A very small percentage of people may experience a seizure when exposed to certain visual images,
including flashing lights or patterns that may appear in video games. Even people who have no
history of seizures or epilepsy may have an undiagnosed condition that can cause these
“photosensitive epileptic seizures” while watching video games.
These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or
face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of
awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury
from falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents
should watch for or ask their children about the above symptoms—children and teenagers are more
likely than adults to experience these seizures.
The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television
screen, using a smaller television screen, playing in a well-lit room, and not playing when you are
drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor
before playing.
Other ImporOther Impor
Other Impor
Other ImporOther Impor
health and safety information that you should read and understand before using this software.
Avoid Damage to Your Television
Do noDo no
Do no
Do noDo no
be damaged if any video games, including Xbox games, are played on them. Static images presented
during the normal course of game play may “burn in” to the screen, causing a permanent shadow of
the static image to appear at all times, even when video games are not being played. Similar
damage may occur from static images created when placing a video game on hold or pause. Consult
your television owner’s manual to determine if video games can be played safely on your set. If you
are unable to find this information in the owner’s manual, contact your television dealer or the
manufacturer to determine if video games can be played safely on your set.
Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play,
or circumvention of copy protection is strictly prohibited.
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Using the Xbox Video Game System .............................................2
Using the Xbox Controller ........................................................... 3
Game Controls ............................................................................ 4
Game Screen ............................................................................... 6
Pause Menu ................................................................................. 7
Getting Started ........................................................................... 8
Customer Support .............................................. Inside back cover
1. Set up your Xbox™ video game system by following the instructions in the
Xbox Instruction Manual.
2. Press the power button and the status indicator light will light up.
3. Press the eject button and the disc tray will open.
4. Place the
Project Gotham Racing™
disc on the disc tray with the label facing
up and close the disc tray.
5. Follow the on-screen instructions and refer to this manual for more
information about playing
Disc tray
Controller port 1
Controller port 2
Project Gotham Racing
Eject button
Power button
.
Controller port 4
Controller port 3
Expansion slot A
Left trigger
Left
thumbstick
Directional
pad
Expansion slot B
Right trigger
White button
Y button
Black button
B button
X button
A button
Avoiding Damage to Discs or the Disc Drive
To avoid damage to discs or the disc drive:
· Insert only Xbox-compatible discs into the disc drive.
· Never use oddly shaped discs, such as star-shaped or heart-shaped discs.
· Do not leave a disc in the Xbox console for extended periods when not in use.
· Do not move the Xbox console while the power is on and a disc is inserted.
· Do not apply labels, stickers, or other foreign objects to discs.
Right
thumbstick
BACK button
START button
1. Insert the Xbox Controller into any controller port on the front of the Xbox
console. For multiple players, insert additional controllers into available
controller ports.
2. Insert any expansion devices (for example, Xbox Memory Units) into
controller expansion slots as appropriate.
3. Follow the on-screen instructions and refer to this manual for more
information about using the Xbox Controller to play
Project Gotham Racing
.
The controls illustrated here are the default controls. You can choose from a
total of six different controller configurations in
Project Gotham Racing
, each
with key steering, accelerating, and braking control assignments designed to
meet the demands of all types of racers.
Brake with Auto-Reverse*
Steering
(Left/Right)
Steering
(Left/Right)
Cancel/Return to
previous menu
Pause/Resume
Accelerate*
Cycle Camera
View Forward
Look back
Cycle Camera
View Backward
Upshift
Downshift/
Reverse
Handbrake
Accelerate and
Brake (Up/Down)
To shift into reverse, press the Downshift button (the
The default control configuration also features
XX
X button).
XX
AA
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A
ut
o-R
AA
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e
v
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s
e—when you hold the
ee
vv
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ss
ee
brake down for one second while your car is at a complete stop, the car will
automatically shift into reverse.
To turn off Auto-Reverse, or to change your controller configuration, choose
Options on the Main Menu, and then choose Controller Settings.
HandbrakeA button
UpshiftB button
Downshift/ReverseX button
Look BackY button
Move Camera View ForwardWhite button
Move Camera View BackwardBlack button
System Controls
Pause/ResumeSTART button
Cancel/Return to previous menuBACK button
*pressure-sensitive control
*pressure-sensitive control
Once you’re racing, the game screen provides constantly updated car
performance and race data to keep you up-to-speed.
