Franklin SDK-765, SDK-763 User Manual

B
EXPANDABLE ELECTRONIC BOOK
OO
K
USER’S GUIDE
MAN
License Agreement
READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN ELEC­TRONIC BOOK.
YOUR USE OF THE BOOKMAN ELECTRONIC BOOK DEEMS THAT YOU AC­CEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN ELEC­TRONIC BOOK AND YOUR PURCHASE PRICE WILL BE REFUNDED. BOOK­MAN ELECTRONIC BOOK means the software product, hardware, and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc.
LIMITED USE LICENSE All rights in the BOOKMAN ELECTRONIC BOOK remain the property of FRANK­LIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive license to use the BOOKMAN ELECTRONIC BOOK on a single FRANKLIN BOOK­MAN at a time. You may not make any copies of the BOOKMAN ELECTRONIC BOOK or of the preprogrammed data stored therein, whether in electronic or print format. Such copying would be in violation of applicable copyright laws. Further , you may not modify, adapt, disassemble, decompile, translate, create derivative works of, or in any way reverse engineer the BOOKMAN ELECTRONIC BOOK. Y ou may not export or reexport, directly or indirectly , the BOOKMAN ELECTRONIC BOOK without compliance with appropriate governmental regulations. The BOOKMAN ELECTRONIC BOOK contains Franklin’ s confidential and propriety information which you agree to take adequate steps to protect from unauthorized disclosure or use. This license is effective until terminated. This license terminates immediately with­out notice from FRANKLIN if you fail to comply with any provision of this license.
1
Contents
Key Guide .......................... 4
Special BOOKMAN Features 6
Getting Started
Installing Batteries ................... 8
Installing Book Cards............... 8
Selecting a Book...................... 9
Using the Color Keys............... 9
Viewing the Demonstration.... 10
Changing the Settings ........... 10
Selecting a T opic ................... 11
Typing Characters.................. 12
Using a Password.................. 13
Gauging the Memory ............. 14
Using the Clocks
Setting the Home Clock......... 16
Setting the World Clock......... 17
Using the Daily Alarm ............ 17
Changing the
Time/Date Format.................. 18
Swapping the Clocks ............. 19
Using the Calendar
Creating Calendar Entries...... 21
Duplicating a Calendar Entry . 22
Using the Daily View ............. 23
Using the Weekly View.......... 24
Using the Monthly View......... 25
Editing Calendar Entries ........ 26
Searching for
Calendar Entries .................... 26
Trimming the Schedule .......... 27
Using Cardfiles
Creating a Cardfile ................ 29
Adding Cards......................... 30
Duplicating a Card................. 31
Viewing Cardfiles and Cards.. 31
Editing Cards......................... 32
Searching for Cards............... 33
Using Notes
Creating a Note Folder .......... 36
Adding Notes......................... 37
2
Contents
Duplicating a Note................. 38
Viewing Note Folders
and Notes.............................. 38
Editing Notes......................... 39
Searching for Notes............... 40
Using Expenses
Creating Expense Entries....... 43
Viewing Expense Entries........ 44
Editing Expense Entries ......... 44
Computing Expense Sums ..... 45
Using the Calculator
Making Calculations .............. 47
Saving and Retrieving
Calculations .......................... 48
Using the Connectivity Software
The Equipment Y ou Need....... 50
Connecting the Serial Cable .. 50 Installing the
Connectivity Software............ 51
Starting the
Connectivity Software............ 52
T esting Your Connection........ 53
Linking Files .......................... 54
Merging All Linked Files ........ 57
Advanced Transfers
and Merging .......................... 60
Recovering Files .................... 62
Backing up and
Restoring Files....................... 63
Solutions to Common
Problems ............................... 64
Doing a Factory Reset ...... 67
Resetting Your BOOKMAN 67
Specifications .................. 68
Copyrights and Patents...... 68
Limited Warranty ............... 69
Index ................................ 70
Note: This User’ s Guide is intended for use with BOOKMAN Sidekick models SDK-763 and SDK-765. For information about your specific BOOKMAN Side­kick, read “Specifications.”
3
Key Guide
Color Keys
FILES
(red) Cycles through the
cardfiles.
CALEND
(green) Cycles through the
calendar views.
NOTES
(yellow) Cycles through the
note folders.
EDIT
(blue) Displays entry , search,
edit, delete and other options.
Understanding the Color Keys
The color keys (red, green, yellow, and blue) perform the functions listed above only for the book de­scribed in this User’ s Guide.
Other BOOKMAN books have their own color key functions, which are labeled on their keyboards or book cards. To lear n more, read “Using the Color Keys.”
Direction Keys
Moves through text or menus, or moves the cursor . In the Calculator, types basic math symbols (i.e., +, x, -, ÷).
DN
UPPages down or up.
BACK
Erases a letter , or backs up.
CAP
Shifts a key to type capital letters or punctuation marks.
CARD
Exits the book you are reading.
CLEAR
Clears to the main screen of the current topic.
ENTER
Selects a menu item, or enters search words. In the Calculator, performs a selected math function.
HELP
Displays help messages.
MENU
Displays the main menus.
ON/OFF
T urns your BOOKMAN on or off.
?
T ypes a question mark. At menus, displays the full title of a menu item. With an asterisk.
SPACE
T ypes a space or pages down.
4
Other Keys
CAP
, types
Key Guide
C
Key Combinations*
BACK
+
Exits a new or edited entry without saving.
+
Toggles between the Home and World
EDIT
+
+
Opens an entry to edit.
ENTER
Saves an entry. In the Calendar Daily view, checks or unchecks T o Do items and Calls.
H
+
In the Calculator, con­verts a number to a percentage.
J
+
In the Calculator, squares a number.
K
+
In the Calculator, calcu­lates the square root of a number.
+
In the Calculator, calcu-
L
lates a reciprocal.
M
+
+ N Locks and unlocks the
Selects the Calculator
math).
(
numbered keys.
clock.
+ Q-PTypes numbers.
S
+
Displays the special characters you can type.
X
+
+ At a field or entry
Selects Expenses.
screen, types a hyphen.
+ At a field or entry
screen, accents a typed letter .
DN
+
or
UP
CAP
+ Goes to the bottom or
or
Goes to the next or pre­vious entry or match.
top of a list, menu, or entry .
* Hold the first key while pressing the other
key.
5
t
Special BOOKMAN Features
Headphone Jack
Volume Control
PC
Serial Por
Serial Port
Your BOOKMAN 770 is equipped with several special features that many , but not all, BOOKMAN books use. T o learn if you can use the special fea­tures with a particular BOOKMAN book, read its User’s Guide.
Headphone Jack: The headphone jack is designed for 3.5 mm, 35 ohm impedance stereo headphones. Cau- tion: Monophonic headphones will not work with this BOOKMAN model.
Volume Control: The dial located under the headphone jack controls the volume of the speaker or headphones.
Serial Port: The serial port allows cer­tain BOOKMAN books, when Franklin’ s BOOKMAN PC-Connect serial cable is connected to your BOOKMAN, to trans­fer data to a personal computer (PC). Warning: Using a serial cable other than the one obtained from Franklin may damage your BOOKMAN and/or PC. Franklin’ s serial cable is specifically de­signed for the transfer of data between BOOKMAN and a PC.
Speaker: The speaker is located on the back of your BOOKMAN near the serial port. For best results, do not cover the speaker with your hand.
6
Getting Started
If you are using your BOOKMAN Sidekick
for the first time, read this section.
It explains how to start using your
BOOKMAN Sidekick, as well as how
to perform basic and important operations.
Installing Batteries ......................................................... 8
Installing Book Cards ..................................................... 8
Selecting a Book ............................................................ 9
Using the Color Keys...................................................... 9
Viewing the Demonstration .......................................... 10
Changing the Settings .................................................. 10
Selecting a Topic .......................................................... 11
Typing Characters ........................................................ 12
Using a Password......................................................... 13
Gauging the Memory .................................................... 14
7
Installing Batteries
Installing Book Cards
Your BOOKMAN model is powered by two AAA, 1.5-volt batteries. Here is how to install or replace them.
1. T urn your BOOKMAN over.
2. Remove the battery cover on the back of your BOOKMAN by compressing its tab with your finger and then lifting the cover.
3. Install the batteries as shown on the diagram in the battery compartment.
4. Replace the battery cover .
➤ When the Batteries Are Low
An on-screen warning message will appear when the batteries in your BOOKMAN Sidekick are low on power. This message does not mean that any of the information en­tered in your BOOKMAN Sidekick is in danger of being lost or erased. However , you may not be able to create new entries until fresh batteries are installed.
Warning: Never install or remove a book card when your BOOKMAN is turned on. If you do, information that you entered in any installed book cards may be erased. However, information saved in your BOOKMAN Sidekick will not be erased.
1. Turn your BOOKMAN off.
2. T urn your BOOKMAN over.
3. Align the book card tabs with the notches in a card slot.
4. Press the book card until it
snaps into place.
➤ Removing Book Cards
Warning: When you remove most book cards, information that you en­tered is not saved in the book cards. If you change the batteries or reset your BOOKMAN, that information will be erased.
8
Selecting a Book Using the Color Keys
Once you have installed a book card in your BOOKMAN, you can select which book to use.
1. Turn your BOOKMAN on.
2. Press CARD.
These are sample books.
3. Press or to highlight the book you want to use.
4. Press ENTER to select it.
About the Screen Illustrations
Some screen illustrations in this User’s Guide may differ slightly from what you see on screen. This does not mean that your BOOK­MAN is malfunctioning.
The red, green, yellow, and blue keys on your BOOKMAN change their func­tions according to which book you are using.
When you are using the built-in book, the color keys function as labelled on the BOOKMAN keyboard. When you are using a book card, the color keys function as labelled on that book card.
Remember, the color keys for book cards function as labelled on their cards, not as labelled on the BOOKMAN keyboard.
9
Viewing the Demonstration
Changing the Settings
Before you start using your BOOKMAN Sidekick, you may want to see a brief demonstration of what it can do.
When a book card is not installed in your BOOKMAN, the demonstration auto­matically appears after you turn on your BOOKMAN. To stop the demonstration, press CLEAR. To disable it, press MENU and then select Setup menu. T o re-enable it, select
Disable Demo
from the
Enable Demo.
When a book card is installed in your BOOKMAN, select Setup menu to see the demonstration.
➤ Help is Always at Hand
At virtually any screen, you can view a help message by pressing HELP. Use or DN to read it. To exit help, press BACK.
T o read a tutorial about this book, se-
Tutorial
lect You change the language of the
help messages, tutorial, and demon­stration. To lear n how, read “Chang­ing the Settings.”
View Demo
from the Setup menu.
from the
Y ou can adjust the screen contrast, automatic shutoff time, the help mes­sage language, and the time/date for­mat of the clocks and calendars of your BOOKMAN Sidekick.
The automatic shutoff time is how long your BOOKMAN stays on if you forget to turn it off. The help message lan­guage is the language of the help mes­sages, tutorial, and demonstration.
