READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN ELECTRONIC BOOK.
YOUR USE OF THE BOOKMAN ELECTRONIC BOOK DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE
TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO
THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN ELECTRONIC BOOK AND YOUR PURCHASE PRICE WILL BE REFUNDED. BOOKMAN ELECTRONIC BOOK means the software product, hardware, and
documentation found in this package and FRANKLIN means Franklin Electronic
Publishers, Inc.
LIMITED USE LICENSE
All rights in the BOOKMAN ELECTRONIC BOOK remain the property of FRANKLIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive
license to use the BOOKMAN ELECTRONIC BOOK on a single FRANKLIN BOOKMAN at a time. You may not make any copies of the BOOKMAN ELECTRONIC
BOOK or of the preprogrammed data stored therein, whether in electronic or print
format. Such copying would be in violation of applicable copyright laws. Further , you
may not modify, adapt, disassemble, decompile, translate, create derivative works
of, or in any way reverse engineer the BOOKMAN ELECTRONIC BOOK. Y ou may
not export or reexport, directly or indirectly , the BOOKMAN ELECTRONIC BOOK
without compliance with appropriate governmental regulations. The BOOKMAN
ELECTRONIC BOOK contains Franklin’ s confidential and propriety information which
you agree to take adequate steps to protect from unauthorized disclosure or use.
This license is effective until terminated. This license terminates immediately without notice from FRANKLIN if you fail to comply with any provision of this license.
1
Contents
Key Guide .......................... 4
Special BOOKMAN Features 6
Getting Started
Installing Batteries ................... 8
Installing Book Cards............... 8
Selecting a Book...................... 9
Using the Color Keys............... 9
Viewing the Demonstration.... 10
Changing the Settings ........... 10
Selecting a T opic ................... 11
Typing Characters.................. 12
Using a Password.................. 13
Gauging the Memory ............. 14
Using the Clocks
Setting the Home Clock......... 16
Setting the World Clock......... 17
Using the Daily Alarm ............ 17
Changing the
Time/Date Format.................. 18
Swapping the Clocks ............. 19
Using the Calendar
Creating Calendar Entries...... 21
Duplicating a Calendar Entry . 22
Using the Daily View ............. 23
Using the Weekly View.......... 24
Using the Monthly View......... 25
Editing Calendar Entries ........ 26
Searching for
Calendar Entries .................... 26
Trimming the Schedule .......... 27
Using Cardfiles
Creating a Cardfile ................ 29
Adding Cards......................... 30
Duplicating a Card................. 31
Viewing Cardfiles and Cards.. 31
Editing Cards......................... 32
Searching for Cards............... 33
Using Notes
Creating a Note Folder .......... 36
Adding Notes......................... 37
2
Contents
Duplicating a Note................. 38
Viewing Note Folders
and Notes.............................. 38
Editing Notes......................... 39
Searching for Notes............... 40
Using Expenses
Creating Expense Entries....... 43
Viewing Expense Entries........ 44
Editing Expense Entries ......... 44
Computing Expense Sums ..... 45
Using the Calculator
Making Calculations .............. 47
Saving and Retrieving
Calculations .......................... 48
Using the Connectivity
Software
The Equipment Y ou Need....... 50
Connecting the Serial Cable .. 50
Installing the
Connectivity Software............ 51
Starting the
Connectivity Software............ 52
T esting Your Connection........ 53
Linking Files .......................... 54
Merging All Linked Files ........ 57
Advanced Transfers
and Merging .......................... 60
Recovering Files .................... 62
Backing up and
Restoring Files....................... 63
Solutions to Common
Problems ............................... 64
Doing a Factory Reset ...... 67
Resetting Your BOOKMAN 67
Specifications .................. 68
Copyrights and Patents...... 68
Limited Warranty ............... 69
Index ................................ 70
Note: This User’ s Guide is intended for
use with BOOKMAN Sidekick models
SDK-763 and SDK-765. For information
about your specific BOOKMAN Sidekick, read “Specifications.”
3
Key Guide
Color Keys
FILES
(red) Cycles through the
cardfiles.
CALEND
(green) Cycles through the
calendar views.
NOTES
(yellow) Cycles through the
note folders.
EDIT
(blue) Displays entry , search,
edit, delete and other options.
➤ Understanding the Color Keys
The color keys (red, green, yellow,
and blue) perform the functions
listed above only for the book described in this User’ s Guide.
