Only qualified personnel
should work inside the
equipment.
Turn off the radar power
switch before servicing the
antenna unit. Post a warning sign near the switch
indicating it should not be
turned on while the antenna
unit is being serviced.
Prevent the potential risk of
being struck by the rotating
antenna and exposure to
RF radiation hazard.
Wear a safety belt and hard
hat when working on the
antenna unit.
Serious injury or death can
result if someone falls from
the radar antenna mast.
Do not disassemble or modify the
equipment.
Fire, electrical shock or serious injury can
result.
Turn off the power immediately if water
leaks into the equipment or the equipment is emitting smoke or fire.
Continued use of the equipment can cause
fire or electrical shock.
Use the proper fuse.
Fuse rating is shown on the power cable.
Use of a wrong fuse can result in damage
to the equipment.
Keep heater away from equipment.
Heat can alter equipment shape and melt
the power cord, which can cause fire or
electrical shock.
WARNING
Radio Frequency
Radiation Hazard
The radar antenna emits electromagnetic
radio frequency (RF) energy which can be
harmful, particularly to your eyes. Never
look directly into the antenna aperture from
a close distance while the radar is in
operation or expose yourself to the transmitting antenna at a close distance.
Distances at which RF radiation levels of
100 and 10 W/m
table below.
Note: If the antenna unit is installed at a
close distance in front of the wheel house,
your administration may require halt of
transmission within a certain sector of
antenna revolution. This is possible - Ask
your FURUNO representative or dealer to
provide this feature.
MODEL
MODEL
1824C-BB
MODEL
1834C-BB
MODEL
1934C-BB
MODEL
1944C-BB
XN-12A
MODEL
1954CBB
XN-13A
XN-12A
MODEL
1964CBB
XN-13A
Warning Label
A warning label is attached to the
equipment. Do not remove the label.
If the label is missing or damaged,
contact a FURUNO agent or dealer.
WARNING
To avoid electrical shock, do not
remove cover. No user-serviceable
parts inside.
A Word to the Owner of the Model
18x4C-BB/19x4C-BB Series Marine Radar,
GD-1920C-BB Color Video Plotter
FURUNO Electric Company thanks you for purchasing the Model 18x4C-BB/19x4C-BB
Series Marine Radar, GD-1920C-BB Color Video Plotter. We are confident you will discover
why the FURUNO name has become synonymous with quality and reliability.
For over 50 years FURUNO Electric Company has enjoyed an enviable reputation for
quality and reliability throughout the world. This dedication to excellence is furthered by our
extensive global network of agents and dealers.
Your equipment is designed and constructed to meet the rigorous demands of the marine
environment. However, no machine can perform its intended function unless properly
installed and maintained. Please carefully read and follow the operation and maintenance
procedures set forth in this manual.
We would appreciate feedback from you, the end-user, about whether we are achieving our
purposes.
Thank you for considering and purchasing FURUNO.
Features
The 18x4C-BB/19x4C-BB Radar Series and the GD-1920C-BB Video Plotter work within
our network system called the “NavNet.” Each product has an IP address to communicate
with NavNet compatible products within the network, using TCP/IP protocol through an
Ethernet 10BASE-T network.
The main features are as follows:
• This Navnet series consists of the following models:
Model OutputRange
Marine Radar Model 1824C-BB 2.2 kW 24 nm
Marine Radar Model 1834C-BB 4 kW 36 nm 60 cm, radome, 24 rpm
Marine Radar Model 1934C-BB 4 kW 48 nm 3.5 ft, open, 24 or 48 rpm
Marine Radar Model 1944C-BB 6 kW 64 nm 4 ft, open, 24 or 48 rpm
Marine Radar Model 1954C-BB 12 kW
72 nm
Marine Radar Model 1964C-BB 25 kW
Radar antenna size, type,
rotation speed
46 cm, radome, 24/30 rpm
(auto-switching)
4/6 ft, open, 24 rpm (4 or 6 ft),
48 rpm (4 ft only)
Color Video Plotter GD-1920C-BB — — —
vi
• User friendly operation with combination of discrete keys, soft keys, alphanumeric keys
and Trackball.
• Accepts the following SD chart cards: Navionics GOLD charts or C-MAP NT
charts depending on specification. All names mentioned above are registered trademarks
of their respective companies.
• Fast chart redraw.
• Built-in NavNet interface circuit board.
• Video input (video recorder, CCD device, etc.) available with installation of optional PIP
Board.
• 12-channel GPS Receiver GP-310B with highly accurate position fixing optionally
available, GP-320B with WAAS capability.
• User programmable function keys.
• Video sounder picture available with connection of the optional Network Sounder
ETR-6/10N or ETR-30N.
• The optional facsimile receiver FAX-30 receives facsimile pictures and navtex messages
transmitted from facsimile and navtex stations.
+
/NT MAX
Notice
• No part of this manual may be copied or reproduced without written permission.
• If this manual is lost or worn, contact your dealer about replacement.
• The contents of this manual and equipment specifications are subject to change without
notice.
• The example screens (or illustrations) shown in this manual may not match the screens
you see on your display. The screen you see depends on your system configuration and
equipment settings.
• This manual is intended for use by native speakers of English.
• FURUNO will assume no responsibility for the damage caused by improper use or
modification of the equipment or claims of loss of profit by a third party.
vii
SYSTEM CONFIGURATIONS
All NavNet products incorporate a “network circuit board” to integrate each NavNet product
on board through an optional LAN cable (Ethernet 10BASE-T). Each NavNet product is
assigned an IP address to enable transfer of images between other NavNet products. For
example, video plotter pictures can be transferred to a radar and vice versa. Pictures
received via the NavNet may be adjusted at the receiving end.
The number of processor units which may be installed depends on the number of network
sounder connected. For a system incorporating three or more products, a “hub” is required
to process data.
For one network sounder: one radar and three plotters, or four plotters
For two network sounder: one radar and two plotters, or four plotters
Note: NavNet2 equipment cannot be connected to initial version NavNet equipment.
NavNet system (Model 18 24C-BB/1834C-BB/1934C-BB/1944C-BB/1954C-BB/
1964C-BB)
MODEL
1964C-BB
MODEL
1954C-BB
Power Supply Unit
PSU-005
(MODEL 1954C-BB)
Power Supply Unit
PSU-008
(MODEL 1964C-BB)
ARPA ARP-11 (Built-in)
AIS transponder
: Standard
: Option
: Local supply
Antenna Unit
MODEL
1934C-BB
MODEL
1944C-BB
Control unit
RCU-017
SAVESAVE
HIDEHIDE
CLEARCLEAR
AA
MOBMOB
SHOWSHOW
GHIGHI
DEFDEF
ABCABC
2211
33
RANGERANGE
JKLJKL
44
STUSTU
77
POWERPOWER
TXTX
AIS Interface
BB
ALARMALARM
DISPDISPEEMENUMENU
PQRPQR
MNOMNO
55
66
CC
GAINGAIN
YZ&YZ&
VWXVWX
88
99
DD
EBLEBL
_'#_'#
00
VRMVRM
PUSH TO ENTERPUSH TO ENTER
POWER
F.G.
321
GND
OUTPUT
12 VDC
NTSC/PAL
RGB OUT
OPTION
CARD SLOT
IF-1500AIS*
* Not required for AIS
Transponder FA-150
Rectifier
RU-3423
100/110/115/220/230 VAC
12 - 24 VDC*
1φ, 50/60 Hz*
*: The power for the power supply unit
and display unit must be drawn from
the same power source.
MODEL1824C-BB
MODEL
1834C-BB
Processor unit
RPU-015
DATA 3
NETWORK
CONTDATA 1DATA 2
INPUT
2
1
12-24 VDC
3
GND
Facsimile
Receiver
FAX-30
ETR-6/10N
SLAVE DISPLAY
DJ-1
Network
Sounder
ETR-30N
GPS receiver
GP-310B/320B
Navigator
Echo sounder
Monitor
(Local supply)
Heading sensor
Other NavNet
system
(GD-1920C-BB, etc.)
NavNet system (M odel 1824C-BB/1834 C-BB/1934C-BB/1944C-BB/1954C-BB/1964C-BB)
viii
Singl e- unit NavNet system (GD-1920C-BB)
GPS receiver
GP-310B/320B
AIS transponder
Other NavNet Unit
(Model 1834C, etc.)
Facsimile
Receiver
FAX-30
* Not required for
AIS Transponder
FA-150.
AIS Interface
IF-1500AIS*
Remote
Controller
RMC-100
Display unit
RDP-149
POWER
F.G.
321
GND
OUTPUT
12 VDC
NTSC/PAL
RGB OUT
OPTION
INPUT
2
1
12-24 VDC
3
GND
CARD SLOT
Network
Sounder
ETR-6/10N
ETR-30N
NETWORK
SLAVE DISPLAY
DJ-1
DATA 3
CONTDATA 1DATA 2
12 - 24 VDC
External buzzer
VGA monitor
Remote display
PC
Video equipment
ARPA
ARP-11
Echo sounder
Navigator
Rectifier
PR-62
: Standard
: Option
: Local supply
100/110/115/220/230 VAC
1φ, 50/60 Hz
Single-unit NavNet system (GD-1920C-BB)
ix
Two-unit NavNet system
Radar Antenna Unit
OR
GPS Receiver GP-310B/320B
RADAR
or
PLOTTER
Radar, plotter data
Two-unit NavNet system
Three-or-more-unit NavNet system (Max. 4 units)
Radar Antenna Unit
OR
GPS Receiver GP-310B/320B
Radar Antenna Unit
OR
GPS Receiver GP-310B/320B
RADAR
or
PLOTTER
Radar, plotter data
Radar Antenna Unit
OR
GPS Receiver GP-310B/320B
RADAR
PLOTTER
Sounder data
Network Sounder
ETR-6/10N
ETR-30N
(option)
or
Radar data
Facsimile data
HUB
Facsimile
Receiver
FAX-30
(option)
Plotter data
RADAR
or
PLOTTER
Sounder data
Network Sounder
ETR-6/10N
ETR-30N
(option)
Three-or-more-unit NavNet system
x
1. OPERATIONAL OVERVIEW
This chapter provides the basic information needed to get you started using your radar,
video plotter.
1.1 Operating Controls
1.1.1 Control unit
The radar, video plotter, sounder and chart systems are operated with the control unit. Ten
keys are labeled and they provide the function shown on their labels. The five soft keys
provide various functions according to current operating mode. The ENTER knob mainly
functions to register selections on the menu and adjust the EBL, VRM and gain. The
Trackball’s main function is to move the cursor across the screen. When you correctly
execute an operation, the unit generates a beep. Invalid operation causes the unit to emit
three beeps.
Clears data;
erases selected mark.
Opens/closes
alarm menu.
Enter alphanumeric
Selects a range.
data.
RANGERANGE
POWERPOWER
TXTX
DEFDEF
ABCABC
2211
JKLJKL
MNOMNO
55
44
STUSTU
VWXVWX
88
77
_'#_'#
00
Displays soft keys for EBL/VRM.
Radar: Displays soft keys
for adjustment of gain, A/C SEA,
A/C RAIN.
Sounder: Adjusts gain.
Long press: Turns power off.
Momentary press: Turns power on, and
shows D: RADAR STBY/TX soft key.
Displays mode
selection window.
Momentary press:
Registers own ship's position as a waypoint.
Press three seconds:
Marks man overboard position.
Shows or hides the soft
keys, function keys,
nav data alternately.
SAVESAVE
CLEARCLEAR
GHIGHI
33
ALARMALARM
PQRPQR
66
GAINGAIN
YZ&YZ&
99
EBLEBL
VRMVRM
HIDEHIDE
MOBMOB
SHOWSHOW
DISPDISPEEMENUMENU
PUSH TO ENTERPUSH TO ENTER
AA
BB
CC
DD
Soft keys
Opens/closes the main menu.
Trackball*
Shifts cursor EBL/VRM and
cursor; selects menu items
and options.
ENTER knob
Push: Registers setting.
Rotate: Adjusts gain, VRM, EBL, etc.;
selects menu items and options. May also
be used to enter alphanumeric data.
*: When it has been some time since the trackball was last operated, the cursor may not track the
movement of the trackball. In this case, move the trackball rapidly and then finely.
How to remove the hard cover
Place your thumbs at the locations shown with
circles in the illustration at right, and then lift the
cover while pressing it with your thumbs.
1-1
1. OPERATIONAL OVERVIEW
Soft keys
The function of the five soft keys (labeled A, B, C, D and E) changes according to the
operation. Their labels for their current functions are shown on the screen to the left of the
keys. To hide or show the soft keys, press the HIDE/SHOW key. Each press of the key
shows preset soft keys, user function keys or turns off navigation information (at the top of
the screen).
Some soft keys show the current setting of a soft key in reverse video as shown below.
3nm
12/
LP
H-UP
°
319. 9
M
Currently selected option shown in reverse video
Radar Display
TRAIL
TRAIL
A
/
OFF
ON
TRAIL
B
TIME
GRAD
C
SINGLE
TRAIL
D
COLOR
RETURNE
359.9 ˚R
+
11.70
nm
34° 22. 3456'N 359.9°M
080° 22. 3456'E
16.0nm
WP-002
FISH
Radar and plot ter display s
19.9 kt 99.9 nm
BRIDGE
Plotter Display
TRIP
A
B
C
E
NU
MARK
ENTRY
MODE
NTH UP
NAV
POS
D. BOX
/
ON
OFF
1-2
1. OPERATIONAL OVERVIEW
1.2 Inserting a Chart Card
Your unit reads SD cards, in the following form ats: Navionic s GOLD charts or C- MAP NT+/
NT MAX c har ts, depending on the type of processor unit you have. I ns er t the appropriat e
chart card for your area as follows:
1. Open the chart drive.
Chart drive
Processor unit
2. Insert desired chart label side up, before turning on t he power.
3. Close the lid.
To remove ch ar t c ar d, foll ow t he s teps show n below.
1. Press the MENU key to s how the menu.
2. Press the SHOW/HIDE key.
3. Open the chart drive li d, and then push the c ar d once and then pull it out.
Note 1: Do not remov e a c ard while the chart is being draw n. This may cause the
equipment to freeze.
Note 2: Do not insert or remov e a c ar d while the power is on. This may c aus e t he
equipment to freeze.
Note 3: For multipl e pr oc es s or units, do not us e the same chart c ar d t ype in more than one
processor unit.
Note 4: Remove the card with care; r ough handling can damage the c ar d and destroy its
contents.
1-3
1. OPERATIONAL OVERVIEW
1.3 Turning the Unit On/Off
Press the POWER/TX key to turn the unit on. A beep sounds and then the equipment
shows the startup NavNet screen (about 20 seconds), the product information screen,
startup test results and chart usage disclaimer. During this period the equipment is
inoperative. The startup test checks the ROM, RAM, internal battery and backup data for
proper operation, displaying the results for each as OK or NG (No Good). If NG appears an
appropriate message appears on the screen. For any NG, try to press any key to go to the
chart disclaimer screen, then perform the diagnostic test as shown in the paragraph “8.8
Diagnostics.”
For start up with t he radar display, the magnetron takes from one and thirty seconds
minute to three minutes (depending on radar model) to warm up before the radar can be
operated. The time remaining for warming up of the magnetron is counted down at the
center of the display.
You may press any key at the chart disclaimer screen to show the last-used display, or wait
several seconds to let the equipment do it for you.
To turn the unit off, press and hold down the POWER/TX key until the screen goes off
(approx. 3 sec.). Note that the network sounder will be turned off approx. three minutes
after turning off the power. This is due to the equipment’s electrical characteristics.
Note: The first time you turn on the power (or any time the power is applied after a memory
reset), you are asked if you want to start the simulation mode, which provides simulated
operation of the equipment after the installation mode selection. Push the ENTER knob to
start the simulation mode, or press the CLEAR key to start normal operation. For further
details about the simulation mode, see the paragraph “1.10 Simulation Display.”
1-4
1. OPERATIONAL OVERVIEW
1.4 Adjusting Hue, Panel Illumination
You may choose the colors for the radar plotter, and overlay displays, and adjust panel
brilliance.
1. Press the POWER/TX key momentarily. A set of soft keys for adjustment of brilliance
and hue appear.
3nm
12/
LP
H-UP
M
°
319. 9
BRILL
CONTST
34° 22. 3456'N 359.9°M TRIP NU
080° 22. 3456'E
16.0nm
PANEL
B
BRILL
HUEC
RADAR
D
STBY
RETURNE
359.9 ˚R
+
nm
11.70
(Blank label of softkey is not used)
WP-002
FISH
Radar Display
Brillianc e adjustment soft key s
2. Press the C: HUE soft key to show the hue setting window.
HUE
▲
{ DAY
{ NIGHT
{ TWILIGHT
~ MANUAL SET
▼
19.9 kt 99.9 nm
BRIDGE
(Blank label of softkey is not used)
Plotter Display
BRILL
CONTST
PANEL
B
BRILL
HUEC
RADAR
D
STBY
RETURNE
Hue window
3. Operate the Trackball to select hue desired, referring to the table below. MANUAL SET
follows the color settings on the CHART DETAILS menu for the plotter and the RADAR
DISPLAY SETUP menu for the radar.
Night Day Twilight
Characters Red Black Green
Radar ring Red Green Green
Radar echo Orange Multi Yellow
Background Black White Blue
Landmass (plotter) Orange* Light-orange* Orange*
* = Beige and light-beige on C-MAP display unit.
Note: When using the overlay screen, the own ship track will be hidden if the radar
background and own ship track are blue and the “MANUAL SET” hue setting is used. In this
case, set HUE to other position and then return to “MANUAL” to show the own ship track in
black.
1-5
1. OPERATIONAL OVERVIEW
4. Press the B: PANEL BRILL soft key to show the panel brilliance window. The bar graph
shows current panel brilliance setting.
PANEL BRILLIANCE
8
Panel brilliance setting window
5. Adjust the ENTER knob, clockwise to raise the brilliance or counterclockwise to lower it.
6. Hit the E: RETURN soft key to finish.
1.5 Selecting a Display
1.5.1 Display modes
If you have a radar, navigator, network sounder and external video source (video recorder,
etc., optional PIP board required) six full-screen displays are available: radar, plotter, echo
sounder, nav data, overlay, and external video. In addition to the full-screen display, you
can divide the screen into halves and thirds to show two and three sets of images on a
combination display.
