Eventide, and the next step are registered trade marks of Eventide Inc. Harmonizer is a registered trademark of Eventide
Inc. for its audio special effects devices incorporating pitch shift. H8000, UltraShifter and Eve/Net are trademarks of
Eventide Inc.
7115 Talking Dashboard
7210 Bullhorn
7211 CB Radio
7212 Cellular Phone
7213 Crazy Dialer
7214 Long Distance
7215 Megaphone
7216 More's Code
7217 Off Hook!
7218 Public Address
7219 Real Dialer
7220 Shortwave Radio
7221 Traffic Report
7310 Ducked Delays
7311 Easy Chorus
7312 Easy Phaser
7313 Long Delay W/Loop
7410 Basic Stereo Echo
7411 Big Church
7412 Classroom
7413 Crypt Echo
7414 Infinite Corridor
7415 Kitchen Reverb
7416 Plate Reverb
7417 Tape Reverb
7418 Tile Men's Room
7419 Union Station Verb
7510 Big Movie
7511 Boom Box
7512 Fake Call-in
7513 Page Three!
7514 Real Call-in
7515 TV In Next Room
7516 45 RPM Oldie
7610 Cousin It
7611 Cussing It
7612 Elves
7613 Fantasy Backgrounds
7614 Magic Echo
7615 Morph To Magic
7616 Singing Mouse
7617 Trolls
7710 Backwards
7711 Can't Carry Tune
7712 Dynamic Stereo
7713 Go Crazy
7714 Plug Puller Pro
7715 Round & Round
7716 Solo Zapper Pro
7810 Awfultones
7811 Brightener
7812 Easy Timesqueeze
7813 Hiss Eliminator
7814 Hum Eliminator
7815 Sfx Filter/Compress
7816 Simple Compressor
7817 Simple Equalizer
7818 Stereo Simulator
7819 Stereo Spreader
7820 Super Punch
7821 1 KHz Oscillator
7822 Three Band Compress
7910 Artoo Chatter
7911 C3P-Yo!
7912 Lasers!
7913 Martian Rock Band
7914 Robot Band
7915 Theremin
7916 Tribbles
8010 `Max' Stutter
8011 Big Voice Pro
8012 Chipmunks
8013 Doubletalk
8014 Fast Voice Process
8015 Mega-Dragway
8016 Nervous Talker
8017 Triplets
8018 Voice Process Pro
8019 We're A Big Crowd
8020 We're A Small Crowd
5444 Warm Shift
3039 Waterized
239Water-like
5824 Wavelab
3432 WeKnowBeetBoxTrtMe
8019 We're A Big Crowd
8020 We're A Small Crowd
240Whirly Mellow
6420 White Noise
1727 White Queen
241Wicked
4237 Wide Hall
3433 Wide Room
238W-I-D-E Solo
1938 Wideshift
1847 Will-o-the-wisp
2131 WitchesDance
2132 With Warts In
1848 WonderfulBirds
4729 Wooden Mens Room
3816 Woosh Maker
5036 Wormhole
7018 X-DSP Contr Receive
7019 X-DSP Contr Send
733YourHarmonyDevice
5037 Zipper Up
The Eventide H8000 Preset Collection
Introduction
The H8000 has well over a thousand presets, covering the whole range of audio effects. The best way to
quickly find the best effect for a given application is to make use of the powerful real-time database features
on the PROGRAM page, as described in the separate User Manual.
However, to get an overview, as well as a feel for the wide selection of effects the H8000 offers, a stroll
through this manual is recommended. The presets are grouped by bank and placed in numerical order. Any
numbered preset can be quickly found by using its top two digits (one digit for a 3 digit number) as the Bank
Number in the Contents section.
A given preset may be identified by its name or its number. Many presets are supplied in several versions
with the same name and number - they can be further distinguished by the number of channels they process
and the audio sample rates they can handle, as well as whether they are monolithic, meaning that they occupy
both of the H8000’s two processing machines, or whether they fit in one machine, allowing another effect to
be used simultaneously in the other machine.
Sometimes, a number of presets may share the same basic structure or algorithm. Different versions of this
structure will be provided, with their parameter values carefully tuned to produce a desired effect - these
variants are popularly known as tweaks.
Each preset will be labeled either 48, meaning that it can only operate up to 48kHz sampling, or 96, meaning
that it can operate at all the H8000’s supported sample rates. In many cases with larger presets, two versions
are supplied - a monolithic version that runs at 96kHz and a single machine version that runs at 48kHz.
