Eventide, and the next step are registered trade marks of Eventide Inc. Harmonizer is a registered trademark of Eventide
Inc. for its audio special effects devices incorporating pitch shift. H8000, UltraShifter and Eve/Net are trademarks of
Eventide Inc.
7115 Talking Dashboard
7210 Bullhorn
7211 CB Radio
7212 Cellular Phone
7213 Crazy Dialer
7214 Long Distance
7215 Megaphone
7216 More's Code
7217 Off Hook!
7218 Public Address
7219 Real Dialer
7220 Shortwave Radio
7221 Traffic Report
7310 Ducked Delays
7311 Easy Chorus
7312 Easy Phaser
7313 Long Delay W/Loop
7410 Basic Stereo Echo
7411 Big Church
7412 Classroom
7413 Crypt Echo
7414 Infinite Corridor
7415 Kitchen Reverb
7416 Plate Reverb
7417 Tape Reverb
7418 Tile Men's Room
7419 Union Station Verb
7510 Big Movie
7511 Boom Box
7512 Fake Call-in
7513 Page Three!
7514 Real Call-in
7515 TV In Next Room
7516 45 RPM Oldie
7610 Cousin It
7611 Cussing It
7612 Elves
7613 Fantasy Backgrounds
7614 Magic Echo
7615 Morph To Magic
7616 Singing Mouse
7617 Trolls
7710 Backwards
7711 Can't Carry Tune
7712 Dynamic Stereo
7713 Go Crazy
7714 Plug Puller Pro
7715 Round & Round
7716 Solo Zapper Pro
7810 Awfultones
7811 Brightener
7812 Easy Timesqueeze
7813 Hiss Eliminator
7814 Hum Eliminator
7815 Sfx Filter/Compress
7816 Simple Compressor
7817 Simple Equalizer
7818 Stereo Simulator
7819 Stereo Spreader
7820 Super Punch
7821 1 KHz Oscillator
7822 Three Band Compress
7910 Artoo Chatter
7911 C3P-Yo!
7912 Lasers!
7913 Martian Rock Band
7914 Robot Band
7915 Theremin
7916 Tribbles
8010 `Max' Stutter
8011 Big Voice Pro
8012 Chipmunks
8013 Doubletalk
8014 Fast Voice Process
8015 Mega-Dragway
8016 Nervous Talker
8017 Triplets
8018 Voice Process Pro
8019 We're A Big Crowd
8020 We're A Small Crowd
5444 Warm Shift
3039 Waterized
239Water-like
5824 Wavelab
3432 WeKnowBeetBoxTrtMe
8019 We're A Big Crowd
8020 We're A Small Crowd
240Whirly Mellow
6420 White Noise
1727 White Queen
241Wicked
4237 Wide Hall
3433 Wide Room
238W-I-D-E Solo
1938 Wideshift
1847 Will-o-the-wisp
2131 WitchesDance
2132 With Warts In
1848 WonderfulBirds
4729 Wooden Mens Room
3816 Woosh Maker
5036 Wormhole
7018 X-DSP Contr Receive
7019 X-DSP Contr Send
733YourHarmonyDevice
5037 Zipper Up
Page 16
The Eventide H8000 Preset Collection
Introduction
The H8000 has well over a thousand presets, covering the whole range of audio effects. The best way to
quickly find the best effect for a given application is to make use of the powerful real-time database features
on the PROGRAM page, as described in the separate User Manual.
However, to get an overview, as well as a feel for the wide selection of effects the H8000 offers, a stroll
through this manual is recommended. The presets are grouped by bank and placed in numerical order. Any
numbered preset can be quickly found by using its top two digits (one digit for a 3 digit number) as the Bank
Number in the Contents section.
A given preset may be identified by its name or its number. Many presets are supplied in several versions
with the same name and number - they can be further distinguished by the number of channels they process
and the audio sample rates they can handle, as well as whether they are monolithic, meaning that they occupy
both of the H8000’s two processing machines, or whether they fit in one machine, allowing another effect to
be used simultaneously in the other machine.
Sometimes, a number of presets may share the same basic structure or algorithm. Different versions of this
structure will be provided, with their parameter values carefully tuned to produce a desired effect - these
variants are popularly known as tweaks.
Each preset will be labeled either 48, meaning that it can only operate up to 48kHz sampling, or 96, meaning
that it can operate at all the H8000’s supported sample rates. In many cases with larger presets, two versions
are supplied - a monolithic version that runs at 96kHz and a single machine version that runs at 48kHz.
A given preset may have from 0 to 8 inputs and from 0 to 8 outputs. A preset with no inputs is typically an
oscillator or other generator, whereas a preset with no outputs is usually a display-only device.
Many presets are flagged with recommended source material or application types:
The H8000 offers the following effect types - any given preset may have a combination of some or all of
them:
ŸP - Pitch:Eventide invented the concept of the pitch shifting effect and is the leader in the field. The pitch
shifters offered include Diatonic shifters, which shift by a musical interval within a specified key andUltrashifter, a formant-corrected vocal shifter.
ŸR - Reverb:A reverb may range from an emulation of a spring line to a grand canyon.
ŸD - Delay:Digital delays ranging from a few samples up to three minutes at 48kHz sampling.
ŸE - EQ:The equalization offered by the H8000 ranges from simple “high cut” tone controls to 32 band
multi-channel parametric equalizers.
ŸM - Modulation: The way a parameter of the effect may be controlled or swept by a slow-running oscillator or other
signal source. This allows a range of effects including auto-panners, tremolos and vibratos, as well as
flangers and phasers when modulation is applied to delay or filter elements.
ŸY - Dynamics: A general term describing a range of amplitude-sensitive effects, covering the field from
compressors to envelope followers.
Release 1.2Page 16 of 10912/30/2003
Page 17
The Eventide H8000 Preset Collection
Monolithic, otherwise
Key to Preset Entries
uses one of the two machines
Maximum
sample
Number Name
41395.1 Surr Slap Back48 6,6
41395.1 Surr Slap Back96 || 6,6
!
41405.1 Vox Bright Plate48 6,6
41405.1 Vox Bright Plate96 || 6,6
!
41415.1 Vox Hall96 || 6,6
41415.1 Vox Hall48 6,6
!
[VS] {PE} Full I/O surround algorithm. Early reflection (e/r) delays attempt to recreate the
Reflections come back, from around you.
Rock vocals love to swim in such a bright verb.
Warm and large, this hall sounds great on human voice.
reflections of walls, floor and ceiling. Diffusor e/r delays help to define the reverb space.
presets e/r & diffusor e/r patterns.
rate
Scaler
Number of inputs,
number of outputs
Description of the above “tweak”
General description of this preset.
Size
Suggested source material types. Effects in preset
May also show (TT) for tap control, or (Tim) for central control.tempo timer
Release 1.2Page 17 of 10912/30/2003
Page 18
The H8000 Presets Collection
1 Simple
List of banks and also basic Mute, Thru and Oscillator presets.
10H8000 Banks96 8,8
11Mute96 0,0
Nothing in, nothing out.
12Thru96 8,8
The preset's input is electronically connected to the output. Octal in, octal out.
13Oscillator (440)96 0,8
{M} General-purpose oscillator. Lfo (fm) allows addition of an offset and modulation. Aliasing will be audible on
triangular and square waves at higher frequencies.
2 Artist Bank
This bank includes some of the classic presets written by and for artists, using Eventide effects units.
210Amp-u-lation96 2,2
{EY} Tube power amp/speaker emulation. This little guy can really do the trick of cleaning up harsh fuzz or to feed a
P.A. Stereo in, stereo out.
211AMS DMX Guitar96 2,2
[G]{PM} AMS emulation with parameters set for 'thickening' effect. Stereo in, stereo out.
212AMS Lucky Man96 2,2
[K]{PDM} Vintage AMS type pitch and delay. Tweaked for the vocal performance. Stereo in, stereo out.
[GK]{RDE} Reverse 'type' sound via multitap and verb. Nice atmosphere. Summed in, stereo out.
214BadBadThing96 2,2
{RDMCEY} Vintage preamp >trem>delay>diffuse verb. Summed in, stereo out.
215Big Muff W/Dead 9v96 2,2
[G]{E} As used by S.Vai. This preset has been modified with an attenuation so that speakers and ears are safe. To get the
original quality of sound with all the gurgles, turn down your listening amp WAY DOWN !!! and put the 'atten'
parameter all the way up. This is ADC converter overload. Sounds like its time to change that 9-volt battery in your
distortion pedal. Distortion and EQ. Mono in, mono out.
216Enhancer96 2,2
{RDE} As used by Mr.Satriani. Slow chorus-like rotation and tight reverb effect. Full and warm. A very smooth and rich
shimmer is added to your sound. This will not get in your way and adds a lot. Summed in, stereo out.
217Garden Halo96 || 2,2
[G]{RD} Reverse 'type' sound via multitap and verb. Nice atmosphere. Summed in, stereo out.
217Garden Halo48 2,2
[G]{RD} Reverse 'type' sound via multitap and verb. Nice atmosphere. Summed in, stereo out.
218Gorgeous Delay96 2,2
[GV]{DE} Warm echoes provided by lowpass filters. Stereo in, stereo out.
219ImpWave96 2,2
{RD} A short lived impulse wave. Used as a thickener and imager. Summed in, stereo out.
{RDE}(TT) Resonant Chords feeding Hall verb. Door controls input level. Reso sensitivity adjusts input level to resonators.
Watch clipping. Dry level, verb sends from Dry and Resonators available. Each resonator has 2.4 sec delay and
rhythmic subdivisions. Summed in, stereo out.
221JP Em +3rd96 2,2
222JP Em +3rd/+6th96 2,2
223JP Em +6th96 2,2
[G]{P}(TT) Two voice diatonic shift. Summed in, stereo out.
224Kill The Guy96 2,2
[G]{ME} An extreme vocal wa effect. Summed in, stereo out.
225Little Man96 2,2
[G]{PRE} A plex loop with reverse shifters and filters inside. I think this little man is trying to say something. Summed in,
stereo out.
226Mandel Worlds96 2,2
{PDM} Series crystals and sinuous chorused delay. Summed in, stereo out.
227Maniac Filterpan96 2,2
{MEY} Peak detection modulates an LFO > filter + panner. Stereo in, stereo out.
228Old Valve96 2,2
[GV]{DEY} Valve simulation. Summed in, stereo out.
229Panner Delays96 2,2
{DM} Subtle modulation make these panning delays rich and smooth. Stereo in, stereo out.
230Random Verb Long96 2,2
{P} Like the title says. This is one that you need to experience. Summed in, stereo out.
231Satchelope Filter96 2,2
[G]{EY} Dual envelope following filters. Summed in, stereo out.
232SatelliteSax96 2,2
{DM} Four delay lines, each panned by its own LFO. Also, each has another LFO modulating its delay. Stereo in, stereo
out.
233Seethy Two Reverb96 2,2
{REY} Envelope filters into reverb. Try it with bass and guitar. Stereo in, stereo out.
234SonicDisorderVerb96 2,2
{PRD} This wild atmosphere is both unusual and extreme. A must listen. Summed in, stereo out.
235Treys Filter96 2,2
[G]{EY} Three parallel envelope filters and stereo mixing give a subtle effect. Summed in, stereo out.
236Vai Shift 196 2,2
[G]{P} Two independent pitch shifters, one for each channel. Stereo in, stereo out.
237Vai Shift 296 2,2
[G]{P} Two independent pitch shifters, one for each channel. Stereo in, stereo out.
238W-I-D-E Solo96 || 2,2
238W-I-D-E Solo48 2,2
[GV]{P} Uses a lot of very small pitch shifts to widen the stereo image. Summed in, stereo out.
239Water-like96 2,2
[GV]{RDE} Basic rotating speaker effect with a little reverb. There's actually two speakers (high and low) and you can alter
each to your taste. When you load this preset, the settings are those we believe to be most natural. Summed in, stereo
out.
Release 1.2Page 19 of 10912/30/2003
Page 20
The H8000 Presets Collection
240Whirly Mellow96 2,2
{DMY} Smooth and swirling. Panning dry and delayed signals (tied to delay modulation) into a stereo flange. Stereo in,
stereo out.
241Wicked96 2,2
{REY} Clean preamp > reverb. Summed in, stereo out.
3 Basics
A collection of presets showing the fundamental effects capabilities of the unit. Delays, pitch shifters,
reverbs, compressors, filters, equalizers… ready for any task.
{E} Octal 10 Band equalizer with common controls. Choose freq, bandwidth (in octaves), as well as levels (in dB).
<mast> is added to the boost. Octal in, octal out.
333Q*10 Grafic Eq96 4,4
{E} Quad 10 Band. Choose freq, bandwidth (in octaves), as well as levels (in dB) <mast> is an offset added to the
boost. Quad in, quad out.
334O*5 Grafic Eq96 8,8
{E} Octal 5 Band equalizer with common controls. Choose freq, bandwidth (in octaves), as well as levels (in dB).
<mast> is added to the boost. Octal in, octal out.
4 Beatcounter
These presets are based on a beat counter algorithm. Feed the left channel with the source you want to
delay and the right channel with the time setting source, e.g. a snare drum. The unit will calculate the
timing and ignore all figures like rolls and fills played in between. For panners and choruses the
calculated time is converted into a frequency rate.
{DME} Delays, based on beat counter math.- see also in 'general descriptions. 1st input is used for trigger 2nd input
feeds 1st delay - out1. 3rd input feeds 2nd delay - out2. Start hitting 'expert' menu, 'out status' switches the trigger
channel to first output so you can monitor and adjust the gate. Dual mono in, stereo out.
413Gaspodes Pndly_D96 3,4
{DMEY} 1st input is used for trigger 2nd input feeds 1st dly/pan1 - out1,2 3rd input feeds 2nd dly/pan2 - out3,4 2 delays
feed different panners, based on beat counter math.- see also in 'general descriptions'. Start hitting 'expert' menu and
switch 'out status' to monitor and adjust the gate. Dual mono in, stereo out.
Release 1.2Page 21 of 10912/30/2003
Page 22
The H8000 Presets Collection
414Gaspodes Pndly_M96 2,2
{DMEY} 1st input is used for trigger 2nd input feeds delay - out 1,2 Mono delay with synched panner, based on beat
counter math.- see also in general descriptions. Start hitting 'expert' menu, 'out status' switches the trigger channel to
right output so you can monitor and adjust the gate. 'timing' parameter on the panner page relates to 'counted time'
value. Dual mono in, stereo out.
415General Informations96 0,0
General information on the 'Beatcounter' suite of presets. Nothing in, nothing out.
5 Delays
This bank offers many useful delay based presets. Whether used for imaging effects, doubling, or long
delay and poly-rhythms, there’s something for all applications, including Eventide classic Reverse
Delays.
Historical note: the first Eventide Digital Delay Line, the 1745 model, appeared in 1971, offering an
impressive 200 ms of delay time in its expandedversion, using a total of 980 shift register chips to
achieve this. The H8000, in contrast, offers almost 260 seconds of storage at a 48KHz sampling rate !!
510Delaytaps96 2,2
{D}(TT) Series delays. Summed in, stereo out.
511Delaytaps 296 8,4
{D}(TT) Series delays. Stereo <input> mutes secondary DSP inputs. Switch-able in, quad out.
512Demondelay96 2,2
{D}(TT) Very controllable multitap preset. Tweaked here as a reverse effect. Summed in, stereo out.
513Ducked Delays96 2,2
[V]{DY}(TT) Repeating echoes that get out of the way for the input. Adjust `Delay' for rhythm, and `Duck' for sensitivity.
Tunable version is `Dual Ducked Delay'. Switch-able in, stereo out.
514DuellingDualDlys96 8,8
{D} Inputs are summed to mono then sent to eight delays in parallel. Create your own polyrhythms. Summed in, octal
out.
515Envelope Taps96 || 2,2
{D}(TT) The tap envelope is formed from an attack multitap and a decay multitap. Summed in, stereo out.
515Envelope Taps48 2,2
{D}(TT) The tap envelope is formed from an attack multitap and a decay multitap. Summed in, stereo out.
516Eight Delays96 8,8
{DE} (Tim) Eight delays (2.5 sec) with hicut filters. <master> params override individual channels. Dual quad in, dual quad
out.
517Eight Longdelays96 8,8
{DE} (Tim) Four delays (10 sec) with hicut filters. <master> params override individual channels. Dual quad in, dual quad
{D}(TT) Lets you play with true polyrhythmic figures. Choose bpm, note values and # of repeats. Play a note get 5 against
4 out. Stereo in, quad out.
526Precision Delays96 2,2
{D} Allows you to adjust delay in microsecond increments. One delay per channel. Stereo in, stereo out.
527Reverse Delay96 2,2
{DE} (Tim) Single 20 second reverse delay line. Summed in, stereo out.
528Ribbon Delay96 8,8
{D} Inputs are summed then sent to eight delays in series. Nigel says 'they intertwine like a ribbon'. Independent
control of delay times. Summed in, octal out.
529SimpleDelays96 2,2
{D}(TT) Basic stereo delay line. Stereo in, stereo out.
530SimplePingPong96 2,2
{D}(TT) Simple 'ping-pong' delay. Summed in, stereo out.
531Smear96 2,2
{D} -= Smear Filter =- Acts as a complex comb filter, but with no feedback to tank things up. Great for widening a
mono source. Eight delay lines in series. Summed in, stereo out.
532SuperDuckedDelays96 2,2
{DEY}(TT) Dual ducked delays and EQ with plenty of control and visual feedback. Stereo in, stereo out.
533Two Delays48 2,4
{DEY} (Tim) Two delays (10 sec) with hicut filters. <master> params override individual channels. Stereo in, quad out.
534Two Longdelays96 2,4
{DE} (Tim) Two delays (40 sec) with hicut filters. <master> params override individual channels. Stereo in, quad out.
535Two Reversedelays96 2,4
{DE} (Tim) Two reverse delays (10 sec) with hicut filters. <master> params override individual channels. Stereo in, quad out.
536Video Delay 896 8,8
{D} This program will delay the input by a fixed number of video frame times. It can be used to, for example,
compensate for the delay introduced by a Standards Converter or other video effects unit. Octal in, octal out.
5371x8 Delay96 8,8
{D}(TT) Eight inputs are summed to mono then sent sequentially to the four outputs. Various feedback paths are provided.
Summed in, octal out.
541Filtered Dlys96 2,2
[VK]{DME}(TT) Two delay lines with modfilters in their feedback paths. Stereo I/O.
544Vintage Delay96 2,2
{DME}(TT) Two vintage sounding delay lines. Some modern control features are added. Stereo I/O.
Release 1.2Page 23 of 10912/30/2003
Page 24
The H8000 Presets Collection
545Vintage St DuckDlys96 2,2
{DMEY}(TT) Stereo Vintage Delays with ducking. Stereo I/O.
6 Delays – Effected
Delays in this bank are enriched by many different effect types; you’ll find combinations of delays and
filters (Band Delays), resonators, combs, ring modulators, detuners and tremolos. Panning delays and
ping-pong are here as well, together with some Vintage style echoes and ducking delays.
610Banddelays96 2,2
{DE}(TT) Parallel delays with filters. Stereo in, stereo out.
611Banddelays896 8,4
{DE}(TT) Parallel delays with filters and master controls. Octal in: each input feeds its delay line. Quad in: input #1 feeds
voice 1+5, input #2 feeds voice 2+6, etc. Stereo in, input #1 feeds voice 1+3+5+7, etc. Octal in, quad out.
612Bandtaps96 2,2
{DE}(TT) Series delays with filters. Summed in, stereo out.
613Bandtaps896 8,4
{DE}(TT) Series delays with filters. Stereo <input> mutes secondary DSP inputs. Switch-able in.
614Bandtaps296 8,8
{DE}(TT) Series delays with filters. Stereo <input> mutes secondary DSP inputs. Switch-able in.
615Centering Echoes96 2,2
{RDE} Multitap echoes that start at edges of the stereo field and move progressively closer to center as they decay.
Mono in, stereo out.
616ChordRezonator896 8,4
Four resonant delays. The resonant frequency of each one is set using the Note parameters. Create any chord
you wish, or set all resonators to the same value. Transpose notes by octave using the Octave parameter to create wider
chord voicings. The freq parameter displays the fundamental frequency of each of the resonators. Use the Output
parameters to set the quad panning position of each of the resonators. Use the Input parameter to switch from stereo to
quad input. Quad in, quad out.
617Clearmntn Claps96 2,2
{D} A multitap specifically adjusted for claps. Summed in, stereo out.
618Clearmntn Delays96 2,2
[GVDK]{PDME}(TT) More than your usual echoes. Has subtle filtering and shifting going on. Mono in, stereo out.
619Combdelays96 2,2
{D}(TT) Parallel delays with resonators. Stereo in, stereo out.
620Combdelays896 8,4
{D}(TT) Parallel delays with resonators. Octal in: each input feeds its delay line. Quad in: input#1 feeds voice#1+5,
input#2 feeds voice#2+6, etc. Stereo in: input#1 feeds voice#1,3,5,7, input#2 feeds voice#2,4,6,8. Switch-able in, quad
out.
621Combtaps96 2,2
{D}(TT) Series delays with resonators. Summed in, stereo out.
622Combtaps896 8,4
{D}(TT) Series delays with resonators. Selecting stereo or quad <input> mutes secondary DSP inputs. Switch-able in,
quad out.
623Detuned Band Delay96 2,2
{PE} Eight bands of delay and detuner built in. Stereo in, stereo out.
624Down Banddelay96 2,2
{DE} Twelve bands, each with a delay. Set for high frequencies first. Stereo in, stereo out.
Release 1.2Page 24 of 10912/30/2003
Page 25
The H8000 Presets Collection
625Latticework896 8,8
(TT) Eight channel version of 'latticework'. Octal in, octal out.
{DMEY} Four 5 second delays with separate auto-panning. Envelope detection can be used to modulate the LFO. Output
switch selects stereo or 8 channel out.
631ParticleAccelerator96 2,2
{DME}(TT) Phaser and multitap create rapid fire delays that pan left to right. Summed in, stereo out.
632Pingcombpong96 2,2
[GK]{D}(TT) Series delays with resonators. Summed in, stereo out.
633Pingringpong96 2,2
[GK]{PD}(TT) Series delays with ringmods. Summed in, stereo out.
634Ringdelays96 2,2
[GK]{PD}(TT) Parallel delays with ringmods. Stereo in, stereo out.
635Ringdelays896 || 8,4
635Ringdelays848 8,4
[GKS]{PD}(TT) Parallel delays with ringmods and selectable display modes. Switch-able in, quad out.
636Ringtaps96 2,2
[GK]{PD}(TT) Series delays with ringmods. Summed in, stereo out.
637Ringtaps296 4,4
638Ringtaps896 8,4
[GKS]{PD}(TT) Series delays with ringmods. <input> mutes secondary DSP inputs.
639Samp/Hold Smear96 2,2
{DM} -= Sample / Hold =- A cool Sample / Hold effect, but instead of a filter, we use 'Smear', some delay lines that act
as a complex comb filter. Summed in, stereo out.
640Trem + Delay96 2,2
[GK]{PDM}(TT) Combination Trem and RingPong. Summed in, stereo out.
641TrippyFltrDly96 2,4
[GVK]{DME}(TT) Input is summed to mono, delayed then routed sequentially to eight bandpass filters. Use <rate> to control
speed of sequence and delay time. Note that <rate> is rate of one entire sequence of eight. Use <ypan> control for
quad effects. Summed in, quad out.
642Up Banddelay96 2,2
{DE} Twelve bands, each with a delay. Set for low frequencies first. Stereo in, stereo out.
Release 1.2Page 25 of 10912/30/2003
Page 26
The H8000 Presets Collection
6504 I/O Delays48 4,4
6504 I/O Delays96 || 4,4
[GVS]{RDE}(TT) Each input feeds a diffusor (master) which feeds a moddelay with filters and another diffusor in its fdback
path. Thick diffused polyrhythms are possible. Pre-delays diffusor's params are in the master menu. Feedback diffusors
are in the taps menus. Reduce input trim to -6/10dB with high feedback settings! Vintage sound for the connoisseur.
Quad I/O.
