Digital Projection Titan Super Quad Series, Titan 800 Series, Titan Quad 2000 Series User Manual

Page 1
Rev F November 2012
USER GUIDES
INSTALLATION AND QUICK-START GUIDE
CONNECTION GUIDE
OPERATING GUIDE
REFERENCE GUIDE
Titan 800 Series
High Brightness Digital Video Projector
112-671F
Page 2
Digital Projection Titan Quad & Titan 800 Series
Rev F November 2012
About These Guides
Please keep these Guides handy for future reference.
A serial number is located on the back of the projector. Record it here:
Symbols used in these Guides
Many pages in this document have a dedicated area for notes. The information in that area is accompanied by the following symbols:
ELECTRICAL WARNING: this symbol indicates that there is a danger of electrical shock unless the instructions are closely
followed.
WARNING: this symbol indicates that there is a danger of physical injury to yourself and/or damage to the equipment unless
the instructions are closely followed.
NOTE: this symbol indicates that there is some important information that you should read.
Product revision
Because we at Digital Projection continually strive to improve our products, we may change specications and designs, and add new features
without prior notice.
Legal notice
Trademarks and trade names mentioned in this document remain the property of their respective owners. Digital Projection disclaims any proprietary interest in trademarks and trade names other than its own.
Copyright © 2012 Digital Projection Ltd. All rights reserved.
Notes
Page 3
Rev F November 2012
INSTALLATION AND QUICK-START GUIDE
Titan 800 Series
High Brightness Digital Video Projector
Page 4
Digital Projection Titan Quad, & Titan 800 Series CONTENTS Installation and Quick-Start Guide
Rev F November 2012
CONTENTS
What’s In The Box? ..............................................................................Inst 1
Getting to Know the Projector.....................................................Inst 2
Front and rear views ..............................................................................Inst 2
Remote control .......................................................................................Inst 2
Control panel indicators ........................................................................Inst 3
Connection panel indicators .................................................................Inst 3
Positioning The Screen And Projector ................................... Inst 4
Chassis adjustment ...............................................................................Inst 4
Fitting and adjusting the optional Rigging Frame ..............................Inst 4
Fitting The Lens .....................................................................................Inst 5
Operating The Projector ..................................................................Inst 6
Switching the projector on ....................................................................Inst 6
Selecting an input signal or test pattern ..............................................Inst 6
Input signal .....................................................................................Inst 6
Test pattern ....................................................................................Inst 6
Adjusting the lens ..................................................................................Inst 7
Zoom ..............................................................................................Inst 7
Focus .............................................................................................Inst 7
Shift ................................................................................................Inst 7
Adjusting the image ...............................................................................Inst 7
Orientation and On-Screen Display settings ..................................Inst 7
Keystone ........................................................................................Inst 7
Picture ............................................................................................Inst 7
Switching the projector off ....................................................................Inst 8
Page 5
Digital Projection Titan Quad, & Titan 800 Series WHAT’S IN THE BOX? Installation and Quick-Start Guide
Inst 1
Rev F November 2012
What’s In The Box?
Notes
Make sure your box contains
everything listed. If any pieces are missing, contact your dealer.
You should save the original box
and packing materials, in case you ever need to ship your projector.
The projector is shipped without a
lens.
Only one power cable - dependent
on the destination territory - will be supplied with the projector.
Remote control
(105-023)
4x AAA batteries
Power cable, United Kingdom (102-180 for Titan 800, 112-000
for Quad)
User Guides on CD
(112-659)
Important Information (112-658)
Power cable, Europe
(102-163 for Titan 800, 112-001 for Quad)
Power cable, North America
(102-165 for Titan 800, 112-002 for Quad)
Projector
Remote cable
(102-162)
Page 6
Digital Projection Titan Quad, & Titan 800 Series GETTING TO KNOW THE PROJECTOR Installation and Quick-Start Guide
Inst 2
Rev F November 2012
Getting to Know the Projector
Front and rear views
Remote control
Transmit indicator
40°
40°
Infra-red
reception
Notes
The projector uses the standard
Digital Projection infra-red remote control.
Only the controls shown highlighted
are used on this projector.
For full details of how to use the
controls and the menu system, see the Operating Guide.