A given preset may have from 0 to 8 inputs and from 0 to 8 outputs. A preset with no inputs is typically an
oscillator or other generator, whereas a preset with no outputs is usually a display-only device.
Many presets are flagged with recommended source material or application types:
The H8000 offers the following effect types - any given preset may have a combination of some or all of
them:
ŸP - Pitch:Eventide invented the concept of the pitch shifting effect and is the leader in the field. The pitch
shifters offered include Diatonic shifters, which shift by a musical interval within a specified key andUltrashifter, a formant-corrected vocal shifter.
ŸR - Reverb:A reverb may range from an emulation of a spring line to a grand canyon.
ŸD - Delay:Digital delays ranging from a few samples up to three minutes at 48kHz sampling.
ŸE - EQ:The equalization offered by the H8000 ranges from simple “high cut” tone controls to 32 band
multi-channel parametric equalizers.
ŸM - Modulation: The way a parameter of the effect may be controlled or swept by a slow-running oscillator or other
signal source. This allows a range of effects including auto-panners, tremolos and vibratos, as well as
flangers and phasers when modulation is applied to delay or filter elements.
ŸY - Dynamics: A general term describing a range of amplitude-sensitive effects, covering the field from
compressors to envelope followers.
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Monolithic, otherwise
Key to Preset Entries
uses one of the two machines
Maximum
sample
Number Name
41395.1 Surr Slap Back48 6,6
41395.1 Surr Slap Back96 || 6,6
!
41405.1 Vox Bright Plate48 6,6
41405.1 Vox Bright Plate96 || 6,6
!
41415.1 Vox Hall96 || 6,6
41415.1 Vox Hall48 6,6
!
[VS] {PE} Full I/O surround algorithm. Early reflection (e/r) delays attempt to recreate the
Reflections come back, from around you.
Rock vocals love to swim in such a bright verb.
Warm and large, this hall sounds great on human voice.
reflections of walls, floor and ceiling. Diffusor e/r delays help to define the reverb space.
presets e/r & diffusor e/r patterns.
rate
Scaler
Number of inputs,
number of outputs
Description of the above “tweak”
General description of this preset.
Size
Suggested source material types. Effects in preset
May also show (TT) for tap control, or (Tim) for central control.tempo timer
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1 Simple
List of banks and also basic Mute, Thru and Oscillator presets.
10H8000 Banks96 8,8
11Mute96 0,0
Nothing in, nothing out.
12Thru96 8,8
The preset's input is electronically connected to the output. Octal in, octal out.
13Oscillator (440)96 0,8
{M} General-purpose oscillator. Lfo (fm) allows addition of an offset and modulation. Aliasing will be audible on
triangular and square waves at higher frequencies.
2 Artist Bank
This bank includes some of the classic presets written by and for artists, using Eventide effects units.
210Amp-u-lation96 2,2
{EY} Tube power amp/speaker emulation. This little guy can really do the trick of cleaning up harsh fuzz or to feed a
P.A. Stereo in, stereo out.
211AMS DMX Guitar96 2,2
[G]{PM} AMS emulation with parameters set for 'thickening' effect. Stereo in, stereo out.
212AMS Lucky Man96 2,2
[K]{PDM} Vintage AMS type pitch and delay. Tweaked for the vocal performance. Stereo in, stereo out.
[GK]{RDE} Reverse 'type' sound via multitap and verb. Nice atmosphere. Summed in, stereo out.
214BadBadThing96 2,2
{RDMCEY} Vintage preamp >trem>delay>diffuse verb. Summed in, stereo out.
215Big Muff W/Dead 9v96 2,2
[G]{E} As used by S.Vai. This preset has been modified with an attenuation so that speakers and ears are safe. To get the
original quality of sound with all the gurgles, turn down your listening amp WAY DOWN !!! and put the 'atten'
parameter all the way up. This is ADC converter overload. Sounds like its time to change that 9-volt battery in your
distortion pedal. Distortion and EQ. Mono in, mono out.
216Enhancer96 2,2
{RDE} As used by Mr.Satriani. Slow chorus-like rotation and tight reverb effect. Full and warm. A very smooth and rich
shimmer is added to your sound. This will not get in your way and adds a lot. Summed in, stereo out.