651Filtered Dlys96 2,2
[VK]{DME}(TT) Two delay lines with modfilters in their feedback paths. Stereo I/O.
[VS]{RDE}(TT) Each input feeds a diffusor (master) which feeds a moddelay with filters and another diffusor in its fdback
path. Thick diffused polyrhythms are possible. Pre-delays diffusor's params are in the master menu. Feedback diffusors
are in the taps menus. Reduce input trim to -6/10dB with high feedback settings! Vintage sound for the connoisseur.
Quad I/O.
653Quad Echoes96 || 4,4
653Quad Echoes48 4,4
[GVS]{RDE}(TT) Each input feeds a diffusor (master) which feeds a moddelay with filters and another diffusor in its fdback
path. Thick diffused polyrhythms are possible. Pre-delays diffusor's params are in the master menu. Feedback diffusors
are in the taps menus. Reduce input trim to -6/10dB with high feedback settings! Vintage sound for the connoisseur.
Quad I/O.
654Vintage Delay96 2,2
{DME}(TT) Two vintage sounding delay lines. Some modern control features are added. Stereo I/O.
655Vintage St DuckDlys96 2,2
{DMEY}(TT) Stereo Vintage Delays with ducking. Stereo I/O.
7 Delays - Loops
This bank contains a number of looping presets based on the longdelay module. This module is only
available in DSP A; the presets using it will thus only be loadable on DSP A.
This is a truly amazing collection really unique in the audio industry. You would need an array of
several looping, processing and mixing units to try to achieve what some of these presets can do !
Others are not even possible outside of the Eventide platform. Here are some examples: pre and post
loop pitch shifters, 4 speakers panning, rotating or reflecting loops, multi-track loopers, polyrhythmic
and “canon” style loops, criss-cross feedback loops, real-time timesqueeze processed loops, reverb/delay
post-processed loops, harmony shiftable loops.
A note on use:
Loops have Assign 2 patched to loop input level (volume pedal) by default. Make sure you have a volume
pedal connected to rear panel Pedal 1 or 2 inputs or any midi real time controller patched to Assign 2.
710Fractal Vortex96 2,2
[GVK]{DMY} (Tim) Cascade looper with envelope control of the looper's input mix. Its output is fed into a panner
which sprays the effect into a stereo glide, fed also directly by dry input. Envelope bias adjusts sensitivity of
modulation for the input/feedback mix of the looper. Loud signals add new audio to loop, decreasing level of old
layers. Soft signals keep both in the loop. Echo balance: when set at min, the mix is all Echo 1, at max. it's all Echo 2.
In between settings produce echo rhythm that change over time. Assign 2: door. Set feedback at 90/95%%. Summed in,
stereo out.
711Helix Loops48 4,4
[GVKS]{DY} (Tim) Four 20 sec stereo loops. <loop#> chooses which pair sees input. Quad in, quad out.
has envelope shaping external modulation <mod1>and is bypass-able. Loop: volume pedal <mod2> is door to loop, so
set <mod2> to high if you do not want this performance feature. Choose BPM, meter and # of measures for loop
length. Slap: has source selection as well as output selection (front/rear/both). Quad in, quad out.
duration and pitch control. Stereo in, stereo out.
717Manifold Alpha48 2,2
718Manifold Beta48 2,2
[GVK]{PD} Non-sampler looping preset, This one with a reverse shifter, 32 sec loop + 4 sec slap. <door> is feed level to
effect. <inmix> to Pitch 0=Input, 100=Loop. <inmix> to Loop 0=Input, 100=Pitch. Loop has a volume pedal before it
set to mod2. Heel= no input, toe= <door> level. in+loop+pitch feed slap loop+pitch output left. slap output right.
Summed in, stereo out.
719Mobius Loops48 4,4
[GVKS]{DY} (Tim) 'Rotation manifold' with second loop rotating counterclockwise. Quad in, quad out.
720MobiusManifold48 4,4
[GVKS]{PRDCY}(TT) (Tim) 'Rotation manifold' with second quad loop rotating counterclockwise. Stereo pitch > (2)quad loops
> quad verbs > quad delays. Quad in, quad out.
721Panning Loops48 4,4
[GVKS]{DMY}(TT) BPM quad loops(40 sec)>quad panner. <mod2> enables input to loops at level. Stereo in, quad
out.
722PhaseRefraction148 2,4
[GVKS]{DY}(TT) (Tim) Refracts left and right timing within this multitap loop. <skew> is added and subtracted to loop
length. This alternates the phase of the left and right loop as: after/with/before/with etc... Rear channels add a 20 mS
throw. Stereo in, quad out.
723PhaseRefraction248 2,4
[GVKS]{DY} (Tim) Refracts left and right timing within this multitap loop. <skew> is a multiplier of loop length. With a loop
length of 4 sec and a <skew1> at 125 %% the left loop plays back in time, but the right loop plays back at 5 sec then
at 3 sec, then at 3 sec then at 5 sec. This alternates the phase of the left and right loop as: after/with/before/with etc..
Rear channels with an added 40 ms throw. Stereo in, quad out.
724Reich Loops 148 4,4
[GVKS]{DY} (Tim) Four mono 35 sec loops + delays. Post loop delays 8 sec max. <loop#> chooses which loop sees input <timer
equals> param selects how the math of the <t_delay> params work. Summed in, quad out.
725Reich Loops 248 4,4
[GVKS]{DY} (Tim) Four mono 40 sec loops + delays. Post loop delays 8 sec max. <loop#> chooses which loop sees input <timer
equals> param selects how the math of the <t_delay> params work. <ramp> params set speed and direction of ramps.
Summed in, quad out.
726Reich Loops 348 4,4
[GVKS]{DY} (Tim) A simple quad loop with <t_skew> parameters which add that time to their respective loop lengths. Be careful
as artifacts from changing <t_skew> will occur within the feedback path. Quad in, quad out.
727Rotation Loop48 4,4
[GVKS]{DY} (Tim) Quadloops(40sec) fback to next loop # this rotates the loop clockwise over time. Quad in, quad out.
[GVK]{D} (Tim) Signal feeds a stereo 30 sec loop used as a buffer. If you like what you hear hit <merge>, If you don't hit
<clear>. During the 'event' no new data can be input. Event duration equal to loop length. Stereo in, stereo out.
733YourHarmonyDevice96 2,2
[GV]{PRDMCY} Mono loop (max 10 sec) >3 shifters with preset-able values > autopanner > verb. Build a sequence of
chords with tune 1/2/3 parameters & step through it with triggers or ext. triggers( Tip 2 & Ring 2). <assign1> is volume
pedal to loop. <assign2> is loop feedback. Great 4 E-BOW pads!!! Loop a C Root tone & step through chords while
you solo on top. Summed in, stereo out.
7344 Tracker#348 2,2
7354 Tracker#448 2,2
w pitches for each track.
7364 Tracker#548 2,4
w quad output mixing
[G]{DME}(TT) Choose between the four loops by hand or via <external1>. Summed in, quad out.
8 Delays – Modulated
A Bank offering a wide variety of modulated delays. Sophisticated stereo, multi-channel and 5.1
manipulations are also included. Here is where you’ll find mono, stereo and multi-channel choruses,
flangers, leslie simulators, panning moddelays and many of their variations and enhancements,
including some clever emulations of old favorites.
[VK]{DM} Eight flangers modulated such that at any time four are going 'up' and 4 are going 'down'. The result is a flanger
that doesn't really go anywhere... it just sounds 'flangey'. The effect takes a few seconds to kick in. The 'dry' signal is
also delayed 1/2 the value of 'Depth'. Summed in, quad out.
811Allan's Chorus96 2,2
[GK]{DME} Here's a rack with 8 digital delays with filtering, modulation, levels and panning for each of them. Dry sound is
parallel to them. One of the secrets to a great chorus/delay sound is the random interactivity in their sweep patterns. A
volume pedal is placed at the input of the structure. A very flexible algorithm. Summed in, stereo out.
812Auto Tape Flanger96 2,2
{DM}(TT) The real deal. This pup can sound like you're rocking the reels. Sweep delays parallel to fixed delays so you can
go through zero. Stereo in, stereo out.
813Band Flanger48 2,4
[VK]{DME} Input is divided into octaves and each octave is phased separately. Decrease input gain to avoid distortion and
output gain to compensate. Summed in, stereo out.
Release 1.2Page 28 of 10912/30/2003
Page 29
The H8000 Presets Collection
814Chordal Swell96 2,2
[G]{DME} Use your Assign1 as volume pedal for chord swells thru' this rack of eight digital delays with filtering,
modulation, levels and panning for each of them. Dry sound is parallel to them. A very flexible algorithm. Mono in,
stereo out.
815Chorusdelays96 2,2
[GK]{DM}(TT) Parallel delays with LFO's. Stereo in, stereo out.
816Chorusdelays296 4,4
[GKS]{DM}(TT) Parallel delays with LFO's. Quad in: each input feeds its delay line. Stereo in: input#1 feeds voice#1+3.
input#2 feeds voice#2+4. Stereo in, quad out.
816Chorusdelays896 8,4
[GKS]{DM}(TT) Parallel delays with LFO's. Octal in: each input feeds its delay line. Quad in: input#1 feeds voice#1+5,
input#2 feeds voice#2+6, etc. Stereo in: input#1 feeds voice#1,3,5,7, input#2 feeds voice#2,4,6,8. Switch-able in, quad
out.
817Chorused Cabinet96 2,2
[K]{RDME} The sound of a miked speaker cabinet with a touch of modulating chorus. Summed in, stereo out.
818Chorused Delays96 2,2
[GVK]{DM}(TT) Simple stereo chorus/delays. Left and right modulation mirror each other. When left mods up, right mods
down. Stereo in, stereo out.
819Chorustaps96 2,2
820Chorustaps 896 8,4
[GVKS]{DM}(TT) Series delays with LFOs.
821Detune Chorus96 2,2
[GVK]{P} Similar to 'Real Chorus' with lots of detuned echoes. Summed in, stereo out.
822Drew'sThroatflange96 2,2
{RDME}(TT) A deep negative resonant flange that adds a throaty quality to sounds. Sounds cool on drums as well. Summed in,
stereo out.
823Drunken Sailor96 4,4
{DM} This is a deeply unpleasant effect which may strike a chord with those of a nautical inclination. It may also bring
back fond memories of analog tape decks. There is an amusing time lag on the Wind adjustment. Quad in, quad out.
824DualChorus96 2,2
w Tweaked as chorus
825DualChorusDelays96 2,2
w Tweaked as sweeping delays.
{DM}(TT) Simple stereo chorus. Stereo in, stereo out.
[S]{DME}(TT) Full 5.1 I/O surround algorithm. 5 delay lines with lowcut & hicut filters in the feedback paths. M_lowcut &
M_hicut at 100% use the delays lowcut & hicut settings. Complex filtered polyrhytms and modulations are possible.
TTempo sync available on all delays and lfo rates. Reduce input trim to -6/10dB with high feedback settings! Do not use
this algorithm for flanger-type fx. 5.1 I/O.
[S]{DME}(TT) Full 5.1 I/O surround algorithm. 5 delay lines with lowcut & hicut filters in the feedback paths. M_lowcut &
M_hicut at 100% use the delays lowcut & hicut settings. Complex filtered polyrhytms and modulations are possible.
TTempo sync available on all delays and lfo rates. Reduce input trim to -6/10dB with high feedback settings! Do not use
this algorithm for flanger-type fx. 5.1 I/O.
8635.1 Flanger96 6,6
[S]{DM}(TT) Full 5.1 I/O surround algorithm. 5 delay lines swept by 5 discrete LFOs. Reduce input trim to -6/10dB with high
[S]{DME}(TT) Full 5.1 I/O surround algorithm. 5 delay lines with lowcut & hicut filters in the feedback paths. M_lowcut &
M_hicut at 100% use the delays lowcut & hicut settings. Complex filtered polyrhytms and modulations are possible.
TTempo sync available on all delays and lfo rates. Reduce input trim to -6/10dB with high feedback settings! Do not use
this algorithm for flanger-type fx. 5.1 I/O.
[S]{DME}(TT) Full 5.1 I/O surround algorithm. 5 delay lines with lowcut & hicut filters in the feedback paths. M_lowcut &
M_hicut at 100% use the delays lowcut & hicut settings. Complex filtered polyrhytms and modulations are possible.
TTempo sync available on all delays and lfo rates. Reduce input trim to -6/10dB with high feedback settings! Do not use
this algorithm for flanger-type fx. 5.1 I/O.
[GVKS]{RDME}(TT) Each input feeds a diffusor (master) which feeds a moddly with filters and another diffusor in its
fdback path. Thick diffused polyrhythms are possible. Pre-delays diffusors params are in the master menu. Feedback
diffusors are in the taps menus. Reduce input trim to -6/10dB with high fback settings! Vintage sound for the
connoisseur. Quad I/O.
[GVK]{RDME}(TT) Each input feeds a diffusor (master) which feeds 2 parallel moddelays with filters and another
diffusor in their feedback paths. Thick diffused polyrhythms are possible. Pre-delays diffusors params are in the
master menu. Feedback diffusors are in the taps menus. Reduce input trim to -6/10dB with high fback settings! Vintage
sound for the connoisseur. Stereo I/O.
874Stereo Chorus96 2,2
[GK]{DM}(TT) Classic stereo chorus with phase inverted sweep and TTempo mod rate. Stereo I/O.
9 Distortion Tools
One-of-a-kind distortion effects for just about any program material. Bit decimation, distortion preamps
with curve morphing capabilities, multi-band distortion, hard filtering…
910DesertPercussion196 2,4
[GD]{RDCEY} Polydriver>diffussion>delay. Delay lets you choose output path. Summed in, quad out.
[GK]{EY} St comp>EQ>distortion>EQ. Stereo in, stereo out.
915St_Distortion48 2,2
915St_Distortion96 || 2,2
[GK]{EY} St compressors > distortion > gates. Stereo in, stereo out.
10 Dual Machines
Every preset in this bank contains two full blown stereo processors, ready for your tracking, mixing or
FoH work. All effect types are available here, taking advantage of four inputs and outputs to
independently manage the two algorithms. For 48K operation, you easily can turn your H8000 into 4
stereo independent machines by loading two of these presets, one into each DSP.
10106 V Dlys & Verb48 4,4
10106 V Dlys & Verb96 || 4,4
[GVDK]{RDME}(TT) Ins 1&2>6 dly lines with pre diffusor, modulation & hicut > Outs 1&2. Stereo I/O Ins3&4 > verb
with early reflections, echoes & diffusors > Outs 3&4. Stereo I/O.
{PRDCE}(TT) Ins 1+2 >4v Diatonic Shift >Outs 1&2 Summed in, stereo out Ins 3&4 > Vocal Hall > Outs 3&4 Stereo I/O.
1015Dtune_Hall48 4,4
1015Dtune_Hall96 || 4,4
{PRDMCE} Ins 1+2 > Detuner > Outs 1 & 2 Summed in, stereo out Ins 3&4 > Vocal Hall > Outs 3&4 Stereo I/O.
1016Dtune_VinDly96 4,4
{PDME}(TT) Ins 1+2 > Detuner > Outs 1 & 2 Summed in, stereo out Ins 3&4 > Vintage Stereo Delays>Outs 3&4 Stereo I/O.
1017DynoMyPiano_Ambience48 || 4,4
[GK]{RDME}(TT) Songbird/DyTronics Dyno My Piano Tri Stereo Chorus 1380 S replica in parallel to Ambience verb. Ins1+2
> TriStChorus >Outs 1 &2 Summed in, stereo out. Ins 3 & 4 >Ambience>Outs3&4 Stereo I/O. Very popular chorus
unit in early 80s. The 3 L/C/R lfo faders control progressive waveshaping of the modulation. <pullouts>: here are
controls for the original knobs pullouts that enhance the spatial perception of each chorus line and engage feedback
for flanging.
1018DynoMyPiano_VintDlys48 4,4
[GK]{DME}(TT) Songbird/DyTronics Dyno My Piano Tri Stereo Chorus 1380 S replica in parallel or series to Vintage
Delays. Ins1+2 > TriStChorus >Outs 1 &2 Summed in, stereo out. Ins3&4 or Chorus out >VintDlys>Outs3&4 Stereo
I/O. Very popular chorus unit in early 80s. The 3 L/C/R lfo faders control progressive waveshaping of the modulation.
<pullouts>: here are controls for the original knobs pullouts that enhance the spatial perception of each chorus line
and engage feedback for flanging.
{RDME}(TT) Ins 1&2 > Wide Hall > Outs 1&2 Stereo I/O Ins 3&4 > Dual 2 tap dly> Outs 3&4 Each input feeds a diffusor
(master) which feeds 2 parallel moddlys with filters and another diffusor in theirfdback paths. Thick diffused
polyrhythms are possible. Pre-delays diffusors params are in the master menu. Feedback diffusors are in the taps
menus. Reduce input trim to -6/10dB with high fback settings! Vintage sound for the connoisseur. Stereo I/O.
1021Modulation Suite48 4,4
[GK]{DM} Songbird/DyTronics Dyno My Piano Tri Stereo Chorus 1380 S and TC1210 Stereo Chorus replicas in parallel.
Ins1+2 > TriStChorus >Outs 1 &2 Summed in, stereo out. Ins3&4>TC1210>Outs3&4 Stereo I/O. The Dyno was a very
popular chorus unitin early 80s. The 3 L/C/R lfo faders control progressive waveshaping of the modulation.
<pullouts>: here are controls for the original knobs pullouts that enhance the spatial perception of each chorus line
and engage feedback for flanging. The 1210 Stereo Chorus/Flanger features 2 full stereo units in parallel, one
tweaked for chorus, the other for flanger.
1022Piano & Vocal Halls48 || 4,4
[VK]{RDE}(TT) Ins 1&2 > Piano Hall > Outs 1&2 Stereo I/O Ins 3&4 > Vocal Hall > Outs 3&4 Stereo I/O.
[GVK]{PDM} Classic AMS Dmx 1580 emulation. Inputs 1&2 2 BPM delays discrete, inputs 3&4 include a stereo mixer.
Use outputs 1&2 for returns. Dual stereo in, stereo out.
11 Dynamics
Fine tuned compressors, expanders, tremolos, noisegates, amplitude followers, mastering quality
multiband compressors, 5.1 compressors… all here in this bank.
1110Amplitude Follower96 4,2
{Y} Modulates the amplitude of one stereo signal with another stereo signal. The result is much like a triggered gate,
except that the level of the modulated signal is ALWAYS proportional to the level of the modulator. Dual stereo in,
stereo out.
1111Auto V/O Ducker96 2,2
{DY} Smoothly fades music (or sfx) before voice or other 'priority' signal. No pumping, unaffected by input level over
threshold. Includes one-second delay. Switch-able in, mono out.
1112Bigger Is Wider96 2,2
[VD]{REY} Energy below 200 Hz (bass notes and male voices) triggers stereo width enhancement. Completely compatible:
mono listeners hear original signal. Stereo in, stereo out.
1113Fm Trem96 2,2
[GK]{MY}(TT) Fm version tremolo. <sens> is fm sensitivity, triggered by a sum of input 1&2. <polarity> selects trem
direction. Stereo in, stereo out.
1114Eight Compressors96 8,8
{Y} Octal/8 mono compressors. <master> params override all 8 compressors. Octal in, octal out.
1115Eight Noisegates96 8,8
Octal/8 mono gates. Select the sidechain/trigger inputs at <master> menu. <master> params override all eight
gates. Octal in, octal out.
Release 1.2Page 34 of 10912/30/2003
Page 35
The H8000 Presets Collection
1116Omnipressor (R)96 2,2
{DEY} This 'vintage' emulation comes directly from the source. Richard would be happy to share with you his foray into
'Vsig', our graphics editing package. His journey 'The Anatomy of a Preset', as well as Vsig itself, may be down loaded
from our web site at eventide.com. Mono in, mono out.
1117Perfect Trem96 2,2
[GVK]{MY}(TT) Retrigger-able fm tremolo. Audio can retrigger the LFO so downbeats can set angle of waveform. Audio can
also modulate the LFO to allow a faster or slower rate during decay. Stereo in, stereo out.
1118PsychicDuck DSP A96 4,2
{DY} Fades down the `sub' signal smoothly before the 'main' signal starts. For automated mixdowns and paging
systems. NOTE: Runs in DSP A only! Switch-able in, stereo out.
1119Eight Expanders96 8,8
{Y} Octal/8 mono expanders. <master> params control all channels simultaneously. Individual channel controls
override masters. Octal in, octal out.
1120Octal Trem96 8,8
{M}(TT) Simple tremolo effect. Octal in, octal out.
1121Ramp Up/Down 896 8,8
{E} This preset gives you the ability to create audio fades in & out, either exponentially, linearly, or define your own
envelope. Octal in, octal out.
1122SemiClassic Squeeze96 2,2
{Y} A classic compressor topology is used in this algorithm. Has a knee and considerable overshoot. You can
overload a little without harsh clipping. Dual mono in, dual mono out.
1123Top 40 Compressor96 2,2
[VD]{Y} A classic compressor topology is used in this algorithm. You can overload a little without harsh clipping. Dual
mono in, dual mono out.
1124Tremolo Lux96 2,2
[GK]{MY} Tremolo with some envelope modulation. Has rate and tremolo depth. Stereo in, stereo out.
{DEY} Through the use of FIR filters this multiband compressor keeps phase coherent. Master params <m_> offset
allbands as seen in graph. Note that crossover frequencies are bound to each other. Stereo in, stereo out.
11305.1 Compression96 6,6
[S]{Y} 5.1 compression. Notice that MASTER parameters do not control the LFE channel compressor. Use its menupage
parameters instead. 5.1 I/O.
11315.1 Compr>3 B ParEQ96 6,6
[S]{EY} 5.1 compression > 3 band Param EQ. Notice that MASTER parameters do not control the LFE channel
compressor. Use its menupage parameters instead. 5.1 I/O.
Release 1.2Page 35 of 10912/30/2003
Page 36
The H8000 Presets Collection
12 Equalizers
This bank offers a wide selection of parametric and graphic equalizers, in mono, stereo multi-channel (4
or 8) and 5.1 versions. These presets are particularly useful in the digital domain, where pristine sonic
clarity and sophisticated EQ control are often hard to achieve.
1210Eight Band EQ96 4,4
{E} This is an eight-band, fully parametric EQ. Quad in, quad out.
1211Eight Band EQ848 8,8
1211Eight Band EQ896 || 8,8
{E} This is an eight-band, fully parametric EQ with common controls. Octal in, octal out.
1212FilterBank1596 || 2,2
1212FilterBank1548 2,2
{E} Stereo Filter Bank. 15 4th order filters (24dB/oct) with up to -100 dB cut per band. Stereo in, stereo out.
1213FilterBank2048 2,2
1213FilterBank2096 || 2,2
{E} Stereo Filter Bank. 20 2nd order filters (12 dB/oct) with up to -100 dB cut per band. Stereo in, stereo out.
{E} A dual channel 32 band equalizer. <Mode> selects between stereo and dual mono operation. Choose freq,
bandwidth (in octaves), as well as levels (in dB). <Mast> increases the overall level. Dual mono in, dual mono out.
1221Threeband Eq's96 8,8
1222Threeband Eq's96 4,4
{E} Four independent EQ's.
1223Threeband Eq_Q96 4,4
{E} Quad version of Three Band EQ. Quad in, quad out.
Release 1.2Page 36 of 10912/30/2003
Page 37
The H8000 Presets Collection
12254*8 Grafic Eq96 4,4
w Quad 8 band equalizer.
12268*8 Grafic Eq48 8,8
w Octal 8 band equalizer.
12268*8 Grafic Eq96 || 8,8
w Octal 8 band equalizer.
{E} Use <mode> to select common or individual level controls. Choose freq, bandwidth (in octaves), as well as levels
(in dB) <Mast> adds to the boost.
1227Five Band EQ96 8,8
{E} This is a five-band, fully parametric EQ with common controls. Octal in, octal out.
12305.1 4B Param Eq96 6,6
[S]{E} Full 5.1 surround algorithm. 4 Bands Parametric Eq with master controls. 5.1 I/O.