Other BOOKMAN books have their
own color key functions, which are
labeled on their keyboards or book
cards. To lear n more, read “Using
the Color Keys.”
Direction Keys
Moves through text or menus,
or moves the cursor . In the
Calculator, types basic math
symbols (i.e., +, x, -, ÷).
DN
UPPages down or up.
BACK
Erases a letter , or backs up.
CAP
Shifts a key to type capital
letters or punctuation marks.
CARD
Exits the book you are reading.
CLEAR
Clears to the main screen of
the current topic.
ENTER
Selects a menu item, or enters
search words. In the Calculator,
performs a selected math function.
HELP
Displays help messages.
MENU
Displays the main menus.
ON/OFF
T urns your BOOKMAN on or off.
✽
?
T ypes a question mark. At
menus, displays the full title of
a menu item. With
an asterisk.
SPACE
T ypes a space or pages down.
4
Other Keys
CAP
, types
Key Guide
C
Key Combinations*
BACK
✩
+
Exits a new or edited
entry without saving.
+
✩
Toggles between the
Home and World
EDIT
+
✩
+
✩
Opens an entry to edit.
ENTER
Saves an entry. In the
Calendar Daily view,
checks or unchecks T o
Do items and Calls.
H
+
✩
In the Calculator, converts a number to a
percentage.
J
+
✩
In the Calculator,
squares a number.
K
+
✩
In the Calculator, calculates the square root of
a number.
+
✩
In the Calculator, calcu-
L
lates a reciprocal.
M
+
✩
+ NLocks and unlocks the
✩
Selects the Calculator
math).
(
numbered keys.
clock.
✩
+ Q-PTypes numbers.
S
✩
+
Displays the special
characters you can type.
X
✩
+
✩
+ At a field or entry
Selects Expenses.
screen, types a hyphen.
✩
+ At a field or entry
screen, accents a typed
letter .
DN
✩
+
or
UP
CAP
+ Goes to the bottom or
or
Goes to the next or previous entry or match.
top of a list, menu, or
entry .
* Hold the first key while pressing the other
key.
5
t
Special BOOKMAN Features
Headphone Jack
Volume Control
PC
Serial Por
Serial Port
Your BOOKMAN 770 is equipped with
several special features that many , but
not all, BOOKMAN books use. T o
learn if you can use the special features with a particular BOOKMAN
book, read its User’s Guide.
Headphone Jack: The headphone
jack is designed for 3.5 mm, 35 ohm
impedance stereo headphones. Cau-tion: Monophonic headphones will not
work with this BOOKMAN model.
Volume Control: The dial located
under the headphone jack controls the
volume of the speaker or headphones.
Serial Port: The serial port allows certain BOOKMAN books, when Franklin’ s
BOOKMAN PC-Connect serial cable is
connected to your BOOKMAN, to transfer data to a personal computer (PC).
Warning: Using a serial cable other
than the one obtained from Franklin may
damage your BOOKMAN and/or PC.
Franklin’ s serial cable is specifically designed for the transfer of data between
BOOKMAN and a PC.
Speaker: The speaker is located on
the back of your BOOKMAN near the
serial port. For best results, do not
cover the speaker with your hand.
Using a Password......................................................... 13
Gauging the Memory .................................................... 14
7
Installing Batteries
Installing Book Cards
Your BOOKMAN model is powered by
two AAA, 1.5-volt batteries. Here is
how to install or replace them.
1. T urn your BOOKMAN over.
2. Remove the battery cover on
the back of your BOOKMAN
by compressing its tab with
your finger and then lifting
the cover.
3. Install the batteries as shown
on the diagram in the battery
compartment.
4. Replace the battery cover .
➤ When the Batteries Are Low
An on-screen warning message will
appear when the batteries in your
BOOKMAN Sidekick are low on
power. This message does not
mean that any of the information entered in your BOOKMAN Sidekick
is in danger of being lost or erased.
However , you may not be able to
create new entries until fresh
batteries are installed.
Warning: Never install or remove a
book card when your BOOKMAN is
turned on. If you do, information that
you entered in any installed book cards
may be erased. However, information
saved in your BOOKMAN Sidekick will
not be erased.
1. Turn your BOOKMAN off.
2. T urn your BOOKMAN over.
3. Align the book card tabs with
the notches in a card slot.
4. Press the book card until it
snaps into place.