Full screen Combination screen Overlay screen
(radar) (radar + plotter)
(plotter + radar only,
Requires L/L data)
Display screens
The table below shows the displays available with each screen type.
Screen type a nd available display scr een
Full screen Combination screen options
(half- or thirds-screen)
Plotter, radar, sounder,
nav data, external
video, overlay
Plotter, radar, sounder,
compass (or wind), highway,
compass (or wind)/highway,
nav data, overlay, external
video
Overlay screen
options
Radar + plotter
1-6
1. OPERATIONAL OVERVIEW
1.5.2 Selecting a display
1. Press the DISP key to show the display screen selection window. The icons of modes
not available are shaded. HOTPAGE 1-HOTPAGE 6 are user-arrangeable displays
called “hot pages,” which you can configure as you like. For further details, see the
paragraph “7.6 Hot Page Setup.”
Selected
item
RADAR PLOTTER SOUNDER NAV DATA OVERLAY EXT VIDEO WX FAX
· TURN KNOB TO SELECT MODE
AND PUSH KNOB TO ENTER.
· PUSH ANY SOFT KEY TO
SELECT IMAGE SOURCE.
Basic display
screens
Hot pages
Display screen selection window
Note: “WX FAX” is available only when the facsimile receiver FAX-30 is connected. If
the message “AUX SOURCE IS DISCONNECTED. PUSH ENT KNOB TO EXIT.”
appears, press the ENTER knob and select other item.
2. Rotate the ENTER knob to select a basic display screen or a hot page screen.
3. Push the ENTER knob.
4. If you select a basic display screen, a group of appropriate combination displays appear.
In the example below, the radar combination screens are shown. When WX FAX is
selected at step 2, a combination display does not appear.
PUSH ENTER KNOB.
RETURN
Radar combination screen selection window
5. Rotate the ENTER knob to select display desired.
6. Push the ENTER knob to finish.
1-7
1. OPERATIONAL OVERVIEW
1.5 .3 Switchin g control in com bination and overlay scree ns
A soft key is provided in relevant combination and overlay screens to switch control
between displays. In the example below, the E: PLOTTR CNTRL and E: SNDR CNTRL soft
keys enable switching control between the plotter and sounder screens in the
plotter/sounder combination display.
34° 22. 3456’N 359.9°M TRIP NU
080° 22. 3456’E
16.0nm
WP-002
19.9 kt 99.9 nm
FISH
Plotter display selected
CNTRL
E
PLOTTR
To adjust
sounder
34° 22. 3456’N 359.9°M TRIP NU
080° 22. 3456’E
16.0nm
19.9 kt 99.9 nm
97
LF
0’33"
40.0
0’33"
40.0
0
A
50
B
C
100
150
E
200
CNTRL
E
SNDR
To adjust
plotter
0
50
MARK
ENTRY
MODE
NTH UP
NAV
POS
CNTRL
PLOTTR
SHIFTA
MODEB
FREQ
C
WP-002
97
FISH
LF
Sounder display selected
100
150
200
DISPLAY
D
MODE
E
LF/HF
CNTRL
SNDR
How to swi t c h c ontrol between modes in the plotter/sounder c ombination display
1-8
1. OPERATIONAL OVERVIEW
1.5.4 Selecting image source
When more than one network radar or network sounder is connected to the equipment, you
may select an image source for each as shown below. This is not necessary when only one
network radar or network sounder is connected.
1. Press the DISP key.
2. Press any soft key to show the following display.
▲
RADAR SOURCE1 (HOST NAME: NAVNET-1)
SOUNDER SOURCE
AUX SOURCEAUX 1 (HOST NAME: WXFAX)
IP ADDRESS172.031.003.003
DEVICE NUMBER1 (HOST NAME: NAVNET-1)
ETR1 (HOST NAME: SOUNDER)
IF THERE IS MORE THAN
ONE NETWORK RADAR OR
ECHO SOUNDER, YOU MAY
SELECT THE IMAGE
SOURCES FOR DISPLAY.
SELECT
SOURCE
EDIT
RETURN
Select source menu
3. Use the Trackball to select RADAR SOURCE, SOUNDER SOURCE or AUX SOURCE
as appropriate, then press the A: EDIT key.
RADAR SOURCE
▲
~
1 (NAVNET1)
{
2 (NAVNET2)
{
3 (NAVNET3)
{
4 (NAVNET4)
▼
Radar source
SOUNDER SOURCE
▲
~
ETR0 (SOUNDER)
{
ETR1 (SOUNDER1)
{
ETR2 (SOUNDER2)
{
ETR3 (SOUNDER3)
{
ETR4 (SOUNDER4)
{
ETR5 (SOUNDER5)
{
ETR6 (SOUNDER6)
{
ETR7 (SOUNDER7)
{
ETR8 (SOUNDER8)
{
ETR9 (SOUNDER9)
▼
Sounder source
AUX SOURCE
▲
~
AUX1 (WXFAX)
{
AUX2 (WXFAX1)
{
AUX3 (WXFAX2)
{
AUX4 (WXFAX3)
▼
Aux source
Radar source and sounder source windows
4. Use the Trackball choose source name:
5. Push the ENTER knob to set.
6. Press the DISP key to finish.
7. Turn the power off and on again.
1-9
1. OPERATIONAL OVERVIEW
1.6 Trackball, Cursor
The Trackball functions to shift the cursor, for measurement of range and bearing to a
location (radar) and latitude and longitude position (plotter). Roll the Trackball to shift the
cursor. The cursor moves in the direction of Trackball rotation.
Cursor
3nm
LP
12/
H-UP
°
319. 9
M
SIGNAL
A
PROC.
RADAR
B
DISPLY
NAV
C
FUNC
TARGETD
ZOOM &
E
D. BOX
Cursor data
L/L position,
Range and
bearing from
own ship to
cursor
Cursor
Radar Display
34° 22. 3456'N 272.4°M
+
080° 22. 3456'E
15.9 nm 99.9 nm
16.0nm
WP-002
FISH
BRIDGE
359.9 ˚R
+
11.70
nm
Cursor Data
Bearing from own ship to cursor
Range from own ship to cursor
TRIP
NU
MARK
A
ENTRY
MODE
B
NTH UP
CENTERC
GO TO
D
CURSOR
D. BOX
E
/
OFF
ON
1-10
Plotter Display
Cursor, cursor data
1. OPERATIONAL OVERVIEW
1.7 Entering the MOB Mark, Setting MOB as
Destination
The MOB mark functions to mark man
overboard position. You can inscribe the
mark from any mode except nav data,
when playing back data or conducting
any test. Note that this function requires
position data.
Note: The function of the SAVE/MOB
Range, bearing
Man
overboard
Current
position
key depends on the setting of SAVE
MOB KEY FUNCTION in the GENERAL
SETUP menu. The description below
shows the procedure using the default
MOB concept
setting. For further details, see Save
MOB Key Function on page 7-2.
1. Press and hold down the SAVE/MOB key for about three seconds when someone falls
overboard. The display shows the waypoint number being saved (youngest empty
waypoint number, 001-999) followed by the MOB confirmation window.
Time remaining is counted down while pressing the SAVE/MOB key.
MOB
mark
M
O
B
MOB Data Box
Bearing and range
to MOB position
(MOB)
162.5°
M
0.49 nm
M
WAYPOINT SAVED!
XXXWPT
CONTINUE PUSHING
FOR MOB!
XXX = Waypoint number
CONTINUE PUSHING
FOR MOB!
XX SEC
XX = Time remaining is counted down.
MAN OVER BOARD!
GO TO MOB?
YES ... PUSH ENTER KNOB
NO ... PUSH CLEAR KEY
MOB mark messages
2. Push the ENTER knob to select the MOB position as the destination, or press the
CLEAR key to only mark current ship’s position as a waypoint. If you select the MOB
position as destination;
• A full-screen radar, plotter or overlay appears depending on the display in use. (If the
MOB key function is “MOB Without Confirmation” the range is automatically set to
0.5 nm.) Further, the waypoint marker appears on the radar display.
• The MOB mark “MOB” appears at the MOB position and a blue line runs between it
and current position. This line shows the shortest course to the MOB position.
• Range and bearing to the MOB position are shown in the MOB data box.
To erase an MOB mark from the plotter display, you must first erase its corresponding
waypoint. Place the cursor on the MOB mark, then press the CLEAR key followed by
pushing the ENTER knob to erase the waypoint. Then, repeat to erase the MOB mark.
1-11
1. OPERATIONAL OVERVIEW
1.8 Data Boxes
Data boxes, providing navigation data, may be shown on any full-screen display. Up to six
data boxes (two in case of large characters) may be shown, and the default data boxes are
position (in latitude and longitude), course over ground, speed over ground and trip log. The
user may choose which data to display, where to locate it, and show or hide it as desired. In
addition, data boxes may be set independently for each display mode (plotter, radar,
sounder). For how to select data for the data boxes, see the paragraph “7.5 Data Boxes
Setup.”
Data
boxes
3nm
12/
LP
H-UP
TRIP LOG
177
47°58.535'N
°
36.496'W
122
M
319. 9°
SIGNAL
A
PROC.
RADAR
B
DISPLY
NAV
C
FUNC
TARGETD
nm
COG
323.6
SOG
°
M
20.0
kt
ZOOM &
E
D. BOX
359.9 ˚R
+
11.70
nm
Data
boxes
34° 22. 3456'N 359.9°M
080° 22. 3456'E
16.0nm
WP-002
TRIP LOG
FISH
177
nm
47°58.535'N
°
36.496'W
122
Radar Display
Data box es
1.8.1 Showing, hiding data boxes with soft key
Plotter: E: D. BOX ON/OFF
Radar: E: ZOOM & D. BOX
→ D: D. BOX ON/OFF (EBL/VRM data box, cursor data
box also shown/hidden)
Sounder: B: AUTO/D. BOX
→A: D. BOX ON/OFF
1.8.2 Rearranging data boxes
COG
323.6
19.9 kt 99.9 nm
SOG
°
M
20.0
kt
Plotter Display
TRIP
NU
MARK
A
ENTRY
MODE
B
NTH UP
NAV
C
POS
D. BOX
E
ON /
OFF
You may select the location for data boxes as follows:
1. Using the Trackball, place the cursor inside the data box you wish to move. As the
cursor enters the box it changes to a “hand”. Push the ENTER knob, and the hand
changes to a fist, meaning the box is correctly selected.
2. Use the Trackball to move the data box to the location desired, then push the ENTER
knob.
1.8.3 Temporarily erasi ng a data box
If a data box is obscuring a desired object, you may temporarily erase the box. Use the
Trackball to place the cursor inside the data box you wish to erase, then press the CLEAR
key. To redisplay the box, press the D. BOX soft key twice to display it.
1-12
1. OPERATIONAL OVERVIEW
1.9 Function Keys
The function keys provide for one-touch execution of a desired function. The default
function key settings are as shown in the table below.
The simulation display, for use by service technicians for demonstration purposes, provides
simulated operation to help acquaint you with the many features your unit has to offer. It
allows you to view and control a simulated plotter, radar and sounder picture, without
position-fixing equipment, network radar or a network sounder. Most controls are operative,
thus you may practice setting destination, enter waypoints, measure range and bearing to a
target, etc. Three simulation displays are provided for both the radar and echo sounder.
The simulation icon (SIM) appears when any simulation mode is active.
To start the simulation display;
1. Press the MENU key.
2. Press the E: SYSTEM CONFIGURATION, C: SYSTEM SETUP and D: SIMULATION
SETUP soft keys in that order.
SIM
RADARLIVE
PLOTTERLIVE
SOUNDERLIVE
SPEED00.0kt
°
NO
°
00.000'W
COURSE000.0
LATITUDE45°35.000'N
LONGITUDE125
START DATE & TIME00:00 24.NOV.01
GET RADAR SIMULATION DATA
SETUP
EDITA
RETURNE
Simulation setup menu
3. Follow appropriate procedure on the next several pages. To stop the simulation mode
and return to normal operation, choose LIVE for radar, sounder or plotter.
Radar
NavNet processor unit-generated echoes or user data
1. Select RADAR, then press the A: EDIT soft key.
RADAR
▲
¡
BUILT IN DATA 1
¡
BUILT IN DATA 2
¡
USER DATA
¤
LIVE
▼
2. Select BUILT IN DATA 1 or 2 for internally generated echoes or USER DATA for
user-saved radar data. Push the ENTER knob.
3. Press the MENU key to close the menu.
1-14
1. OPERATIONAL OVERVIEW
PLOTTER
▲
¡
SIMULATION
¤
LIVE
▼
¡
NavNet radar antenna-generated echo es (not available with the GD-1920C-BB)
1. Select GET RADAR SIMULATION DATA, then press the A: EDIT soft key.
2. Select YES, then push the ENTER knob to erase simulation data and get new data. The
message “Now getting demo data. Do not turn off processor unit.” appears while the unit
is receiving radar data.
Note: If the network radar could not be found “Radar source is not found. Cannot get
demo data.” appears. And if the radar is not active, the message “Radar is not active.
Cannot get demo data.” is displayed. Check that the radar is plugged in and its signal
cable is firmly fastened.
3. Select RADAR, then press the A: EDIT soft key.
4. Select SIMULATION 2, then push the ENTER knob.
5. Press the MENU key to close the menu.
Plotter
1. Select PLOTTER, then press the A: EDIT soft key.
2. Select SIMULATION, then push the ENTER knob.
3. Select SPEED, then press the A: EDIT soft key.
4. Enter speed (setting range, 0-99 kt, default speed, 0 kt) with
the alphanumeric keys, then push the ENTER knob.
5. Select COURSE, then press the A: EDIT soft key.
6. Select “8 FIGURE” to trace the simulated ship’s track in a
figure-eight course, or enter your own course at DIRECTION. To enter course, use the
Trackball to select digit, and enter value with the alphanumeric keys.
7. Press the C: ENTER soft key.
8. Select LATITUDE, then press the A: EDIT soft key.
9. Enter latitude (setting range, 85
°
N-85°S, default setting, 45°35.000’N), then push the
ENTER knob.
10. Select LONGITUDE, then press the A: EDIT soft key.
11. Enter longitude (setting range, 180
°
E-180°W, default setting, 125°00.000’W), then push
the ENTER knob.
12. Select START DATE & TIME, then press the A: EDIT soft key.
13. Enter start date and time, then push the ENTER knob.
14. Press the MENU key to close the menu.
Sounder
1. Select SOUNDER, then press the A: EDIT soft key.
2. Select BUILT IN DATA (internally generated echoes) or
ETR (network sounder-generated echoes), then push the
ENTER knob.
Note: The depth, shift, bottom-zoom, bottom-lock and
bottom discrimination cannot be shown in the BUILT IN
SOUNDER
▲
¡
BUILT IN DATA
¡
ETR DATA
¤
LIVE
▼
DATA mode.
3. Press the MENU key to close the menu.
1-15
1. OPERATIONAL OVERVIEW
This page intentionally left blank.
1-16
2. RADAR OPERATION
This chapter covers radar operation, including the ARP (Auto Plotter) function. ARP
requires a Model 18x4C-BB/19x4C-BB series network radar equipped with the ARP circuit
board.
2.1 Radar Display
North marker
(Head-up, Course-up mode)
Range/
range ring
interval
Presentation
mode
Alarm icon
EBL1
Battery icon
Simulation
mode
Guard zone 1
Range ring
VRM1
Zoom area
EBL1 bearing
VRM1 range
Pulselength
3nm
12/
LP
H-UP
S
I
M
EBL1
27.0°R
VRM1
5.666nm
Guard zone 2
Cursor
Heading line
EBL2
327.1°R
VRM2
8.212nm
EBL2 bearing, VRM2 range
319. 9
Heading
M: Magnetic
T: True
°M
TRAIL 30m
+
11.70
02m30s
G1 IN
G2 OUT
ES H
EAV L
IR L
359.9 ˚R
nm
Trail time
Trail elapsed time
Guard zone 1
Guard zone 2
Echo stretch
Echo averaging
Interference rejector
VRM2
EBL2
Own ship vector
(ARP-equipped model,
true vector mode)
Zoom
window
Cursor range
and bearing
(Cursor position may
also be shown, in
L/L or Loran C TD.)
Radar display
2.2 Transmitting, Stand-by
1. Confirm that the network radar is plugged in.
2. Press the DISP key to select a radar display.
3. Press the POWER/TX key momentarily.
4. Press the D: RADAR STBY soft key to highlight TX on its label.
5. Press the E: RETURN soft key.
When the radar picture is not required, but you want keep it in a state of readiness, press
the D: RADAR TX soft key to highlight STBY on its label.
2-1
2. RADAR OPERATION
2.3 Tuning
The radar receiver can be tuned automatically or manually, and the default tuning method is
automatic. If you require manual tuning, do the following:
1. Press the MENU key to display the main menu.
2. Press the A: RADAR DISPLAY SETUP soft key.
3. Select TUNING, then press the A: EDIT soft key.
TUNING
AUTO
MAN
Tuning window
4. Choose MAN.
5. Adjust the ENTER knob until the tuning bar is at its longest position.
6. Press the MENU key to close the menu.
Note: If the auto setting does not provide satisfactory tuning, ask your dealer how to
re-adjust tuning.
Tuning bar
2.4 Adjusting the Gain
The GAIN key adjusts the gain sensitivity of the radar receiver. It works in a manner similar
to that of volume control of a broadcast receiver, which amplifies received signals.
The proper setting is such that the background noise is just visible on the screen. If your
gain setting is too low, weak echoes may be missed. On the other hand, excessive gain
yields too much background noise; strong targets may be missed because of the poor
contrast between desired echoes and the background noise on the display.
To adjust the receiver sensitivity, transmit on long range, and then do the following:
1. Press the GAIN key to show the “gain adjustment”
soft keys, and the last-used adjustment window
appears. The example below shows the gain
sensitivity adjustment window. The gain soft keys
shown depend on radar source as shown below.
2. If the gain sensitivity window is not displayed, press
the A: GAIN soft key to show the gain sensitivity
setting window.
3. Use the Trackball to select AUTO ROUGH, AUTO
MODERATE, AUTO CALM, or MAN (manual) as
appropriate. Select an AUTO option according to the sea state.