The game screen displays different information depending on which game mode
you’re racing in.
lap times
race timer
Kudos Bank
Kudos Stash
The Pause Menu offers quick access to some of the options you may want to
adjust once you get behind the wheel.
SS
TT
ARAR
To access the Pause Menu, press
SS
TT
ARAR
current race, press
CC
ontinueontinue
·
C
CC
..
ontinue
. Return to the current race at the exact location where you paused
ontinueontinue
..
TT
S
T
AR
T again.
SS
TT
ARAR
TT
TT
S
T
AR
T while you are racing. To resume the
SS
TT
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TT
the game.
RR
ee
ss
tt
arar
t Rt R
acac
ee
·
R
e
s
t
RR
ee
ss
tt
..
ar
t R
ac
e
. End the current race, and head straight back to the starting line
arar
t Rt R
acac
ee
..
to start over with a clean slate.
CC
ameramer
·
·
a.a.
C
amer
a. Choose a new driving view, or customize the current view.
CC
ameramer
a.a.
RR
adioadio
//
CDCD
R
RR
..
adio
/
CD
. Adjust the volume of music and sound FX. Choose between playing
adioadio
//
CDCD
..
music on the radio or on a custom virtual CD you’ve created. Change radio
stations or switch to another CD music track.
Quit RQuit R
acac
·
ee
Quit R
ac
e. End the current race, and return to the game’s Main Menu.
Quit RQuit R
acac
ee
circuit
map
tachometer
digital speed display
current gear
boost gauge
(turbo cars only)
Getting Started
Welcome to
skill, style, and dexterity are the ultimate measures of your racing success.
The first time you start the game, you are asked to create a new Driver.
Your Driver keeps track of your progress through
your helmet style, license plate, and other vehicle preferences. It also stores the
details of your on-track performances, including Kudos scores, medals earned,
record lap times, total time played, total miles driven, and the cars, circuits, and
other items you’ve unlocked.
As you play
points throughout the game.
To make changes to your Driver once you’ve created it, choose Driver Manager
from the Options menu.
Once you’ve created a Driver, the Main Menu is displayed, offering a range of
racing experiences. For a summary of all the Main Menu items, see page 12.
Project Gotham Racing
Project Gotham Racing
, the Xbox racing game where driving fast with
Project Gotham Racing
, your progress is saved automatically at key
; it stores
Unlocking Cars and Circuits
Initially, you can choose from among four cars when you take to the streets of four
photo-realistically detailed cities in
unlock sleeker, more desirable cars, more challenging circuits, and a few surprises.
Project Gotham Racing
. As you progress, you’ll
Bronze, Silver,
and Gold Medals
In
Kudos Challenge, Quick Race
and Gold Medals based on either your Kudos score or your race results.
You must earn at least a Bronze medal in each event in order to progress through
each of the Levels in
you’ll soon discover the benefits of pushing your performance to the limit.
Consistently earning Silver and Gold medals can translate into additional rewards.
Kudos Challenge, Quick Race
, and
Arcade Race
modes, you earn Bronze, Silver,
, and
Arcade Race
modes, but
Total Kudos, Time Played, & Total Miles Bonus Awards
In
Project Gotham Racing
· The total number of Kudos you’ve cumulatively earned in
Quick Race
· The amount of time you’ve spent playing the game
· The total miles you’ve driven in all of your cars
Your Total Kudos Score is displayed in the lower right corner of most game
screens. All of this information is also tracked and stored in your Driver. When
you hit a major milestone related to these vital statistics, you unlock a great
bonus award.
, and
, you earn Bonus Awards based on:
Arcade Race
modes
Kudos Challenge
,
The Kudos scoring system rewards you not only for getting to
the finish line first, but for displaying skill, style, and daring
while you’re doing it.
As you race high-performance cars on challenging city circuits,
the Kudos scoring system keeps track of your every move, and rewards you when
you push your performance to the limit.
Your Total Kudos Score, which reflects all the Kudos you’ve earned in the game,
is tracked and is the key to unlocking many great rewards.
Performance Kudos
Performance Kudos are awarded while you’re racing in all game modes (except
Time Attack). The Kudos Stash meter (in the upper right corner of your game
screen) tallies up your Performance Kudos and identifies the specific move you’re
making to rack up those Kudos. Once you’ve completed the move, your Kudos
Stash is transferred to your Kudos Bank.
