Congratulations on your ownership of an First Alert Partitioned
Security System. You've made a wise decision in choosing it, for it
represents the latest in security protection technology today. Ademco
is the world's largest manufacturer of security systems and millions of
premises are protected by First Alert systems.
This system offers you three forms of protection: burglary, fire and
emergency. To realize the system's full potential, it is important that
you feel comfortable in operating it. Your system consists of at least
one Keypad which provides full control of system operation, various
sensors which provide perimeter and interior burglary protection,
plus a selected number of strategically placed smoke or combustion
detectors designed to provide early warning in case of fire.
The system uses microcomputer technology to monitor all protection
zones and system status and provides appropriate information for
display on the Keypad(s) used with the system, and initiates
appropriate alarms. Your system may also have been programmed to
automatically transmit alarm or status messages over the phone lines
to a central alarm monitoring station.
A Partitioned System
Simply stated, a partitioned system shares one physical alarm system
among different users, each with their own requirements. For the
most part, you as a user need not know about other users and their
structure in the system, but from time to time, you may see display
messages which indicate the system is in use by another user. Do not
be concerned, this is normal. Refer to the ACCESSING OTHER
PARTITIONS section for additional information.
Your system's sensing devices have been assigned to various "zones."
For example, the sensing device on your Entry/Exit door may have
been assigned to zone 001, sensing devices on windows in the master
bedroom to zone 002, and so on. These numbers will appear on the
display, along with an alpha descriptor for that zone (if programmed),
when an alarm or trouble condition occurs.
Fire Protection
The fire protection portion of your security system (if used) is always
on and will sound an alarm if a fire condition is detected. Refer to the
FIRE ALARM SYSTEM section for important information concerning
fire protection, smoke detectors and planning emergency exit routes
from your house.
Burglary Protection
The burglary protection portion of your system must be turned on or
"armed" before it will sense burglary alarm conditions. Your system
provides four modes of burglary protection: STAY, AWAY, INSTANT
and MAXIMUM, and even allows you to BYPASS selected zones of
protection while leaving the rest of the system armed. The system
also provides a CHIME mode, for alerting users to the opening and
closing of doors and windows while the system is disarmed. Refer to
the other sections of this manual for procedures for using these
features.
When an alarm occurs, both the keypad and external sounders will
sound, and the keypad will display the zone(s) causing the alarm. If
your system is connected to a central monitoring station, an alarm
message will also be sent. To stop the alarm sounding, simply disarm
the system.
Memory of Alarm
When an alarm condition occurs, the keypad displays the number(s)
of the zone(s) that caused the problem, and displays the type of alarm
(ex. FIRE, ALARM). It remains displayed until it is cleared by
disarming the system (see DISARMING THE SYSTEM section).
Exit
Delay
Entry
Delay
Perimeter
Armed
Interior
Armed
Speed Key (Macros)
The system can store a string of up to 32 keystrokes, which can be
activated anytime by simply pressing the “A, B, C, or D” keys. This
feature can be used to make it easy to perform a complicated
procedure (such as going to another partition to bypass a zone), or it
can be used to simplify an everyday, repeated procedure. Refer to the
SPEED KEY section for procedures for using this feature.
Your system may have been programmed with schedules for
automatically arming, disarming and activating various devices
and/or performing other system functions at predetermined times.
Users can modify some of these schedules by manually delaying a
closing time, using temporary schedules, or by programming special
user schedules. Refer to the USING SCHEDULES section at the end
of this manual for scheduling related procedures.
Device Timers
The system provides up to 20 "timers" which can be used to control
various devices, such as lights or appliances. These timers are similar
in concept to the individual appliance timers that might be purchased
at a department store. The devices that can be controlled are
programmed into the system by the installer. Up to 32 of these
devices can be programmed. Refer to the PROGRAMMING DEVICE
TIMERS section for procedures.
To Access Another Partition (GOTO Command)
Each keypad is assigned a default partition for display purposes, and
will show only that partition's information. But, if the user is
authorized, a keypad in one partition can be used to perform system
functions in another partition by using the GOTO command. Note
that only those partitions authorized and programmed by the installer
can be accessed in this manner.
