* O M E 4 4 4 0 0 A 0 0 ** O M E 4 4 4 0 0 A 0 0 *
IMPORTANT NOTICE
• This manual is intended for use by native speakers of English.
• No part of this manual may be copied or reproduced without written
permission.
• If this manual is lost or worn, contact your dealer about replacement.
• The contents of this manual and equipment specifications are subject to
change without notice.
• The example screens (or illustrations) shown in this manual may not match
the screens you see on your display. The screen you see depends on your
system configuration and equipment settings.
• FURUNO will assume no responsibility for the damage caused by improper
use or modification of the equipment by an unauthorized agent or a third party.
• Store this manual in a convenient place for future reference.
i
SAFETY INSTRUCTIONS
WARNING
Do not open the cover of the
equipment.
This equipment uses high
voltage electricity which can
shock, burn or cause death.
Only qualified personnel should work inside the
equipment.
Do not dissasemble or modify the
equipment.
Fire, electrical shock or serious injury
can result.
Immediately turn off the power at the
ship’s mains switchboard if water or
foreign object falls into the equipment
or the equipment is emitting smoke or
fire.
CAUTION
Use the correct fuse.
Use of the wrong fuse can cause fire or
equipment damage.
No single navigation aid (including this
unit) should ever be relied upon as the
exclusive means for navigating your
vessel.
The navigator is responsible for checking
all aids available to confirm his position.
Electronic aids are intended to assist, not
replace, the navigator.
Use of an autopilot with this unit, to
provide automatic steering to
destination, does not eliminate the
need to maintain a watch.
Always maintains a vigilant watch to
prevent collision or grounding.
Continued use of the equipment can
cause fire, electrical shock or serious
injury.
WARNING Label attached
WARNING
To avoid electrical shock, do not
remove cover. No user-serviceable
parts inside.
Congratulations on your choice of the
FURUNO GP-150 GPS Navigator. We are
confident you will see why the FURUNO
name has become synonymous with quality
and reliability.
For over 50 years FURUNO Electric
Company has enjoyed an enviable reputation
for innovative and dependable marine
electronics equipment. This dedication to
excellence is furthered by our extensive
global network of agents and dealers.
Your navigator is designed and constructed to
meet the rigorous demands of the marine
environment. However, no machine can
perform its intended function unless operated
and maintained properly. Please carefully
read and follow the recommended
procedures for operation and maintenance.
We would appreciate hearing from you, the
end-user, about whether we are achieving
our purposes.
Thank you for considering and purchasing
FURUNO equipment.
Features
The GP-150 GPS Navigator is a totally
integrated GPS receiver and video plotter
consisting of a display unit and an antenna
unit. The high sensitivity receiver tracks up to
12 satellites simultaneously. An 8-state
Kalman filter ensure optimum accuracy in
determination of vessel position, course and
speed.
In most cases the operator needs to do is to
turn on the power to find position.
• Storage for 999 waypoints and 30 routes
• Alarms: Waypoint Arrival, Anchor Watch,
Cross-track Error, Ship's Speed, Water
Temperature, Depth and Trip
• Man overboard feature records latitude and
longitude coordinates at time of man
overboard and provides continuous
updates of range and bearing to that point.
• DGPS capability - with built-in DGPS
beacon kit accepts DGPS correction data
from external DGPS beacon receiver
• Menu-driven operation
• Bright 122 x 92 mm LCD with temperature
compensated tone and brilliance
adjustment
• Power consumption is a low 10 W.
• Provision for connection of autopilot
(option) - steering data output to autopilot
• Digital display of water temperature and
depth with connection of echo sounder
(with NMEA input)
• Memory stores 2,000 points of track and
marks.
• "Highway" display provides perspective
view.
• Position may be shown in latitude and
longitude or LOP (Loran or Decca).
• Four connectors for optional equipment
two IEC 61162-1/NMEA 0183 I/O, one IEC
61162-1/NMEA 0183 (or log) output and
one DGPS for personal computer I/O
• Fully meets the following regulation:
IMO MSC. 112(73) and IEC 61108-1.
Selects display orientation;
registers selections on menus.
6
7
8
9
0
Inscribes event mark at
ship’s position; marks man
overboard position
Sets destination.
Turns recording and plotting
of ship’s track on/off.
Shrinks display.
Turns cursor on/off.
Deletes waypoints and marks;
clears wrong data; silences
audible alarm.
POWER
Turns power on/off.
Figure 1-1 Control Panel
1-1
1. OPERATION
1.2 Turning On and Off the
Power
The GP-150 takes about 90 seconds to find
position when turned on for the very first time.
Thereafter it takes about 12 seconds to find
position each time the power is turned on.
Turning on the power
Press the POWER key.
The unit tests the PROGRAM MEMORY,
SRAM and battery for proper operation and
shows the results on the display. If equipped
with the internal beacon receiver, "BEACON
RCVR INSTALLED" appears at the bottom of
the display. The unit starts up with the last
used display mode.
PROGRAM MEMORY = OK
SRAM = OK
Internal Battery = OK
When turning on the power the following
occurs:
12 seconds after turning on the power,
accurate position (in latitude and longitude)
appears on the display.
