This device complies with part 15 of the FCC rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and (2) this device must accept any interference
received, including interference that may cause undesired operation.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device,
pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection
against harmful interference in a residential installation. This equipment generates, uses and can
radiate radio frequency energy and, if not installed and used in accordance with the instructions, may
cause harmful interference to radio communications. However, there is no guarantee that interference
will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment o and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit dierent from that to which the receiver is
connected.
• Consult the dealer or an experienced radio/TV technician for help.
WARNING: Cancer and Reproductive Harm – www.P65Warnings.ca.gov
AVERTISSEMENT: Cancer et eet nocif sur la reproduction – www.P65Warnings.ca.gov
ADVERTENCIA: Cáncer y Daño Reproductivo – www.P65Warnings.ca.gov
Canada
This Class B digital apparatus complies with Canadian ICES-003.
Cet appareil numérique de la classe B est conforme à la norme NMB-003.
European Union regulation compliance statement
This product has been tested to comply with the Low Voltage Directive 2014/35/EU and the Electromagnetic Compatibility Directive 2014/30/EU. The product meets the requirements of RoHS 2 Directive
2011/65/EU.
This symbol indicates that your product must be disposed of properly according to local laws
and regulations.
Legal disclaimer
The information in this document is subject to change without notice and should not be construed as a
commitment by Elektron. Elektron assumes no responsibility for any errors that may appear in this document. Elektron may also make improvements and/or changes in the products and programs described
in this document at any time without notice. In no event shall Elektron be liable for any special, indirect,
or consequential damages or any damages whatsoever resulting from loss of use, data, or profits,
whether in an action of contract, negligence, or other action, arising out of or in connection with the use
or performance of this information.
IMPORTANT SAFETY AND MAINTENANCE INSTRUCTIONS
Please read these instructions carefully and adhere to the operating advice.
1. Do not use this unit near water.
2. Never use aggressive cleaners on the casing or on the screen. Remove dust, dirt and fingerprints with
a soft, dry and non-abrasive cloth. More persistent dirt can be removed with a slightly damp cloth using
only water. Disconnect all cables while doing this. Only reconnect them when the product is safely dry.
3. Install in accordance with the manufacturer’s instructions. Make sure you place the unit on a stable surface before use. If you mount the unit in a rack, be sure to tighten all four screws in the rack mount holes.
4. Connect the unit to an easily accessible electrical outlet close to the unit.
5. When transporting the unit, use accessories recommended by the manufacturer or the original box and
padding.
6. Do not install near any heat sources such as radiators, heat registers, stoves, or any other equipment
(including amplifiers) producing heat.
7. Do not put the PL-4 Protective Cover (Elektron accessory) on the unit while the unit is powered on.
8. This product, by itself or in combination with amplifiers, headphones or speakers, is capable of producing sound levels that may cause permanent hearing loss. Do not operate at a high volume level or at a
level that is uncomfortable.
9. Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles,
and the point where they exit from the unit.
10. Only use attachments/accessories specified by the manufacturer.
11. Unplug this unit during lightning storms or when it is not used for long periods of time.
12. Refer all servicing to qualified service technicians. Servicing is required when the unit has been damaged
in any way, liquid has been spilled or objects have fallen into the unit, the unit has been exposed to rain
or moisture, does not operate normally, or has been dropped.
WARNING
To reduce the risk of fire, electrical shock or product damage:
• Do not expose the unit to rain, moisture, dripping or splashing and also avoid placing objects filled with
liquid, such as vases, on the unit.
• Do not expose the unit to direct sunlight, nor use it in ambient temperatures exceeding 40°C as this can
lead to malfunction.
• Do not open the casing. There are no user repairable or adjustable parts inside. Leave service and
repairs to trained service technicians only.
• Do not exceed the limitations specified in the Electrical specifications.
SAFETY INSTRUCTIONS FOR THE POWER ADAPTER ELEKTRON PSU-4
• The adapter is not safety grounded and may only be used indoors.
• To ensure good ventilation for the adapter, do not place it in tight spaces. To prevent risk of electric
shock and fire because of overheating, ensure that curtains and other objects do not prevent adapter
ventilation.
• Do not expose the power adapter to direct sunlight, nor use it in ambient temperatures exceeding 40°C.
• Connect the adapter to an easily accessible electrical outlet close to the unit.