217Garden Halo96 || 2,2
[G]{RD} Reverse 'type' sound via multitap and verb. Nice atmosphere. Summed in, stereo out.
217Garden Halo48 2,2
[G]{RD} Reverse 'type' sound via multitap and verb. Nice atmosphere. Summed in, stereo out.
218Gorgeous Delay96 2,2
[GV]{DE} Warm echoes provided by lowpass filters. Stereo in, stereo out.
219ImpWave96 2,2
{RD} A short lived impulse wave. Used as a thickener and imager. Summed in, stereo out.
{RDE}(TT) Resonant Chords feeding Hall verb. Door controls input level. Reso sensitivity adjusts input level to resonators.
Watch clipping. Dry level, verb sends from Dry and Resonators available. Each resonator has 2.4 sec delay and
rhythmic subdivisions. Summed in, stereo out.
221JP Em +3rd96 2,2
222JP Em +3rd/+6th96 2,2
223JP Em +6th96 2,2
[G]{P}(TT) Two voice diatonic shift. Summed in, stereo out.
224Kill The Guy96 2,2
[G]{ME} An extreme vocal wa effect. Summed in, stereo out.
225Little Man96 2,2
[G]{PRE} A plex loop with reverse shifters and filters inside. I think this little man is trying to say something. Summed in,
stereo out.
226Mandel Worlds96 2,2
{PDM} Series crystals and sinuous chorused delay. Summed in, stereo out.
227Maniac Filterpan96 2,2
{MEY} Peak detection modulates an LFO > filter + panner. Stereo in, stereo out.
228Old Valve96 2,2
[GV]{DEY} Valve simulation. Summed in, stereo out.
229Panner Delays96 2,2
{DM} Subtle modulation make these panning delays rich and smooth. Stereo in, stereo out.
230Random Verb Long96 2,2
{P} Like the title says. This is one that you need to experience. Summed in, stereo out.
231Satchelope Filter96 2,2
[G]{EY} Dual envelope following filters. Summed in, stereo out.
232SatelliteSax96 2,2
{DM} Four delay lines, each panned by its own LFO. Also, each has another LFO modulating its delay. Stereo in, stereo
out.
233Seethy Two Reverb96 2,2
{REY} Envelope filters into reverb. Try it with bass and guitar. Stereo in, stereo out.
234SonicDisorderVerb96 2,2
{PRD} This wild atmosphere is both unusual and extreme. A must listen. Summed in, stereo out.
235Treys Filter96 2,2
[G]{EY} Three parallel envelope filters and stereo mixing give a subtle effect. Summed in, stereo out.
236Vai Shift 196 2,2
[G]{P} Two independent pitch shifters, one for each channel. Stereo in, stereo out.
237Vai Shift 296 2,2
[G]{P} Two independent pitch shifters, one for each channel. Stereo in, stereo out.
238W-I-D-E Solo96 || 2,2
238W-I-D-E Solo48 2,2
[GV]{P} Uses a lot of very small pitch shifts to widen the stereo image. Summed in, stereo out.
239Water-like96 2,2
[GV]{RDE} Basic rotating speaker effect with a little reverb. There's actually two speakers (high and low) and you can alter
each to your taste. When you load this preset, the settings are those we believe to be most natural. Summed in, stereo
out.
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240Whirly Mellow96 2,2
{DMY} Smooth and swirling. Panning dry and delayed signals (tied to delay modulation) into a stereo flange. Stereo in,
stereo out.
241Wicked96 2,2
{REY} Clean preamp > reverb. Summed in, stereo out.
3 Basics
A collection of presets showing the fundamental effects capabilities of the unit. Delays, pitch shifters,
reverbs, compressors, filters, equalizers… ready for any task.
{E} Octal 10 Band equalizer with common controls. Choose freq, bandwidth (in octaves), as well as levels (in dB).
<mast> is added to the boost. Octal in, octal out.
333Q*10 Grafic Eq96 4,4
{E} Quad 10 Band. Choose freq, bandwidth (in octaves), as well as levels (in dB) <mast> is an offset added to the
boost. Quad in, quad out.
334O*5 Grafic Eq96 8,8
{E} Octal 5 Band equalizer with common controls. Choose freq, bandwidth (in octaves), as well as levels (in dB).
<mast> is added to the boost. Octal in, octal out.
