This device complies with part 15 of the FCC rules. Operation is subject to the following two conditions: (1) This device
may not cause harmful interference, and (2) this device must accept any interference received, including interference
that may cause undesired operation.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to
Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in
a residentpial installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed
and used in accordance with the instructions, may cause harmful interference to radio communications. However,
there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be determined by turning the equipment off and on, the user
is encouraged to try to correct the interference by one or more of the following measures:
•Reorient or relocate the receiving antenna.
•Increase the separation between the equipment and receiver.
•Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
•Consult the dealer or an experienced radio/TV technician for help.
European Union regulation compliance statement
This product has been tested to comply with the 2004/108/EC EMC Directive and the 72/23/EC Low Voltage directive.
his symbol indicates that your product must be disposed of properly according to local laws and regu-
T
lations.
The included switched-mode power supply is CEC Level IV compliant.
The device contains a non rechargable lithium perchlorate battery cell that may need to be recycled separately depending on local environmental laws. If the battery needs replacing, please contact Elektron or a local professional
technician for servicing.
SUPER COPY .............................................................................................................................. 1-53
SUPER CLEAR............................................................................................................................. 1-54
TEMPO .............................................................................................................................................. 1-54
THE TEMPO SCREEN ................................................................................................................. 1-55
TAP TEMPO ................................................................................................................................. 1-55
OTHER MIDI MESSAGES .............................................................................................................B-6
APPENDIX C: SYSEX REFERENCE
INDEX
5 of 6
6 of 6
INTRODUCTION
INTRODUCTION
Thank you for choosing the Monomachine SFX-6/SFX-60/SFX-60MKII as your companion
for music creation. It is a powerful and intuitive tool for creating sounds, melodies and musical compositions of all kinds. We hope you will have a lot of fun while exploring the vast
possibilities of the Monomachine. To make the most of the SFX-6/SFX-60/SFX-60MKII, we
would like you to carefully read the relevant parts of this manual before operating the
instrument.
CONVENTIONS IN THIS MANUAL
In this manual we have used certain conventions for indicating input using knobs and but-
ons through the user interface. These conventions are listed below.
t
Keys (buttons) are written in upper case with bold style, and they are enclosed in brackets.
For instance, the key “function” on the main panel is written [FUNCTION].
Menu names, certain modes and operations are written in upper case. The SYNTHESIS
menu is an example of that.
Messages visible on the screen will be written in upper case with quotation marks. Like
this, “RECEIVING DUMP”.
Parameter abbreviations as they appear on the screen are written in bold style, for example PTCH
Knobs are written in upper case with bold, italic style. For instance, the LEVEL knob is an
example of this.
LED indicators like the record LED are written <RECORD>.
The following symbols are used throughout the manual:
This symbol indicates information that you need to pay attention to.
This symbol indicates a tip that might make it easier interacting with the SFX-6/
SFX60/SFX-60MKII.
This symbol is used to caution you to protect your hearing (once).
Monomachine SFX-6/SFX-60/SFX-60MKII USER’S MANUAL for operating system version 1.22. This manual (rev
F
strictly prohibited. The information in this manual may change without notice. Elektron’s product names, logotypes, titles, words or phrases may be registered and protected by Swedish and international law. All other brand
or product names are trademarks or registered trademarks of their respective holders.
1
THE PHILOSOPHY OF THE MONOMACHINE
THE PHILOSOPHY OF THE MONOMACHINE
Synthesizers are available in many different types and forms. Nevertheless, for most part
they follow the norm how a synthesizer of its era is expected to be. Development for musical tools generally comes in the form of new synthesis techniques or an increase in polyphony, memory or other quantitative elements. The advances in the music machine world
have brought numerous good inventions for musicians. However, we believe usability is
easily lost in the hunt for the highest specifications.
With the Monomachine we have tried creating a synthesizer free from prejudice, and focus
on what actually spurs creativity without letting technology stand in your way. We want to
inspire you to make sounds and music you haven’t even thought of.
We have put all our efforts into exploring, to the fullest extent, the concept we believe is
one of the most creative in the history of synthesizers - the monophonic synthesizer with a
tightly integrated sequencer. The Monomachine offers ground breaking sound synthesis
machines, divided into five Monosynths, together with dedicated track effects. The sound
synthesis tracks are controlled with the world’s most advanced pattern based sequencer,
inspired by the concept found in grid programmed drum machines.
KEEP IN MIND
The Monomachine is a very multifaceted synthesizer. Depending on how you choose to
se it certain aspects of it will be more important to you. We have combined many new cre-
u
ative approaches with what we enjoy most in the tradition of synthesizers.