13 Film – Atmospheres
A bank of magic sounds! Here’s where imagination and sound design meet. Great “noise” or musical
landscapes achieved through complex networks of multi-tap delays, ring modulators, long delays, EQ,
reverse shifters, reverbs, clever multi-channel panning and imaging… from industrial via the space age
to delicate “reverie” textures.
1310A Nice Place !96 || 2,4
1310A Nice Place !48 2,4
[S]{PRME}(TT) Matrix Scapes! EQ > Verb > 4v reverse shifters (10 sec) > randomized ring modulators. Stereo in, quad out.
1311BeyondTheStars96 2,4
[S]{PR} Ringmods>8detuners/plexverb. Unusual texture. Stereo in, quad out.
1312DontGoInTheCellar96 2,4
[S]{PD} Strange atmosphere in this dank dark place. Extended multitap, ringmods and lattice. Stereo in, quad out.
1313Doom Of Matrix96 || 2,4
1313Doom Of Matrix48 2,4
[S]{PRE}(TT) Lost in the lands of Matrix. EQ > Verb > 4v reverse shifters (10 sec). Galaxy Border BACKWARDS! Stereo in,
[S]{PRE}(TT) Sides bounce! EQ > Verb > 4v reverse shifters(10 sec) > Ring Modulators. Stereo in, quad out.
1320Singularity96 2,4
[S]{PRD} Eight detuners set as a continuously downward atmosphere. Great for sparse source material. Stereo in, quad
out.
1321Stratospherics96 2,2
[S]{DM} Strange oscillating delays with modulation. Unusual rhythmic effect or ambiance if used with volume swells.
Summed in, stereo out.
14 Filters
This bank offers a collection of static and modulated filters: was, formant “mouthlators”, harmonic
enhancers, sample & hold filters, sweeps and synth-style filters, bandpass and crossovers. We have
included many of our favorite effects here.
1410'AllWays'PanFltr96 2,4
{ME} Eight filters modulated such that at any time 4 are going 'up' and 4 are going 'down'. The effect takes a few
seconds to kick in. Mono in, dual stereo out.
1411Cup Mute96 2,2
{DE} Simulates the sound of a trumpet-like bell with a cup mute. A generalized mod input is accepted to modulate the
input on the fly. Hit parameter to get second page of parameters. Mono in, stereo out.
normally=lowpass, Wa normally=bandpass. Stereo in, stereo out.
1413EZ Leslie96 2,2
[K]{DMEY} Leslie simulator with simple controls. Summed in, stereo out.
1414Filter Bank Pan96 2,4
{EY} Divides signal into octaves and allows you to pan each octave separately. Provides very nice 'space' without
being too obvious. Decrease input gain to avoid distortion. Use output gain to compensate. If you 'remote' any of the
pan positions, use Lag to ensure quick modulation does not cause distortion. 1 in (1=3, 2=4). Summed in, quad out.
{DMEY}(TT) Divides signal into octaves and pans each octave separately. Decrease input gain to avoid distortion, then use
output gain to compensate. Set Mode to Phase Inverse for a more 3-dimensional effect. Mono in, quad out.
1420OrganicAnimation96 2,2
{EY} Peak detection slightly modulates a bandpass filter to make vocals sound closer and more up front. <sens> adds
gain to the detection circuit, adjust as needed. Mix in only enough to feel the effect when removed. Stereo in, stereo
out.
Release 1.2Page 38 of 10912/30/2003
Page 39
The H8000 Presets Collection
1421Perpetual Motion96 2,4
{DME} Many filter lines are modulated such that you always hear rising or falling resonance. Because of the mechanisms
involved, the program distorts upon loading (sorry!). Summed in, mono out.
1422Sample/hold96 4,4
1423Sample/hold896 8,8
{ME}(TT) Sample and hold filters. <masters>override independent channels.
1424Sequence Wa96 2,4
{ME}(TT) Input is summed to mono, then routed sequentially to eight bandpass filters. Use <rate> to control speed of
sequence. Note that <rate> is rate of one entire sequence of eight. Use <ypan> controls for quad effects. Summed in,
quad out.
1425Simple Samp/Hold96 2,2
{ME}(TT) Simple stereo Samp/Hold filter. Stereo in, stereo out.
1426Sweep Filter96 2,2
{ME}(TT) Simple stereo 'wa' filter. Stereo in, stereo out.
1427Synthlike Filter96 2,2
[GVK]{ME} This is a resonant filter much like the ones found on analog synths. CUT & Q PAGE: The cutoff frequency of the
filter can be adjusted as well as the resonance or Q. LFO PAGE: This page contains a knob to adjust the level of the
LFO signal and a knob to adjust the frequency of the wave. The 2nd page is used to adjust the waveform type and duty
cycle. ENVELOPE PAGE: This is a simple decay envelope tied to freq. cutoff. Threshold sets the input level at which it
begins to decay, Decay sets the length of the decay and Level sets the amplitude of the env signal. FLT&GAIN PAGE:
Enables a choice between lowpass or highpass mode, the order of the filter and control over the I/O gain. Stereo in,
stereo out.
1428Tight Bandpass Mod48 2,4
{DMEY} A very tight bandpass modulated by an LFO. Taps controls timbre. Summed in, quad out.
1429Two Band Crossover96 2,4
{E} Two-band crossover Stereo in, stereo hi and low bands out. Stereo in, dual stereo out.
15 Fix Tools
This bank includes presets to correct out-of-tune vocals and “Nem Whippers” created for Bob
Clearmountain, used to precisely correct pitch in vocal tracks.
1510Auto Pitch Correct96 2,2
[V]{P} Automatically corrects any vocal that is within half a semitone of the correct pitch. Outside of this range it will
pull to the next note. Note that this process will quantize the pitch of the signal (you do have control over the quantize
factor) so be careful, as you may loose slides and inflection. Summed in, stereo out.
1511Clrmtn's NemWhipper96 2,2
[V]{P} This is a pitch shifter set up to allow precise correction of out of tune notes. Each of four selectable settings
permits specifying of a maximum and minimum pitch shift limit, so the engineer can 'whip' the knob quickly to the
desired degree of correction. without fear of overshooting. Summed in, mono out.
1512External Correct96 2,2
[V]{P} Pitch shifter set up to enable the 'fix it in the mix' engineer to ride flat vocals with the pitch wheel of a MIDI
keyboard, modulating the shifter +/- 100 cents. Summed in, stereo out.
1513NemWhipper Dual96 2,2
[V]{P} This is a pitch shifter set up to allow precise correction of out-of-tune notes. Each of four selectable settings
permits specifying of a maximum and minimum pitch shift limit, so the engineer can 'whip' the knob quickly to the
desired degree of correction. without fear of overshooting.
1514NemWhipper Stereo96 2,2
[V]{P} This is a pitch shifter set up to allow precise correction of out-of-tune notes. Each of four selectable settings
permits specifying of a maximum and minimum pitch shift limit, so the engineer can 'whip' the knob quickly to the
desired degree of correction. without fear of overshooting.
Release 1.2Page 39 of 10912/30/2003
Page 40
The H8000 Presets Collection
16 Front Of House
A great group of presets crafted for “Front-of-the-House” work, including multi-fx networks, classic
Eventide “Micropitch” thickeners, reverbs, delays, detuners, compressors…all you might need on your
live mixing boards.
1610Character Shift 1>296 2,2
{PM} A simple two voice detuner/shifter with a feedback loop feeding each voice back to the mono input. Each
feedback loop has an integrated slew filter as an effective tool for characterization. Mono in, stereo out.
1611Eq & Comp + Timer96 2,2
{EY} A special live preset, designed for conferences with a close time schedule: 2 channels of EQ and compression with
an independent timer function: Enter the desired amount of speech time and hit the 'start' soft key. When the time is over
the back panel relays are switched. (see 'hookup' SOFT KEY) IMPORTANT:Timer has NO effect on audio! Audio chain
includes two bands of parametric EQ plus sweep-able locut filter and linkable soft knee compressor for each channel.
Switch-able in, stereo out.
[VK]{RE} An unusual percussion reverb, designed specially for live sound. Most features are self-descriptive. There are just
two specials: 1: 3 different earlyrefl. times 2: <diffusion\colour>and<microdly> can color the sound of your verb
HAVE FUN !!! Stereo in, stereo out.
1614L<->R Long96 2,2
{DY} L<->R tap tempo delay, optional switch-able to R<->L entered delay time (max 3000 mS) is the same for each
channel, feedback controlis located at the end of the L-C-R chain. Optional ducker reduces the output level when input
occurs, when the input stops the full effect occurs. Mono in, stereo out.
1615L>detune / R>reverb96 2,2
{PRDM} Left input : 2 voice shifter right input: tap tempo reverb size relation refers to early reflection density in relation
to the reverb decay shifter is also summed to the rev input. Dual mono in, stereo out.
1616L_C_R Long96 2,2
1617L_C_R Short96 2,2
{D} A typical L-C-R delay, optionally switch-able to L-R. Entered delay time (max 660 mS) is the amount for each
channel, a feedback control is located at the end of the L-C-R chain. Optional gate reduces the output level when no
input occurs, at short delay times great to thicken up a voice, e.g. reverb. Mono in, stereo out.
1618MicroPitch (+/-)96 2,2
{PM} Four voice micropitch grouped in sets of two, plus and minus the cents value & spread in stereo. Stereo in, stereo
out.
1619Saxomaniac96 || 2,2
1619Saxomaniac48 2,2
{PME} One reverse shifter and a phaser in series per channel - tuned for sax A feedback loop allows you to create weird
delays that can be panned as well. The phaseshifter at the end of the signal chain might add even more craziness than
you are looking for- so switch it on ! ! Stereo in, stereo out.
16202 Voice Vox Reverse96 2,2
[V]{PME} Two reverse shifters with a feedback loop feeding each voice back to the mono input. Tuned for vocals. There is
also a phase shifter at the end of the signal chain, modulated by two LFOs. Mono in, stereo out.
16214 Reverbs (FoH)48 4,4
[GVDK]{R} Four stereo reverbs with diffusion, fedby each input. In1 > Verb1 (Hall1) > outputs 1&2. In2 > Verb2 (Hall2) >
outputs 1&2. In3 > Verb3 (Room1) > outputs 3&4. In4 > Verb4 (Room2) > outputs 3&4. On/Off switching for each
verb is provided. Quad mono in, dual stereo out.
Release 1.2Page 40 of 10912/30/2003
Page 41
The H8000 Presets Collection
16224 Softknee Comps96 4,4
{Y} Four soft knee compressors, linkable to two stereo pairs. The first menupage resets itself at a specified time after
the first param change so that you don't get lost. Quad in, quad out.
17 Inst - Clean
Clean Preamp simulations with effects. We have used a guitar to set parameter values, particularly the
EQ settings - feel free to adjust them to your needs. Preamp, compression, EQ and gate form the basic
structure.
Volume Pedal is patched to Assign 1 as a default.
1710Acoustic Gtr Rack96 2,2
[G]{PRDMCEY} EQ>Compression>Chorus>Delay>Reverb followed by a stereo out mixer. DLY>VRB knob controls input to
the reverb section. Mono in, stereo out.
1711Bass Rack96 2,2
[G]{PRDMCEY} EQ>Compression>Chorus>Delay>Reverb followed by a stereo out mixer. DLY>VRB knob controls input to
the reverb section. Mono in, stereo out.
1712Biomechanica96 2,4
[GVDKS]{RDMCEY} Preamp>sample/hold filter>delay>verb. Summed in, quad out.
{DMEY} Preamp>phased multitaps. Summed in, stereo out.
1715Gerrys Bass 9996 2,2
[G]{EY} Bass rig : compressor into EQ, feeding a thickener and a fuzz. Tuner helps keeping life 'in tune.' Summed in,
mono out.
1716Hexentanz96 2,4
[GKS]{RDCEY} Preamp>combtaps>reverb. Reverb has output selection. Summed in, quad out.
1717In Ovo48 2,4
1717In Ovo96 || 2,4
[GKS]{PRDCEY} Preamp>pingringpong>verb . Summed in, quad out.
1718Jinn96 2,4
[GKS]{PRCEY} Preamp>dual crystals>verb. Summed in, quad out.
1719Parallel Pedalboard96 2,2
[G]{PRDMCEY} Parallel pedalboard Compressor >, pitch+ flanger +echo+reverb with pan controls. Summed in, stereo out.
1720Piano (sustenudo)96 2,4
[K]{RDCEY} Preamp>multitap>verb. Emulates the sustain pedal of a piano. <mod1> is the sostenuto pedal. Summed in, quad
out.
1721Series Pedalboard96 2,2
[G]{PRDMCEY} Series pedalboard Compressor>pitch> flanger>echo>reverb with pan control. Summed in, stereo out.
1722Serpentine96 || 2,4
1722Serpentine48 2,4
[GKS]{RDMCEY} Preamp>fm chorus>verb. Output selection of the reverb, front, rear or both. Summed in, quad out.
1723The Gyre96 2,4
[GKS]{RDCEY} Preamp>bandtaps>verb . Summed in, quad out.
1724Tom's Acoustic Gtr96 2,2
[G]{PDMCEY} Subtle enrichment effect. As the name implies try it with acoustic guitar or guitar played with an acoustic feel.
Summed in, stereo out.
Release 1.2Page 41 of 10912/30/2003
Page 42
The H8000 Presets Collection
1725Twang Guitar96 2,4
[G]{RDMCEY} Preamp>FM Trem>delay>reverb. Summed in, quad out.
1726Virtual Pedalboard96 2,2
[G]{PDME} Rather than lug your pedalboard and rack into the studio, try this pedalboard emulation. Six separate effects,
each with individual controls. Mono in, mono out.
1727White Queen96 2,4
[G]{PRCEY} Preamp>dual crystals>diffusors. Summed in, quad out.
18 Inst - Distortion
Our new award winning Distortion module shows its many powers in this bank. By modelling analog
distortion types based on a proprietary curve-fitting process, this module produces characteristics that
are highly responsive to the input signal. Here a full blown preamp is coupled to many different fx
variation, including modulateable filters, delays, choruses, ring modulators, reverbs, diffusors, shifters,
inverse reverbs, time compression and tremolos. A great collection of unique textures and distortion
tones.
Volume Pedal is patched to Assign 1 as a default.
[G]{PRDCEY}(TT) Preamp>reverse shift>2tapdelay>verb. Summed in, quad out.
Release 1.2Page 44 of 10912/30/2003
Page 45
The H8000 Presets Collection
19 Inst - Fuzz
Fuzz type distortion achieved with different techniques from the presets int the previous bank. As with all
Eventide processors, you can easily generate several dozens of effects from any one of these presets.
Here you’ll find just about any paradigm and variation of fx processed fuzz, being able to project this
classic sound into the future, creating tones not available on any other product.
Volume Pedal is patched to Assign 1 as a default.
1910Biomechanica Two96 2,2
[G]{DMEY} Fuzzpre>modfilter>pingpong. Deep modulating filter sweeps between <freq> and <fmod>with a 2nd LFO
ramping the depth to get this synth like filter effect. Control as rhythmic values as well as Hz/mS. Stereo in, stereo out.
1911Bit Desert 196 2,4
1912Bit Desert 296 2,4
[G]{RDMCEY}(TT) Bit decimation preamp > tdelay>diffchorus. Summed in, stereo out.
1913BitDecimationPreamp96 2,2
[G]{EY} Compressor> bit decimation>EQ>volume pedal>gate. Bit decimation down to one bit. Summed in, mono out.
1914Bits Cruncher96 2,4
[G]{RDCEY} Quantizing fuzzpre > diffusion/delays. Summed in, quad out.
1915Bits Smasher96 2,4
[G]{RDCEY} Quantizing fuzzpre > diffusion/delays. Summed in, quad out.
1916Black Queen96 2,4
[G]{PRCEY} Fuzzpre>dual crystals>diffusors. Summed in, quad out.
1917Chorus Smear96 || 2,4
1917Chorus Smear48 2,4
[G]{RDMCEY} Overdrive preamp>four moddelays>verb. Summed in, quad out.
1918Cloudfuzz96 2,4
[G]{RDCEY} Fuzzpre>pingpong>simple diffusor. Summed in, quad out.
1919Eel Guitar96 2,2
[G]{DMEY} Overdrive>fm chorus. Summed in, stereo out.
[G]{PRCEY} Fool em with your newfound dexterity forward or backwards. Fuzzpreamp>speed changer effect>verb. Summed
in, stereo out.
1936Third Dominion48 2,4
[G]{PRDCEY} Fuzz preamp with wa+wammy> reverseshifter(20 sec)>slap(2 sec)>verb. Select verb out to front, rear or
both. Summed in, quad out.
1937Turbulence96 2,4
[G]{DMEY} Fuzz preamp>fm chorus. Output selection of the second set of delays, front, rear or both. Summed in, quad out.
1938Wideshift96 2,4
[G]{PEY} Overdrive>multishift. Set as a widening detuner. Summed in, quad out.
Release 1.2Page 46 of 10912/30/2003
Page 47
The H8000 Presets Collection
20 Inst - Polyfuzz
Multiband distortion manipulation yields such intriguing results that you really need to spend some time
on this path. Aside from sounding good by themselves, the results one gets by combining these presets
with auxiliary equipment can’t be stressed enough. As with all harmonic manipulations, your ears alone
can lead you. The combination of playing style, source material, direct vs. post-preamp, headphones vs.
monitors or guitar cabinets, etc. all play a major role in the perception of these sounds. Chordal work
sounds incredibly different here, thanks to separated bands of distortion and multi-channel panning
enhancements.
Volume Pedal is patched to Assign 1 as a default.
2010DesertVoices48 2,2
2010DesertVoices96 || 2,2
[G]{REY} Combination of 'GobiGuitar' and 'ChoralWindVerb'. Summed in, stereo out.
2011Eurhetemec96 || 2,4
2011Eurhetemec48 2,4
[G]{REY} E-z polyfuzz>verb. <Assign1> is volume pedal. . Verbs output selectable. Summed in, quad out.
2012EZPolyfuzzBandelay96 2,2
[G]{DE} Ez version of 'PolyfuzzBandelay.' Summed in, stereo out.
2013GobiGuitar96 2,4
[G]{RDCEY} Polydriver>diffussion>delay. Delay lets you choose output path. Summed in, quad out.
2014Horrormonics96 2,2
[G]{DMEY} Great for harmonics. Summed in, stereo out.
2015Hyperstrings96 2,2
[G]{REY} Ez polyfuzz with diffusors set to 'imply' a bowed attack. Summed in, stereo out.
2016Polyonyx48 2,4
2016Polyonyx96 || 2,4
[G]{DMEY} Comp>polyfuzz>delays. With several ganged parameters this one gives a lot of flexibility while still being
(relatively) easy to handle. Gates on the fuzz as well as on the delays allow lots of enveloping possibilities. Quad out
lets you really fill the space. Summed in, quad out.
2017PolyReverse48 2,4
2017PolyReverse96 || 2,4
[G]{PRCEY} Polyfuzz>reverse shift>verb. Output switching on verb . Summed in, quad out.
2018PolyRingPre96 || 2,4
2018PolyRingPre48 2,4
[G]{PEY} Compression, PolyFuzz and ringmods. Summed in, quad out.
2019QuadPolyfuzz96 2,4
[G]{E} Polyfuzz with gates for each band. Summed in, quad out.
[G]{PRCEY} Polyfuzz(with wa)>reverse shift>verb. Output switching on verb . Summed in, quad out.
Release 1.2Page 47 of 10912/30/2003
Page 48
The H8000 Presets Collection
21 Inst - Surround
Definitely a magic guitar sounds collection that demands the use of “quad” speakers. This bank offers
different takes of our Distortion preamp, coupled with classic Eventide effects spread in the listening
space around you. From intense rhythmic delays and shifters to ambient diffusors, delays and reverbs.
Such is the beauty pouring out of your speakers!
Volume Pedal is patched to Assign 1 as default.
[S]{RDCEY}(TT) Distortion preamp > diffusion/delays Summed in, quad out.
22 Manglers
When you need something to seriously alter the audio quality and other aspects of your tracks…this is
the bank where you should be looking.
2210Bad Acid Jumble96 4,4
{D} Messes up the input signal. Delay controls how frequently Jumble changes. Disjoint controls how
incomprehensible the result is. Try it out on spoken word for laughs. Quad in, quad out.
2211Evil Distortion96 2,4
[G]{E} Distorts the holy hell out of your input by folding the negative portion of the signal to the positive side,
readjusting the 'Process' gain to make part of the signal negative again, and repeating the foldover process. 'Sections'
determines how many times this happens. Use the filters to zero in on cool sounds. Summed in, mono out.
2212Gerrys Mangler96 4,4
[GS]{M}(TT) Four channel 'hard' trem effect. Quad in, quad out.
2213Growl96 1,2
{MY} An old favorite from modular synthesizer days. An envelope follower modulates the speed of an LFO that is
Didn't we spend a couple decades trying to get rid of this stuff ??? Quad in, quad out.
Release 1.2Page 49 of 10912/30/2003
Page 50
The H8000 Presets Collection
23 Mastering Suite
These sophisticated dynamics programs come from the “Masderring Lab” Library, created by the
inventor of the “Distressor™.” They are designed for stereo digital I/O and set for your two track mixes
as well as being very useful for individual sources. These presets will often allow complex mastering
operations to be performed on the H8000 alone, saving the expense of otherwise little-used outboard
equipment.
2310Bigger And Brighter96 2,2
{EY} NOTE: Cut low freq to prevent pumping. The left two faders are separate left and right input levels. First meter is
compression, the 2nd is limiting. An output level adjust is on the right. A stereo compressor is preceded by a selectable
EQ, followed by a limiter and 5 section EQ. The compressor can be frequency conscious using expert params. Stereo
in, stereo out.
2311Class A Distortion496 2,2
[G]{EY} This is a 2nd harmonic generator. A Low Pass circuit must be used to limit input bandwidth to distortion cell to
prevent aliasing. The left two faders are separate left and right input levels. The fader on right is output level. Meter 1
indicates left distortion (THD) meter 2 the right Use amt fader to control 2nd harmonic distortion. Stereo in, stereo out.
{DEY} A stereo compressor is followed by a compressor that limits a band or a shelving response. Use as a de-esser or
other versatile (turn knob right) frequency conscious processor. The left two faders on the Main page are separate left
& right input levels. First meter is compression, the 2nd is H.F. limiting. Output level adjust is on the right. Duplicate
controls & meters are found on different pages for convenience. They will always match. 12dB of internal headroom is
allowed for processing of full scale signals. Often you can just adjust the input levels to drive into compression. Press
Parameter key for more info -> The unit must be 100%% wet or in Studio (no mix) mode for proper, comb free
operation. Designed for use in digital domain. Analog inputs (turn knob right) will probably write to digital outputs
with emphasis on. Emphasized digital inputs will be stripped of their 'emphasis on' bits, although emphasis is rare in
professional 44.1 kHz masters. Future revisions will allow more flexibility. Select new HELP or Parameter-> This preset
is set up so the first compressor gently compresses the source while the D-S part does its job limiting the high frequency
in a band centered on 9 kHz. Push other HELP button or Param key--> For Dat to Dat mastering. Hook output of
source Dat (either AES or SP/DIF) to H8000’s Digital inputs. Hit Setup to change audio mode (turn knob right->) to
the desired AES/EBU or S/P DIF in- puts and outputs. Connect digital output of system to destination Dat with unit in
record pause. System will indicate it is receiving digital input under setup/audio page. For Hard Disks Editors After
editing, it is usually more flexible to go from HD through the system back to destination Dat. 44.1 or 48kHz. This EQ is
before compression. Fader to right of De-Essing> is high freq balance. Stereo in, stereo out.
2314Dirty Master Box 496 2,2
{DEY} A stereo compressor is followed by a compressor that limits the high frequency response. Can be used as a
de-esser. The left two faders are separate left and right input levels. First meter is compression, the 2nd is H.F. limiting.
An output lvl adjust is on the right. Fader to right of De-Essing is > high freq balance. Use 'amt' fader to control 2nd
harmonic distortion. Distortion is turned off at -96. Stereo in, stereo out.