1. Press MENU until the main menus appear.
2. Use the arrow keys to high­light Time/Date Format, Set
Language, Set Shutoff, Set Contrast on the Setup menu.
3. Press ENTER.
4. Use or to change the setting.
Or press BACK to leave it unchanged.
5. Press ENTER to select it.
10
Selecting a Topic
Selecting a Topic
Your BOOKMAN Sidekick has seven main functions, or topics: Cardfiles, (Home) Clock, World Clock, Ex­penses, Calculator , Calendar, and Notes. Here is how to change the selected topic.
1. Press MENU until the main menus appear.
2. Use the arrow keys to high­light the Topics menu.
3. Highlight a topic.
4. Press ENTER to select it.
A Quick Way to Select Topics
You can also select topics using these keys:
To go to... Press...
Cardfiles FILES (red) Home or
+ C
World Clock Expenses Calculator
✩ ✩
+ X
+ M Calendar CALEND (green) Notes NOTES (yellow)
If Y ou Forget to Save Y our Changes
If you try to select a topic while cre­ating a new entry or editing an ex­isting entry , or if you press CLEAR while creating an entry , a message appears asking if you want to save your changes.
T o save your changes, press S. To exit the entry without saving, press X. T o go back to the entry, press any other key except CLEAR,
ON/OFF, CAP, or
Follow the Arrows
.
The flashing arrows at the right of the screen show which arrow keys you can use to view more text, and highlight menus and menu items.
Note: At some menus, you can also highlight menu items by typing the first few letters of their titles.
11
Typing Characters
Typing Characters
Many of the topics in your BOOKMAN Sidekick let you type and save entries that consist of fields, or items of infor­mation. For example, below are fields in a single-day appointment.
To Type Letters and Accents
At fields that normally require letters, such as names and descriptions, the cursor appears as a flashing triangle. At such fields, simply press the letter keys to type letters.
The first letter in letter fields automati­cally types as a capital. T o type a low­ercase letter as the first letter in a letter field, hold CAP and press a letter key . To type subsequent capitals, hold CAP and press the letter keys.
T o accent a letter, type it and then hold
and press until the desired
accent appears.
To Type Numbers
At fields that require numbers, such as dates and times, simply press the num­bered keys.
At other fields that often use numbers, such as ZIP codes, the number lock is turned on by default. At such fields, you can type letters from the top row (Q, W , E, R, T, Y, etc.) by holding ✩ and pressing the appropriate key . To unlock or relock the numbered keys, hold ✩ and press N.
Fields that require or normally use numbers are indicated by a flashing box cursor .
To Type Special Characters
At many fields, you can type a variety of special characters, such as mon­etary symbols and punctuation marks, by first holding
Then type the letter to the left of the symbol. Or use the arrow keys to high­light a symbol and then press ENTER.
and pressing S.
12
Using a Password
Using a Password
To limit access to your BOOKMAN Side­kick, you can assign a password that will be required whenever you or anyone else turns on your BOOKMAN Sidekick.
Caution: If you lose or forget your password, you will need to send your BOOKMAN Sidekick to Franklin Elec­tronic Publishers to regain access.
To Set Your Passwor d
1. Press MENU until the main menus appear.
2. On the Setup menu, highlight Set Password and then press ENTER.
3. T ype all the requested informa­tion, including a password.
4. Record your password in a separate location, not on your BOOKMAN.
5. Hold ✩ and press ENTER.
Or hold ✩ and press BACK to exit without setting the password.
6. Press C to set the password.
7. Turn of f your BOOKMAN.
8. Turn on your BOOKMAN.
9. Type your password and then press ENTER.
The password you type must exactly match the password you set.
To Change or Delete Your Password
1. On the Setup menu, highlight Set Password and then press ENTER.
2. T o change the passwor d, scroll down to it and retype it.
3. T o delete the passwor d, move the cursor to the end of the password, and then use BACK to erase it.
4. Hold save your changes.
If you delete the password, it will not be requested when your BOOKMAN Sidekick is turned on.
and press ENTER to
13
Using a Password
Gauging the Memory
➤ If Y ou Lose or Forget Y our Password
If you misplace your password, you can regain access to your BOOK­MAN Sidekick by contacting Frank­lin Electronic Publishers, Inc.
In the U.S., first call 1-800-BOOK­MAN to obtain a return authoriza­tion code. Then mail your BOOKMAN Sidekick, with your re­turn authorization code, to Franklin Electronic Publishers, Inc., One Franklin Plaza, Burlington, NJ
08016. In the U.K., send your carefully
packaged BOOKMAN Sidekick to Franklin Electronic Publishers Ltd., Unit 5, West Surrey Estate, Spelthorne Lane, Ashford, Middlesex, TW18 1UH. Remember to enclose a note explaining your need to regain access through hav­ing lost or forgotten your password and make sure your full name and address is included.
The amount of memory in your BOOK­MAN Sidekick varies according to the model. As you enter and transfer informa­tion into your BOOKMAN Sidekick, you will occasionally need to check how much memory is available for more entries.
1. Press MENU.
2. On the Setup menu, highlight
Memory Gauge.
3. Press ENTER.
4. Press MENU to return to the main menus.
➤ Resuming Where Y ou Left Off
You can turn of f your BOOKMAN Sidekick at any screen. When you turn your BOOKMAN Sidekick on again, the screen that you most re­cently viewed appears.
14
Using the Clocks
Y our BOOKMAN Sidekick has two clocks
that keep time simultaneously:
a Home Clock and a World Clock.
Y ou can set either clock
to any time zone around the world
and then swap the clocks as you travel.
Y ou can also set a daily alarm
that works even when
your BOOKMAN Sidekick is turned off.
Setting the Home Clock................................................ 16
Setting the World Clock ............................................... 17
Using the Daily Alarm .................................................. 17
Changing the Time/Date Format .................................. 18
Swapping the Clocks ................................................... 19
15
Setting the Home Clock
Setting the Home Clock
The first time that you use your BOOKMAN Sidekick, you should set the Home Clock to the date and time in your time zone.
1. Hold
and press C until the
Home Clock appears.
HOME
or a home icon indicates the
Home Clock.
2. Press EDIT (blue).
3. Press ENTER to select Set Date and Time.
Or hold
and press EDIT when
the Home Clock is on screen.
4. Use or to highlight a part of the date or time.
5. Use or to change it.
6. Use the arrow keys to high­light and change other parts of the date and time.
7. Press ENTER when finished.
Or press BACK to exit without changing the date or time.
Setting the Home Clock
by Location or Time Zone
You can also set the Home Clock to the time and date of any of dozens of locations around the world or to any of 24 world time zones.
When the Home Clock is on screen, press EDIT (blue) and then
Set Home Time Zone
select the Clock Edit menu.
Next, select
Zone
Location Name
. If you select
Location Name
start typing a city , country or other location name until it is highlighted and then press ENTER to set the Home Clock to its time. If you se-
Time Zone
lect
, highlight a time
zone and press ENTER.
16
from
or
Time
,
Using the Daily AlarmSetting the World Clock
After you have set the Home Clock, you can set the World Clock by selecting a time zone or one of dozens locations around the world.
1. Hold ✩ and press C until the World Clock appears.
A world icon indicates the World Clock.
2. Press EDIT (blue).
3. Highlight Set World Time Zone and then press ENTER to select it.
4. Select Location Name or Time Zone.
5. Start typing a location name until it is highlighted or highlight a time zone.
6. Press ENTER to set the World Clock to that time.
The Home Clock has an alarm that you can set for waking up and other once­a-day uses. This single, daily alarm makes a series of quick beeps that stops after about 10 seconds.
The daily alarm works even when your BOOKMAN Sidekick is turned off. When the daily alarm sounds, your BOOKMAN Sidekick is automatically turned on and the daily alarm time is displayed.
To Set or Change the Daily Alarm
1. Hold ✩ and press C until the Home Clock appears.
2. Press EDIT (blue).
3. Highlight Set Alarm Time and then press ENTER to select it.
4. Select Set Alarm Time again.
5. Type an hour, minutes, and an a or p (for a.m. or p.m.).
17
Using the Daily Alarm
Changing the
Time/Date Format
6. Press ENTER when finished.
A bell icon on the Home Clock indicates the daily alarm is enabled and set.
7. When the daily alarm sounds, press any key except CAP to turn it off and clear the daily alarm time display.
or
To Disable the Daily Alarm
1. Hold ✩ and press C until the Home Clock appears.
2. Press EDIT (blue).
3. Highlight Set Alarm Time and then press ENTER.
4. Highlight Disable Alarm and then press ENTER.
The bell icon disappears from the Home Clock.
5. To re-enable the daily alarm without changing its time, select Enable Alarm from the Alarm Control menu.
You may want to change the format of the time and date on the clocks and in the Calendar. The formats you can use are 12- or 24-hour and month/day/year (U.S.) or day/month/year (European).
1. Press MENU to see the main menus.
2. On the Setup menu, highlight
Time/Date Format.
3. Press ENTER.
A check marks the current format.
4. Highlight another format and then press ENTER.
Or press BACK to exit without changing the format.
Selecting Daylight Savings
or Standard Time
By default, standard or daylight sav­ings time is automatically set for U.S. time zones. To manually set ei­ther option for the Home or World Clock, first press EDIT (blue) when a clock is on screen. Then select
light Savings ings
and either
or
Time
or
World Daylight Sav-
Standard (Winter)
Daylight (Summer) Time.
Day-
18
Swapping the Clocks
Swapping the Clocks
Once you have set both the Home and World Clocks, you can swap their times and dates. Swapping the clocks is a useful feature if you frequently travel between time zones.
1. Hold Home Clock appears.
2. Press EDIT (blue).
3. On the Clock Edit menu, high­light Swap Home & World Time.
4. Press ENTER.
Understanding Clock Swapping
When you swap your Home and World Clocks, your daily alarm set­ting, appointment times and their alarms, and any other time-sensitive calendar entries do not change.
For example, if your daily alarm was originally set for 6:30 a.m. New York time, after swapping the clocks
and press C until the
it will sound at 6:30 a.m. in your new Home Clock time zone. And if you had an appointment scheduled at 9:00 a.m. New York time, after swapping it will be scheduled at 9:00 a.m. in the new time zone.
Resetting the Clock
When you remove the batteries from your BOOKMAN Sidekick, or if they lose all power, you may need to reset the Home and World Clocks.
After replacing the batteries, a mes­sage may appear asking you to check the Home Clock time. If its time is correct, simply press ENTER.
If the time is incorrect, use the ar­row keys to change it. To learn how, read “Setting the Home Clock.” To learn how to reset the World Clock, read “Setting the World Clock.”
19
Using the Calendar
The Calendar is a powerful tool
to help you organize your activities.
Y ou can use the Calendar to schedule
appointments, multiple-day events,
to do lists, phone calls, and
special days such as birthdays and anniversaries.
Y ou can see your Calendar
in Daily , W eekly, and Monthly views.
And you can even search your Calendar
for entries containing any word(s).
