. 26).
• Save often (p. 7)!
D15
or Rto change settings.
D37
You can choose alternate
control layouts in the Options Screen.
(See p. 26).
.
2
3
THE STORY OF THIEF: DEADLY SHADOWS
In Thief: Deadly Shadows, you play Garrett, a master thief in a dark, sprawling
metropolis known only as the City. Rarely seen and never caught. Garrett wo r ks
alone in the shadow of night, constantly trolling for info rmation and eyeing his
next p riz e. He can sneak past any guard, pick any lock with ease, and infi l t rate the
most ingeniously secured re s i d e n c e s .
Cynical and unenthusiastic about helping those in need, Garrett draws on his talents to lift from the wealthy solely for his own gain. To him, everyone is a
potential victim who can help line his pockets and fuel the underground
economy of the City. He’s a legend among his own kind, a reluctant anti-hero
who wants n o thing more than to be left alone to carry out his trade. But instead,
his actions seem to always draw him into greater confl i c t s .
The Keepers pull the strings behind the City, and lately, they’ve been paying
close attention to Garrett. Too close, in his opinion. This secret organization
drew Garrett into its fold early on, but he rejected their teachings at a young age
and scorned them for their reclusive meddling. He went on to become a skilled
thief — the best that ever was, in fact.
The Keepers have long recognized Garrett as the central figure in their glyph
book of prophecies, which warn of an awakening evil and an impending Dark
Age.They have come to Garrett in hopes that his steady nerves and legendary
talent can save the City from a dark, uncertain future. What the Keepers did not
foresee in this reluctant alliance is that Garrett has come dangerously close to
untangling the City’s darkest secrets.
“…the dreaded One may be peasant or noble, may be old
or young, may be man or woman. We know what the
One will do…we know it all too well. But we still know
nothing about who the One is…”
- Excerpt from the Archival Keeper Council Transcripts:
F.K. Modrian, Book VI, Chapter 3
GAME SCREENS
You can access a number of non-gameplay screens before and after each mission. Some are also available whenever you pause gameplay by pressing g.
To return to the Title Menu once in game,
select Load or Save from the Pause Menu,
then select Quit in the lower left corner of the
screen. The Title Menu lets you create a new
game, load a saved game, change game
options or view credits.
Once you create a game, you view different
non-gameplay screens before, during and after
missions. See the page numbers below for
details on each screen.
Title Menu
New Game (p. 6)
Load Game (p. 7)
Options (p. 26)
Credits (p. 27)
Once you start a new game, you can save it by pressing gand selecting
Save. It’s important to save as you play — that way, if you die, you can restart
the mission from the last save point. Each saved game stores the mission status,
including current values for difficulty level, loot, health and goals.
Starting a New Game
From the Title Menu, select New Game to sta rt a fresh game. Read the bri e f i n g ,
then adjust the Difficulty level if desired. Select Sta r t Mission to sta r t play i n g .
New Game Screen
Page 19
Abort Mission. Quits the current mission.
Briefing. Displays important text that describes the mission and outlines your
objectives.
Difficulty. Alters the mission difficulty (unavailable in the first tutorial mission). Select
Gear. Displays all items and weapons you have in your possession. Subscreens
show your loot and a sketched map of the area (p. 20).
Start Mission. Launches the current mission.
EASY/NORMAL/HARD/EXPERT
Later, you can view many of these screens by
pressing g to pause the game.
Saving and Loading Games
Save Game Screen
To display this screen during gameplay, press gand select Save. Saved
games store the current state of your game. Later, you can load it using the Load
Game screen.
To save a game:
1. Press gto pause the game, then select
Save.
2 Highlight a slot and press Ato save the
game. (You can save over occupied slots.)
To scroll through the list, highlight the
scroll bar and moveLor press
Note: Select Restart to replay the current
mission from the beginning.
Load Game Screen
To display this screen during gameplay, press
g
and select Load.
To load a game:
1. Launch the game and select Load.
(In a mission, press gto pause the
game, then select Load.
2. Highlight a saved game. To scroll the list,
highlight the scroll bar and move
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or press
3. Press Ato load the selected game.
• To reload the current game, select Restart.
(This option only appears when you pause the game and select Load.)
• To delete a game, highlight it and press X.
.
“Fiddle-dee dum and fiddle-dee dee
The old gray lady is after me
She wants my shoes and she wants my skin
D73
.
L
There’s none so small that she can’t fit in.”
– Children’s rhyme, unknown origin
6
7
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+ 11 hidden pages
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