You can lose your Kudos Stash before those Kudos are transferred into your
Kudos Bank if you fail to successfully finish off the move. For example, you’ll
lose your Kudos Stash if you hit a wall or another car within three seconds of
pulling off a powerslide.
Performance Kudos are awarded for the following moves:
· Slides. Slide cleanly through a turn using the handbrake, or pull off a
powerslide or pendulum turn. The longer you can hold the slide, the more
Kudos you’ll earn.
· 360s. Pull off a sliding 360 while still maintaining forward momentum.
· Overtake. Pass an opponent cleanly, and collect a bonus if you can overtake
multiple opponents quickly in succession.
· Navigating cone gates. Navigate through a path marked by cone gates.
· Clean Section. Complete a section of the circuit without sustaining any
significant contact or damage.
· Two wheels. Get up on two wheels.
· Big Air. Get all four tires to leave the track surface simultaneously.
· Combo bonus. Perform multiple moves within a short amount of time.
Bonus Kudos
Bonus Kudos are a special category of Kudos that can only be earned in Kudos
Challenge mode.
Unlike Performance Kudos, which are awarded while you are racing in all game
modes (except Time Attack), your Bonus Kudos points aren’t tallied and awarded
until after you’ve crossed the finish line.
Before you head to the starting line to race in one of the nine types of challenges
featured in Kudos Challenge mode, you have the option to raise the level of
difficulty for that specific challenge, which automatically increases the number of
Bonus Kudos you can potentially earn for successfully completing the challenge.
For example, when racing a Hot Lap challenge, you could raise the difficulty level
and the number of Bonus Kudos you can earn by slicing several seconds off the
pre-set target lap time.
Joker Bonus Kudos
Jokers are special bonus awards that can only be unlocked in each Level of Kudos
Challenge mode. Once you’ve unlocked a Joker, you can use it just once to
automatically double the number of Kudos you earn in an individual challenge in
that Level (which can be useful if you’re having trouble earning Bronze in a
NoNo
tt
particular challenge).
have to play the Joker
e:e:
No
t
e: You can only play a Joker once per Level, and you
NoNo
tt
e:e:
before
you start the challenge.
Quick Race mode
Race through checkpoints against five other cars for a set number of laps. The
only way to progress is to earn at least a Bronze medal in each city at each skill
level. You’ll earn Bronze for finishing 3
score is recorded and added to your Total Kudos Score, but it’ll take pure speed to
progress to the next level.
rd
, Silver for 2nd, and Gold for 1st. Your Kudos
Arcade Race mode
Score a minimum number of Performance Kudos as you maneuver through cone
gates while keeping an eye on the clock. The only way to progress is to earn at
least a Bronze medal in each city at each skill level. Good luck, and don’t forget
to use your handbrake on those tight turns.
Kudos Challenge mode
The Kudos Challenge is the heart of
race your way through 12 levels and nine different types of racing challenges.
With no penalties for trying to improve your performance, Kudos Challenge mode
offers the ultimate pursuit of perfection.
Project Gotham Racing
. Test your limits as you
Multiplayer mode
Take on human opponents in lively, split-screen, multiplayer racing. Are you ready
to put your money where your mouth is? The trash talk ends where the starting
line begins.
Options
Choose a different controller configuration, adjust the sound volumes for music,
cars, and environmental sound effects, change your driver details, or customize
your music experience.
Time Attack mode
Post a personal fastest lap on one of over 200 circuits while driving any unlocked
vehicle. A ghost car automatically appears to retrace your fastest lap. You also
have the option to save your ghost lap so that you can race it again.
Game Demos
View demos of Xbox games.
Kudos Challenge event types include:
Average Speed
Race against the clock for a specified number of laps and earn Bonus Kudos when
you beat the target average speed. For example, you may be challenged to race
three laps while recording an average speed of 85 mph. Rack up more Bonus
Kudos when you increase the challenge and push the digital speed display to
triple digits.
Hot Lap
In Hot Lap—Single, race a set number of laps around a circuit with the goal of
laying down one sizzlingly fast hot lap. In Hot Lap—Average, race a set number of
laps around a circuit with the goal of setting a blazingly fast average lap time.
Turn up the heat and increase the number of Bonus Kudos you can earn by setting
scorchingly hot target lap times on the Hot Lap Setup screen.
Kudos Challenge mode is the heart of
racing skills are tested to their limits (and beyond) as you race against the clock
and powerful opponents through four cities, 12 levels, and nine different types of
racing challenges.