4. For manual adjustment, rotate the ENTER knob to adjust, while observing the radar
echo. The range of adjustment is 0-100.
5. Press the GAIN key on the front panel or the E: RETURN soft key to finish.
GAIN SENSITIVITY
AUTO ROUGH
AUTO MODERATE
AUTO CALM
MAN
0
Gain sensitivity window
2-2
2. RADAR OPERATION
Adjusting the FTC (When the radar source is the 17x4 series radar)
To suppress rain clutter from heavy storms or scattered rain clutter, adjust the FTC.
In addition to reducing clutter, the FTC can be used in fine weather to clarify the picture
when navigating in confined waters. However, with the circuit active the receiver is less
sensitive. Therefore, turn off the FTC, by setting it for “0”, when its function is not required.
1. Press the GAIN key.
2. Press the D: FTC soft key to show the FTC window.
3. Rotate the ENTER knob to adjust. The range of adjustment is 0-100(%). Do not
overadjust the FTC – weak target echoes may be missed.
4. Press the GAIN key on the front panel or E: RETURN soft key to finish.
2.5 Reducing Sea Clutter
2.5.1 How the A/C SEA works
Echoes from waves can be troublesome, covering the central part of the display with
random signals known as “sea clutter”. The higher the waves and the higher the antenna
above the water, the further the clutter will extend. Sea clutter may affect radar performance
because real targets are sometimes hidden by the echoes of small waves. (See the
left-hand figure in the figure below.) When sea clutter masks the picture, adjust the A/C
SEA to reduce the clutter.
The A/C SEA reduces the amplification of echoes at short ranges (where clutter is the
greatest) and progressively increases amplification as the range increases, so amplification
will be normal at those ranges where there is no sea clutter.
Sea clutter at
screen center
Effect of A/C SEA
A/C SEA adjusted;
sea clutter suppressed
2-3
2. RADAR OPERATION
2.5.2 Adjusting the A/C SEA
A/C SEA should be adjusted so that the clutter is broken up into small dots, and small
targets become distinguishable.
1. Press the GAIN key.
2. Press the B: A/C SEA soft key to show the A/C SEA setting window.
A/C SEA
¡
AUTO ROUGH
¡
AUTO MODERATE
¡
AUTO CALM
¤
MAN
A/C SEA setting window
3. Use the Trackball to select AUTO ROUGH, AUTO MODERATE, AUTO CALM, or MAN
(manual) as appropriate. Select an AUTO option according to the sea state.
4. For manual adjustment, rotate the ENTER knob to adjust. The range of adjustment is
0-100. Do not overadjust – weak echoes may be missed.
5. When the radar source is the Model 18x4 or 19x4, A/C SEA and A/C RAIN can be
automatically adjusted, with the A/C AUTO ON/OFF soft key. Press the key to highlight
ON or OFF as appropriate. Note that the A/C AUTO adjustment is done at the MANU in
the A/C SEA window.
6. Press the GAIN key on the front panel or E: RETURN soft key to finish.
0
2.6 Reducing Precipitation Clutter
The vertical beamwidth of the antenna is designed to see surface targets even when the
ship is rolling. However, by this design the unit will also detect precipitation clutter (rain,
snow, hail, etc.) in the same manner as normal targets. Precipitation clutter shows as
random dots on the screen.
2.6.1 Adjusting the A/C RAIN
When echoes from precipitation mask solid targets, adjust the A/C RAIN to split up these
unwanted echoes into a speckled pattern, making recognition of solid targets easier.
1. Press the GAIN key.
2. Press the C: A/C RAIN soft key to show the A/C RAIN window.
A/C RAIN
0
A/C RAIN setting window
3. Rotate the ENTER knob to adjust the A/C RAIN. The current level is shown on the A/C
RAIN level bar in the A/C RAIN window, and the range of adjustment is 0 to 100(%). Do
not overadjust – weak echoes may be missed.
4. Press the GAIN key on the front panel or E: RETURN soft key to finish.
2-4
2. RADAR OPERATI ON
2.7 Range Scale
The range set ting determines the size of the area (in nautical miles) that will appear on your
display. In addition, the range setting will also automati c ally adjus t the range ring int erval so
that accurate r ange measurements may be made while operating on any range set t ing.
The range, r ange ring interval and pul s elength appea r at the top lef t-hand corner of the
display.
Press the [RANGE (+ or -)] k ey to change the r ange scale.
Range scales (nm, sm)
Range 0.125 0.25 0.5 0.75 1 1.5 2 3 4 6 8 12 16 24 36 48 64 72
Ring
Note 1: Max imum range depends on the net work radar as shown below.
Model 1824C-B B : 24 nm
Model 1834C-B B : 36 nm
Model 1934C-B B : 48 nm
Model 1944C-B B : 64 nm
Model 1954C-B B , 1964C-BB : 72 nm
Note 2: You m ay choose which ranges to use from the RADAR RANGE SE TUP menu. For
details s ee paragraph 7.2.2. This f unc tion is not available with the GD-1920C-BB.
2.8 Pulselength
The puls elength in use is display ed at the upper lef t corner of the display. Appropri ate
pulselengt hs are preset to individual r ange scales. Therefore, you are not usually required
to select t hem . If you are not satisfied with the current pul s elength setting, however, it is
possible to change it for the ranges shown below . Generally, s elect a longer puls e for
longer detect ion range and s horter pul se for better range discriminati on.
1.5 nm, 1.5 sm, 3 km: Short pulse, medium pulse
3 nm, 3 sm, 6 km: Medium pul se, long pulse
1. If not di s played, press t he HIDE/SHOW key to show the radar soft keys.
2. Press the A: SIGNAL PROC. soft key.
2-5
2. RADAR OPERATION
3nm
12/
LP
H-UP
319. 9
°M
SIGNAL
PROCESS
I. REJ
A
OFF
E. AVG
B
OFF
PULSE
C
ELONG
E. STR
D
OFF
RETURNE
359.9 ˚R
+
11.70
nm
Shown when radar
source is the Model
18x4-BB/19x4-BB
series radar. Not
shown otherwise.
Signal process soft keys
3. Choose the 1.5 nm or 3 nm with the RANGE key.
4. Press the C: PULSE soft key to select the pulselength setting. SHORT or MEDIUM for
1.5 nm, 1.5 sm, 3 km and MEDIUM or LONG for 3 nm, 3 sm,
6 km.
5. Press the E: RETURN soft key to finish.
2.9 Presentation Mode
This unit provides four radar presentation modes: head-up, course-up, north-up and true
motion.
Heading data is required for modes other than head-up.
2.9.1 Selecting a presentation mode
1. If not displayed, press the HIDE/SHOW key to show the radar soft keys.
2. Press the B: RADAR DISPLY soft key to show the RADAR DISPLAY soft keys.
3. Press the A: MODE soft key. Each pressing of the key changes the presentation mode
and the presentation mode indication in the sequence of North-up, True Motion,
Head-up, and Course-up.
Function Indicator on displaySoft key label
North-up N-UP NTH UP
True Motion TR-M TRUE M
Head-up H-UP HD UP
Course-up C-UP CSE UP
4. Press the E: RETURN soft key to finish
Note: When heading data is lost, the presentation mode automatically goes to head-up, the
heading indication at the screen top shows “- - -.-°” and the audio alarm sounds. Press the
ALARM key to acknowledge the alarm. The message “HEADING DATA MISSING” appears.
Restore compass signal to show heading indication. Use the A: MODE soft key to select
presentation mode if necessary. The audio alarm may be silenced with the CLEAR key.
2-6
2.9.2 Description of presentation modes
2. RADAR OPERATION
Head-up
A display without azimuth stabilization in which the line
connecting the center with the top of the display
indicates own ship’s heading. Targets are painted at
their measured distances and in their directions
relative to own ship’s heading.
The short line on the bearing scale is the north marker.
Course-up
The radar picture is stabilized and displayed with the
currently selected course at the top of the screen. As
you change heading, the ship’s heading line moves. If
you select a new course, the picture resets to display
the new course at the top of the display.
Targets are painted at their measured distances and in
their directions relative to the intended course which is
maintained at the 0-degree position. The heading line
moves in accordance with ship’s yawing and course
changes.
North-up
North Marker
NorthMarker
Head-up display
Course-up display
North
Heading Line
Heading Line
HeadingLine
In the north-up mode, targets are painted at their
measured distances and in their true (compass)
directions from own ship. North is maintained at the
top of the screen. The heading line changes its
direction according to ship’s heading.
T rue motion
Fixed radar targets maintain a constant position on the
screen, while your own ship moves across the radar
image at the correct speed and heading. A map-like
image is displayed, with all moving vessels traveling in
true perspective to each other and to fixed landmasses.
As your ship’s position approaches the edge of the
screen, the radar display is automatically reset to
reveal the area ahead of your ship. You can manually
reset your ship’s position at any time by pressing the
B: RADAR DISPLY soft key followed by the B: SHIFT
soft key.
North-up display
North
Heading Line
True motion display
2-7
2. RADAR OPERATION
2.10 Measuring the Range
You can measure the range to a radar target three ways: by the range rings, by the cursor,
and by the VRM (Variable Range Marker).
2.10.1 Measuring range by range rings
Count the number of rings between the center of the display and the target. Check the
range ring interval and judge the distance of the echo from the inner edge of the nearest
ring.
To turn the range rings on, do the following:
1. If not displayed, press the HIDE/SHOW key to show the radar soft keys.
2. Press the B: RADAR DISPLY soft key.
3. Press the C: RINGS soft key to turn the rings on and select desired brilliance.
4. Press the E: RETURN soft key to finish.
2.10.2 Measuring range by cursor
Operate the Trackball to place the cursor intersection on the inside edge of the radar target.
The range to the target, as well as the bearing, appears to the right of “+” at the bottom of
the display.
Cursor
Target
3nm
12/
LP
H-UP
319. 9
°
M
SIGNAL
A
PROC.
RADAR
B
DISPLY
NAV
C
FUNC
TARGETD
ZOOM &
E
D. BOX
11.2 ˚R
+
11.70
nm
Range and bearing from
own ship to cursor
2-8
How to measure range to a target with the cursor
2. RADAR OPERATION
2.10.3 Measuring range by VRM
1. Press the EBL/VRM key to display the EBL/VRM soft keys.
2. Press the B: VRM1 ON (dotted ring VRM) or E: VRM2 ON (dashed ring VRM) soft key
to select the desired VRM. The selected VRM’s indication, at the bottom of the screen,
is highlighted.
3. Rotate the ENTER knob then place the VRM on the inside edge of a radar target. Read
the VRM indication to find range to the target.
VRM2
(Dashed line)
VRM1
(Dotted line)
VRM1 range
3nm
12/
LP
H-UP
EBL1
---.-°R
VRM1
3.123nm
EBL2
---.-°R
VRM2
9.343nm
319. 9
°
M
EBL
VRM
A
B
D
E
+
11.70
EBL1
ON
VRM1
ON
OFFSETC
EBL2
ON
VRM2
ON
359.9 ˚R
nm
Active VRM is highlighted.
VRM2 range
How to measure range with the VRM
4. You may hide the EBL/VRM soft keys by pressing the EBL/VRM key.
2.10.4 Various VRM operations
Erasing a VRM, VRM indication: Press appropriate VRM soft key (B or E key), then press the CLEAR key. The VRM is erased and its indication becomes blank.
Erasing EBL/VRM data boxes: Press the EBL or VRM soft key (B or E key) associated
with the EBL/VRM data box you wish to erase. Press the CLEAR key once or twice to
erase the data box.
Hiding EBL/VRM data boxes: Press the E: ZOOM & D. BOX and D: D. BOX ON/OFF soft
keys to show or hide the EBL/VRM data boxes.
Moving EBL/VRM data boxes: When an EBL/VRM data box is obscuring a target you
want to see, you can move it to another location as shown below. This cannot be done
when the EBL/VRM soft keys are shown.
1. Press the EBL/VRM key to turn off the EBL/VRM soft keys.
2. Using the Trackball, place the cursor inside the data box you wish to move. As the
cursor enters the box it changes to a “hand.” Push the ENTER knob, and the hand
changes to a fist, meaning the box is correctly selected.
3. Use the Trackball to move the data box to the location desired, then push the ENTER
knob.
2-9
2. RADAR OPERATION
2.11 Measuring the Bearing
There are two ways to measure the bearing to a target: by the cursor, and by the EBL
(Electronic bearing Line).
2.11.1 Measuring bearing by cursor
Use the Trackball to place the cursor at the center of the target. The bearing to the target
appears in the range and bearing box at the bottom right-hand corner on the screen.
2.11.2 Measuring bearing by EBL
1. Press the EBL/VRM key.
2. Press the A: EBL1 ON (dotted line EBL) or D: EBL2 ON (dashed line EBL) soft key to
select the desired EBL. The selected EBL’s indication, at the bottom of the screen, is
highlighted.
3. Rotate the ENTER knob to bisect the radar target with the EBL. Read the EBL indication
to find the bearing to the target.
EBL1
(Dotted line)
EBL2
(Dashed line)
EBL2 bearing
EBL1 bearing
3nm
12/
LP
H-UP
EBL1
330.1°R
VRM1
-.---nm
EBL2
234.1˚R
VRM2
-.---nm
319. 9
Active marker is highlighted.
°M
EBL
VRM
A
B
D
E
+
11.70
EBL1
ON
VRM1
ON
OFFSETC
EBL2
ON
VRM2
ON
359.9 ˚R
nm
How to measure bearing with the EBL
4. You may hide the EBL/VRM soft keys by pressing the EBL/VRM key.
Note: The bearing to a target may be shown relative to own ship’s heading (Relative) or
True bearing (requires heading data). This may be done with “EBL REFERENCE,” which is
in the RADAR DISPLAY SETUP menu.
2.11.3 Various EBL operations
Erasing an EBL, EBL indication: Press appropriate EBL soft key (B or E key), then press the CLEAR key. The EBL is erased and its indication becomes blank.
Erasing, hiding, moving EBL/VRM data boxes: See paragraph 2.10.4.
2-10
2. RADAR OPERATION
2.12 Erasing the Heading Line, North Marker
The heading line indicates the ship's heading in all presentation modes. It is a line from the
own ship position to the outer edge of the radar display area and appears at zero degrees
on the bearing scale in head-up mode; it changes its orientation in the north-up, course-up
and true motion modes with ship’s movement.
The north marker appears as a short dashed line. In the head-up and course-up modes the
north marker moves around the bearing scale as the ship’s heading moves.
To temporarily erase the heading line and north marker, press the B: RADAR DISPLY soft
key followed by the D: HL OFF soft key. Release the key to redisplay the markers. (If the
radar soft keys are not shown, hit the CLEAR key to display them.)
2.13 Reducing Noise Interference
Noise, appearing on the displays as random “speckles,” can be reduced as follows:
1. Press the MENU key to open the menu.
2. Press the A: RADAR DISPLAY SETUP soft key.
3. Select NOISE REJECTION, then press the A: EDIT soft key.
4. Select OFF, LOW or HIGH as appropriate.
5. Press the C: ENTER soft key.
6. Press the MENU key to close the menu.
2.14 Rejecting Radar Interference
Radar interference may occur when near another shipborne radar that is operating in the
same frequency band as your radar. Its on-screen appearance looks like many bright dots
either scattered at random or in the form of dotted lines extending from the center to the
edge of the display. Interference effects are distinguishable from normal echoes because
they do not appear in the same place on successive rotations of the scanner.
Be sure to turn off the interference rejector when no interference exists – weak targets may
be missed.
Radar interference
2-11
2. RADAR OPERATION
1. If not displayed, press the HIDE/SHOW key to show the radar soft keys.
2. Press the A: SIGNAL PROC. soft key.
3nm
12/
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H-UP
319. 9
°M
SIGNAL
PROCESS
I. REJ
A
OFF
E. AVG
B
OFF
PULSE
C
ELONG
E. STR
D
OFF
RETURNE
359.9 ˚R
+
11.70
nm
Shown when radar
source is the Model
18x4-BB/19x4-BB
series radar. Not
shown otherwise.
SIGNAL PROCESS soft keys
3. Press the A: I. REJ soft key successively to choose the interference rejection level
desired; LOW, MED, HIGH or OFF.
4. Press the E: RETURN soft key to finish.
The display shows IR L (Low), IR M (Medium) or IR H (High) when the interference rejector
is on.
2.15 Zoom
The zoom feature allows you to double the size of the area selected with the “zoom
square.” It is available on any range but is inoperative in true motion and when the display
is shifted.
2.15.1 Zooming radar targets
1. If not displayed, press the HIDE/SHOW key to show the radar soft keys.
2. Use the Trackball to set the cursor where you want to zoom.
3. Press the E: ZOOM & D. BOX soft key to show ZOOM & D. BOX soft keys.
4. Press the A: ZOOM ON/OFF soft key to select ON. A hollow square, called the “zoom
area,” appears on the display.
5. To release the cursor, press the B: CURSOR FLOAT soft key. (The hollow square
changes to a dashed one.) To relocate the zoom circle, select location with the
Trackball, then press the B: CURSOR LOCK key.
6. To quit the zoom function, press the A: ZOOM ON/OFF soft key to select OFF.
2-12
2. RADAR OPERATION
Zoom area
3nm
12/
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HU
Zoom window
319. 9
°
M
A
B
C
D
+
ZOOM &
D. BOX
ZOOM
ON /
OFF
CURSOR
FLOAT
ARP
TGT ZM
D. BOX
/
OFF
ON
RETURNE
359.9 ˚R
nm
5.727
Requires optional
ARP Board in
Model 18x40-BB/19x4-BB
series network radar.
Not shown otherwise.
Zoom
2.15.2 Zooming ARP, TTM targets
You may zoom in on TTM (Tracked Target Message) and ARP targets. TTM targets can
come from a NavNet connected radar, or from other ARP radar that is outputting the TTM
message. (TTM is a NMEA 0183 data sentence that is an available output from some ARP
capable radar.) Target numbers must be turned on to use this function. This can be done by
enabling the target ID number option in the ARP SETUP menu. This function is available
when TARGET ID NUMBER is ON.