Try to find your own way of working, whether it being using the song sequencer to build
complete songs, building patterns for real-time manipulation using the MULTI TRIG function, or using your favourite sound in POLY mode. This user’s manual will guide you
through all the functions and give some hints on relevant applications.
HIGHLIGHTS
• 6 Track Internal Sequencer with sound synthesis
• 6 Track External MIDI Sequencer
• 5x Monosynths: SuperWave, SID, DigiPRO, FM+, VO
• Dynamically controlled Stereo effects.
• 6x Tape-style Tempo synced delays
• 18x Tempo synced LFO's
• Full real-time control
• User waveforms (SFX-60MKII only)
• Man-Machine potential
2
USER INTERFACE AND CONNECTORS
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USER INTERFACE AND CONNECTORS
FRONT / MAIN CONTROL PANEL
The Monomachine SFX-60 MKII front panel / SFX-6 main control panel:
1. Master volume control. Sets the volume for the main output and the headphone jack.
2. The LCD graphical interface display.
3. LEVEL k
4. DATA ENTRY
nob. Sets the overall volume level of the track in focus.
knobs. Used for tweaking parameters for the machines and effects.
• The DATA ENTRY and LEVEL knobs allow accelerated editing by pressing the
knob while turning it.
5. [DATA PAGE] selection keys. These keys are used for browsing through the seven
DATA pages. The current selection is indicated by the <DATA PAGE> LED’s to the left of
these keys.
Press both [DATA PAGE] keys simultaneously to open the MULTI ENV window.
6. [TRACK] keys 1-6. These keys are used for selecting which track is in focus of editing.
The secondary function is to mute or activate the track. The <TRACK> LED’s are
located to the left of the [TRACK] keys. These indicate which tracks are active or muted,
and also which track is in the editing focus. The LED colours indicate the following:
Green = Active, Non-lit = Muted, Red = Active in focus, Yellow = Muted in focus
7. [TEMPO] key. Press to bring up the tempo window for adjustment. The current tempo is
always indicated by the speed of the flashing of the <TEMPO> LED. While holding
[FUNCTION] you can use [TEMPO] for tapping the tempo.
8. [FUNCTION] key. Press and hold it for accessing the secondary function of another key.
9. [KIT/SONG] k
ey. Opens the kit menu, or the song menu if in song mode. The secondary
function is calling the [GLOBAL] menu.
3
USER INTERFACE AND CONNECTORS
10.[TRIG] k
eys 1 to 16. Main functions of these keys are as keyboard for trigging notes,
and for editing notes in GRID RECORDING mode. They are also used for choosing patterns, if pressed while holding one of the [BANK] keys. When functioning as a keyboard,
the notes are played with velocity 80. Hold [FUNCTION] while playing to play with full
velocity (127).
11.[PATTERN/SONG] key. Switches between pattern and song sequencer mode. The cur-
rent sequencer mode is indicated by the <PATTERN> and <SONG> LED’s. The secondary function is to set the unit in [POLY] mode.
12.[ENTER/YES] and [EXIT/NO] keys. Used for entering and exiting menus and for con-
firming choices or aborting functions.
13.The [
ARROW] keys. Used for menu navigation. The [ARROW] keys are individually
named [UP], [DOWN], [LEFT] and [RIGHT].
In the main interface screen [UP] and [DOWN] are used for setting the octave for the
[TRIG] keys.
14.[BANK GROUP] key. Used for switching between bank group A to D and E to H. The
<BANK GROUP> LED’s to the right indicate the current selection. The secondary function is to enter the dedicated [MUTE MODE].
15.[A/E], [B/F], [C/G] and [D/H][BANK] keys. Hold one of the [BANK] keys and then
press one of the [TRIG] keys to select the pattern (A01-H16) indicated by the label of the
[BANK] key and the <BANK GROUP> LED’s. The secondary functions are to edit the
track settings for the arpeggiator and the transpose, swing and slide functions.
16.[REC], [PLAY], [STOP] keys. The [REC] key is used for toggling GRID RECORDING
mode on/off. [PLAY] Initiates playback of a pattern or song. Pressing [PLAY] a second
time pauses playback. Press [PLAY] while holding [REC] to enter LIVE RECORDING
mode. Press [REC] while holding [STOP] to enter STEP RECORDING mode. [STOP]
halts the playback of a pattern or song. Press [STOP] twice to rewind the song and turn
off all sound and reset various things. In GRID RECORDING mode, the <RECORD>
LED gives a steady light, in LIVE RECORDING it flashes and in STEP RECORDING
mode it double flashes. The secondary functions of these keys are to perform copy,
paste and clear commands.