➤ Removing Book Cards
Warning: When you remove most
book cards, information that you entered is not saved in the book cards. If
you change the batteries or reset your
BOOKMAN, that information will be
erased.
8
Selecting a BookUsing the Color Keys
Once you have installed a book card in
your BOOKMAN, you can select
which book to use.
1. Turn your BOOKMAN on.
2. Press CARD.
These are sample books.
3. Press or to highlight
the book you want to use.
4. Press ENTER to select it.
➤ About the Screen Illustrations
Some screen illustrations in this
User’s Guide may differ slightly
from what you see on screen. This
does not mean that your BOOKMAN is malfunctioning.
The red, green, yellow, and blue keys
on your BOOKMAN change their functions according to which book you are
using.
When you are using the built-in book,
the color keys function as labelled on
the BOOKMAN keyboard. When you
are using a book card, the color keys
function as labelled on that book card.
Remember, the color keys for book
cards function as labelled on their cards,
not as labelled on the BOOKMAN
keyboard.
9
Viewing the Demonstration
Changing the Settings
Before you start using your BOOKMAN
Sidekick, you may want to see a brief
demonstration of what it can do.
When a book card is not installed in your
BOOKMAN, the demonstration automatically appears after you turn on your
BOOKMAN. To stop the demonstration,
press CLEAR. To disable it, press MENU
and then select
Setup menu. T o re-enable it, select
Disable Demo
from the
Enable Demo.
When a book card is installed in your
BOOKMAN, select
Setup menu to see the demonstration.
➤ Help is Always at Hand
At virtually any screen, you can view
a help message by pressing HELP.
Use or DN to read it. To exit
help, press BACK.
T o read a tutorial about this book, se-
Tutorial
lect
You change the language of the
help messages, tutorial, and demonstration. To lear n how, read “Changing the Settings.”
View Demo
from the Setup menu.
from the
Y ou can adjust the screen contrast,
automatic shutoff time, the help message language, and the time/date format of the clocks and calendars of
your BOOKMAN Sidekick.
The automatic shutoff time is how long
your BOOKMAN stays on if you forget
to turn it off. The help message language is the language of the help messages, tutorial, and demonstration.
1. Press MENU until the main
menus appear.
2. Use the arrow keys to highlight Time/Date Format, Set
Language, Set Shutoff, Set
Contrast on the Setup menu.
3. Press ENTER.
4. Use or to change the
setting.
Or press BACK to leave it unchanged.
5. Press ENTER to select it.
10
Selecting a Topic
Selecting a Topic
Your BOOKMAN Sidekick has seven
main functions, or topics: Cardfiles,
(Home) Clock, World Clock, Expenses, Calculator , Calendar, and
Notes. Here is how to change the
selected topic.
1. Press MENU until the main
menus appear.
2. Use the arrow keys to highlight the Topics menu.
3. Highlight a topic.
4. Press ENTER to select it.
➤
A Quick Way to Select Topics
You can also select topics using
these keys:
To go to...Press...
CardfilesFILES (red)
Home or
+ C
✩
World Clock
Expenses
Calculator
✩
✩
+ X
+ M
CalendarCALEND (green)
NotesNOTES (yellow)
➤
If Y ou Forget to Save Y our Changes
If you try to select a topic while creating a new entry or editing an existing entry , or if you press CLEAR
while creating an entry , a message
appears asking if you want to save
your changes.
T o save your changes, press S. To
exit the entry without saving, press
X. T o go back to the entry, press
any other key except CLEAR,
✩
ON/OFF, CAP, or
➤
Follow the Arrows
.
The flashing arrows at the right of
the screen show which arrow keys
you can use to view more text, and
highlight menus and menu items.
Note: At some menus, you can also
highlight menu items by typing the
first few letters of their titles.
11
Typing Characters
Typing Characters
Many of the topics in your BOOKMAN
Sidekick let you type and save entries
that consist of fields, or items of information. For example, below are fields
in a single-day appointment.
To Type Letters and Accents
At fields that normally require letters,
such as names and descriptions, the
cursor appears as a flashing triangle.
At such fields, simply press the letter
keys to type letters.
The first letter in letter fields automatically types as a capital. T o type a lowercase letter as the first letter in a
letter field, hold CAP and press a letter
key . To type subsequent capitals, hold
CAP and press the letter keys.
T o accent a letter, type it and then hold
and press until the desired
✩
accent appears.