• The adapter is in standby mode when the power cord is connected. The primary circuit is always active
when the cord is connected to the power outlet. Pull out the cord to completely disconnect the adapter.
A.4 FX PARAMETERS ..........................................................................49
INDEX ..........................................................................50
7
1. INTRODUCTION
1. INTRODUCTION
Thank you for purchasing Model:Samples. The Model:Samples is an easy-to-use sample based groovebox.
It features Elektrons world-renowned sequencer and pairs this with one function-per-knob sound mangling
and a top of the line sound engine.
1.1 CONVENTIONS IN THIS MANUAL
We have used the following conventions throughout the manual:
• KEY NAMES
Uppercase, bold style and within brackets. For instance, the key labeled “FUNC” on the main panel is
called [FUNC].
• KNOBS
Uppercase, bold, italic letters. For instance, the knob “Level/Data” is called LEVEL/DATA.
• LED INDICATORS
Uppercase letters with angle brackets. For instance, the Pattern page LEDs are called: <PATTERN
PAGE>.
• MENU NAMES
Uppercase letters. The SETTINGS menu is an example of that.
• PARAMETER NAMES, MENU OPTIONS
Uppercase bold letters for parameter names and specific menu options where you can make settings
or perform actions. For example, CUTOFF.
• PARAMETER SETTING ALTERNATIVES
Uppercase letters. For example, OFF.
• SCREEN MESSAGES
Uppercase letters with quotation marks. For example, “QUANTIZE LIVE REC”.
You also find the following symbols throughout the manual:
Important information that requires your attention.
A tip that makes it easier for you to interact with the Model:Samples.
Butterflies are pretty.
8
2. THE MODEL:SAMPLES
2. THE MODEL:SAMPLES
When we started working on what came to be Model:Samples, the guiding principle was brief but comprehensive: to make the distance between idea and groove as short as possible. We wanted to make a product
that was hands-on and direct – but without skipping on the core Elektron functionality. The way we tried
to achieve this was by maximizing the eciency of our approach to music making. The legendary Elektron
sequencer, a powerful and great sounding sound engine, the abundance of clever performance tricks – they
are all there. But in a more straightforward manner than ever. The direct access to all vital sound shaping
parameters and creative beat functions ensures a more immediate experience, greatly enhancing the fluidity of the music making process.
Switch it on. Quickly create a rhythm and then twist it to your liking. Enjoy. We hope Model:Samples will
become your prime source of both expected and unexpected beats.
1. LEVEL/DATA sets the overall volume level of the active track. You also use it to set parameters and
navigating menus. The secondary function sets the track pan.
2. Screen.
3. [TEMPO] opens the TEMPO menu, where you can adjust the global tempo. The secondary function
makes it possible to tap the tempo.
4. [WAVE] opens the SAMPLE ASSIGN menu. The secondary function opens the SWING ALL menu.
5. [LOOP] loops the sample of the active track. The secondary function opens the QUANTIZE menu.
6. [REVERSE] reverses the sample of the active track. The secondary function opens the CLICK menu.
7. TRACK PARAMETER knobs are used for setting parameter values. Press and hold [FUNC], and then
turn the knobs to change values in larger increments.
8. MAIN VOLUME sets the volume for the main outputs and the headphones output. Press and hold MAIN
VOLUME to turn the unit on. Press and hold MAIN VOLUME until the countdown on the screen finishes
to turn the unit o. The unit will not turn o if you let go of the MAIN VOLUME during the countdown.
This is to prevent that you turn the unit o accidentally.
9. REVERB SIZE sets the size of the global reverb eect. The secondary function sets the reverb tone.
10. DELAY TIME sets the delay time of the global delay eect. The secondary function sets the delay
feedback.
11. [PAGE] selects the active pattern page, if the pattern is made up of more than 16 steps. The <PATTERN
PAGE> LEDs indicate how many pattern pages the active pattern consists of and which pattern page is
currently active. The LED flashes on the pattern page currently playing. The secondary function accesses the SCALE menu. This key also activates Fill mode (when GRID RECORDING mode is not active).