17.[SCALE] k
ey. In GRID RECORDING mode: switches the track page focus of the [TRIG]
keys if the scale length exceed 16. The trig positions are organised in up to four pages
with 16 positions in each. The <TRACK PAGE> above the [SCALE] key indicate which
page is currently being edited or played. The secondary function is calling the SCALE
SETUP menu.
18.[TRIG SELECT] key. Switches which trig track is programmed from the [TRIG] keys.
The <TRIG TRACK> LED’s to the left indicate the current track selection. The secondary
function is to enter or exit the MIDI SEQ mode.
4
USER INTERFACE AND CONNECTORS
12
3
4
5
KEYBOARD INTERFACE, SFX-6
1. Joystick, for real-time expression control. The joystick can individually control parame-
ers for all tracks.
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2. Keyboard, for real-time playing and for use in the GRID RECORDING and LIVE
RECORDING modes.
3. [MULTI TRIG] key, used for toggling the MULTI TRIG mode. The current state of the
MULTI TRIG mode is being indicated by the <MULTI TRIG> LED above. The secondary
function of this key is to toggle the MULTI MAP mode. MULTI MAP mode is indicated by
the <MULTI TRIG> LED flashing. Read more about these modes of operation in the section “MULTI TRIG” on page 40 .
4. [OCTAVE] keys. Control which octaves the keyboard is playing, and which notes are
represented on the <KEYBOARD> LED’s.
5. <KEYBOARD> LED’s. Shows the notes being played on the active track, or pro-
grammed on a step selected in GRID RECORDING mode.
5
USER INTERFACE AND CONNECTORS
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REAR CONNECTORS
1. Power On/Off switch.
2. Power in.
• Caution! Use only an Elektron-approved power supply with your Monomachine
SFX-60 MKII. It allows the unit to be used all over the globe without the need of
voltage converters. If you need a new power supply the specifications are 6VDC,
3A, 5.5x2.5mm (2.5mm inner diameter) DC power plug (power at center),
ungrounded 2 prong inlet (IEC320-C8). Using the wrong type of adapter may result
in damage to your unit. Damage caused by the use of incorrect power supply is
not covered by warranty. If you are unsure about your power supply, please contact Elektron support.
• Note that the MKI models require a different power supply compared to the MKII
models. Please see “DIFFERENCES BETWEEN THE MKI AND MKII MODELS” on
page 109 for detailed info about the specifications of the power supply that should
be used with the MKI models of the Monomachine SFX-60 MKII.
3. MIDI Thru/Out/In
4. Audio Input B/A
5. Individual Audio Outputs F/E/D/C
6
USER INTERFACE AND CONNECTORS
1 23
6. Main/Individual Audio Outputs B/A
7. Stereo Headphone Outputs (Amplified copy of output AB)
ADDITIONAL REAR CONNECTORS, SFX-6
1. AC 115/230V 50/60Hz Input with integrated fuse holder and spare fuse storage.
• Caution! Although the Monomachine SFX-6 can accept both 115 and 230 Volts
main current, both the voltage selector and the fuse need to be matched to the
voltage. The fuse holder has two sections. The inner is the one currently in use.
For 115V operation the fuse should be specified as 250mA, 125V. For 230V operation the fuse should be specified as 125mA, 250V.
2. Power On/Off switch.
3. Voltage selector.
• Caution! If you want to change the voltage for the Monomachine, please take
notice of the warning found in the first point of this section.
RACK MOUNT KIT (SFX-60MKII ACCESSORY)
The Monomachine SFX-60MKII can be rack mounted in a standard 19” rack, using the
SFX-60/SPS-1 rack mount kit which is ordered separately. When rack mounted, the SFX60 MKII occupies four standard height units plus additional space needed to accommodate
cables plugged into the unit at the back.
RACK MOUNT KIT ASSEMBLY
Make sure that you use a Philips screwdriver of the right size, and in good condition. Use
the included M3x6mm size screws to secure the rack mount consoles on each side of the
SFX-60 MKII. Make sure that all screws are fastened for secure operation of the unit.
CONNECTING THE UNIT
Follow the basic guide below to power up your unit for the first time.
1. For SFX-6
voltage selector on the back of your SFX-6.
For SFX-60MKII: Connect the supplied DC adapter to a wall socket, and connect the
small plug into the rear of the unit.
2. Connect the Main Audio Out A/B from the Monomachine to your mixer or amplifier, and/
or connect a pair of stereo headphones to the Headphone Output.