If position could not be found, "NO FIX"
appears at the GPS receiving condition
window. When PDOP (Position Dilution Of
Precision) value exceeds 6 in the 3D mode or
HDOP (Horizontal Dilution Of Precision)
value exceeds 4 in the 2D mode, "DOP"
appears to indicate abnormal fixing and the
position indication could not be updated.
When the satellite signal is being received
normally, one of the indications shown in
Table 1-1 appears depending on equipment
setting and GPS receiver state.
Table 1-1 GPS receiver indication
BEACON RCVR INSTALLED
DATA 3 : DATA OUTPUT
Several seconds
later
34° 23.456· N 135° 45.678· E
30
[01]
40
H
GPS receiving
condition
D3D 100m
SAFE
BRG
---°
COG
50
RNG
123
WGS84
2nm
20
Figure 1-2 Appearance of display when
turning on the power
SOG
12.3
7°
nm
kt
Indication Meaning
2D 2D
3D 3D
D2D Differential 2D
D3D Differential 3D
W2D WAAS 2D
W3D WAAS 3D
Note 1: When PDOP value exceeds 6 in the
3D mode, the position fixing method
is automatically changed to 2D.
Note 2: The "DEMO" icon appears when the
display is in the demonstration mode.
To return to normal mode, turn off
the power and turn it on while
pressing and holding down the
NU/CU ENT key.
Turning the power off
Press the POWER key.
The next time you turn on the power the unit
starts up with the last used display mode.
1-2
1. OPERATION
1.3 Adjusting Display
Contrast and Brilliance
1) Press the TONE key. The display shown
in Figure 1-3 appears.
[-] [+]
Tone:
Brilliance:
MENU : Escape
Figure 1-3 Screen for adjustment of display
contrast and brilliance
2) To adjust contrast, press
setting and setting range (0-31) are
shown to the right of "
To adjust brilliance, press
Current setting and setting range (0-7) are
shown to the right of "
Note 1: Operate cursor keys within 10
seconds after pressing the TONE
key. Otherwise, the screen for
adjustment of contrast and brilliance
will be cleared.
Note 2: If the display is turned off with
minimum tone the display will be
blank at the next power up. When
this occurs press the TONE key
continuously to adjust tone.
17 (0~31)
7 (0~7)
or . Current
".
or .
".
1.4 Selecting the Display
Mode
1) Press the DISPLAY SEL key. The display
shown in Figure 1-4 appears.
Select Display
Plotter 1
Plotter 1
Plotter 2
Highway
Navigation
Data
(DATUM: WGS-84)
: Select
MENU : Escape
* Shows currently selected geodetic chart
datum.
Figure 1-4 Screen for selection
of display mode
2) Press the DISPLAY SEL key,
select display mode. (When the DISPLAY SEL key is pressed, the display mode
changes in sequence shown below.)
Selected display mode appears.
Plotter 1 Plotter 2 Highway
Data
Sample displays of each display mode are
shown in the figures on the next several
pages.
Navigation
or to
1-3
1. OPERATION
Plotter 1 display
Cursor position data,
when cursor is on
Own ship's
track
Own ship
mark
34° 23.456´ N 135° 45.678´ E
H
WGS84
2.00 nm
Horizontal
range
Course
*: For RAIM function, refer to page 8-1.
Course
bar
40
Course
width
Cursor
Figure 1-5 Plotter 1 display
RAIM
reliability*
Alarm
range
30
20
Grid
Range
from own ship
to cursor
[01]
50
Bearing from own
ship to cursor
Bearing from own ship
to destination waypoint
GPS receiving
condition
Distance for
RAIM reliability
D3D 100m
SAFE
BRG
44°
COG
Waypoint
32°
BRG TO +
°
123
RNG TO +
11.5
nm
Course over ground
Plotter 2 display
Ship's position appears when cursor is off
34° 23.456´ N 135° 45.678´ E
[01]
40
H
WGS84
2.00 nm
20
Figure 1-6 Plotter 2 display
Highway display
Bearing from own ship to
destination waypoint
Position
34° 23.456´ N 135° 45.678´ E
WGS84
D3D 100m
SAFE
30
50
Course over ground
D3D 100m
SAFE
BRG
34°
COG
45°
RNG
0.35
nm
SOG
12.3
kt
1-4
Own ship mark
North mark
Cross track error scale
Speed over ground
Range from own ship to
destination waypoint
Figure 1-7 Highway display
1. OPERATION
Navigation display
1) No autopilot connection
Cross track
error meter
Destination
waypoint no.
TO;
012
0.1nm0.1nm
ETA
Bearing
scale
N
BRG
COG
15
23:45'
Estimated Time of
Arrival (15th23:45)
Cross track
Cross track
error scale
error indication
Bearing from own
ship to destination
waypoint
63°
123°
TTG
17H 45M
Time T o Go
(3days17hrs45min)
Waypoint
VTD
E
3D
SOG
Velocity To
Destination
S
Trip
distance
Speed over ground
D3D100m
SAFE
SOG
RNG
TRIP
789
kt
kt
nm
nm
12.3
VTD
10.3
123
Range from own
ship to destination
waypoint
2) With autopilot connection, automatic
mode
D3D100m
TO;
012
E
SAFE
SOG
12.3
N
BRG:
63°
COG:
0.1nm0.1nm
Auto PilotHdg
Auto
Auto mode
123°
123°
Heading
Figure 1-9 Navigation display, with autopilot
connection, automatic mode
3) Autopilot connection, modes other than
automatic mode (manual, nav, etc.)