2317Manual Tape Flange296 2,2
[GVDK]{D} Rock the Knob to get the flange. Old style flanger. Dual mono in, dual mono out.
2318Masderring Lab 2296 2,2
2319Radio Check96 2,2
{EY} NOTE: Cut low freq to prevent pumping. The left two faders are separate left and right input levels. First meter is
compression, the 2nd is limiting. An output level adjust is on the right. A stereo compressor is preceded by a selectable
EQ, followed by a limiter and 5 section EQ. The compressor can be frequency conscious using expert params. Stereo
in, stereo out.
Release 1.2Page 50 of 10912/30/2003
Page 51
The H8000 Presets Collection
24 MIDI Keyboard
A bank of MIDI keyboard controlled FX - from harmony to resonance, tremolo, harmonics extraction…
2410Midi Harmony96 2,2
[K]{PM} Four pitch shifters into a stereo mixer. Can play 4 part harmony when used with midi keyboard. Full ADSR. Mono
in, stereo out.
2411MIDI Monitor96 ,
MIDI Note Number Translator and Display. This displays the last MIDI note received in several useful ways: As
MIDI Note Number, Cents (above MIDI note 0), frequency and Period. Use this module when creating presets which
use MIDI note input to control Parameters. Use Cents to control Pitch modules, use frequency to set values for
modulation effects use Period to set values for delay times (useful for resonant delays) In some cases, you may wish to
multiply the values coming from this module in order to get them into a useful range for your purposes. Nothing in,
nothing out.
2412Midi Pitch Delay96 4,4
[KS]{D} Makes inharmonic sounds harmonic! Notes controlled from a MIDI keyboard. ADSR controls dynamics. Speed
controls how fast notes change. Fb controls feedback. Quad in, quad out.
2413Midi Resonance96 4,4
[KS]{ME} Play a highpass filter from a midi keyboard. 'Depth' controls the resonance. 'Midi' selects the midi channel.
'Speed' adds 'glide' between notes. If you change the 'Mode' to 'Panning' you can control aspects of the panning from
the 'Panning' menu page. Quad in, quad out.
2414Midi Sine Ring Mod96 4,4
[KS] Ring mods the input signal with a sine wave controlled from a Midi keyboard. Speed controls how quickly the sine
wave changes freq. Quad in, quad out.
2415MIDI Tremolo96 4,4
[KS] Four Tremolo modules. The rate of each one is set by the pitch of the incoming MIDI note(s). This preset requires
incoming MIDI notes. The tremolo rate will be the same as the fundamentalfrequency of the incoming MIDI note. Use
the TremRate display to view the rate of the tremolos. If you find that the incoming MIDI notes are setting your tremolo
rates too fast, use the freqMult parameter to scale the LFO rates up or down to your liking. High freqMult settings and
high MIDI notes yield a distorted LoFi sound while lower notes and lower settings give more typical Tremolo effects.
Use various MIDIintervals to to create musically interesting tremolo effects: Playing an octave yields two Tremolos with
a 2:1 ratio between their rates. Perfect fourths yield a 3:4 ratio. Create your own LFO shapes for each Tremolo using
the Tremolo parameters. Change how MIDI notes are assigned to the Tremolo speeds using the MIDI Mode parameter.
Use output panners to set the quad panning of the 4 tremolos. Use the Input parameter to switch from stereo to quad
input. Quad in, quad out.
2416MidiHarmonixExtract48 2,4
[KS] Extracts the harmonic content of a note played on a MIDI keyboard from the input signal. Speed controls how
fast the 'extracting' note changes. Mono in, quad out.
2417MidiWaveformImpose96 2,4
[KS]{E} Sets the center freqs of 24 bandpass filters to the first 24 harmonics of a note played on a MIDI keyboard. Midi
parameter sets channel. Speed controls how fast notes change. Increase PeakQ to highten 'note' effect. Mono in, quad
out.
2418QuadOffsetTrem96 4,4
[KS]{D} Four tremolo modules. All use the same LFO. LFO Rate can be set between 0 and 20KHz! Use lower settings for
standard trem effects, higher rates for lo-fi distorted sound. Change the relative phase of the 4 trems using the
TimeOffset control. This will give a wider effect. Create your own LFO shape using the Custom Waveform designer. On
the In/Out page you can set the output panning of each of the Tremolos and select from either Stereo or Quad input.
Quad in, quad out.
Release 1.2Page 51 of 10912/30/2003
Page 52
The H8000 Presets Collection
2419SetNoteRezon96 4,4
[KS] Four Resonant delays. The resonant frequency of each one is set by the incoming MIDI notes. This preset
requires incoming MIDI in order to function properly. Use the panners to set the quad pan position of each of the
resonators. Use the Input parameter to switch from stereo to quad input. The MIDI mode parameter changes the way in
which incoming MIDI notes are assigned to the four resonators. Quad in, quad out.
26 Mix Tools
Useful mixer tools, including the Mixer’s Toolbox presets, sophisticated structures that include
multi-effects arrays.
2610Circles&Ellipses96 4,4
[S] This four channel mixer is for 'static' placement. 'Rotation' knob controls a full 360 degree rotaion for all
channels. Each channel is laid out as a point on a circle 90 degrees apart. Note that one full turn of the 'Rotation' knob
goes through two complete audio rotations. 'Width X' and 'Y' allow elliptical patterns by limiting the width of the field.
'X' represents the horizontal or left-right field, 'Y' the vertical or front-rear field. The 'Weight X' and 'Y' params allow
you to weight or offset the left-right and front-rear fields respectivly. Positive weights force the circle right for 'Weight
X' and front for 'Weight Y'. Quad in, quad out.
2611LMS Filter96 2,2
{D} Adaptive filter. Signal goes in left, noise goes in right. There is a delay for the noise input. Signal minus noise
comes out left. Noise from signal comes out right. Check out the LMS module in the manual. Dual mono in, dual mono
out.
{PRDMCE}(TT) Input tone control into pitch shifter, reverb, and delay (chorus). Pitch shifter also feeds the reverb & delay.
Final output EQ. Summed in, stereo out.
2616Simple Quadmixer96 4,4
[S] Four channel mixer. Quad in, quad out.
30 Multi Effects
A set of great multi-effects algorithms, again showing just some of the many possibilities of our open
architecture. From multi-voice delays, choruses, pitch shifters, tremolos, coupled with verbs, to full
blown mixer channels strips dedicated to vocal or instrument sources.
{RDM} Quad Chorus with Quad Reverb: Each of the four inputs has two chorus modules: A and B. There is individual
control over the chorus speed and depth as well as a master control which effects all speed/depth values. Each chorus
voice can be individually panned and has it's own volume control. Then the signal runs into a simple reverb. Quad in,
quad out.
3011BB Delayz96 2,2
{RDME}(TT) Very fast and close feedback delays in the center of the stereo field, with long echo repeating/panning delays on
the outside of the stereo field. Interesting on percussives as well as tuned instruments. Mono in, stereo out.
3012Big Squeezolo96 2,2
{PM} Pitch-shifts with a slight modulation. Squish! Summed in, stereo out.
3013Crystal Morpher96 2,4
{PDME} Stereo in summed to mono, then fed to 1x4 auto-morpher, sequentially feeding four discrete parallel mono effects
in the four corners of your sound stage. Mono in, quad out.
Release 1.2Page 52 of 10912/30/2003
Page 53
The H8000 Presets Collection
3014Dervish96 2,2
{DMY}(TT) Smooth swirling delays via enveloped series chorus delays and stereo flanging. Summed in, stereo out.
3015Detune & Reverb96 2,2
{PR} Micro pitch-shift into reverb. Stereo in, stereo out.
3016Dr. Jekyll 296 || 4,4
3016Dr. Jekyll 248 4,4
{PDM} Quad pitch and slap followed by 1x4DLY repeating delay effect. Quad in, quad out.
3017Easternizer96 2,2
{PRDMCE} Input tone control into pitch shifter, reverb, and delay (chorus). Pitch shifter also feeds the reverb & delay. Final
output EQ. Summed in, stereo out.
3018FatFunkVocalFilter96 2,2
[V]{RE}(TT) Vocal filter after a reverb. The sweep of the vocal filter is triggered by your sound. The reverb makes your sound
hang on while being swept by the filter. Mono in, mono out.
[V]{RDMCEY}(TT) Comp>3B Eq > Filtered Dlys in parallel to Plate reverb. Complete vocal channel strip. Summed in,
stereo out.
Release 1.2Page 54 of 10912/30/2003
Page 55
The H8000 Presets Collection
32 Multiple Machines
This is a bank of power!
The presets here contain 3 or 4 stereo processors, mostly run in parallel, substituting for a full rack of
modern or vintage units. Taking advantage of the great number of inputs and outputs of the H8000, you
will be able to process many sources through these“virtual machines,” covering a great range of the
most widely used effects.
> 3B Eq4 > Out4 All mono I/O Ins5&6>Vintage St DuckDly1>Outs5&6 Ins7&8>Vintage St DuckDly2>Outs7&8
Inputs to each stereo delay is selectable among each of the 4 CompEqs or the inputs 5&6 or 7&8. Sum mono or stereo
I/Stereo O.
3211Acoustic Gtr Mondo48 6,6
[G]{PRDMCEY}(TT) Ins1+2 > Shift>Compr>Verb > Outs1 & 2 Sum In/Stereo Out Ins 3&4 or Dry+Shift(1+2) > Chorus
> Outs3 &4 Stereo I/O Ins 5+6 or Verb(1+2) > Undulator > Outs5&6 Stereo I/O. Great with acoustic guitars!
3212Delays Suite96 || 6,6
3212Delays Suite48 6,6
[GVDK]{DMEY}(TT) Ins 1&2 > Band Dlys4 > Outs 1&2 Stereo I/O Ins 3&4 > Filtered Dlys > Outs 3&4 Stereo I/O Ins
[GVDKS]{RDE}(TT) Ins 1/2/3/4 > Quad Dlys > Outs 1/2/3/4 Each input feeds a diffusor (master) which feeds a
moddelay with filters and another diffusor in its feedback path. Thick diffused polyrhythms are possible. Pre-delay's
diffusor params are in the master menu. Feedback diffusors are in the taps menus. Reduce input trim to -6/10dB with
high feedback settings! Quad I/O Ins 5 & 6 > Ambiance > Outs 5 & 6 Stereo I/O.
[GVDK]{PRDMCEY}(TT) Ins 1+2 > H3000 dual Shift > Outs 1 & 2 summed in, stereo out. Ins 3+4>2290 TT
dyndly+pan+duck > Outs3&4 summed in, stereo out. Ins 5+6>1210 stereo chorus/flanger > Outs 5&6 summed in,
stereo out. Ins 7+8> PCM70 Hall > Outs 7 & 8 Summed in, stereo out.
Release 1.2Page 55 of 10912/30/2003
Page 56
The H8000 Presets Collection
3221VoxPro_Vdly_Chorus48 5,6
[V]{PRDMCEY}(TT) In1>compr>eq>micropitch/verb>outs 1&2. Mono I/Stereo O. Don't mix dry in. Use dry level as
post compressor & eq level. Ins 3&4 > vintage st delay > outs 3&4. Stereo I/O. Ins 5&6 > stereo chorus > outs 5&6.
Stereo I/O.
33 Panners
A rich collection of stereo and multi-channel panning tricks. Look in here to move your audio source
through space if not time.
3310Amplitude Panner96 4,4
[S]{Y} Pans your input according to its amplitude. For weak signals increase <depth>, and decrease it for strong
signals. <attack> and <decay> select how quickly the pan will follow the amplitude envelope of the signal. Use the
'panning' menu to select panning trajectory. Quad in, quad out.
3311Auto Panner96 4,4
w No squish control
[S]{DMY} Quad auto-panner with speed control. Inputs are summed to mono (use<dB> param to trim input), then panned
around the room. Summed in, quad out.
3312AutoFMPan_Verb96 2,4
[S]{RM} Quad panner with verb. Summed in, quad out.
3313AutoPanVerb96 2,4
[S]{RM}(TT) X/Y auto panner>verb. Summed in, quad out.
3314Circle Panner96 2,4
[S]{DM} Circular Quad Panner: Takes inputs 1 and 2 and pans them in a circle around the four outputs. Circle direction,
speed and size can be changed. Stereo in, quad out.
3315Fly-by96 2,4
[S]{Y} Push the GO button to send your stereo ins across the room. Adjust the Speed control for the vintage of your jet.
The direction control has 6 positions. Also works as a Left in Stereo out Fly-by for a two channel mix. Stereo in, stereo
out.
3316FM Panner96 2,2
{MY}(TT) FM Modulated panner. Summed in, stereo out.
3317FM Panner_S96 2,2
{MY}(TT) Stereo version of FM Panner. Stereo in, stereo out.
3319Gyroscope96 2,2
{DMY} Gyroscopic panning. Pans to two 'little' fields. Precess rotates the 'big' field. Stereo in, stereo out.
[S]{DMEY} Divides signal into octaves and pans each octave in turn. Lower values of 'XOvr' overlap the octave pans. 'Dir'
controls whether high bands progress to low bands or vice versa. Rate controls how long it takes to cycle through all
the bands. Decrease the input gain to avoid distortion, then use output gain to compensate. Mono in, quad out.
3323Q_TriggPan96 2,4
[S]{Y} Audio triggered panner. Summed in, quad out.
Release 1.2Page 56 of 10912/30/2003
Page 57
The H8000 Presets Collection
3324Quad Circle48 2,4
[S]{DMY} Inputs 1&2 are panned in 2 dimensions. In a quadraphonic setup, stereo signal circles the listener with the two
channels diametrically opposed. Try sending outs 3&4 into a reverb that is sent to the rear speakers! Stereo in, quad
out.
3325Quad GhostCircle48 1,4
[S]{DM} Somethings panning... what is it? It's silence! In a QUAD speaker setup, silence circles the listener. The result is a
sort of 'ghost circle'. Hence the name. Mono in, quad out.
3326QuadCircleMod48 2,4
[S]{DME} Does a circular pan with a QUAD speaker setup. The base speed of the pan is controlled by Base Rate. The base
rate is modulated by another LFO. Mod Depth controls how much it changes and Mod Rate controls how often it
changes. As the pan speeds up, a HP filter raises its cutoff according to FilterMod and its Q according to Res Mod.
Summed in, quad out.
3327Simple Panner96 2,2
{MY}(TT) Simple mono to stereo panner. Summed in, stereo out.
3328Squish/SquashPan96 4,4
w Squish and Squash controls bring the spinning circle closer to the center of the room. Use Squish or Squash separately for ellipses.
[S]{DMY} Quad auto-panner with speed control. Inputs are summed to mono (use<dB> param to trim input), then panned
around the room. Summed in, quad out.
3329Stereo Panner96 2,2
{MY}(TT) Simple stereo panner. Stereo in, stereo out.
33303D CircleDelay48 2,2
{RDME}(TT) A pseudo 3-D circle out of just two speakers! Dry signal and Delay go into circle, Reverb floats in background.
Filters and coordinated change in signal level give illusion of circle. Also, signal is out of phase when it is in 'front'.
Mono in, stereo out.
3331Rotator96 8,8
[S]{M} A simple eight channel panner with switch-able inputs, using either manual or auto sweeping. Switch-able in,
octal out.
34 Percussion
A large variety of now-classic-Eventide delays and reverbs set up for percussion. These include rooms
and ambience processes, as well as some unusual effects that will usefully color and alter your source
material. Among these are a number of “gated” reverbs and “non linear” effects, where the reverb
reflections get louder as they decay.
3410808 Rumble Tone96 2,2
[D]{Y} Adds sub-harmonics to a kick drum. An oscillator is gated until triggered. Summed in, mono out.
3411Beatbox Reverb96 2,2
[D]{RE}(TT) A one of a kind talking reverb with adjustable vowels and words. Stereo in, stereo out.
3412Drum Chamber96 2,2
[D]{RDE} A really bitey snare ambience with EQ. Summed in, stereo out.
3413Drum Filter96 2,2
[D]{EY} Dual stereo triggered filters. Has sweep rate and envelope parameters. Stereo in, stereo out.
3414Drum Flanger96 2,2
[D]{DM} Another flanger tweaked for drums. Stereo in, stereo out.
[D]{REY} A versatile reverb with gate & dynamic filter built in. The filter is controlled by an envelope follower, unlike
Dynamic Reverb whose filter is controlled by a less dynamic gate envelope. TURN MONITOR VOLUME DOWN WHILE
ADJUSTING FILTER since instabilities & overload may occur with low q's and wide sweepwidths. Try adjusting
sweep-width to a negative number! You can disable gate by turning thresh to -100 or ungated lvl to 100%%. Summed
in, stereo out.
3417Group Claps96 || 2,2
3417Group Claps48 2,2
[D]{P} A useful clap thickener built from 8 pitch shifters with delays.1~4 from left and 5~8 from right input. Stereo in,
stereo out.
3418Liquid Toms96 2,2
[D]{PE} Watery band delays. Tweaked for toms. Summed in, stereo out.
3419Nerve Drums96 2,2
[D]{RDME}(TT) Ringy, close delay taps. Summed in, stereo out.
3420NoizSnareBrightener96 2,2
[D]{EY} This effect is very useful for brightening up dull snare drums. White noise is effectively gated by DSP input 1.
Attack and Decay control the response time. Use the EQ to modify the sound of the noise. Summed in, mono out.
3421Nonlinear#196 2,2
[D]{RDE} A little non-linear ambiance. Has gated effect, nice on snare. Summed in, stereo out.
3422PercussBoingverb96 2,2
[D]{RDE}(TT) Bizarre boingy verb. Need a new color for that off-color song? Summed in, stereo out.
3423Ring Snareverb96 2,2
[D]{RDE}(TT) Very pitch-y reverb. Emphasizes ring frequencies. Maybe use in conjunction with other snare reverb.
Summed in, stereo out.
3424Small Drumspace96 2,2
[D]{RDE}(TT) Nice ambience reminiscent of long unfinished basement room. Stereo in, stereo out.
3425Sonar Room96 2,2
[D]{RE} A dynamic reverb with headroom, gate & envelope filter built in. The dynamic envelope filter offers possibilities
found in no other reverb units. Try adjusting sweepwidth to a negative number! You can effectively disable gate by
turning thresh to -100 and holdtime to 9 seconds. Summed in, stereo out.
3426Stereo Delays96 2,2
[D]{D} A stereo multitap, simple to control. Summed in, stereo out.
3427Swept Band Delay96 2,2
[D]{DE} Rhythmic up-sweeping band delays. Very high tech. Summed in, stereo out.
3428Techno Clank96 2,2
[D]{RE} Shaky metallic resonance, with vowel-shaping. This can be truly undefinable. Kind of like... you know... the
..sound...of..a dropped coffee pot triggered. Summed in, stereo out.
3429The Ambience Kit96 2,2
[D]{RDE} Cute little FIR-type ambiance. Try on snare. Summed in, stereo out.
3430Tight Snare Verb96 2,2
[D]{R}(TT) Very ring-y reverb, meant for snares. Summed in, stereo out.
3431Vibra Pan96 || 2,2
3431Vibra Pan48 2,2
[D]{RD} This uses panning delays from left to right, to form an FIR panning ambiance. Summed in, stereo out.
3432WeKnowBeetBoxTrtMe96 2,2
[D]{RE}(TT) This is something between a choir and a washing machine. Summed in, stereo out.
3433Wide Room96 2,2
[D]{RD}(TT) Complex reverb that sounds much the size of some recording studio rooms. Summed in, stereo out.
Release 1.2Page 58 of 10912/30/2003
Page 59
The H8000 Presets Collection
34344 Your Toms Only96 2,2
[D]{RDME}(TT) Tom ambience with a little verb, a little chorus, a little EQ, a little anchovy sauce. Summed in, stereo out.
35 Phasers
Any kind of phaser belongs here! From vintage sounds to sample & hold and science fiction…
[S]{DEY} A phaser modulated by the level of the input. Attack and Decay control response. The phaser is recombined
withthe INVERSE of the original signal. All that remain are the out of phase partials. Octal in, octal out.
3511'Static' Phaser96 2,4
[VD]{ME}(TT) Eight phasers modulated such that at any time 4 are going 'up' and 4 are going 'down'. The result is a phaser
that doesn't really go anywhere... it just sounds 'phasey'. Positive feedback introduces bass distortion & so it isn't
offered. The effect takes a few seconds to kick in. Summed in, mono out.
3512Band Phaser96 || 2,4
3512Band Phaser48 2,4
[VD]{DME}(TT) Input is divided into octaves and each octave is phased separately. Decrease input gain to avoid distortion
and output gain to compensate. Summed in, stereo out.
3513CBM Phaser96 2,2
[GVK]{M}(TT) This is a six stage phase shifter that has a global resonance control as well as APResonance that controls the
resonance of the individual stages. I'm no longer sorry that I sold that Bi-Phase. Summed in, stereo out.
3514Envelope Phaser96 8,4
[GVDK]{EY} A phaser that is controlled by the level of the input. 'Attack' and 'Decay' control the response time.
3514Envelope Phaser896 8,4
[GVDKS]{EY} A phaser that is controlled by the level of the input. 'Attack' and 'Decay' control the response time.
3515ManualPhasers96 4,4
{E} Manual sweep of phasers.
3516ManualPhasers896 8,8
{E} Manual sweep of phasers.
3517One Way Phaser96 2,4
{DME} Eternal upward or downward phaser. Because of the mechanisms involved, the program distorts upon loading
(sorry!). Summed in, stereo out.
3518Quad Phaser96 4,4
[S]{DME}(TT) A fifteen pole phase shifter. Quad in, quad out.
3519Random Phaser96 2,4
{MEY} Randomly phases and pans input for a silky sort of psychosis. Stereo in, Quad out (1 = 4, 2 = 3). Stereo in, quad
out.
3520Samp & Hold Phaser96 4,4
3521Samp & Hold Phaser896 8,8
{ME}(TT) Phaser modulated via Sample and Hold 'circuit'.
{ME} A twenty pole phase shifter. Mono in, mono out.
3524StereoizingPhaser96 2,2
{ME}(TT) This flavor gives 9 notches out left, and 12 notches out right. Summed in, stereo out.
3525Techno Phaser96 2,2
{ME} A seventeen pole phase shifter. Move the MANUAL knob for stepping effect. Stereo in, stereo out.
Release 1.2Page 59 of 10912/30/2003
Page 60
The H8000 Presets Collection
3526TrueStereoPhaser96 2,2
{ME}(TT) User selectable poles. Sync param lets you invert the mod direction i.e. while left channel rises, right channel
descends. Stereo in, stereo out.
36 Pitchtime
Another Eventide first!
PitchTime™ is a powerful new algorithm for manipulating the pitch and duration of audio in real-time
with very low latency. Based on a multi-channel Pitch Shifter and Time Scaler module, it allows for up
to 8 channels of phase-coherent pitch shifting and time change. Pitch may be increased or decreased by
up to four octaves, while duration may be sped up by 400% and slowed down indefinitely. Common
applications are in frame rate conversion of video and film, synchronizing audio delays, and real-time
tempo modification. Many other very creative applications are also available in the H8000 in the Loop
Delays and Instrument Distortion banks.
3610Broadcast Delay48 2,2
{P} Soft version of our broadcast profanity delay line. This device allows you to 'dump' a chunk of audio if someone
swears on air. The presence of the inherent delay line is why they ask you to turn your tv/radio down if you are talking
on air. Stereo in, stereo out.
{P} Load both presets. 'ez timesqueeze' for audio. 'ezt_delay' for timecode channel. Set proper 'routing' Enter the
present and desired lengths and set your deck's varispeed to match the <PCT> or <SPEED> displays. <audio> menu is
optional fine-tune process, and will set BOTH preset's <delay> parameters. These <delay> parameters are bidirectional
(either preset will reflect changes).
{D} This preset is for the timecode channel. The delay parameter is a two way connection to the 'ez timesqueeze' or the
'framerate convert' preset when loaded. Any adjustment here or there will affect the 'ez timesqueeze' channels as well as
these channels.