The Side Connection Panel is
available on 3D models only.
Lens
Control
panel
Side
Connection
panel
Front
infra-red
window
Mains
input
Rear
infra-red
window
(on
connection
panel)
Air lters
(behind panel)
Adjustable
feet
Air
inlets
Air
outlets
Remote
control
backlight
On/Off
Rear
Connection
panel
Page 7
Digital Projection Titan Quad, & Titan 800 Series GETTING TO KNOW THE PROJECTOR Installation and Quick-Start Guide
Inst 3
Rev F November 2012
Control panel indicators
The indicators on the control panel are as follows:
Power off = NO POWER
green = normal RUNNING mode amber = STANDBY mode
Shutter amber = CLOSED green = OPEN
Connection panel indicators
The indicators on the rear connection panel are as follows:
All on = Power-On Self Test
Lamps 1-4 off = OFF
green = ON (100%) amber = (80 - 99%)
ashing green = WARM-UP ashing amber = COOL-DOWN
red (projector in standby) = Lamp Comms Error (call service)
red (projector on) = Ballast Comms Error (call service)
ashing red (projector in standby) = Lamp Error on previous operation
ashing red (projector on) = Lamp / Interlock Error
Error ashing = Fan / System Error steady = Voltage Error
IR blue ash = Remote control command received
Inputs The indicators next to the input connectors on both panels are as follows:
off = not selected
green = input selected, signal detected, and in range
ashing green = input selected, but signal not detected or out of range
Power
Shutter
Notes
Only the controls shown highlighted
are used on this projector.
For full details of how to use the
controls and the menu system, see the Operating Guide.
For more information about
the connection panels, see the
Connection Guide.
Control Panel
Error
Lamps
3 4 1 2
Side Connection Panel
IR
Rear Connection Panel
Page 8
Digital Projection Titan Quad, & Titan 800 Series POSITIONING THE SCREEN AND PROJECTOR Installation and Quick-Start Guide
Inst 4
Rev F November 2012
Positioning The Screen And Projector
• Install the screen, ensuring that it is in the best position for viewing by your audience.
• Position the projector, ensuring that it is at a suitable distance from the screen for the image to ll the screen.
Chassis adjustment
• If the projector is to be operated from a at surface such as a projector table, then adjustment of projector level should be made by turning
the four feet under the chassis. Set the adjustable feet so that the projector is level, and perpendicular to the screen.
Fitting and adjusting the optional Rigging Frame
• Remove the four adjustable feet.
• Secure the rigging frame to the projector, as shown below, making sure that the cable
attachments are at the top. Three screws secure each of the adjuster brackets to a corner handle.
• To adjust the pitch, turn either the front pair or the rear pair of vertical adjusters, taking
care to turn both adjusters by the same amount.
• To adjust the roll, turn either the left pair or the right pair of vertical adjusters, taking care
to turn both adjusters by the same amount.
• To adjust the yaw, turn the single horizontal adjuster at the front.
Fixing
screws
Yaw
Horizontal
adjuster
Vertical
adjusters
Frame
couplings
Pitch
Roll
Notes
Always allow the projector
to cool for 5 minutes before disconnecting the power or moving the projector.
Ensure that there is at least
30cm (12in) of space between the ventilation outlets and any wall, and 10cm (4in) on all other sides.
Do not stack more than 3
projectors.
Do not place heavy objects on top
of the projector chassis. Only the chassis corners and the rigging frame are capable of withstanding the weight of another projector.
Do not place the projector with its
front panel down on a surface, as this may damage the lens or the lens release lever.
Backup safety chains or wires
should always be used with ceiling mount installations.
Do not tilt the projector more
than ±12° in either direction, in desktop or ceiling mode, when in use, as this may cause serious lamp failure, damage the lamp module and cause extra cost on replacement.
±12°±12°
±12°±12°
Ceiling
Desktop
Page 9
Digital Projection Titan Quad, & Titan 800 Series FITTING THE LENS Installation and Quick-Start Guide
Inst 5
Rev F November 2012
Fitting The Lens
• Turn the lens release lever clockwise so
that it is pointing upwards, to open the lock fully.
• Remove the rear lens cap from the lens.