To GOTO another partition, enter your security code, then press ✴
followed by the desired partition number (1-8).
The keypad will remain in the new partition until directed to go to
another partition, or until 120 seconds has elapsed with no keypad
activity. Entering partition number 0 will return the keypad to its
original partition.
A "Master" keypad is one on which the status of all 8 partitions is
displayed simultaneously. A user can get more information about a
certain partition by simply entering ✴
number (1-8). To log on to the "Master" partition (9) using the GOTO
command, a user must have access to all partitions.
Self-Help Feature
Abbreviated user's instructions are built into the system that can be
easily viewed on the alpha keypad's message display screen. This
feature will prove particularly useful if this manual is not
conveniently accessible when you need to perform a system procedure
with which you are not familiar.
To view the abbreviated instructions:
Simply press and hold down the function key of interest until the
description starts to appear (about 5 seconds) and then release it.
Refer to the FUNCTIONS OF THE KEYPAD section for
descriptions of each key function.
+ the desired partition
Phone Access & Voice Response Capability
Your system may include a 4285 or 4286 VIP module that will permit
you to access the system via a Touch-tone phone, either on-premises
or by call-in when away. The phone access feature will enable you to
do the following:
• Receive synthesized voice messages over the telephone regarding
the status of the security system.
• Arm and disarm the system and perform most function commands
via the telephone, with voice confirmation provided after each
command entry.
• Control 4204/4204CF relays devices through the #70 Manual Relay
Activation mode.
Complete information regarding the use of this feature is provided in
a separate manual entitled PHONE ACCESS USER'S GUIDE, which
accompanies the 4285 or 4286 VIP module.
Your keypads allow you to control all system functions. The keypads
feature a telephone style (digital) keypad and a Liquid Crystal
Display (LCD) which shows the nature and location of all occurrences.
Keypad display back lighting is programmable to always stay on or to
light only when a key is pressed, then turn off a few minutes later.
The keypads also feature a built-in sounder which will sound during
alarms and troubles. It will also "beep" during certain system
functions, such as during entry/exit delay times, during CHIME
mode, and when depressing keys to arm and disarm the system (to
acknowledge the key press). These sounds can be optionally
suppressed in some of your keypads (so as not to disturb other users
of the system). Ask your installer if this has been done.
from a nearby safe location.
The Alpha Keypad
Alpha keypads feature a 2-line, 32 character alphanumeric Liquid
Crystal Display (LCD) which can display system messages in friendly
English. Abbreviated user's instructions can also be displayed (see
Self Help paragraph in the SYSTEM OVERVIEW section). These
keypads can also be programmed with custom zone descriptors.
1. ALPHA DISPLAY WINDOW: A 2line, 32-character Liquid Crystal
Display (LCD). Displays protection
point identification and system status,
messages, and user instructions.
2.OFF
portion of the system, silences alarms
and audible trouble indicators, and
clears visual alarm trouble after the
problem has been corrected.
3.AWAY
perimeter and interior burglary
protection by sensing an intruder's
movements through protected interior
areas as well as guarding protected
doors, windows, etc. Late arrivals can
enter through an entry delay zone
without causing an alarm if the
system is disarmed before the entry
delay time expires.
4.STAY
burglary protection, guarding
protected doors, windows and other
perimeter protection points, and
sounds an alarm if one is opened.
Interior protection is not armed,
which allows movement within your
house without causing an alarm. Late
arrivals can enter through an entry
KEY: Disarms the burglary
KEY: Completely arms both
KEY: Arms the perimeter
delay zone without causing an alarm
if the system is disarmed before the
entry delay time expires.
5.MAXIMUM
similar to AWAY mode, but
eliminates the entry delay period,
thus providing maximum protection.
An alarm will occur immediately upon
opening any protection point,
including entry delay zones.
6.TEST
alarm sounder if disarmed.
7.BYPASS
protection zones from being monitored
by the system. Displays previously
bypassed protection zones.