12. [TRIG] keys. Used for entering or removing sequencer trigs and parameter locks, in combination
with the TRACK PARAMETER knobs. They are also used to select patterns, in combination with the
10
3. PANEL LAYOUT AND CONNECTORS
[TRACK] and [PATTERN] and [T1–T6] pads. The [TRIG] keys are also used as a keyboard in CHRO-
MATIC mode. The [TRIG] keys lights indicate trigs on the sequencer by lit red keys, while flashing red
keys indicates parameter locks, in GRID RECORDING mode. When a pattern is playing, or when LIVE
RECORDING is enabled, a light “runs” along the 16 steps of the sequencer across all (up to four) pages
at the set tempo.
13. [T1–T6] (Track 1–6) pads. Triggers the track’s sample and at the same time sets the track to active. The
secondary function mutes the track. [PATTERN] + [T1–T6] selects Bank A–F.
14. [TRACK] key. Press [TRACK] + [T1–T6] to select a track to be active for editing without triggering the
track’s sample. The secondary function opens the TRACK SETUP menu.
15. [PATTERN] + [TRIG 1–16] selects pattern 1–16. [PATTERN] + [T1–T6] selects Bank A–F. The secondary
function reloads the active pattern.
16. [RETRIG] Press and hold [RETRIG] + [T1–T6] to retrig the track’s sample. The secondary function
opens the RETRIG SETUP menu. [TRIG] + [RETRIG] opens the TRIG REPEAT menu.
17. [FUNC] key. Press and hold [FUNC], and then press another key to access the secondary function of
that key. The secondary functions are written in underlined text on the Model:Samples front panel.
18. [LFO] opens the LFO menu. The secondary function opens the LFO SETUP menu.
19. [RECORD] activates/deactivates GRID RECORDING mode. Keep [RECORD] pressed, then press
[PLAY], to activate LIVE RECORDING mode. Activate/deactivate QUANTIZATION of LIVE RECORDING
by keeping [RECORD] pressed, then tapping [PLAY] twice. The secondary function is the copy operation.
20. [PLAY] starts the sequencer playback. The secondary function is the clear operation.
21. [BACK] Used for navigating one or more steps up in the menu structure and to revert parameter
changes to their previous settings. The secondary function opens the PAD CONFIGURATION menu.
22. [STOP] stops playback. The secondary function is the paste operation.
23. [SETTINGS] Opens the CONFIG menu and contains the management of patterns, projects, MIDI
and device configuration, and OS updates. The secondary function saves the active pattern.
11
3. PANEL LAYOUT AND CONNECTORS
3.2 REAR CONNECTORS
1
2
34
56
1. DC IN, Input for power supply. Use the included PSU-4 power adapter, connected to a power outlet.
2. USB, For connecting the unit to a computer. Use the included USB A to Micro B connector cable to
connect to a computer host.
3. MIDI OUT/THRU, Use the included 3.5 mm (Tip/Ring/Sleeve) to female 5 pin DIN cable to connect – via
a standard MIDI cable – to MIDI IN of an external MIDI device or to another MIDI device in the chain.
4. MIDI IN, MIDI data input. Use the included 3.5 mm (Tip/Ring/Sleeve) to female 5 pin DIN cable to connect – via a standard MIDI cable – to MIDI Out of an external MIDI device.
5. MAIN OUT R/L, Main audio outputs. Use either 1/4” mono phone plug (unbalanced connection) or
1/4” (Tip/Ring/Sleeve) phone plug (balanced connection).
6. HEADPHONES, Audio output for stereo headphones. Use 1/4” (Tip/Ring/Sleeve) phone plug.
3.3 SIDE CONNECTOR
1
1. BATTERY DC In, Input for accessory battery power supply.
3.4 SETTING UP AND STARTING THE MODEL:SAMPLES
Make sure you place the Model:Samples on a stable support, such as a sturdy table, with sucient space
for the cables. Make sure to switch o all devices before you connect the Model:Samples to other devices.
1. Plug the supplied DC adapter to a power outlet and connect the small plug to DC IN on the
Model:Samples.
2. Connect MAIN OUT R/L from the Model:Samples to your mixer/amplifier or connect your headphones
to the Model:Samples HEADPHONES jack.
3. To control the Model:Samples from a computer, connect a USB cable between the computer and the
USB connector of the Model:Samples.
4. If you want to use MIDI to control the Model:Samples, connect the MIDI OUT port of the device you
wish to send data from to the MIDI IN port of the Model:Samples. If the MIDI OUT/THRU port is set to
function as THRU, it duplicates the data arriving at the MIDI IN port, so it can be used for chaining MIDI
units together. Connect the MIDI OUT/THRU port of the Model:Samples to the MIDI IN port of the of the
device you want to control if you want to use Model:Samples to control other devices. (Set the port to
function as OUT.)