3. If MIDI control is desired, connect the MIDI OUT from the Monomachine to the MIDI IN
of the device you wish to send data to. Connect the MIDI IN of the Monomachine to the
MIDI OUT of device you wish to receive data from. The MIDI THRU port is “echoing” the
data coming in from the MIDI IN port, so it can be used for daisy chaining other MIDI
units.
: Insert the supplied power cord in a grounded wall socket, specified as the
7
USER INTERFACE AND CONNECTORS
4. Switch all units on.
5. If you do not have any previous experience of the Monomachine we suggest that you fol-
ow the “QUICK START” on page 10.
l
CARE INSTRUCTIONS
To ensure many years of trouble free operation, please follow the advice below:
• Never use any aggressive cleaners on the casing or the LCD overlay. Remove
dust, dirt and fingerprints with a soft dry cloth. More persistent dirt can be
removed with a slightly damp cloth using only water.
• Never use sharp objects near the display to avoid scratches or damage. Also
void applying any pressure to the display itself.
a
• When transporting the Monomachine, try to use the box in which it was originally
shipped with the padding supplied, or equivalent packaging.
• Make sure that you place the unit on a stable surface before use. If you mount the
unit in a rack, be sure to tighten all four screws in the rack mount holes.
• The memory used for storing patches and kits is powered by a battery inside the
unit. It will hold data for at least 6 years before needing replacement. If the battery
needs replacement, the “BATTERY LOW” message will appear in the display. Contact Elektron support or your nearest repair center.
• Turn off the machine when not in use.
8
THE LCD USER INTERFACE
THE LCD USER INTERFACE
The center of the Monomachine SFX-6/SFX-60MKII editing is the LCD graphical interface
display. The interface screen for the SYNTHESIS page is printed below:
1. The current tempo. This will show “EXT” when synced to external tempo.
2. Level bar showing the selected volume level of the machine on the track in focus.
3. Up to eight parameters. They correspond to the layout of the 8 D
The little dot in the circle indicates the current parameter value. If an knob isn’t represented it means it serves no function at that particular screen. Above the graphical representation of the knobs are up to four characters, the abbreviation for the parameter the
knob controls.
4. Four rectangular boxes showing the playback position in the pattern page.
5. The playback/recording status shown by the standard “record”, “play”, “pause” and
“stop” symbols; , , and .
6. Name and number of the current kit.
7. The index of the current pattern, ranging from A01 to H16.
8. Specification of the Mono-synth and machine of the track in focus.
ATA ENTRY knobs.
LAYER EDIT AND WINDOWS
When a function which puts a window on top of the main interface screen is opened, the
unction of certain buttons and/or knobs will change. The buttons that are not used or
f
blocked can still be used to control the layer underneath. For example, when you have
called the tempo function it will make use of the LEVEL knob, but you can still use the
DATA ENTRY knobs to control the track in focus. When a window has functions mapped to
such interface controls, help is provided at the bottom of the window in the form of icons
representing these controls. The icons are:
The arrow buttonsThe LEVEL knob
The [FUNCTION] keyThe [TRIG] keys
The DATA ENTRY knobs
• All windows can be closed using the [EXIT/NO] key.
9
QUICK START
QUICK START
This quick start will guide you through some of the basic operations to get you started using
the Monomachine. First connect your unit as described in section “CONNECTING THE
UNIT”, on page 7.
• The DATA ENTRY knobs have accelerated editing when being pressed. By default,
the knobs increase/decrease the parameter value in steps of +1/-1. When pressed,
the step length is higher, allowing quicker adjustments.
This guide assumes you have a Monomachine SFX-6 Keyboard or SFX-60MKII tabletop
module with a MIDI keyboard connected. If you have a SFX-60MKII you need to take care
to set the midi keyboard to play on the correct MIDI channel. When we refer to play a
sound in MULTI TRIG mode, a MIDI keyboard should be sending on the multi trig channel.
By default this is set to MIDI channel 7. When playing on a specific track we recommend
using the auto track channel which will switch focus depending on which track is selected
with the [TRACK] keys. By default the auto channel is assigned to MIDI channel 9. Please
refer to section “MIDI CHANNELS”, on page 88 for more information on the MIDI channel
assignment of the Monomachine.
SELECTING AND PLAYING A PATTERN
1. Verify that the <PATTERN> LED is lit and the <SONG LED> is not. If this isn’t the case,
press the [PATTERN/SONG].
2. Check the <BANK GROUP> LED to see if bank group A-D or E-H is active. If needed
press [BANK GROUP] key to toggle the active bank group. For this demonstration use
group A-D.