TO;
- - -
N
0.1nm0.1nm
BRG:
63°
COG:
123°
S
Str
P 23°
P: Port
S: Starboard
E
S
Rudder angleSteering
SOG
12.3
10.3
VTD
10.3
RNG
123
TRIP
789
D3D100m
SAFE
kt
VTD
kt
AP CSE
123°
nm
nm
kt
kt
Auto PilotHdg
Man
123°
Str
P 23°
TRIP
789
nm
Figure 1-8 Navigation display,
no autopilot connection
Man: Manual mode
Nav: Nav mode
Other:---
Heading
Steering
Autopilot-set
course
Figure 1-10 Navigation display, with autopilot
connection, modes other than
the automatic mode
1-5
1. OPERATION
Data display
Refer to Chapter 6 for user-defined window
setting. The ZOOM icon can be displayed by
pressing the CURSOR ON/OFF key.
Position in latitude and
longitude or LOPs
Fixing date and time*
Zoom icon
U: UTC
J: JST
S: Ship's time
SEP 12, 2005 23:59'59" U
POSITION
WGS84
RNG
31.23
SOG
12.3
User-defined
display data #2
User-defined
display window
12° 23.456' N
123° 23.456' E
nm
kt
User-defined
display data #1
BRG
223.4°
COG
123.4°
User-defined
display data #4
D3D100m
SAFE
TO : 001
MARINE
POINT1
NEXT
: 002
MARINE
POINT2
Next destination waypoint
Current destination waypoint
User-defined
display data #3
Figure 1-11 Data display mode
*: "- -" appears until calculating position after
turning on the power. If fixing error occurs
this indication stops.
1.5 Icons
Various icons appear on the left-hand side of
display to alert you to equipment status.
: L/L position offset applied.
: Track recording is suspended.
: Alarm is violated.
: North mark.
: Demonstration display.
1-6
2. TRACK
2.1 Enlarging/Shrinking the
Display
You may enlarge and shrink the display on
the Plotter 1, Plotter 2 and Highway displays,
with the ZOOM IN and ZOOM OUT keys. The
horizontal range is available among 0.25, 0.5,
1, 2, 4, 8, 16, 32, 64, 128 and 192 nautical
miles for Plotter 1 and Highway, and 0.36,
0.71, 1.42, 2.84, 5.69, 11.38, 22.76, 45.51,
91.02, 182.04, 273.07 nautical miles for
Plotter 2 display.
The ZOOM IN key enlarges the display and
the ZOOM OUT key shrinks it. Each time a
zoom key is pressed the display range
appears at the center of the display for about
one seconds.
2.2 Selecting Display
Orientation
Display orientation can be selected on the
Plotter 1 and Plotter 2 displays, with the
NU/CU ENT key. Two display orientations are
available: north-up and course-up.
North-up display
In the north-up display, true north (0°) is at
the top of the display. Own ship moves on the
display in accordance with true motion. Land
is stationary.
Course-up display
Destination set
The destination is at the top of the display
and the north mark (
side of the display.
Destination not set
) appears at the left
2.3 Shifting the Cursor
The cursor can be shifted with the cursor
pads.
1) Press the CURSOR ON/OFF key to turn
on the cursor.
2) Press the cursor pads.
The cursor moves in the direction of the
cursor pads pressed. When the cursor
reaches the edge of the display, the display
shifts in the direction opposite.
Data and cursor state
Cursor state determines what data are shown
on the display.
Cursor turned on, cursor data
Cursor position is displayed in latitude and
longitude or LOPs (depending on menu
setting) at the top of the display. The range
and bearing from own ship to the cursor
appear at the right hand side of the display,
when in the Plotter 1 display.
Cursor mark Cursor position in
latitude and longitude
34° 23.456´ N 135° 45.678´ E
D3D 100m
SAFE
BRG
234°
COG
345°
BRG TO +
123°
RNG TO +
WGS84
2.0 nm
Cursor
Bearing from own
Figure 2-1 Data displayed when the cursor is
turned on
11.5
Range from own
ship to cursor
ship to cursor
nm
Ship's course is upward on the screen at the
moment the course-up mode is selected. The
north mark appears at the left side of the
display.
2-1
2. TRACK
Cursor turned off
Ship's position (in latitude and longitude or
LOPs), speed and course appear on the
display.
Own ship
mark
34° 23.456´ N 135° 45.678´ E
Own ship position
in latitude and longitude
D3D 100m
SAFE
BRG
234°
COG
345°
RNG
123°
SOG
12.3
Speed
Figure2-2 Data display when the cursor is
turned off
2.4 Shifting the Display
The display can be shifted on the Plotter 1
and Plotter 2 displays, with the CURSOR ON/OFF key. When own ship tracks off the
display it is automatically returned to the
screen center.