Creating Calendar Entries ............................................ 21
Duplicating a Calendar Entry ....................................... 22
Using the Daily View .................................................... 23
Using the Weekly View................................................. 24
Using the Monthly View ............................................... 25
Editing Calendar Entries............................................... 26
Searching for Calendar Entries .................................... 26
Trimming the Schedule................................................. 27
20
Creating Calendar Entries
Creating Calendar Entries
Y our calendar entries can be appointments (single-day and recurring), To Do items, calls, multi-day events, or special days. Y ou can create new calendar entries from the Daily, W eekly, or Monthly calendar view .
1. Press CALEND (green).
2. Press EDIT (blue).
3. Press ENTER to select New Calendar Entry.
4. Highlight an entry type and then press ENTER to select it. For example, select Appointment.
5. If you selected an appoint­ment, select an appointment type (for example, Single Day Appointment).
6. Type information.
T o erase, use BACK. To learn more, read “T yping Characters.”
7. Press ENTER to go to the next
field. Or use the arrow keys to move the cursor .
8. Hold
and press ENTER to
save your entry.
Or hold
and press BACK to exit.
➤ Understanding Calendar Entries
Appointments can be for a single day, can recur once a week, or can r e­cur once a month. You can create up to three appointments overlapping any single, 15-minute time span. But you cannot create a single-day appoint­ment that spans two days (for ex­ample 11:00 p.m. to 2:00 a.m.). Instead, create a multi-day event.
Every appointment must have a start­ing time, an ending time, and an event or title description.
You can also set appointment alarms to sound either at an appointment’ s starting time or with a lead time of up to 23 hours and 59 minutes. Appoint­ment alarms work even when your BOOKMAN Sidekick is turned off. When an appointment alarm sounds,
21
Creating Calendar Entries
Duplicating a Calendar Entry
press any key except ✩ or CAP to turn it off and clear the display .
T o Do items must have a title and can have a due date. T o Do items ap­pear on the Calendar Daily view on the day they are entered. They carry over to subsequent days until you check them off as completed. On their due dates, T o Do items appear bolded on the Daily view. To learn how to check off completed T o Do items, read “Using the Daily View .”
Calls must have a title. They carry over to subsequent days until you check them off as completed. T o learn how to check off completed calls, read “Using the Daily View .”
Multi-day Events must have event descriptions and number of days.
Special Days can be annually re­curring, such as birthdays, or a single­day occurrence. If you type in the Annual field, that special day en­try will not recur .
N
, for no,
A quick way to create a new calendar entry is to duplicate an existing entry . When you duplicate an entry , a new entry is opened with the same informa­tion as an existing entry . To save the new entry , you must change at least one field of information.
1. Press CALEND (green) until the Daily view appears.
This is a sample Daily view.
2. Highlight the calendar entry that you want to duplicate.
3. Press EDIT (blue).
4. Highlight Duplicate Calendar Entry and then press ENTER.
5. Edit at least one field. Use the arrow keys to move around.
6. Hold ✩ and press ENTER to save your entry. Or hold and press BACK to exit without saving.
22
Using the Daily View
Using the Daily View
Once you have created calendar entries, you can view or edit them directly from the Daily view of the Calendar.
From top to bottom, the Daily view lists special days, multi-day events, appoint­ments (by time), T o Do items, and calls. You probably will want to use the Daily view as your basic scheduling tool.
1. Press CALEND (green) until the Daily view appears.
This is a sample Daily view.
2. Highlight an entry. To... Press...
scroll down or up
or page down or up DN or UP go to the bottom CAP +
or
or top entry go to the next or
+ DN or UP
previous day
go to the top of CLEAR the current Daily view
3. Perform one of these functions: To... Press...
view a full title
?
check/uncheck ✩ + ENTER a completed T o Do item or call
view an entry ENTER
edit an entry
+ EDIT (blue)
Note: When you check off a com­pleted To Do item or call, its title is italicized and checkmarked on the Daily view.
4. If you pressed ENTER to view an entry, you can scroll down, press BACK to exit, or
hold
and press EDIT to edit
the entry.
5. If you pressed
+ EDIT (blue), you can type your changes and then hold and press ENTER to save them.
23
Using the Daily View
Using the Weekly View
Or hold without saving your changes.
6. Press CLEAR to return to the Daily view for the current day.
➤ Understanding Daily View Icons
On the Daily view, calendar entries are identified by these icons:
This Icon Means
and press BACK to exit
special day multi-day event appointment alarm To Do item call completed To Do
item or call
The Weekly view of the Calendar displays your appointments as bar charts showing their time ranges.
1. Press CALEND (green) until a Weekly view appears. Or press CALEND (green), MENU, and then select Weekly.
This is a sample Weekly view. The bars indicate the time ranges of your appointments, with up to three overlapping.
2. Use the Direction keys. To... Press...
see earlier or later times
scroll down or up page down or up DN or UP go to the end CAP +
or start of a week
or
or
24
or
Using the Weekly View
Using the Monthly View
To... Press...
go to the next or
+ DN or UP
previous week go to the current CLEAR
day on the Weekly view
3. To create a new entry or search for existing calendar entries, press EDIT (blue).
4. To go to the Daily view for a given day, highlight it and then press ENTER. Or to go to the Monthly view, press CALEND (green).
The Monthly view lets you quickly scan the Calendar for dates and calendar entries.
1. Press CALEND (green) until the Monthly view appears. Or press CALEND (green), MENU, and then select Monthly.
This is a sample Monthly view. The dots indicate dates with appointments.
2. Use the Direction keys. To... Press...
highlight a date
, , , go to the next or DN or UP previous month go to the next or
+ DN or UP
previous year
3. To create a new calendar entry, or search for calendar entries, press EDIT (blue).
4. To go to the Daily view for a date, highlight it and then press ENTER.
25
Editing Calendar Entries
Searching for
Calendar Entries
Once you have created calendar en­tries, it’s easy to change or edit them.
1. Press CALEND (green) until the Daily view appears.
2. Highlight the calendar entry that you want to edit.
3. Hold ✩ and press EDIT (blue). Or press EDIT (blue) and then select Edit.
4. Type your changes.
5.
Hold ✩ and press ENTER to save your entry. Or hold BACK to exit without saving.
➤ Deleting and Undeleting Entries
To delete a calendar entry, first high­light the entry you want to delete on the Daily view. Then press EDIT (blue) and select delete the entry . If you delete a recurring appointment or recurring special day, all past and future occurrences of that calendar entry will be deleted, too. To undelete the most recently deleted entry, select Calendar Edit menu.
Delete
Undelete
and press
. Then press D to
from the Daily
Y ou can search the Calendar for current or future appointments, multi-day events, T o Do items, calls and special days. Note: Y ou can not search for calendar entries that are scheduled before the cur­rent date on your Home Clock.
1. At any Calendar view, press EDIT (blue).
2. Highlight Search and then press ENTER. T ype one or mor e words that
3. occur in the titles, descriptions, or notes of calendar entries.
These are sample search words. In your search words you can type numbers (but not to find times), special characters, and accents to find exact matches. You do not need to type capital letters.
4. Press ENTER to search.
26
Searching for
Calendar Entries
The Daily view of the first date that has a match for your word(s) appears.
Note: Multiple-word searches find only entries containing all your search words.
5. Hold go to the next or previous day, if any, with matches.
6. When finished, press CLEAR to clear your search.
➤ Searching for Parts of Words
In the Calendar , you can search for the first few letters in a word to find inflec­tions, suffixes, and other similar words.
For example, searching for entries with
and press DN or UP to
par
will find
park, party, apartment
T rimming the Schedule
In order not to fill up the memory of your BOOKMAN Sidekick, it is wise to periodically trim your schedule. Trim­ming the schedule deletes only those calendar entries that were completed prior to a date you specify.
Note: Special days are trimmed only if they are nonannual. Multi-day events and recurring appointments are fully trimmed only if all their dates fall before the date you specify. If they span that date, only their earlier dates are trimmed.
1. Press MENU.
2. From the Setup menu, select Trim Schedule.
3. Type the date before which you want to delete the completed calendar entries.
4. Press ENTER.
5. Press D to trim the schedule.
, etc.
Or press any other key to exit without trimming.
27
Using Cardfiles
Think of your cardfiles as a personalized filing system.
Y ou can create cardfiles to organize
your business and personal addresses, wine
and music collections, favorite restaurants
or hotels, and almost anything else.
Each card in a cardfile is like an index card,
holding information such as phone numbers,
e-mail addresses, company names,
birthdays, and more.
And you can search a cardfile to quickly find
the cards and information that you need.
Creating a Cardfile ....................................................... 29
Adding Cards ............................................................... 30
Duplicating a Card ....................................................... 31
Viewing Cardfiles and Cards........................................ 31
Editing Cards................................................................ 32
Searching for Cards ..................................................... 33
28
Creating a Cardfile
Creating a Cardfile
A cardfile is a collection, or database, of cards. You can create six types of card­files by choosing one of the following templates, or cardfile types:
Address Book
;
Personal Address
Business
Book; Email Address Book; Wine List Hotels, Restaurants Collection
Note: You can create more than one cardfile from a particular template.
1.
2. Press MENU to go to the
3. Press EDIT (blue).
4. Press ENTER to select New
5. Use the arrow keys to high-
6. Press ENTER.
.
Press FILES (red). Or select Cardfiles from the Topics menu.
Cardfiles menu.
Cardfile.
light a cardfile template.
; and
Music/CD
7. Type the name of your new cardfile.
;
This is a sample cardfile name. T o erase a typed character, use BACK.
8. Press ENTER to create it.
Deleting a Cardfile
Warning: When you delete a card­file, all the cards contained in it are permanently deleted.
At the Cardfiles menu, highlight the cardfile you want to delete. Then press EDIT (blue), highlight and press ENTER. Finally, pr ess D to delete the cardfile and Y to confirm. Press any other key to cancel.
Delete Cardfile
29
,
Creating a Cardfile
Adding Cards
Renaming a Cardfile
You can easily change the name of a cardfile.
At the Cardfiles menu, highlight the cardfile that you want to rename. Press EDIT (blue), highlight
Cardfile
, and then press ENTER.
Rename
Use BACK to erase the typed let­ters and then type your new cardfile name. Press ENTER to rename the cardfile, or press CLEAR to exit without renaming it.
Creating Your Own Templates
You can cr eate your own cardfile templates on your PC Sidekick and then transfer them to your BOOK­MAN Sidekick.
T o learn how to create custom tem­plates, read your PC Sidekick User’s Guide. Then read “Using the BOOKMAN Sidekick Connectivity Software” in this User’s Guide to learn how to transfer or merge them to your BOOKMAN Sidekick.
Once you have created a cardfile, you can create cards and add them to it. Cards con­sist of fields in which you enter information.
1. If needed, use FILES (red) to cycle to the cardfile into which you want to add a card.
2. Press EDIT (blue).
This is a sample Cardfile Edit menu.
3. Press ENTER to select New Card Entry.
4. Enter your card information.
Press ENTER to go to the next field. T o move the cursor, use the arrow keys.
5. To add the card, hold
press ENTER, or press ENTER at the last field.