• Insert the lens into the lens aperture,
making sure that the plug on the zoom drive mechanism lines up with the socket on the front of the projector, then push
the lens in rmly as far as it will go.
Lens
release
lever
Notes
Always allow the lamp to cool for
5 minutes before:
- disconnecting the power
- moving the projector
The lens release lever should
always be set to the locked position to prevent the lens from falling out.
Do not place the projector with its
front panel down on a surface, as this may damage the lens or the lens release lever.
• Turn the lens release lever anti-clockwise
to the mid-position.
• The lens can now be pushed in further.
Push the lens in rmly as far as it will go.
• Turn the lens release lever fully
anti-clockwise so that it is pointing downwards, to close the lock fully.
Page 10
Digital Projection Titan Quad, & Titan 800 Series OPERATING THE PROJECTOR Installation and Quick-Start Guide
Inst 6
Rev F November 2012
Operating The Projector
Switching the projector on
• Connect the power cable between the mains supply and the projector. Switch on at the switch next to the power connector.
• Wait until the self-test has completed and the standby indicator on the projector control panel shows amber. The lamp will be off and the
projector will be in STANDBY mode.
• Press on the remote control or the control panel and hold for 3 seconds, to switch the projector ON. The power indicator on the
control panel will show green, the lamp will light and the shutter will open.
Selecting an input signal or test pattern
Input signal
• Connect an image source to the projector. The signal should be automatically detected by the projector,
and should be displayed within two or three seconds.
If more than one signal is connected, then select the image you want to display:
• Press one of the Input buttons, to on the remote control, or
• Open the On-screen display (OSD) by pressing .
• Select an input signal from the Input Selection menu, using the and buttons.
Test pattern
If you have no image source connected to the projector, then you can display a test pattern instead:
• Open the OSD by pressing .
• Select Test Pattern from the Input Selection menu, using the and buttons.
• Select a pattern from the Test Pattern menu, using the and buttons.
• Close the OSD by pressing again.
Notes
For full details of how to use the
controls and the menu system, see the Operating Guide.
Page 11
Digital Projection Titan Quad, & Titan 800 Series OPERATING THE PROJECTOR Installation and Quick-Start Guide
Inst 7
Rev F November 2012
Adjusting the lens
The lens can be adjusted using the Lens menu, or:
Zoom
• Press followed by and to adjust the size of the image on the screen. When the adjustment is nished, press .
Focus
• Press followed by and to adjust the focus. When the adjustment is nished, press .
Shift
• Press followed by , , and to adjust the position of the image on the screen.
When the adjustment is nished, press .
Adjusting the image
Orientation and On-Screen Display settings
• These can be set from the Setup menu.
Keystone
• This can be set from the Geometry menu.
Picture
• Settings such as Brightness and Contrast can be set from the Image menu.
• You can also set Brightness, Contrast or Saturation by pressing , or on the remote control.
Notes
When any of the three lens
adjustment keys is pressed, the blue Transmit indicator on the remote control will light for 10 seconds:
- after 10 seconds, if no adjustment has been made, the indicator will go out and the Lens adjustment key must be pressed again to resume adjustment.
- to end the adjustment before 10 seconds has elapsed, press the
key.
- all other adjustments will be locked out until the Lens adjustment is ended.
Main Menu
Setup
Main Menu
Geometry
Main Menu
Image
For full details of how to use the
controls and the menu system, see the Operating Guide.
Page 12
Digital Projection Titan Quad, & Titan 800 Series OPERATING THE PROJECTOR Installation and Quick-Start Guide
Inst 8
Rev F November 2012
Switching the projector off
1. Press on the remote control or the control panel, and hold for 3 seconds, to switch the projector OFF. The power indicator on the control panel will show amber, the lamp will be off and the projector will be in STANDBY mode.
• Switch off at the switch next to the power connector. Disconnect the power cable from the projector.