8.INSTANT
similar to STAY mode, but turns off
the entry delay period, offering
greater security while inside and not
expecting any late arrivals. An alarm
will occur immediately upon opening
any perimeter protection point,
including entry delay zones.
through a protected delay or
perimeter zone while the system is
disarmed will cause a tone to sound
at the Keypad(s).
11. READY
prior to arming the system, the
keypad will display all open
protection zones within the keypad's
home partition. This key is also used
to display all zone descriptors that
have been programmed for your
system, by holding the key down for
at least 5 seconds.
12. #
13. KEYS 0-9: Used to enter your
KEY: Permits ARMING of the
system without use of a security
code ("Quick Arm", if programmed).
individual security access code(s).
KEY: Turns on & off the
KEY: When depressed
14. POWER/READY INDICATOR:
(GREEN) On some keypads, this
lights when primary power is on. If
off, system is operating on its
backup battery power. CALL YOUR
INSTALLER IMMEDIATELY. On
other types of keypads, lit indicates
system is ready to be armed, while
unlit indicates system not ready.
15. ARMED INDICATOR: (RED) Lit
when the system has been armed
(STAY, AWAY, INSTANT or
MAXIMUM).
16. INTERNAL SOUNDER: Source of
audible internal warning and
confirmation sounds, as well as
alarms (see "Summary of Audible
Notifications").
17. A-B-C PANIC KEYS: Refer to the
PANIC KEYS section for
descriptions of these keys.
Your system has preset time delays, known as exit delay and entry
delay. Whenever you arm your system, exit delay gives you time to
leave through the designated exit door without setting off an alarm.
Exit delay begins immediately after entering any arming command,
and applies to all modes of arming protection. If programmed, a slow
beeping will sound throughout the exit delay period.
Entry Delay gives you time to disarm the system when you reenter
through the designated entrance door. But the system must be
disarmed before the entry delay period ends, or an alarm will occur.
The keypad will beep during the entry delay period, reminding you to
disarm the system. You can also arm the system with no entry delay
at all by using either INSTANT or MAXIMUM arming modes. These
modes provide greater security while on the premises or while away
for extended periods of time. See your installer for your delay times.
At the time of installation, you were assigned an authority level and a
personal four-digit security code, known only to you and yours. The
security code must be entered when arming and disarming the
system. The authority level defines the system functions that you can
perform.
As an additional safety feature, other users that do not have a need to
know your code can be assigned different security codes, and each
user can be given a different authority level. Users are identified by
"user numbers", which are assigned when assigning a user's security
code.
All codes can be used interchangeably when performing system
functions within the limits of each code's authority level (a system
armed with one user's code can be disarmed by another user's code),
with the exception of the Operator Level C code. See AUTHORITY
LEVELS section on the following page for detailed information
regarding user authority levels.
Duress Code
Security Codes & Authority Levels
Quick Arming
This feature is intended for use when you are forced to disarm or arm
the system under threat. When used, the system will act normally,
but can silently notify the central station of your situation, if that
service has been provided. The duress code is pre-assigned by the
installer during installation (auth. level 6).
Important: This code is useful only when the system is connected to
a central station.
Note that if "Quick Arming" was programmed by the installer, the #
key can be pressed in place of the security code when arming the
system. The security code must always be used to disarm the system,
however.
Authority Levels
Authority levels define the system functions a particular user can
perform. Depending on the authority assigned to you, there are
certain system functions you may be prohibited from performing. In
summary, there are six authority levels, each having certain system
restrictions as shown below.
Level 1 Master:Can perform all system functions in assigned
partitions, and can add, delete or change
Manager and Operator level users. Master
codes are added by the Installer.
Level 2 Manager: Can perform system functions in assigned
partitions, and can add, delete or change
Operator level users.
Level 3 Operator A: Can perform system functions in assigned
partitions, but cannot add or delete other
users.
– 16 –
Level 4 Operator B: Same as Operator A, except Operator B
cannot bypass zones of protection.
Level 5 Operator C: Can arm the system in assigned partitions,
but cannot disarm the system unless the
system was armed with this code. This code
is typically assigned to someone who has a
need to arm/disarm the system only at
certain times (such as a baby-sitter).
Level 6 Duress: Can arm and disarm the system, but also
sends a silent panic alarm to the central
station, if that service is connected.