Or hold
and press BACK to exit
without saving.
30
and
Duplicating a Card
Viewing Cardfiles and Cards
A quick way to create a new card is to duplicate an existing card. When you duplicate a card, a new card is opened with the same information as the card you selected. T o save the new card, you must change at least one field in it.
For example, you can use
Duplicate
to quickly create cards in which fields such as company , business address, etc. are the same, but other fields such as name, home phone, pager, etc. are different.
1. Press FILES (red).
2. Highlight the card you want
to duplicate.
3. Press EDIT (blue).
4. Highlight Duplicate and then
press ENTER.
5. Edit at least one field of
information.
6. Hold
and press ENTER to
save your new card.
Or hold
and press BACK to exit
without saving.
There are several ways to view and ac­cess your cardfiles and cards.
1. Press FILES (red) repeatedly to cycle through your cardfiles.
To display the full title of a card, press
?
.
2. To see a list of your cardfiles, press MENU to see the Cardfiles menu.
To display the full title of a cardfile, press
?
.
31
Viewing Cardfiles and Cards
Editing Cards
3. Highlight a cardfile and then press ENTER to see its cards.
You can highlight a cardfile by scrolling to it or by typing its title at the menu.
4. Highlight a card and then press ENTER to view it.
5. To go to the bottom or top of a card, hold CAP and press and .
Note: When you view a card, only the fields in which you typed infor­mation are displayed.
6. To go to the next or previous card in the cardfile, if any ,
hold
and press DN or UP.
7. To edit a card that you are viewing, hold
and press
EDIT (blue).
After you have created a card, you can edit or change it.
1. Press FILES (red).
2. To highlight a card, scroll to it or type the first few letters of its title.
3. Hold ✩ and press EDIT (blue).
Or press EDIT (blue) and then se-
Edit This Card
lect
.
4. Enter your card information.
Use BACK to erase typed characters.
5. Hold ✩ and press ENTER to save your changes.
Or hold
and press BACK to exit
without saving.
32
Editing Cards
Searching for Cards
Deleting and Undeleting a Card
You can delete existing car ds. You can also restore a deleted card by undeleting it.
T o delete a card, first use FILES (red) to find the desired cardfile and then highlight the card you want to delete. If you want to view the card before you delete it, press ENTER. Then press EDIT (blue) and highlight
Delete This Card
Then press D to delete the card. Press any other key to cancel.
T o undelete the card most recently deleted card from a selected card­file, first press EDIT (blue) and then highlight ENTER to undelete that card.
Undelete Card
. Press ENTER.
. Press
You can search a cardfile by entering one or more words that occur in the fields of its cards. Note: You can search only one cardfile at a time.
1. If needed, use FILES (r ed) to find the cardfile you want to search.
2. Press EDIT (blue) and high­light Search This Cardfile.
3. Press ENTER.
4. T ype one or more wor ds.
In your search words you can type num­bers, special characters, and accents to find exact matches. Y ou do not need to type capital letters, but if you want to, hold CAP and type a letter .
5. Press ENTER to search.
Matching cards are displayed.
33
Searching for Cards
6. Highlight a match and press ENTER.
7. Hold
and press DN or UP to go to the next or previous match.
8. To go back to the list of matching cards, press BACK.
9. Press CLEAR to clear your search.
Searching for Parts of Words
You can search for words in cards by typing the endings, beginnings, and other parts of the word. For example,
par
searching for
park, party, apartment
will find entries with
, etc.
34
Using Notes
Y ou can use notes and note folders
to create, edit and organize textual information
about anything from travel directions
to grocery lists to business ideas.
Y ou can even search through a note folder
to quickly find the notes that you need.
Creating a Note Folder ................................................. 36
Adding Notes ............................................................... 37
Duplicating a Note........................................................ 38
Viewing Note Folders and Notes.................................. 38
Editing Notes ................................................................ 39
Searching for Notes ..................................................... 40
35
Creating a Note Folder
Creating a Note Folder
Before you can create notes, you must first create note folders in which to hold them.
Note: BOOKMAN Sidekick can hold only one notefile, containing note fold­ers and notes, at a time.
1. Press NOTES (yellow). Or select Notes from the Topics menu.
2. Press MENU to go to the Notes menu.
3. Press EDIT (blue).
4. Press ENTER to select New Folder.
5. Name the folder.
Use BACK to erase a typed character.
6. Press ENTER to create it.
Deleting a Note Folder
Warning: When you delete a note folder , all the notes contained in it are permanently deleted.
At the Notes menu, highlight the note folder that you want to delete. Then press EDIT (blue), highlight
Delete Folder
Finally , press D to delete the note folder and Y to confirm. Press any other key to cancel.
Renaming a Note Folder
You can easily change the name of an existing note folder.
At the Notes menu, highlight the note folder that you want to re­name. Press EDIT (blue), highlight
Rename Folder
ENTER. Use BACK to erase the typed characters and then type your new folder name. Press ENTER to rename the note folder , or press CLEAR to exit without renaming it.
, and press ENTER.
, and then press
36
Adding Notes
Adding Notes
Once you have created a note folder , you can create notes and add them to a folder. Each note consists of a sub­ject field and a note field. In their note folders, notes are listed alphabetically by their subjects.
1. If needed, use NOTES (yellow) to find the note folder into which you want to add a note.
2. Press EDIT (blue).
This is a sample Note Folder Edit menu.
3. Press ENTER to select New Note Entry.
4. Enter your note information.
Press ENTER to go to the next field. To move the cursor, use the arrow keys.
To quickly go to the top or bottom of a note, hold CAP and press
5. Hold
add a note.
Or hold ✩ and press BACK to exit without saving.
and press ENTER to
37
or .
Duplicating a Note
Viewing Note Folders
and Notes
A quick way to create a new note is to duplicate an existing note. When you duplicate a note, a new note is opened with the same information as the note you selected. T o save the new note, you must change at least one field in it.
1. Press NOTES (yellow).
2. Highlight the note you want to duplicate.
3. Pr ess EDIT (blue).
4. Highlight Duplicate and then press ENTER.
5. Edit at least one field of information.
6. Hold
and press ENTER to
save your new note.
Or hold
and press BACK to exit
without saving.
There are several ways to view and ac­cess your notes and note folders.
1. Press NOTES (yellow) repeat­edly to cycle through your note folders.
To display the full title of a note, press
?
.
2. To see a list of your note folders, press MENU to go to the Notes menu.
To display the full title of a note folder , press
?
.
3. Highlight a note folder and then press ENTER to see its notes.
You can highlight a note folder by scrolling to it or by typing its title at the menu.
38
Viewing Note Folders
and Notes
Editing Notes
4. Highlight a note and then press ENTER to view it.
5. To go to the bottom or top of a note, hold CAP and press and .
Note: When you view a note, only the fields in which you typed infor­mation are displayed.
6. To go to the next or previous note in a note folder, if any,
hold
and press EDIT (blue).
7. To edit a note that you are viewing, hold
and press
EDIT (blue).
After you have created a note, you can edit, or change, it.
1. Press NOTES (yellow).
2. To highlight a note, scroll to it or type the first few letters of its title.
3. Hold ✩ and press EDIT (blue).
Or press EDIT (blue) and then select
Edit This Note
.
4. Enter your note information.
Use BACK to erase typed characters.
5. Hold
and press ENTER to
save your changes.
Or hold
and press BACK to exit
without saving.
39
Editing a Note
Searching for Notes
Deleting and Undeleting a Note
You can delete existing notes. You can also restore a deleted note by undeleting it.
To delete a note, first use NOTES (yellow) to find the desired note folder and then highlight the note you want to delete. If you want to view the note before you delete it, press ENTER. Then press EDIT (blue) and highlight
. Press ENTER and then press
Note
D to delete the note. Press any other key to cancel.
To undelete the most recently de­leted note from a selected note folder, first press EDIT (blue) and then highlight ENTER to undelete that note.
Delete This
Undelete Note.
Press
You can search a note folder by entering one or more words that occur in the fields of its notes. Note: You can search only one note folder at a time.
1. If needed, use NOTES (yel­low) to find the note folder you want to search.
2. Press EDIT (blue) and high­light Search This Notefile.
3. Press ENTER.
4. T ype one or more wor ds.
In your search words you can type numbers, special characters, and accents to find exact matches. You do not need to type capital letters, b if you want to, hold CAP and type a letter .
5. Press ENTER to search.
40
ut
Searching for Notes
Matching notes appear .
6. Highlight a match and press ENTER.
7. Hold
and press DN or UP to go to the next or previous match.
8. To go back to the list of matches, press BACK.
9. Press CLEAR to clear your search.
Searching for Parts of Words
You can search for words in notes by typing the endings, beginnings, and other parts of a word. For ex-
par
ample, searching for tries with
park, party, apartment
will find en-
,
etc.
41
Using Expenses
The Expenses topic tracks
your business and personal expenses.
Y ou can save expense information
such as account and payment type, restaurant, airline,
vendor , curr ency, remarks, and more.
Then you can quickly calculate your total expenses
according to their account and payment type.
Creating Expense Entries ............................................. 43
Viewing Expense Entries .............................................. 44
Editing Expense Entries ................................................ 44
Computing Expense Sums ............................................ 45
42
Creating Expense Entries
Creating Expense Entries
You must enter an account and an amount in every expense entry. You can enter other information such as the date and payment type (e.g., cash, check, etc.). Expense entries are listed alphabetically by their Accounts.
1. Hold
and press X. Or select Expenses from the Topics menu.
The Expenses menu is empty the first time you use it.
2. Press EDIT (blue).
3. Press ENTER to select New Expense Entry.
The current date appears in the Date field. To type another date,
simply type over it.
4. Type your expense infor mation.
Note: You do not need to type a dollar sign or other currency symbol in the Amount field. To erase char­acters, use BACK.
5. Press ENTER to go to the next line. Or use the arrow keys to move the cursor.
6. To save the entry, hold and press ENTER, or press ENTER at the last field.
Or hold
and press BACK to exit
without saving.
Merging and T ransferring Expense Entries to Y our PC
Only if you are using Sidekick 95 or later can you merge or transfer ex­pense entries from your BOOK­MAN Sidekick to your computer using the BOOKMAN Sidekick Connectivity software. The ex­penses topic is an addition to Side­kick 95 and is not included in earlier versions of PC Sidekick.
43
Viewing Expense Entries
Editing Expense Entries
You can easily view an expense entr y to see the information entered in its fields.
1. Hold ✩ and press X to go to the Expenses menu.
2.
Highlight an expense entry and
then press ENTER to view it.
To highlight an expense entry, use the arrow keys to scroll to it or start typing its title (Account).
Note: When you view an expense entry, only the fields in which you typed information are displayed.
3. To go to the bottom or top of an expense entry, hold CAP and press
and .
4. To go to the next or previous expense entry, if any, hold
and press DN or UP.
To learn about editing expense en­tries, read “Editing Expense Entries.”
Once you have created expense en­tries, you can edit them. Your changes will be reflected when you compute your expenses sums.
1. Hold
and press X. Or select Expenses from the Topics menu.
