
Let’s Go!
Software Port
Rescue Heroes
™
Mission Masters
™
Software Cartridge
• Some of the tools on the tool menu are not available
for use during some activities or games. If a tool is not available
for use, you will hear a tone.The Home and the Save It (and Volume
Control) tools are always available for use.
• Please keep this manual for future reference,as it contains important
information.
IMPORTANT! If the tip of the stylus and the image on screen do not align,
it’s time to calibrate them! Please refer to page 31, Calibrating the Stylus.
Before inserting a software cartridge, turn power off! Insert the
software cartridge into the software port. Turn power back on.
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Rescue Heroes™Mission Masters
™
Choose one of four mission locations.Touch the screen with the stylus.
Wilderness
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City
Arctic At Sea

• Choose an activity or game for
your mission.Touch the screen
with the stylus.
Hint: Each mission has the same
activities and games.
City
• Listen to Warren Waters
™
tell you your location.
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Scene Starters &
Commander’s Report
Mission Mazes
Puzzling Rescues
Gear Up!

5
Scene Starters & Commander’s Report
• Touch the arrows on the bottom of the
screen with the stylus to scroll through
scene choices.
• When you find one that you like,
touch the screen with the stylus.

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• Touch the commander button
to listen to Warren Water’s report.
• The blinking arrow on the bottom of the
screen encourages you to use the Stamp
It tool on the tool menu.Touch the
Stamp It tool with the stylus.

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• Touch the arrows on the bottom of the
screen with the stylus to scroll through
stamper choices. Choose from Rescue
Heroes™, people,animals, objects, rescue
vehicles, rescue events (fire, earthquake,
car accident), rescue equipment and more.
• When you find one that you like, touch
the screen with the stylus.

• Now,place your stamper choice in your
scene.Touch the screen with the stylus.
Hint: You can choose as many stampers
as you’d like! And,use any of the other tools
on the tool menu to complete your rescue
scene:“Pencil”Tool ; Straight Line ;
Shape Maker or Special Effects Selector .
• Touch the commander button
to listen to Warren Water’s™report.
Hint: To go to another activity or game,
touch Home on the tool menu to go back
to the Activities and Games menu in your City
mission.Touch Home again to select a new
mission location.
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9
Wilderness
• Choose an activity or game for
your mission.Touch the screen
with the stylus.
Hint: Each mission has the same
activities and games.
• Listen to Warren Waters
™
tell you your location.
Puzzling Rescues
Gear Up!
Scene Starters &
Commander’s Report
Mission Mazes

10
• Touch the arrows on the bottom of the
screen with the stylus to scroll through
the maze choices.
• When you find a maze that you would like
to try, touch the screen with the stylus.
• Touch the blinking dot (it’s the start point)
with the stylus and begin tracing a trail.
Hint: Trace a trail that leads to the finish.
Mission Mazes
Object of the Game: Find the path from start to finish!
Start
Finish

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• As you drag the stylus through the maze,
the trail flashes. Find the finish (the flashing
Rescue Heroes™ shield).
• Oops, you’ve hit a dead end! Simply retrace
your trail (the trail erases if you go back)
with the stylus and try a different direction.
Finish

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• Hooray! You’ve reached the finish line.
• Look at your finishing time.
Hint: Now, choose another maze or touch
Home on the tool menu to go back to
the Activities and Games menu in your
Wilderness mission.Touch Home again
to select a new mission location.

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Arctic
• Choose an activity or game for
your mission.Touch the screen
with the stylus.
Hint: Each mission has the same
activities and games.
• Listen to Warren Waters
™
tell you your location.
Puzzling Rescues
Gear Up!
Scene Starters &
Commander’s Report
Mission Mazes

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Puzzling Rescues
• Touch the arrows on the bottom of
the screen with the stylus to scroll
through different puzzle outlines.
• When you find a puzzle that you
would like to try, touch the screen
with the stylus.
• Look closely,the completed puzzle
flashes on the screen!

15
• Watch as your puzzle pieces stack in
the middle of the puzzle outline.
• Touch the top puzzle piece with the
stylus and drag it into the correct
position on the puzzle.

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• When you drag it to the correct spot,
it will “snap”into place and you’ll hear
a tone.
• Now,drag the next piece into place
with the stylus.

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• After you place the last piece of the
puzzle in place, the puzzle comes to life!
Hint: Now,choose another puzzle or touch
Home on the tool menu to go back to the
Activities and Games in your Arctic mission.
Touch Home again to select a new
mission location.

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At Sea
• Choose an activity or game for
your mission.Touch the screen
with the stylus.
Hint: Each mission has the same
activities and games.
• Listen to Warren Waters
™
tell you your location.
Puzzling Rescues
Gear Up!
Scene Starters &
Commander’s Report
Mission Mazes

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• Touch the arrows on the bottom of the
screen with the stylus to scroll through
10 different Rescue Heroes™ choices.
• When you find one that you’d like to
dress and accessorize, touch the screen
with the stylus.
• The blinking arrow on the bottom of the
screen encourages you to use the Stamp
It tool on the tool menu. Touch the
Stamp It tool with the stylus.
Gear Up