3615Framerate Convert96 4,4
{P} Load both presets. 'framerate convert' for audio. 'ezt_delay' for timecode channel. Set proper 'routing' Enter the
present and desired lengths and set your deck's varispeed to match the <PCT> or <SPEED> displays. <audio> menu is
optional fine-tune process, and will set BOTH presets <delay> parameters. These <delay> parameters are bidirectional
(either preset will reflect changes). Quad in, quad out.
3616PitchtimeSqueeze48 2,2
{P} Timesqueeze allows independent duration and pitch control. Stereo in, stereo out.
{P} Timesqueeze allows independent duration and pitch control.
Release 1.2Page 60 of 10912/30/2003
Page 61
The H8000 Presets Collection
38 Post Suite
Post/Broadcast type effects, simple to use, great fun and very useful! From Timesqueeze® to telephone
filters, walkie-talkie and cinema projectors replicas…
A wider range of this type of effects can be found in banks 71 to 80.
3810Bell Constr. Kit96 0,2
{ME} Create any telephone or beeper 'chirp' with complete control. <Ring> or an external trigger toggles the ring...
bounce a bunch together for ambiance. Nothing in, mono out.
3811Digi Cell Phone96 2,2
{SDCEY} Choose your cell phone manufacturer, service provider, and location. Dial in echo and change the type and
frequency of dropouts. Everything from decent cell phone connection to ridiculous. Play and have fun. Summed in,
mono out.
3812Headphone Filter96 1,2
{EY} Makes left input sound like a set of headphones on the floor. Mono in, mono out.
3813Noise Canceller96 2,2
Proper adjustment should allow one to subtract out noise from a signal. You must put the noise source into right
channel and with proper alignment, that noise should be eliminated from the source to be fixed (on the left input). Dual
mono in, dual mono out.
3814TimeSqueeze(R)96 2,2
{P} Stereo shift with a percentage pitch change. Have the math done for you to repitch to a varispeed source. Note
the range control in the <expert> menu instead of the usual min/max pitch limits. Stereo in, stereo out.
3815Walkie Talkie96 2,2
{MEY} An attractive lo-fi bandpassed tone with background noise and interferences ducked by the incoming signal.
Makes your cell phone sound good ! Summed in, mono out.
3816Woosh Maker96 0,2
{PME} Turns your Eventide into analog synth, for classic 'woosh' sound effects. Fine-tune the sound from the EXPERT
menu while using an external trigger. Nothing in, stereo out.
381716mm Projector96 2,2
{PDME} Makes the sound of a school film projector (remember those?), including gate noise, loop flutter, reel wow, hiss,
and exciter lamp hum. Switch-able in, mostly, except stereo reverb in large auditorium. Switch-able in, stereo out.
3818Scratchy 33 RPM96 2,2
{ME} Bandwidth limiting, stereo blend, and scratches! Use 'Quality' settings, or grab sliders for a custom effect. Ticks
have 33 1/3 RPM rhythm. Stereo in, stereo out.
39 Re-mix Tools
This bank features a collection of tools for re-mix and DJ applications: BPM or MIDI clock synched
delays, sample & hold panning filters, tremolos, choruses and flangers, phasers and modulateable filters.
3910Drums-o-Tronica96 2,2
[D]{RDME}(TT) A plex verb with modfilters embedded in its structure. This very flexible structure is tweaked here as a
polyrhythms drums mangler. Feed an 85 BPM drum loop in to get the feel of it. Choose TT switch in the system menu.
Summed in, stereo out.
3911Electronix96 2,4
[GDK]{DME}(TT) Modfilter>pingpong. Deep modulating filter sweeps between <freq>and <fmod>with a 2nd lfo ramping the
depth to get this synth like filter effect. Control as rythmic values as well as Hz/ms. Rear channels get a secondary slap
delay 1/10th value of 'pong'. Stereo in, quad out.
Release 1.2Page 61 of 10912/30/2003
Page 62
The H8000 Presets Collection
3912GrooveSync Delay96 2,2
[GDK]{DE}(TT) Cascade mode takes the output of the left delay (including feedback) and feeds the input of the right delay.
Stereo in, stereo out.
3913Plex-o-tronica96 2,2
[GK]{RDME}(TT) Plex verb with modfilters embedded in its structure. A very flexible structure tweaked here as an interesting
rhythmic TT delay evolving into distant verb. Choose TT switch in the system menu. Summed in, stereo out.
3914Pulsewave96 4,4
[GKS]{M}(TT) Four channel tremolo with independent params. <polarity> selects direction of trem. Quad in, quad out.
3915Swing Pong Delay48 2,2
{DE}(TT) Ping pong delay with swing factor. Stereo in, stereo out.
3916Techno Rave96 4,4
[GDKS]{PDME}(TT) Bpm sample/hold and trem into dual 'pingringpongs'. Ring freqs are half that of s/h and trem, are
pos & neg and are chosen via s/h and trem values. Switch-able in, quad out.
3917TrigLFO Filter Bank96 3,4
{MEY}(TT) Input on channel 3 triggers the 4 LFOs to jump to a specific point in their waveforms. 'Thresh' adjusts the
threshold for triggering. 'TPhase' specifies where in the waveform it will start. 'Wave' and 'Duty' select the waveform.
One cycle is equal to the 'Note' value for the given 'BPM'. Four filters are modulated. DSPin1-> Fltr1&3, DSPin2->
Fltr2&4. Select the base frequency for each filter and how much it is modded. Stereo in, quad out.
w A synchable panner, trem, or circle. DSPin1 is modified between DSPouts1&2 and DSPin2 is modified between DSPouts3&4. To use as
a 'stereo' panner, trem, or circle, use DSPouts1&4.
3920TrigLFO St ModFilter48 3,2
3921TrigLFO St Phaser48 3,2
{DMEY}(TT) A stereo phaser with feedback. Input on DSP 3 triggers the LFO to jump to a specific point in its waveform.
'Thresh' adjusts the threshold for triggering. 'TPhase' specifies where in the waveform it will start. 'Wave' and 'Duty'
select the waveform. One cycle is equal to the 'Note' value for the given 'BPM'. Great for synching FX to a song.
Interesting results if the note value for your trigger does not coincide with the 'Note' parameter. The time you spend
figuring out this triggered LFO will be well worth it. Look for other 'TrigLFO' FX for the same mechanism. Dual mono
in, stereo out.
Release 1.2Page 62 of 10912/30/2003
Page 63
The H8000 Presets Collection
40 Reverbs 2_5.1
Stereo input, 5.1 output early reflection spaces and reverbs.
All sorts of environments are reproduced here, from booths to rooms, chambers, halls, plates, tunnels,
stadiums, churches.
A clever set of a few master parameters helps setting different spaces, by remoting a bigger number of
parameters you can freely preset. You can select any of these presets in 6 different personally crafted
reverbs or variations of the original type. See “INTRODUCTION to 5.1 Reverb Algorithms” at the
end of this manual for more info.
40102_5.1 Alley Slap E/r96 2,6
w Medium space with reflections from the rear walls.
40112_5.1 Booth E/r96 2,6
w Small intimate space, good for any source.
40122_5.1 Med Room E/r96 2,6
w Vocals, drums & guitars fit well in this room.
40132_5.1 Piano Room E/r96 2,6
w Nice room for your piano tracks!
40142_5.1 Small Room E/r96 2,6
w Bigger than a booth, smaller than a chamber…er, um...
40152_5.1 Stadium E/r96 2,6
w Replicates those hard reflections from concrete distant oddly shaped walls.
40162_5.1 Stage E/r96 2,6
w Feels like being on stage, with reflections from walls and high ceiling.
40172_5.1 Vox Chmbr E/r96 2,6
w Classic vocal space. Good for so many tracks.
[KVDS]{RDE} Stereo audio gets diffused in 5.1 <Size> pre-sets early reflection patterns, diffusion delays and hicuts.
<Scaler> scales diffusion delays. You can change e/r delays and hicuts values for each <Size> preset. It will remember
your settings. Stereo in, 5.1 out.
Release 1.2Page 63 of 10912/30/2003
Page 64
The H8000 Presets Collection
40302_5.1 Ac Gtr Space96 || 2,6
40302_5.1 Ac Gtr Space48 2,6
w Can't get more classic than a nice hall reverb for your vocals.
[VS]{RDE} Early reflection delays attempt to recreate the reflections of walls, floor and ceiling. <Size> pre-sets e/r patterns,
diffusion delays and hicuts. <Scaler> scales diff delays. You can change all e/r dlys and hicuts values for each <Size>
preset. It will remember your settings. Use <sur predly> to create spread/distance between front and rear speakers.
Stereo in, 5.1 out.
4044Surr Black Hole96 || 2,6
4044Surr Black Hole48 2,6
[GKS]{RDE} An abnormally large reverb, sucking everything into a bottomless chamber. Great on sparse playing! Try setting
the diffuser to 68 and the size to 91 for a reverse hole. Use this patch on mono sources only. Summed in, 5.1 out.
Release 1.2Page 64 of 10912/30/2003
Page 65
The H8000 Presets Collection
41 Reverbs 5.1
Full blown 5.1 I/O surround reverbs. Many spaces are reproduced here, including reverbs crafted for
specific sources like piano, vocals, brass, drums.
A clever set of few master parameters helps setting different spaces, by remoting a bigger number of
parameters you can freely preset.
You can turn any of these effects into 6 different personally crafted reverbs or variations of the original
type. See “INTRODUCTION to 5.1 Reverb Algorithms” at the end of this manual for more info.
41105.1 Cathedral48 6,6
w Surround church reverb, wide and warm.
41115.1 Choir Hall48 6,6
w Great for a gospel choir.
41125.1 Concert Hall48 6,6
w Eventide surround concert hall favourite.
41135.1 Drums Room48 6,6
w Nice surround ambience for percussive instruments.
41145.1 Jazz Club48 6,6
w Intimate, colorful, warm space.
41155.1 Lead Guitar48 6,6
w Lively and very active reverb for leads.
41165.1 Percussion Room48 6,6
w Fine tuned for congas and tablas.
41175.1 Piano Hall48 6,6
w If you have a nice piano…now you also have a hall for it, in surround!
41185.1 Rich Chamber48 6,6
w Good for all sources, particularly voice and sax.
41195.1 Sax Hall48 6,6
w Beauty for laid back sax lines…in a surround hall.
41205.1 Snare Plate48 6,6
w Classic snare ambience, now in 5.1.
41215.1 Stadium48 6,6
w Around you…an empty stadium, reflecting sounds in the distance.
41225.1 Theater Stage48 6,6
w Typical auditoriums environment ambience, walking around the empty stage.
w Eventide concert hall, for your 96KHz surround processing tasks.
41335.1 Drums Booth48 6,6
w Tight surround ambience for percussions.
41335.1 Drums Booth96 || 6,6
w Tight surround ambience for percussions.
41345.1 Drums Room9696 || 6,6
w Nice room … at 96KHz!
41355.1 Gregorian Church48 6,6
41355.1 Gregorian Church96 || 6,6
w Surround vastity. Great on sparse playing.
Release 1.2Page 65 of 10912/30/2003
Page 66
The H8000 Presets Collection
[DS]{RD} Full I/O surround algorithm. Early reflection (e/r) delays attempt to recreate the reflections of walls, floor and
ceiling. Diffusor e/r delays help to define the reverb space. Size presets e/r & diffusor e/r patterns. Scaler scales diff
delays. You can change all e/r delay values for each Size preset. It will remember your settings. 5.1 I/O.
41365.1 Metal Tunnel96 || 6,6
41365.1 Metal Tunnel48 6,6
[DS]{RD} Full I/O surround algorithm. Early reflection (e/r) delays attempt to recreate the reflections of walls, floor and
ceiling. Diffusor e/r delays help to define the reverb space. Size presets e/r & diffusor e/r patterns. Scaler scales diff
delays. You can change all e/r delay values for each Size preset. It will remember your settings. 5.1 I/O.
w Warm and large, this hall sounds great on human voice.
41505.1 Choir Chmbr E/r96 6,6
w Early reflections of a lively mid-size space.
41515.1 Concrete Lrg E/r96 6,6
w Colored surround reflections from hard surfaces.
41525.1 Drums Booth E/r96 6,6
w It's around the drums, still hard to tell…
41535.1 Far Walls E/r96 6,6
w Distant surround reflections.
41545.1 Hard Walls E/r96 6,6
w Distant surround reflections with high energy.
41555.1 Lg Envirnmnt E/r96 6,6
w Feels like a big place that reflects but doesn't reverberate.
41565.1 Md Envirnmnt E/r96 6,6
w Smaller space simulation than 5.1 Lg Envirnment.
41575.1 Piano Room E/r96 6,6
w Sounds like the room and the piano are one single thing.
41585.1 Sax Stage E/r96 6,6
w Colors reflected on this stage simulation.
41595.1 Sm Envirnmnt E/r96 6,6
w Even smaller space simulation than 5.1 Md Envirnment.
41605.1 Stage E/r96 6,6
w Stage reflective energy has different vibes.
41615.1 Wood Walls E/r96 6,6
w Warmer colored early reflections.
[S]{RDE} Full I/O surround algorithm. Early reflection delays attempt to recreate the reflections of walls, floor and ceiling.
Size presets e/r dlys patterns, diff delays and hicuts. Scaler scales diff delays. You can change all e/r dlys and hicuts
values for each Size preset. It will remember your settings. 5.1 I/O.
Release 1.2Page 66 of 10912/30/2003
Page 67
The H8000 Presets Collection
42 Reverbs – H8000
This bank offers a set of classic reverb structures, enhanced by early reflection echoes with feedback
paths and post reverb EQ. Ambience and a nice design interaction between the actual delays and reverb
tail of any space are given great attention here, providing what we believe is a powerful group of presets
and a great tool to design your own ones.
This group also includes some post-processed reverbs.
4210Ambience96 2,2
[VD]{RE}(TT) Ambience reverb. Stereo I/O.
4211Brass Plate96 2,2
[K]{RDE}(TT) Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback, 2nd set of delays
(2.8sec) has feedback. A post hicut filters the whole processing path. Stereo in, stereo out.
4212Deep Space48 2,2
4212Deep Space96 || 2,2
[VK]{RDE}(TT) Stereo diffusor > verb + 2 parallel delay lines (1sec) to simulate walls reflections. Post low and high shelving
EQs filter the whole processing path. Stereo in, stereo out.
4213Drum Plate96 2,2
[D]{RDE}(TT) Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback, 2nd set of delays
(2.8sec) has feedback. A post hicut filters the whole processing path. Stereo in, stereo out.
4214Drums Room96 2,2
[D]{RDE}(TT) Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback, 2nd set of delays
(2.8sec) has feedback. A post hicut filters the whole processing path. Stereo in, stereo out.
4215Gated Inverse Snare96 2,2
[D]{D} Inverse gated reverb tweaked for snare drums. Use level to tame it. Sum input/Stereo output.
[GVDK]{RDE}(TT) Chamber Verb > 4 Band Delays. This preset simulates one near, and two far microphones in a
medium sized room. Do not mix any dry signal. The near microphone is panned to the center. The two far microphones
are panned full left and right. Stereo I/O.
4225Piano Hall48 2,2
4225Piano Hall96 || 2,2
[K]{RDE}(TT) Stereo diffusor > verb + 2 parallel delay lines (1sec) to simulate walls reflections. Post low and high shelving
EQs filter the whole processing path. Stereo in, stereo out.
4226Plate > BandPass96 2,2
[D]{RDE}(TT) Post processed verb: stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback,
2nd set of delays (2.8sec) has feedback. A post hicut filters the whole processingpath > band pass filter with automatic
& manual adjustable spread in octaves. Stereo in, stereo out.
4227Rich Chamber96 2,2
[GVDK]{RDE}(TT) Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback, 2nd set of
delays (2.8sec) has feedback. A post hicut filters the whole processing path. Stereo in, stereo out.
4228Room > Bandpass96 2,2
[VDS]{RDE}(TT) Post processed verb: stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback,
2nd set of delays (2.8sec) has feedback. A post hicut filters the whole processingpath > band pass filter with automatic
& manual adjustable spread in octaves. Stereo in, stereo out.
[V]{RDE}(TT) Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback, 2nd set of delays
(2.8sec) has feedback. A post hicut filters the whole processing path. Stereo in, stereo out.
4235Vocal Hall48 2,2
4235Vocal Hall96 || 2,2
[V]{RDE}(TT) Stereo diffusor > verb + 2 parallel delay lines (1sec) to simulate walls reflections. Post low and high shelving
EQs filter the whole processing path. Stereo in, stereo out.
4236Vox Plate96 2,2
[V]{RDE}(TT) Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) has no feedback, 2nd set of delays
(2.8sec) has feedback. A post hicut filters the whole processing path. Stereo in, stereo out.
4237Wide Hall96 || 2,2
4237Wide Hall48 2,2
[GVK]{RDE}(TT) Stereo diffusor > verb + 2 parallel delay lines (1sec) to simulate walls reflections. Post low and high shelving
EQs filter the whole processing path. Stereo in, stereo out.
Release 1.2Page 68 of 10912/30/2003
Page 69
The H8000 Presets Collection
43 Reverbs - Chambers
Early reflection delays between diffusors and reverbs are the trick to design these relatively colored
spaces. Many possibilities are offered to create your own “chambers,” including some different
variations-on-a-theme algorithms.
4310Barking Chamber96 2,2
[VDK]{RDE}(TT) Severely EQ'd verb with midrange bark. Summed in, stereo out.
4311Boston Chamber96 2,2
[VDK]{RD}(TT) This is a large warm room/small hall. Summed in, stereo out.
4312Chamber296 2,2
[VDK]{RDME}(TT) Plexverb into stereo chorus. Summed in, stereo out.
4313Dream Chamber96 2,2
[VDK]{RD}(TT) Chamber effect (delays between diffusion and verb). Stereo in, stereo out.
4314Italo's Chamber96 2,2
[VDK]{RDE}(TT) Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) have no feedback, 2nd set of delays
(2.8sec) have feedback. A 6dB/octave low-pass filter attenuates the whole processing path. Stereo in, stereo out.
4315Medium Chamber96 2,2
[VDK]{RD}(TT) This is a bright, reflective room, with built in pre-delay. Summed in, stereo out.
4316MetallicChamber96 2,2
[VD]{PR}(TT) Detuners, a large diffusor and reverb. Summed in, stereo out.
4317Toonchamber96 2,2
[V]{PR}(TT) Diffusion > e/r > verb. Stereo in, stereo out.
44 Reverbs - Halls
Halls being more reverberant than rooms, these presets offer a wide variety of large and some unusual
reverb spaces and effects. A hall reverb, as the name suggests, usually has a more profound reverb effect,
often with distinct echoes and reflections. These presets are ideal when a noticeable reverberant
background is desired.
4410Arena Soundcheck96 2,2
[GVDK]{RD}(TT) Sounds like a huge arena. Testing 1,2,3... Stereo in, stereo out.
4411Beeg Garage96 2,2
[GVDK]{RDE}(TT) This sounds like a huge city parking garage. Summed in, stereo out.
4412Big Hall 296 2,2
[GVDK]{RDE}(TT) A newer version of 'Big Hall' with extra accessibility. Summed in, stereo out.
4413Environment#2896 2,2
[VK]{R}(TT) Similar to 'Room#24' this one has 28 delays, making it very smooth and dense. Stereo in, stereo out.
4414Masterverb Hall96 2,2
[VDK]{RDE}(TT) Big, warm concert hall with both input and output EQ. Stereo in, stereo out.
4415Masterverb Hall 196 2,2
[VDK]{RDE}(TT) Large VFW type room, with input and output EQ. Stereo in, stereo out.
4416Masterverb Hall 296 2,2
[VDK]{RDE}(TT) Warm medium hall. Larger version of 'Masterverb Hall 1.' Stereo in, stereo out.
Release 1.2Page 69 of 10912/30/2003
Page 70
The H8000 Presets Collection
4417Masterverb(post)96 2,2
[VDK]{RE}(TT) This is the second half of 'MasterverbHall 1'. If you connect it in series with the first half (Masterverb(pre)) it
will sound the same as the original preset but allow 96KHz operation. Stereo in, stereo out.
4418Masterverb(pre)96 2,2
[VDK]{RDE} This is the first half of 'Masterverb Hall 1.' If you connect it is series with the second half (100 %% wet)
(masterverb(post)) it will sound the same as the original preset but allow 96KHz operation. Stereo in, stereo out.
4419Matt's Fat Room96 2,2
[VDK]{RDE} Warm, slightly chorus-y room with input and output EQ. Switch-able mono/stereo in, stereo out.
4420Roomy Hall96 2,2
[VDK]{RDE} Nice room with a warm hall body and a touch of chorus. Stereo in, stereo out.
4421SplashVerb96 2,2
[VDK]{R} A very long, tunnel-like hall with gate-able inputs. Stereo in, stereo out.
44223B X-over Hall48 2,2
[GVDK]{RE} A three band stereo crossover sends audio to three parallel verbs with low & high decay scaling ratios according
to mid decay. These decay controls can also be fully independent. Pitch modulation parameters are separate for each
verb. Output level for each band & hicut on master output available. Stereo in, stereo out.
45 Reverbs - Plates
This bank includes plate and spring emulations for all occasions. Some are smooth, others are metallic
or swept; plates are dense and colored, great for percussion, vocals and brass. They are particularly
popular among vocalists, who want a diffuse background, without recognisable reflections or placement
clues.
4510Chorus & Plate96 2,2
[GVDK]{RDM}(TT) Nice, tight ambience with some built-in chorusing. Stereo in, stereo out.
4511EMT-style Plate96 2,2
[GVDK]{RDE} Warm emulation of a big plate with childproof controls. Summed in, stereo out.
4512Metallic Plate96 2,2
[VD]{RDE}(TT) Bright, dense and metallic, as the name says. Summed in, stereo out.
4513Reverb A296 2,2
[GVDK]{RDM} Modulated allpass filters in front of a reverb. Stereo in, stereo out.
4514Sizzler Plate96 2,2
[D]{RDE}(TT) Sizzly-sounding plate-like reverb. Summed in, stereo out.
4515Springverb96 2,2
[G]{RDME} Boinky, ringy, cheapo-spring, reverb sound. Summed in, stereo out.
4516St.Plate+Chorus96 2,2
[GVDK]{RDM}(TT) Stereo chorus inparallel with a platelike reverb. Stereo in, stereo out.
4517Stereo Plate96 2,2
[GVDK]{RD}(TT) Dense, midrangy plate. A little like most plates but different. Stereo in, stereo out.
4518Swept Plate96 2,2
[GVDK]{RDE}(TT) Plate with built in EQs. Summed in, stereo out.
Release 1.2Page 70 of 10912/30/2003
Page 71
The H8000 Presets Collection
46 Reverbs - Preverb
Useful reverbs and spaces design tools are offered here. Diffusors, early reflections and multi-tap delays
are available here to show off many of the structures used in the reverb presets. Use them in your
personal algorithm building experiments.
4610EarlyRefections96 2,2
{D} Although delays only, these four parallel delays used to place source in space. Stereo in, stereo out.
4611LatticeArray96 2,2
[S] Stereo lattice array. Pos and neg outs create wide field. Here set up as a tonal diffusor. Stereo in, stereo out.
4612Preverberator96 2,2
{RDY} Input is delayed .5 to 1.2 sec while repeats grow and echo. All fx fade out once input hits threshold. Good pre-
echo for sound effects or music. Switch-able in, stereo out.
4613SimpleDiffusor96 2,2
{RE} Stereo diffusion with simple controls. Stereo in, stereo out.
4614Slap Nonlinear96 2,2
{RDE} A slapback where the echo is really a clump of diffused echoes with EQ. Mono in, stereo out.
4615StereoDiffusor96 2,2
{R} Diffusion is the spatter pattern prior to reverb. This is a good place to experiment with room and imaging issues,
without the complexity of a full verb. Stereo in, stereo out.
4616Ultratap 196 2,2
4617Ultratap 296 2,2
[S]{RD} An extended ultratap via easytaps. Summed in, stereo out.
47 Reverbs - Rooms
Larger than small spaces and yet curiously smaller than halls, this bank offers rooms and some
chambers. These are emulations of real and imaginary environments. Room reverbs are typically used
when more ambience is needed than the “small rooms” can offer and where a natural sound is wanted,
without a distinct “reverb” effect being audible. These reverbs are also useful for adding a stereo
depth-of-field to a mono source.