1) Press the CURSOR ON/OFF key to turn
off the cursor.
2) Press the cursor pads. The display shifts
in the direction of the cursor pads
pressed.
nm
kt
Course
2.5 Centering Cursor
Position
1) Press the CURSOR ON/OFF key to turn
on the cursor.
2) Press the cursor pad to position the
cursor.
3) Press the CENTER key.
2.6 Centering Own Ship's
Position
1) Press the CURSOR ON/OFF key to turn
off the cursor.
2) Press the CENTER key.
Note: When own ship’s position reaches an
edge of the screen, the display moves
to set own ship’s position center of the
display.
2.7 Stopping/Starting
Plotting and Recording
of Track
The GP-150 stores 2,000 points of track and
marks. When the memory becomes full the
oldest track is erased to make room for the
latest.
Procedure
Press the PLOT ON/OFF key to start/stop
recording and plotting of track.
When plotting is resumed
"Resuming track plot" appears at the center
of the display for about three seconds.
When plotting is stopped
2-2
"Stopping track plot" appears at the center of
H
the display for about three seconds and "
appears at the left side of the display. ("
does not appear on the Navigation and Data
displays.)
"
H
"
2. TRACK
Hold icon
(appears while recording
of track is stopped)
34° 23.456· N 135° 45.678· E
D3D 100m
SAFE
BRG
234°
COG
H
This portion of track
does not appear on
the display
Recording
is stopped.
Own ship
Ship’s track
while recording is
stopped
Recording of track
turned off
Figure 2-3 Track not plotted or recorded when
plotting is stopped
345°
RNG
123
SOG
12.3
Recording of
track started
nm
kt
2.8 Erasing Track
The track stored in the memory and
displayed on the screen can be erased.
CAUTION
Track cannot be restored once erased. Be
absolutely sure you want to erase all track.
1) Press the MENU ESC key. The MAIN
MENU appears.
MAIN MENU
1. DISPLAY SETUP
1. DISPLAY SETUP
2. TRACK/MARK SETUP
3. ERASE TRACK/MARK
4. ALARM SETTINGS
5. MANUAL CALCULATION
6.
7. GPS MONITOR
8. SELF TESTS
9. SYSTEM SETTINGS
ENT: EnterMENU: Escape
Figure 2-4 MAIN MENU
2) Press 3 to select ERASE TRACK/MARK.
ERASE TRACK/MARK
Erase Track
Erase Mark
Track Pts. Used:
Mark Pts. Used:
: Select
MENU: Escape
No
No
Yes
Yes
345/1000 Pt
123/1000 Pt
Figure 2-5 ERASE TRACK/MARK menu
3) Press
4) Press
or to select Erase Track.
to select Yes. The message
shown in Figure 2-6 appears.
2-3
2. TRACK
Are you sure to erase ?
ENT: Yes MENU: No
Figure 2-6 Prompt for erasure
of track
5) Press the NU/CU ENT key.
2.9 Selecting Track Plotting
Interval
The plotting interval determines both how the
track will be reconstructed on the display and
track storage time. A shorter interval provides
more accurate reconstruction of track line,
however total storage time is reduced. The
plotting interval can be selected by time or
distance. Plotting by distance offers the
advantage that the track is not stored when
the vessel is anchored.
Plotting interval by time
3) Press
4) Press
or to select Track Rec.
to select Time.
5) Enter plotting interval in four digits. To
enter 30 seconds, for example, press 0, 0,3,0.
6) Press the NU/CU ENT key.
7) Press the MENU ESC key.
Plotting interval by distance
The setting range for plotting by distance is
0.00 to 99.99 nautical miles. To plot all track,
enter 00.00.
1) Press the MENU ESC key.
2) Press 2 to display the TRACK/MARK
SETUP menu.
3) Press
4) Press
5) Enter plotting interval. To enter 0.1
nautical miles, for example, press 0, 0, 0,
1.
6) Press the NU/CU ENT key.
7) Press the MENU ESC key.
or to select Track Rec.
to select Distance.
The setting range for plotting by time is 00 to
60 minutes.
1) Press the MENU ESC key.
2) Press 2 to display the TRACK/MARK
SETUP menu.
TRACK/MARK SETUP
Track Rec
Mark Shape
Mark Line
Event Mark
: Select
ENT: Enter
Time
(01’00)
MENU: Escape
Dist
(00.50nm)
Figure 2-7 TRACK/MARK SETUP menu
2-4
2. TRACK
2.10 Apportioning the
Memory
The memory holds 2,000 points of track and
marks and may be apportioned as you like.
The default memory setting stores 1,000
points each of track and marks.
CAUTION
All data are erased whenever the memory
apportion setting is changed, even when the
previous value is re-entered.
To store 1,500 points of track and 500 marks,
for example, do the following:
1) Press the MENU ESC key.
2) Press 9 to display the SYSTEM
SETTINGS menu.