4 Beatcounter
These presets are based on a beat counter algorithm. Feed the left channel with the source you want to
delay and the right channel with the time setting source, e.g. a snare drum. The unit will calculate the
timing and ignore all figures like rolls and fills played in between. For panners and choruses the
calculated time is converted into a frequency rate.
{DME} Delays, based on beat counter math.- see also in 'general descriptions. 1st input is used for trigger 2nd input
feeds 1st delay - out1. 3rd input feeds 2nd delay - out2. Start hitting 'expert' menu, 'out status' switches the trigger
channel to first output so you can monitor and adjust the gate. Dual mono in, stereo out.
413Gaspodes Pndly_D96 3,4
{DMEY} 1st input is used for trigger 2nd input feeds 1st dly/pan1 - out1,2 3rd input feeds 2nd dly/pan2 - out3,4 2 delays
feed different panners, based on beat counter math.- see also in 'general descriptions'. Start hitting 'expert' menu and
switch 'out status' to monitor and adjust the gate. Dual mono in, stereo out.
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414Gaspodes Pndly_M96 2,2
{DMEY} 1st input is used for trigger 2nd input feeds delay - out 1,2 Mono delay with synched panner, based on beat
counter math.- see also in general descriptions. Start hitting 'expert' menu, 'out status' switches the trigger channel to
right output so you can monitor and adjust the gate. 'timing' parameter on the panner page relates to 'counted time'
value. Dual mono in, stereo out.
415General Informations96 0,0
General information on the 'Beatcounter' suite of presets. Nothing in, nothing out.
5 Delays
This bank offers many useful delay based presets. Whether used for imaging effects, doubling, or long
delay and poly-rhythms, there’s something for all applications, including Eventide classic Reverse
Delays.
Historical note: the first Eventide Digital Delay Line, the 1745 model, appeared in 1971, offering an
impressive 200 ms of delay time in its expandedversion, using a total of 980 shift register chips to
achieve this. The H8000, in contrast, offers almost 260 seconds of storage at a 48KHz sampling rate !!
510Delaytaps96 2,2
{D}(TT) Series delays. Summed in, stereo out.
511Delaytaps 296 8,4
{D}(TT) Series delays. Stereo <input> mutes secondary DSP inputs. Switch-able in, quad out.
512Demondelay96 2,2
{D}(TT) Very controllable multitap preset. Tweaked here as a reverse effect. Summed in, stereo out.
513Ducked Delays96 2,2
[V]{DY}(TT) Repeating echoes that get out of the way for the input. Adjust `Delay' for rhythm, and `Duck' for sensitivity.
Tunable version is `Dual Ducked Delay'. Switch-able in, stereo out.
514DuellingDualDlys96 8,8
{D} Inputs are summed to mono then sent to eight delays in parallel. Create your own polyrhythms. Summed in, octal
out.
515Envelope Taps96 || 2,2
{D}(TT) The tap envelope is formed from an attack multitap and a decay multitap. Summed in, stereo out.
515Envelope Taps48 2,2
{D}(TT) The tap envelope is formed from an attack multitap and a decay multitap. Summed in, stereo out.
516Eight Delays96 8,8
{DE} (Tim) Eight delays (2.5 sec) with hicut filters. <master> params override individual channels. Dual quad in, dual quad
out.
517Eight Longdelays96 8,8
{DE} (Tim) Four delays (10 sec) with hicut filters. <master> params override individual channels. Dual quad in, dual quad
{D}(TT) Lets you play with true polyrhythmic figures. Choose bpm, note values and # of repeats. Play a note get 5 against
4 out. Stereo in, quad out.
526Precision Delays96 2,2
{D} Allows you to adjust delay in microsecond increments. One delay per channel. Stereo in, stereo out.
527Reverse Delay96 2,2
{DE} (Tim) Single 20 second reverse delay line. Summed in, stereo out.
528Ribbon Delay96 8,8
{D} Inputs are summed then sent to eight delays in series. Nigel says 'they intertwine like a ribbon'. Independent
control of delay times. Summed in, octal out.
529SimpleDelays96 2,2
{D}(TT) Basic stereo delay line. Stereo in, stereo out.
530SimplePingPong96 2,2
{D}(TT) Simple 'ping-pong' delay. Summed in, stereo out.
531Smear96 2,2
{D} -= Smear Filter =- Acts as a complex comb filter, but with no feedback to tank things up. Great for widening a
mono source. Eight delay lines in series. Summed in, stereo out.