4710Big Room96 2,2
{R}(TT) Sounds pretty close to a large recording studio room. Stereo in, stereo out.
4711Blue Box Verb96 2,2
{PR}(TT) Medium size, and medium-bright room. Stereo in, stereo out.
4712Bob's New Room96 2,2
{RDE} Large, warm hall built of discrete delays, diffusors, and plexes. Summed in, stereo out.
4713Denny's Echoroom96 2,2
{RD}(TT) With two discrete delay lines we cause interesting reflections in this dense room. Stereo in, stereo out.
4714Der Verb96 2,2
{RD}(TT) Basic designed room. Stereo in, stereo out.
4715Drews Dense Room96 2,2
[VDK]{RD}(TT) Warm example of a straightforward stereo reverb. Stereo in, stereo out.
4716Funny Gated Room96 2,2
{RE} A dynamic reverb with headroom, gate & envelope filter built in. Summed in, stereo out.
Release 1.2Page 71 of 10912/30/2003
Page 72
The H8000 Presets Collection
4717Gated Water Snare96 2,2
[D]{RE} A dynamic reverb with headroom, gate & envelope filter built in. Summed in, stereo out.
4718LatticeVerb96 2,2
{R} Stereo lattice array into reverb. Stereo in, stereo out.
4719LRMS Reverb96 || 2,2
4719LRMS Reverb48 2,2
{RDE} The left/right input is converted to sum/difference. Each of the four signals then go through a reverb. The
reverberated sum/difference is converted back to left/right and mixed with the reverberated left/right. You get echo-y
reverb with an interesting space quality. Stereo in, stereo out.
4720Masterverb Room 296 2,2
{R}(TT) Small wooden room. Stereo in, stereo out.
4721ReelRoom96 2,2
{RD}(TT) This verb has 4 early reflection delays parallel to the diffusor/reverb network. This allows the room 'feel' to be
easily established. Stereo in, stereo out.
4722Ridiculous Room96 2,2
{R} An over-the-top room program. Huge, low end. Summed in, stereo out.
4723Room#2496 2,2
[VDK]{R}(TT) With twenty four delays this is a lush environment. Stereo in, stereo out.
4724Slight ChorusRoom96 2,2
{RDME}(TT) Deep room with a dash of chorus. Goes well with white meat. Summed in, stereo out.
4725UK Ambience96 2,2
[VD]{RD}(TT) Short & bright, this 'gatey' type reverb has input and output tone controls. Summed in, stereo out.
4726UK Bright96 2,2
[VD]{RD}(TT) A short and bright room. Watch your levels. Summed in, stereo out.
4727UK Nonlinear96 2,2
[VD]{RD}(TT) An FIR-type filter with a short gated sound. Summed in, stereo out.
4728Unreelroom96 2,2
{PR}(TT) Detuners/ early reflections parallel with diffusion>verb. Stereo in, stereo out.
4729Wooden Mens Room96 2,2
[V]{RDME} Effective emulation of one of those big, old, hotel bathrooms. Has a slow sweep added. Summed in, stereo out.
48 Reverbs - Small
This bank of reverb effects replicate tight ambience. Great for “enhancement”, when all that is needed is
a little “air” around your source. These more subtle effects are particularly useful to give a more natural
sound to synths and other “dry” signal sources.
Also great to warm up drums or DI guitar and bass without adding muddiness.
4810Bass Space96 2,2
[G]{RDME} Slight ambience with an adjustable delay, initially set very small. Sounds good on bass, too. Summed in, stereo
out.
4811Close Nonlinear96 2,2
[D]{RDE} Bright, small, non-real, non-linear decaying space. Great on drums and all types of pitched sounds. Summed in,
stereo out.
4812Drew's Double Closet96 2,2
{RDME} A semi-closed-in space like a large closet with a touch of slap delay adds presence but has very short decay time.
Stereo in, stereo out.
Release 1.2Page 72 of 10912/30/2003
Page 73
The H8000 Presets Collection
4813Drew'sSmallRoom96 2,2
{RDE}(TT) A warm small room, like an old conference room with 15 foot ceilings. Stereo in, stereo out.
4814FIR Glass Shower96 2,2
[S]{RD} Bright and evened, this is an FIR filter (Finite Impulse Response, the engineering term for a filter that uses fixed
amount of delay taps). Gated type reverb sound. Summed in, stereo out.
4815Gym Shower96 2,2
[V]{RDE} Really big tiled shower. Built from discrete delays and diffusors. Summed in, stereo out.
4816ImpWaveVerb96 2,2
{RD}(TT) Dynamic impulse wave and reverb. Great for image and thickening. Stereo in, stereo out.
4817MasterverbRoom196 2,2
{RDE}(TT) Sounds like someone down the hall in the living room playing. Natural, tight ambiance. Stereo in, stereo out.
4818Medium Booth96 2,2
{RDME} Small and square, like an old classmate of the writer. Ringy, reflective space. Summed in, stereo out.
4819New Air96 2,2
{RD} Very small, ambient space that stereo-izes a a signal and adds a bit of 'air' around instruments. Summed in, stereo
out.
4820Pantry96 2,2
{RDME} Muted space. Cans, cupboards and towels are probably deadening it. Summed in, stereo out.
4821Shifting Booth96 2,2
{RDME}(TT) This little booth is not quite rectangular and one wall is on wheels, slightly shifting its size. Summed in, stereo out.
4822Small Ambiance96 2,2
[VD]{RD}(TT) Small, office sized reverb/ambiance. Stereo in, stereo out.
4823Soft'n Small Room96 2,2
[VD]{RD}(TT) Self descriptive. Stereo in, stereo out.
4824Stereo Mic's W/Room96 2,2
[VD]{RDME} Stereoizes a mono signal and adds a close-miked air and ambience, something sounding like a little room
leakage. Summed in, stereo out.
49 Reverbs – Surround
Our first 4 channels reverbs ever made collection! Amazing industry acclaimed room emulations, very
realistic church spaces and entirely imaginary environments are offered here. These are very powerful
and flexible structures that really deserve your attention.
Countless different tweaks of any of these presets are possible. They just sound good!
4910AcousticRoom96 2,4
[GS]{RD}(TT) Select reverb front/rear/both. Early reflections are always front. Tweaked for acoustic/electric instruments.
Stereo in, quad out.
4911Basilica96 || 2,4
4911Basilica48 2,4
[S]{RDE} Surround reverb - for long reverb timesreverb with separate tunable lowpass and parallel bandpass section, early
reflections on output 1,2 reverb tail on ouputs 3,4 lowpass 'rumble' switch-able bandpass 'midtune' on 1||3,2||4 .
Summed in, quad out.
4912Catacomb96 2,4
[S]{RDM}(TT) Long ambient decay of reverb kept animated via sophisticated delay lines. Note long decay time but low hicut
filter frequency. Output switching on verb. Stereo in, quad out.
4913ChoralEchoVerb96 2,4
[S]{RD}(TT) RandomChorusEchos + Verb. At load put cycles to 0 then back to 30 to settle chorus. Echoes out 1/2, verb'd out
3/4. Stereo in, quad out.
Release 1.2Page 73 of 10912/30/2003
Page 74
The H8000 Presets Collection
4914Cumulo-nimbus48 2,4
[S]{R}(TT) Using some extremely long delay times, this effect is somewhere between a delay and reverb. Be careful with
decay/feedback which is a function of the <hicut>, <lowcut> and <rdecay> parameters. Stereo in, quad out.
[S]{R}(TT) 'SurroundRoom 24' with switch-able diffusion added to the structure. Stereo in, quad out.
4917EchoRoom96 2,4
[S]{RDM}(TT) This verb has four early reflection delays into the diffusor/reverb network. Early reflections out 1+2, verb
out 3+4. Stereo in, quad out.
4918Gravity Verb96 2,4
[S]{RDM}(TT) Series stereo flanger/delays embedded between the diffusion and the reverb give a sheen to this preset. The
delays are driven off of a single LFO <rate> with a 90 degree lag to the second pair. The reverb itself may be output to
the front, rear or both. Stereo in, quad out.
4919ImpWaveQuad96 2,4
[S]{RD}(TT) Surround version of 'imp wave verb'. Dynamic impulse wave and reverb. Great for image and thickening.
Multitap out 1/2, Verb out 3/4. Stereo in, quad out.
4920Joystik>verb96 || 4,4
4920Joystik>verb48 4,4
[S]{RM}(TT) Joystick panning into a true 4 chan reverb. Panner: Joystick controlled panning <mod1>=X <mod2>=Y
<ring1>=write channel <ring2>=status. Activate desired chan & toggle between 'locked' and 'writing' modes. Verb: 4
[S]{PR}(TT) Each input has a detuned throw to its mated pair 1>2, 2>1, 3>4, 4>3. Then into 4 diffusors and 4 chan verb.
Quad in, quad out.
50 Reverbs - Unusual
These presets show off some of the more creative and unusual possibilities in our modular architecture.
With effects combined and/or embedded inside the reverbs themselves, new and exciting sounds are
possible.
This bank offers a range from the unusual to the absurd, giving a number of effects not found on any
other signal processing platform, whether rack-mounted or computer based.
5010Adaptive Reverb96 2,2
[GVS]{RD} The delays of a reverb follow the pitch of your input. Make sure you have a good, strong input for the pitch
detect. Mono in, stereo out.
5011AlienShiftVerb96 2,2
[GVS]{PRD} You won't hear this anywhere else. It is a UFO taking off from a giant canyon. Might be a great effect to end a
song with. Summed in, stereo out.
5012Black Hole96 2,2
[GVS]{RE} An abnormally large reverb, sucking everything into a bottomless chamber. Try setting the diffuser to 68 and the
size to 91 for a reverse hole. Summed in, stereo out.
Release 1.2Page 75 of 10912/30/2003
Page 76
The H8000 Presets Collection
5013ChoralWindVerb96 2,2
{RE} With complex input material, the preverb modulating diffusors can sound (esp at 100 %% wet) like voices. Stereo
in, stereo out.
5014ChoruspaceO'Brien96 2,2
[GVS]{RDME}(TT) Huge plexverb into chorus delays. Good for slow attack sounds. Summed in, stereo out.
5015Echospace Of God96 2,2
[GVS]{RDME}(TT) Massively verbed echos that give you that \awe\ sound. Mono in, stereo out.
5016Flutter Booth96 2,2
{RDME}(TT) Try to find this sound elsewhere! A deeply fluttering ambiance. Summed in, stereo out.
5017Gated Gong Verb96 2,2
[VDS]{REY} Input#1 is the envelope for the filter and the trigger for the gate. Input#2 gets verb'd. Dual mono in, stereo out.
5018Ghost Air96 2,2
{RE} A deep backwards, breathing reverb. Summed in, stereo out.
[GDS]{RDME}(TT) Huge canyons with flange on reverb. Summed in, stereo out.
5021Horrors96 2,2
[S]{PRDM}(TT) Squeeking and squelching, this big cave reverb is aptly named. The program is actually a multi-effects patch
with a pitch shifter going into a delay set, and finally a reverb. The overall effect is a really weird reverb. Summed in,
stereo out.
5022Jurassic Space96 2,2
[S]{RE} It's almost a delay, yet it's thick like a reverb. Has EQ, too. Summed in, stereo out.
5023Kickback96 2,2
[D]{RDE} An early reflection type effect with a large, adjustable pre-delay. Summed in, stereo out.
5024Phantom & Reverb96 2,2
{PRDMCE} Unusual sliding harmony mixed with input and thrown into an airy reverb. Try on moody vocals. Never sounds
same twice. Summed in, stereo out.
5025PillowVerb96 || 2,2
5025PillowVerb48 2,2
{RDE} All this for a put reverb? Well, yeah, but at least it's fairly flexible. Mono in, stereo out.
5026Pop Up96 2,2
{RDE} A multitude of soft delays that can be radically manipulated. Try going to expert and on the taps controls page,
scroll to delays and hit select button (while listening). Summed in, stereo out.
5027Ramp Verb48 2,2
5027Ramp Verb96 || 2,2
{RDE} A weird little reverse-reverb-like thing constructed from two multi-tap delays followed by a verb. Not much good
on percussion. Summed in, stereo out.
5028Resonechos96 2,2
[GVDS]{RDME}(TT) Echos that blur into a verb. Summed in, stereo out.
5029Reverse Nonlinear96 2,2
[D]{RDE} Another version of a nonlinear reverb, with extreme pre-delay. Summed in, stereo out.
5030Reverserize Hall96 2,2
[DS]{RDE} Multitap with linearly increasing levels, feeding a large hall reverb. Gives you a backwards sound even while the
words are forward. Summed in, stereo out.
5031Sizzle Verb96 2,2
{DE} Large, alternative, sizzly verb. Easy to control. Summed in, stereo out.
Release 1.2Page 76 of 10912/30/2003
Page 77
The H8000 Presets Collection
5032SplashVerb Maxsweep96 2,2
{R} A unique swept reverb with some unusual gating options on the input. Stereo in, stereo out.
5033Square Tremolo Verb96 2,2
[S]{RMY} This reverb has a hard edged tremolo after the verb which cuts the sound into pieces. With slow source material
this can give a cool shimmer, on faster material you might get seasick. Stereo in, stereo out.
5034Swell Verb 996 2,2
{RE} A dynamic reverb with headroom, gate & envelope filter built in. The dynamic envelope filter offers possibilities
found in no other reverb units. Try adjusting <fmod> to a negative number! Lower your monitor volume while carefully
adjusting filter since instabilities will occur with extreme settings and low <q>'s. Envelope filter has a bypass switch at
lower right. Disable gate by turning thresh to -100 or ungated lvl to 100. Summed in, stereo out.
5035Tremolo Reverb96 2,2
{RMY} A reverb followed by a tremolo. The tremolo rate is modified by the input level. Stereo in, stereo out.
5036Wormhole96 2,2
[S]{RDE} Mega-sized, tilting reverb. Summed in, stereo out.
5037Zipper Up96 2,2
{RD} Fast, increasing, diffused echos with reverb. Summed in, stereo out.
51 Ring-mods
If you are looking for a ring modulator effect, go no further !
5110Bell Ringer48 2,2
5110Bell Ringer96 || 2,2
[GK]{PDE} Reverse echoes build into a ring modulator. Boing followed by a Bailing tail. Strange, but true. Mono in, stereo
out.
5111Envelope Ring Mod96 4,4
[GKS]{Y} Input signal is ring modded with a sine wave whose freq is controlled by the envelope of the input. Sounds cool
on percussion. Quad in, quad out.
5112Evil Ring Dist96 4,4
[GKS]{E} A very evil ring-ish sounding distortion. No warm analog sounds here.The effect actually takes the cosine of your
input signal. Higher <distort> values work well for sparse signals but sound rough on fuller sounds. Use the filters to
pick out the good stuff. Quad in, quad out.
5113Modulating Ring Mod96 4,4
[GKS]{M} Input signal is ring modded with a modulating sine wave. Quad in, quad out.
5114TRUE RingMod96 4,4
TRUE old school ring mod. In MODE 1, 1 modulates 2 and all 4 outputs are the result. In MODE 2, 1 modulates 3
and the result is at outs 1 and 3. Switch-able in, quad out.
5115One Way Ring Mod96 2,2
{DM} Ring modulation with perpetually falling or rising sine waves. Because of the mechanisms involved, the program
distorts upon loading (sorry!). Stereo in, stereo out.
52 Sampler - Large
The Sampler module, only available on DSP A, is featured here. This is a group of effects showcasing its
real-time editing and versatility, worth exploring for your preset writing.
5210Digi Timesqueeze(R)96 2,2
[V]{S} An easy to use TimeSqueeze program. Record a sample, then set the desired playback time or ratio. Top and tail
can be trimmed, and fades can be added on the edit menu. After scrub editing, be sure to hit <stop> or <play>. Stereo
in, stereo out.
Release 1.2Page 77 of 10912/30/2003
Page 78
The H8000 Presets Collection
5211Kick/SnareReplacer96 || 2,2
[D]{SDCEY} All the tools you need for kick & snare replacement when mixing. This one uses DLYSAMP and can be loaded in
either (DSP engine). Load your samples via Input#1(kick) & input#2 (snare). After editing your samples, use trigger
sources from the 'sync' head and adjust <predelay> to syncronize sample playback with track, adjusting to account for
the difference in time between sync and repro heads. Delay feeds the pre-trig filter to refine the input to a noisegate,
which feeds the playback trigger. When dynamics switch is set to on, adjust peak detect and dynamics parameters to
have sample playback follow input dynamics. Dual mono in, dual mono out.
5212MIDITrig Reverse96 2,2
[K]{S} Plays back in reverse, controllable via MIDI. Stereo in, stereo out.
5213Multi Trigger96 2,2
{S} A multi-take sampler with the first four sounds being available on front panel soft keys (play1-4) for easy
triggering. Editing facilties are supplied on a separate menu. Note that there is no facility to save edit values or
sampled sounds. If loop is on it affects all samples. Stereo in, stereo out.
5214Panning Sampler96 2,2
{S} Multi-sampler with adjustable pan position for each of four outputs using rotating playback. Can record up to
four samples. Stereo in, stereo out.
5215PlaybackOnlySampler96 2,2
{S} Record has been disabled ! You have your data in the Harmonizer and don't want to worry about an improper
button press ! No input. Stereo in, stereo out.
5216Reverse Sampler96 2,2
[S]{S} Simple sampler that plays back(wards). Stereo in, stereo out.
5217Sample Curver96 2,2
[S]{SE} Single take sampler with time-varying parameters. Curves can be set up for time, pitch, level, pan and EQ, so that
these values change as desired over the length of the playback. To edit a curve, select the first numeric value of each
pair to position the cursor, then the other value to set the curve at that point. Repeat as necessary. Stereo in, stereo out.
5218SAMPLER (midikeys)96 2,2
[K]{S} Multitake Sampler. Panel and 'keyboard style' record and playback. Stereo in, stereo out.
5219SAMPLER (multi)96 2,2
{S} A multi-take Sampler. Panel, audio or MIDI triggering. When enabled, audio trig for rec and play is on left input.
Stereo in, stereo out.
5220SAMPLER (single)96 2,2
{S} Single take Sampler. Panel, audio or MIDI triggering. When enabled, audio trigger for record and play is on left
input IMPORTANT ! Recording with this preset will clear all previous recordings !!! Stereo in, stereo out.
5221Sampler Filter Trig96 2,2
{SEY} Sampler with filtered trigger input and level meter for sophisticated triggering control. Stereo in, stereo out.
{SEY} This is essentially a dual stereo version of 'Studio Sampler_S', allowing two 43 second stereo samples at 48k
sampling. Record and playback may be controlled from the softkeys, or each stereo pair may be recorded or played
independently under audio control from inputs 1 and 3. Dual stereo in, dual stereo out.
Release 1.2Page 78 of 10912/30/2003
Page 79
The H8000 Presets Collection
5225StudioSampler_M96 2,2
w Switch-able in, switch-able out.
{SEY} Select config parameters to adjust mono/stereo operation, scrubmode and trigger delays. Press trig EQ to make
play trigger frequency conscious. Pressing trig EQ again will bring up main trigger page found under main menus. Use
middle SELECT key to toggle controls ON/OFF. A MIDI keyboard can be used to emulate a keyboard sampler disabling input monitor will speed up response. This preset allows one 87 second stereo sample, or one 174 second
mono sample at 48k. Stereo in, stereo out.
5226StudioSampler_S96 2,2
w Stereo in, stereo out.
{SEY} Select config parameters to adjust mono/stereo operation, scrubmode and trigger delays. Press trig EQ to make
play trigger frequency conscious. Pressing trig EQ again will bring up main trigger page found under main menus. Use
middle SELECT key to toggle controls ON/OFF. A MIDI keyboard can be used to emulate a keyboard sampler disabling input monitor will speed up response. This preset allows one 87 second stereo sample, or one 174 second
mono sample at 48k. Stereo in, stereo out.
5227Triggered Reverse96 2,2
{S} Hit trigger once to record again to play back in reverse. Stereo in, stereo out.
5228Varispeed Sampler96 2,2
[VS]{S} This preset gives a very high quality simulation of a varispeed tape recorder, with a range from 15%% to
400%%. For those applications where tempo and duration are flexible, it maybe used as a higher quality alternative to
a pitch shifter. Fine speed and pitch controls are provided. It allows one 87 second stereo sample at 48k. Stereo in,
stereo out.
5229Vocalflyer_M96 2,2
w Summed in, mono out.
5230Vocalflyer_S96 2,2
w Stereo in, stereo out.
[V]{SEY} Single take Sampler with post sample dynamics package (Comp/De-ess). IMPORTANT ! Recording with this preset
will clear sample memory.
53 Sampler - Small
The small delay-based sampler module is featured here. This is a small mono sampler that uses delay
memory rather than sampler memory, meaning that it can be used in either (or both) machine A or
machine B.
5310Kick/SnareReplacer296 2,2
[D]{SDCEY} All the tools you need for kick & snare replacement when mixing. This one uses DLYSAMP and can be loaded in
either (DSP engine). Load your samples via Input#1(kick) & input#2 (snare). After editing your samples, use trigger
sources from the 'sync' head and adjust <predelay> to syncronize sample playback with track, adjusting to account for
the difference in time between sync and repro heads. Delay feeds the pre-trig filter to refine the input to a noisegate,
which feeds the playback trigger. When dynamics switch is set to on, adjust peak detect and dynamics parameters to
have sample playback follow input dynamics. Dual mono in, dual mono out.
5311Small Sampler96 4,4
w Quad in, quad out.
5312Small Sampler896 || 8,8
w Octal in, octal out.
5312Small Sampler848 8,8
w Octal in, octal out.
{S} This is a simple re-triggerable sampler.
Release 1.2Page 79 of 10912/30/2003
Page 80
The H8000 Presets Collection
5313Four Samplers96 2,4
w Summed in, quad out.
5314Four Samplers_S96 || 2,4
w Stereo in, quad out.
5314Four Samplers_S48 2,4
w Stereo in, quad out.
{S} This preset contains four independent stereo mini-samplers. Each can record up to five seconds. Samplers one
and three are mixed to outs 1/2, two and four are mixed to 3/4. Stereo in, quad out.
54 Shifters
This bank offers a large array of general purpose pitch shifting presets. From mono to stereo, to quad,
octal, 10 voices and 5.1 configurations! Including detuners, arpeggiators, multi-shifters, envelope
controlled shifters, reverse shifters, wammy and vibrato fx.
Eventide introduced digital pitch shifting to a waiting world with the H910 Harmonizer™ in 1975.
Since then, the power of these instruments has grown significantly, as you can see here…
All pitch shifters work best with a clean monophonic input, with a clearly defined pitch; they will be less
successful on chords or heavily distorted signals. Note that all pitch shifters introduce a small delay.
54104_Detuners96 4,4
[GVK]{P} A simple four channel four voice detuner. Quad in, quad out.
54114_PitchShift96 4,4
[GVK]{PM}(TT) Four independent shifters with master and individual params. Each voice may be controlled via externals or
an LFO for smooth modulation effects. Quad in, quad out.
54124_ReverseShift96 4,4
[GVKS]{P} Four independent reverse shifters with master and individual parameters. Quad in, quad out.
54134_ReverseTetra96 4,4
[GVKS]{P}(TT) Four channel reverse shifters with independent and master controls. Quad in, quad out.
{P} Eight voice multishifter. Voice 1~4 fed from input#1, voice 5~8 fed from input#2. Independent external mods for
each voice. Stereo in, stereo out.
5439Organizer96 2,2
[GK]{PM} Turns any line into an organ solo. Pure tones gets you a Hammond, Complex tones get you a pipe. Summed in,
stereo out.
5440PolytonalRythym96 2,2
{PD}(TT) Polyrhythmic pitched delays. Play a note and get a six note line back as well as a delaytap of the original.
Summed in, stereo out.
5441Stereo Backwards96 2,2
{P} Breaks input into little pieces and plays them backwards. Adjust optional pitch shift in 'Expert' menu. Uses m/s
processing to maintain stereo image. Stereo in, stereo out.