1. If not displayed, press the HIDE/SHOW key to show the radar soft keys.
2. Press the E: ZOOM/D. BOX soft key to show ZOOM & D. BOX soft keys.
3. Press the A: ZOOM ON/OFF soft key to select ZOOM ON.
4. Press the C: ARP TGT ZM soft key.
SELECT TARGET NO.
▲
1
▼
Target no. selection window
5. Use the ENTER knob to select number (1-10), then push the ENTER knob. If the target
number does not exist several beeps sound and the zoom function is cancelled.
.
To cancel, press the B: CURSOR LOCK soft key.
Note: The zoom window blends in with the background when the background color for the
radar picture is white. If the window is difficult to see, change the background color.
2-13
2. RADAR OPERATION
2.16 Shifting the Picture
Own ship position, or sweep origin, can
SHIFT
be displaced manually or automatically
to expand the view field without
switching to a larger scale. Zoom is not
available when the display is shifted.
2.16.1 Manual shift
Cursor
The sweep origin can be shifted in any
presentation mode to a point specified
by the cursor by up to 50% of the
range in use in any direction.
Place cursor
where desired.
Manual shift
Press the A: MANUAL
soft key.
1. Locate the cursor anywhere within the effective radius of the display.
2. If not displayed, press the HIDE/SHOW key to show the radar soft keys.
3. Press the B: RADAR DISPLY soft key.
4. Press the B: SHIFT soft key.
5. Press the A: MANUAL soft key to shift. The heading line shifts to the cursor location.
SHIFT appears at right-hand corner of the display.
To cancel shift, press the B: RADAR DISPLY, B: SHIFT and D: OFF soft keys.
2.16.2 Automatic shift
The amount of automatic shift is calculated according to ship’s speed, and the amount of
shift is limited to 50% of the range in use. For example, if you set the shift speed setting for
15 knots and the ship is running at 10 knots the amount of shift will be about 34%. The
formula for determining shift amount is as shown below. Automatic shift mode is only
available in the head-up mode.
Ship's speed
Shift speed setting
Setting automatic shift maximum speed
1. If not displayed, press the HIDE/SHOW key to show the radar soft keys.
2. Press the B: RADAR DISPLY soft key.
3. Press the B: SHIFT soft key to show the shift soft keys.
4. Press the C: AUTO S.SPD soft key to display the auto
ship speed setting window.
5. Adjust the Trackball or ENTER knob to set the
maximum speed of your vessel, and then push the
ENTER knob or the C: ENTER soft key to set. The setting range is 1-99 kt and the
default setting is 15 kt.
Automatic shift
X 0.5 = Amount of shift(%)
AUTO SHIP SPEED
15
Press the B: AUTO soft key to automatically shift the sweep origin. To cancel shift, press
the B: RADAR DISPLY, B: SHIFT and D: OFF soft keys.
2-14
2. RADAR OPERATION
2.17 Using the Offset EBL
The offset EBL can be used to predict a potential collision course. It can also be used to
measure the range and bearing between two targets.
2.17.1 Predicting collision course
The procedure below may be used to check if a radar target is on a potential collision
course with your vessel.
1. Press the EBL/VRM key to show the EBL/VRM soft keys.
2. Press the A: EBL1 ON soft key to turn on the EBL1.
3. Press the C: OFFSET soft key. The origin of EBL1 moves to the cursor position, which
is marked with an “X.”
4. Use the Trackball to place the cursor on the radar target which looks like it might be on
a collision course with own ship.
5. Push the ENTER knob to fix the origin position.
6. After waiting for a few minutes (at least three minutes), rotate the ENTER knob so the
EBL bisects the target at the new position. If the target tracks along the EBL towards the
center of the display (your ship’s position), the target may be on a collision course with
your vessel.
To cancel the offset EBL, press the C: OFFSET soft key.
Target tracked
here
Initial target
position
Predicting collision course with the offset EBL
3nm
12/
LP
H-UP
EBL1
45.0˚R
VRM1
-.---nm
319. 9
VRM
EBL1
A
ON
VRM1
B
ON
OFFSETC
EBL2
D
ON
VRM2
E
ON
359.9 ˚R
+
11.70
nm
EBL
°M
2-15
2. RADAR OPERATION
2.17.2 Measuring range & bearing between two targets
The procedure which follows shows how to measure the range and bearing between two
targets, using the targets “A” and “B” in the figure below as an example.
1. Operate the Trackball to place the cursor on the target “A.”
2. Press the EBL/VRM key to show the EBL/VRM soft keys.
3. Press the A: EBL1 ON soft key to turn on the EBL1.
4. Press the C: OFFSET soft key. The origin of EBL1 moves to the cursor position, which
is marked with an “X.”
5. Rotate the ENTER knob so the EBL bisects the target “B.”
6. Push the ENTER knob, then press the B: VRM1 ON soft key.
7. Rotate the ENTER knob to place the VRM1 on the inner edge of the target “B.”
8. Look at the indications for VRM1 and EBL1 to find the range and bearing between the
two targets.
To cancel the offset EBL, press the C: OFFSET soft key.
Target B
Target A
Bearing and range
between target A
and target B
3nm
12/
LP
H-UP
EBL1
45.0°R
VRM1
7.121nm
319. 9
°M
EBL
VRM
EBL1
A
ON
VRM1
B
ON
OFFSETC
EBL2
D
ON
VRM2
E
ON
359.9 ˚R
+
11.70
nm
Measuring range and bearing between two targets
2-16
2. RADAR OPERATION
2.18 Echo Trails
Echo trails are simulated afterglow of target echoes that represent their movements relative
or true to own ship. This function is useful for alerting you past possible collision situations.
Echo trail
Sample echo trails
2.18.1 Trail time
1. If not displayed, press the HIDE/SHOW key to show the radar soft keys.
2. Press the D: TARGET soft key.
3. Press the A: TRAIL soft key to show the trail soft keys.
3nm
12/
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H-UP
319. 9
M
°
TRAIL
TRAIL
A
ON /
OFF
TRAIL
B
TIME
GRAD
C
SINGLE
TRAIL
D
COLOR
RETURNE
359.9 ˚R
+
11.70
nm
Trail soft keys
4. Press the B: TRAIL TIME soft key to show the trail time window.
TRAIL TIME
▲
15 seconds
30 seconds
1 minute
3 minutes
6 minutes
15 minutes
30 minutes
CONTINUOUS
▼
Trail time window
5. Use the Trackball to select time desired.
6. Press the C: ENTER soft key.
7. Press the E: RETURN soft key twice to finish.
2-17
2. RADAR OPERATION
2.18.2 Starting echo trails
1. If not displayed, press the HIDE/SHOW key to show the radar soft keys.
2. Press the D: TARGET soft key.
3. Press the A: TRAIL soft key.
4. Press the A: TRAIL ON/OFF soft key to select ON.
5. Press the E: RETURN soft key twice to finish.
“TRAIL,” the echo trail time selected and elapsed time appear at the top right-hand corner
of the display. Then, afterglow starts extending from all targets. Trails are restarted when
the range or mode is changed and zoom or shift is turned on.
For continuous trails, the maximum continuous trail time is 99 minutes and 59 seconds.
When the elapsed time clock counts up to that time, the elapsed time display resets to zero
and trails begin again.
To turn off echo trail, press the A: TRAIL ON/OFF soft key to select OFF at step 4 in the
above procedure.
2.18.3 Trail gradation
The echo trails can be shown in single or multiple gradations. Multiple gradation paints the
trails thinner with time, like the afterglow on an analog PPI radar.
1. If not displayed, press the HIDE/SHOW soft key to show the radar soft keys.
2. Press the D: TARGET and A: TRAIL soft keys.
3. Press the C: GRAD soft key to select SINGLE or MULTI as appropriate.
4. Press the E: RETURN soft key twice to finish.
Multitone Monotone
Multitone and monotone trails
2.18.4 Trail color
Trails may be shown target trails in blue, yellow, green or white.
1. If not displayed, press the HIDE/SHOW key to show the radar soft keys.
2. Press the D: TARGET, A: TRAIL and D: TRAIL COLOR soft keys in that order.
TRAIL COLOR
BLUE
YELLOW
GREEN
WHITE
Trail color window
3. Use the Trackball to select the color desired, then press the C: ENTER soft key.
4. Press the E: RETURN soft key twice.
2-18
2. RADAR OPERATION
2.18.5 Echo trail mode
Echo trails can be shown in Relative or True motion. (True trails require heading and speed
inputs.)
1. Press the MENU key.
2. Press the RADAR DISPLAY SETUP key.
3. Choose TRAIL MODE, then press the A: EDIT soft key.
TRAIL MODE
▲
~
TRUE
{
RELATIVE
▼
Trail mode window
4. Select TRUE or RELATIVE as appropriate, then press the C: ENTER soft key.
5. Press the MENU key to close the menu.
2.19 Echo Stretch
Normally, the reflected echoes from long range targets appear on the display as weaker
and smaller blips even though they are compensated by the radar’s internal circuitry. The
echo stretch function magnifies these small blips in all ranges. Two types of echo stretch
are available: ES LOW which stretches echoes in bearing direction and ES HIGH which
stretches them in both range and bearing directions.
Target
Range
direction
Echo Stretch OFF
Bearing
direction
"LOW" Echo stretch "HIGH" Echo stretch
Bearing
direction
Types of echo stretch
This function magnifies not only targets but also sea clutter and radar interference. For this
reason, be sure sea clutter and radar interference are properly suppressed before activating
the echo stretch.
1. If not displayed, press the HIDE/SHOW key to show the radar soft keys.
2. Press the A: SIGNAL PROC. soft key.
3. Press the D: E. STR soft key to select HIGH, LOW or OFF as appropriate.
4. Press the E: RETURN soft key to finish.
The display shows ES H (High) or ES L (Low) when the echo stretch is on.
2-19
2. RADAR OPERATION
2.20 Echo Averaging
The echo average feature, which requires a Model 18x4/19x4 series network radar,
effectively suppresses sea clutter. Echoes received from stable targets such as ships
appear on the screen at almost the same position during every rotation of the antenna. On
the other hand, unstable echoes such as sea clutter appear at random positions.
To distinguish real target echoes from sea clutter, echo average performs scan-to-scan
correlation. Correlation is made by storing and averaging echo signals over successive
picture frames. If an echo is solid and stable, it is presented in its normal intensity. Sea
clutter is averaged over successive scans resulting in the reduced brilliance, making it
easier to discriminate real targets from sea clutter.
To properly use the echo average function, it is recommended to first suppress sea clutter
with the A/C SEA control and then do the following:
1. If not displayed, press the HIDE/SHOW key to display the radar soft keys.
2. Press the A: SIGNAL PROC. soft key.
3. Press the B: E. AVG soft key to select desired echo averaging.
OFF: No averaging
LOW: Helps distinguish targets from sea clutter and suppresses brilliance of unstable
echoes.
MED: Distinguishes small stationary targets such as navigation buoys.
HIGH: Stably displays distant targets.
4. Press the E: RETURN soft key to finish.
The display shows EAV L, EAV M or EAV H when echo averaging is on.
(a) Echo average OFF(b) Echo average ON
2-20
Effect of echo averaging
2. RADAR OPERATION
2.21 Outputting TLL Data
Target position data can be output to units of the network and shown on their plotter screen
with the TLL mark (X). This function requires position and heading data.
1. Operate the Trackball to place the cursor on the target whose position you wish to
output.
2. If not displayed, press the HIDE/SHOW key to display the radar soft keys.
3. Press the D: TARGET soft key.
3nm
12/
LP
H-UP
319. 9
°M
TARGET
TRAILA
TLL
B
OUTPUT
ACQC
TARGET
D
INFO
RETURNE
Requires ARP circuit board
in Model 18x4-BB/19x4-BB series
NavNet radar. Not shown
otherwise.
359.9 ˚R
+
11.70
nm
TARGET sof t keys
4. Press the B: TLL OUTPUT soft key to output target position data. The TLL mark
appears on the plotter screen at the target’s position the moment the B: TLL OUTPUT
soft key was pressed. Further, that position is recorded as a waypoint on all NavNet
units, under the youngest empty waypoint number on each NavNet unit.
5. Press the E: RETURN soft key to finish.
Note: The screen of the TLL recipient may be temporarily interrupted when receiving TLL
from another NavNet unit. Press any key to restore normal operation.
2-21
2. RADAR OPERATION
2.22 Guard Alarm
The guard alarm allows the operator to set the desired range and bearing for a guard zone.
When ships, islands, landmasses, etc. violate the guard zone, an audio alarm sounds and
the offending target blinks to call the operator’s attention.
CAUTION
• The alarm should not be relied upon as
the sole means for detecting possible
collision situations.
• A/C SEA, A/C RAIN and GAIN controls
should be properly adjusted to be sure
the alarm system does not overlook
target echoes.
2.22.1 Setting a guard alarm zone
To set a guard alarm zone, set the radar to transmit and do the following:
1. Press the ALARM key.
2. Use the Trackball to set the cursor on the top left corner (or top right corner) of the
guard zone you want to set, then press the A: SET GUARD1 or C: SET GUARD2 soft
key, depending on which guard zone you want to set.
3. Use the Trackball to set the cursor on the bottom right corner (or top left corner) of the
guard zone area, then push the ENTER knob.
4. Press the E: RETURN soft key to finish.
3nm
12/
LP
H-UP
319. 9
1
MOVE +CURSOR TO
ANOTHER CORNER OF
GUARD1 AND PUSH
KNOB TO SET.
(1) Drag cursor to top (or bottom) corner
for guard zone and press the A: SET
°M
+
ALARM
SET
A
GUARD1
SET
C
GUARD2
RETURNE
317.2 ˚R
11.60
nm
3nm
12/
LP
H-UP
NO ALARM
319. 9
2
ALARM
°M
GUARD 1
A
B
C
+
8.800
SET
GUARD1
ERASE
GUARD1
SET
GUARD2
RETURNE
39.9 ˚R
nm
(2) Drag cursor diagonally to bottom (or top)
corner for guard zone and press the ENTER knob.
GUARD1 or C: SET GUARD2 soft key.
The soft keys disappear and the instruction
box appears at left-hand cursor.
How to set a guard alarm zone
The equipment then searches for targets inside the guard zone to determine guard alarm
type. If a target is found inside the guard zone, the guard zone type becomes an “Outward
guard alarm,” and any target exiting the guard zone will trigger the audio alarm. If no target
is found, the guard zone type becomes an “Inward guard alarm,” and any targets entering
the guard zone will trigger the audio alarm. The guard alarm type is shown as G1(G2) IN or
G1(G2) OUT.
2-22
2. RADAR OPERATION
Note 1: When the radar range is less than the guard zone range “G1 (G2) IN” or “G1 (G2)
OUT” changes to “G1 (G2) ***.” The guard alarm function is not available while this
indication appears.
Note 2: If the network radar is set to standby while the guard alarm is active, the guard
alarm is cancelled. The guard alarm is redisplayed when the radar is set to transmit again.
2.22.2 When the alarm is violated…
Any radar target violating the guard zone will flash, the audio alarm sounds, and the alarm
icon appears in red. Additionally the message “TARGET ENTERED INTO
GUARD1(GUARD2)” or “TARGET LEFT FROM GUARD1(GUARD2)” is displayed at the
bottom of the screen. Press the CLEAR key to silence the alarm.
2.22.3 Cancelling the guard alarm
1. Press the ALARM key to show the ALARM menu.
2. Press the B: ERASE GUARD1 or D: ERASE GUARD2 soft key as appropriate.
3. Press the E: RETURN soft key to finish.
2.23 Watchman
2.23.1 How watchman works
The watchman function periodically transmits radar pulses for one minute to check for
targets in a guard zone. If a target is found in the zone, watchman is cancelled, the audio
alarm sounds and the radar continues transmitting. If no target is found the radar goes into
standby for the number of minutes specified on the RADAR DISPLAY SETUP menu. This
feature is useful when you do not need the radar’s function continuously but want to be
alerted to radar targets in a specific area. “WTCH” appears at the top left corner when
Watchman is active.
Tx
1 min
Watchman
starts
*
ST-BY
5,10
or
20 min
* Beeps emitted just before radar transmits.
Tx
1 min
ST-BY
5,10
or
20 min
How watchman works
*
2.23.2 Turning on/off watchman
1. Set a guard zone. (See the paragraph 2.22.)
2. If not displayed, press the HIDE/SHOW key to display the radar soft keys.
3. Press the C: NAV FUNC soft key.
4. Press the A: W. MAN ON/OFF soft key to select ON or OFF as appropriate.
5. Press the E: RETURN soft key to finish.
2-23
2. RADAR OPERATION
Note: When the watchman is activated and no guard zone is active, the message “PLEASE
SET GUARD ZONE. PUSH ANY KEY TO CONTINUE.” appears. Press any key and then
set a guard zone.
2.23.3 Setting watchman stand-by interval
The watchman standby interval, that is, the number of minutes the radar is in standby, can
be set to 5, 10 or 20 minutes as follows:
1. Press the MENU key.
2. Press the A: RADAR DISPLAY SETUP soft key.
3. Select WATCHMAN TIME, then press the A: EDIT soft key.
WATCHMANTIME
5minutes
10minutes
20minutes
Watchman window
4. Select time desired, then press the C: ENTER soft key.
5. Press the MENU key to close the menu.
2.24 Suppressing Second-trace Echoes
In certain situations, echoes from very distance targets may appear as false echoes
(second-trace echoes) on the screen. This occurs when the return echo is received one
transmission cycle later, or after a next radar pulse has been transmitted.
Tx repetition
Actual range
Second-trace echoes
Second-trace
echo
False echo
range
To activate or deactivate the second-trace echo rejector do the following:
1. Press the MENU key.
2. Press the A: RADAR DISPLAY SETUP soft key.
3. Use the Trackball to select 2ND ECHO REJECTION, then press the A: EDIT soft key.
4. Choose ON or OFF as appropriate, then press the C: ENTER soft key.
5. Press the MENU key to close the menu.
2-24
2. RADAR OPERATION
2.25 Waypoint Marker
A waypoint marker, showing the location of the destination waypoint set on the plotter, may
be inscribed on the radar display.