2. T o highlight an expense entry , scroll to it or type the first few letters of its title.
3. Hold
and press EDIT (blue).
Or press ENTER to view an ex­pense entry and then hold ✩ and press EDIT (blue).
Or press EDIT (blue) and then se­lect
Edit This Expense
.
4. Enter your expense information.
5. To save the entry, hold and press ENTER, or press ENTER at the last field.
Or hold
and press BACK to exit
without saving.
44
Editing Expense Entries
Computing Expense Sums
Deleting and Undeleting an
Expense Entry
You can delete any expense entr y. You can also restore the most re­cently deleted expense entry by undeleting it.
T o delete an expense entry, high­light it and press EDIT (blue) when the Expenses menu is on screen. Then highlight and press ENTER.
Press D to delete it. T o undelete the most recently de-
leted expense entry , select
Undelete Expense
Expenses menu.
Delete This Expense
from the
After you have entered expense entries, you can calculate your total expenses by account and payment type.
1. Hold Expenses from the Topics menu.
2. Press EDIT (blue) and highlight
Compute Account Sums or Compute Payment Type Sums.
3. Press ENTER.
To scr oll down, use or DN.
4. Press BACK to go back to the Expenses menu.
and press X. Or select
45
Using the Calculator
Y ou can use the Calculator
to add, subtract, multiply , divide,
and perform other math functions
such as percentages and square roots.
Y ou can also save and retrieve the results of your calculations
for use in subsequent calculations.
Making Calculations ..................................................... 47
Saving and Retrieving Calculations.............................. 48
46
Making Calculations
1. Hold ✩ and press M. Or select Calculator from the Topics menu.
2. Type a number (e.g., 721) by pressing the numbered keys.
To erase numbers, use BACK. To type a negative number, press
before typing a number. To type a decimal, press the period
key .
3. Press one of the arrow keys to type a math symbol (e.g., ÷).
4. T ype another number (e.g., 13).
5. Press ENTER to calculate.
Making Calculations
6. To repeat the calculation, press ENTER again.
7. Press the UP or DN key to view your calculation(s).
You can do mor e calculations now, if you like.
8. Press CLEAR to erase the current calculation(s).
Using Other Math Functions
You can per form the following math functions by typing a number in the Calculator and then using these key combinations:
To... Use...
convert to a percentage square a number calculate a square root calculate a reciprocal
✩ ✩
+ H + J + K + L
47
Saving and Retrieving
Calculations
Saving and Retrieving
Calculations
You can save the r esults of your calcu­lations and the retrieve them for use in other calculations.
1. Make a calculation.
T o learn how, read “Making Calculations.”
2. Press EDIT (blue).
3. Press ENTER to select Save This Result.
4. Type a name for the result (e.g., calc1).
The name can contain numbers but should not begin with a number.
5. Pr ess ENTER to save the r esult.
6. To retrieve the result, first press EDIT (blue).
7. Then select Use Previous Result.
8. Select a result.
9. Press an arrow key to use the result in the next calculation.
➤ A Quick Way to Retrieve a Result
You can quickly retrieve a result by typing its name at the Calculator main screen and pressing ENTER.
For example, you could retrieve the result in the previous example by entering this at the Calculator:
To type the top row of letters in the Calculator, hold numbered keys.
Note: If you type a number first at the Calculator main screen, you can not type letters after it.
Deleting a Previous Result
To delete a previously saved result, press EDIT (blue) at the Calculator main screen and select
Previous Result
sult to delete and press ENTER.
and press the
Delete
. Then highlight a re-
48
Using the Connectivity Software
The BOOKMAN® Sidekick® Connectivity software is a powerful tool
for sending information between your BOOKMAN Sidekick
and your personal computer . Before you can send information,
you must first link the files that you want to either transfer or merge.
The simplest and quickest way to combine
all your linked BOOKMAN Sidekick and PC Sidekick files
is to use the Merge All option. T o perform more complicated transfers or
merges of individual pairs of linked files, use the Advanced T ransfer option.
If you make a mistake when transferring or merging files, you can
easily recover your most recently transferred or merged PC Sidekick files.
In addition, for storage and safety , you can back up and restore
all the files from your BOOKMAN Sidekick to your computer ,
even if you do not have PC Sidekick.
The Equipment You Need ............................................. 50
Connecting the Serial Cable......................................... 50
Installing the Connectivity Software ............................ 51
Starting the Connectivity Software .............................. 52
Testing Your Connection .............................................. 53
Linking Files ................................................................. 54
Merging All Linked Files .............................................. 57
Advanced Transfers and Merging ................................ 60
Recovering Files ........................................................... 62
Backing up and Restoring Files.................................... 63
Solutions to Common Problems ................................... 64
49
The Equipment Y ou Need
Connecting the Serial Cable
To use the BOOKMAN Sidekick Con­nectivity software, you need:
• The BOOKMAN PC-connect serial
cable and the BOOKMAN Sidekick Connectivity software disk, packaged with certain BOOKMAN Sidekick mod­els and available only from Franklin Electronic Publishers, Inc.
• An IBM PC Compatible, 386 processor
or higher .
• Microsoft Windows version 3.1 or later,
or Windows 95.
• Minimum of 2 MB RAM (4 MB is rec-
ommended).
• Minimum of 2 MB hard disk space .
• One available communications (COM)
port on your computer.
• One 3.5” high density floppy disk drive.
If you have questions about Sidekick PC software, see your owner’s manual or call Starfish Software. For installa­tion or initial configuration questions, call 1 (970) 522-4610. For all other questions, call 1 (800) 953-9995. Or visit the Starfish Software web site at
http://www.starfishsoftware.com
.
Before you can start using the BOOKMAN Sidekick Connectivity software, you must first connect the Franklin BOOKMAN PC­connect serial cable between your BOOK­MAN Sidekick and your computer.
Warning: Using a different serial cable may damage your BOOKMAN Sidekick files, as well as your BOOK­MAN Sidekick itself or your computer.
1. T urn off your computer.
2. Locate a fr ee communications port on the back of your computer .
To lear n how to find a communica­tions port, read the user manual for your personal computer .
3. Insert the 9-pin plug into the communications port.
Note which communications port you used (for example, COM1). You will need this information when you start using the connectivity software.
4. Turn on your computer.
5. Turn off your BOOKMAN Sidekick.
50
Connecting the Serial Cable
Installing the
Connectivity Software
6. Firmly insert the 3.5 mm plug completely into the serial port on the right side of your BOOKMAN Sidekick and turn on your BOOKMAN.
Read “Special BOOKMAN Features” for a diagram of the serial port’ s location.
Caution: Make sure the serial cable plug is pushed all the way into the serial port on your BOOKMAN Sidekick. If a secure connection is not made, you will not be able to send files between your BOOKMAN and computer .
To disconnect your BOOKMAN Sidekick, it is recommended that you remove the 3.5 mm plug from your BOOKMAN Sidekick and leave the 9-pin plug inserted in the communications port.
Connectivity Help is Always
at Hand
Y ou can view a help message at virtually any window in the connectivity software
Help
by clicking the scroll bars to read the help mes­sage. T o exit help, click
on your computer . Use
Close
.
Here is how to install the connectivity software for Windows version 3.1 or later , or Windows 95. This section as­sumes a basic understanding of the Windows environment.
Note: If you upgrade your PC Sidekick software at a later date, you must rein­stall the connectivity software and select the appropriate Sidekick version.
Caution: After you have installed the connectivity software, you will be prompted to reboot Windows.
1. Insert the BOOKMAN Sidekick Connectivity disk into a 3.5” floppy disk drive.
2. If you are using Windows 3.1 or later, select Run from the File menu in the Program Manager. If you are using Windows 95, select Run from the Start menu.
3. Type a:\setup and then click OK (with a:\ being the letter of your
3.5” floppy drive).
51
Installing the
Connectivity Software
Starting the
Connectivity Software
4. At the BOOKMAN Sidekick Connectivity Software Installation screen, click OK.
5. Select the version of PC Side­kick that is installed on your computer and then click OK.
If you do not have a version of PC Sidekick installed on your computer ,
Sidekick not installed on PC
select This will allow you to only backup and restore your files.
6. Type the destination drive and directory and then click OK.
Or , click The default directory is
C:/BOOKSDK
7. Click OK.
8. Click Yes to reboot Windows.
When you reboot Windows, a new program group called BOOKMAN appears, containing the BOOKMAN Sidekick Connectivity icon. If you do not reboot, this window and icon will not be created.
Cancel
to stop the installation.
.
Once you have connected the serial cable and installed the BOOKMAN Sidekick Connectivity software on your computer, you can start using the connectivity software.
1. On your computer, star t the BOOKMAN Sidekick Connec­tivity Software.
.
If you are using Windows, double­click the BOOKMAN Sidekick Con­nectivity icon.
If you are using Windows 95, select
Programs/BOOKMAN/BOOK­MAN Sidekick Connectivity
the Start menu or double-click the BOOKMAN Sidekick Connectivity icon in the BOOKMAN window. Note: If you close the BOOKMAN window, the icon cannot be ac­cessed again.
2. When the BOOKMAN Sidekick Connectivity main window appears, click the COM port pull down menu to match the communications port to which you connected the serial cable.
52
from
Starting the Connectivity Software
Testing Your Connection
Once you have selected a communi­cations port, you do not need to se­lect it again, unless you change the port you are using.
3. On your BOOKMAN Sidekick, press MENU, highlight PC Connect on the Setup menu, and then press ENTER.
The BOOKMAN Sidekick remains in this state until you start linking, transferring, or merging.
4.
Y ou now can test the connection.
To learn how, read “Testing Y our Connection.”
Shutoff During Connection
If your BOOKMAN Sidekick automati­cally shuts off while connected to your computer, do not worry. Simply turn your BOOKMAN Sidekick back on and then select Setup menu to reconnect.
PC Connect
from the
You should test the connection when you connect your BOOKMAN Sidekick and your computer for the first time, whenever you have disconnected the serial cable, or if you forget which com­munications port you are using.
Note: You do not need to select a COM port on the BOOKMAN Sidekick Connec­tivity main window before you click
1. At the main window of the BOOKMAN Sidekick Connectiv­ity software, click Test.
The BOOKMAN Sidekick Port Finder window appears.
2. Click Start.
If the Status box says that your BOOK­MAN Sidekick is not detected on any communications port, make sure that the serial cable is fully inserted in the serial port and that you have selected
PC Connect
your BOOKMAN Sidekick.
3. Click OK when finished.
4.
Make sure the selected COM port matches the communica­tions port found by the test.
from the Setup menu of
53
Test
.
Linking Files
Linking Files
Before you can merge or transfer files, you must first link them in pairs. When you link a pair of files, you create a con­nection between a BOOKMAN Sidekick file and a PC Sidekick file. Linking itself does not merge or transfer information from one file to another . Note: Y ou only need to link the files that you want to merge or transfer.
There are three linking options:
• Linking Two Existing Files: This option links an existing BOOKMAN Sidekick file to an existing PC Sidekick file.