SYSTEM SETTINGS
1. PLOTTER SETUP
2. UNIT SETUP
2. UNIT SETUP
2. UNIT SETUP
3. DATA 1, 3 OUTPUT SETUP
4. DATA 2 OUTPUT SETUP
5. DATA 4 I/O SETUP
6. GPS SETUP
7. WAAS/DGPS SETUP
8. LOP SETUP
9. CLEAR MEMORY
ENT: Enter
Figure 2-8 SYSTEM SETTNGS menu
MENU: Escape
3) Press 1 to display the PLOTTER SETUP
menu.
PLOTTER SETUP
Memory Apportion
Bearing Ref.
Mag Variation
User defined #1RNG
User defined #2SOG
User defined #3BRG
User defined #4COG
ENT: Enter
Trk = 1000 / 2000Pt
True
Auto
(07° W)
R.L
MENU: Escape
Figure 2-9 PLOTTER SETUP menu
4) Press
or to select Memory
Apportion.
5) Enter amount of track to store, in four
digits. To store 1,500 track points, for
example, press 1, 5, 0, 0.
6) Press the NU/CU ENT key,
are asked if it is all right to erase all data.
Setting erases all data!
Are you sure to change ?
ENT: Yes MENU: No
Figure 2-10
7) Press the NU/CU ENT key.
8) Press the MENU ESC key.
Mag
Man
(00° E)
G.CCalculation
or . You
2-5
2. TRACK
2.11 Selecting Bearing
Reference
Ship's course and bearing to waypoint may
be displayed in true or magnetic bearing.
Magnetic bearing is true bearing plus (or
minus) earth's magnetic deviation.
Displaying true or magnetic bearing
The default setting displays true bearings.
1) Press the MENU ESC key.
2) Press 9 to display the SYSTEM
SETTINGS menu.
3) Press 1 to display the PLOTTER SETUP
menu.
4) Press
5) Press
6) Press the NU/CU ENT key,
7) Press the MENU ESC key.
or to select Bearing Ref.
or to select True or Mag.
or .
Entering magnetic variation
The location of the magnetic north pole is
different from the geographical north pole.
This causes a difference between the true
and magnetic north direction. This difference
is called magnetic variation, and varies with
respect to the observation point on the earth.
Magnetic variation may be entered
automatically or manually.
1) Press the MENU ESC key.
2) Press 9 to display the SYSTEM
SETTINGS menu.
3) Press 1 to display the PLOTTER SETUP
menu.
4) Press
5) Press
automatic, current variation appears in
parentheses.
6) For manual entry, enter variation in two
digits, referring to a nautical chart (00-99°).
If the variation is 10°, for example, press 1,
0.
7) If necessary, press the
coordinate from east to west or vice
versa.
8) Press the NU/CU ENT key.
9) Press the MENU ESC key.
or to select Mag Variation.
or to select Auto or Man. For
key to change
2-6
3. MARKS
3.1 Entering/Erasing Marks
Marks can be inscribed on the Plotter 1 and
Plotter 2 displays. You may inscribe a mark
anywhere, in one of 13 shapes. Further,
marks can be connected with lines.
Note 1: When the mark memory becomes full
no marks can be entered. When this
occurs, the buzzer sounds and the
message shown below appears on
the display for three seconds to alert
you. To enter a mark when the mark
memory is full, erase unnecessary
marks.
Erasing marks
CAUTION
All marks, including event marks and the
MOB mark, are erased on the ERASE
MARK menu. Be absolutely sure you want
to erase all marks; erased marks cannot
be restored.
Erasing individual marks
1) Place cursor on the mark to erase.
2) Press the CLEAR key.
Erasing all marks
1) Press MENU ESC and 3 to display the
ERASE TRACK/MARK menu.
ERASE TRACK/MARK
Can’t save mark
Memory full
Figure 3-1
Entering marks
At own ship position
1) Press the CURSOR ON/OFF key to turn
off the cursor.
2) Press the MARK key.
At cursor intersection
1) Press the CURSOR ON/OFF key to turn
on the cursor.
2) Operate the cursor keys to place the
cursor on the location for the mark.
Select a mark shape you want. Refer to
section 3.2.
3) Press the MARK key.
Erase Track
Erase Mark
Track Pts. Used:
Mark Pts. Used:
: Select
MENU: Escape
Figure 3-2 ERASE TRACK/MARK menu
2) Press
3) Press
Are you sure to erase ?
ENT: Yes
4) Press the NU/CU ENT key.
5) Press the MENU ESC key.
or to select Erase Mark.
to select YES.
Figure 3-3
No
No
MENU: No
Yes
Yes
345/1000 Pt
123/1000 Pt
3-1
3.2 Selecting Mark Shape
3.3 Connecting Marks
13 mark shapes are available. Select mark
shape as follows:
1) Press MENU ESC and 2 to display the
TRACK/MARK SETUP menu.
TRACK/MARK SETUP
Track Rec
Mark Shape
Mark Line
Event Mark
: Select
ENT: Enter
Figure 3-4 TRACK/MARK SETUP menu
Time
(01’00)
MENU: Escape
Dist
(00.50nm)
(selecting mark connection
line)
Marks can be connected with lines. Three
types of connection lines are available and
the "•" setting disables connection of lines.
1) Press MENU ESC and 2.
2) Press
3) Press
other than "•".
4) Press the NU/CU ENT key.