5. Switch on all units. Press and hold MAIN VOLUME for a second to switch on the Model:Samples.
12
4. QUICK START
4. QUICK START
This quick start guides you through some of the basic operations to start using the Model:Samples right
away. First, connect it as described in section “3.4 SETTING UP AND STARTING THE MODEL:SAMPLES”
on page 12.
4.1 PLAYING THE FACTORY PRESETS
You can find several preset patterns and samples in the Model:Samples. Follow the instructions below to
get started exploring your new instrument.
1. Press [PATTERN] and then press [T1] pad to select bank A.
2. Press [TRIG 1] to select the first pattern of bank A.
3. Press [PLAY] to listen to pattern A01.
4. Press [PATTERN] and then press [TRIG 2] key to select pattern A02. It will start once pattern A01 is
finished. Select pattern A03 by pressing [PATTERN] and then press [TRIG 3] key, and so on.
5. Press [STOP] to stop playback.
4.2 PLAYING A SAMPLE CHROMATICALLY
You can use the [TRIG] keys to play any track’s sample chromatically. For more information, please see “7.6
CHROMATIC MODE” on page 20.
1. Make sure you are not in GRID RECORDING or LIVE RECORDING mode. For more information, please
see “8.3.2 GRID RECORDING MODE” on page 22 and “8.3.3 LIVE RECORDING MODE” on page
22.
2. Press [TRACK] + one of the [T1–6] pads to select the audio track to play chromatically.
3. Play the [TRIG] keys. The active track Sound are pitched dierently for each of the playable keys.
• Playing a sample chromatically is an eective way to add musical variety to your beats.
The timbre, tonality, and impact of playing a sample chromatically depend on the character
of the source sample.
4.3 MUTING THE TRACKS
You can mute the sequencer data for any track.
1. Make sure a pattern is playing.
2. Press the [FUNC] + [T1–6] to mute and unmute the corresponding tracks.
• The tracks are muted globally. If you mute a track, it is still muted if you change to another
pattern.
• A muted track is displayed in the screen with a greyed out volume bar.
4.4 SETTING THE TEMPO
1. Press the [TEMPO] key to open the TEMPO menu
2. Use the LEVEL/DATA knob to change tempo. Pressing the knob while turning it changes the tempo
eight BPM at a time. [FUNC] + turn LEVEL/DATA changes the tempo in decimal steps.
You can also manually tap a tempo setting. Press and hold [FUNC] key and then tap the [TEMPO] key in
a steady rhythm. After four consecutive taps the average tempo of the taps are calculated. By continuing
tapping, the average tempo keeps on updating.
13
4. QUICK START
Nudging the tempo is very handy when manually syncing Model:Samples to a turntable or
an external sound source. Note that you do not need to be in the TEMPO menu to perform
tempo nudging.
4.5 ASSIGNING A SAMPLE TO A TRACK
You can assign any of the samples in the +Drive to any of the audio tracks.
1. Press [TRACK] + [T1–6] to select a track.
2. Press [WAVE] to open the SAMPLE ASSIGN menu.
3. Use the LEVEL/DATA knob to navigate the folder structure to the sample you want to assign. Press [BACK] to navigate up one level in the folder hierarchy if needed. Press the [TRIG] keyof the
active track while browsing to listen to the sample currently highlighted.
4. Press LEVEL/DATA to select a sample. Press [BACK] to exit the list without selecting a sample.
For more information, please see “12. SAMPLES” on page 42.
You can also load multiple samples at the same time.
In the SAMPLE ASSIGN menu, highlight a folder and then press and hold LEVEL/DATA for a
second. A popup appears that reads “LOAD WHOLE DIR” Press “YES” to load multiple samples from that folder to Model:Samples tracks.
It checks all files in the directory for file names that end with the numbers 1–6 and loads
these the files to track 1–6 respectively. If no matching file is found for a track, it fills the empty tracks with the first other not-yet-loaded samples in the folder.
For example, if you have the samples BD01, SD03, MYSAMPLE999, CHORDY and HIHAT6 in
a directory, it would load T1=BD01, T2=CHORDY, T3=SD03, T4=MYSAMPLE999, and T6=HIHAT6. T5 will be empty (if it did not previously contain a sample).