To Type Numbers
At fields that require numbers, such as
dates and times, simply press the numbered keys.
At other fields that often use numbers,
such as ZIP codes, the number lock is
turned on by default. At such fields, you
can type letters from the top row (Q, W , E,
R, T, Y, etc.) by holding ✩ and pressing
the appropriate key . To unlock or relock the
numbered keys, hold ✩ and press N.
Fields that require or normally use numbers
are indicated by a flashing box cursor .
To Type Special Characters
At many fields, you can type a variety
of special characters, such as monetary symbols and punctuation marks,
by first holding
Then type the letter to the left of the
symbol. Or use the arrow keys to highlight a symbol and then press ENTER.
and pressing S.
✩
12
Using a Password
Using a Password
To limit access to your BOOKMAN Sidekick, you can assign a password that will
be required whenever you or anyone
else turns on your BOOKMAN Sidekick.
Caution: If you lose or forget your
password, you will need to send your
BOOKMAN Sidekick to Franklin Electronic Publishers to regain access.
To Set Your Passwor d
1. Press MENU until the main
menus appear.
2. On the Setup menu, highlight
Set Password and then press
ENTER.
3. T ype all the requested information, including a password.
4. Record your password in a
separate location, not on your
BOOKMAN.
5. Hold ✩ and press ENTER.
Or hold ✩ and press BACK to exit
without setting the password.
6. Press C to set the password.
7. Turn of f your BOOKMAN.
8. Turn on your BOOKMAN.
9. Type your password and then
press ENTER.
The password you type must exactly
match the password you set.
To Change or Delete Your
Password
1. On the Setup menu, highlight
Set Password and then press
ENTER.
2. T o change the passwor d, scroll
down to it and retype it.
3. T o delete the passwor d, move
the cursor to the end of the
password, and then use BACK
to erase it.
4. Hold
save your changes.
If you delete the password, it will
not be requested when your
BOOKMAN Sidekick is turned on.
and press ENTER to
✩
13
Using a Password
Gauging the Memory
➤ If Y ou Lose or Forget Y our Password
If you misplace your password, you
can regain access to your BOOKMAN Sidekick by contacting Franklin Electronic Publishers, Inc.
In the U.S., first call 1-800-BOOKMAN to obtain a return authorization code. Then mail your
BOOKMAN Sidekick, with your return authorization code, to Franklin
Electronic Publishers, Inc., One
Franklin Plaza, Burlington, NJ
08016.
In the U.K., send your carefully
packaged BOOKMAN Sidekick to
Franklin Electronic Publishers Ltd.,
Unit 5, West Surrey Estate,
Spelthorne Lane, Ashford,
Middlesex, TW18 1UH. Remember
to enclose a note explaining your
need to regain access through having lost or forgotten your password
and make sure your full name and
address is included.
The amount of memory in your BOOKMAN Sidekick varies according to the
model. As you enter and transfer information into your BOOKMAN Sidekick, you
will occasionally need to check how much
memory is available for more entries.
1. Press MENU.
2. On the Setup menu, highlight
Memory Gauge.
3. Press ENTER.
4. Press MENU to return to the
main menus.
➤ Resuming Where Y ou Left Off
You can turn of f your BOOKMAN
Sidekick at any screen. When you
turn your BOOKMAN Sidekick on
again, the screen that you most recently viewed appears.
14
Using the Clocks
Y our BOOKMAN Sidekick has two clocks
that keep time simultaneously:
a Home Clock and a World Clock.
Y ou can set either clock
to any time zone around the world
and then swap the clocks as you travel.
Y ou can also set a daily alarm
that works even when
your BOOKMAN Sidekick is turned off.
Setting the Home Clock................................................ 16
Setting the World Clock ............................................... 17
Using the Daily Alarm .................................................. 17
Changing the Time/Date Format .................................. 18
Swapping the Clocks ................................................... 19
15
Setting the Home Clock
Setting the Home Clock
The first time that you use your
BOOKMAN Sidekick, you should set
the Home Clock to the date and time
in your time zone.
✩
1. Hold
and press C until the
Home Clock appears.
HOME
or a home icon indicates the
Home Clock.
2. Press EDIT (blue).
3. Press ENTER to select SetDate and Time.
Or hold
✩
and press EDIT when
the Home Clock is on screen.
4. Use or to highlight a part
of the date or time.