532SuperDuckedDelays96 2,2
{DEY}(TT) Dual ducked delays and EQ with plenty of control and visual feedback. Stereo in, stereo out.
533Two Delays48 2,4
{DEY} (Tim) Two delays (10 sec) with hicut filters. <master> params override individual channels. Stereo in, quad out.
534Two Longdelays96 2,4
{DE} (Tim) Two delays (40 sec) with hicut filters. <master> params override individual channels. Stereo in, quad out.
535Two Reversedelays96 2,4
{DE} (Tim) Two reverse delays (10 sec) with hicut filters. <master> params override individual channels. Stereo in, quad out.
536Video Delay 896 8,8
{D} This program will delay the input by a fixed number of video frame times. It can be used to, for example,
compensate for the delay introduced by a Standards Converter or other video effects unit. Octal in, octal out.
5371x8 Delay96 8,8
{D}(TT) Eight inputs are summed to mono then sent sequentially to the four outputs. Various feedback paths are provided.
Summed in, octal out.
541Filtered Dlys96 2,2
[VK]{DME}(TT) Two delay lines with modfilters in their feedback paths. Stereo I/O.
544Vintage Delay96 2,2
{DME}(TT) Two vintage sounding delay lines. Some modern control features are added. Stereo I/O.
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545Vintage St DuckDlys96 2,2
{DMEY}(TT) Stereo Vintage Delays with ducking. Stereo I/O.
6 Delays – Effected
Delays in this bank are enriched by many different effect types; you’ll find combinations of delays and
filters (Band Delays), resonators, combs, ring modulators, detuners and tremolos. Panning delays and
ping-pong are here as well, together with some Vintage style echoes and ducking delays.
610Banddelays96 2,2
{DE}(TT) Parallel delays with filters. Stereo in, stereo out.
611Banddelays896 8,4
{DE}(TT) Parallel delays with filters and master controls. Octal in: each input feeds its delay line. Quad in: input #1 feeds
voice 1+5, input #2 feeds voice 2+6, etc. Stereo in, input #1 feeds voice 1+3+5+7, etc. Octal in, quad out.
612Bandtaps96 2,2
{DE}(TT) Series delays with filters. Summed in, stereo out.
613Bandtaps896 8,4
{DE}(TT) Series delays with filters. Stereo <input> mutes secondary DSP inputs. Switch-able in.
614Bandtaps296 8,8
{DE}(TT) Series delays with filters. Stereo <input> mutes secondary DSP inputs. Switch-able in.
615Centering Echoes96 2,2
{RDE} Multitap echoes that start at edges of the stereo field and move progressively closer to center as they decay.
Mono in, stereo out.
616ChordRezonator896 8,4
Four resonant delays. The resonant frequency of each one is set using the Note parameters. Create any chord
you wish, or set all resonators to the same value. Transpose notes by octave using the Octave parameter to create wider
chord voicings. The freq parameter displays the fundamental frequency of each of the resonators. Use the Output
parameters to set the quad panning position of each of the resonators. Use the Input parameter to switch from stereo to
quad input. Quad in, quad out.
617Clearmntn Claps96 2,2
{D} A multitap specifically adjusted for claps. Summed in, stereo out.
618Clearmntn Delays96 2,2
[GVDK]{PDME}(TT) More than your usual echoes. Has subtle filtering and shifting going on. Mono in, stereo out.
619Combdelays96 2,2
{D}(TT) Parallel delays with resonators. Stereo in, stereo out.
620Combdelays896 8,4
{D}(TT) Parallel delays with resonators. Octal in: each input feeds its delay line. Quad in: input#1 feeds voice#1+5,
input#2 feeds voice#2+6, etc. Stereo in: input#1 feeds voice#1,3,5,7, input#2 feeds voice#2,4,6,8. Switch-able in, quad
out.
621Combtaps96 2,2
{D}(TT) Series delays with resonators. Summed in, stereo out.
622Combtaps896 8,4
{D}(TT) Series delays with resonators. Selecting stereo or quad <input> mutes secondary DSP inputs. Switch-able in,
quad out.
623Detuned Band Delay96 2,2
{PE} Eight bands of delay and detuner built in. Stereo in, stereo out.
624Down Banddelay96 2,2
{DE} Twelve bands, each with a delay. Set for high frequencies first. Stereo in, stereo out.
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625Latticework896 8,8
(TT) Eight channel version of 'latticework'. Octal in, octal out.
