
Let’s Go!
Software Port
Art Safari™
Software Cartridge
• Some of the tools on the tool menu are not available
for use during some activities or games. If a tool is not available
for use, you will hear a tone.The Home and the Save It (and Adjust the
Volume) tools are always available for use.
• Please keep this manual for future reference,as it contains important
information.
IMPORTANT! If the tip of the stylus and the image on screen do not align,it’s
time to calibrate them! Please refer to page 27,Calibrating the Stylus.
Before inserting a software cartridge, turn power off! Insert the
software cartridge into the software port. Turn power back on.
2

Awesome Animal Activities
Choose a game or activity from the Home Screen: About that Habitat™,
Animal Art, Animal Mix-Up or Animal Racers.Touch the game or activity
on the screen with the stylus.
About that Habitat
™
Animal Art
•Draw It!
• Animal Skins
• Animal Puzzlers
Animal Racers
Animal Mix-
U
p
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About that Habitat
™
• Touch the arrows on the bottom of the
screen with the stylus to view each of the
15 habitats.
• When you find a suitable habitat, touch
the screen with the stylus.
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Hint: When you finish a drawing,you can
Erase It , Erase All ,Save It or touch
Home on the tool menu to return to the
Home Screen .
• The blinking arrow on the bottom of
the screen encourages you to use the
Stamp It tool on the tool menu. You can
also use the other tools: “Pencil”Tool ,
Straight Line ,Shape Maker , or
Special Effects Selector to make
your own unique habitat.
5

Animal Art
Choose an activity: Draw It!, Animal Skins or Animal Puzzlers.
Touch the activity on the screen with the stylus.
Animal Puzzlers
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Draw It!
Animal Skins

• Touch the arrows on the bottom of the
screen with the stylus to view the eye(s)
of each animal.
• Touch the screen with the stylus
to choose.
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Draw It!
• Begin drawing the animal with
the “Pencil”Tool ; or use any of
the other tools on the tool menu!

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• If you’d like a drawing hint, touch Help
on the screen with the stylus.
• The outline of the animal flashes for a few
moments.Then, a connect-the-dots outline
of the animal appears.
• If you need another drawing hint, touch
Help on the screen with the stylus a
second time.
• A few parts of the animal automatically
fill in.

9
• If you would like the entire animal drawn
for you,touch Help on the screen with
the stylus a third time.
• The entire animal is drawn for you.Now,
use any of the tools on the tool menu to
add to the drawing!
Hint: When you finish a drawing,you can
Erase It , Erase All or touch Home
to return to the Home Screen.

Animal Skins
• Touch the arrows on the bottom of the
screen with the stylus to view each of the
animal outlines.
• When you find an animal that you like,
touch the screen with the stylus.
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• Touch the suggested animal print stamper
in the upper left corner.
• Touch the screen with the stylus to make
the animal’s skin.
Hint: You can also use any of the tools on
the tool menu to complete your picture.When
you finish a picture, you can Erase It ,
Erase All , Save It ,or touch Home
on the tool menu to return to the Home Screen.

Animal Puzzlers
• Touch the arrows on the bottom of
the screen with the stylus to view
each of the puzzles.
• When you find an animal puzzle
that you like, touch the screen with
the stylus.
• Watch as the puzzle pieces scramble!
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• Touch a puzzle piece above, below or to
either side of the blank piece.Then,slide
it over the blank piece.
• The puzzle pieces switch places.
• Repeat this procedure to move all the
pieces in place to complete the puzzle.
• When you’ve finished the puzzle,the
screen blinks. Good job!
Hint: To go to a different game or activity,
touch Home on the tool menu to return to
the Home Screen.
12

Animal Mix-Up
• Touch the arrow in the lower left corner
with the stylus to change the front end
of the animal.
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• Touch the arrow in the lower right corner
with the stylus to change the back end of
the animal.

• After you have created your one-of-a-kind
animal, touch the screen with the stylus.
Now you can add to your drawing using
any of the tools on the tool menu.
Hint: When you finish a drawing,you can
Erase It , Erase All ,Save It or touch
Home to return to the Home Screen.
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• Touch the arrows on the bottom of the
screen with the stylus to view each of
the racing animals.
• When you find a racer, touch the racer
with the stylus.
• Repeat this procedure to select a racing
opponent.
15
Animal Racers

Dolphin
Penguin
Blue Shark
Leather Back Turtle
Walrus
Killer Whale
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You may have some surprising race results because some racers run while
others swim! Look at the chart below to see if your racer runs or swims!
Runners
Antelope
Polar Bear
Cheetah
Elephant
Fox
Giraffe
Kangaroo
Lion
Human
Moose
Ostrich
Rabbit
Black Mamba Snake
Tyrannosaurus
Zebra
Swimmers

• Watch as the racers
move to the finish line.
Hint: Touch the screen with the stylus to pick new racers and race again.
To go to a different activity,touch Home on the tool menu to return to
the Home Screen.
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• The animal with the
fastest speed,WINS!
• Touch the flagman
with the stylus to
start the race.

Tool Menu
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Create your own drawing or write
a message with the stylus.
“Pencil” Tool
Touch for freestyle drawing or writing.