• Touch the arrows on the bottom of the
screen with the stylus to scroll through
gear choices.
• When you find something you’d like
to add to your Rescue Hero,touch the
screen with the stylus.
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• You’re back to your Rescue Hero. Touch
the screen with the stylus to see your
stamper choice.
• Now,drag your stamper choice
into position.
Hints:
- Touch the Stamp It tool again to make
additional choices or use any of the tools
on the tool menu:“Pencil”Tool ;
Straight Line ; Shape Maker ;or
Special Effects Selector .
- Touch the Save It (and Adjust the
Volume) to save your drawing.
- Touch Home to go back to the
Activities and Games menu in your
At Sea mission.Touch Home again
to select a new mission location.
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Tool Menu
Create your own drawing or write
a message with the stylus.
“Pencil”Tool
Touch for freestyle drawing or writing.
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Touch to make a straight line.
Now,choose the line thickness for your “pencil”tool.
Touch the screen with the stylus.
Now,drag the stylus on the screen
and stop. Look – a straight line!
Hint: Make your own shapes or create
your own connect-the-dots.
Straight Line
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Shape Maker
Touch to make shapes.
Now,choose the shape:
- Triangle
- Circle
- Square/rectangle
- Make your own shape!
Touch the screen and drag the
stylus to make small or large shapes.
Hint: To make a triangle, touch the
screen and drag the stylus to make
the base of the triangle.Then, touch
the base line with the stylus and drag
it to complete the triangle.
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Stamp It!
Touch for stamper art.
Touch the arrows on
the bottom of the
screen with the stylus
to see each of the
stamper designs.
Touch the screen with
the stylus to choose
a stamper.
Touch the screen
as many times as you
like with the stylus for
lots of stamper fun!
Hint: To choose more than one stamper, simply touch the Stamp It tool;
touch the arrows to scroll through the different stampers; and touch the screen
with the stylus to choose a stamper and look – you’re back to your activity.
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Eraser
Touch to make your stylus an eraser.
Now,choose the line thickness for your eraser.
Use your stylus to erase any
part of what’s on the screen.
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Full Screen Erase
Touch to choose an animated full screen erase with cool sound effects.
Choose one of the options
and watch and listen as your
drawing disappears.
Hint: After using the full screen
erase,you’re still in the same
activity using the same tool.
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Special Effects Selector
Touch to choose a special effect.
Rotate it, mirror it or switch
from white to black or
black to white.
Touch the screen with
the stylus and watch your
drawing change.
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Save It! (and Adjust the Volume)
Touch to save or retrieve your drawing; or adjust the
volume (at any time).
Touch IN file to save; touch OUT file to
retrieve; touch Volume Control to increase
or decrease volume to a comfortable level.
Hints:
- You can save one picture at a time! Each time you save a picture,it replaces
the one already there.
- After you save a picture,it will appear on your screen again. To make a new
drawing,choose another activity/tool.
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Home
Touch to go back to the Home Screen.
Choose a mission location: City,Wilderness, Arctic or At Sea.
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IMPORTANT!The mark made on your screen from the stylus and the location
of the tip of the stylus may not align.This will be especially noticeable in the
Mission Mazes game.When this happens, you need to calibrate the stylus.
• Turn Pixter™ power on. Wait until you see the Home Screen.
• Turn Pixterover and locate the calibration hole.
• Insert, push and hold the stylus in the calibration hole.Turn Pixter over
so that you can see the screen.
• When you see two , remove the stylus from the calibration hole.
• First touch the in the upper right corner with the tip of the stylus.
• Then, touch the in the lower left corner with the tip of the stylus.
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Calibrating the Stylus

Care
• Keep water,sand and dirt off of this cartridge.
• Keep this cartridge away from direct sunlight and excessive heat.
• Do not immerse the cartridge. Simply wipe the outside of the cartridge
with a cloth to clean.
• This cartridge has no consumer serviceable parts. Please do not take this
cartridge apart.
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One (1) Year Limited Warranty
Fisher-Price,Inc.,636 Girard Avenue, East Aurora, New York 14052 warrants
Pixter™ Rescue Heroes™ Mission Masters™ is free from all defects in material
and workmanship when used under normal conditions for a period of one
(1) year from the date of purchase.
Should the product fail to perform properly,we will repair or replace it at our
option, free of charge. Purchaser is responsible for shipping the product to
Consumer Relations at the address indicated above and for all associated
freight and insurance cost. Fisher-Price,Inc.will bear the cost of shipping the
repaired or replaced item to you.This warranty is void if the owner repairs
or modifies the product.This warranty excludes any liability other than
that expressly stated above including but not limited to any incidental or
consequential damages.
SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF
INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION
OR EXCLUSION MAY NOT APPLY TO YOU.
THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS,AND YOU MAY ALSO
HAVE OTHER RIGHTS WHICH MAY VARY FROM STATE TO STATE.

Consumer Information
Questions? We’d like to hear from you!
Call Fisher-Price® Consumer Relations,toll-free at 1-800-432-5437,
8 AM- 6 PM EST Monday through Friday. Hearing-impaired consumers
using TTY/TDD equipment, please call 1-800-382-7470.Or,write to:
Fisher-Price®
Consumer Relations
636 Girard Avenue
East Aurora, New York 14052
For other countries outside the United States:
Canada: call 1-800-567-7724, or write to:Mattel Canada Inc.,6155 Freemont Blvd., Mississauga,
Ontario L5R 3W2.
G
reat Britain: telephone 01628 500302.
Australia: Mattel Australia Pty. Ltd., 658 Church Street,Locked Bag #870, Richmond,
Victoria 3121 Australia. Consumer Advisory Service 1300 135 312.
New Zealand: 16-18 William Pickering Drive, Albany 1331,Auckland.
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Mission Masters
Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.
©2002 Mattel, Inc. All Right Reserved. ® and ™ designate
U.S. trademarks of Mattel, Inc.
Printed in China. 74168pr-0920
Mission Masters
TM