• Linking a New BOOKMAN Cardfile: This option links an existing PC Side­kick cardfile to a new BOOKMAN Sidekick cardfile.
• Linking a New PC Sidekick File: This option links an existing BOOKMAN Sidekick file to a new PC Sidekick file.
Note: You can only link expenses in the Sidekick 95 version or later , not in the Sidekick 2.0 version.
Caution: If your BOOKMAN Side­kick and your computer are not prop-
erly connected, you will not be able to link files. Read “Testing Your Connec­tion” for more information.
To Link Two Existing Files
1. On the BOOKMAN Sidekick Connectivity main window, click Link.
The Link Databases dialog box ap­pears. Y ou can exit this window by
Cancel
clicking links currently selected in this window.
2. Click the Database T ype pull down menu to select the type of file you want to link.
Note: This screen display and any oth­ers in “Using the Connectivity Soft­ware” were taken from Windows 3.1. If you are using Windows 95, or any
. This will remove all
54
Linking Files
Linking Files
later version, your screen may vary.
3. Click the BOOKMAN Sidekick file to highlight it.
4. Click Link To PC File.
You can also select a BOOKMAN Sidekick file to link to a PC Sidekick file by simply double-clicking the BOOKMAN Sidekick file at the Link Databases dialog box.
5. Select a directory and then high­light a PC Sidekick file.
6. Click OK.
The pair of linked files now appear side by side.
7. Link more files, if desired.
If needed, change the database type.
8. Click OK again to return to the main window.
T o Link a New BOOKMAN Cardfile
Note: A new BOOKMAN Sidekick file is not actually created until you transfer or merge the file from your computer to your BOOKMAN Sidekick.
1. On the BOOKMAN Sidekick Connectivity main window, click Link.
2. Select Cards as the Database Type.
3. Click New BOOKMAN File.
4. Type the name of the new BOOKMAN Sidekick cardfile to be created.
5. Click Link.
6. Highlight a PC Sidekick file.
Or you can click
Create BOOKMAN File
7. Click OK.
The new BOOKMAN Sidekick Cardfile will be double bracketed
<<sample>>
(
8. Click OK again to return to the main window.
Cancel
).
to return to the
dialog box.
T o Link a New PC Sidekick File
Note: The PC Sidekick file is not actu­ally created until you transfer or merge the file from your BOOKMAN Sidekick to your personal computer.
1. On the main window, click Link.
55
Linking Files Linking Files
2. Select a Database T ype.
3. Highlight a BOOKMAN Sidekick file.
4. Click Link To PC File.
5. Type the name of the new PC Sidekick file to be created.
You do not need to type a file ex­tension because the connectivity software automatically adds one.
6. Click OK twice to return to the main window.
The new PC Sidekick file is double bracketed (
Updating Your Links
If you add, delete or rename the card­files on your BOOKMAN Sidekick while using the connectivity software, and these changes do not appear on the Link Databases dialog box, you should update your links.
From the main window, select
Links
your BOOKMAN Sidekick for changes made to your cardfiles and then auto­matically updates your links.
<<SAMPLE>>
).
Update
from the File menu. This checks
Maintaining and Removing
Links
You do not need to r elink your files every time you use the connectivity software. Even if you turn off your computer , your linked files r emain linked until you unlink them, or de­lete or rename a file.
T o unlink a pair of linked files, first
Link
click bases dialog box. Then click a pair of linked files and click
Linking Multiple BOOKMAN
Cardfiles
You can link a single PC Sidekick cardfile to multiple BOOKMAN Sidekick cardfiles.
However , if you link a PC Sidekick cardfile to more than one BOOK­MAN Sidekick cardfile and then click MAN Sidekick cardfiles merge in the order that they appear in the Link Databases dialog box.
to go to the Link Data-
Merge All
, the linked BOOK-
56
Unlink
.
Merging All Linked Files
Merging All Linked Files
Once you have linked files, the simplest way to combine your BOOKMAN Sidekick and PC Sidekick files is to merge all your linked files. Please note, mended way to combine your linked files.
Merging all your linked files saves all their nonidentical entries on both your BOOK­MAN Sidekick and your PC Sidekick. Identical entries in your linked files remain unchanged. The result is linked files that are identical on both your BOOKMAN Sidekick and PC Sidekick.
Caution: When you merge files, the previously existing linked files on your BOOKMAN Sidekick and computer are overwritten.
More Information About Merging Entries
If: T wo entries are found in which all
the field information matches,
If: T wo entries are found with
matching index field information, but with different non-index fields,
If: T wo entries are found in which one
or more index fields do not match,
Merge All
is the recom-
1. On the BOOKMAN Sidekick Connectivity main window, click Merge All.
Before you merge all your files, you must first link them. To learn how, read “Linking Files.”
If you are currently running PC Sidekick, it will automatically quit when you transfer or merge.
2. If you are overwriting data to your BOOKMAN Sidekick, click OK.
3. If duplicate records are found, select one of the three options and then click OK.
Then: One entry will appear in both
Then: You must decide which entr y to
Then: Both entries will appear in both
57
files.
save in both files. T o learn how, read “Understanding Duplicate Records.”
files.
Merging All Linked Files
Merging All Linked Files
T o learn more, read “Understanding Duplicate Records.”
4. If the Merge Options dialog box appears, click one of the four buttons.
The Merge Options dialog box ap­pears only if you are merging two cardfiles that have one or more non­identical field names. Here is what the buttons do:
Use PC Only
• names from the PC Sidekick file.
Use BOOKMAN Only
the field names from the BOOK­MAN Sidekick file.
Use All Fields
unique field names from both the PC Sidekick file and the BOOK­MAN Sidekick file.
copies all the field
copies all
copies all of the
Cancel
5. If you are merging Calendars, the Date Range dialog box will appear. If needed, change the start and end dates and then click OK.
Or click entries from both Calendars.
Warning: If you select a date range, all the entries on your BOOKMAN Sidekick outside the selected range will be permanently erased. T o learn more about merg­ing Calendars, read “Transfer ring Calendars.”
When the main window
6. appears, your files are merged.
Merging Y our Notes
If you merge a pair of linked notefiles, all note folders with identi­cal names will be saved in both notefiles. All nonidentical notes in ei­ther note folder will be saved to both files, and all identical notes in both note folders will remain unchanged.
stops these two files from
merging.
Ignore
to merge all of the
58
Merging All Linked Files
Merging All Linked Files
Merging New Files
It is also possible to merge an exist­ing file, either a PC Sidekick or BOOKMAN Sidekick file, to a newly created file. For example, if you linked an existing PC Sidekick card­file to a new BOOKMAN cardfile, you can still click
adds all of the entries from the
All
existing file to the new file.
Understanding Duplicate
Records
Each BOOKMAN Sidekick entry , or record, has up to three index fields. Index fields contain the information that is displayed in menu items on your BOOKMAN Sidekick. Index fields are also used for sorting en­tries and files on your PC Sidekick.
The Duplicate Record Assignment dialog box appears whenever you try to merge two entries that have identical information in their index fields, but have different information
Merge All. Merge
in their other fields. When the Dupli­cate Record dialog box appears you must choose one of these options:
Use...from Sidekick
• try from the PC Sidekick file and discards the entry from the BOOKMAN Sidekick file.
Use...from BOOKMAN
• entry from the BOOKMAN Side­kick file and discards the entry from the PC Sidekick file.
Both
saves the entries from both
• the BOOKMAN Sidekick file and the PC Sidekick file.
Preference
The how carefully you want to look at fu­ture duplicate records.
saves the en-
box lets you choose
Continue Querying on Each Occur­rence
allows you to examine each
pair of duplicate records.
Use Same Selection for Future Oc­currences
current selection to all future dupli­cate records in this current file.
automatically applies the
59
saves the
Advanced T ransfers
and Merging
Advanced T ransfers and Merging
Once you have linked files, you can transfer or merge individual linked files between the computer and your BOOKMAN Sidekick using the Ad­vanced T ransfer button.
T ransferring, like merging, sends en­tries between your BOOKMAN Side­kick and the computer. But unlike merging, transferring copies all the en­tries from one file and overwrites them in the other, ther eby deleting all the previous entries in the file copied to. For example, if you transfer a cardfile from your computer to your BOOK­MAN Sidekick, all the cards in the BOOKMAN cardfile will be replaced by the cards in the cardfile from PC Side­kick.
Caution: Before you transfer files from your computer to your BOOK­MAN Sidekick, you may want to check the memory gauge on your BOOK­MAN Sidekick to make sure that it has enough memory available to hold the new files. Read “Gauging the Memory” for more information.
Note: T o recover the PC Sidekick files that you most recently transferred, read “Recovering Files.”
1. On the BOOKMAN Sidekick Connectivity main window, click Advanced Transfer.
This is the T ransfer Databases dia­log box.
A right pointing arrow (⇒) indicates that entries can be transferred or merged only from a BOOKMAN Sidekick file to a (new) PC Sidekick file.
A left pointing arrow (⇐) indicates that entries can be transferred or merged only from a PC Sidekick file to a (new) BOOKMAN Sidekick file.
A double pointing arrow (⇔) indi­cates entries can be transferred or
60
Advanced T ransfers and Merging
Advanced Transfers and Merging
merged to or from both files.
2. Select a Database T ype.
3. Click the linked pair that you want to transfer or merge.
An
X
in the check box to the left of files indicates they are selected for transferring or merging. To deselect files, click them again.
4. Do one of the following: To... Click...
Transfer the file(s) from PC to your BOOKMAN
Transfer the file(s) from your BOOK­MAN to the PC
Merge your PC and BOOKMAN files
5. Click OK to transfer or merge.
Cancel
Or click
6. Click OK again to return to the main window.
To BOOKMAN
To PC
Merge
to stop.
➤ Transferring Calendar Entries
Using
Advanced Transfer
transfer or merge one or more cal­endar entry types: appointments, To Do items, calls, multi-day events, and special days.
To select a calendar entry type, first change the Database Type to
dars
. Then highlight one or more cal­endar entry types to select it. To deselect an entry type, highlight it again. You can now transfer or merge the calendar entries.
When you merge calendar entries between your BOOKMAN Sidekick and your PC Sidekick, the Date Range dialog box appears. By set­ting the date range, you trim your BOOKMAN Sidekick to display only the calendar entries within that range. To mer ge all your calendar entries, click
Note: If you use not be able to transfer a specific cal­endar entry type.
Ignore
, you can
.
Merge All
, you will
61
Calen-
Advanced T ransfers and Merging
Recovering Files
Merging and T ransferring
Notes from Sidekick 95
In Sidekick 95, notes are referred to as Write files, which contain text that can be formatted as you would a word processing file (e.g., bolding, italicizing, font size, paragraph align­ment, etc.).
If you transfer or merge a Write file to your BOOKMAN Sidekick and
transfer
then your computer , its text formatting will be lost.
the same file back to
Every time you transfer a file from your BOOKMAN Sidekick to your computer , as well as every time that you merge a pair of linked files, a recovery file is created on your computer. Recovery files contain all the information from the PC Sidekick file that was overwritten when you merged that file or transferred to that file.