For any of the nine types of challenges, you can increase the potential number of
Bonus Kudos you can earn by increasing the difficulty level of the challenge before
you start the race.
As you progress through Kudos Challenge mode, you’ll unlock valuable rewards,
including cars, Jokers, new tracks, and driver models as you strive to earn
Bronze, Silver, or Gold medals in each challenge type.
Project Gotham Racing
. It’s where your
Style Challenge
Slide behind the wheel and prepare to showcase your Kudos style. In the Style
Challenge, you’ve got three minutes to complete three laps while gaining as many
Performance Kudos as you can. Catching air, getting up on two wheels, pulling off
powerslides and 360s, navigating cleanly through cone gates—moves like these
are a requirement, not a luxury, when you take on the Style Challenge.
One-on-One
In this challenge, you display seemingly impeccable good manners by graciously
giving your opponent a sporting head start. It’s not all about being nice, however:
the bigger the head start you bestow, the more Bonus Kudos you’ll earn when you
successfully pass your opponent and maintain that front place position through to
the finish line.
Overtake Challenge
How many cars do you think you can pass before time runs out? You won’t get
away with bringing up the rear if you want to gain Kudos in this type of challenge.
Increase the target number of cars you want to pass within the time limit to earn
more Bonus Kudos.
Street Race
Show off your pure racing skills when you start dead last in the field and have to
battle your way into the best possible finishing position. At a bare minimum, you
need to overtake at least one opponent and maintain that position through to the
finish line. You can increase your Bonus Kudos points by staking a claim for a
higher finishing spot before you head to the starting line.
Timed Run
In a Timed Run, your goal is to complete three laps before the timer ticks down,
and it’s up to you to determine how you want to play it. Will you lay down a
scorcher on the initial lap, and then breeze through the other two? Or, will you
shoot for consistency, slicing seconds off your time as you lay down each
successive lap?
Top Speed
Things quickly get fast and furious when you take on the Top Speed challenge,
where your goal is to record the fastest possible top speed. You’ll have a bare
minimum to beat, but you can up the ante and increase your Bonus Kudos points
by setting a more aggressive target top speed.
Total Laps
How many laps do you think you can complete within a specified time limit? You
won’t see success unless you complete at least three laps, and you can pile on the
pressure by increasing the target number of laps.
Quick Race and Arcade Race modes
Quick Race and Arcade Race are complementary racing modes designed to allow
you to focus individually on the twin towers of Kudos scoring: getting to the finish
line first and showing driving skill, daring, and dexterity.
In both Quick Race and Arcade Race modes, you’ll need to earn at least a Bronze
medal on a circuit in each city at the first level in order to move on to more
challenging levels.
As you progress through each level, you’ll soon discover that success has its own
rewards, including powerful new cars and custom racing-themed car skins.
Quick Race mode
In Quick Race mode, focus on wheel-to-wheel racing and placing in the top three.
Similar to the Street Race challenge in Kudos Challenge mode, you start dead last
against a field of five opponents, and your only measure of success is a finish in
the top three.
While they don’t affect the outcome of the race, any Kudos you earn in Quick Race
mode are added to your Total Kudos Score and contribute to unlocking bonuses.
Arcade Race mode
In Arcade Race mode, showcase your Performance Kudos skills as you navigate
through cone gates and tight turns. Rack up maximum Performance Kudos while
keeping one eye on the clock.
Time Attack mode
In Time Attack mode, focus on posting your personal fastest lap on one of over
200 circuits featured in the game. To keep you on your toes, once you’ve posted
a personal fastest lap, a ghost car will take to the track to repeat that recordsetting lap, and to give you something to chase after.
Time Attack is the only game mode in
the Kudos scoring system.
Project Gotham Racing
that does not feature
Multiplayer Racing
Project Gotham Racing
multiplayer racing. You can go wheel-to-wheel racing through four cities
against up to three human opponents, all without ever leaving your sofa.
When setting up a multiplayer racing event, you and your opponents choose
the track before heading to the Car Select screen to simultaneously select
your vehicles.
In Multiplayer racing, you can choose between two racing options: Win By Time or
Win By Kudos. By choosing between these options, you decide whether the winner
of a Multiplayer event is determined by who crosses the finish line first on the
final lap or who scores the most Kudos. You can specify which way you want to
race on the Game Settings screen (Options menu).