Touch to make a straight line.
Now,choose the line thickness for your “pencil”tool.
Touch the screen with the
stylus. Now, drag the stylus
on the screen and stop.
Look – a straight line!
Hint: Make your own shapes or
create your own connect-the-dots.
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Straight Line
Shape Maker

Touch to make shapes.
Now,choose the shape:
- Triangle
- Circle
- Square/rectangle
- Make your own shape!
Touch the screen and drag
the stylus to make small or
large shapes.
Hint: To make a triangle, touch
the screen and drag the stylus
to make the base of the triangle.Then, touch the base line
with the stylus and drag it to
complete the triangle.
20

Stamp It!
Touch for stamper art.
Touch the arrows on
the bottom of the
screen with the stylus
to see each of the
stamper designs.
Touch the screen with
the stylus to choose
a stamper.
Touch the screen
as many times as
you like with the
stylus for lots of
stamper fun!
Hint: To choose more than one stamper, simply touch the Stamp It tool ;
touch the arrows to scroll through the different stampers; and touch the screen
with the stylus to choose a stamper.Look – you’re back to your drawing!
21

Eraser
Touch to make your stylus an eraser.
Now,choose the line thickness
for your eraser.
Use the stylus to erase any
part of what’s on the screen.
22

Full Screen Erase
Touch to choose an animated full screen erase with cool sound effects.
Choose: Explosion; Fade-away;
Chomping; or Spin-out.Touch
the screen with the stylus
and watch and listen as your
drawing disappears.
Hint: After using the full screen
erase,you’re still in the same
activity using the same tool.
23

Special Effects Selector
Touch to choose a special effect.
Rotate it, mirror it or switch
from white to black or
black to white.
Touch the screen with the
stylus and watch your
drawing change.
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Save It! (and Adjust the Volume)
Touch to save or retrieve your drawing,or adjust the volume.
Touch IN file to save; touch OUT file to
retrieve; touch Volume Control to increase
or decrease volume to a comfortable level.
Hints:
- You can save one picture at a time! Each time you
save a picture, it replaces the one already there.
- After you save a picture, it will appear on your
screen again.To make a new drawing,choose
another activity/tool.
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26
Home
Touch to go back to the Home Screen.
Choose an activity: About that Habitat
™
,
Animal Art, Animal Mix-Up or Animal Racers.

Calibrating the Stylus
27
IMPORTANT! The mark made on your screen from the stylus and the location
of the tip of the stylus may not align.When this happens, you need to calibrate
the stylus.
•Turn Pixter™power on.Wait until you see the Home Screen.
• Turn Pixter over and locate the calibration hole.
• Insert, push and hold the stylus in the calibration hole.Turn Pixter over so
that you can see the screen.
• When you see two , remove the stylus from the calibration hole.
• First touch the in the upper right corner with the tip of the stylus.
• Then, touch the in the lower left corner with the tip of the stylus.

Care
• Keep water,sand and dirt off of this cartridge.
• Keep this cartridge away from direct sunlight and excessive heat.
• Do not immerse the cartridge. Simply wipe the outside of the cartridge
with a cloth to clean.
• This cartridge has no consumer serviceable parts. Please do not take this
cartridge apart.
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Consumer Information
Questions? We’d like to hear from you!
Call Fisher-Price® Consumer Relations,toll-free at 1-800-432-KIDS,
8 AM- 6 PM EST Monday through Friday. Hearing-impaired consumers using
TTY/TDD equipment, please call 1-800-382-7470. Or, write to:
Fisher-Price®
Consumer Relations
636 Girard Avenue
East Aurora, New York 14052
For other countries,outside the United States:
Canada: call 1-800-567-7724, or write to:Mattel Canada Inc.,
6155 Freemont Blvd.,Mississauga, Ontario L5R 3W2.
Great Britain: telephone 01628 500303.
Australia: Mattel Australia Pty. Ltd., 658 Church Street, Locked Bag #870,
Richmond,Victoria 3121 Australia. Consumer Advisory Service 1300 135 312.
New Zealand: 16-18 William Pickering Drive,Albany 1331, Auckland.
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One (1) Year Limited Warranty
Fisher-Price,Inc.,636 Girard Avenue, East Aurora, New York 14052
warrants Pixter™ Art Safari™ is free from all defects in material and workmanship when used under normal conditions for a period of one (1) year
from the date of purchase.
Should the product fail to perform properly,we will repair or replace it at our
option, free of charge. Purchaser is responsible for shipping the product to
Consumer Relations at the address indicated above and for all associated
freight and insurance cost. Fisher-Price,Inc.will bear the cost of shipping the
repaired or replaced item to you.This warranty is void if the owner repairs
or modifies the product.This warranty excludes any liability other than
that expressly stated above including but not limited to any incidental or
consequential damages.
SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU.
THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS,AND YOU MAY ALSO
HAVE OTHER RIGHTS WHICH MAY VARY FROM STATE TO STATE.
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Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.
©2001 Mattel, Inc. All Right Reserved. ® and ™ designate
U.S. trademarks of Mattel, Inc.
Printed in China 73977a-0920