3. To select pattern A01, press and hold the pattern selection key [
[TRIG] key 1. You can see the index of the currently selected pattern in the lower left
corner of the display. Each pattern automatically loads the kit it is linked with. The name
of the kit is also shown in the display.
4. To listen to the pattern, press the [PLAY] key. The pattern starts playing and loops back
to the beginning again when it has reached its end. Pressing [PLAY] while playing
pauses the playback.
5. To change patterns during playback, simply select a pattern the same way as in step 3.
The display will show the selected pattern next to the current one, but with an arrow
pointing between them. This indicates that once the current pattern has played to its
end, the new selected pattern will start playing.
6. To stop the playback of the pattern, press the [STOP]
key.
A/E] and then press the
10
QUICK START
PLAYING IN MULTI TRIG MODE
1. Select a pattern, ranging from A01-D16. All the Monomachine presets are located in this
ange. Make sure the sequencer is stopped.
r
2. Enter MULTI TRIG mode. On SFX-6 press the [MULTI TRIG] key and check that the
<MULTI TRIG> LED is lit with a steady light. For SFX-60 MKII select the multi trig channel on your MIDI keyboard.
3. Play some notes!
4. Depending on the trig mode selected in the kit a number of things could happen. Please
refer to section “MULTI TRIG”, on page 40 for the full story.
EXPLORING A PATTERN
1. Select a pattern as previously described.
2. Make sure the sequencer is stopped and that MULTI TRIG mode is switched off on the
FX-6 (<MULTI TRIG> LED not lit) and that the sequencer is not in GRID RECORDING
S
mode (<REC> LED not lit). Use the auto channel if using an external MIDI control keyboard.
3. Select one of the six tracks as the active track by pressing a [TRACK] key.
4. For each track the machine loaded is displayed in the lower left corner of the display.
5. Play some notes on each of the tracks, either using the keyboard or the [TRIG] keys.
Note that it’s possible that not all tracks will sound, the track can be an FX that needs
input from another track or silenced due to the output assigning, machine selection or
track effect settings. If you don’t hear anything, try selecting another track.
6. Use the [DATA PAGE] keys to navigate between the DATA pages. The <DATA PAGE>
LED’s will indicate the current selection. Select the SYNTHESIS page.
7. Now, turn any of the DATA ENTRY knobs to tweak the machine synthesis parameters
on the selected track. You can change any parameters without fear of losing presets or
other kits stored, as the changes will not be saved if you don’t save the kit. The parameters presented on the SYNTHESIS page are specific to the machine loaded. See Appendix A for information about the parameters and functions of the machines.
8. Use the [DATA PAGE]
FILTER and EFFECTS pages and explore the wide range of sound shaping tools available. You can find information about the track effects on page 25.
keys to continue to the DATA pages named AMPLIFICATION,
DIFFERENT TYPES OF RECORDING
OVERVIEW OF GRID RECORDING MODE
You can input notes into a pattern of the sequencer, both while the sequencer is running
and when it is stopped. First select the pattern you wish to edit. You might want to select an
empty pattern, as all changes are made “live” to the pattern. As factory default, patterns
E01-H16 are empty.
1. If you wish you can change the kit assigned to the pattern by, press the [KIT] key, then
select LOAD in the menu, and select the kit you prefer from the list presented.
2. Press the [RECORD] key to enter GRID RECORDING mode. The <RECORD> LED
should be firmly lit.
11
QUICK START
3. Choose to active a track using the [TRACK]
keys. Below is a screen shot of how the
SYNTHESIS page could look like after selecting a track.
4. Press a [
TRIG] key to add a note trig. A note trig is indicated by a red <TRIG> LED.
Pressing the same [TRIG] key once more removes the note trig.
5. To change the pitch of a note, press and hold the [TRIG] key. You will see a mini key-
board pop up in the lower left corner of the screen. Either input the new note on the keyboard or use the [ARROW] keys to select the new note. When done release the [TRIG]
key.
6. To enter a note off trig, press a [TRIG] key while holding the [FUNCTION] key. A Note
Off is indicated by a yellow <TRIG> LED. To remove a note off the same [TRIG] key
must be pressed twice.
OVERVIEW OF LIVE RECORDING MODE
The LIVE RECORDING mode allows you to record notes in real-time while the pattern is
playing.
To enter this mode, press and hold [RECORD] and then [PLAY].You can now play notes on
the track you want to record, using either the [TRIG KEYS] or a keyboard. All played notes
will be quantised to the closest trig step.