Notes
Always allow the lamp to cool for
5 minutes before:
- disconnecting the power
- moving the projector
Page 13
Rev F November 2012
CONNECTION GUIDE
Titan 800 Series
High Brightness Digital Video Projector
Page 14
Digital Projection Titan Quad & Titan 800 Series CONTENTS Connection Guide
Rev F November 2012
CONTENTS
Signal Inputs and Outputs ........................................................... Conn 1
Rear Connection Panel ....................................................................... Conn 1
VGA (input 1) ........................................................................................ Conn 1
HDMI (input 2), DVI (input 3) ................................................................ Conn 1
SPDIF..........................................................................................Conn 1
3G-SDI (input 4) ................................................................................... Conn 1
CVBS1 (input 5) .................................................................................... Conn 1
S-Video (input 6) .................................................................................. Conn 1
Component (input 7) ............................................................................ Conn 1
CVBS2 (input 8) .................................................................................... Conn 1
Side Connection Panel .......................................................................Conn 2
DVI (input 9) .......................................................................................... Conn 2
DVI/HDMI (input 10) ............................................................................. Conn 2
Differences between the two Connection Panels ............................ Conn 2
3D Connections ................................................................................... Conn 3
3D sources up to 60Hz requiring frame doubling and left/right
interleaving .................................................................................. Conn 3
3D sources above 60Hz not requiring frame doubling ................ Conn 3
Dual Pipe 3D ............................................................................... Conn 3
3D Sync in ................................................................................... Conn 3
3D Sync out.................................................................................Conn 3
Control Connections ........................................................................ Conn 4
Update port .......................................................................................... Conn 4
Service port..........................................................................................Conn 4
Wired remote control .......................................................................... Conn 4
RS232 ...................................................................................................Conn 4
LAN ....................................................................................................... Conn 4
Wiring Details........................................................................................ Conn 5
Signal inputs and outputs .................................................................. Conn 5
Input 1: VGA ................................................................................Conn 5
Input 2: HDMI .............................................................................. Conn 6
Output: SPDIF ............................................................................. Conn 6
Input 3: DVI ................................................................................. Conn 7
Input 4: 3G-SDI ........................................................................... Conn 8
Input 5: Composite 1 ................................................................... Conn 8
Input 6: S-Video ..........................................................................Conn 8
Input 7: Component.....................................................................Conn 8
Input 8: CVBS .............................................................................Conn 8
Input 9: MAIN/DVI ....................................................................... Conn 9
Input 10: SUB/HDMI..................................................................Conn 10
Control connections ......................................................................... Conn 11
Update port ............................................................................... Conn 11
Wired remote control ................................................................. Conn 11
RS232 ....................................................................................... Conn 12
LAN connection ......................................................................... Conn 12
Page 15
Digital Projection Titan Quad & Titan 800 Series SIGNAL INPUTS AND OUTPUTS Connection Guide
Conn 1
Rev F November 2012
Signal Inputs and Outputs
Rear Connection Panel
VGA (input 1)
• Use Auto Setup in the Image/VGA Setup menu. For more settings, see the
Operating Guide.
HDMI (input 2), DVI (input 3)
Analog or Digital DVI-I
• Set DVI-I Port in the Setup/InputConguration menu to choose between Analog
and Digital. For more settings, see the Operating Guide.
SPDIF
• Compatible audio sample packets on the HDMI input stream are decoded by the
projector and output on the SPDIF connector. This is a digital output.
3G-SDI (input 4)
• If two video streams are being transmitted, set 3G Level B Stream in the
Setup/InputConguration menu to choose between the two streams.
CVBS1 (input 5)
• Connect a Composite Video input signal to the BNC connector.
S-Video (input 6)
• Connect to the 4-pin mini-DIN connector.
Component (input 7)
RGsB or RGBS
• Set Component Colour Space in the Setup/InputConguration menu to RGB.
• Set Component Sync Type to Auto, except when the projector has problems
selecting between 3 Wire (RGsB) and 4 Wire (RGBS).
YPbPr
• Set Component Colour Space in the Setup/InputConguration menu to YPbPr.
CVBS2 (input 8)
• Connect a Composite Video input signal to the RCA phono connector.
Component
DVI
VGA
HDMI
SPDIF
CVBS1
CVBS2
S-Video
3G-SDI
Notes
For a complete listing of pin
congurations for all signal and
control connectors, see Wiring Details later in this Guide.
See the next page for important
information about the differences between the two connection panels.