You can also customize the number of laps and time-of-day conditions for all
Multiplayer races on the Game Settings screen.
Once all participants have confirmed their car selections, you’ll head to the
starting line. If you’re lucky, you’ll be able to hear the race start countdown
over the roar of the trash talk.
features head-to-head, four-player, split-screen,
You can either listen to the radio or to a custom virtual CD you’ve created while
you are playing
To switch between the radio and the CD player or to change radio stations while
you’re racing, simply press
For more information on creating a custom virtual CD, see page 24.
Project Gotham Racing
SS
TT
ARAR
TT
S
T
AR
T to display the Pause Menu.
SS
TT
ARAR
TT
.
New York City radio stations
·
Gotham Radio
and Chris Booker.
·
Hot 97
·
E-Radio
—NYC’s hottest alternative music station, with Bill Reid
—With blazing hip-hop and R&B, Angie Martinez keeps you in the mix.
—The latest in electronic music with Brian Beck.
San Francisco radio stations
·
Live 105
—Alternative rock to keep you racing with Jared as your host.
·
Bump FM
—Chuy Gomez & Julie Pilat keep the hip-hop and R&B poppin’.
·
Damage Radio
—Hard rock with Jim Keller. Wimps need not apply.
London radio stations
·
Capital FM
·
XFM
·
Digital FM
—The best mix of pop music with Simon “Schoolboy” Phillips.
—Crank up an eclectic mix of music with Paul Anderson as your guide.
—London’s best electronic music keeps you moving.
Tokyo radio stations
·
InterFM
—Tokyo’s #1 music station plays hits from around the world.
·
Volcano FM
Akifumi Endo.
·
Fresh FM
Takumi Fujita.
—Loud rock that’ll keep your foot glued to the floor, with
—The latest hip-hop cuts brought to you by Maya Hoshino and
Game Settings
RR
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w mirrw mirr
oror
·
R
e
ar
vie
RR
ee
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vievie
both the In-Car and all external camera views.
MPH/KPH.MPH/KPH.
·
MPH/KPH. Choose to display your speed as either miles per hour (MPH) or
MPH/KPH.MPH/KPH.
kilometers per hour (KPH) on the in-game digital speed display.
In-Game MapIn-Game Map
·
In-Game Map
In-Game MapIn-Game Map
the lower left portion of your game screen while you are racing. Both your
position and your opponents’ are depicted dynamically on the map.
CitCit
y Flythry Flythr
·
Cit
y Flythr
CitCit
y Flythry Flythr
current city section before starting a race. To skip through it, press
MultiplaMultipla
yy
er Oper Op
Multipla
y
er Op
MultiplaMultipla
yy
er Oper Op
TT
ime-oime-o
·
·
·
·
TT
T
TT
·
·
ime Aime A
ime A
ime Aime A
ff
T
ime-o
f
TT
ime-oime-o
ff
Multiplayer mode.
LapLap
ss
..
Lap
s
. Specify the default number of laps (1, 2, 3, 5, 10, 20, or 30) for all races
LapLap
ss
..
in Multiplayer mode.
WW
in Bin B
y Ty T
W
in B
y T
WW
in Bin B
y Ty T
determined by who crosses the finish line first on the final lap or who scores
the most Kudos.
SplitSplit
--
SS
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Split
-
S
cr
SplitSplit
--
SS
crcr
tt
tt
ack Opack Op
t
t
ack Op
tt
tt
ack Opack Op
TT
ime-oime-o
ff
T
ime-o
f
TT
ime-oime-o
ff
Attack mode.
WW
ee
atherather
W
e
ather
WW
ee
atherather
all races in Time Attack mode.
..
w mirr
or
. Choose On or Off. The rearview mirror can be displayed in
w mirrw mirr
oror
..
. .
. Choose On or Off. The in-game map is displayed as an overlay in
. .
oughough
ough. With this option on, you see a quick preview flyover of the
oughough
tionstions
tions
tionstions
-da-da
yy
. .
-da
y
. Set the default time-of-day (Day or Night) for all races in
-da-da
yy
. .
imeime
/K/K
udoudo
ss
ime
imeime
een Ceen C
een C
een Ceen C
-da-da
-da
-da-da
. .
. Set the default weather conditions (Clear, Wet, Raining, or Foggy) for
. .
..