{DMEY} Four 5 second delays with separate auto-panning. Envelope detection can be used to modulate the LFO. Output
switch selects stereo or 8 channel out.
631ParticleAccelerator96 2,2
{DME}(TT) Phaser and multitap create rapid fire delays that pan left to right. Summed in, stereo out.
632Pingcombpong96 2,2
[GK]{D}(TT) Series delays with resonators. Summed in, stereo out.
633Pingringpong96 2,2
[GK]{PD}(TT) Series delays with ringmods. Summed in, stereo out.
634Ringdelays96 2,2
[GK]{PD}(TT) Parallel delays with ringmods. Stereo in, stereo out.
635Ringdelays896 || 8,4
635Ringdelays848 8,4
[GKS]{PD}(TT) Parallel delays with ringmods and selectable display modes. Switch-able in, quad out.
636Ringtaps96 2,2
[GK]{PD}(TT) Series delays with ringmods. Summed in, stereo out.
637Ringtaps296 4,4
638Ringtaps896 8,4
[GKS]{PD}(TT) Series delays with ringmods. <input> mutes secondary DSP inputs.
639Samp/Hold Smear96 2,2
{DM} -= Sample / Hold =- A cool Sample / Hold effect, but instead of a filter, we use 'Smear', some delay lines that act
as a complex comb filter. Summed in, stereo out.
640Trem + Delay96 2,2
[GK]{PDM}(TT) Combination Trem and RingPong. Summed in, stereo out.
641TrippyFltrDly96 2,4
[GVK]{DME}(TT) Input is summed to mono, delayed then routed sequentially to eight bandpass filters. Use <rate> to control
speed of sequence and delay time. Note that <rate> is rate of one entire sequence of eight. Use <ypan> control for
quad effects. Summed in, quad out.
642Up Banddelay96 2,2
{DE} Twelve bands, each with a delay. Set for low frequencies first. Stereo in, stereo out.
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6504 I/O Delays48 4,4
6504 I/O Delays96 || 4,4
[GVS]{RDE}(TT) Each input feeds a diffusor (master) which feeds a moddelay with filters and another diffusor in its fdback
path. Thick diffused polyrhythms are possible. Pre-delays diffusor's params are in the master menu. Feedback diffusors
are in the taps menus. Reduce input trim to -6/10dB with high feedback settings! Vintage sound for the connoisseur.
Quad I/O.
651Filtered Dlys96 2,2
[VK]{DME}(TT) Two delay lines with modfilters in their feedback paths. Stereo I/O.
[VS]{RDE}(TT) Each input feeds a diffusor (master) which feeds a moddelay with filters and another diffusor in its fdback
path. Thick diffused polyrhythms are possible. Pre-delays diffusor's params are in the master menu. Feedback diffusors
are in the taps menus. Reduce input trim to -6/10dB with high feedback settings! Vintage sound for the connoisseur.
Quad I/O.
653Quad Echoes96 || 4,4
653Quad Echoes48 4,4
[GVS]{RDE}(TT) Each input feeds a diffusor (master) which feeds a moddelay with filters and another diffusor in its fdback
path. Thick diffused polyrhythms are possible. Pre-delays diffusor's params are in the master menu. Feedback diffusors
are in the taps menus. Reduce input trim to -6/10dB with high feedback settings! Vintage sound for the connoisseur.
Quad I/O.
654Vintage Delay96 2,2
{DME}(TT) Two vintage sounding delay lines. Some modern control features are added. Stereo I/O.
655Vintage St DuckDlys96 2,2
{DMEY}(TT) Stereo Vintage Delays with ducking. Stereo I/O.
7 Delays - Loops
This bank contains a number of looping presets based on the longdelay module. This module is only
available in DSP A; the presets using it will thus only be loadable on DSP A.
This is a truly amazing collection really unique in the audio industry. You would need an array of
several looping, processing and mixing units to try to achieve what some of these presets can do !
Others are not even possible outside of the Eventide platform. Here are some examples: pre and post
loop pitch shifters, 4 speakers panning, rotating or reflecting loops, multi-track loopers, polyrhythmic
and “canon” style loops, criss-cross feedback loops, real-time timesqueeze processed loops, reverb/delay
post-processed loops, harmony shiftable loops.
A note on use:
Loops have Assign 2 patched to loop input level (volume pedal) by default. Make sure you have a volume
pedal connected to rear panel Pedal 1 or 2 inputs or any midi real time controller patched to Assign 2.