Rear Connection Panel
Page 16
Digital Projection Titan Quad & Titan 800 Series SIGNAL INPUTS AND OUTPUTS Connection Guide
Conn 2
Rev F November 2012
Side Connection Panel
DVI (input 9)
• Single or Dual Link DVI-D input, or
• For Twin-Link DVI, Input 9 (DVI) is the Main input, Input 10 (DVI/HDMI) is the Sub input.
DVI/HDMI (input 10)
• Single HDMI 1.4 input, or
• Single Link DVI-D input, or
• For Twin-Link DVI, Input 9 (DVI) is the Main input, Input 10 (DVI/HDMI) is the Sub input.
Differences between the two Connection Panels
Inputs 9 and 10 have been designed to give a very high bandwidth digital video path, free of the limitations inherent to standard image processing techniques.
As such, the image is pixel-mapped directly to the DMDs, so not all of the Image Controls available to Inputs 1-8 apply to Inputs 9 and 10.
Notes
For a complete listing of pin
congurations for all signal and
control connectors, see Wiring Details later in this Guide.
For information about 3D video, see
the next page.
DVI
Input 9
together:
Twin-LInk
DVI
DVI/HDMI
Input 10
Side Connection Panel
Page 17
Digital Projection Titan Quad & Titan 800 Series SIGNAL INPUTS AND OUTPUTS Connection Guide
Conn 3
Rev F November 2012
3D Connections
3D sources up to 60Hz requiring frame doubling and left/right interleaving
• Connect to any of the Inputs on the Rear Connection Panel.
• Set 3D Type in the 3D menu to Auto, except when the projector has problems
selecting between Sequential, Frame Packing, Top-and-Bottom and Side-by-Side
(Half).
3D sources above 60Hz not requiring frame doubling
• Connect to either of the Inputs on the Side Connection Panel.
• Set 3D Type in the 3D menu to Auto, except when the projector has problems
selecting between Sequential, Frame Packing, Top-and-Bottom and Side-by-Side
(Half).
Dual Pipe 3D
• Connect to both of the Inputs on the Side Connection Panel.
• Input 9 (DVI) is the left image, and Input 10 (DVI/HDMI) is the right image.
3D Sync in
• Sync input signal.
3D Sync out
• Sync output signal. This may be affected by the Sync Offset and
Output Sync Polarity settings in the 3D menu.
Notes
For a complete listing of pin
congurations for all signal and
control connectors, see Wiring Details later in this Guide.
3D Sync in
3D Sync out
Side Connection Panel
DVI/HDMI
Input 10
together:
Dual Pipe 3D
DVI
Input 9
Sync in
Video
3D Server
Sync
Projector
Sync out
3D glasses or
Z screen
Page 18
Digital Projection Titan Quad & Titan 800 Series CONTROL CONNECTIONS Connection Guide
Conn 4
Rev F November 2012
Control Connections
Update port
• The Update Port is used to download, via LAN, rmware updates issued from time to
time by Digital Projection.
Service port
• The Service Port port is used to download, via USB, rmware updates issued from time
to time by Digital Projection.
Wired remote control
• If infrared signals from the remote control cannot reach the projector due to excessive
distance or obstructions such as walls or cabinet doors, you can connect an external IR repeater to the remote control input, and position its IR sensor within range of the operator.
• To synchronise the control of multiple projectors, connect the Wired Remote Output of
one projector to the Wired Remote Input of another.
RS232
• All of the projector’s features can be controlled via a serial connection, using the text
strings described in the External Control Protocol.
• Use a null-modem cable to connect directly to a computer, or a straight cable to
connect to a modem.
LAN
• All of the projector’s features can be controlled via a LAN connection, using the text
strings described in the External Control Protocol.
• Alternatively, for details of how to use the Web Conguration Utility to control the
projector, see the Operating Guide.
• Use a crossed LAN cable to connect directly to a computer, or an uncrossed cable to
connect to a network hub.
Notes
For a complete listing of pin
congurations for all signal and
control connectors, see Wiring Details later in this Guide.
Only one remote connection (RS232
or LAN) should be used at any one time.
Note that plugging in the remote
control cable will disable the infra­red.