5. Use or to change it.
6. Use the arrow keys to highlight and change other parts
of the date and time.
7. Press ENTER when finished.
Or press BACK to exit without
changing the date or time.
➤
Setting the Home Clock
by Location or Time Zone
You can also set the Home Clock to
the time and date of any of dozens
of locations around the world or to
any of 24 world time zones.
When the Home Clock is on
screen, press EDIT (blue) and then
Set Home Time Zone
select
the Clock Edit menu.
Next, select
Zone
Location Name
. If you select
Location Name
start typing a city , country or other
location name until it is highlighted
and then press ENTER to set the
Home Clock to its time. If you se-
Time Zone
lect
, highlight a time
zone and press ENTER.
16
from
or
Time
,
Using the Daily AlarmSetting the World Clock
After you have set the Home Clock, you can
set the World Clock by selecting a time zone
or one of dozens locations around the world.
1. Hold ✩ and press C until the
World Clock appears.
A world icon indicates the World Clock.
2. Press EDIT (blue).
3. Highlight Set World TimeZone and then press ENTER
to select it.
4. Select Location Name
or Time Zone.
5. Start typing a location name
until it is highlighted or
highlight a time zone.
6. Press ENTER to set the World
Clock to that time.
The Home Clock has an alarm that you
can set for waking up and other oncea-day uses. This single, daily alarm
makes a series of quick beeps that
stops after about 10 seconds.
The daily alarm works even when your
BOOKMAN Sidekick is turned off. When
the daily alarm sounds, your BOOKMAN
Sidekick is automatically turned on and
the daily alarm time is displayed.
To Set or Change the Daily
Alarm
1. Hold ✩ and press C until the
Home Clock appears.
2. Press EDIT (blue).
3. Highlight Set Alarm Time and
then press ENTER to select it.
4. Select Set Alarm Time again.
5. Type an hour, minutes, and
an a or p (for a.m. or p.m.).
17
Using the Daily Alarm
Changing the
Time/Date Format
6. Press ENTER when finished.
A bell icon on the Home Clock indicates
the daily alarm is enabled and set.
7. When the daily alarm sounds,
press any key except
CAP to turn it off and clear
the daily alarm time display.
✩
or
To Disable the Daily Alarm
1. Hold ✩ and press C until the
Home Clock appears.
2. Press EDIT (blue).
3. Highlight Set Alarm Time and
then press ENTER.
4. Highlight Disable Alarm and
then press ENTER.
The bell icon disappears from the
Home Clock.
5. To re-enable the daily alarm
without changing its time,
select Enable Alarm from the
Alarm Control menu.
You may want to change the format of
the time and date on the clocks and in
the Calendar. The formats you can use
are 12- or 24-hour and month/day/year
(U.S.) or day/month/year (European).
1. Press MENU to see the main menus.
2. On the Setup menu, highlight
Time/Date Format.
3. Press ENTER.
A check marks the current format.
4. Highlight another format and
then press ENTER.
Or press BACK to exit without
changing the format.
➤
Selecting Daylight Savings
or Standard Time
By default, standard or daylight savings time is automatically set for
U.S. time zones. To manually set either option for the Home or World
Clock, first press EDIT (blue) when a
clock is on screen. Then select
light Savings
ings
and either
or
Time
or
World Daylight Sav-
Standard (Winter)
Daylight (Summer) Time.
Day-
18
Swapping the Clocks
Swapping the Clocks
Once you have set both the Home and
World Clocks, you can swap their
times and dates. Swapping the clocks
is a useful feature if you frequently
travel between time zones.
✩
1. Hold
Home Clock appears.
2. Press EDIT (blue).
3. On the Clock Edit menu, highlight Swap Home & World Time.
4. Press ENTER.
➤
Understanding Clock Swapping
When you swap your Home and
World Clocks, your daily alarm setting, appointment times and their
alarms, and any other time-sensitive
calendar entries do not change.
For example, if your daily alarm was
originally set for 6:30 a.m. New
York time, after swapping the clocks
and press C until the
it will sound at 6:30 a.m. in your
new Home Clock time zone. And if
you had an appointment scheduled
at 9:00 a.m. New York time, after
swapping it will be scheduled at
9:00 a.m. in the new time zone.
➤
Resetting the Clock
When you remove the batteries
from your BOOKMAN Sidekick, or
if they lose all power, you may need
to reset the Home and World
Clocks.
