
Ages
Players
S PRING HAS SPRUNG
Small Wood
Girders
Large Wood
Girders
Bunny Nose
Bird Launcher
Large Concrete
Girders
smal l ice girder
5+
2-4
™
GAME
Ice Blocks
Crackable Bunny
Eared Egg
™
Bunny Ears
Points Cards
2 Angry Birds 1 small ice girder
3 Pigs 2 Ice Blocks
1 Crackable Bunny Eared Egg 2 Small Wood Girders
1 Bunny Ears 3 Large Wood Girders
1 Bunny Nose 2 Large Concrete Girders
1 Bird Launcher 34 Mission Cards
6 Points Cards
Angry Birds
Mission Cards
Contents
Pigs
!
CHOKING HAZARD – Toy contains small balls
and small parts. Not for children under 3 years.
WARNING:

Object:
Be the first person to get 1000 points.
Set up:
Shuffle each level of Mission cards individually and place, facedown, into separate
piles to the side of the playing area. You’ll need the main area for building and
shooting down castles and pigs!
Set the Points cards near the Mission cards.
Place all of the birds, pigs, bonus pieces, bird launcher and building blocks within
easy reach of all players.
Mission Cards:
Mission cards have 4 levels. The first 3 levels correspond to difficulty. Level 1 is
easier to shoot down than Level 2 and Level 2 is easier to shoot down than Level 3.
The point values go up as the difficulty does. Level 1 is worth 100 points, Level 2 is
worth 200 points and Level 3 is worth 300 points.
Freestyle Card
Freestyle is the 4th level. Mission Cards in this level show the
building blocks, pigs and bonus pieces that are to be used in
creating a castle and they also show what birds may be used to
knock that castle down.
The point values for the Freestyle level differ. Again, the higher
the difficulty, the higher the point value. They are worth 200
or 300 points.
There are a few rules about what you can build in the Freestyle (but not many!):
• You can build your castle up and out. You cannot add pieces in front or behind.
x 2
x 1
x 1
300
300
x 2
x 2
x 2
x 1
OK
Incorrect
• You MUST use all of the pieces shown on the card.
• No piece may be farther than 2 inches away from any other piece of the
castle.

• The castle can’t be more than 1 foot long. (The longer girders are about 3
inches in length if you don’t have a ruler handy!)
• Pigs and bonus pieces must be ON a building block. They can’t rest on the
playing surface.
Now, go crazy!
Let’s Play!
The youngest player goes first. Play moves clockwise.
On your turn, choose a Mission Card from ANY of the 4 levels. (You need to get
1000 points to win so you can choose how fast you want to get there. Remember,
the more points the cards are worth, the harder they are to shoot down.)
Give the card you chose to the next player. They’re going to build this castle and
you’re going to shoot it down.
For the first 3 levels, the castle should be built EXACTLY as shown on the card,
including the direction that the girders are facing. For Freestyle, build what you
want as long as it’s within the guidelines above. Build the castle to face the player
trying to knock it down.
With the castle built, it’s time to try to shoot it down!
Place the launcher at least 1 foot away from the FRONT of the castle. (Experiment
with a reasonable distance to shoot from.) You’ll shoot at the castle head-on.
The Mission card lists what birds to use to shoot the castle down. You must shoot
the birds in the order shown on the card, reading left to right. If a bird is shown
twice on a card, you’ll use the same bird twice. Otherwise, each bird is only
launched once.
Place a bird into the launcher, hold the launcher
down with one hand and pull down on the
slingshot with the other. Let the slingshot go to
launch the bird into the castle!
The pigs are considered to be knocked over if
they’ve been knocked off the piece they were
originally sitting on. (A bounce is OK. You don’t
have to knock the castle down on a direct hit.)
Warning: Do not aim at eyes or face. Only use projectiles supplied with this toy. Do not fire
at point blank range.
ALL of the pigs must be knocked over to get the points. Keep the Mission Card to
keep track of your score. If you’re NOT successful, move the Mission card to a
discard pile.

If you’ve knocked over ALL of the pigs, you may also collect points if you also
knocked the bunny ears OFF THE PIGS’ HEADS. Take a 100 point card for each bonus
piece. (Remember, you only get the bonus points if you also destroyed all the pigs
on the Mission card!)
If you knock over AND CRACK the egg, collect one of the Cracked Egg cards. You
may use this card to be able to re-shoot one bird on a later turn. (After you’ve
used the card, give it back!)
(Remember, you only get to take the bonus points or Cracked Egg card if you also
destroyed all the pigs on the Mission card!)
You don’t get any points for birds left over, girders snapped or girders knocked
over.
Note: Don’t move any of the castle pieces or pigs from the playing area until ALL
the pigs are knocked down or until you’re out of birds to launch.
Winning the Game
The first person to get to 1000 points after an equal number of turns wins!
Crackable Bunny Egg, Bunny Nose
and Bunny Ears
The crackable bunny egg, bunny nose and bunny ears add to the destruction!
When using these pieces, make sure you put them together before you build.
The bunny ears and bunny nose slip right onto the pig.
Egg has two pieces that fit together.
CONSUMER INFORMATION
BBF58-0920
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©2009-2012 Rovio Entertainment Ltd. All Rights Reserved.
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