/K
udo
s
. Specify whether who wins a Multiplayer event is
/K/K
udoudo
ss
..
onon
ff
ig.ig.
on
f
ig. Choose between horizontal and vertical.
onon
ff
ig.ig.
tionstions
tions
tionstions
yy
. .
y
. Set the default time-of-day (Day or Night) for all races in Time
yy
. .
Controller Settings
CC
ontrontr
olleroller
·
C
ontr
CC
ontrontr
accelerating, and braking control assignments designed to accommodate all
racing styles.
VV
ibribr
·
V
ibr
VV
ibribr
effects through your controller in response to contact with cars
and the environment.
AA
utut
·
A
ut
AA
utut
car is at a complete stop, your car will automatically shift into reverse.
..
oller
. Choose from six different configurations, each with key steering,
olleroller
..
ation.ation.
ation. Choose On or Off. With this option on, you’ll feel vibration
ation.ation.
o-Ro-R
ee
vv
erer
ss
ee
o-R
o-Ro-R
..
e
v
er
s
e
. When you hold the brake down for one second while your
ee
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ss
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..
Sound Settings
Music VMusic V
olumeolume
·
Music V
AA
A.
AA
Music VMusic V
for CD or radio music heard both while you are setting up an event and while
you are racing.
SS
ound FX Vound FX V
·
S
ound FX V
SS
ound FX Vound FX V
opponents’. When the roar of the engines and the screech of the brakes get to
be too much for you, it may be time to hang up your keys. On the other hand,
a minor volume adjustment might just do the trick.
Ambient BAmbient B
·
Ambient B
Ambient BAmbient B
sound FX. This setting affects the level to which city sound effects (i.e.,
sirens and birds) are heard in relation to other sound FX (i.e., engine
noise and car skids).
NoNo
tt
e:e:
No
t
e: You can adjust sound settings while you are racing via the in-game Pause
NoNo
tt
e:e:
Menu. To display the Pause Menu, press
..
olume
. Specify a volume level of between 0-100 (in increments of 10)
olumeolume
..
olumeolume
..
olume
. Specify the volume level of both your car and your
olumeolume
..
alancalanc
ee
. .
alanc
e
. Specify the volume level of the city street environmental
alancalanc
ee
. .
SS
TT
ARAR
TT
S
T
AR
T.
SS
TT
ARAR
TT
Replays
LL
oad Road R
·
L
oad R
LL
oad Road R
previously saved.
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Replay files.
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. Choose a replay file to view from a list of Replay files you’ve
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. Choose a replay file to delete from a list of previously saved
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. .
Music Manager
With Music Manager, you can create your own custom, virtual CD that features the
songs
you
want to hear while you’re playing
Once you’ve selected songs from your personal CD collection and created a
custom soundtrack using the Xbox Soundtracks feature, you can import either a
soundtrack’s entire playlist or individual tracks for listening to while you’re
playing
Project Gotham Racing
For details on creating a custom soundtrack from your personal CD collection
using the Xbox Soundtracks feature, see the Soundtracks section in the Xbox
Instruction Manual.
With Music Manager, you can also:
· Specify whether you want to hear your songs played via the in-game CD player
or on one of the 12 radio stations featured in the game.
· Add songs from the
· Remove songs you don’t like from the
.
Project Gotham Racing
Project Gotham Racing
playlist to your virtual CD.
Project Gotham Racing
.
playlist.
Driver Manager
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the helmet and license plate style and text.
You can also delete a Driver via the Select Driver screen.
..
er
. Make changes to an existing driver profile, including changing
erer
..
Demos
Choose from a range of demo movies that showcase the cars and the cities of
Project Gotham Racing
.
View Credits
Displays a list of
Project Gotham Racing
team credits.
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2D & Front-end Art Gren Atherton
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Production Martyn Chudley
Programming Roger Perkins
City Art Jon Dugdale
Car Art Chad Birosh
Audio Nick Wiswell
Biz Sarah Chudley
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Brian Woodhouse
Peter Wallace
Ged Talbot
Glyn Williams
Kev Reilly
Chris Pickford
Steve Gaffney
Allan Speed
Phil Snape
Edmund Clay
Keith Pickford
Sam Hall
Nick Bygrave
Steve Cakebread
Dave Al-Daini
Mark Sharratt
Derek Chapman
Julie McGurren
Paul Spencer
Glen Griffiths
David McDonald
Boz Briers
Matt Cavanagh
Stuart Jackson
Ben O’Sullivan
Steve Heaney
Jonathan Reilly
Lee Carter
Chelle Langton
Walter Lynsdale
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Program Manager Garrett Young
Product Manager Raja Subramoni
Lead Product Planner Norman Cheuk
Print Production Jeannie Voirin
Radio Deejay Scripting Fred Northup, Jr.