710Fractal Vortex96 2,2
[GVK]{DMY} (Tim) Cascade looper with envelope control of the looper's input mix. Its output is fed into a panner
which sprays the effect into a stereo glide, fed also directly by dry input. Envelope bias adjusts sensitivity of
modulation for the input/feedback mix of the looper. Loud signals add new audio to loop, decreasing level of old
layers. Soft signals keep both in the loop. Echo balance: when set at min, the mix is all Echo 1, at max. it's all Echo 2.
In between settings produce echo rhythm that change over time. Assign 2: door. Set feedback at 90/95%%. Summed in,
stereo out.
711Helix Loops48 4,4
[GVKS]{DY} (Tim) Four 20 sec stereo loops. <loop#> chooses which pair sees input. Quad in, quad out.
has envelope shaping external modulation <mod1>and is bypass-able. Loop: volume pedal <mod2> is door to loop, so
set <mod2> to high if you do not want this performance feature. Choose BPM, meter and # of measures for loop
length. Slap: has source selection as well as output selection (front/rear/both). Quad in, quad out.
duration and pitch control. Stereo in, stereo out.
717Manifold Alpha48 2,2
718Manifold Beta48 2,2
[GVK]{PD} Non-sampler looping preset, This one with a reverse shifter, 32 sec loop + 4 sec slap. <door> is feed level to
effect. <inmix> to Pitch 0=Input, 100=Loop. <inmix> to Loop 0=Input, 100=Pitch. Loop has a volume pedal before it
set to mod2. Heel= no input, toe= <door> level. in+loop+pitch feed slap loop+pitch output left. slap output right.
Summed in, stereo out.
719Mobius Loops48 4,4
[GVKS]{DY} (Tim) 'Rotation manifold' with second loop rotating counterclockwise. Quad in, quad out.
720MobiusManifold48 4,4
[GVKS]{PRDCY}(TT) (Tim) 'Rotation manifold' with second quad loop rotating counterclockwise. Stereo pitch > (2)quad loops
> quad verbs > quad delays. Quad in, quad out.
721Panning Loops48 4,4
[GVKS]{DMY}(TT) BPM quad loops(40 sec)>quad panner. <mod2> enables input to loops at level. Stereo in, quad
out.
722PhaseRefraction148 2,4
[GVKS]{DY}(TT) (Tim) Refracts left and right timing within this multitap loop. <skew> is added and subtracted to loop
length. This alternates the phase of the left and right loop as: after/with/before/with etc... Rear channels add a 20 mS
throw. Stereo in, quad out.
723PhaseRefraction248 2,4
[GVKS]{DY} (Tim) Refracts left and right timing within this multitap loop. <skew> is a multiplier of loop length. With a loop
length of 4 sec and a <skew1> at 125 %% the left loop plays back in time, but the right loop plays back at 5 sec then
at 3 sec, then at 3 sec then at 5 sec. This alternates the phase of the left and right loop as: after/with/before/with etc..
Rear channels with an added 40 ms throw. Stereo in, quad out.
724Reich Loops 148 4,4
[GVKS]{DY} (Tim) Four mono 35 sec loops + delays. Post loop delays 8 sec max. <loop#> chooses which loop sees input <timer
equals> param selects how the math of the <t_delay> params work. Summed in, quad out.
725Reich Loops 248 4,4
[GVKS]{DY} (Tim) Four mono 40 sec loops + delays. Post loop delays 8 sec max. <loop#> chooses which loop sees input <timer
equals> param selects how the math of the <t_delay> params work. <ramp> params set speed and direction of ramps.
Summed in, quad out.
726Reich Loops 348 4,4
[GVKS]{DY} (Tim) A simple quad loop with <t_skew> parameters which add that time to their respective loop lengths. Be careful
as artifacts from changing <t_skew> will occur within the feedback path. Quad in, quad out.
727Rotation Loop48 4,4
[GVKS]{DY} (Tim) Quadloops(40sec) fback to next loop # this rotates the loop clockwise over time. Quad in, quad out.
[GVK]{D} (Tim) Signal feeds a stereo 30 sec loop used as a buffer. If you like what you hear hit <merge>, If you don't hit
<clear>. During the 'event' no new data can be input. Event duration equal to loop length. Stereo in, stereo out.