If a note is played on a position where there already was a note programmed the new note
will replace the note on that step.
To erase notes in LIVE RECORDING mode hold [EXIT/NO] while the notes you want to
remove are heard.
The pattern will loop and be ready for further recording until you press the [STOP] key.
PARAMETER LOCKS
A parameter lock is a parameter locked to a certain value for a specific step. Parameter
locks can be programmed in GRID RECORDING mode and recorded in LIVE RECORDING mode. Parameter locks are a very important part of creating unique and dynamic patterns.
12
To lock parameters on a specific step in the track in GRID RECORDING mode, hold a
[TRIG] key and turn or click a DATA ENTRY knob. The parameter connected to the knob
will be inverted to indicate that it now is has a parameter lock. The corresponding <TRIG>
LED will flash rapidly to indicate that a parameter is locked for that step.
QUICK START
In LIVE RECORDING mode, you can lock parameters by turning a knob while recording.
Parameters can be locked for any parameter and track. To lock parameters for a new track,
select that track with the [TRACK] button and repeat the steps above.
To remove a single lock in GRID RECORDING mode, press and hold the [TRIG] key and
click the knob connected to the parameter you wish to remove. You will see that the
inverted square around the parameter is removed. To remove all parameter locks for a trig,
hold the [TRIG] key and press [CLEAR]. The locks are also cleared when the note is
removed.
13
MONOMACHINE OVERVIEW
MONOMACHINE OVERVIEW
The sound generating structure of the Monomachine differs in many ways from what is
common for contemporary sound synthesizers and sequencers. The SFX-6/SFX-60MKII
offers six tracks of audio synthesis/FX, effects and sequencing. All six tracks can be
equipped with a sound generating or sound effecting machine of your choice, Track Effect
engine including amplifier envelope, LP/BP/HP filter, synchronised tape-style delay, three
LFO’s and the most refined step sequencer. Please refer to Figure 1, “Monomachine sound
synthesis overview,” on page 15 for an overview of the general structure of the Monomachine.
CHOOSE YOUR WAY OF WORKING
The Monomachine offers you many ways of working. The six tracks of synthesis can be
pproached in several ways. Some suggestions how you could organise your work is
a
described below. All the techniques presented will be discussed in detail later in this manual.
SIX INDIVIDUAL TRACKS
Each of the six tracks can be programmed with individual sound generating machines and
sound and effects settings. Using the Monomachine this way offers you access to six independent tracks of monophonic synthesis. All tracks can also be externally controlled by
their assigned MIDI channels if preferred.
SIX TRACK SEQUENCING
The six tracks can be controlled by the Monomachine sequencer. In addition to the traditional pitch and note on/off commands, it allows direct control over all sound generating
parameters and envelope trigs.
MIDI SEQUENCING
Six additional tracks of polyphonic MIDI sequencing for controlling external gear are lined
up beside the sequencer for the internal sound generating tracks.
POLY MODE
By entering POLY MODE the Monomachine dedicates all six sound generating tracks to
offer one track with six-voice polyphony.
MULTI TRIG MODE
In MULTI TRIG mode, all six sound generating tracks are controlled simultanously from a
single control source. The sequencer can be a part of the control, and your sequences can
be transposed in real-time. This way you can construct the most dynamic and complex
monophonic super-sounds imaginable.
MULTI MAP MODE
Using the MULTI MAP mode you can lay out your sequences over a keyboard, for live or
studio use.
14
MONOMACHINE OVERVIEW
FIGURE 1.Monomachine sound synthesis overview
15
MONOMACHINE SYNTHESIS ARRANGEMENT
MONOMACHINE SYNTHESIS ARRANGEMENT
The basic sound generating unit in the Monomachine is called a machine. Each machine is
designed for generating sounds from a specific technique or method, such as analogue
style pulse, SID MOS 6581 or dynamic FM. The sound generating machines allow you to
get many different starting points with varied sound characteristics.
The machines are grouped in so called Mono-synths. It can be viewed as if the machines in
a Mono-synth belong to the same family. For example, in the FM+ family there are a total of
3 machines for static, parallel and dynamic FM synthesis. Despite the fact that each
machine is based on the family synthesis, each machine can have a unique parameter set.
The parameters are selected individually to give the user the best control of the machines.
There is a special Mono-synth named FX. The machines in this family do not generate
sounds, but offer effects for other tracks.
Description of Mono-synths and their parameters are covered in Appendix A.
Each of the six tracks can have any machine assigned to it. The assignment of machines
and their parameter settings are collected in kits. Editing the kits is discussed in section
“KIT EDITING”, on page 21.