Caution: Recovery files contain informa­tion from only the most recent time that a PC Sidekick file was transferred or merged. Each time a file is transferred or merged to a PC Sidekick file, its recovery file is overwritten.
Recovery files are saved in a subdirectory, called in the same directory as the BOOK­MAN Sidekick Connectivity software. All recovery files retain their original names and extensions. Y ou can re­trieve recovery files in PC Sidekick, by opening the and selecting a recovery file.
Caution: If you attempt to transfer or merge a recovery file, you risk losing the information which was saved in the recovery file.
Recovery
Recovery
, located
subdirectory,
62
Backing up
and Restoring Files
Backing up and Restoring Files
Even if you do not have PC Sidekick, you can back up all the information on your BOOKMAN Sidekick into one file on your computer. This file can be r e­stored later for use on your BOOK­MAN Sidekick.
Warning: If you open the backup file as a text file on your computer , you may damage or alter the file. The dam­aged backup file cannot be restored to your BOOKMAN Sidekick.
This file will be stored in the same direc­tory as the BOOKMAN Sidekick Con­nectivity software. The backup file is an image file, called backup file is overwritten each time that you back up your BOOKMAN Sidekick.
Note: The time it takes to back up or restore your BOOKMAN Sidekick files can vary from five minutes to forty-five minutes or longer, depending on the amount of information.
Bookman.img
. The
T o Back up Your Files
1. From the BOOKMAN Sidekick Connectivity main window, select Backup from the File menu to back up all your BOOKMAN Sidekick files.
2. When your backup is com­pleted, click OK.
T o Restore Your Files
Warning: When you restore your BOOKMAN Sidekick files from the backup file all your current BOOKMAN Sidekick files will be overwritten.
1. From the BOOKMAN Sidekick Connectivity main window, select Restore from the File menu.
If you do not have the same directory as the BOOK­MAN Sidekick Connectivity soft­ware, this option will not be available.
2. Click OK to restore your files, or Cancel to not restore them.
Bookman.img
63
in
Solutions to Common
Problems
Solutions to Common Problems
I do not have the BOOKMAN PC­connect serial cable or the BOOKMAN Sidekick Connectiv­ity software disk.
To order one or both, contact Fran­klin Electronic Publishers, Inc.
While installing the BOOKMAN Sidekick Connectivity software, I realize that I do not want to reboot Windows.
Cancel
Click the Windows main window.
I have installed the connectivity software, but I cannot find its program icon.
The BOOKMAN Sidekick Connec­tivity icon should appear in the newly created BOOKMAN program group. If one or both do not appear, Install the connectivity software again. T o learn how, read “Installing the Connectivity Software.”
. This will return you to
I clicked Test to discover which communications port is being used, and the screen says that BOOKMAN Sidekick is not found on my system.
Do the following:
• Make sure that you are using the
Franklin BOOKMAN PC-connect serial cable. No other cable will work with your BOOKMAN Side­kick.
• Make sure the cable is inserted as
far as it will go into the serial port, and not the headphone jack, on your BOOKMAN Sidekick. Read “Special BOOKMAN Features” for more information.
• Make sure that the cable is prop-
erly connected to a communica­tions port on your computer.
• Make sure that your BOOKMAN
Sidekick is turned on and
nect
is selected from the Setup menu on your BOOKMAN Side­kick.
64
PC Con-
Solutions to Common Problems
Solutions to Common Problems
A Data Error dialog box ap­pears, saying Unable to receive data from the BOOKMAN.
The Data Error dialog box appears when you are linking files, merging all your files, or using the Advanced Transfer option. Do one of the following:
OK
• Click COM Port to matches the com­munications port in which the se­rial cable was inserted.
• Click test your connection.
The Retrieving File Descriptors box has remained on for over one minute without any progress.
If you have a large amount of infor­mation in your BOOKMAN Side­kick, there may be a short delay before progress is shown.
and make sure the
OK
and then click
Test
to
When transferring or merging files, I realized that I did not intend to overwrite a PC Sidekick file.
Every time that a BOOKMAN Side­kick file is transferred to your com­puter and every time a pair of Sidekick files are merged, a PC Sidekick recovery file is created. T o learn how to recover the file, read “Recovering Files.”
Note: Only the information that existed before the most recent transfer or merge is contained in a recovery file.
I realized that I did not intend to overwrite a BOOKMAN Sidekick file.
There is no way to recover a BOOK­MAN Sidekick file if it is overwritten due to a transfer or merge.
In the future, you may want to cre­ate a backup file to insure that your files will not be permanently lost. T o learn how, read “Backing up and Restoring Files.”
65
Solutions to Common Problems
BOOKMAN Sidekick Connectivity
Software Copyrights
In Windows 95, I opened a Write file and all its text for­matting is gone.
Any new notes or note folders that were added to the Write file be­cause of a merge will have no text formatting. But any previously exist­ing notes or note folders in the Write file retain their original format­ting.
All text formatting in Write files is automatically deleted when you transfer a notefile from your BOOK­MAN Sidekick to your computer . You may be able to r ecover your formatting by recovering the note­file. Read “Recovering Files” for more information.
Copy and use restrictions for BOOKMAN Sidekick Connectivity software
Although you are encouraged to make a backup copy of the Soft­ware for your own use, you are not allowed to make unlimited cop­ies. The Software is protected by the copyright laws that pertain to computer software. It is illegal to make copies of the Software ex­cept for backups. It is illegal to give copies to another person, or to duplicate the Software by any other means, including electronic transmission. The Software contains trade secrets, and in order to protect them you may not decompile, reverse engineer, disas­semble, or otherwise reduce the Software to human-perceivable form. You may not modify, adapt, translate, rent, lease, loan, resell for profit, distribute, network or create derivative works based upon the Software or any part thereof.
Limitations of liability
IN NO EVENT SHALL STARFISH OR FRANKLIN BE LIABLE FOR ANY INCIDENTAL, SPECIAL, OR CONSEQUENTIAL DAMAGES FOR YOUR USE, MISUSE OR INABILITY TO USE THE SOFTWARE OR RELATED DOCUMENT ATION. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES SO THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. UNDER ALL CIRCUM­STANCES THE TOTAL LIABILITY OF FRANKLIN AND OR STAR­FISH TO YOU FOR ANY AND ALL DAMAGES AND LOSSES FOR ANY CLAIM OR CAUSE OF ACTION IS LIMITED TO THE AMOUNT PAID BY YOU FOR THE SOFTWARE.
Disclaimer of software warranty
BOOKMAN SIDEKICK CONNECTIVITY SOFTWARE IS PRO­VIDED “AS-IS” AND STARFISH AND FRANKLIN EXPRESSLY DISCLAIMS ALL WARRANTIES ON THE SOFTWARE AND RE­LATED DOCUMENT ATION, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MER­CHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. FRANKLIN EXPRESSLY DISCLAIMS ANY W ARRANTY THAT THE OPERATION OF THE SOFTW ARE WILL BE ERROR FREE OR UN­INTERRUPTED; AND STARFISH AND FRANKLIN DISCLAIMS ANY WARRANTY CONCERNING THE CORRECTNESS, ACCU­RACY , OR RELIABILITY OF THE SOFTW ARE, OR RELATED DOCUMENTA TION, OR ANY SER VICE PROVIDED TO YOU THROUGH USE OF THE SOFTWARE. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO THE ABOVE EXCLUSION MAY NOT APPL Y TO YOU.
66
Doing a Factory Reset
Resetting Your BOOKMAN
Warning: Doing a factory reset per­manently erases all the records saved in your BOOKMAN Sidekick. Unless you want to erase all your information, do not perform a factory reset.
In addition, when you do a factory re­set, any settings that you have changed, such as the screen contrast or help message language, are reset to their default settings. Also, all sample cardfiles or note folders (e.g.,
Folder 1
not contain any notes or cards.
1. Press MENU.
2. On the Setup menu, highlight
3. Press ENTER.
4. Press F to start the factory
) will be restored but they will
Factory Reset.
reset. Or press any other key to exit without doing a factory reset.
If the BOOKMAN keyboard fails to re­spond, or if its screen performs errati­cally , first press CLEAR and then press ON/OFF twice. If nothing happens, fol­low the steps below to reset it.
Warning: Pressing the reset button with more than very light pressure may permanently disable your BOOKMAN Sidekick. In addition, resetting your BOOKMAN Sidekick restores certain settings to their defaults, and may erase user-entered information in any installed book cards.
1. Hold CLEAR and press ON/OFF.
If nothing happens, try Step 2.
2. Use a paperclip to gently press BOOKMAN’s reset button.
The reset button is recessed in a pin-sized hole on the back of your BOOKMAN.
This unit may change operating modes due to Electro-static Discharge. Normal opera­tion of this unit can be re-established by pressing the reset key, ON/OFF, or by re­moving/replacing batteries.
67
Specifications
Copyrights and Patents
Model: SDK-763
• size: 12 x 8.3 x 1.4 cm
• weight: 7 oz
• memory: 512 kb
• records: 20-characters: approx. 19,500 30-characters: approx. 12,999
• ISBN 1-56712-313-9
Model: SDK-765
• size: 12 x 8.3 x 1.4 cm
• weight: 7 oz
• memory: 1 mb
• records: 20-characters: approx. 45,500 30-characters: approx. 30,331
• ISBN 1-56712-314-7
© 1996 Franklin Electronic Publishers, Inc., Burlington, NJ 08016-4907 U.S. All rights reserved. © 1995 Starfish Software. All rights reserved. Sidekick is a registered trademark of Starfish Software.
FCC Notice: Complies with the lim­its for a Class B computing device pur­suant to Subpart B of part 15 of FCC Rules. Operation is subject to the fol­lowing two conditions: (1) This device may not cause harmful interference; and (2) This device must accept any in­terference received, including interfer­ence that may cause undesired operation.
U.S. Patents 4,490,811; 4,830,618; 4,891,775; 4,982,181; 5,113,340; 5,203,705; 5,218,536; 5,229,936; 5,295, 070; 5,333,313; 5,007,019; 5,153,831; 5,249,965; 5,321,609; 5,396,606; European Patent 0 136 379; Deutsch Pats. M 9409743.7 and M 9409744.5. Pat. Pend.
