We strive to ensure that our products are of the highest quality
and free of manufacturing defects or missing parts. However, if
you have any problems with your new product,
DO NOT RETURN IT TO THE STORE,
please contact us toll free @:
1-866-556-2759
FAX: 1-866-873-3531
customerservice@escaladesports.com
Or write to:
Escalade Sports
Customer Service Department
P.O. Box 889
Evansville IN 47706
Please have your model number when inquiring about parts.
When contacting Escalade Sports please provide your model number, serial number (if
applicable), and part number if requesting a replacement part. These numbers are
located on the product, packaging, and in this owners manual.
IMPORTANT! READ THIS MANUAL ALL THE
WAY THROUGH BEFORE BEGINNING TO
PUT YOUR GAME TABLE TOGETHER! THEN
READ EACH STEP BEFORE STARTING
THAT STEP.
TWO ADULTS ARE REQUIRED TO ASSEMBLE
THIS GAME TABLE
Tools Required:
Wrench H4 Included with the Accessory Kit
Furniture Polish and Cloth
Assembly Tips
Make sure you understand the following tips before you begin to assemble your soccer table.
1. When installing parts that have more than one bolt, start ALL the bolts in that part by
hand before tightening anything.
2. Some drawings or images in this manual may not look exactly like your product. Please
read and understand the text before starting each assembly step.
1. Find a clean, level place to begin the assembly of your pool table. We
recommend building the table on the box top to protect the parts during
assembly.
2. Place main cabinet P1upside down as shown in FIGURE 1.
3. Using the tool provided H4 attach the leg assemblies P2 to the main cabinet
P1 using bolts H1, washers H2 as shown in FIGURE 1.
REMEMBER TO START
ALL HARDWARE BY
HAND BEFORE YOU
TIGHTEN ANYTHING.
Figure 1
4. Screw one leg leveler H3 into the bottom of each leg as shown in
FIGURE 1.
Once you have your table turned over and placed where you want it in your
Game Room, use a standard 3 to 4 foot level (Not included) to level the playing
surface of your table. Place the level in several locations on the playfield and
adjust where needed by turning the leg levelers on the bottom of each leg.
Congratulations! You have now assembled your pool table. Please note the Care
and Use instructions below to insure many years of trouble free use of your game
table.
CARE AND USE OF YOUR TABLE
1. Use spray furniture polish to clean all exterior surfaces of your game table.
2. Use the table brush provided to clean the cloth on the table.
3. You may use a vaccume cleaner with the brush attachment to clean the cloth
should it become necessary.
4. This product is intended for INDOOR use only.
5. DO NOT sit, climb or lean on the table.
6. DO NOT drag the table when moving it. This will damage the legs
Eight-Ball is a call shot game played with a cue ball and 15 object balls, numbered 1 through 15.
One player must pocket balls of the group numbered 1 through 7 (solid colors), while the other
player has 9 through 15 (stripes). The player pocketing either group first, and then legally
pocketing the 8-ball wins the game.
CALL SHOT In Call Shot, obvious balls and pockets do not have to be indicated. It
is the opponent’s right to ask which ball and pocket if he is unsure of the shot. Bank shots and
combination shots are not considered obvious, and care should be taken in calling both the object
ball and the intended pocket. When calling the shot, it is never necessary to indicate details such
as the number of cushions, banks, kisses, caroms, etc. Any balls pocketed on a foul remain pocketed, regardless of whether they belong to the shooter or the opponent. The opening break is not
a” called shot.” Any player performing a break shot in 8-Ball may continue to shoot so long as any
object ball is legally pocketed on the break.
RACKING THE BALLS
The balls are racked in a triangle at the foot of the table with the 8-ball in the center of the triangle,
the first ball of the rack on the foot spot, a stripe ball in one corner of the rack and a solid ball in
the other corner.
ALTERNATING BREAK
Winner of the lag has the option to break. During individual competition, players will alternate
breaking on each subsequent game.
JUMP AND MASSE SHOT FOUL
While “cue ball fouls only” is the rule of play when a match is not presided over by a referee, a
player should be aware that it will be considered a cue ball foul if during an attempt to jump, curve
or masse the cue ball over or around an impeding numbered ball that is not a legal object ball, the
impeding ball moves (regardless of whether it was moved by a hand, cue stick follow-through orbridge).
LEGAL BREAK SHOT
(Defined) To execute a legal break, the breaker (with the cue ball behind the head string) must either
(1) pocket a ball, or (2) drive at least four numbered balls to the rail. When the breaker fails to make
a legal break, it is a foul, and the incoming player has the option of (1) accepting the table in position
and shooting, or (2) having the balls re-racked and having the option of shooting the opening break
or allowing the offending player to re-break.
If a player scratches on a legal break shot, (1) all balls pocketed remain pocketed (exception, the 8ball: see rule “Object Balls Jumped Off Table On Break”), (2) it is a foul, (3) the table is open.