L 3nm
12/
SP
HU
Waypoint
marker
319. 9
°
M
A
B
+
NAV
FUNC
W. MAN
/
OFF
ON
WPT MK
ON /
OFF
RETURNE
359.9 ˚R
11.70
nm
Waypoint marker
1. If not already shown, press the HIDE/SHOW key to display the radar soft keys.
2. Press the C: NAV FUNC soft key.
3. Press the B: WPT MK ON/OFF soft key to select ON or OFF as appropriate.
4. Press the E: RETURN soft key to finish.
2-25
2. RADAR OPERATION
2.26 ARP, TTM Operation
When the radar source is an ARP-equipped Model 18x4-BB/19x4-BB series network radar,
you can manually and automatically acquire and track ten targets. Once a target is acquired
automatically or manually it is automatically tracked within 0.1 to 32 nm. If the FURUNO
heading sensor PG-1000 is used, the data sentence “RMC” is necessary.
Alternatively, you can display the tracks of other ships by receiving the data sentence TTM
(Tracked Target Message) via the NETWORK or NMEA port on the processor unit.
However, targets cannot be acquired.
Note: When using your unit as remote display, you cannot change the range of the main
radar at the remote display. For the target acquisition, set the range individually.
Usage precautions for ARP
CAUTION
No one navigational aid should be relied
upon for the safety of vessel and crew.
The navigator has the responsibility to
check all aids available to confirm
position. Electronic aids are not
a substitute for basic navigational
principles and common sense.
• This auto plotter automatically tracks an
automatically or manually acquired radar
target and calculates its course and
speed, indicating them by a vector. Since
the data generated by the auto plotter
are based on what radar targets are
selected, the radar must always be
optimally tuned for use with the auto
plotter, to ensure required targets will not
be lost or unwanted targets such as sea
returns and noise will not be acquired
and tracked.
• A target does not always mean a land mass, reef, ships or other surface vessels
but can imply returns from sea surface
and clutter. As the level of clutter changes
with environment, the operator should
properly adjust the A/C SEA, A/C RAIN
and GAIN controls to be sure target
echoes are not eliminated from the
radar screen.
CAUTION
The plotting accuracy and response of
this auto plotter meets IMO standards.
Tracking accuracy is affected by the
following:
• Tracking accuracy is affected by course
change. One to two minutes is required to
restore vectors to full accuracy after an
abrupt course change. (The actual
amount depends on gyrocompass
specifications.)
• The amount of tracking delay is inversely
proportional to the relative speed of the
target. Delay is on the order of 15-30
seconds for high relative speed; 30-60
seconds for low relative speed.
Display accuracy is affected by the
following:
• Echo intensity
• Radar transmission pulsewidth
• Radar bearing error
• Gyrocompass error
• Course change (own ship or target)
2-26
2. RADAR OPERATION
2.26.1 Activating/deactivating ARP, TTM
1. Press the MENU key followed by the C: ARP SETUP soft key to show the ARP SETUP
menu.
ARP
ARP TARGET INFOINTERNAL ARP
CANCEL ALL TARGETSNO
ARP VECTOR MODETRUE
ARP VECTOR TIME30 minutes
HISTORY INTERVALOFF
CPAOFF
TCPA30 seconds
AUTO ACQUISITION AREA OFF
TARGET ID NUMBER OFF
ARP setup menu
SETUP
EDITA
RETURNE
2. Select ARP TARGET INFO, then press the A: EDIT soft key to show the ARP target info
window.
ARP TARGET INFO
▲
INTERNAL ARP
EXTERNAL ARP
OFF
▼
ARP target info window
3. Select INTERNAL ARP, EXTERNAL ARP or OFF as appropriate.
INTERNAL ARP: The radar source must be an ARP-equipped Model 18x4-BB/19x4-BB
series NavNet radar. Select this item also for a NavNet unit being fed ARP targets.
EXTERNAL ARP: Receive TTM data sentence via NMEA or NETWORK port. Target
tracks are shown but targets cannot be acquired.
OFF: Turns off the ARP or TTM display.
4. Press the C: ENTER soft key.
5. Press the MENU key to close the menu.
2.26.2 Acquiring and tracking targets (ARP)
Ten targets may be acquired and tracked manually and automatically. When you attempt to
acquire an 11th target, the message “ARP FULL – ALREADY TRACKING 10 TARGETS!”
appears for five seconds. To acquire another target, terminate tracking of an unnecessary
target as shown in the paragraph “2.26.4 Terminating tracking of ARP targets.”
Manual acquisition
When the automatic acquisition (AUTO ACQ. AREA) is set to on, up to five targets may be
acquired manually. If you attempt to acquire a sixth target, the alert message appears.
2-27
2. RADAR OPERATION
1. If not already shown, press the HIDE/SHOW key to show the radar soft keys.
2. Press the D: TARGET soft key.
3. Place the cursor on the target to acquire.
4. Press the C: ACQ soft key.
5. Press the E: RETURN soft key to finish.
The plot symbol changes over time as below. A vector appears about one minute after
acquisition, indicating the target’s motion trend.
Note: In case of the acquisition by an external ARP, the acquisition circle mark appears one
minute after acquisition.
Automatic acquisition
The ARP can acquire up to ten targets
automatically by setting an automatic
Automaticacquisitionarea
acquisition area. When automatic acquisition is
selected after acquiring targets manually, only
the remaining capacity for targets may be
45° port
2.0-2.5nm
45° starboard
automatically acquired. For example, if seven
targets have been manually acquired, three
targets may be automatically acquired.
1. Press the MENU key to show the main
Automatic acquisition area
menu.
2. Press the C: ARP SETUP soft key to show the ARP SETUP menu.
3. Operate the Trackball to select AUTO ACQUISITION AREA.
4. Press the A: EDIT soft key to show the automatic acquisition area window.
AUTO ACQ. AREA
▲
ON
OFF
▼
Automatic acquisition area window
5. Select ON, then press the C: ENTER soft key.
6. Press the MENU key to close the menu. An acquisition area of 2.0 to 2.5 miles in range
and ±45º on either side of the heading line in bearing appears.
Note: Targets being tracked in automatic acquisition are continuously tracked when
switching to manual acquisition.
2-28
2.26.3 Displaying target number (ARP, TTM)
Target number can be shown for ARP and TTM targets as below.
3nm
12/
LP
H-UP
01
ARP
Target
Number
ARP targ et number
319. 9
°T
TARGET
B
D
+
11.70
359.9 ˚R
2. RADAR OPERATION
TRAILA
TLL
OUTPUT
ACQC
TARGET
INFO
RETURNE
nm
1. Press the MENU key.
2. Press the C: ARP SETUP soft key.
3. Select TARGET ID NUMBER.
4. Press the A: EDIT soft key.
5. Select ON or OFF as appropriate.
6. Press the C: ENTER soft key.
7. Press the MENU key to close the menu.
2.26.4 Terminating tracking of ARP targets
When ten targets have been acquired, no more acquisition occurs unless targets are
cancelled. If you need to acquire additional targets, you must first cancel one or more
individual targets, or all targets, using one of the procedures below.
Terminating tracking of selected targets
1. Place the cursor on the target to terminate tracking.
2. Press the CLEAR key to terminate tracking and erase the target.
Terminating tracking of all targets
1. Press the MENU key followed by the C: ARP SETUP
soft key.
2. Select CANCEL ALL TARGETS.
3. Press the A: EDIT soft key.
4. Select YES.
5. Press the C: ENTER soft key.
6. Press the E: RETURN soft key followed by the MENU
key to close the menu.
CANCEL ALL TARGETS
▲
YES
NO
▼
Cancel all targets window
2-29
2. RADAR OPERATION
2.26.5 Setting vector attributes (ARP)
What is a vector?
A vector is a line extending from a tracked target which shows estimated speed and course
of the target. The vector tip shows an estimated position of the target after the selected
vector time elapses. It can be useful to extend the vector length (time) in order to evaluate
the risk of collision with any target.
Vector
Vector
V ector reference, vector time
You may reference the vectors to North (True, requires heading and speed data) or ship’s
heading (relative) as desired. Vector time can be set to 30 seconds, 1, 3, 6, 15 or 30
minutes.
1. Press the MENU key followed by the C: ARP SETUP soft key to show the ARP SETUP
menu.
2. Operate the Trackball to select ARP VECTOR MODE.
3. Press the A: EDIT soft key to show the ARP vector mode window.
ARPVECTORMODE
RELATIVE
TRUE
ARP vector mode window
4. Select TRUE or RELATIVE as appropriate.
5. Press the C: ENTER soft key.
6. Select ARP VECTOR TIME, then press the A: EDIT soft key to show the ARP vector
time window.
ARP VECTOR TIME
▲
30 seconds
1 minute
3 minutes
6 minutes
15 minutes
30 minutes
▼
ARP vector time window
7. Operate the Trackball to select vector time among 30 sec, 1 min, 3 min, 6 min, 15 min
and 30 min.
8. Press the C: ENTER soft key.
9. Press the MENU key to close the menu.
2-30
2. RADAR OPERATION
2.26.6 Displaying past position (ARP)
This ARP can display time-spaced dots (maximum ten dots) marking the past positions of
any targets being tracked. You can evaluate a target’s actions by the spacing between dots.
Below are examples of dot spacing and target movement.
(a)Shipturning
(b)Shiprunningstraight
(c)Shipreduced
speed
(d)Shipincreased
speed
Past position displays
To turn the past position display on or off:
1. Press the MENU key followed by the C: ARP SETUP soft key.
2. Operate the Trackball to select HISTORY INTERVAL.
3. Press the A: EDIT soft key to show the history interval window.
HISTORY INTERVAL
▲
OFF
30 seconds
1 minute
3 minutes
6 minutes
▼
History interval window
4. Operate the Trackball to select history interval among 30 sec, 1 min, 3 min and 6 min,
or select OFF to turn off the past position display.
5. Press the C: ENTER soft key.
6. Press the MENU key to close the menu.
2.26.7 ARP, TTM target data
You can show motion trends (range, bearing, course, speed, CPA and TCPA) for ARP or
TTM targets. Note that TARGET ID NUMBER, in the ARP SETUP menu, must be turned on
to display this data.
1. Place the cursor on the target whose data you want to see.
2. If not already displayed, press the HIDE/SHOW key to show the radar soft keys.
3. Press the D: TARGET and D: TARGET INFO soft keys. The data of the selected target
appears at the bottom left-hand corner of the display. (If an EBL/VRM data box is
displayed the ARP (TTM) data box will be under it.)
4. Press the E: RETURN soft key to finish.
To erase ARP/TTM target data, select the corresponding target with the cursor, then press
CPA and TCPA
Course and Speed
Target No., Vector Reference (True), Vector Time
ARP targ et data
2.26.8 CPA/TCPA alarm (ARP)
When the predicted CPA of any target becomes smaller than a preset CPA alarm range or
its predicted TCPA less than a preset TCPA alarm limit, an audio alarm sounds and the
speaker icon appears (in red). In addition, the target plot symbol of the offending target
changes to a triangle and flashes together with its vector. You may silence the audio alarm
with the CLEAR key. Press the ALARM key and the message “COLLISION ALARM”
appears. Press the C: CLEAR ALARM soft key to acknowledge the alarm. The flashing of
the triangle plot symbol continues until you intentionally terminate tracking of the target. The
ARP continuously monitors the predicted range at the Closest Point of Approach (CPA) and
predicted time to CPA (TCPA) of each track to own ship.
This feature helps alert you to targets which may be on a collision course with own ship.
However, it is important that gain, A/C SEA, A/C RAIN and other radar controls are properly
adjusted and the ARP is set up so that it can track targets effectively.
CPA/TCPA alarm ranges must be set up properly taking into consideration the size,
tonnage, speed, turning performance and other characteristics of own ship.
2-32
CAUTION
The CPA/TCPA alarm should never be
relied upon as the sole means for detecting the risk of collision. The navigator is
not relieved of the responsibility to keep
visual lookout for avoiding collisions,
whether or not the radar or other plotting
aid is in use.
Follow the steps shown below to set the CPA/TCPA alarm
range:
1. Press the MENU key followed by the C: ARP SETUP soft
key.
2. Operate the Trackball to select CPA.
3. Press the A: EDIT soft key to show the CPA window.
4. Select a CPA limit desired from 0.5 nm, 1 nm, 2 nm, 3
nm, 5 nm and 6 nm with the Trackball.
5. Press the C: ENTER soft key. The ARP SETUP menu
reappears.
6. Operate the Trackball to select TCPA.
7. Press the A: EDIT soft key to show the TCPA window.
8. Select a TCPA limit from 30 sec, 1 min, 2 min, 3 min, 4
min, 5 min, 6 min and 12 min.
9. Press the C: ENTER soft key.
10. Press the MENU key to close the menu.
2.26.9 Lost target alarm (ARP)
When the system detects a lost target, the target symbol
becomes a diamond and tracking is discontinued after one
minute.
2. RADAR OPERATION
CPA
▲
~
OFF
{
0.5nm
{
1nm
{
2nm
{
3nm
{
5nm
{
6nm
▼
CPA distance
TCPA
▲
~
30 seconds
{
1 minute
{
2 minutes
{
3 minutes
{
4 minutes
{
5 minutes
{
6 minutes
{
12 minutes
▼
TCPA time
01
Lost target mark
Canceling a lost target
1. Place the cursor on the target.
2. Press the CLEAR key.
2-33
2. RADAR OPERATION
;
2.27 Interpreting the Radar Display
2.27.1 False echoes
Occasionally echo signals appear on the screen at positions where there is no target or
disappear even if there are targets. False target situations may be recognized, however, if
you understand why they are displayed. Typical false echoes are shown below.
Multiple echoes
Multiple echoes occur when a transmitted
pulse returns from a solid object like a
large ship, bridge, or breakwater. A
second, a third or more echoes may be
observed on the display at double, triple or
other multiples of the actual range of the
target as shown below. Multiple reflection
echoes can be reduced and often
removed by decreasing the gain
(sensitivity) or properly adjusting the A/C
SEA control.
Sidelobe echoes
Tr u e
echo
Target
Own ship
Multiple
echo
Multiple echoes
Every time the radar pulse is transmitted,
some radiation escapes on each side of
the beam. This stray RF is called a
“sidelobe.” If a target exists where it can
be detected by the sidelobes as well as
the main lobe, the side echoes may be
represented on both sides of the true echo
at the same range. Sidelobes show
usually only on short ranges and from
strong targets. They can be reduced
through careful reduction of the gain or
proper adjustment of the A/C SEA control.
Virtual image
A relatively large target close to your ship
may show at two positions on the screen.
One of them is the true echo directly
reflected by the target and the other is a
false echo which is caused by the mirror
effect of a large object on or close to your
ship as shown in the figure below. If your
ship comes close to a large metal bridge,
for example, such a false echo may
temporarily be seen on the screen.
Virtual image
Target A
Target B
(Spurious)
Sidelobe echoes
Target ship
Mirror image
of target ship
Target B
(True)
Own
ship
Tr u e
echo
False
echo
2-34
Virtual image
Shadow sector
2. RADAR OPERATION
Funnels, stacks, masts, or derricks in the path of the
antenna block the radar beam. If the angle subtended
Radar
antenna
at the antenna is more than a few degrees, a
non-detecting sector or blind spot may be produced.
Within this sector, targets can not be detected.
Radar
mast
2.27.2 SART (Search and Rescue Transponder)
A Search and Rescue Transponder (SART) may be triggered by any X-Band (3 cm) radar
within a range of approximately 8 nm. Each radar pulse received causes it to transmit a
response which is swept repetitively across the complete radar frequency band. When
interrogated, it first sweeps rapidly (0.4 µs) through the band before beginning a relatively
slow sweep (7.5 µs) through the band back to the starting frequency. This process is
repeated for a total of twelve complete cycles. At some point in each sweep, the SART
frequency will match that of the interrogating radar and be within the pass band of the radar
receiver. If the SART is within range, the frequency match during each of the 12 slow
sweeps will produce a response on the radar display, thus a line of 12 dots equally spaced
by about 0.64 nautical miles will be shown.
When the range to the SART is reduced to about 1 nm, the radar display may show also the
12 responses generated during the fast sweeps. These additional dot responses, which
also are equally spaced by 0.64 nm, will be interspersed with the original line of 12 dots.
They will appear slightly weaker and smaller than the original dots.
Screen B: When SART
is close
Lines of 12
dots are
displayed in
concentric
1.5 NM
Own ship
position
Radar receiver
bandwidth
Position of
SART
Screen A: When SART
is distant
Echo from SART
24 NM
Own ship
position
9500 MHz
9200 MHz
7.5 µs
Sweep start
Radar antenna
beamwidth
SART mark
length
Sweep time
95 µs
Low speed sweep signal
High speed sweep signal
Appearance of SART signal on the radar display
Echo from
SART
Position of
SART
2-35
2. RADAR OPERATION
General procedure for detecting SART response
1. Use the range scale of 6 or 12 nm as the spacing between the SART responses is
about 0.6 nm (1125 m) to distinguish the SART.
2. Turn off the automatic clutter suppression (if applicable).
3. Turn off the Interference Rejector.
2.27.3 Racon (Radar Beacon)
A racon is a radar transponder which emits a characteristic signal when triggered by a
ship’s radar (usually only the 3 centimeter band). The signal may be emitted on the same
frequency as that of the triggering radar, in which case it is superimposed on the ship's
radar display automatically.
The racon signal appears on the PPI as a radial line originating at a point just beyond the
position of the radar beacon or as a Morse code signal (see figure below) displayed radially
from just beyond the beacon.
Racon
Appearance of racon signal on the radar display
2-36
3. PLOTTER OPERATION
3.1 Plotter Displays
You may show the plotter display over the entire screen, in the overlay screen with the
radar display, or in a combination screen.
3.1.1 Full-screen plotter display
Nav data window
(Data changes with NAV soft
key setting and cursor
status. For details see next page.)
Scale
Icon (from left)
North Marker
Chart
Alarm
Track Hold
Chart Offset
Save
L/L Offset
Battery
Simulation
(See icon
table on
page A-12
for details.)
34° 22. 3456'N 359.9°M
080° 22. 3456'E
16.0nm
002WPT
Waypoint name
Waypoint marker
19.9 kt 99.9 nm
S
I
M
FISH
BRIDGE
Own ship
Course bar
marker
Full-screen plotter display
TRIP
Track
MARK
A
ENTRY
MODE
B
NTH UP
NAV
C
POS
D. BOX
E
ON
NU
/ OFF
Soft keys
Note: When GPS signal error is found, the following occurs depending on the device
feeding position data:
GPS Receiver GP-310B/320B: Alarm icon (
) appears and the aural alarm sounds. Own
ship marker blinks faster.