Level 7 Limited Use: Can arm and disarm the system for a
predetermined number of times. Use #84
mode to set number of times.
To view your authority level and system capabilities:
1. Enter your code + ✴
2. The keypad will display the partition(s) that you are authorized to
operate, and your user number and authority level in each
partition.
General Rules on Authority Levels and Changes
• A user may not delete or change the user code of the SAME or
HIGHER authority than which he is assigned.
• A user may only ADD users to a LOWER authority level.
• A user may assign access codes only to those partitions to which the
user adding the code has access. (ex. a user with access to only
partition 1 cannot assign codes in partition 2.)
• The only way to assign a user's authority level is by using the "Add
A User" procedure. To change a user's authority level, that user
must first be deleted, then added again.
• A user can only be DELETED or CHANGED from within the
partition he is assigned.
• User numbers must be entered as 3-digit entries. Single digit user
numbers must be preceded by a "00" (example, 003, 004, etc.).
Security codes are entered as 4-digit numbers.
• Before assigning a security code, be sure it does not conflict with
any DURESS code.
+ ✴ .
Note: When adding, changing or deleting users, all other alpha
keypads in that partition will display "User Edit Mode – Please Stand
By", and key depressions (except Panic) at those keypads will be
ignored. Panic key depressions will cause an alarm and terminate
user entry.
You can exit any of the user edit modes described on the following
pages at any time by doing the following:
1. Press either ✴
2. System returns to normal mode.
To Add a User
IMPORTANT: Temporary users should not be shown how to use any
system function they do not need to know (e.g. bypassing protection
zones).
1. Enter Master or Manager code and press the 8 key.
2. Enter the new user's 3-digit User Number (002-150).
3. Enter 4-digit security code for that user. The following prompts
ADD NEW USER?
0 = NO , 1 = YES
USER NUMBER = 003
ENTER AUTH. LEVEL
or # , or don't press any key for 10 seconds.
CODE
will appear.
Enter 1 to add a new user code. Entering 0
will change the existing user's code to the
code entered in step 3. See Changing A User's
Code section.
Enter the authority level, 1-6, for this user
within this partition.
1=master2=manager3=operator A
4=operator B5=operator C 6=duress code
ACCESS GROUP?
ENTER 0-8
If access schedules have been programmed,
this prompt appears. Enter the user's access
group number (1-8) if this user should have
limited access to the system. Enter 0 if no
access group should be assigned.
This prompt will appear if a 5800 series
button transmitter has been supplied and has
not yet been assigned to a user. Press 1 if a
button transmitter will be assigned to this
user. Otherwise press 0.
If assigning a button transmitter, this prompt
will appear. Enter the button's zone number
(see your installer for zone number).
If you as a user have access to other
partitions, the keypad will prompt for ability
of this new user to access (GOTO) those
partitions. Press 0 (NO) or 1 (YES). If no, the
system activates this user code and exits “Add
a User” mode. If yes, the keypad prompts for
the Global Arm option for this user.
Press 1 (YES) if this user will be allowed to
try to arm more than one partition at the
same time. Press 0 if this user will arm only
his assigned partition.
PART.2 - SHOP?
0 = NO , 1 = YES
The keypad now prompts for the user’s access
to the next partition (see GOTO command).
Again press 0 or 1. If yes, the system will
automatically assign a user number for use in
that partition and will prompt for the
authority level and global arm option for this
user within the partition (see previous steps).
To set the usage count for users with authority level 7, enter code + #
84. The following prompt will appear.
CODE USE LIMIT
01-15 00=QUIT
When all partitions have been displayed, the
keypad will scroll through the partition(s) to
which access has been assigned, and will
display the user number, authority level and
global arm option for each. The “G” after the
authority level indicates that the global arm
feature is active for this user in the displayed
partition. The "*" indicates the partition from
which this user can be changed or deleted.
The "." at the end of the second line indicates
that this user sends open/close reports.
Open/close reporting is automatically active
for any users added by you, if you have
open/close reporting active.
Enter the number of times these users will have access to the system.