5) Press the MENU ESC key.
or to select Mark Line.
to to select mark line desired
2) Press
3) Press
desired.
4) Press the NU/CU ENT key.
5) Press the MENU ESC key.
The next mark entered will be inscribed in the
shape selected here.
or to select Mark Shape.
to select mark shape
3-2
3. MARKS
3.4 Entering Event Marks
Event marks can denote any important
present position. Event marks can be saved
as ordinary marks and the unit automatically
numbers them from 01 to 99.
Note 1: When the mark memory becomes full
no event marks can be entered.
When this occurs, the buzzer sounds
and the message shown below
appears on the display for three
seconds to alert you. To enter an
event mark when the mark memory is
full, erase unnecessary event marks.
Can’t save event
Memory full
3.5 Selecting Event Mark
Shape
Event marks are available in 10 shapes.
Select event mark shape as follows.
1) Press MENU ESC and 2 to display the
TRACK/MARK SETUP menu.
2) Press
3) Press
shape desired.
4) Press the NU/CU ENT key.
5) Press the MENU ESC key.
The next event mark entered will be inscribed
in the shape selected here.
or to select Event Mark.
or to select event mark
Figure 3-5
Entering event marks
1) Press the EVENT MOB key less than
three seconds. The position at the exact
moment the key is pressed is saved as an
event position.
Saved event position
34° 40.123’ N
135° 21.123’ E
Figure 3-6
To erase event marks, see "3.1
Entering/Erasing Marks".
3-3
3.6 Entering the MOB Mark
The MOB mark denotes man overboard
position. To mark man overboard position,
press the EVENT MOB key more than three
seconds. When the key is pressed, the
position at the exact moment the key is
pressed automatically becomes the
destination. Further, the Plotter display
replaces the display in use when it is other
than a plotter display.
Only one MOB mark may be entered, and
each time the MOB mark is entered the
previous MOB mark and its position data are
written over.
1) Press the EVENT MOB key for at least
three seconds.
The MOB mark ("M") is entered at the
MOB position and the message shown in
Figure 3-7 appears.
Saved MOB position
Are you sure to change course
to MOB position ?
ENT: Yes MENU: No
Figure 3-7
2) Press the NU/CU ENT key. If the display
in use is Highway, Navigation or Data,
they are automatically replaced by the
Plotter display.
Note: You may cancel MOB position as
destination by pressing the MENU ESC key instead of the NU/CU ENT
key at step 2. Note that the MOB mark
remains on the display.
Erasing MOB mark
To erase a MOB mark, you must first cancel it
as a GOTO waypoint and then erase all
marks.
1) Press the GOTO key.
2) Press the 5 key to choose Cancel.
3) You are prompted to release GOTO;
press the NU/CU ENT key.
4) Press the MENU ESC and 3 to display
the ERASE TRACK/MARK menu.
5) Press
6) Press
7) Press the NU/CU ENT key.
to choose Erase Mark.
to choose Yes.
3-4
The display changes to Plotter 2 when
4. NAVIGATION
PLANNING
4.1 Registering Waypoints
In navigation terminology a waypoint is a
particular location on a voyage whether it be
a starting, intermediate or destination
waypoint.
The GP-150 can store 999 waypoints,
numbered from 001-999. Waypoints can be
registered four ways:
• by cursor
• by MOB position or event position
• at own ship's position
• by range and bearing from position, and
• through the waypoint list.
Registering waypoints by the cursor
1) Press the WPT RTE key. The
Waypoint/Route menu appears.
Waypoint/Route
1. Cursor
1. Cursor
2. MOB/Event Position
3. Own ship Position
4. R/B to Position
5. Waypoint List
6. Route Planning
the Highway, Navigation or Data mode is
in use.
3) Press the cursor pad to place the cursor
on the location desired for the waypoint.
4) Press the NU/CU ENT key.
A window similar to the one shown in
Figure 4-3 appears. The waypoint's
position and date and time registered
appear on the first and second lines.
Waypoints are automatically given the
youngest empty waypoint number and
this number appears on the third line.
You may, however, assign a different
number. If the waypoint shares the same
position with a mark, the mark's position
and date and time entered are registered
as waypoint data.
If the waypoint memory is full, the
waypoint number line in the window is
blank. In this case waypoints cannot be
entered unless a waypoint is written over
or deleted.
To assign waypoint number, go to step 5.
If you do not want to change the
waypoint number, go to step 6 to select
mark shape and enter comment.
30° 12.345’ N 135° 23.456’ W
AUG 12’ 95 12 : 34U
: Cursor
ENT: Enter
Figure 4-1 Waypoint/Route menu
2) Press 1 to select Cursor. The following
display appears.
Place cursor on desired location
ENT: Enter MENU: Escape
MENU: Escape
Figure 4-2
No.
:
1
123
Mark :
Cmnt :
: Cursor
ENT: Enter
5) Enter waypoint number, in three digits
(001-999).
: Column
MENU: Escape
Figure 4-3
4-1
4. NAVIGATION PLANNING
6) Press to select waypoint mark shape.