Other navigator: The message “NO GPS FIX” appears and is accompanied by the aural
alarm and alarm icon. If the GPS signal is missing for more than 90 seconds, the message
“NO POSITION DATA” appears.
Nav data window
The data shown in the nav data window depends on the status of the C: NAV soft key and
the cursor.
3-1
3. PLOTTER OPERATION
Latitude and longitude
of cursor intersection
Waypoint data
(waypoint selected
with cursor)
Own ship
position
NAV
POS
soft key
Own Ship MarkSpeed
Latitude, Longitude
34°24. 3456'N 359. 9°M
+
124°24. 3456'W 59.9nm 99. 9nm
Cursor Mark
001WPT
34°24. 3456'N 359. 9°M
Bearing to Cursor
TRIP
Range to
Cursor
359. 9°M359. 9°M
Trip Distance
CourseBearing to WaypointWaypoint Name
TRIP
19. 9nm 19. 9kt 99. 9nm
SpeedRange to WaypointWaypoint MarkTrip Distance
CourseLatitude, Longitude
NU
NU
TRIP
NU
124°24. 3456'W 19. 9kt 99. 9nm
Trip Distance
Presentation
Mode
Presentation
Mode
Presentation
Mode
Destination
waypoint
data
Own ship
speed and
course
Turns off
nav data
window
NAV
WPT
soft key
NAV
S/C
soft key
NAV
OFF
soft key
Time-to-Go
to Destination
Bearing to WaypointWaypoint Name
001WPT
Waypoint Mark
Course, Speed
CSE
359. 9°M 359. 9 °M 79. 9°F NU
SOG
19. 9kt 99. 9nm 345 ft
Range to Waypoint
Bearing to Waypoint
BRG
RNG
Range
to
Waypoint
359. 9°M
19. 9nm
TTG
4D02H23M NU
ETA
1st 13:45
Estimated Time of
Arrival
TMP
DPT
Water Temp.*,
Depth*
* Requires appropriate
sensor.
Contents of nav data windo w
Presentation
Mode
Presentation
Mode
3-2
3. PLOTTER OPERATION
3.1.2 Na v graphic dis pl ay
The nav graphic display shows the compass display or the wind display depending on the
setting of GRAPHIC METER in the NAV GRAPHIC DISPLAY SETUP menu. For further
details see paragraph 7.10.
Compass displ ay
The compass display, shown in combination displays, provides steering information. The
compass rose shows two triangles: the red triangle shows own ship’s course and the black
triangle, which moves with ship’s course, shows the bearing to destination waypoint.
The water temperature and depth graphs, which require appropriate sensors, show the
latest 10 minutes of water temperature and depth data. The range of the depth graph is 50
feet and it is automatically adjusted with depth. You may adjust the update interval for these
graphs on the NAV GRAPHIC DISPLAY SETUP menu.
Time-to-go
to destination
Destination
waypoint
bearing
(black)
Depth
graph*
* = Requires appropriate
sensor.
Destination
waypoint
003WPT
0D 9H 59MTTG23th23:59
DPT
45.2ft
Shown (in red
on color model)
when direction to
steer is "left."
Speed over ground
Range to destination waypoint
RNG
10.0
SOG
BRG
359.9°
0
w
50
M
N
CSE
359.9°M
Speed through water
99.9
nm
kt
ETA
20
E
10
STW
TMP
16.2°F
10.0
Direction to steer
(green)
kt
Estimated time of
arrival at destination
Ship's course
(red)
Water
temperature
graph*
Bearing scale
Own ship marker
(Black when within
XTE range, yellow when over.)
XTE monitor
(See next page for
description.)
Compass display
3-3
3. PLOTTER OPERATION
Reading the XTE (cross-track error) monitor
The XTE monitor, located below the compass rose, shows the distance you are off course
and the direction to steer to return to course. The own ship marker moves according to
direction and distance off course. It is shown in black when the amount of cross-track error
is within the XTE monitor range and yellow when it is over. An arrow appears at the right or
left side of the XTE monitor and it shows the direction to steer to return to intended course.
It is shown in red when you should steer left, and green when you should steer right. In the
example on the previous page you would steer right to return to course. To maintain course,
steer the vessel so the own ship marker stays at the center of the XTE monitor.
Soft keys
You can show the soft keys for the compass display by pressing the HIDE/SHOW key.
E: COMPSS CNTRL: On the radar/plotter/compass combination display you can switch
control to the compass display by pressing the E: CNTRL soft key to select COMPSS.
C: EDIT XT-LMT: Sets the range for XTE monitor scale. See the procedure below for how
to set.
A: RESET XTE: This soft key may be operated to restart navigation, when a destination is
set. Press the C: EDIT XT-LMT soft key followed by the A: RESET XTE soft key. The
following message is displayed.
RESTART NAVGATION TO
CURRENT WPT.
ARE YOU SURE?
YES ... PUSH ENTER KNOB
NO ... PUSH CLEAR KEY
Setting the range for the XTE monitor
1. With the compass (or highway) display shown, press the C: EDIT XT-LMT soft key to
display the following window.
XTE LIMIT
0 .1nm
XTE range setting window
2. Use the Trackball to select digit to change. Note that all digits may be cleared by
pressing the CLEAR key.
3. Enter value with the alphanumeric keys.
4. Push the ENTER knob to set, or press the E: CANCEL soft key to cancel.
3-4
3. PLOTTER OPERATION
Anemometer display
The anemometer display shows mostly the same data as the compass display. The wind
meter in the center of the display shows wind speed in the bow direction, in graphic and
analog forms.
QP<01>
TTG
DPT
123ft12.3°C
WIND SPEED
RNG
SOG
*D *H *M
4259nm4259nm
20.0kt
ETA
WIND APPARENT
45° S
12.3kt
STW
TMP
20.2kt
* *: *
Anemometer display
3-5
3. PLOTTER OPERATION
3.1.3 Highway display
The highway display, shown in the combination display of radar/compass/highway and
plotter/compass/highway, provides a graphic presentation of ship’s track along intended
course. It is useful for monitoring ship’s progress toward a waypoint. The own ship marker
shows the relation between ship and intended course. The XTE monitor shows the direction
and amount your vessel is off course – the arrow shows the direction to steer to return to
your course and the numeric the distance you are off course. Using the figure below as an
example, you would steer right 0.009 nm to return to course. To maintain course, steer the
vessel so the own ship marker stays aligned with the intended course line.
Destination
Time-to-go
to destination
waypoint
WPT001
0D 9H 59MTTG23th23:59ETA
Range to destination waypoint
RNG99.9 nm
kt 10.0 ktSTW
10.0
SOG
WPT001
Speed over ground,
speed through water
Estimated time of
arrival at destination
Destination
waypoint
Intended course
Own ship marker
0.9 nm
Shown (in red) when
direction to steer
is "left."
0.009nm
Direction to steer
(green)
XTE monitor
0.9 nm
XTE range
Highway display
Soft keys
You can show the soft keys for the highway display by pressing the HIDE/SHOW key.
E: HIWAY CNTRL: On the radar/plotter/compass combination display you can switch control to the highway display by pressing the E: CNTRL soft key to show HIWAY.
C: EDIT XT-LMT: Sets the range for XTE monitor scale. See the procedure on the previous
page for how to set.
A: RESET XTE: This soft key may be operated to restart navigation, when a destination is
set. Press the C: EDIT XT-LMT soft key followed by the A: RESET XTE soft key. See the
previous page for details.
3-6
3. PLOTTER OPERATION
3.1.4 Nav data display
The nav data display provides comprehensive navigation data, and it is shown in a
three-screen combination display. The user may select what data to display and where to
display it. For details see the paragraph “7.8 Nav Data Display Setup.”
Appropriate sensors are required. Bars ( - -) appear when corresponding sensor is not
connected.
Position
POSITION
34° 34. 5678' N
120° 34. 5678'
34° 14. 5678' N
120° 14. 5678'
10.0
9.2°
1324.1
Depth
Bearing to
Waypoint
Speed through
water
Waypoint
Position
W
kt
M
ft
Water temperature
Nav data displays
W
SOGWPT POSITION
10.0
COURSESTW
101.6°
RANGEBEARING
0.18
TEMPDEPTH
18.2 °
Range to
waypoint
Course
Speed over ground
kt
M
nm
C
3-7
3. PLOTTER OPERATION
3.2 Presentation Mode
Three types of presentation modes are provided for the plotter display: north-up, course-up
and auto course-up. To change the presentation mode, press the HIDE/SHOW key followed
by the B: MODE soft key. Each press of the key changes the presentation mode and
presentation mode indication (top right-hand corner of the screen) cyclically in the sequence
of North-up, Course-up and Auto course-up.
For C-map model, the sequence is North-up, Perspective, Course-up and Auto course-up
when PERSPECTIVE DISPLAY is set to ON, on the CHART DETAILS menu. (See Chapter
7.)
North-up
North (zero degree) is at the top of the display and own ship is shown with a filled circle.
This mode is useful for long-range navigation.
Course-up
The course-up mode is useful for monitoring
ship’s progress towards a waypoint. The
destination is at the top of the screen when a
destination is set. When no destination is set,
the course or heading is at the top of the screen
at the moment the course-up mode is selected.
A filled triangle marks own ship’s position.
Note: The data sentences GGA and VTG must
be output from the NavNet unit connected to the
GPS navigator in order to correctly orient the
own ship marker in the course-up mode on other
NavNet units.
Auto course- up
The course is at the top of screen at the moment
the auto course-up mode is selected. In this
mode, the current course is kept at the top of the
screen when the change is within 22.5 degrees.
For example, if your vessel turns larger than
22.5 degrees to port or starboard, the chart
display will rotate so that your course is pointing
towards the top of the screen again. A filled
triangle marks own ship’s position.
Perspecti ve ( C-map only)
34° 22. 3456’N 359.9°M
080° 22. 3456’E
16.0nm
WP-002
FISH
BRIDGE
19.9 kt 99.9 nm
TRIP
A
B
C
E
NU
MARK
ENTRY
MODE
NTH UP
NAV
POS
D.BOX
ON / OFF
North-up
34° 22. 3456'N 272.4°M TRIP CU
+
080° 22. 3456'E
16.0nm
15.9 nm 99.9 nm
WPT 001
MARK
A
ENTRY
MODE
B
CSE UP
CENTERC
GO TO
D
CURSOR
D.BOX
E
ON /OFF
Course-up
34° 22. 3456'N 272.4°M
+
080° 22. 3456'E
15.9 nm 99.9 nm
16.0nm
TRIP
CU
A
B
MARK
ENTRY
MODE
AT CU
CENTERC
Chart data is projected in perspective mode, for
3D simulation, during navigation.
3‑8
Auto course-up
GO TO
D
CURSOR
E
D.BOX
ON / OFF
3. PLOTTER OPERATION
3.3 Shifting the Display
The plotter display can be shifted as below.
1. Use the Trackball to locate the cursor at a screen edge. The screen shifts in the
direction opposite of cursor location.
2. To turn off the cursor, press the C: CENTER soft key. This also returns the own ship
marker to the screen center.
3.4 Chart Scale
Chart scale (range) may be selected with the [RANGE -] or [RANGE +] key. The
[-] key shrinks the chart range (image is expanded); the [+] key expands the cart
range (image is shrunk). The available ranges are as below.
Your system reads Navionics GOLD charts
or C-MAP NT MAX charts, depending on
the type of processor unit you have.
When you insert a suitable chart card in
the slot and own ship is near any
cartographic object, a chart appears. If a
wrong card is inserted or a wrong chart
scale is selected, landmasses will appear
hollow. Chart icons appear at the top of the
display to help you select a suitable chart
scale. The table below shows the chart
icons and their meanings.
IconMeaning
Proper card is not inserted or
chart scale is too small. Press
the ZOOM IN soft key to adjust
chart scale.
Chart scale is too large.
Operate the RANGE key to
adjust chart scale.
Suitable chart scale is
selected.
Chart icons and their meanings
3-9
3. PLOTTER OPERATION
3.5.2 Indices and chart enlargement
When the RANGE key is operated, you will see several frames appear on the chart. These
frames are called indices and they show you what parts of the chart can be enlarged in the
current range.
Sample chart (Japan), showing indices
When a chart cannot be displayed:
A chart will not be displayed in the following conditions:
• When the chart scale is too large or too small.
• When scrolling the chart outside the indices.
• When this happens, select proper chart scale.
Note: Indices can be turned on or off. For further details see “Chart border line” on page
7-14 for Navionics GOLD charts and page 7-16 for C-MAP charts.
3-10
3. PLOTTER OPERATION
3.5.3 Navionics GOLD charts
Data for aids to navigation
Selected Navionics GOLD charts can show buoy and lighthouse data. Simply place the
cursor on the lighthouse or buoy mark.
Lighthouse Buoy
Place the cursor on
a lighthouse or buoy mark.
Lighthouse mark (U.S> Point layers presentation)
Port service icons
Selected Navionics GOLD charts show services available at ports, with icons.
1. Use the Trackball to place the cursor on the sailboat icon (denotes a port or harbor)
desired.
2. Push the ENTER knob.
3. Roll the Trackball horizontally to select icon desired at the top of the display. The
services available appear directly below the icon selected.
4. Press the E: RETURN soft key to finish.
Detailed information of service
selected
List of services
at the port selected
34° 22. 3456'N 359.9°M
080° 22. 3456'E
FIRST AID
19.9 kt 99.9 nm
16.0nm
B
c
TRIP
NU
GOTO
PORT
SHOW
PORT
Emergency
medical service
Water
supply station
Fueling station
Traveler's
service station
RETURN
E
Sailboat icon (Port)
Customer
service station
Port
Marine
equipment service
Information center
Plotter display, showing port service display
3-11
3. PLOTTER OPERATION
Current (or tide) data
Some Navionics GOLD charts provide for
calculation of the current (or tide) data for any
date. Additionally it displays the time of sunrise
and sunset, moon shape (on current data.)
1. Use the Trackball to place the cursor on a
current icon (
2. Press the ENTER knob to show the current
window.
3. Press the A: DATE soft key, and then enter
the date desired.
Moonphase: FULLY IN 1 DAY
Sunrise: 05:03 Moonrise: 14:06
Sunset: 19:10 Moonset: 02:15
0.86
0.74
0.61
0.48
0.35
0481216 20 24
Current
DATEA
RETURNE
Current data display
Object information
You can see detailed information about a place selected by the cursor as below.
1. Use the trackball to place the cursor on the location you desire to know more about.
2. Press the ENTER knob to show the OBJECT INFORMATION window.
34 24. 3456 N 359.9 NU
+
OBJECT INFORMATION
124 24. 3456 W 59.9kt 024nm
BLOCK AND TACKLE
BOATYARD
LAND AREA
DERDGED AREA
DEPTH AREA
ROCKS
POSITION
47 16.461'N
122 25.153'W
BRG. & RNG.
191 T 0.549nm
VALUE OF SOUNDING
62.2m
VERTICAL DATUM
MEAN SEA LEVEL
MOVE TRACKBALL <-/->)
FIND
RETURN
Object information window
When there are two or more pages, roll the trackball rightward to show the next page.
3-12
3. PLOTTER OPERATION
FIND function
When the OBJECT INFORMATION window is shown, objects can be listed according to
their categories.
1. Press the A: FIND soft key with the OBJECT INFORMATION window shown.
34 24. 3456 N 359.9 NU
+
124 24. 3456 W 59.9kt 024nm
FIND ...
PORT LIST
PORT SERVICE
TIDE STATIONS
CURRENT STATIONS
OBSTRUCTION
ROCKS
ENTER
C
CANCEL
E
FIND window
2. Operate the trackball to choose the category to list, and then press the ENTER knob.
Note: You can show the selected object on the plotter display by pressing the SHOW soft
key.
3-13
3. PLOTTER OPERATION
3.5.4 C-MAP charts
Cursor and data display
Besides its fundamental functions of providing position data, the cursor can also show
information about caution area, depth area, source of data, etc. on C-MAP charts. In
addition, you can display information about an icon by placing the cursor on it.
1. Move the Trackball to turn the cursor on.
2. Use the Trackball to place the cursor on the position desired.
3. Push the ENTER knob to open the Objects window.
Objects
Spot Sounding
Depth area
Exclusive economic zone
Military practice area
Restricted area
Source of data
Objects window
4. Use the Trackball to select the item desired.
5. Push the ENTER knob to display details for object selected.
Depth area
Depth range value1
0.00 Meters
Depth range value2
1829.00 Meters
Example of caution area window
6. Press the E: CANCEL soft key to close the window.
7. Press the E: CANCEL soft key to finish.
3-14
3. PLOTTER OPERATION
Icon data
You may place the cursor on any icon to find information about the selected icon.
1. For example, place the cursor on a lighthouse icon.
Place the cursor on a lighthouse icon.
34° 22. 3456'N 359.9°M
+
080° 22. 3456'E
16.0nm
+
19.9 kt 99.9 nm
TRIP
MARK
A
ENTRY
MODE
B
CENTERC
GO TO
D
CURSOR
D. BOX
E
ON
NU
NTH UP
/
OFF
Lighthous e icon
2. Push the ENTER knob to show data. For example, the following window appears for a
lighthouse.
Objects
Lighthouse
To we r
Light
Underwater Rock
Depth contour
Depth contour
Depth area
Source of data
Object windows
3. Use the Trackball to select the item desired.
4. Push the ENTER knob to display detailed information.
5. Press the A: DA TE soft key to open the DATE window.
CHANGE DATE
(DAY. MONTH. YEAR)
2 8. 10. 1998
LIMIT: 31.12.2099
Date window
6. Use the Trackball to positi on the cursor where des ired, then enter date with the
alphanumeric keys. Repeat to enter com plete dat e.
7. Push the ENTER knob to show the tidal graph for entered dat e.
8. Use the Trackball to locate the vert ical cursor on the hour des ired.
9. Use the Trackball to shift the horizontal cur s or to select draught.
10. See the time, height and dr aught indications in left of the tide graph for ti de information.
11. Press the E: CANCEL soft key twice to close the T IDE window.
Port servic e icons
Selected C-MAP shows services available at ports, wi th
lists.