All six tracks have their dedicated effect modules. The track effect system consists of the
parameters found in the AMPLIFICATION, FILTER and EFFECT pages. Each track effect
system delivers hi/lo/band-pass resonant 24-db filter with envelope and individual Q-control, 1-band eq, sample rate reduction, distortion and tempo synchronised tape-style delay.
You will also find controls for left/right-pan and portamento speed among the the track
effects. The track effects are explained in depth in section “TRACK EFFECTS”, on
page 25.
Each track offers three powerful Low Frequency Oscillators (LFO’s). The three LFO’s offer
identical functionality, and can be assigned to any machine, track effect or LFO parameter.
You will find more information about the LFO’s on page 34.
16
MONOMACHINE SYNTHESIS ARRANGEMENT
MONOMACHINE KITS
The Monomachine does not arrange sounds in what is commonly referred to as “patches”.
he Monomachine equivalence of a “patch” depends on which way you are using it.
T
• If you use the six tracks as individual synthesizers, or in POLY mode, then you
could see a kit as carrying six “patches”. The kit would then be the equivalence to
what in common synthesizer terms is referred to as a “performance”.
• If you use the MULTI TRIG mode, then all six tracks would be trigged from the
Multi Trig track. A kit would then be the direct equivalence of what is commonly
referred to as a “patch”.
• If you use the MULTI TRIG mode and incorporate the sequencer, then your “patch”
ould incorporate both the kit and the sequencer pattern from which it is linked.
w
If you are used to the structure of ordinary synthesizers, the Monomachine way of structuring sounds in patterns and kit might be confusing at first. Hopefully, after some time of use
you will appreciate the flexibility and ease of use of the Monomachine implementation.
THE LINK BETWEEN KITS AND PATTERNS
Each pattern with data is associated with a certain kit, which will be recalled when the pattern is played. This way, you know playing a certain pattern always gives the same result,
and that the parameter locks make sense.
• Be careful to save any changes you have made to your kit that you want to keep.
Changing pattern might change kit and then you will lose the old kit settings.
• If two patterns use the same kit, the kit will not be reloaded when changing pat-
tern.
As a reference, Monomachine kits hold the information specified below:
• The machines selected for each of the 6 tracks
• Parameter settings for the 6 machines
• Parameter settings for the 6 Track Effects
• Parameter settings for the 6x3 LFO’s
• Parameter settings for the 6 MIDI sequencer tracks
• Input and output routings for the 6 tracks.
• Trig track and multi trig settings for the 6 tracks.
• Parameters for the Multi-envelope.
• The kit name
ll kits are battery backed and user definable. A total of 128 user kits can be stored in
A
memory.
17
MONOMACHINE SYNTHESIS ARRANGEMENT
LOADING A KIT
1. Open the KIT window by pressing the [KIT]
[ARROW] keys.
key and select the LOAD icon using the
2. Press [
3. The window presents a list of the kits stored in memory. Use the [UP] and [DOWN] keys
ENTER/YES] to open the LOAD KIT window.
to choose among the 128 kit slots. Press [ENTER/YES] to load the kit of your choice. If
you want to exit without loading a kit, press [EXIT/NO].
• Kits that are not associated with any pattern are distinguished by a little star after
the kit name.
• The kit currently loaded is indicated by an inverted selection box. The focus, when
moved away from the kit currently loaded, is a hollow square box.
LOADING AN EMPTY KIT
To get a clean kit, open the KIT LOAD window as described above and load a position
where no kit was previously saved. The empty positions are indicated with “--” as the kits in
the figure below.
18
After loading an empty kit, you will get six tracks loaded with the GND>SIN machine, and
all track effects and other parameters reset to default values.
SAVING AND NAMING A KIT
1. Open the KIT window.
MONOMACHINE SYNTHESIS ARRANGEMENT
2. Use the arrow keys to move to the “SAVE” icon. Press [
ENTER/YES] to open the KIT
SAVE menu.
3. The screen presents a list of the kits stored in memory. Use the [
UP] and [DOWN] keys
to choose from the 128 kit slots. Press [ENTER/YES] to select the slot where you want
to save your kit.
4. The next window appearing will allow you to name the kit. Use the LEVEL knob or the
[UP] and [DOWN] keys to cycle through the letters. The [LEFT] and [RIGHT] keys move
the cursor backwards and forwards on the line.
5. Pressing the [FUNCTION] key gives access to the “high score” selection method, in
which you see all characters at the same time. Keep the [FUNCTION] key held while
navigating using the [ARROW] keys. Release the [FUNCTION] key, when you have
located the letter of your choice.