The following display appears.
step 5 already exists, the message
shown in Figure 4-4 appears if the
waypoint is part of the current destination
or route or is part of a route. If it is alright
to write over the waypoint and its data,
press the NU/CU ENT key. To change
waypoint number, press the MENU ESC
key.
1st line
Are you sure to change ?
ENT: Yes
MENU: No
COMMENT:
: Cursor
ENT: Set
_ _ _ _ _ _ _ _ _ _ _ _
MENU: Escape
Figure 4-5 Screen for entry of
comment for waypoint
9) You may enter a comment, as shown in
the procedure which follows, or skip to
step 10 to finish. The comment may
consist of up to 12 alphanumeric
characters.
1
Press the cursor keys to select
alphanumeric character.
2
Press the NU/CU ENT key. Selected
character appears on the COMMENT
line.
٠ To create a space, select "_". ٠ Numeric data can be input directly by
pressing numeric keys.
٠ To clear wrong data, press the
CLEAR key.
3
Repeat steps 1 and 2 to complete the
comment.
4
Select ENTER and press the NU/CU
ENT key.
This wpt is GOTO
This wpt is in registered route
This wpt is in selected route
Figure 4-6
Note: If you fail to enter waypoint number,
"Enter waypoint number" appears on
the display for three seconds.
4-2
Registering waypoints by MOB
position/event position
4. NAVIGATION PLANNING
Registering waypoints by own ship's
position
The MOB position or an event position can
be registered as a waypoint. Event marks
are numbered from 01 to 99; 01 is the latest
event mark.
Note: You cannot register a MOB position
or event position when there are no
MOB positions or event positions
saved. The buzzer sounds and the
message shown in Figure 4-7
appears for three seconds to alert
you.
No MOB/event data in memory
Figure 4-7
1) Press the WPT/RTE key.
2) Press 2 to select MOB/Event Position.
The display shown in Figure 4-8 appears.
[MOB] Displaying MOB data
34° 12.345’ N 130° 23.456’ E
[#01] Displaying event data
34° 12.345’ N 130° 23.456’ E
ENT:Enter
ENT: Enter
AUG 12’ 94 19 : 25U
:Recall
AUG 12’ 95 19 : 25U
MENU:Escape
: Paging
MENU: Escape
Figure 4-8
3) Press
or to display the MOB
position or event position to register as a
waypoint.
4) Press the NU/CU ENT key.
5) Follow steps 5 through 11 in "Registering
waypoints by the cursor" on page 4-1.
Note: When there is no position data, you
cannot register a waypoint at own ship's
position. The buzzer sounds and the
following message appears.
No position data
Figure 4-9
1) Press the WPT/RTE key.
2) Press 3 to select Own Ship Position.
3) Follow steps 5 through 11 in "Registering
waypoints by the cursor" on page 4-1.
Registering waypoints using range
and bearing from a position
This method is useful for entering a waypoint
using range and bearing from a
pre-registered waypoint.
Range and bearing to a position are
calculated according to the sailing method
(rhumb line or great circle) chosen on the
PLOTTER SETUP menu. You may choose
the unit of range on the UNIT SETUP menu.
reference range and bearing. (000 is own
ship position.)
4-3
4. NAVIGATION PLANNING
Note: Alternatively, you may enter position,
leaving the waypoint number blank.
4) Enter range and bearing you wish to use
to calculate position of new waypoint.
5) Press the NU/CU ENT key. The display
now looks something like the one below.
_ _ _ _. _ _ _’N _ _ _ _ _ _._ _ _’W
3232.22’N 13341.853’W
JUN 6’ 06 7:30U
No.
Mark: _
Cmnt: _ _ _ _ _ _ _ _ _ _ _ _ _
: 002
WAYPOINT LIST (L/L)
001
34° 12.345’ N 130° 23.456’ W
MARINE POINT
36° 12.345’ N 135° 23.456’ W
002
A POINT
003
004
: L/L’LOP
ENT: Enter
° . ’ N ° . ’ W
° . ’ N ° . ’ W
MENU: Escape
Figure 4-10
AUG 12’ 95 12 : 35U
AUG 13’ 95 13 : 45U
: Edit
: Cursor
ENT: Enter
: Column
6) If necessary, change waypoint number
and add a comment. For how to enter a
comment see page 4-2.
7) Press the CU/NU ENT key to finish.
Note: If waypoint number entered at step 6)
is an existing number, a part of a registered
route, a part of a currently selected route, or
a GOTO waypoint, a prompt asks if it is OK to
write over the waypoint. Follow the
instructions in the prompt to write over the
mark number or escape.
Registering waypoints through the
waypoint list
1) Press the WPT/RTE key.
2) Press 5 to display the waypoint list.
3) Press
latitude and longitude or LOP.
to select position format;
4) Press
or to select unused
waypoint number.
display should now look something like
5) Press
or to enter position. The
Figure 4-11.
Edit = Waypoint : 001
_ _°
_ _._ _ _’ N _ _ _°_ _._ _ _’ W
Mark :
Cmnt :
ENT: Enter
__
: Cursor
: Column
MENU: Escape
Figure 4-11
6) Enter latitude and longitude. To enter 34°
12.345' N 135° 23.456' E, for example,
press;
]) 3, 4, 1, 2, 3, 4. 5
([
([
]) 1, 3, 5, 2, 3, 4, 5, 6
To change N to S or E to W, press
7) Press
8) Press
.
or to select mark.