68
Limited Warranty
FRANKLIN warrants to you that the BOOKMAN PRODUCT will be free from defects in materials and workmanship for one year from purchase. In the case of such a defect in your BOOKMAN PRODUCT, FRANKLIN will repair or replace it without charge on return, with purchase receipt, to the dealer from which you made your purchase or Franklin Electronic Publishers, Inc., One Franklin Plaza, Burlington, NJ 08016­4907, within one year of purchase. Alternatively, FRANKLIN may, at its option, refund your purchase price. Data contained in the BOOKMAN PRODUCT may be provided under license to FRANKLIN. FRANKLIN makes no warranty with respect to the accuracy of data in the BOOKMAN PRODUCT. No warranty is made that the BOOKMAN PRODUCT will run uninterrupted or error free. Y ou assume all risk of any damage or loss from your use of the BOOKMAN PRODUCT . This warranty does not apply if, in the sole discretion of FRANKLIN, the BOOKMAN PRODUCT has been tampered with, damaged by accident, abused, misused, or misapplication, or as a result of service or modification by any party, including any dealer , other than FRANKLIN. This warranty applies only to products manufactured by or for FRANKLIN. Batteries, corrosion, or battery contacts and any damage caused by batteries are not covered by this warranty. NO FRANKLIN DEALER, AGENT , OR EMPLOYEE IS AUTHORIZED TO MAKE ANY ADDITIONAL WARRANTY IN THIS REGARD OR TO MAKE ANY MODIFICATION OR EXTENSION OF THIS EXPRESS WARRANTY. THE FOREGOING WARRANTY IS EXCLUSIVE AND IS IN LIEU OF ALL OTHER EXPRESS OR IMPLIED WARRANTIES, WRITTEN OR ORAL, INCLUDING, BUT NOT LIMITED TO, WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. YOUR SOLE AND EXCLUSIVE REMEDY SHALL BE FRANKLIN’S OBLIGATION TO REPLACE OR REFUND AS SET FORTH ABOVE IN THIS WARRANTY. Some States do not allow the exclusion of implied warranties, or limitations on how long a warranty lasts. This warranty gives you specific rights; you may also have additional rights which vary from State to State. This warranty shall not be applicable to the extent that enforcement of any provision may be prohibited by applicable law. FRANKLIN SHALL IN NO EVENT BE LIABLE TO YOU OR TO ANY OTHER PERSON FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY OTHER INDIRECT LOSS OR DAMAGE, ARISING OUT OF YOUR PURCHASE, THE MANUFACTURE OR SALE OF THE BOOKMAN PRODUCT, THIS LICENSE, OR ANY OBLIGA TION RESUL TING THEREFROM OR THE USE OR PERFORMANCE OF THE BOOKMAN PRODUCT UNDER ANY LEGAL THEOR Y, WHETHER BREACH OF CONTRACT, TOR T, STRICT LIABILITY OR ANY OTHER CAUSE OF ACTION OR PROCEEDING, WHICH DAMAGES SHALL INCLUDE, BUT NOT BE LIMITED TO, LOST PROFITS, DAMAGES T O PROPERTY , OR PERSONAL INJURY (BUT ONLY TO THE EXTENT PERMITTED BY LAW). FRANKLIN’S ENTIRE LIABILITY FOR ANY CLAIM OR LOSS, DAMAGE, OR EXPENSE FROM ANY SUCH CAUSE SHALL IN NO EVENT EXCEED THE PRICE PAID FOR THE BOOKMAN PRODUCT. THIS CLAUSE SHALL SURVIVE FAILURE OF AN EXCLUSIVE REMEDY . This license and warranty is governed by the laws of the United States and the State of New Jersey.
(U.S. only)
69
Index
?* key 31, 38 Accenting letters 12, 26 Adding
cards to cardfiles 30 notes to note folders 37
Advanced Transfer 60, 61 Alarms
appointments 21 daily 17, 18
Appointments 21, 23-25, 27 Arrows
flashing 11 keys 4
Auto-resume feature 14 Automatic shutoff time
described 10 with BOOKMAN Sidekick
Connectivity software 52
Backing up files 63 Batteries
installing 8 low warning 8
Book cards
installing 8 removing 8
BOOKMAN PC-connect serial cable
50, 64
BOOKMAN Sidekick port finder 53
BOOKMAN Sidekick Connectivity
software
backing up and restoring riles 63 BOOKMAN window 52 equipment needed 50 copyrights 66 help text 51 icon 52 installing 64
if PC Sidekick is installed 51
if PC Sidekick is not installed 52 linking files 54 merging all linked files 57 merging individual files 60 recovering files 62 starting, using icon or menus 52 testing the connection 53 transferring files 60 troubleshooting 64
Calculator
basic math functions 47 deleting previous results 48 making calculations 47 naming results 48 other math functions 47 repeating calculations 47 saving calculations 48 using previous results 48
70
Index
Calendar
Daily view 23 merging files 58 Monthly view 25 transferring files 61 Weekly view 24
Calendar entries
creating 21, 22 deleting 26 duplicating 22 icons of 24 partial word searches 27 searching 26 understanding 21
Calls 21-23, 26 Capital letters in searches 33, 40 CARD (green) key 4 Cardfiles
creating 29, 30 deleting 29 described 28, 29 naming 29 renaming 30 templates 29, 30 viewing 31, 32
Cardfiles Edit menu 30 Cardfiles menu 30, 31 Cards
adding to cardfiles 30 deleting 33 described 30 duplicating 31 editing 32 searching for 33, 34 searching for parts of words 34 undeleting 33 viewing 31, 32
Changing
automatic shutoff time 10 help message language 10 password 13 time/date format 10, 18 topics 11
Clock Edit menu 16, 19 Clock swapping 19 Clocks
changing the time/date format 18 daily alarm 17, 18 resetting after power loss 19 setting the Home Clock 16 setting the World Clock 17 swapping 19 understanding swapping 19
Color keys
understanding 4 using 9
71
Index
Communications (COM) port
finding 50, 53 selecting 52 troubleshooting 64, 65
Computing expense sums 45 Connectivity software. See BOOK-
MAN Sidekick Connectivity software
Creating
cardfile templates 30 cardfiles 29, 30 cards 30 expense entries 43 files using the connectivity software
55 note folders 36 notes 37 program icon for connectivity
software 64
Daily (Calendar) view 22-27 Daily alarm
changing, setting 17 disabling 18
Data Error 65 Database Type 54, 55, 61 Day/month/year format 18 Daylight Savings time 18 Decimals 47
Deleting
Calculator results 48 cardfiles 29 cards 33 expense entries 45 note folders 36 notes 40 password 13
Demonstration
disabling/enabling 10 viewing 10
Direction keys 4 Directory, selecting to install 52 Duplicate Record Assignment 59 Duplicate records 57, 59 Duplicate records, understanding 59 Duplicating
calendar entries 22 cards 31 notes 38
EDIT (blue) key 4, 33,
36-40, 43, 44, 45
Editing
cards 32 expense entries 44 notes 39
Expense entries
account type 43, 45
72
Index
amount 43 computing sums 45 creating 43 deleting 45 merging and transferring to a PC 43 payment type 43, 45 undeleting 45
Expenses menu 43, 45 Factory Reset 67 Files
advanced transfer and merging 60 backing up and restoring 63 linking 54-56 merging 59-61 merging all linked files 57-59 recovering (PC Sidekick) only 62 restoring backup files 63 transferring 60, 61 unlinking 56
FILES (red) key 4, 29-33 Finding your communications port 53 Full titles of menu items 31, 38 Gauging the memory 60 Headphone jack 6 Help messages
in BOOKMAN Sidekick 10 in connectivity software 51 language 10
tutorial 10
Home clock
setting
by changing time 16 by location or time zone 16
swapping with World clock 19
Home icon 16 Hyphens, typing 5 Icons
bell 18 calendar entries 24 Daily (Calendar) view 24 Home Clock 16 World Clock 17
Image file 63 Index fields 59 Installing
batteries 8 book cards 8
Key combinations 5 Language of help messages. See
Help messages
Link Databases dialog box 54-56 Linking files
linking a new BOOKMAN cardfile 54, 55 linking a new PC Sidekick file 54, 55 linking pairs of files 54 linking two existing files 54
73
Index
maintaining and removing links 56 multiple BOOKMAN cardfiles 56 options 54 updating links 56
Locations
setting Home clock by 16 setting World clock by 17
Low battery warning 8 Maintaining links 56 Math functions 47 Memory Gauge 14, 60 Merge All button 57, 59 Merge Options dialog box 57, 58 Merging files
merging all linked files 57 merging calendar files 58 merging individual files 60, 61 merging new files 59 merging notefiles 58 merging Sidekick 95 notes 62
Monetary symbols 12 Month/day/year format 18 Monthly (Calendar) view 25 Multi-day events 21-23, 26, 27 Negative numbers, typing in Calcu-
lator 47
Note Folder Edit menu 37
Note folders
creating 36 deleting 36 described 35 renaming 36 searching 41 viewing 38, 39
Notes
adding to a note folder 37 deleting 40 described 35 duplicating 38 editing 39 merging 58 merging and transferring 62 searching for 40, 41 undeleting 40 viewing 38, 39
NOTES (yellow) key 4, 37-40 Notes menu 36, 38 Numbers, typing 5 Parts of words, searching for 27, 34, 41 Password
changing or deleting 13 if you forget it 14 setting 13
PC Connect 53, 64 Percentages 47
74
Index
Port Finder window 53 Problems with the connectivity
software 64
Punctuation marks 12 Rebooting Windows 51, 52, 64 Reciprocals 47 Recover subdirectory 62 Recovering files (PC Sidekick only)
62
Recovery files described 62 Recurring appointments
deleting 26 trimming the Schedule 27
Recurring special days 26 Renaming
cardfiles 30 note folders 36
Resetting BOOKMAN 67 Restoring backup files using the
connectivity software 63
Retrieving file descriptors 65 Saving changes 11 Schedule trimming 27 Screen contrast 10 Searching
cardfiles 33 for cards 33, 34 for notes 40, 41
for parts of words 27, 34, 41 note folders 40, 41
Selecting
books 9 communications (COM) port 52 database type for transferring or
merging 54 daylight or standard time 18 destination drive 52 PC Connect 52 topics 11
Serial cable 6, 52, 64, 65 Serial cable, connecting 50 Serial port
location of 6 using with BOOKMAN PC-Connect
serial cable 51, 64
Sidekick PC, questions about 50 Size and weight 68 Special characters
in searches 26, 33, 40 typing 12
Special days 21-23, 27 Special features 6 Specifications 68 Square roots 47 Squares of numbers 47 Standard time 18 Swapping Home and World Clocks 19
75
Index
Templates (cardfiles) 30 Testing BOOKMAN/PC connection
53, 65
Time zones
setting Home clock by 16 setting World clock by 17
Time/date format 10, 18 To Do items 22, 23, 26 Transfer Databases dialog box 60 Transferring files 60, 61
calendar entries 61 Sidekick 95 notes 62
Trimming the schedule 27 Troubleshooting (connectivity soft-
ware) 64 Tutorial 10 Typing
accents 12, 26 decimals in Calculator 47 hyphens 5 letters 12 letters in Calculator 48 math symbols 47 monetary symbols 12 negative numbers in Calculator 47 numbers 12, 47 punctuation marks 12 special characters 12
Undeleting
cards 33 expense entries 45 notes 40
Unlinking files 56 Updating links 56 Upgrading to Sidekick 95 51 Viewing
cardfiles, cards 31, 32 connectivity help messages 51 demonstration 10 full titles of menu items 31, 38 help messages 10 note folders, notes 38, 39
Volume contr ol 6 Weekly (Calendar) View 24, 25 World clock
setting 17 swapping with Home clock 19
Write files (Windows 95) 62, 66
76
FPR-28004-00 P/N 7201305 Rev . A
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