Fundex Games 9923 User Manual

©2005 Fundex Games, Ltd.
P.O. Box 421309 • Indianapolis, IN 46242
Questions or comments? Write to us at the address above, call 1.800.486.9787 or email
MADE IN CHINA
customerservice@fundexgames.com
www.fundexgames.com
Item No. 9923
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INSTRUCTION
BOOKLET
- A HISTORY
- A HISTORY
Like most great games, Phase 10 has a pretty fascinating history.
Phase 10 was invented in 1982 by an entrepreneurial 22 year old, Kenneth Johnson. It is based on several Rummy card games played by Ken over the years.
It took a stroke of bad luck to turn Phase 10 from a vision into a game. While “laid off” from his job, Ken took the opportunity to develop Phase 10 and start a game manufacturing company. The first Phase 10 card games were sold
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to Kmart 25 years ago. In 1987, Fundex Games negotiated the rights to distribute Phase 10 over a “Grand Slam Breakfast” and a glass of milk with ice. As they say, the rest is history.
By 2005, Phase 10 had sold more than 30 million copies worldwide.
As we celebrate 25 years of Phase 10, we thank all of you loyal Phase 10 players and fans. Like most great games, Phase 10 has a pretty fascinating history.
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INSTRUCTIONS:
Ages 8+ For Two to Six Players
OBJECT
: To be the first player to complete all 10 Phases. In case of a tie, the player with the lowest score is the winner.
CONTENTS:
Card tray and score pad. Four Reference cards (listing the 10 Phases) and one deck of 108 cards; 24 each of red, blue, yellow, and green cards numbered “1” through “12,” four blue “Skip” cards, and eight “Wild” cards, two of each color.
BEFORE PLAY:
Choose one player to be dealer. The dealer shuffles the deck and deals 10 cards, face down, one at a time, to each player. Players hold their 10 cards in hand, so that the other players
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cannot see them. Place the remaining deck face down in the center of the play area to become the draw pile. Turn the top card of the draw pile over and place it next to the draw pile, to become the discard pile.
PLAY:
The player to the left of the dealer plays first. Play continues in a clockwise direction. On your turn, draw one card, either the top card from the draw pile or the top card from the dis­card pile, and add it to your hand. End your turn by discard­ing any one of your cards onto the top of the discard pile.
During the play of the first hand, each player tries to com­plete Phase 1 . A Phase is a combination of cards. Phases are made of sets, runs, cards of all one color, or a combina­tion of sets and runs.
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