Update
Port
Service
Port
Wired Remote
Input
Wired Remote
Output
RS232
LAN
Rear Connection Panel
Page 19
Digital Projection Titan Quad & Titan 800 Series WIRING DETAILS Connection Guide
Conn 5
Rev F November 2012
Wiring Details
Signal inputs and outputs
Input 1: VGA
15 way D-type connector
1 R
2 G
3 B
4 unused
5 Digital Ground (H Sync)
6 R Ground
7 B Ground
8 G Ground
9 +5V
10 Digital Ground (V Sync/DDC)
1 unused
12 SDA
13 H Sync
14 V Sync
15 SCL
Notes
For full details of all input settings,
see the Operating Guide.
VGA: pin view of female connector
Page 20
Digital Projection Titan Quad & Titan 800 Series WIRING DETAILS Connection Guide
Conn 6
Rev F November 2012
Input 2: HDMI
19 way type A connector
1 TMDS Data 2+
2 TMDS Data 2 Shield
3 TMDS Data 2-
4 TMDS Data 1+
5 TMDS Data 1 Shield
6 TMDS Data 1-
7 TMDS Data 0+
8 TMDS Data 0 Shield
9 TMDS Data 0-
10 TMDS Clock+
11 TMDS Clock Shield
12 TMDS Clock-
13 CEC
14 not connected
15 SCL (DDC Clock)
16 SCA (DDC Data)
17 DDC/CEC Ground
18 +5 V Power
19 Hot Plug Detect
Output: SPDIF
RCA Phono
Digital audio output from the HDMI input stream.
HDMI: pin view of panel connector
Notes
For full details of all input settings,
see the Operating Guide.
SPDIF connector
Page 21
Digital Projection Titan Quad & Titan 800 Series WIRING DETAILS Connection Guide
Conn 7
Rev F November 2012
Input 3: DVI
24 way D-type connector
Pin 1 TMDS data 2− Digital red− (link 1)
Pin 2 TMDS data 2+ Digital red+ (link 1)
Pin 3 TMDS data 2/4 shield
Pin 4 TMDS data 4− Digital green− (link 2)
Pin 5 TMDS data 4+ Digital green+ (link 2)
Pin 6 DDC clock
Pin 7 DDC data
Pin 8 Analog vertical sync
Pin 9 TMDS data 1− Digital green− (link 1)
Pin 10 TMDS data 1+ Digital green+ (link 1)
Pin 11 TMDS data 1/3 shield
Pin 12 TMDS data 3- Digital blue− (link 2)
Pin 13 TMDS data 3+ Digital blue+ (link 2)
Pin 14 +5 V Power for monitor when in standby
Pin 15 Ground Return for pin 14 and analog sync
Pin 16 Hot plug detect
Pin 17 TMDS data 0− Digital blue− (link 1) and digital sync
Pin 18 TMDS data 0+ Digital blue+ (link 1) and digital sync
Pin 19 TMDS data 0/5 shield
Pin 20 TMDS data 5− Digital red− (link 2)
Pin 21 TMDS data 5+ Digital red+ (link 2)
Pin 22 TMDS clock shield
Pin 23 TMDS clock+ Digital clock+ (links 1 and 2)
Pin 24 TMDS clock− Digital clock− (links 1 and 2)
C1 Analog red
C2 Analog green
C3 Analog blue
C4 Analog horizontal sync
C5 Analog ground Return for R, G, and B signals
Notes
High-bandwidth Digital Content
Protection (HDCP) is supported on this input.
For full details of all input settings,
see the Operating Guide.
DVI: pin view of female connector
Page 22
Digital Projection Titan Quad & Titan 800 Series WIRING DETAILS Connection Guide
Conn 8
Rev F November 2012
Input 4: 3G-SDI
75 ohm BNC
Input 5: Composite 1
75 ohm BNC
Input 6: S-Video
4 pin mini-DIN
1 Y Ground
2 C Ground
3 Luminance (Y)
4 Chrominance (C)
Input 7: Component
4 x 75 ohm BNC
RGsB RGBS YPrPb
Pb/B B B Pb/Cb
Y/G G + Sync G Y
Pr/R R R Pr/Cr
SYNC Sync
Input 8: CVBS
RCA Phono
3G-SDI connector
Notes
3G-SDI signals are very high
speed digital signals which require better quality coaxial cable than conventional analogue video. The data rate is 3 Gigabits per second.