Please Note: The incoming player has cue ball in hand behind the head string and may not shoot
an object ball that is behind the head string, unless he first shoots the cue ball past the head string
and causes the cue ball to come back behind the head string and hit the object ball.
OBJECT BALLS JUMPED OFF TABLE ON THE BREAK
If a player jumps an object ball off the table on the break shot, it is a foul and the incoming player
has the option of (1) accepting the table in position and shooting, or (2) taking cue ball in hand
behind the head string and shooting.
8-BALL POCKETED ON THE BREAK
If the 8-ball is pocketed on the break, breaker may ask for a re-rack or have the 8-ball spotted and
continue shooting. If the breaker scratches while pocketing the - ball on the break, the incoming
player has the option of a re-rack or having the 8-ball spotted and begin shooting with ball in hand
behind the head string.
OPEN TABLE
(Defined) The table is “open” when the choice of groups (stripes or solids) has not yet been deter-
mined. When the table is open, it is legal to hit a solid first to make a stripe or vice-versa. Note:
The table is always open immediately after the break shot. When the table is open it is legal to hit
any solid or stripe or the 8-ball first in the process of pocketing the called stripe or solid. However,
when the table is open and the 8-ball is the first ball contacted, no stripe or solid may be scored in
favor of the shooter. The shooter loses his turn; any balls pocketed remain pocketed; and the incoming player addresses the balls with the table still open. On an open table, all illegally pocketed
balls remain pocketed.
CHOICE OF GROUP
The choice of stripes or solids is not determined on the break even if balls are made from only one
or both groups, because the table is always open immediately after the break shot. The choice of
group is determined only when a player legally pockets a called object ball after the break shot.
LEGAL SHOT
(Defined) On all shots (except on the break and when the table is open), the shooter must hit one of
his group of balls first and (1) pocket a numbered ball, or (2) cause the cue ball or any numbered
ball to contact a rail. Please Note: It is permissible for the shooter to bank the cue ball off a rail
before contacting the object ball; however, after contact with the object ball, an object ball must be
pocketed, or the cue ball or any numbered ball must contact a rail. Failure to meet these requirements is a foul.
“SAFETY” SHOT
For tactical reasons, a player may choose to pocket an obvious object ball and also discontinue a
turn at the table by declaring “safety” in advance. A safety shot is defined as a legal shot. If the
shooting player intends to play safe by pocketing an obvious object ball, then prior to the shot, the
shooter must declare a “safety” to the opponent. If this is not done, and one of the shooter’s object
balls is pocketed, the shooter will be required to shoot again. Any ball pocketed on a safety shot
remains pocketed.
A player is entitled to continue shooting until failing to legally pocket a ball of his group. After a
player has legally pocketed all of his group of balls, he shoots to pocket the 8-ball.
FOUL PENALTY
Opposing player gets cue ball in hand. This means that the player can place the cue ball anywhere
on the table (does not have to be behind the head string except on opening break). This rule prevents a player from making intentional fouls which would put an opponent at a disadvantage. With
“cue ball in hand,” the player may use a hand or any part of a cue (including the tip) to position the
cue ball. When placing the cue ball in position, any forward stroke motion contacting the cue ball will
be a foul, if not a legal shot.
COMBINATION SHOTS
Combination shots are allowed; however, the 8-ball can’t be used as a first ball in the combination
except when the table is open.
ILLEGALLY POCKETED BALLS
An object ball is considered to be illegally pocketed when (1) that object ball is pocketed on the
same shot a foul is committed, or (2) the called ball did not go in the designated pocket, or (3) a
safety is called prior to the shot. Illegally pocketed balls remain pocketed.
OBJECT BALLS JUMPED OFF THE TABLE
If any object ball is jumped off the table, it is a foul and loss of turn, unless it is the 8-ball, which is a
loss of game. Any jumped object balls are spotted in numerical order according to General Rules for
spotting balls.
PLAYING THE 8-BALL
When shooting at the 8-ball, a scratch or foul is not loss of game if the 8-ball is not pocketed or
jumped from the table. Incoming player has cue ball in hand. Note: A combination shot can never
be used to legally pocket the 8-ball.
LOSS OF GAME
A player loses the game by committing any of the following infractions:
1. Fouls when pocketing the 8-ball (exception: see 8-Ball Pocketed On The Break).
2. Pockets the 8-ball on the same stroke as the last of his group of balls.
3. Jumps the 8-ball off the table at any time.
4. Pockets the 8-ball in a pocket other than the one designated
5. Pockets the 8-ball when it is not the legal object ball.
Note: All infractions must be called before another shot is taken, or else it will be deemed
that no infraction occurred.
STALEMATED GAME
If, after 3 consecutive turns at the table by each player (6 turns total), the referee judges (or if no
referee, both players agree) that attempting to pocket or move an object ball will result in loss of
game, the balls will be reracked with the original breaker of the stalemated game breaking again.
The stalemate rule may only be used when there are only two object balls and the 8-ball remaining
on the table. Please Note: Three consecutive fouls by one player is not a loss of game