These codes automatically expire (but the codes are not deleted) after
the number of uses. To reactivate the codes, simply enter [#] + 84 and
set a new usage limit.
To Change a User's Code
1. Enter Master or Manager code and press the 8 key + user
number to be changed.
1. Enter Master or Manager code and press the 8 key + user
number to be deleted.
2. Enter Master or Manager code first entered.
OK TO DELETE
0 = NO , 1 = YES
The system will recognize that the user
number is already in use and will prompt
whether or not this is a new user. Enter 0
to change the existing user's code to the
code entered in step 3.
The system will confirm that the change is
allowed based on authorization level, and if
so, will put the new code into effect.
Note that if changing one’s own code,
the system will prompt for the new code to
be reentered. This prevents accidentally
changing one's own code.
The system will recognize that the User
number is already in use and will prompt
to confirm that it should be deleted. Press 0
(NO) or 1 (YES).
USER CODE
DELETED
If yes, that user's code will be removed
from all partitions to which it was
assigned, and all authorization levels and
other information about that user will be
deleted. Note that a user can only be
deleted from the partition in which it was
first assigned, and can only be deleted by a
user with a higher authority level. A User's
security code cannot be deleted by oneself.
Each keypad is assigned a default partition for display purposes, and
will show only that partition's information. But, if the user is
authorized, a keypad in one partition can be used to perform system
functions in other partitions by using the GOTO command. Note that
only those partitions authorized and programmed by the installer can
be accessed in this manner.
To GOTO another partition:
1. Enter your security code, then press ✴ + partition number (1-8).
2.
Global Arming
The Global Arming option may have been programmed for use by
some users. If Global Arming was enabled for use with your security
code, a keypad prompt (message) will appear after pressing one of the
arming function keys (STAY, INSTANT, AWAY, MAXIMUM, OFF).
Follow the keypad prompts to continue arming the system. See your
installer for detailed instructions on the use of this feature.
If global arming does not apply to your security code, use the
procedures described in the following pages.
READY
Entering partition number 0 will return the keypad to its original
partition.
LOG-ON TO AAAA
PART. X COMPLETE
The keypad will remain in the new
partition until directed to go to another
partition, or until 2 minutes has elapsed
with no keypad activity.
AAAA = alpha descriptor programmed by
the installer
X = partition number
A "Master" keypad is one that reflects the status of the entire system
(Partitions 1-8) on its display. This is useful because it eliminates the
need for a security officer in a building to have to "log-on" to various
partitions from one partition's keypad to find out where an alarm has
occurred.
A description of a typical display follows:
The status of each partition is directly below the partition number on
the display. Possible status indications include:
A = Armed AwayM = Armed Maximum
S = Armed StayI = Armed Instant
R = ReadyN = Not Ready
B = Bypassed/Ready
To obtain more information regarding a particular partition, enter [*]
+ [Partition No.] (i.e.,
partition. In order to affect that partition, the user must log on with
a code that has access to that partition. Also, in order for a user of
any partition to log onto the "Master" partition (Partition 9) to view
the status of all partitions, that user must have access to all
partitions. Otherwise, access will be denied.
SYSTEM12345678
STATUSRRNNAT✴B
= Alarm Memory/Trouble present
✴
4). This will allow viewing only of that
✴
The following is an example of what would be displayed for a fault
condition on Zone 2 (Loading Dock Window) on Partition 1
(Warehouse) when logging on from a keypad on Partition 9:
WHSE DISARMED
HIT ✴ FOR FAULTS
This is the normal display that appears at Partition 1's keypad(s).
Pressing
Additional zone faults will be displayed one at a time. To display a
new partition's status, press ✴ + [Partition No.]. This will display the
status of the new partition.
The "Armed" LED on a Master keypad will be lit only if all partitions
have been armed successfully. The "Ready" LED will be lit only if all
partitions are "ready to arm."
The sounder on a Master keypad will reflect the sound of the most
critical condition on all of the partitions. The priority of the sounds is
as follows:
A. Pulsing fire alarm sounds
B. Steady burglar alarm sounds
C. Trouble sounds
The sounder may be silenced by pressing any key on the Master
keypad.