In choosing cable length and
connectors for any installation the frequency response loss in decibels
should be proportional to √f, from
1MHz, to 3GHz.
For full details of all input settings,
see the Operating Guide.
Composite 1 connector
S-Video: pin view of female connector
Component
CVBS connector
Page 23
Digital Projection Titan Quad & Titan 800 Series WIRING DETAILS Connection Guide
Conn 9
Rev F November 2012
Input 9: MAIN/DVI
24 way D-type connector
Pin 1 TMDS data 2− Digital red− (link 1)
Pin 2 TMDS data 2+ Digital red+ (link 1)
Pin 3 TMDS data 2/4 shield
Pin 4 TMDS data 4− Digital green− (link 2)
Pin 5 TMDS data 4+ Digital green+ (link 2)
Pin 6 DDC clock
Pin 7 DDC data
Pin 8 Analog vertical sync
Pin 9 TMDS data 1− Digital green− (link 1)
Pin 10 TMDS data 1+ Digital green+ (link 1)
Pin 11 TMDS data 1/3 shield
Pin 12 TMDS data 3- Digital blue− (link 2)
Pin 13 TMDS data 3+ Digital blue+ (link 2)
Pin 14 +5 V Power for monitor when in standby
Pin 15 Ground Return for pin 14 and analog sync
Pin 16 Hot plug detect
Pin 17 TMDS data 0− Digital blue− (link 1) and digital sync
Pin 18 TMDS data 0+ Digital blue+ (link 1) and digital sync
Pin 19 TMDS data 0/5 shield
Pin 20 TMDS data 5− Digital red− (link 2)
Pin 21 TMDS data 5+ Digital red+ (link 2)
Pin 22 TMDS clock shield
Pin 23 TMDS clock+ Digital clock+ (links 1 and 2)
Pin 24 TMDS clock− Digital clock− (links 1 and 2)
C1 Analog red
C2 Analog green
C3 Analog blue
C4 Analog horizontal sync
C5 Analog ground Return for R, G, and B signals
Notes
High-bandwidth Digital Content
Protection (HDCP) is supported on this input.
For full details of all input settings,
see the Operating Guide.
MAIN/DVI: pin view of female connector
Page 24
Digital Projection Titan Quad & Titan 800 Series WIRING DETAILS Connection Guide
Conn 10
Rev F November 2012
Input 10: SUB/HDMI
19 way type A connector
1 TMDS Data 2+
2 TMDS Data 2 Shield
3 TMDS Data 2-
4 TMDS Data 1+
5 TMDS Data 1 Shield
6 TMDS Data 1-
7 TMDS Data 0+
8 TMDS Data 0 Shield
9 TMDS Data 0-
10 TMDS Clock+
11 TMDS Clock Shield
12 TMDS Clock-
13 CEC
14 not connected
15 SCL (DDC Clock)
16 SCA (DDC Data)
17 DDC/CEC Ground
18 +5 V Power
19 Hot Plug Detect
HDMI: pin view of panel connector
Notes
For full details of all input settings,
see the Operating Guide.
Page 25
Digital Projection Titan Quad & Titan 800 Series WIRING DETAILS Connection Guide
Conn 11
Rev F November 2012
Control connections
Update port
RJ45 socket
Service port
USB type B socket
Pin 1 VCC (+5 V)
Pin 2 Data−
Pin 3 Data+
Pin 4 Ground
Wired remote control
3.5mm mini jack
Tip Power
Ring Signal
Sleeve Ground
Update port
1 2
4 3
Service port:
pin view of female connector
Sleeve
Ring
Tip
pin view of female connector
Notes
For full details of all network
settings, see the Operating Guide.
Note that plugging in the remote
control cable will disable the infra­red.
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Digital Projection Titan Quad & Titan 800 Series WIRING DETAILS Connection Guide
Conn 12
Rev F November 2012
RS232
9 way D-type connector
1 unused
2 Received Data (RX)
3 Transmitted Data (TX)
4 unused
5 Signal Ground
6 unused
7 unused
8 unused
9 unused
LAN connection
RJ45 socket
Notes
Only one remote connection (RS232
or LAN) should be used at any one time.