733YourHarmonyDevice96 2,2
[GV]{PRDMCY} Mono loop (max 10 sec) >3 shifters with preset-able values > autopanner > verb. Build a sequence of
chords with tune 1/2/3 parameters & step through it with triggers or ext. triggers( Tip 2 & Ring 2). <assign1> is volume
pedal to loop. <assign2> is loop feedback. Great 4 E-BOW pads!!! Loop a C Root tone & step through chords while
you solo on top. Summed in, stereo out.
7344 Tracker#348 2,2
7354 Tracker#448 2,2
w pitches for each track.
7364 Tracker#548 2,4
w quad output mixing
[G]{DME}(TT) Choose between the four loops by hand or via <external1>. Summed in, quad out.
8 Delays – Modulated
A Bank offering a wide variety of modulated delays. Sophisticated stereo, multi-channel and 5.1
manipulations are also included. Here is where you’ll find mono, stereo and multi-channel choruses,
flangers, leslie simulators, panning moddelays and many of their variations and enhancements,
including some clever emulations of old favorites.
[VK]{DM} Eight flangers modulated such that at any time four are going 'up' and 4 are going 'down'. The result is a flanger
that doesn't really go anywhere... it just sounds 'flangey'. The effect takes a few seconds to kick in. The 'dry' signal is
also delayed 1/2 the value of 'Depth'. Summed in, quad out.
811Allan's Chorus96 2,2
[GK]{DME} Here's a rack with 8 digital delays with filtering, modulation, levels and panning for each of them. Dry sound is
parallel to them. One of the secrets to a great chorus/delay sound is the random interactivity in their sweep patterns. A
volume pedal is placed at the input of the structure. A very flexible algorithm. Summed in, stereo out.
812Auto Tape Flanger96 2,2
{DM}(TT) The real deal. This pup can sound like you're rocking the reels. Sweep delays parallel to fixed delays so you can
go through zero. Stereo in, stereo out.
813Band Flanger48 2,4
[VK]{DME} Input is divided into octaves and each octave is phased separately. Decrease input gain to avoid distortion and
output gain to compensate. Summed in, stereo out.
Release 1.2Page 28 of 10912/30/2003
The H8000 Presets Collection
814Chordal Swell96 2,2
[G]{DME} Use your Assign1 as volume pedal for chord swells thru' this rack of eight digital delays with filtering,
modulation, levels and panning for each of them. Dry sound is parallel to them. A very flexible algorithm. Mono in,
stereo out.
815Chorusdelays96 2,2
[GK]{DM}(TT) Parallel delays with LFO's. Stereo in, stereo out.
816Chorusdelays296 4,4
[GKS]{DM}(TT) Parallel delays with LFO's. Quad in: each input feeds its delay line. Stereo in: input#1 feeds voice#1+3.
input#2 feeds voice#2+4. Stereo in, quad out.
816Chorusdelays896 8,4
[GKS]{DM}(TT) Parallel delays with LFO's. Octal in: each input feeds its delay line. Quad in: input#1 feeds voice#1+5,
input#2 feeds voice#2+6, etc. Stereo in: input#1 feeds voice#1,3,5,7, input#2 feeds voice#2,4,6,8. Switch-able in, quad
out.
817Chorused Cabinet96 2,2
[K]{RDME} The sound of a miked speaker cabinet with a touch of modulating chorus. Summed in, stereo out.
818Chorused Delays96 2,2
[GVK]{DM}(TT) Simple stereo chorus/delays. Left and right modulation mirror each other. When left mods up, right mods
down. Stereo in, stereo out.
819Chorustaps96 2,2
820Chorustaps 896 8,4
[GVKS]{DM}(TT) Series delays with LFOs.
821Detune Chorus96 2,2
[GVK]{P} Similar to 'Real Chorus' with lots of detuned echoes. Summed in, stereo out.
822Drew'sThroatflange96 2,2
{RDME}(TT) A deep negative resonant flange that adds a throaty quality to sounds. Sounds cool on drums as well. Summed in,
stereo out.
823Drunken Sailor96 4,4
{DM} This is a deeply unpleasant effect which may strike a chord with those of a nautical inclination. It may also bring
back fond memories of analog tape decks. There is an amusing time lag on the Wind adjustment. Quad in, quad out.
824DualChorus96 2,2
w Tweaked as chorus
825DualChorusDelays96 2,2
w Tweaked as sweeping delays.
{DM}(TT) Simple stereo chorus. Stereo in, stereo out.