.
9) Press the NU/CU ENT key.
10) Enter comment.
11) Press the NU/CU ENT key twice.
The waypoint list reappears. Waypoint
position and date and time the waypoint
was entered appear on the list.
12) To enter another waypoint through the
waypoint list, return to step 4.
13) Press the MENU ESC key to finish.
4-4
4. NAVIGATION PLANNING
4.2 Editing Waypoints
1) Press WPT RTE and 5.
2) Press
edit.
3) Press
4) Edit the contents of the waypoint.
5) Press the NU/CU ENT key. The message
shown in Figure 4-12 appears if the
waypoint is currently selected as
destination, is part of a route, or is in the
route currently selected as destination.
or to select waypoint to
.
1st line
Are you sure to erase ?
ENT: Yes
This wpt is GOTO
This wpt is in registered route
This wpt is in selected route
MENU: No
4.3 Deleting Waypoints
Deleting waypoints by the cursor
1) Place the cursor on the waypoint to
delete.
2) Press the CLEAR key.
Deleting waypoints through the
waypoint list
1) Press WPT RTE and 5.
2) Press
delete.
3) Press the CLEAR key. The message
shown in Figure 4-13 appears if the
waypoint is currently selected as
destination, is part of a route, or is in the
route currently selected as destination.
or to select waypoint to
1st line
Are you sure to change ?
ENT: Yes
MENU: No
Figure 4-12
6) Press the NU/CU ENT key.
The waypoint and its data are deleted.
Enter new data, referring to "4.1
Registering Waypoints".
8) Press the MENU ESC key.
This wpt is GOTO
This wpt is in registered route
This wpt is in selected route
Figure 4-13
Note: All waypoint marks (as well as all other
marks) and their data can be cleared
collectively by clearing the Plotter
memory. For further details, see
page 9-1.
4) Press the NU/CU ENT key.
Note: To cancel erasure, press the MENU
ESC key instead of the NU/CU ENT
key. The waypoint list appears.
5) Press the MENU ESC key.
4-5
4. NAVIGATION PLANNING
4.4 Registering Routes
Often a trip from one place to another
involves several course changes, requiring a
series of route points which you navigate to,
one after another. The sequence of
waypoints leading to the ultimate destination
is called a route. The GP-150 can
automatically advance to the next waypoint
on a route, so you do not have to change the
destination waypoint repeatedly.
The GP-150 can store 30 routes and each
route may contain up to 30 waypoints.
Routes can be registered while in the Plotter
1 or Plotter 2 display mode.
Registering routes
1) Press the WPT/RTE key.
2) Press 6 to select Route Planning. The
route list appears.
ROUTE LIST
No. PTS Total Dist. TTG Remarks
30
01
02
03
04
05
06
ENT: Enter
Remarks
Use: In use
Fwd: Traverse waypoints in forward order
Rvs: Traverse waypoints in reverse order
3) Press
4) Press
The route planning/waypoint list window
appear as shown in Figure 4-15. The
waypoint list window lists the position and
data for each registered waypoint. No
position or data appears for empty
waypoints.
1234 . 56 nm
25
234 . 56 nm
*999. 99 nm
30
. nm
30
6543 . 21 nm
. nm
12D15H28M
2D08H35M
*9D*9H*9M
D H M
34D23H45M
D H M
: Edit: Route No.
MENU: Escape
Figure 4-14 Route list
or to select route number.
.
UseFwd
ROUTE : 01 (In Use , REVERSE)
skip Distance TTG
Trial Speed : Auto Man (012.0kt)
01
02
001
002
ENT: Enter
Use: In use
Fwd: Traverse waypoints in forward order
Rvs: Traverse waypoints in reverse order
EN
EN
34° 12.345’ N 130° 23.456’ E
MARINE POINT
36° 12.345’ N 135° 23.456’ E
A POINT
: RTE WPT
MENU: Escape
nm
.
nm
.
AUG 12’ 95 12 : 35U
AUG 13’ 95 13 : 45U
CLEAR: Delete
D
M
D
M
Route
H
editing
H
screen
Waypoint
list
Figure 4-15 Route editing screen
5) If required, press
to enter the speed
by which to calculate time-to-go.
6) Press
or to select Auto or Man.
Auto: Current average speed is used to
calculate the time-to-go.
Manual: Entered speed is used to
calculate the time-to-go. Enter
speed and press
.
Route waypoints may be registered two
ways: entering waypoint number directly or
1
through the route editing screen. Follow
2
below.
or
1
Entering waypoint number directly
7) Enter waypoint number, in three digits.
The cursor shifts to the "Skip" window.
The procedure for skipping a waypoint is
shown on page 5-5. For now, go to the
next step.
8) Press
to continue. If the waypoint
entered in step 7 does not exist, you are
informed that the waypoint does not exist
and entry is cancelled.
9) Enter other route waypoints by repeating
steps 7 and 8.
10) Press MENU ESC to finish.
4-6
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