Content Coordination Todd Van Horne
Games Technical Support Craig Stum
See in-game credits for a complete list of the
Project Gotham Racing
o
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Test Lead Jimbo Pfeiffer
Art Lead Kiki Wolfkill
Content Lead Kiki McMillan
Audio Lead Andre Hoth
Licensing Christian Phillips
User Testing Michael Medlock
Localization Vanya Sandberg
Programming Andrew Kertesz
Art Alex Hillman
Print Design Jennie Chan
Design Dan Greenawalt
Senior Testers Dan Greenawalt
Testers Jay Adams
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Kathy Kim
Kendrick Shaw
Gavin Vaden
Howard Schargel
Doug Startzel
Kiki McMillan
Dan Tunnell
Steven Brandt
Chris Clay
Michael Conn
Aaron Hudson
James Sweet
Armond Williams
Mike Yriondo
team members.
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Microsoft Corporation (“Microsoft”) warrants to you, the original purchaser of the Game, that this Game will
perform substantially as described in the accompanying manual for a period of 90 days from the date of first
purchase. If you discover a problem with the Game covered by this warranty within the 90 day period, your
retailer will repair or replace the Game at its option, free of charge, according to the process identified below.
This limited warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; and (b) is
void if any difficulties with the Game are related to accident, abuse, virus or misapplication.
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Warranty claims should be made to your retailer. Return the Game to your retailer along with a copy of the
original sales receipt and an explanation of the difficulty you are experiencing with the Game. At its option, the
retailer will either repair or replace the Game. Any replacement Game will be warranted for the remainder of the
original warranty period or 30 days from receipt, whichever is longer. If for any reason the Game cannot be
repaired or replaced, you will be entitled to receive your direct (but no other) damages incurred in reasonable
reliance but only up to the amount of the price you paid for the Game. The foregoing (repair, replacement or
limited damages) is your exclusive remedy.
LimitLimit
Limit
LimitLimit
This limited warranty is in place of all other express or statutory warranties, conditions or duties and no others
of any nature are made or shall be binding on Microsoft, its retailers or suppliers. Any implied warranties
applicable to this Game or the media in which it is contained are limited to the 90 day period described above. TO
THE FULL EXTENT ALLOWED BY LAW, NEITHER MICROSOFT, ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY
SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR
MALFUNCTION OF THIS GAME. THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE.
Some states/jurisdictions do not allow limitations as to how long an implied warranty lasts and/or exclusions or
limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not
apply to you. This limited warranty gives you specific rights, and you may also have other rights that vary from
state/jurisdiction to state/jurisdiction.
For questions regarding this warranty contact your retailer or Microsoft at:
In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX.
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Xbox Product Registration
Microsoft Corporation
One Microsoft Way
Redmond, WA 98052-9953 USA
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Some of the companies, organizations, products, domain names, e-mail addresses, logos, people, places, and
events depicted herein are fictitious. No association with any real company, organization, product, domain
name, email address, logo, person, places, or events is intended or should be inferred.
“Galaxy Bounce” performed by The Chemical Brothers, written by Rowlands and Simons. Used by kind
permission of Virgin Records Ltd. And Universal/MCA Music Ltd. P 2001 Virgin Records Ltd. All Rights Reserved.
Used by Permission.
General Motors Trademarks used under license to Microsoft Corporation.
The Delfino and Feroce trademarks comprising the Delfino and Feroce names and the flying dolphin logo are the
registered property of INCIDE Corporate Consultants Ltd. Delfino Cars Ltd. is the copyright proprietor of the
Delfino Feroce car design.
Dodge is a trademark of DaimlerChrysler Corporation.
Ferrari, Ferrari F50, Ferrari F355 Spider, Ferrari 355 F1, Ferrari 360 Modena, Ferrari 360 Spider all associated
logos, and the Ferrari F50 Ferrari F355 Spider, Ferrari 355 F1, Ferrari 360 Modena, Ferrari 360 Spider distinctive
designs are trademarks of Ferrari S.p.A.
Ford, Focus, Aston Martin and Vanquish are the registered trademarks of Ford Motor Company, and licensed to
Microsoft Corporation.