1. Use the Trackball to place the curs or on the sailboat
icon (denotes a port or har bor ) des ired.
2. Push the ENTER knob.
3. Select t he s ervi c e name desired. The services available
appear.
4. Press the E: CA NCE L soft key.
Objects
Port area
Port/Marine
Fuel station
Water
Electricity
Showers
Public toilets
Public telephone
Note: When Port/Marine is sel ected, you can show a
picture of t he por t selected, pr ovided such data is available
on the chart card.
C-map, port service display
FIND function
When the Obj ec t s window is shown, objects can be lis ted according to their categories.
1. Press the A: FIND soft k ey wit h the Object window.
2. Operate the Track ball to choose the category to list, and then press t he C: ENTER s oft
key or ENTER knob.
A list appears .
3. Press the E: CA NCE L soft key twice to finish.
3-17
3. PLOTTER OPERATION
3.6 Working with Track
Your ship’s track is plotted on the screen using navigation data fed from position-fixing
equipment. This section shows you what you can do with track, from turning it on or off to
changing its plotting interval. In the default setting, own ship’s track is turned on and is
displayed in red.
3.6.1 Displaying track
Own ship track
1. Press the MENU key followed by the A: CHART SETUP and B: TRACKS & MARKS
CONTROL soft keys to open the TRACK CONTROL menu.
OWN SHIP TRACK DISPON
OWN SHIP TRACK COLORRED
TARGET TRACK DISPLAYON
TARGET TRACK COLORWHITE
INTERVALTIME
TIME INTERVAL00m10s
DISTANCE INTERVAL00.10nm
MEMORY(TRACK & MARK) 2000 POINTS
(MARK MEMORY)(6000)POINTS
SHIP'S TRACK STATUS
TRACKING
TRACK: 1234/2000
MARK : 9/6000
TRACK
CONTROL
EDITA
TRACK
B
RESUME
ERASE
C
T & M
MARK
D
SETUP
RETURNE
Track control menu
2. Use the Trackball to select OWN SHIP TRACK DISP.
3. Press the A: EDIT soft key to show the track display window.
4. Use the Trackball to select ON (default setting) or OFF as appropriate.
5. Press the C: ENTER soft key.
6. Press the MENU key to close the menu.
Note: The number of track and mark points used appears at the SHIP’S TRACK STATUS
window on the TRACK CONTROL menu. Using the figure above as an example, 1234
points of track and 9 marks have been recorded.
Target track
Target track, NMEA format TTM (Tracked Target Message) data sentence, may be turned
on or off as desired. The default setting is ON.
7. Press the MENU key followed by the A: CHART SETUP and B: TRACKS & MARKS
CONTROL soft keys to open the TRACK CONTROL menu.
8. Use the Trackball to select TARGET TRACK DISPLAY.
9. Press the A: EDIT soft key to show the target track display window.
3-18
3. PLOTTER OPERATION
10. Use the Trackball to select one of the following:
ON or OFF (no ARP or AIS): Turn on or off target tracks
ARP ONLY (ARP equipped): Show only ARP tracks.
AIS ONLY (AIS equipped): Show only AIS tracks.
BOTH: Show both ARP and AIS tracks.
11. Press the C: ENTER soft key.
12. Press the MENU key to close the menu.
3.6.2 Stopping, restarting plotting of own ship track
When your boat is at anchor or returning to port you probably won’t need to record its track.
You can stop recording the track, to conserve the track memory, as follows:
1. Press the MENU key followed by the A: CHART SETUP and B: TRACKS & MARKS
2. Press the B: TRACK RESUME soft key. The soft key now shows “TRACK HALT” and
the indication “TRACKING” in the SHIP’S TRACK STATUS window changes to “NOT
TRACKING.” In addition, the icon “H” is displayed at the top of the plotter display and
own ship marker becomes a hollow circle. To restart plotting the track, press the B:
TRACK HALT soft key
3. Press the MENU key to close the menu.
3.6.3 Changing track color
Track can be displayed in red (default setting), yellow, green, light-blue, purple, blue and
white. It can be useful to change track color on a regular basis to discriminate between
previous day’s track, etc.
Own ship’s track
1. Press the MENU key followed by the A: CHART SETUP and B: TRACKS & MARKS
CONTROL soft keys to open the TRACK CONTROL menu.
2. Use the Trackball to select OWN SHIP TRACK COLOR.
3. Press the A: EDIT soft key to display the track color window.
3-19
3. PLOTTER OPERATION
TRACK COLOR
▲
RED
YELLOW
GREEN
LIGHT BLUE
PURPLE
BLUE
WHITE
▼
Own ship track color window
4. Use the Trackball to select the color desired.
5. Press the C: ENTER soft key.
6. Press the MENU key to close the menu.
Target track
Like own ship’s track, target tracks can be displayed in red, yellow, green, light-blue, purple,
blue and white (default setting).
1. Press the MENU key followed by the A: CHART SETUP and B: TRACKS & MARKS
CONTROL soft keys to open the TRACK CONTROL menu.
2. Use the Trackball to select TARGET TRACK COLOR.
3. Press the A: EDIT soft key to display the track color window.
4. Use the Trackball to select the color desired.
5. Press the C: ENTER soft key.
6. Press the MENU key to close the menu.
3.6.4 Track plotting method and interval for own ship track
In drawing the own ship track, first the ship’s position fed from position-fixing equipment is
stored into the unit’s memory at an interval of time or distance. A shorter interval provides
for better reconstruction of the track, but the storage time of the track is reduced. When the
track memory becomes full, the oldest track is erased to make room for the latest.
T rack plotting method
Track may be plotted by time or distance. The default setting is “time.”
1. Press the MENU key followed by the A: CHART SETUP and B: TRACKS & MARKS
CONTROL soft keys to open the TRACK CONTROL menu.
2. Use the Trackball to select INTERVAL.
3. Press the A: EDIT soft key to display the plot window.
INTERVAL
▲
TIME
DISTANCE
▼
Interval window
4. Use the Trackball to select TIME or DISTANCE as appropriate. Distance is useful for
conserving track memory, since no track is recorded when the boat is stationary.
3-20
3. PLOTTER OPERATION
5. Press the C: ENTER soft key.
6. Press the MENU key to close the menu.
T rack plotting interval
1. Press the MENU key followed by the A: CHART SETUP and B: TRACKS & MARKS
CONTROL soft keys to open the TRACK CONTROL menu.
2. Use the Trackball to select TIME INTERVAL or DISTANCE INTERVAL as appropriate.
3. Press the A: EDIT soft key to display the time or distance interval window, depending on
what you selected at step 2.
TIMEINTERVAL
Setting range: 0 min 1 sec (continuous) - 99 min 59 sec
Default setting: 10 sec
4. Use the Trackball to select digit and enter value with the alphanumeric keys. The D:
CLEAR soft key functions to clear an entire line of data.
5. Push the ENTER knob or C: ENTER soft key.
6. Press the MENU key to close the menu.
3.6.5 Changing own ship track/mark distribution setting
The equipment stores a total of 8000 points of track and marks. This amount may be
distributed as desired, and the default setting is 2000 points of track and 6000 points for
marks.
When you change the track memory setting, all tracks and marks in the memory are erased.
If necessary save the data to a memory card. For further details see the paragraph “6.1.2
Saving data to a memory card.”
1. Press the MENU key followed by the A: CHART SETUP and B: TRACKS & MARKS
CONTROL soft keys to open the TRACK CONTROL menu.
2. Use the Trackball to select MEMORY (TRACK & MARK).
3. Press the A: EDIT soft key to display the track memory window.
TRACKMEMORY
2000/8000 POINTS
Track memory window
4. Use the Trackball to select digit and use the alphanumeric keys to enter value.
3-21
3. PLOTTER OPERATION
5. Push the C: ENTER soft key or the ENTER knob. You are asked if you are sure to
change the track memory capacity.
6. Push the ENTER knob.
7. Press the MENU key to close the menu.
3.6.6 Erasing track
This paragraph shows you how to erase own ship’s track and target tracks. You can erase
ship’s track three ways: collectively, by color and by area.
Erasing own ship track by area
You can erase own ship’s track by area as below. This feature is not available when the
overlay mode is in use.
1. Press the MENU key followed by the A: CHART SETUP, B: TRACKS & MARKS
CONTROL and C: ERASE T & M soft keys to show the ERASE menu.
2. Use the Trackball to select ERASE TRACKS BY AREA, then press the A: EDIT soft
key. The menu is erased and the plotter display appears.
3. Use the Trackball to place the cursor at the top left-hand corner of the area which you
want to ease track from.
4. Press the C: START soft key or the ENTER knob.
5. Move the cursor to the bottom right-hand corner of the area which you want to ease
track from.
6. Press the C: END soft key or the ENTER knob.
7. Push the ENTER knob to delete the track selected.
8. Press the MENU key twice to close the menu.
Erasing own ship track by color
You may erase own ship’s track by color as follows:
1. Press the MENU key followed by the A: CHART SETUP, B: TRACKS & MARKS
CONTROL and C: ERASE T & M soft keys to show the ERASE menu.
2. Use the Trackball to select ERASE TRACKS BY COLOR, then press the A: EDIT soft
key.
3-22
3. PLOTTER OPERATION
ERASE TRK BY COLOR
▲
~ RED
{ YELLOW
{ GREEN
{ LIGHT BLUE
{ PURPLE
{ BLUE
{ WHITE
▼
Erase track by c olor wi ndow
3. Use the Trackball to select the color you want to erase, then push the ENTER knob.
4. Push the ENTER knob to erase the track color selected.
5. Press the MENU key twice to close the menu.
Erasing al l own ship track
1. Press the MENU key followed by the A: CHART SETUP, B: TRACKS & MARKS
CONTROL and C: ERASE T & M soft keys to show the ERASE menu.
2. Use the Trackball to select ERASE ALL TRACKS, then press the A: EDIT soft key.
3. Push the ENTER knob to erase all own ship track.
Press the MENU key twice to close the menu.
Erasing al l target tracks
1. Press the MENU key followed by the A: CHART SETUP, B: TRACKS & MARKS
CONTROL and C: ERASE T & M soft keys to show the ERASE menu.
2. Use the Trackball to select ERASE TARGET TRACKS, then press the A: EDIT soft
key.
3. Push the ENTER knob to erase all target tracks.
4. Press the MENU key twice to close the menu.
3.7 Marks, Lines
Marks are useful for denoting important points such as a good fishing spot. Marks can be
inscribed in seven shapes and seven colors: Red, yellow, green, light-blue, purple, blue and
white.
{
3.7.1 Entering a mark, line
1. Place the cursor where you want a mark to appear.
2. Press the SHOW/HIDE key (if necessary) followed by the A: MARK ENTRY soft key.
The mark is inscribed in the size, color and shape selected on the mark & line menu. The
default mark attributes are size, large; color, yellow, and shape, hollow circle (
Note: The MARK ENTRY soft key can be programmed to enter the quick point. For details,
see page 7-10.
✕
○).
3-23
3. PLOTTER OPERATION
3.7.2 Changing mark attributes
You can select the shape, size and color for marks on the MARKS & LINES menu.
1. Press the MENU key to show the menu.
2. Press the A: CHART SETUP, B: TRACKS & MARKS CONTROL and D: MARK SETUP
soft keys to show the MARKS & LINES menu.
2. Select LINES STYLE, then press the A: EDIT soft key.
LINES STYLE
▲
- - - -
▼
3. PLOTTER OPERATION
MARKS &
LINES
EDITA
RETURNE
Lines style window
3. Use the Trackball to select line style desired, then press the C: ENTER soft key. The
line style “dot” disables line drawing. Edge of lines is determined by mark shape. For
example, selecting the circle shape will join lines with a circle.
4. Press the MENU key twice to close the menu.
3.7.4 Erasing marks, lines
Erasing an individual mark
1. Operate the Trackball to place the cursor on the mark you want to erase.
2. Press the CLEAR key to erase the mark.
Erasing an individual line
Place the cursor on an end of the line to erase, then press the CLEAR key. Placing the
cursor at the intersecting point of two line segments will erase both line segments.
Erasing marks, lines by area
This feature is not available when the overlay mode is in use.
1. Press the MENU key followed by the A: CHART SETUP, B: TRACKS & MARKS
CONTROL and C: ERASE T & M soft keys to show the ERASE menu.
2. Use the Trackball to select ERASE MARKS BY AREA, then press the A: EDIT soft key.
The menu is erased and the plotter display appears.
3. Use the Trackball to place the cursor at the top left-hand corner of the area which you
want to erase marks and lines from.
4. Press the C: START soft key or the ENTER knob.
3-25
3. PLOTTER OPERATION
5. Move the cursor to the bottom right-hand corner of the area which you want to erase
marks and lines from.
6. Press the C: END soft key or the ENTER knob. You are asked if you are sure to delete
the marks/lines selected. Press the ENTER knob to delete.
7. Press the MENU key twice to close the menu.
Erasing all marks, lines
You can erase all marks and lines collectively. Be absolutely sure you want to erase all
marks and lines - erased marks and lines cannot be restored.
1. Press the MENU key followed by the A: CHART SETUP, B: TRACKS & MARKS
CONTROL and C: ERASE T & M soft keys to show the ERASE menu.
2. Use the Trackball to select ERASE ALL MARKS/LINES, then press the A: EDIT soft
key.
3. Push the ENTER knob to erase all marks and lines.
4. Press the MENU key twice to close the menu.
3.8 Waypoints
In navigation terminology, a waypoint is a particular location on a voyage whether it be a
starting, intermediate or destination point. A waypoint is the simplest piece of information
your equipment requires to get you to a destination, in the shortest distance possible.
This unit has 999 waypoints into which you can enter position information. You may enter a
waypoint five ways: at own ship position, at MOB position (see page 1-11 for details), by
cursor, by range and bearing, and through the waypoint list (manual input of latitude and
longitude).
3.8.1 Entering waypoints
Entering a waypoint at own ship position
Press the SAVE/MOB key momentarily to store your position as a waypoint. This new
waypoint is saved to the waypoint list, under the youngest empty waypoint number.
Entering a waypoint with the cursor
1. Press the MENU key to open the menu.
2. Press the C: WAYPOINTS/ROUTES, A: WAYPOINTS and C: WAYPOINT BY CURSOR
soft keys. The plotter display appears.
3. Operate the Trackball to place the cursor where you want to enter a waypoint.
4. Press the D: NEW WPT soft key. The waypoint window appears and it shows waypoint
mark shape, waypoint name, comment (default: time and date), position of waypoint and
proximity alarm radius.
3-26
3. PLOTTER OPERATION
NEW
MARK
▲
NAME
0 01WPT
34°44.000'N135°21.000'W
COMMENT
02:36 01JAN01
LAT
34° 12. 134'N
LON
134° 12. 345'W
PROXIMITY ALARM RADIUS
002WPT
00:00 01JAN00
34°44.000'N135°21.000'W
003WPT
00:00 01JAN00
34°44.000'N135°21.000'W
359.9°
0.00nm
359.9°
0.00nm
359.9°
0.00nm
0. 00nm
WPT
SELECT
A
MARK
COORD
B
TYPE
N< - - >S
C
E< - - >W
SAVED
RETURNE
Waypoint window
5. If you do not need to change the waypoint data, press the D: SAVE soft key to
register the waypoint. The steps which follow show you how to change waypoint data.
6. Press the A: SELECT MARK soft key.
7. Press the A: MARK SHAPE soft key to open the mark shape selection window.
SELECT MARK
Waypoint mark shape selection window
8. Operate the Trackball to select shape desired.
9. Press the C: ENTER soft key.
10. Press the A: SELECT MARK and B: MARK COLOR soft keys in that order to open the
waypoint mark color selection window. Select the color desired, then press the C:
ENTER soft key.
SELECT COLOR
▲
RED
YELLOW
GREEN
LIGHT BLUE
PURPLE
BLUE
WHITE
▼
Waypoint mark color selection window
3-27
3. PLOTTER OPERATION
Note: You cannot change the shape and color of a waypoint when the proximity alarm
radius for it is other than “zero.” To change shape or color, enter all zeroes as the
proximity alarm radius.
11. You can change the name (6 characters), comment (13 characters), L/L position and the
proximity alarm radius for a waypoint as follows:
Use the Trackball to select the NAME, COMMENT, position box or PROXIMITY ALARM
RADIUS field. (“Proximity alarm radius” provides for audio and visual alarms when your
boat nears a waypoint by the distance specified. The proximity alarm must be turned on
in the ALARM menu to use this feature. For details see the paragraph 3.11.6.)
Use the Trackball to select location.
Enter appropriate alphanumeric character with the alphanumeric keys.
12. Press the D: SAVE soft key to register the waypoint.
13. Enter another waypoint, or press the MENU key to close the menu.
Entering a waypoint by range and bearing
This method is useful when you want to enter a waypoint using range and bearing to a
target found on a radar.
1. Press the MENU key to open the menu.
2. Press the C: WAYPOINTS/ROUTES, A: WAYPOINTS and D: WAYPOINT BY RNG &
BRG soft keys.
3. A red “X” appears at own ship position, and it is the origin point for range and bearing.
Operate the Trackball to place the cursor on the location desired. Range and bearing
from own ship to the cursor appear at the top of the display.
Note: The origin point of range and bearing can be shifted to the location desired.
Operate the Trackball to select location, then press the D: START POINT soft key.
4. Press the C: NEW WPT soft key. The waypoint window appears and it shows mark
shape, waypoint name, comment (default: date and time), position of waypoint and
proximity alarm radius.
NEW
MARK
▲
NAME
0 01WPT
34°44.000'N135°21.000'W
COMMENT
02:36 01JAN01
LAT
34° 12. 134'N
LON
134° 12. 345'W
PROXIMITY ALARM RADIUS
002WPT
00:00 01JAN00
34°44.000'N135°21.000'W
003WPT
00:00 01JAN00
34°44.000'N135°21.000'W
359.9°
0.00nm
359.9°
0.00nm
359.9°
0.00nm
0. 00nm
WPT
SELECT
A
MARK
COORD
B
TYPE
N< - - >S
C
E< - - >W
SAVED
RETURNE
Waypoint window
5. If necessary, change waypoint data following the instructions from step 6 in “Entering a
waypoint with the cursor” on page 3-26.