After replacing the batteries, a message may appear asking you to
check the Home Clock time. If its
time is correct, simply press
ENTER.
If the time is incorrect, use the arrow keys to change it. To learn how,
read “Setting the Home Clock.” To
learn how to reset the World Clock,
read “Setting the World Clock.”
Searching for Calendar Entries .................................... 26
Trimming the Schedule................................................. 27
20
Creating Calendar Entries
Creating Calendar Entries
Y our calendar entries can be appointments
(single-day and recurring), To Do items,
calls, multi-day events, or special days. Y ou
can create new calendar entries from the
Daily, W eekly, or Monthly calendar view .
1. Press CALEND (green).
2. Press EDIT (blue).
3. Press ENTER to select NewCalendar Entry.
4. Highlight an entry type and
then press ENTER to select it. For
example, select Appointment.
5. If you selected an appointment, select an appointment
type (for example, Single DayAppointment).
6. Type information.
T o erase, use BACK. To learn
more, read “T yping Characters.”
7. Press ENTER to go to the next
field. Or use the arrow keys
to move the cursor .
✩
8. Hold
and press ENTER to
save your entry.
✩
Or hold
and press BACK to exit.
➤ Understanding Calendar Entries
Appointments can be for a single
day, can recur once a week, or can r ecur once a month. You can create up
to three appointments overlapping any
single, 15-minute time span. But you
cannot create a single-day appointment that spans two days (for example 11:00 p.m. to 2:00 a.m.).
Instead, create a multi-day event.
Every appointment must have a starting time, an ending time, and an event
or title description.
You can also set appointment alarms
to sound either at an appointment’ s
starting time or with a lead time of up
to 23 hours and 59 minutes. Appointment alarms work even when your
BOOKMAN Sidekick is turned off.
When an appointment alarm sounds,
21
Creating Calendar Entries
Duplicating a Calendar Entry
press any key except ✩ or CAP to
turn it off and clear the display .
T o Do items must have a title and
can have a due date. T o Do items appear on the Calendar Daily view on
the day they are entered. They carry
over to subsequent days until you
check them off as completed. On their
due dates, T o Do items appear bolded
on the Daily view. To learn how to
check off completed T o Do items,
read “Using the Daily View .”
Calls must have a title. They carry
over to subsequent days until you
check them off as completed. T o learn
how to check off completed calls,
read “Using the Daily View .”
Multi-day Events must have event
descriptions and number of days.
Special Days can be annually recurring, such as birthdays, or a singleday occurrence. If you type
in the Annual field, that special day entry will not recur .
N
, for no,
A quick way to create a new calendar
entry is to duplicate an existing entry .
When you duplicate an entry , a new
entry is opened with the same information as an existing entry . To save the
new entry , you must change at least
one field of information.
1. Press CALEND (green) until the
Daily view appears.
This is a sample Daily view.
2. Highlight the calendar entry
that you want to duplicate.
3. Press EDIT (blue).
4. Highlight Duplicate CalendarEntry and then press ENTER.
5. Edit at least one field. Use the
arrow keys to move around.
6. Hold ✩ and press ENTER to
save your entry. Or hold
and press BACK to exit
without saving.
22
✩
Using the Daily View
Using the Daily View
Once you have created calendar entries,
you can view or edit them directly from
the Daily view of the Calendar.
From top to bottom, the Daily view lists
special days, multi-day events, appointments (by time), T o Do items, and calls.
You probably will want to use the Daily
view as your basic scheduling tool.
1. Press CALEND (green) until
the Daily view appears.
This is a sample Daily view.
2. Highlight an entry.
To...Press...
scroll down or up
or
page down or upDN or UP
go to the bottomCAP +
or
or top entry
go to the next or
✩
+ DN or UP
previous day
go to the top ofCLEAR
the current Daily
view
3. Perform one of these functions:
To... Press...
view a full title
✻
?
check/uncheck ✩ + ENTER
a completed T o
Do item or call
view an entry ENTER
✩
edit an entry
+ EDIT (blue)
Note: When you check off a completed To Do item or call, its title is
italicized and checkmarked on the
Daily view.
4. If you pressed ENTER to view
an entry, you can scroll
down, press BACK to exit, or
✩
hold
and press EDIT to edit
the entry.
✩
5. If you pressed
+ EDIT
(blue), you can type your
changes and then hold
and press ENTER to save
them.
23
✩
Loading...
+ 54 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.