Approved and Licensed Product of Group Lotus plc.
Mazda and RX-8 names, emblems and body designs are trademark and/or intellectual property rights of Mazda
Motor Corporation and used under license to Microsoft Corporation.
DaimlerChrysler, Three Pointed Star in a Ring, SLK and Mercedes-Benz are Trademarks of and licensed courtesy
of DaimlerChrysler AG and are used under license by Microsoft Corporation.
Mitsubishi and Lancer Evolution names, emblems and body designs are trademark and/or intellectual property
rights of Mitsubishi Motors Corporation and used under license to Microsoft Corporation.
Nissan and Skyline R34 GTR names, emblems and body designs are trademark and/or intellectual property rights
of Nissan Motor Co., Ltd. and used under license to Microsoft Corporation.
Panoz and Esperante names, emblems and body designs are trademark and/or intellectual property rights of
Panoz Auto Development Company and used under license to Microsoft Corporation.
Licensed from Dr. Ing h.c. F. Porsche AG under certain Patents. Porsche, 911, Boxster S, Carrera GT and GT2 are
registered trademarks of Dr. Ing. h.c. F. Porsche AG.
Subaru and Impreza are the registered trademarks of Fuji Heavy Industries Ltd.
Toyota and MR2 Spyder names, emblems and body designs are trademark and/or intellectual property rights of
Toyota Motor Corporation and used under license to Microsoft Corporation.
The likeness of the TVR Tuscan is used with the permission, and is the Property of TVR Engineering LTD.
Volkswagen Trademarks, design patents and copyrights are used with the approval of the owner.
U.S. Patent Nos. 5,269,687, 5,354,202 and 5,577,913. Used under license from Midway Games West Inc.
The names of actual companies and products mentioned herein may be the trademarks of their respective owners.
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ip
s: Available 7 days a week including holidays,
ipip
s:s:
24 hours a day.
• In the U.S., call 1-900-933-TIPS. $.95 per minute.
• In Canada, call 1-900-561-HINT. $1.50 (Canadian) per minute.
XboXbo
x Livx Liv
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ipip
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ipip
s:s:
6 A.M. to 10 P.M. Pacific time.
• In the U.S., call 1-900-933-TIPS. $1.40 per minute.
• In Canada, call 1-900-561-HINT. $1.50 (Canadian) per minute.
ImporImpor
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Impor
t
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: Individuals under 18 years of age need a parent’s or guardian’s permission to call a
ImporImpor
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::
pay-per-call number. Local and long distance telephone toll charges may apply. It is the customer’s
responsibility to check with their telephone company to determine if additional telephone charges
will apply. Permission required from the telephone bill payer. Prices subject to change without
notice. May not be available in all areas. Requires a touch-tone telephone. Call length is
determined by user. Messages subject to change without notice.
GameGame
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: Available 7 days a week including holidays.
upporuppor
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::
• In the U.S. or Canada, call 1-800-4MY-XBOX.
TTY users: 1-866-740-XBOX.
• In Mexico, call 001-866-745-83-12.
TTY users: 001-866-251-26-21.
NoNo
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e: Game tips are not available from 1-800-4MY-XBOX. You must
NoNo
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e:e:
call Xbox Automated Game Tips or Xbox Live Game Tips for tips,
hints, or codes.
For more information, visit us on the Web at www.xbox.com
Information in this document, including URL and other Internet Web site references, is subject to change without notice. Unless otherwise noted, the
example companies, organizations, products, people and events depicted herein are fictitious and no association with any real company, organization,
product, person or event is intended or should be inferred. Complying with all applicable copyright laws is the responsibility of the user. Without
limiting the rights under copyright, no part of this document may be reproduced, stored in or introduced into a retrieval system, or transmitted in any
form or by any means (electronic, mechanical, photocopying, recording, or otherwise), or for any purpose, without the express written permission of
Microsoft Corporation.
Microsoft may have patents, patent applications, trademarks, copyrights, or other intellectual property rights covering subject matter in this
document. Except as expressly provided in any written license agreement from Microsoft, the furnishing of this document does not give you any
license to these patents, trademarks, copyrights, or other intellectual property.
Manufactured under license from Dolby Laboratories.
Microsoft, Xbox, the Xbox logos, and Project Gotham Racing are either registered trademarks or trademarks of
Microsoft Corporation in the United States and/or other countries.
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