6. Press the D: SAVE soft key to register the waypoint.
7. Enter another waypoint as above, or press the MENU key to finish.
3-28
3. PLOTTER OPERATION
Entering a waypoint from the waypoint list
You can manually enter waypoint position from the waypoint list as follows:
1. Press the MENU key to open the menu.
2. Press the C: WAYPOINTS/ROUTES and A: WAYPOINTS soft keys.
3. Press A: LOCAL LIST soft key (lists waypoints in order from nearest to furthest,
maximum 32 points) or B: ALPHANUMERIC LIST (lists waypoints in ALPHANUMERIC
order) soft key.
ABALONE
▲
00:00 01JAN01
CRAB
00:00 01JAN01
00:00 01JAN01
00:00 01JAN01
PUSH ENTER KNOB TO
SEARCH FOR
FISH
LOBSTER
Alphanumeric waypoint list
BRG 350.9
RNG 3.80nm
35°47.010'N
135°21.000'W
BRG 050.9°
RNG 1.98nm
34°42.000'N
135°21.050'W
BRG
065.9°
RNG
1.83nm
34°41.000'N
135°21.030'W
BRG
144.9°
RNG
4.93nm
38°44.300'N
135°21.010'W
---
°
WPT
ALPHA
GOTOA
NEW
B
WPT
EDIT
C
WPT
ERASE
D
WPT
RETURNE
FISH
▲
00:00 01JAN01
CRAB
00:00 01JAN01
ABALONE
00:00 01JAN01
LOBSTER
00:00 01JAN01
BRG
065.9°
RNG
1.83nm
34°41.000'N
135°21.030'W
BRG
050.9°
RNG
1.98nm
34°42.000'N
135°21.050'W
BRG 350.9
RNG 3.80nm
35°47.010'N
135°21.000'W
BRG
144.9°
RNG
4.93nm
38°44.300'N
135°21.010'W
°
Local waypoint list
WPT
LOCAL
GOTOA
NEW
B
WPT
EDIT
C
WPT
ERASE
D
WPT
RETURNE
Alphanumeric and local waypoint lists
4. Press the B: NEW WPT soft key to show the waypoint window (see the figure on the
previous page). Own ship position is shown in the position box.
5. Select the position box and enter position desired.
6. If desired, change waypoint data following the instructions from step 6 in “Editing a
waypoint from the plotter display” on page 3-30.
7. Press the D: SAVE soft key to register the waypoint.
8. Press the MENU key to close the menu.
3.8.2 Editing waypoint data
Waypoint data may be edited from the waypoint list or directly from the plotter display.
Editing waypoint data from the waypoint lis t
1. Press the MENU key to open the menu.
2. Press the C: WAYPOINTS/ROUTES and A: WAYPOINTS soft keys.
3. Press the A: LOCAL LIST or B: ALPHANUMERIC LIST soft key as appropriate.
4. Use the Trackball to select the waypoint you want to edit.
5. Press the C: EDIT WPT soft key.
6. Edit data as appropriate.
7. Press the D: SAVE soft key.
8. Press the MENU key to close the menu.
3-29
3. PLOTTER OPERATION
Editing a waypoint from the plotter display
You may edit waypoints from the plotter display as follows:
1. Press the MENU key followed by the C: WAYPOINTS/ROUTES and A: WAYPOINTS
soft key to open the waypoint menu.
2. Press the C: WAYPOINT BY CURSOR soft key.
3. Operate the Trackball to place the cursor on the waypoint which you want to change. A
flashing diamond mark appears on the waypoint when it is correctly selected.
4. Press the D: EDIT/MOVE soft key. Three soft keys replace the D: EDIT/MOVE soft key:
EDIT WPT: Edit from the waypoint entry window.
MOVE WPT: Move waypoint to new position with the cursor.
ERASE WPT: Erase waypoint. See paragraph 3.8.3.
5. Press the appropriate soft key. For the “EDIT WPT,” the waypoint entry window
appears; edit data as appropriate. For “MOVE WPT,” do the following:
a) Operate the Trackball to place the cursor on the location desired for the waypoint. A
line connects previous position and new position.
b) Push the ENTER knob. The waypoint moves to the cursor position and its position is
changed on the waypoint list. If the waypoint is set as destination or is part of a route,
you are asked if you are sure to move the waypoint. In this case, push the ENTER
knob to move the waypoint, or press the CLEAR key to cancel.
6. Press the MENU key to finish.
Range and bearing from
own ship to cursor
(1) Select waypoint to move,
then press D: EDIT/MOVE
and C: MOVE WPT soft keys.
(2) Drag cursor to new position,
then push the ENTER knob.
34° 22. 345'N 86.6°M
+
080° 22. 345'E
16.0nm
FISH
WP-002
4.53nm 99.9 nm
BRIDGE
TRIP
C
NU
RNG
BRG
CANCELE
Press to alternately display
range/bearing from own ship
to cursor, range/bearing from
original waypoint position to
cursor position.
Below is an example of the
range/bearing from original
waypoint position to cursor
position.
34° 22. 3456'N FROM 5.3°M
+
080° 22. 3456'E
FISH 1.45 nm
Plotter display
3.8.3 Erasing waypoints
Erasing a waypoint directly from the plotter display
1. Operate the Trackball to place the cursor on the waypoint you want to erase. A flashing
diamond mark appears over the waypoint when the waypoint is correctly selected.
2. Press the CLEAR key. You are asked if you are sure to erase the waypoint.
3. Push the ENTER knob. The waypoint is erased from the plotter screen and the waypoint
list.
3-30
3. PLOTTER OPERATION
Erasing a waypoint from the menu
1. Press the MENU key followed by the C: WAYPOINTS/ROUTES and A: WAYP OINTS
soft key to open the waypoint menu.
2. Press the C: WAYPOINT BY CURSOR sof t key.
3. Operate the Trackball to place the cursor on th e waypoi nt which you want to erase. A
flashi ng diamond mark appears on the waypoi nt when it is corr ec tly selected.
4. Press the D: EDIT/MOVE soft key followed by the D: ERASE WPT soft key. You are
asked if you are sure to erase the waypoint.
5. Push the ENTER knob to erase the waypoint.
6. Press the MENU key to c lose the menu. The waypoint is erased from the plotter s cr een
and the waypoint list.
Erasing a waypoint from the waypoint list
1. Press the MENU key to open the menu.
2. Press the C: WAYPOINTS/ROUTES and A: WAYP OINTS soft key s .
3. Press the A: LOCAL LIST or B: ALPHANUM E RIC LIST s oft k ey .
4. Use the Trackball to select t he waypoint y ou want to erase.
5. Press the D: ERASE WPT soft key. You are asked if you are sure to erase the waypoint.
6. Push the ENTER knob. The waypoint is erased from bot h the waypoint list and the
plotter s cr een ( if it is curr ently displayed).
7. Press the MENU key to c lose the menu.
3.8.4 Changing waypoint m ark size (Navionics GOLD charts)
You may c hange the size of all waypoint m ar k s to small or large (def ault), or you may turn
them off.
1. Press the MENU key to open the menu.
2. Press the A: CHA RT SETUP and C: CHART CO NFIGURATION soft k ey s .
LAT/LON GRIDGREEN
TEXT INFORMATIONON
WAYPOINTSLARGE
WAYPOINT NAMESON
CHART BORDER LINESON
LANDMASSBRT YELLOW
BACKGROUNDBLACK
NAVAIDSON
LIGHT SECTOR INFOON
OTHER SYMBOLSWHITE
MARK SIZELARGE
CHART
CONFIG
EDITA
CNTOUR
B
LINE
RETURNE
Chart confi guration menu
3. Use the Trackball t o select WAYPOINTS.
4. Press the A: EDIT soft key.
3-31
3. PLOTTER OPERATION
5. Use the Trackball to select LARGE, SMALL or OFF.
LARGE: Shows mark in actual shape.
SMALL: Displays all waypoints with an “X” regardless of mark shape selected.
OFF: Turns off all waypoints and their names. Waypoints currently used in navigation
are shown regardless of this setting.
6. Press the C: ENTER soft key.
7. Press the MENU key to close the menu.
3.8.5 Searching waypoints
You can search for a waypoint through the alphanumeric waypoint list as follows:
1. Press the MENU key.
2. Press the C: WAYPOINTS/ROUTES, A: WAYPOINTS and B: ALPHANUMERIC LIST
soft keys to show the alphanumeric list.
ABALONE
▲
00:00 01JAN01
CRAB
00:00 01JAN01
00:00 01JAN01
00:00 01JAN01
PUSH ENTER KNOB TO
SEARCH FOR
FISH
LOBSTER
BRG 350.9
RNG 3.80nm
35°47.010'N
135°21.000'W
BRG
RNG
34°42.000'N
135°21.050'W
BRG
RNG
34°41.000'N
135°21.030'W
BRG
RNG
38°44.300'N
135°21.010'W
050.9°
1.98nm
065.9°
1.83nm
144.9°
4.93nm
°
---
Search window
WPT
ALPHA
GOTOA
NEW
B
WPT
EDIT
C
WPT
ERASE
D
WPT
RETURNE
Alphanumeric list
3. Use the Trackball and the alphanumeric keys to enter up to three alphanumeric
characters in the search window. Then, the waypoint searched appears at the top of the
screen.
4. Press the MENU key to close the menu.
3-32
3. PLOTTER OPERATION
3.9 Routes
Often a trip from one place to another involves several course changes, requiring a series
of route points (waypoints) which you navigate to, one after another. The sequence of
waypoints leading to the ultimate destination is called a route. Your unit can automatically
advance to the next waypoint on a route, so you do not have to change the destination
waypoint repeatedly.
You can store up to 200 routes, and a route may have 35 waypoints.
3.9.1 Creating routes
Entering a route with exis ting waypoints
This method constructs routes by using existing waypoints. This function requires SAFE
ROUTE CHECK (C-MAP only).
1. Press the MENU key.
2. Press the C: WAYPOINTS/ROUTES soft key.
3. Press the B: ROUTES soft key to open the ROUTE menu. (No data will be shown if
there are no routes entered.)
Total length of route
Route name
Number of waypoints
in route
001
▲
002
003
004
PUSH ENTER KNOB TO
SEARCH FOR
LENGTH
25.6 nm
WAYPOINTS
35
LENGTH
56.7 nm
WAYPOINTS
2
LENGTH
21.1 nm
WAYPOINTS
3
LENGTH
21.1 nm
WAYPOINTS
3
---
1/20
ROUTE
GOTOA
NEW
B
ROUTE
EDIT
C
ROUTE
ERASE
D
ROUTE
RETURNE
Route menu
4. Press the B: NEW ROUTE soft key to open the new route entry screen.
3-33
3. PLOTTER OPERATION
NEW
ROUTE NAME
0 0 1
COMMENT
ROUTE
PLOTA
LOCAL
B
LIST
ALPHA
C
LIST
CONECTD
CANCELE
New route entry screen
5. If desired you can change the route name shown and/or add a comment. A route name
may consist of six characters; comment, 13 characters.
6. Press the B: LOCAL LIST or C: ALPHA LIST soft key to open the waypoint list.
7. Use the Trackball to select a waypoint, then press the A: ADD WPT soft key to add it to
the route.
8. Repeat step 7 to complete the route.
Note: To clear last-entered waypoint, press the C: ERASE LST WP soft key. Each
press of this key deletes the last waypoint entered.
9. Press the D: SAVE soft key to register the route.
10. Press the MENU key to close the menu.
Entering a route with the cursor
This method allows you to construct a route directly from the plotter display, using existing
waypoints or new positions. Any new position will be saved as a waypoint, under the
youngest empty waypoint number.
1. Follow steps 1-5 in “Entering a route from the route list” on the previous page.
2. Press the A: PLOT soft key to show the plotter display.
3. Operate the Trackball to place the cursor on an existing waypoint (C: ADD WP soft key
appears) or new location (C: ADD NEW WP soft key appears).
4. Press the C: ADD WP soft key (or C: ADD NEW WP soft key).
5. Repeat steps 3 and 4 to complete the route.
6. Push the ENTER knob to register the route.
Creating voyage-based routes
You can create routes based on your ship’s track. The route can be created automatically
by time or distance, or manually. This feature is useful when you wish to retrace previous
track.
The “SAVE” icon (SAVE) appears at the top of the screen when a voyage-based route is
being created.
3-34
1. Press the MENU key to open the menu.
2. Press the C: WAYPOINTS/ROUTES soft key.
3. Press the D: CREATE VOYAGE-BASED ROUTE soft key.
3. PLOTTER OPERATION
001
▲
002
003
004
PUSH ENTER KNOB TO
SEARCH FOR
LENGTH
25.6 nm
WAYPOINTS
35
LENGTH
56.7 nm
WAYPOINTS
2
LENGTH
21.1 nm
WAYPOINTS
3
LENGTH
21.1 nm
WAYPOINTS
3
---
1/20
SAVE
ROUTE
NEWA
SELECT
B
ROUTE
RETURNE
Save route menu
4. Press the A: NEW soft key to show the new route window.
Note: If you want to tack voyage-based points onto the end of an existing route, select
the route with the Trackball, then press the D: SELECT ROUTE soft key instead of the
A: NEW soft key. Then, go to step 6.
SAVE
ROUTE
BCKTRK
A
TIME
Next consecutive route number
ROUTE NAME
0 0 6
BCKTRK
B
COMMENT
USE FURUNO BACK TRACK FUNCTION
TO AUTOMATICALLY CREATE ROUTE
BY TIME OR DISTANCE.
DIST
MANUALC
CANCELE
Save route window
5. If required, you may change the route name and enter a comment.
6. Choose how to record points for your route, by time, by range or manual entry, by
pressing A: BCKTRK TIME, B: BCKTRK RANGE or C: MANUAL soft key as appropriate.
For manual entry, go to step 8. For BCKTRK TIME, BCKTRK DIST one of the following
displays appears.
TIMEINTERVALDISTANCEINTERVAL
00h01m
00.1nm
(When selecting BCKTRK TIME.)
(When selecting BCKTRK DIST.)
Displays for entry of time, distance interval
3-35
3. PLOTTER OPERATION
7. Enter interval desired with the Trackball and the alphanumeric keys. Press the A:
START LOG and E: RETURN soft keys followed by the MENU key to close the menu.
At this moment, a voyage-based route will be created.
8. For manual entry of waypoints, do the following:
a) Press the SAVE/MOB key momentarily to enter a waypoint mark at own ship position. A
new waypoint is created under the youngest empty waypoint number and added to the
route. (At this time you may close the SAVE ROUTE screen by pressing the E:
RETURN soft key followed by the MENU key.)
b) Repeat step a) as necessary. 35 waypoints may be entered.
To stop recording waypoints and save the route
You can stop recording waypoints and save the route as shown in the procedure below.
When 35 waypoints have been entered the message “Total 35 WPTS have been already
registered in the route. Stop creating voyage-based route.” is displayed. In this case,
automatically creating voyage-based route stops.
1. Press the MENU key followed by the C: WAYPOINTS/ROUTES and D: CREATE
VOYAGE-BASED ROUTE soft keys.
2. Press the A: FINISH LOG soft key to stop recording waypoints and save the route.
3. Press the MENU key to close the menu.
3.9.2 Connecting routes
Two routes which you have created can be connected as follows to form a new route.
1. Press the MENU key to open the menu.
2. Press the C: WAYPOINTS/ROUTES soft key.
3. Press the B: ROUTES soft key.
4. Press the B: NEW ROUTE soft key.
5. If desired enter route name and comment.
6. Press the D: CONECT soft key.
7. Use the Trackball and the alphanumeric keys to enter the route name for the first route,
beneath FIRST in the connect route window.
ROUTE NAME
0 0 1
COMMENT
CONNECT ROUTE
FIRST
_ _ _ _ _ _ _ _ _ _ _ _
FORWARDFORWARD
SECOND
NEW
ROUTE
F < -- > RA
SAVED
CANCELE
8. Press the A: F
forward or reverse.
3-36
Connect route window
<− −>R soft key to select direction to follow the waypoints of the route,
3. PLOTTER OPERATION
(
)
9. Enter the route name of the second route as you did for the first route.
10. Press the D: SAVE soft key.
11. Press the MENU key to close the menu.
Note: The maximum number of waypoints in a route is 35. If this number is exceeded an
error message appears. In this case, delete waypoints in one or both routes so the total
number of waypoints does not exceed 35.
3.9.3 Inserting waypoints
Waypoints can be inserted in a route as follows:
Inserting a waypoint from the route list
1. Press the MENU key to open the menu.
2. Press the C: WAYPOINTS/ROUTES soft key.
3. Press the B: ROUTES soft key.
4. Use the Trackball to select a route.
5. Press the C: EDIT ROUTE soft key. The route name screen appears.
6. Press the B: LOCAL LIST soft key.
ROUTE NAME:
COMMENT:
01
▲
007WPT
02
005WPT
03
003WPT
04
006WPT
001
48°18.290'N
123°14.286'W
48°17.341'N
123°10.232'W
48°20.261'N
123°11.658'W
48°19.862'N
123°04.190'W
LEG
90.0°
2.86nm
322.6°
3.08nm
75.2°
4.99nm
152.5°
19.87nm
Edit route menu
7. Use the Trackball to place the cursor at the location
where you want to insert a waypoint.
8. Press the A: INSERT WPT or C: CHANGE WPT soft
key as appropriate. The local waypoint list appears.
9. Use the Trackball to select the waypoint you want to
insert. (You can switch between the local list and
alphanumeric list by using the C: LOCAL LIST and D:
ALPHA LIST soft keys.)
10. Press the A: SELECT WPT or A: CHANGE WPT soft
key, whichever is displayed.
11. Press the MENU key to close the menu.
EDIT
ROUTE
INSERT
A
WPT
REMOVE
B
WPT
CHANGE
C
WPT
COORD
D
TYPE
RETURNE
LOCAL LIST
001
▲
002
003
004
001WPT
34°44.111'N
135°21.134'W
002WPT
34°43.432'N
135°41.456'W
003WPT
34°14.124'N
135°21.567'W
004WPT
34°34.490'N
135°51.387'W
Waypoint list for editing a
route
local list
3-37
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