5442Vibrato_S96 2,2
{PM}(TT) Simple vibrato effect. Stereo in, stereo out.
5443Wammy_s96 2,2
[G]{P} Simple wammy pedal. Stereo in, stereo out.
5444Warm Shift96 2,2
[GVK]{PE} One pitch shifter per channel. Each has a gentle lowpass in the feedback loop. Dual mono in, dual mono out.
55 Shifters - Diatonic
A diatonic shifter will keep its shifted output(s) within a key and scale type, related to a Root note and
chosen intervals. You define key, scale and intervals you want and the algorithm does the rest. Notice
that each shifter voice has 2 seconds delay available. This is System Tempo or Midi Clock synchable, for
rhythmic arpeggios.
55104_DiatonicShift96 4,4
{P}(TT) A four channel four voice diatonic shifter. Quad in, quad out.
55115.1 C Maj Key Arps48 6,6
55115.1 C Maj Key Arps96 || 6,6
w Surround diatonic shifters tweaked for diatonic 11th arpeggios from the C major scale.
55125.1 C Maj Pent Arps48 6,6
55125.1 C Maj Pent Arps96 || 6,6
w Surround diatonic shifters tweaked for C major pentatonic arpeggios.
55135.1 C Min Clusters48 6,6
55135.1 C Min Clusters96 || 6,6
w Surround diatonic shifters tweaked for close intervals in a C minor scale.
{P}(TT) Eight voice diatonic shifter. Voice 1~4 is fed from input#1, while voice 5~8 is fed from input#2 with independent
external mods for each voice. Stereo in, stereo out.
5528M_4DiatonicShift96 4,4
{P}(TT) Four channel four voice diatonic shifter with master params. Quad in, quad out.
5529Stepped Dshifter96 2,4
[GVS]{P}(TT) Four voice diatonic shift with <step#> params. These allow you to preset a sequence of values for each voice
of each step value. Step#0=unison . Summed in, quad out.
56 Shifters - Ultra
The UltraShifter™ can pitch shift a vocal two octaves up or one octave down while maintaining a
natural vocal quality. It can also alter the overall formant structure of a vocal signal independently of
any pitch shift. UltraShifter is optimized for vocal signals although it may be suitable for other
monophonic source material.
Real-time adaptive resynthesis makes the UltraShifter the most natural sounding vocal shifter ever
created. The UltraShifter can modify or maintain pitch and spectral content over a four octave range.
5610Robot Voice96 2,2
[V]{PD} Formant corrective shifter with robotic parameter. Choose shift amount as cent value. Summed in, stereo out.
5611Ultra AutoCorrect96 2,2
[V]{P} Chromatic AutoCorrect UltraShifter. Summed in, stereo out.
5612Ultra Cents96 2,2
w self-adjusting formant scaling
5613Ultra Cents 296 2,2
w Adjust formant for a different sound
[V]{PD} Formant correct pitch shifting. Set source for better pitch tracking. Summed in, stereo out.
5614Ultra Diatonic96 2,2
[V]{PD} Formant corrective Diatonic shifter. Included is ability to use non equal-tempered scales. Summed in, stereo out.
Release 1.2Page 83 of 10912/30/2003
Page 84
The H8000 Presets Collection
5615Ultra Diatonic 296 2,2
[V]{PD} Formant corrective Diatonic shifter. Manual formant param. Included is ability to use non equal-tempered scales.
Summed in, stereo out.
5616Ultra Diatonic 396 2,2
[V]{PD} Formant corrective Diatonic shifter. <form#> gives you a value for each possible interval. This lets you pre-select
the perfect formant per interval. This gets added to <formant> which is global, and displayed as <value>. Summed in,
stereo out.
5617Ultra Interval96 2,2
w self-adjusting formant scaling
5618Ultra Interval 296 2,2
w with manual formant
[V]{PD} Formant corrective shift. Choose shift by interval. Summed in, stereo out.
5619Ultra Interval 396 2,2
[V]{PD} Formant corrective shift selected as interval. <form #> and <tune #> gives you a value for each possible interval
'click' over the 3 oct range. You may pre-select the perfect formant and tuning for each interval. global formant and
tune params get added to the <#>. The final sum is then displayed as <value>. Summed in, stereo out.
5620Ultra UserScales96 2,2
w self-adjusting formant scaling
5621Ultra UserScales 296 2,2
w with manual formant
[V]{PD} Formant corrective Diatonic shifter. This one is for user generated scales. Summed in, stereo out.
5622Ultra UserScales 396 2,2
[V]{PD} Formant corrective Diatonic shifter. This one is for user generated scales <form#> gives you a value for each
possible interval. This lets you pre-select the perfect formant per interval. This gets added to <formant> which is
global, and displayed as <value>. Summed in, stereo out.
57 Shifters - Unusual
This bank offers the most creative pitch shifting applications in the industry: classic Eventide
“crystals”, interactive shifters, pads, polyrhythmic modulateable shifters… all very imaginative and
offering musical tools for just about any source.
[GVS]{PRDMCE}(TT) Crystals > moddelays > reverb. Like 'crystal orbits' this one has the crystals in series and in a
'forward' direction. Stereo in, stereo out.
5730Latin Cathedral96 2,2
[GVS]{PR}(TT) An interesting reverb made by using reverse delays. Summed in, stereo out.
5731ReverseTetra96 2,2
{P} Four parallel reverse shifters with independent controls. Summed in, stereo out.
5732Shift To Nowhere48 2,4
5732Shift To Nowhere96 || 2,4
{PE} Divides input into octaves and 'switches' them. Signal is shifted, but it doesn't go anywhere! Decrease input gain
to avoid distortion. Use output gain to compensate. Increase Delay and Length for more interesting effect. Summed in,
mono out.
5733Steeplechase96 2,2
{PM}(TT) Polyrhythmic shifted delays. Modulation of the shifters will have you wondering who's chasing who. Summed in,
stereo out.
Release 1.2Page 85 of 10912/30/2003
Page 86
The H8000 Presets Collection
5734StringTrio48 2,4
5734StringTrio96 || 2,4
[G]{PRY}(TT) Non-diatonic interactive shifter with verb. Choose three intervals for each of two shifts which are triggered
by source level and randomly chosen. Envelope control of shifts and source helps to emulate strings. Stereo in, quad
out.
58 Sound Effects
This is a collection of sound effects, some based on the equally numbered presets on the 3000B, others
from the Orville. In most cases they should be used 100 percent ‘wet.’
5810Alert (401)96 0,2
{PDME} This program produces a harsh sound: <rate> controls the alarm sweep rate, <tone> controls the tone of the
sound. Nothing in, stereo out.
5811Doorbell (403)96 0,2
{PDE} This program generates a familiar doorbell sound when triggered: <ring> will ring the doorbell <tone> adjusts
the tone <tune> controls the pitch. Nothing in, stereo out.
5812Flintlock96 0,2
{PE} This is a careful simulation of an antique flintlock rifle. If you listen carefully, you will hear the fine quality of the
engraving on the beautiful rosewood handle. Nothing in, stereo out.
{PRME} Karplus/Strong synthesis.This patch uses noise generators through crazy oscillating filters that can be tuned to
specific notes. Here they are tuned to a random pulsing A minor pentatonic arpeggio. Wind is also available to design
a winter Tibetan landscape. Filters sound almost like gamelans. Tuning menu sets on/off rate and tuning for each filter.
Great patch for songs intros & endings.... Nothing in, stereo out.
5814Jet Fly By96 2,2
{PDE} Hit the <fly by> param and the jet will do it, left to right. User warning: the jet will fly by on loading preset !
Nothing in, stereo out.
5815Jettison (405)96 0,2
{DE} Similar to 'jet', this sound is reminiscent of rocket stages being jettisoned, or perhaps a spaceship blasting off.
<jettison> triggers the jet sound <speed> controls the speed <whine> adds complaints. Stereo in, stereo out.
5816Locomotive96 0,2
{PDME} Those of us of advanced years can dimly remember the sound of a steam engine. Here is a jog for the memory.
<roll out> puts it in gear and ramps between low speed and top speed. Nothing in, stereo out.
5817Mortar Shells96 0,2
{PDE} War has broken out in the next street (again). Here are a few sound effects to complete the picture. Nothing in,
stereo out.
5818Sonar (409)96 0,2
{DE} This simulates the sound of a submarine's sonar: <ping> does it. Nothing in, stereo out.
5819Stereocopter (410)96 0,2
{PDME} Use this if you need an easy helicopter sound: <speed> controls the rotors. Nothing in, stereo out.
5820Stormwatch96 2,2
{PDME} Asymmetric modulations give this collection of nature at work an animated feel. Howling wind, driving rain plus
distant thunder via the <bolt> parameter. Great background effect. Nothing in, stereo out.
5821TankAttack (411)96 0,2
{PDE} This has the familiar sound of an arcade tank game: <fire> goes boom <rumble> tunes the explosion <range>
controls implied distance. Nothing in, stereo out.
Release 1.2Page 86 of 10912/30/2003
Page 87
The H8000 Presets Collection
5822Tesla Generator96 0,2
{MEY} Tesla Power Generator Electricity generator engine from XIXcentury...watch your speakers!!! Nothing in, mono
out.
5823Ufo (413)96 0,2
{PDE} This is an authentic (according to all local observers) version of a spaceship lifting off: <Take Off> will make it
happen. Press it again to land. Nothing in, stereo out.
5824Wavelab96 0,2
{ME} An oscillator or an editable waveform oscillator thru a modfilter, sweeped by an lfo. Choose filter kind or bypass
it. Scope & spectrum show tweak results. Nothing in, mono out.
59 Spatialization
Some cool psycho-acoustic and clever spatialization presets.
5910Bass Balls96 2,2
[G]{E} Makes speakers seem bigger than they really are by creating second harmonic of sound below a turnover
frequency you set. A little goes a long way. Stereo in, stereo out.
5911Invertion LFO96 2,4
{M} Takes input, throws it to 2 outputs, and periodically inverts the phase of one of the outputs. Result: sound
oscillates between speakers and listener's head! Phase inversion makes this effect a poor choice for mono recordings!
Stereo in, quad out.
5912Mess With Stereo96 2,2
[V]{PDME} The left/right input is converted to sum/difference. then, a number of modifiers act upon the signal. finally It is
converted back to left/right. This gives some interesting stereo enhancements. Note: There is a slight delay in
processing. Stereo in, stereo out.
5913Quad Spatializer96 2,4
[S]{DE} Use this effect to 'spatialize' a sound in a TRUE quad setup. Pick the dimensions of the room you would like the
sound placed in with Room x and Room y (x is the L-R dim. and y is the F-B dim.). Pick the location of the sound in the
room with Objt x and Objt y. The values of these two parameters pick a point on a coordinate grid, with the point (0,0)
at the center. Mono in, quad out.
5914QuadDlyBasedPan96 2,4
[S]{DM} A slight delay is added to all of the outputs. The delay time varies between the outputs, creating the effect of
panning without level change! <Delay> controls how much the delay differs between outputs. Summed in, quad out.
5915Squish / Squash96 4,4
[S] Ganged Squish and Squash controls bring the quadrophonic inputs closer to the center of the room. Use Squish
or Squash separately to move the sides toward the center or the front and back toward the center. Quad in, quad out.
5916TruePhase Delay96 2,2
{D} A variable amount of 'phase shift'. This is real phase shift in degrees and it applies to each frequency. You also
have precision delay and feedback. Stereo in, stereo out.
59173-D PhaseInverter96 2,4
{M} Inverts the phase of a input to select outputs. The psycho-acoustical result is a 3-D effect. Don't use this effect if
the outputs will be recombined. You'll find the signal disappears! Mono in, quad out.
61 Synthesis
This bank shows the H8000 synthesis powers - from FM to audio input driven synths and analog style
oscillators!
6110Eel Drums 248 2,2
6110Eel Drums 296 || 2,2
[D]{PRDMCEY} Kick drum sub harmonic generator and noise snare generators with envelopes, feeding a filtered stereo
chorus, filtered backwards shifters and diffusion. Summed in, stereo out.
Release 1.2Page 87 of 10912/30/2003
Page 88
The H8000 Presets Collection
6111External Hats96 2,2
[D]{MEY} Inputs 1&2 trigger synthetic 'hats'. Use short, sharp trigger sounds. 2 LFOs and/or envelope of sound can mod
phasers. The envelope of sound itself can mod the LFOs! Each 'hat' is output though a LP & HP filter that is modulated
by the envelope of the sound. Tweak away! 2 in, 2 completely different out. Stereo in, stereo out.
6112FM TimbreFactory96 0,4
{E} A four operator FM timbre generator suitable for sampling. At fund of 55Hz (A1), loops should be (1/4 samp rate)
number of samples. Each operator can be modulated by the other three operators and itself (if you're clever, you can
create any parallel or series combination you like). Each operator is sent to the Mixer. The outputs of the Mixer are
filtered. Nothing in, quad out.
6113Heen96 0,2
{M} Sample and hold effect. A sequence of random notes. Try playing with the sample freq and droop. Nothing in,
mono out.
6114Jan&Jeff96 2,2
[G]{RY} As in, Hammer and Beck. Synth will follow your input guitar line... sorta. If you don't understand it, you're too
young. Summed in, stereo out.
6115Rise Or Fall Osc96 0,4
{DM} A series of oscillators perpetually rises or falls. Gives you that uplifting or sinking feeling. Because of the
mechanisms involved, the program distorts upon loading (sorry!). Nothing in, mono out.
6116Samp/Hold FM Lab96 1,4
{MEY} A sample and hold 'circuit' is triggered by the lfo. The output from the s/h modulates an oscillator dubbed
'modulator' according to 'S/H mod'. The output from the 'modulator' Osc then modulates a 'carrier' Osc according to 'fm
mod'. The output from the 'Carrier' Osc is panned between two speakers by the S/H 'circuit'. Finally, the output from the
panner is filtered. The setup just described is repeated for both the front and rear speakers. The LFO can be triggered
to sync with music. Mono in, quad out.
Create a timbre with additive synthesis. Useful for sampling. At fund of 110Hz (A2), loops should be (1/2 samp
rate) number of samples. Try panning the harmonics. Nothing in, quad out.
62 Test Tools
Audio test tools you will always need!
6210Audio Test Set96 4,4
{MEY} Audio Distortion Test Set. Can be used to test the performance of the H8000 or another piece of equipment
connected between i/p and o/p. Quad in, quad out.
6211Click Test96 4,4
This preset is a test for clicks or pops in the various audio paths. It works by sending a known signal to its output
and then comparing the signals at its input. Depending on the routing,it can be used for internal paths only,or, with the
use of external criss-cross connectors, the digital I/O can also be tested. Testing analog I/O is not supported. Quad in,
quad out.
6212Dig Sig Gen 496 0,2
{M} Full blown oscillator with modulation. Nothing in, dual mono out.
6213Dual Scope96 8,8
This is a stereo oscilloscope display of the input signal. Adjust the <ygain>and <xgain> controls for the best
signal. Both selected channels are summed to provide a trigger. Octal in, octal out.
6214Phase Test96 4,4
This preset drives four outputs with an oscillator, and then compares the (assumed looped-back) inputs against
each other. This will detect any inter-channel phase or gain errors, as well as any clicks. Due to the precision of the
comparison, it is unlikely to be useful with analog signals. Quad in, mono out.
Release 1.2Page 88 of 10912/30/2003
Page 89
The H8000 Presets Collection
6215SpectrumAnalyzer96 4,2
This is a single channel 512 band spectrum analyzer, with selectable linear or log amplitude scales. The
frequency scale is linear, set at about 50Hz/pixel when xscale is 1. The input may be selected from channels 1-4 or an
oscillator. Quad in, stereo out.
6216Oscillator 1k 0vu96 0,4
{M} General-purpose oscillator. Lfo (fm) allows addition of an offset and modulation. Aliasing will be audible on
triangular and square waves at higher frequencies.
621720>20 Audio Sweep96 0,4
{M} A general-purpose oscillator. On loading it is set to a 20>20 kHz sweeping sine wave. Aliasing will be audible on
triangular and square waves at higher frequencies. Nothing in, mono out.
63 Textures
Here you’ll find some very evocative delay, pitch and reverb based effects. Often highly colored by
chorused diffusors and imaginative plex-verbs or combs and ring modulators, these static or rhythmic
sounds are a true delight for your ears, especially if used with multi-speaker setups.
[G]{RD}(TT) Diffchorus > delay throws. Stereo in, quad out.
6318Mercury Cloud 296 2,2
[G]{RDY}(TT) A wild reversed verb into a ducked texture verb. Play thru this patch with a very distorted & loud tone,
without dry signal. Assign 1 is volume pedal to the verbs. Nice dynamic tricks are possible using the volume pedal while
monitoring ducking on display. Sum /Stereo out. Mono in, stereo out.
6319Salamanders D96 2,4
6320Salamanders V96 2,4
[G]{PRE}(TT) Crystals>reverb. Stereo in, quad out.
[G]{RDM}(TT) Tapdelay>diffchorus. Stereo in, stereo out.
6325Tapdelay+Verb96 2,2
[G]{RDM}(TT) Tapdelay>reverb. Stereo in, stereo out.
Release 1.2Page 89 of 10912/30/2003
Page 90
The H8000 Presets Collection
6326Tapring Plex96 2,2
6327Tapring Plex 296 2,4
[G]{PRD}(TT) T_ring plex. Summed in, quad out.
64 Utilities
A bank of useful programs… from accurate chromatic tuner to metronome, MIDI real-time controllers
and test tools.
6410ChromaticTuner96 2,2
[GV] Chromatic Tuner - will pass In to out. Summed in, dual mono out.
6411Dither96 4,4
This preset allows the user to change the number of output bits in the signal The user can choose between
rectangular (uniform) or triangular distribution. Triangular distribution being more common, it is set by default.
Rectangular noise distribution can be used for audio streams that have already been processed with a rectangular
dither noise. Quad in, quad out.
6412Metronome96 0,2
{ME} Bpm metronome. Pick bpm, time signature and # of Bars. Visual+audio references. Nothing in, mono out.
6413Midi Remote Cntrller96 0,0
Your EVENTIDE turns into a midi remote controller, with midi 1>16 cc and midi 65, 70, 71 & 72 momentary
controllers. Connect midi out to ext units midi in. Nothing in, nothing out.
6414Musicians' Calc96 0,0
A few helpful conversions. No need to run for the calculator. . Nothing in, nothing out.
6415Quadmixer96 4,4
Four channel mixer. Quad in, quad out.
6416Send/Return96 4,4
Stereo send and return preset. input #1 and 2 to the dsp are the sends, input #3 and 4 to the dsp are the returns.
Use this as a tempate to set up send/return functions inside a preset to and from the second engine. Quad in, quad out.
6417Switch*896 8,8
A general purpose test program, allowing an oscillator to drive selected outputs, and receiving mixed inputs. It is
mainly used for testing phase accuracy of the channels, along with a suitable oscilloscope. Octal in, octal out.
6418Universal Matrix96 2,2
M/S (mid/side) recording lets you air stereo events with complete mono compatibility. This setting decodes M/S
recordings & controls their stereo width. It also lets you fix mono and stereo routing. Stereo in, stereo out.
6419Verb Tester96 2,2
{M} Tool for assistance in creating reverb presets. Load this preset into dsp A, do reverb work in dsp B (routing B in
series with A). Select 'external' or 'impulse' as a source. For 'external' use a CD or other source.The LFO will crossfade
your source with dead air at the rate selected. For 'impulse' a pulse train of one sample width will hit the output at the
selected rate. Stereo in, stereo out.
6420White Noise96 0,2
A single noise source is output on both channels. Nothing in, mono out.
64212in8out96 2,4
Input 1 goes to outputs 1,3,5 and 7. Input 2 goes to outputs 2,4,6 and 8. Stereo in, octal out.
Release 1.2Page 90 of 10912/30/2003
Page 91
The H8000 Presets Collection
65 Vintage Gear
An amazing collection of classic analog and digital vintage units replicas, showing other aspects of this
open system. If you know how it was made, you could re-build it here! Look for your oldies in this
bank…
6510140 EMT Plate96 2,2
{RDE} A plate reverb with simple parameter layout. Switch-able in, stereo out.
6511893 Undulator96 2,2
[GK]{PDMY}(TT) Dynamic tremolo from 2 delays and 2 detuners in a mixed series/parallel configuration. BIAS sets how the lfo
dynamically reacts to input level. An ethereal texture from H3000 days. Mono in, stereo out.
6512AMS DMX 1580S96 2,2
{PM} AMS emulation with parameters at null settings. Switch-able in, stereo out.
[GK]{DM} Songbird/DyTronics Dyno My Piano Tri Stereo Chorus 1380 S replica. Very popular chorus unit in early 80s.
The 3 L/C/R lfo faders control progressive waveshaping of the modulation. <pullouts>: here are controls for the
original knobs pullouts that enhance the spatial perception of each chorus line and engage feedback for flanging.
Summed in, stereo out.
6514H3000 Verby Chorus96 2,2
{RDM} H3000 #384 VERBY CHORUS patch, built with SWEPT REVERB algorithm. Summed in, stereo out.
6515H3000BreathingCanyon96 2,2
{RDM} H3000 #579 BREATHING CANYON patch, built with SWEPT REVERB algorithm. Summed in, stereo out.
6516Hand Flanger96 4,4
{D} Through the use of fixed delays in parallel with a 'manual' delays. You can rock through zero time as happens by
'flanging' tape reels. <mix> is a mix of the fixed and manual delay lines. For full effect no source should be mixed in.
Quad in, quad out.
6517Omnipressor (R)96 2,2
{DEY} This 'vintage' emulation comes directly from the source. Richard would be happy to share with you his foray into
'Vsig', our graphics editing package. His journey 'The Anatomy of a Preset', as well as Vsig itself, may be down loaded
from our web site at eventide.com. Mono in, mono out.
{RDE} Pcm70 original Concert Hall algorithm. Left & right reflections available. Diffusers and Verbs delays are
available to shape different environments. Set expert parameter to 1 to access them. Summed in, stereo out.
6520RMX Simu Ambiance96 2,2
{RD} That AMS Gated room kinda sound. Nice on kick drums and other percussion. Summed in, stereo out.
6521Stereo Undulator96 2,2
[GK]{PDMY}(TT) True stereo version of H3000 'undulator' effect. Stereo in, stereo out.
6522Tape Echo96 2,2
[GVK]{DME} Analog style tape echo with filtering, tape flutter & wear out simulations. Summed in, mono out.
Release 1.2Page 91 of 10912/30/2003
Page 92
The H8000 Presets Collection
6523TC229096 2,2
w Tweaked for dyn panning/ducking/detuning echo.
6524TC2290 Dyn Chorus96 2,2
w Tweaked for dyn panning/ ducking/ detuning echo.
6525TC2290 Dyn Flanger96 2,2
w Tweaked for dynamic flanging with dyn panning.
6526TC2290 Dyn Long Dly96 2,2
w Tweaked for reversed dynamic panning and chorusing of ducked long delay.
[GVK]{DMEY} (Tim) TC2290 Dynamic Delay. Delay can be tapped in with an ext switch. Set it in the system menu. Delay
modulation and level can be dynamically controlled. Dly and Dry panning can be dynamically controlled too.
Dly/dyn/pan mod switches enable dynamics controlled modulations. Summed in, stereo out.
6527Univibe96 2,2
[GK]{PDM}(TT) Update on a univibe replication. Tempo based tremolo/vibrato/chorus effect. Stereo in, stereo out.
65281210 Chorus96 2,2
[GK]{DM} A 1210 Stereo Chorus/Flanger replicant. Two full stereo units in parallel, one tweaked for chorus, the other for
flanger. Stereo in, stereo out.
66 Virtual Racks
This is a bank with massive racks! 4 full blown processors are arranged in each preset, including on/off
MIDI switching of each effect. Dry and wet portions of the signals are already properly routed through
... run these presets with the unit in 100% wet mode.
Attentively crafted for guitar, vocals, drums, percussion and general use samples, we suggest you try any
possible audio source through these masterpieces.
6610Blues Heart96 2,2
w Tweaked for crunchy blues tones.
