BATTERY SAVE MODE
If Cranky is not played with for more than 20 minutes, he will automatically shut-off to preserve battery life.
To resume play, set the ON/OFF switch on Cranky’s cab to OFF and then ON again to resume play.
BATTERY INSTALLATION
Unscrew and lift cover away from products.
Install battery as indicated inside the battery compartment.
For longer life use only alkaline batteries.
Requires 5 “AA” (LR6) and 3 “AAA” (LR03) batteries.
If this toy begins to operate erratically, you may need to reset the electronics.
Remove the batteries from the toy and replace it.
Do not connect to more than the recommended number of power supplies.
TM
INSTRUCTIONS
Please keep these instructions for future reference as they contain important information.
Flynn Cranky
1,5V x 1
“AA” (LR6)
ON OFF
Remote Control
1,5V x 3
“AAA” (LR03)
OFF
ON
1,5V x 4
“AA” (LR6)
Assembly
1. Assemble the tower to the base
using the (4) screws (included).
2. Snap the cab onto
the tower.
Safety
Breakaway
Plug
Based on the Railway Series by The Reverend W Awdry.
© 2011 Gullane (Thomas) Limited.
Thomas the Tank Engine & Friends and Thomas & Friends are trademarks of Gullane (Thomas) Limited
© HIT Entertainment Limited.
HIT and the HIT logo are trademarks of HIT Entertainment Limited.
Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.
PRINTED IN CHINA. Manufactured for Fisher-Price.
© 2011 Mattel, Inc. All Rights Reserved.
® and ™ designate U.S. trademarks of Mattel, Inc., unless otherwise indicated.
Mattel East Asia Ltd., Room 1106, South Tower, World Finance Centre,
Harbour City, Tsimshatsui, HK, China.
0979
Hereby, Mattel declares that the toy is in compliance with the essential
requirements and other relevant provisions of Directives 99/5/EC, 2004/108/EC,
88/378/EEC. Suitable for use in all EU member states. A copy of the Declaration
of Conformity may be obtained from Mattel Europa, B.V., Gondel 1, 1186 MJ
Amstelveen, Nederland.
27MHz
CAUTION:
To prevent entanglement, keep hair away from wheels.
V1579
ID.V1579-0920
NOTE: This is a one
time snap. Once the
cab is assembled to
the tower, it cannot
be taken apart.
3. Assemble the base
to the Loading Area,
aligning the two plugs
found on the track to the
pegs found on the base.
ADULT ASSEMBLY REQUIRED.
Fire Area
Phillips screwdriver required (not included).
Item No : V1579-0920
Version : EL
Size : 16.54" x 11.69" (A3)
Paper : Woodfree paper 80 gsm
Color : Black
Date : Mar 3, 2011 (WC)
Track Layout
Fire Area
Loading Area
NOTE: Adults should remove
& discard rubber bands
holding tracks together.
3. Place the crate on the Loading Area with
ON
the cargo doors OPEN. Set the switch on the
crate to the STOP position. Place “Flynn”
on the track and set his switch to the ON position.
Flynn drives into the rear end of the crate,
stopping inside the crate.
4. Close the crate doors and use the remote pick up the crate with Cranky's hook .
Once the crate
is raised, use
the remote
control to
LOAD
turn Cranky
Left and Right.
When you want
to load Flynn onto
the tracks, line the crate up with
DOWN
the loading area and lower it onto
the loading surface.
STOP GO
How To Play
1. Be sure the ON/OFF switch on the crane is
in the ON position.
NOTE: If you wish to play with Cranky without
sound, set the switch to NO SOUNDS.
2. Be sure the ON/OFF switch on the remote is in the ON position. Now you control cranky with the remote!
NOTE: For best results, make sure the remote
is no further than 5 feet (1.5 m) away from
Cranky while playing. Be sure to point the
remote directly at Cranky with nothing in
between Cranky and the remote.
UP
- raises the crane hook
OFF
NO SOUND
NO SOUND
NORMAL
NORMAL
NOTE: At any time you can
press the LOAD button on the
remote to automatically align
Cranky with the Loading Area.
5. When the crate is lowered onto the base,
the doors will open and Flynn will drive
out of the crate and onto the tracks.
7. As Flynn continues on the track
he can either drive through the
crate if the switch is set to GO
or re-load into the crate if the
8. You can also load and unload
the small cargo crate using the
magnet found at the end of
Cranky’s hook.
switch is set to STOP.
Lower the crate to
the Loading Area
using the remote
to control Cranky.
6. As Flynn races by the fire he will knock over
the flame tab and “put out the fire”!
9. Manually raise and lower
the angle of the crane arm
using the tabs on the side
of Cranky’s cab. For your
safety, always remove the
crate from the hook before
adjusting the
crane arm angle.
RIGHT
- rotates the crane head
counter clockwise
LEFT
- rotates the crane head
clockwise
DOWN
- lowers the crane hook
STOP GO
LOAD
- aligns Cranky with
the Loading Area