6. When the kit name is complete, press [ENTER/YES]
7. If you want to exit without saving the kit, press [EXIT/NO].
to save it.
UNDO KIT
There is a special kit in the first position of the kit list named the “UNDO KIT”.
When you have made unsaved changes to a kit and a new one is loaded, the unsaved old
kit will be stored in the “UNDO KIT” position. When saving a kit over an occupied position in
the kit list, the overwritten kit will also be saved in the “UNDO KIT”.
19
MONOMACHINE SYNTHESIS ARRANGEMENT
You can load the “UNDO KIT” to restore your most recent unintentionally lost kit. This can
be useful when accidentally changing pattern and the kit is changed so that your unsaved
changes are lost. When you have restored your kit using the undo kit, don’t forget to save
it.
COPY KIT
When in the KIT SAVE or KIT LOAD menus you can copy and paste kits. For loading a kit,
see section “LOADING A KIT”, on page 18. For saving a kit, see section “SAVING AND
NAMING A KIT”, on page 18.
1. When you are in either the KIT SAVE or KIT LOAD menus, select the kit you want to
c
opy, hold down the [FUNCTION] key and press the [RECORD] button. A message say-
ing “COPY KIT” appears.
2. Use the [UP] and [DOWN] keys to scroll to the slot you want to copy the kit to.
3. To paste the kit into the slot, hold [FUNCTION] and press the [STOP] button. The mes-
sage “PASTE KIT” appears.
20
• If you want to undo the action, press the [FUNCTION] + [STOP] buttons again. The
message saying “UNDO KIT” indicates that the paste operation has been undone.
CLEAR KIT
You can also clear kits while in the KIT SAVE or KIT LOAD menus.
1. Select the kit you want to clear, hold down the [FUNCTION] key and press the [PLAY]
button. A message saying “CLEAR KIT” appears.
MONOMACHINE SYNTHESIS ARRANGEMENT
• It is also possible to undo this operation. To undo the action, hold the function
[FUNCTION] button and press the [PLAY] button. The message saying “UNDO
KIT” indicates that the clear operation has been undone.
KIT EDITING
You can either create your kit from scratch, or modify an existing one and then save it to a
new position. To load an empty kit, see section “LOADING AN EMPTY KIT”, on page 18.
ASSIGNING A MACHINE TO A TRACK
If you want to create a kit from scratch, follow the instructions below.
1. Open the KIT window and select EDIT KIT using the [ARROW] k
2. Press [ENTER/YES] to enter the EDIT KIT Menu. The EDIT KIT menu is used for
eys].
changing the machine for the active track, and for specifying audio bus routing. For FX
machines you also select the audio input routing for the machine. Read more about FX
machines and routing in section “MONOMACHINE ROUTING”, on page 80.
The <TRACK> LED’s indicate which track you are editing, and it is also displayed in the
name bar at the top of the window. To change the track in focus, use the [TRACK] keys.
3. Use [LEFT] a
nd [RIGHT] to move between the SYNTH, MACHINE and MIX columns.
[LEFT] and [RIGHT] are also used for moving between the OUT BUS positions. You will
notice that the name of the active column is inverted. You can use the [UP] and [DOWN]
arrows to choose from the available menu choices in the column.
To assing a new machine, first move to the SYNTH column with the [LEFT] and [RIGHT]
keys. Select the Mono-synth of your choice by moving the focus using [UP] and
[DOWN].
21
MONOMACHINE SYNTHESIS ARRANGEMENT
Press [RIGHT] once to move the focus to the MACHINE column. Select the machine using
[UP] and [DOWN].
Finally you need to press the [ENTER/YES] key to confirm your selection.
• The Mono-synth and the machine currently assigned to the track are indicated by
inverted selection boxes. The focus, when moved away from the machine currently loaded, is a hollow square box. When [ENTER/YES] is pressed, the current
focus will be assigned, thus changing the square hollow focus to the inverted
box.
COPY MACHINE
You can copy one machine and its settings from one track to another. It is also possible to
copy the current machine and its settings to another kit.
1. In the EDIT KIT menu, press and hold [FUNCTION] and then press [RECORD]. A mes-
sage saying “COPY MACHINE” appears.
2. The settings are placed in the machine copy buffer. Now you can either change track
sing the [TRACK] keys, or load a new kit and select a target track in there.
u
3. Once the target track is selected, press and hold [FUNCTION] and then press [STOP] to
paste the machine settings from the copy buffer. A message saying “PASTE MACHINE”
appears.
22
• Any previous machine settings will be overwritten when pasting.
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