6611Clean Chords96 2,2
w Tweaked for clean gtr chordal work.
[G]{RDMCEY}(TT) Comp>TT dly>st chorus>verb with pre/post compression parallel dry signal. Set wet/dry balance to
100% wet. Ext 4,5,6,7 control on/off midi switching. Delay and verb spill over switching. Set TT switch in the system
menu. Summed in, stereo out.
[G]{PRDMCE}(TT) MultiShift>st TT dly>st chorus > verb. Set main wet/dry balance to 100% wet. Ext 4,5,6,7 control
on/off switching. Delay and verb spill over switching. Set TT switch in the system menu. Summed in, stereo out.
6613Drums Treatment96 2,2
w Tweaked for stereo drums effects.
6614Electric Ladyland96 2,2
w Tweaked for crunch lead or chordal work.
6616In Yer Face Vocals96 2,2
w Tweaked for vocals.
[GV]{RDMCEY}(TT) Comp>TT dly>stereo flanger>verb, with pre/post compression parallel dry signal. Set wet/dry
balance to 100% wet. Ext 4,5,6,7 control on/off midi switching. Delay and verb spill over switching. Set TT switch in
the system menu. Summed in, stereo out.
Release 1.2Page 92 of 10912/30/2003
Page 93
The H8000 Presets Collection
6615Fjord Guitar96 || 2,2
6615Fjord Guitar48 2,2
w Tweaked for lonesome front pickup tones
6619Metal Fatigue96 || 2,2
w Tweaked for lead tones.
6619Metal Fatigue48 2,2
w Tweaked for lead tones.
6621One Time Rhyno96 || 2,2
6621One Time Rhyno48 2,2
w Tweaked for clean dreamy chordal work
[G]{PRDMCE}(TT) MultiShift>st TT dly>st chorus > verb. Set main wet/dry balance to 100% wet. Ext 4,5,6,7 control
on/off switching. Delay and verb spill over switching. Set TT switch in the system menu. Summed in, stereo out.
switching. Set wet/dry balance to 100% wet. Delay and verb spill over switching. Tweaked for crunchy chords. Set the
TT switch in the system menu. Summed in, stereo out.
6618Lead Tone Poem48 2,2
6618Lead Tone Poem96 || 2,2
Ext 4,5,6,7 control midi switching. Set main wet/dry balance to 100% wet. Delay and verb spill over switching. Set TT
switch in the system menu. Summed in, stereo out.
6623Psychedelic Vocals96 2,2
w Tweaked for vocals.
6625Searing Lead96 2,2
w Tweaked for rear pick up distortion tones.
6627Tablas Baba96 2,2
w Tweaked for percussions treatment.
[GD]{RDMCEY}(TT) Comp>TT dly>st chorus>verb with pre/post compression parallel dry signal. Set wet/dry balance to
100% wet. Ext 4,5,6,7 control on/off midi switching. Delay and verb spill over switching. Set TT switch in the system
menu. Summed in, stereo out.
switching. Set wet/dry balance to 100% wet. Delay and verb spill over switching. Tweaked for crunchy chords. Set the
TT switch in the system menu. Summed in, stereo out.
Release 1.2Page 93 of 10912/30/2003
Page 94
The H8000 Presets Collection
67 Vocals
A bank dedicated to the singer! Multi-effect arrays, complete vox channel strips, cool verbs and vocal
enhancers.
6710B-vox Delays+verb96 2,2
[V]{RDMCEY} Ducked delays and reverb. Delays ducked in feedback path, triggered by sum of l+r inputs. Uncluttered
verb for open airy atmosphere. Great for backing vocal tracks. Stereo in, stereo out.
[V]{PRY} Vocal process and two verbs. Sing louder and open the second verb. Stereo comp > diffusion > detuners into
verb1 and into stereo gates > verb2. Processed source and detuners out 1/2, verbs out 3/4. Stereo in, quad out.
6715Vocal Chorusdelays96 2,2
[V]{DMEY} Simple stereo chorus/delays with ducked feedback paths. Thresh is ducker sensitivity and triggered by sum of l+r.
Stereo in, stereo out.
6716VocalverbTwo96 2,2
[V]{PRCEY} Stereo comp/EQ + unreel room. A complete vocal chain front to back, perfect for those comp-ed vocals. Stereo in,
stereo out.
6717Voice Disguise96 2,2
[V]{PE} Disguises voice for stool pigeon to appear on '60 Minutes'. Pitch shifts up and down using random lengths and
random directions. Mono in, mono out.
6718Voice Processor96 2,2
[V]{DMEY} Make voice tracks more compelling. Accommodates wide range of mic techniques, adds upward level, full EQ,
de-ess, and compress. WARNING: adds 2/3 sec. delay. Switch-able in, mono out.
6719Vox Double+Slap96 2,2
[V]{PRDMCE} This is a doubler and a slap echo. Good for vocals. You can add reverb by turning up the verb level and
decay time. Summed in, stereo out.
6720Vox Shimmer96 2,2
[V]{PRDMCE} A beautiful, complex, multi-effect vocal processor. This is a tweak of 'Voxplate/Chorus,' featuring shift, delay
and verb. Summed in, stereo out.
6721Voxplate / Chorus96 2,2
[V]{PRDMCE} An excellent one-stop vocal treatment. It has EQ for left and right inputs, a pitch shifter for thickening, a
reverb, and a delay with modulation capabilities. Summed in, stereo out.
6722VoxProcess_S96 2,2
[V]{EY} Stereo vocal process. comp/de-ess/EQ. Stereo in, stereo out.
Release 1.2Page 94 of 10912/30/2003
Page 95
The H8000 Presets Collection
68 Vocoders
The Predictive Vocoder creates a vocoder effect using a high-resolution physical model of the human
vocal tract. Use these presets as they are…ready to go!
A collections of cool presets sent us from many of our world-wide friends. Another example of creativity
on this powerful open-architecture processing platform.
691080s Guitar Rig48 2,2
[G]{DMEY} Classic 80's guitar effects, --> : Input Trim with Gate Two channels: Clean / Distortion both with lots of EQ
Tremolo Ring Modulator Octaver with Tremolo Chorus Phaser (12-stage) Wah (LFO, Pedal, or Envelope) Modulation
sources include: Dedicated LFO for each effect Two external pedals Peak/Envelope follower LFO modulated by Peak
Filtered Noise S&H Brought to you by: Chris Fraley www.FraleyMusic.com. Summed in, mono out.
6911Asbakwards96 2,4
[S]{PR}(TT) Backwards texture. Full lush and well as backwards ! Summed in, quad out.
6912Brain Loops48 2,2
[G]{DEY}(TT) (Tim) Four 40 second mono loops. <input>#> chooses which loop(s) sees input. <timer>#> locks and
activates loops to the system timer so you may tap multiple and arbitrary lenghs via the 'timer'. BE CAREFUL if you are
going back to a loop previously set. If <timer> is different, go and set timer back BY HAND BEFORE you re-choose
that loop# as it will DEFAULT loop to what ever number it sees. Metronome gives visual and/or sonic reference to
tempo (NOT TO TIMER !). Summed in, stereo out.
6913Dynamic Worm96 || 2,2
6913Dynamic Worm48 2,2
[G]{RDME}(TT) Mutitap and reverb swept through a filter. Extreme tail and lots of motion. Summed in, stereo out.
6914Flaedermaus96 2,2
{PM} This sequenced pitchshifter sounds like bats chasing you around in octaves and leading tones. Summed in, stereo
out.
6915Ghosties96 2,2
{R} And other things that go bump in the night. Summed in, stereo out.
Release 1.2Page 95 of 10912/30/2003
Page 96
The H8000 Presets Collection
6916Liquid Sky96 2,2
{DME} Doppler alternating up and down without splicing: What goes up must come down! Free of glitches on any audio.
Slow LFO makes a beat, fast makes a tremolo. Trippy after a reverb. Dual mono in, stereo out.
6917PolySwirl Tap48 2,2
{RDME}(TT) A Vanilla Rack, but vanilla can be delicious, too. Switch-able in, stereo out.
6918September Canons48 2,2
[GK]{RDM}(TT) Built for performance of the title. Three parallel ping-pong delays > chorus/flanger >verb. The first two
delays are configured as a 'set' with only delay times independently controlled. Tempo monitor as well as external
control of inputs and feedbacks of the 'two' sets of delays asist in performance. Stereo in, stereo out.
6919SmearCoder96 || 2,2
6919SmearCoder48 2,2
[G]{REY} Swirly clouds surround you. A new twist on gated reverb. A signal is Vocoded with a Smeared version of itself.
The Vocoder can be fed with a clean or distorted signal, as can the Smearverb. Summed in, stereo out.
6920ToddsPedalShiftVerb96 2,2
[G]{PR}(TT) Shift>verb <assign 1> controls both voices. <pitch#> sets heel position. <pmod> sets mod amount (toe position).
<pitch> + <pmod> = shift at 'toe' <real #> shows actual value. Preset tweaked for 'thick fifths up' to 'thick octaves up'.
Summed in, stereo out.
70 Programming
Great learning tools for those willing to build their own personal algorithms.
7010Empty Program96 0,0
An empty program, to be used as a starting point when using the Patch Editor. Nothing in, nothing out.
7011Inter-DSP Receive96 0,0
You need to load this patch in one DSP and Inter-DSP Send patch in the other DSP. The SEND patch will output
control information to the RECEIVE patch, across DSPs, using the C_BRIDGE module. The RECEIVE patch will
monitor the signal from the Global bridge. Use VSIG to see how simple and useful this can be. Nothing in, nothing out.
7012Inter-DSP Send96 0,0
You need to load this patch in one DSP and Inter-DSP Receive patch in the other DSP. The SEND patch will
output control information to the RECEIVE patch, across DSPs, using the C_BRIDGE module. The RECEIVE patch will
monitor the signal from the Global bridge. Use VSIG to see how simple and useful this can be. Nothing in, nothing out.
7013Interface Modules96 0,0
Tutorial patch showing Interface modules work. Learn the use of knobs, faders, monitors, meters and gangs.
Nothing in, nothing out.
7014Patch Instruct96 4,4
{D} Each Delay sets the value for each delay module. <more...> Multiply by number of delays in series to get Delay
{DMR}(TT) This patch shows the use of System Tempo (Setup). Notice the midiclock module and its internal settings, needed to
sync reverb decay time. Summed in, mono out.
7017TimerDly Jig96 2,2
{D} (Tim) This patch shows the use of system Timer (Setup). Notice the C_DTIMER module and its connections, needed to
control long delay/looping applications. Summed in, mono out.
7018X-DSP Contr Receive96 0,0
This program receives 4 external controllers patched to Assigns 5,6,7,8 from the other DSP, via a C_BRIDGE
module. Load X-DSP Send in the other DSP. You can set controllers and see their monitors there too. Here you simply
need to connect the 4 globals to 4 parameters you need to control and monitor what's being sent from the other DSP.
So 8 controllers live in one DSP, while half of them are sent to the other. Nothing in/out. Nothing in, nothing out.
Release 1.2Page 96 of 10912/30/2003
Page 97
The H8000 Presets Collection
7019X-DSP Contr Send96 0,0
This program has 8 external controllers patched to Assigns 1-8 . The first 4 are resident in the DSP where you
loaded this patch. Nothing in, nothing out.
71 Px - Commerce
The loudspeaker and intercom effects aren't just variations of a single program, and there's a lot of
different algorithms generating them. Try them all: what we think is a soundtruck might be your ideal
radio-on-the-porch ...
The effects in this bank should in general be used 100 percent “wet”, as they incorporate their own
mixing.
7110Airplane Background96 0,2
{DE} This generates a complex machine hum that's great in stereo. With a little extra filtering, it can be just about any
background from a tank interior to a starship. The <Throttle> button makes the engines speed up and slow down, while
<Bong> gives you a realistic flight-attendant call. <Accel> controls how quickly <Throttle> does its thing. The tourist
cabin is noisier because someone left a window open back there. Nothing in, stereo out.
7111Clock Radio96 2,2
{ME} What does your morning show really sound like to the listeners? Here's an authentic-sounding tiny speaker in a
plastic box, with some annoying alarm-clock beeps, so you can find out. Summed in, mono out.
7112Fries With That?96 2,2
{PEY} A typical drive-through's outdoor speaker, with adjustable distortion and muffle. Quality and intelligibility varies
with your choice of restaurant The Ritz, MacBurger, or Road Kill Unlimited. The <Distrt> (distortion) and <Muffle>
settings are slightly interactive, so, if you decide to customize one, you should also adjust the other. Mono in, mono out.
7113Office Intercom96 2,2
{RE} This is a traditional squawk box - it beeps when you call someone, and there's some reverb thrown in to make the
speaker sound natural. Select the kind of office, which influences the quality of the sound and also the reverb. The
input is muted until you hit the <Call> button. Mono in, stereo out.
7114Sound Truck96 2,2
{RDCEY} Truck speakers plus realistic city echoes and the ability to pan the whole thing across the stereo image. The
Candidates Office knob selects how good a speaker system they could afford: choose President, Governor, or
Dogcatcher. Mono in, stereo out.
7115Talking Dashboard96 2,2
{DE} Makes your voice sound badly digitized, mixes it with warning beep, and adds a stereo car-interior slap... just
like a seat belt or burglar alarm warning. The distortion, band limiting, and stereo diffusion also makes this great for
simulating a pair of open headphones. Mono in, stereo out.
72 Px - Communication
Bullhorn and Megaphone are totally different.The first one simulates the distortion and metallic ring of
a hand-held electronic amplifier echo.The second is a rolled-cardboard thing, with lots of resonance but
no distortion. It's often used by cheerleaders and old-time big band singers.
The effects in this bank should in general be used 100 percent “wet”, as they incorporate their own
mixing.
7210Bullhorn96 2,2
{RDCEY} Bullhorn simulates the distortion and metallic ring of a hand-held electronic amplifier the kind the cops use when
they surround a hideout. There's also an adjustable big-city slap echo. Move the <Dist> slider to bring it from far away
to in-your-face. Mono in, stereo out.
Release 1.2Page 97 of 10912/30/2003
Page 98
The H8000 Presets Collection
7211CB Radio96 2,2
{PEY} Like the popular H3000 program, only we've also added a <Pickup> switch - <Direct> gives you the sound as
broadcast - <Speaker> adds distortion and some room echo, so it sounds more like a radio set. The <Bzzap!> button
does exactly what you'd think. Mono in, stereo out.
7212Cellular Phone96 2,2
{DEY} Sound quality varies from almost-good on the open highway, to unintelligible when you press the <Tunnel>
button. Or advance the <Random> slider for automatic tunneling. Mono in, mono out.
7213Crazy Dialer96 0,2
{MEY} Rapid random dialing, with real phone company tones, to use as a sound effect. Or hook it up to your phone...
who knows where you'll end up calling. Nothing in, mono out.
7214Long Distance96 2,2
{PDCEY} The filter and noise sliders do exactly what you'd expect. <SideT> controls the electronic echoes you often hear
on long distance phone lines. <Crosstalk> simulates weird foreign-language jabbering in the background. (It's actually
your own voice raised higher, flipped, and delayed but it sounds like crossed wires). Mono in, mono out.
7215Megaphone96 2,2
{PDE} In contrast to 'Bullhorn,' this is a rolled-cardboard thing, with lots of resonance but no distortion. It's often used
by cheerleaders and old-time big band singers. Use it to add more Macho when you're leading a racing-boat crew.
Mono in, stereo out.
7216More's Code96 0,2
{E} It's not Morse code, since the beeps are totally random. But it sure sounds convincing. The operator sounds a
little nervous...maybe the Secret Police are closing in. Nothing in, mono out.
7217Off Hook!96 0,2
{ME} This is the annoying breep-breep-breep the phone company sends when your cat knocks over the handset. Use it
for production, or let it play softly out of a cue speaker and watch the Operations Manager go nuts... Nothing in, mono
out.
7218Public Address96 2,2
{RDCEY} This is an enhanced version of 'Public Address' from the DSP4000. We've added a <Panic> button to kill
feedback quickly, and a <Tap Mic> button that does just what it implies 'Hey, is this thing on?' <Feedback Disabled>
shows after you hit <Panic>. Hit it again to re-enable. Mono in, stereo out.
7219Real Dialer96 0,2
{EY} Similar to the DSP4000 version, but much faster and easier to use. Numbers can be spun in, or entered directly
from the 10-key pad. Use the knob or type with the keypad and then hit Enter to set the numbers. Enter the first three
digits, then press the < cursor to set the last four. <Tap> to advance through the dialing sequence. (Try stepping
though a clients number in time with their jingle!). Nothing in, mono out.
7220Shortwave Radio96 2,2
{PMEY} Bad reception. Program includes the heterodyning that's typical of an SSB radio (adjust it with the <Manual>
slider). You can add an automatic shift with the <Drift> slider. The <Gate> slider acts like a squelch control. Takes a
good signal and turns it into 'London Calling', or makes it sound like your competition. Mono in, dual mono out.
7221Traffic Report96 2,2
{MEY} Adds a classic helicopter warble to the input, much less painfully than hitting your throat. There's also a pretty
good blade and engine simulation. Input and engine are keyed on and off when you press the button, just like the
switched mic in a real chopper. If you want just the shaky voice, turn the engine volume down. If you want only the
engine sound effect, uh, don't talk. Mono in, mono out.
Release 1.2Page 98 of 10912/30/2003
Page 99
The H8000 Presets Collection
73 Px - Delays
Production Delays. The effects in this bank should in general be used 100 percent “wet”, as they
incorporate their own mixing.
7310Ducked Delays96 2,2
[V]{DY} Repeating echoes that get out of the way for the input. Adjust `Delay' for rhythm, and `Duck' for sensitivity.
Tunable version is `Dual Ducked Delay'. Switch-able in, stereo out.
7311Easy Chorus96 2,2
[V]{DM} Classic pop-music effect uses multiple vibratos to turn one sound into many. Adds thickness, richness, and
widening. Use with mono or stereo inputs - matrixing is added to stereo to preserve the image. Switch-able in, stereo
out.
7312Easy Phaser96 2,2
[V]{ME} Adds deep whooshing effect to any sound, but it's particularly good on broadband signals (full mixes, voices, and
synthesizers). Make the effect sharper with the <Depth> control. Choose <Spin> mode for manual effects while you
rotate the front-panel knob, or <Automatic> for continuous phasing with adjustable <Speed>. Switch-able in, stereo
out.
7313Long Delay W/Loop96 2,2
{D} Mono inputs are delayed up to five seconds. Adjusting <Delay> while a sound is being processed adds interesting
pitch effects. Press <Trap> to record up to five seconds and have it repeat forever. You can mix repeating output with
live input. Switch-able in, mono out.
74 Px - Echoes
Each of these effects has a <Mute Inp> button to turn off the input suddenly, so you can check the echo
decay. You can also use this button to end a sound while adding a smooth ringout. All echoes have
selectable right/left/mono input switch and stereo output. Those with additional "Stereo" input selection
have true stereo processing. The effects in this bank should in general be used 100 percent “wet”, as
they incorporate their own mixing.
7410Basic Stereo Echo96 2,2
{RD} Big rich room echo, for use with mono or use `Mute Inp' button to test echo characteristic. A tunable version of
this patch is 'Big Hall'. Switch-able in, stereo out.
7411Big Church96 2,2
[VK]{RDE} Very large room with warm sound. Use `Mute Input' to test or for ringouts. For a tunable version, see `Big Hall'.
Switch-able in, stereo out.
7412Classroom96 2,2
[V]{RDE} Tight, warm echo with wooden walls and floor. Use `Mute Inp' to test. This is a version of `Black Hole'.
Switch-able in, stereo out.
7413Crypt Echo96 2,2
{RDE} Deep, long echo for voice or sfx. Use `Mute Input' to test or for ringouts. Based on `Boston Chamber'.
Switch-able in, stereo out.
7414Infinite Corridor96 2,2
{RDE} Big and bright with medium-long decay. Use `Mute Input' to test or for ringouts. For a tunable version, see
`Hallway Verb'. Switch-able in, stereo out.
7415Kitchen Reverb96 2,2
{RD} Tight real room for voice or sfx. Use `Mute Input' to test or for ringouts. For a tunable version, see `Medium
Booth'. Switch-able in, stereo out.
7416Plate Reverb96 2,2
{R} Tight, dense echo good for voice and music. Use Mute Inp button to test character and for ringouts. A tunable
version is `Drew's Stereo Plate'. Switch-able in, stereo out.
Release 1.2Page 99 of 10912/30/2003
Page 100
The H8000 Presets Collection
7417Tape Reverb96 2,2
{DE} Back in the days when a production room meant two tape recorders and a cart machine, we sometimes added
echo by mixing the tape output of a deck with its input signal. (Sometimes this was the unintentional effect of a bad
power supply filter.) This preset emulates that effect, including the cumulative high-end loss and tape noise, tuned for
studio-deck head spacing and with selectable speed. Mono or stereo in, each output is processed separately. Truly
retro, man. Switch-able in, dual mono out.
7418Tile Men's Room96 2,2
[V]{R} Tight, dense echo. Use Mute Input to test echo. A tunable version of this patch is 'Empty Swimming Pool'.
Switch-able in, stereo out.
7419Union Station Verb96 2,2
[V]{R} Big, BIG warm room. (It's even bigger than its name, but we couldn't fit Grand Central Station in the display).
Summed in, stereo out.
75 Px - Entertainment
The effects in this bank should in general be used 100 percent ‘wet’, as they incorporate their own
mixing.
7510Big Movie96 2,2
{PDE} Did you ever notice how movie theaters sound like nothing else on earth? Program lets you control the room size,
speaker quality... and even add the rumbling bass notes that leak from other theaters in the cineplex. (The leakage is
actually your input, modified and delayed. But it sounds real). Stereo in, stereo out.
7511Boom Box96 2,2
{DEY} Simulates a cheap tape deck with plenty midrange distortion and a false bottom. `Awful' gradually restricts
bandwidth. `Pan' moves entire stereo image. Just listen to that bass, man! And that awful distortion. Includes <H-Bass>
button to make it even boomier. Stereo in, stereo out.
7512Fake Call-in96 2,2
{REY} Feed it two clean voice signals - one for the host, and one for the guest - and they'll turn into a complete call-in
show. Includes telephone effect on the guest mic, automatic ducking, so the host overrides the guest, and an optional
studio echo overall. It sounds okay if there's a little leakage between mics when you record, but works best when the
inputs are isolated or cleaned up in a DAW... particularly if the voices interrupt each other. Caller number four, you're
on the air.. Dual mono in, stereo out.
7513Page Three!96 2,2
{PE} There's a famous syndicated radio personality who likes to speed up or slow down at random while reading the
news. He's on a lot of stations, so it must be a good idea. Feed in a voice and press <Do It!> to change the pacing
when you want to, or select Automatic for totally random changes. The Drag meter indicates how much memory is left
for the voice to slow down into. When it gets full, the buffer empties and the voice speeds up. Stereo in, stereo out.
7514Real Call-in96 2,2
{REY} This preset is designed for use with a live mic on one input and a phone patch on the other. The program is
similar to the one in the DSP4000, but adds switch-able processing and tone controls on the phone input, along with
the automatic ducking and adjustable reverb. (You can also use it to process just the phone signal to clean up
telephone interviews.) The Eventide shouldn't be connected directly to a telephone line. You'll need a transformer,
phone patch, hybrid, or QHT coupler to provide the necessary electrical isolation. Dual mono in, stereo out.
7515TV In Next Room96 2,2
{PDE} There's a similarly named program in the H3000B, but this one sounds a lot more authentic. The <Tinniness>
knob cuts the lows and adds a slight pitch shift - <Distance> adds house-like reflections. It sounds most convincing at
a low volume, panned to one side. Mono in, stereo out.
751645 RPM Oldie96 2,2
{DMEY} Sheer Torture. Use the sliders to adjust how badly the record was cut. Sliders adjust bandwidth, overcut
distortion and bad center-hole placement (warp). Or select a preset: AM includes some awful transmitter processing.
Amazing, what we used to listen to. Stereo in, stereo out.
Release 1.2Page 100 of 10912/30/2003
Loading...
+ hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.