4.6 EDITING PARAMETERS
The Model:Samples parameters aect the sound and signal in various ways.
1. Make sure a pattern is playing.
2. Press [TRACK] + [T1–6] pads to select one of the six tracks.
3. Turn a TRACK PARAMETER knob to aect its corresponding parameter.
To change, for example, the cuto of the filter. Turn the knob labeled CUTOFF to change
the parameter value, and listen to how the sound changes.
Try out the rest of the parameters to explore a wide variety of sound shaping possibilities. For more information, please see “9.1 PARAMETER EDITING” on page 31.
14
5. OVERVIEW OF THE MODEL:SAMPLES
The image below outlines the data structure of the Model:Samples.
+DRIVE
Projects, Samples
PROJECT
5. OVERVIEW OF THE MODEL:SAMPLES
576 SAMPLES
96 PATTERNS
6 TRACKS
(per pattern)
5.1 +DRIVE
The +Drive is a non-volatile storage. It keeps up to 96 projects stored internally, and it also contains the
sample bank. All projects have access to these samples. The +Drive has a capacity of 1 GB.
5.2 DATA STRUCTURE
5.2.1 PROJECT
A project contains 96 patterns. General settings and states are also stored in the project. When a project
is loaded it becomes the active working state of the Model:Samples. From here it is possible to edit the
patterns and samples of the project. Every time the Model:Samples is switched on, it boots to the active
working state, the active project. Projects are saved, loaded and managed in the SETTINGS menu. For
more information, please see “11. SETTINGS MENU” on page 36.
5.2.2 PATTERNS
The patterns are the primary data container for the Model:Samples. 16 patterns are available for each
of the 6 banks, which means that 96 patterns are available for each project. A pattern contains up to six
samples (one for each track), sequencer data like trigs and parameter locks. It also contains BPM, length,
swing and time signature settings. For more information, please see “8. THE SEQUENCER” on page
21.
5.2.3 SAMPLES
You can load up to 64 MB (about 11 minutes) of samples in a project, using a maximum of 576 sample
slots (One dedicated slot for each track in each pattern in a project). Samples are stored in the +Drive
Sample bank. Additional samples can be transferred to the Model:Samples from a computer with the
Elektron Transfer software. For more information, please see “12. SAMPLES” on page 42.
5.3 ABOUT THE SEQUENCER TRACKS
To select a sequencer track for editing, press [T1–6]. Press [TRACK] + [T1–T6] to select a track without
triggering the track’s sample.
5.3.1 TRIGGER SAMPLES
The Model:Sample’s six sequencer tracks are mainly used to trigger and control samples. Each track can
contain one sample together with all the track related parameter settings. For more information, please
see “9. TRACK RELATED PARAMETERS” on page 31.
5.3.2 SEND MIDI
All sequencer tracks on the Model:Samples can also be set to send its sequencer data through the MIDI
OUT or USB ports to control external, MIDI equipped, gear. Each track sends note and velocity data over
MIDI. For more information, please see “8.4.2 MOUT” on page 23.
15
5. OVERVIEW OF THE MODEL:SAMPLES
TO MIXER
SAMPLE
PLAYBACK
ENGINE
OVER-DRIVE
MULTIMODE
FILTER
AMP
AMP
ENVELOPE
REVERB
SEND
DELAY
REVERB
FROM EFFECT SENDS
DELAY RETURNS
FROM AUDIO VOICES
TO MIXER
FADE
ENVELOPE
LFO
DESTINATION
TO MIXER OR OUTPUTS L/R
PAN
DELAY
SEND
REVERB
SEND
TO MIXER
Any MIDI channel can be assigned to a track and several tracks can share the same channel. If several
tracks are assigned to the same MIDI channel the track with the lowest number has priority regarding
parameter conflicts.
5.4 SOUND ARCHITECTURE
The illustrations below show the Model:Samples sound architecture, with its six audio voices and two send
eects (delay and reverb).
5.4.1 AUDIO VOICES
5.4.2 EFFECTS
SAMPLE
PLAYBACK
ENGINE
OVERDRIVE
AMP
AMP
ENVELOPE
MULTIMODE
FILTER
MIXER
REVERB RETURNS
PAN
DELAY
SEND
OUTPUTS L/R
REVERB
SEND
16
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