For full details of all network
settings, see the Operating Guide.
RS232:
pin view of female connector
LAN connection
Page 27
Rev F November 2012
OPERATING GUIDE
Titan 800 Series
High Brightness Digital Video Projector
Page 28
Digital Projection Titan Quad & Titan 800 Series CONTENTS Operating Guide
Rev F November 2012
CONTENTS
Using The Menus .................................................................................... Op 1
Menus and sub-menus ........................................................................... Op 1
Drop-down lists ....................................................................................... Op 2
Sliders ...................................................................................................... Op 3
Commands ............................................................................................... Op 3
Editing elds ............................................................................................ Op 4
A Tour Of The Menus ........................................................................... Op 5
Main menu................................................................................................ Op 5
Lens menu ............................................................................................... Op 6
Zoom ............................................................................................... Op 6
Focus .............................................................................................. Op 6
Calibrate Zoom and Calibrate Focus .............................................. Op 6
Center Lens..................................................................................... Op 6
Nudge.............................................................................................. Op 6
Lens Presets ................................................................................... Op 7
Image menu ............................................................................................. Op 8
Video Filters .................................................................................... Op 8
VGA Setup ......................................................................................Op 8
Color menu .............................................................................................. Op 9
Gamut ............................................................................................. Op 9
Black Level and Gain slides ............................................................ Op 9
Geometry menu ..................................................................................... Op 10
Size & Position .............................................................................. Op 11
Cornerstone .................................................................................. Op 11
Edge Blend menu .................................................................................. Op 12
PIP menu ................................................................................................ Op 14
3D menu ................................................................................................. Op 15
Lamps menu .......................................................................................... Op 16
Titan 800 series ............................................................................. Op 16
Titan Super Quad series, Titan Quad 2000 series and Titan Quad series
Op 16
Setup menu ............................................................................................ Op 17
Reset Default Settings .................................................................. Op 17
Input Conguration ........................................................................ Op 18
Network ......................................................................................... Op 19
On Screen Display ........................................................................ Op 20
System .......................................................................................... Op 21
Information menu .................................................................................. Op 22
Menu Map .................................................................................................. Op 23
Input Selection ....................................................................................... Op 23
Test Pattern ............................................................................................ Op 23
Lens ........................................................................................................ Op 23
Image ...................................................................................................... Op 24
Color ....................................................................................................... Op 24
Geometry................................................................................................ Op 25
Edge Blend............................................................................................. Op 26
PIP ........................................................................................................... Op 27
3D ............................................................................................................ Op 27
Lamps ..................................................................................................... Op 27
Setup ...................................................................................................... Op 28
Information ............................................................................................. Op 29
Page 29
Digital Projection Titan Quad & Titan 800 Series CONTENTS Operating Guide
Rev F November 2012
WebCongurationUtility ................................................................ Op 30
Menu examples...................................................................................... Op 30
Using the Discovery Tool to view your network ................................. Op 32
CONTENTS (continued)
Page 30
Digital Projection Titan Quad & Titan 800 Series USING THE MENUS Operating Guide
Op 1
Rev F November 2012
Using The Menus
Use the buttons on the projector control panel or on the remote control, to access the menu system.
• To open or close the on-screen display (OSD), press .
Menus and sub-menus
• To open a sub-menu, select it using and , then press .
• To return to the previous menu, press .
Notes
Some menu items may not be
available due to settings in other menus. These will be grayed out on the actual menu.
When a globe icon appears next
to a setting, the setting affects all sources and all inputs; otherwise, only the current input source will be affected if you change the setting.
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Digital Projection Titan Quad & Titan 800 Series USING THE MENUS Operating Guide
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Drop-down lists
To use a drop-down list, press , select an item using and , then press again or press to exit without changing.
Notes
Some menu items may not be
available due to settings in other menus. These will be grayed out on the actual menu.
. When a globe icon appears next
to a setting, the setting affects all sources and all inputs; otherwise, only the current input source will be affected if you change the setting.
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Digital Projection Titan Quad & Titan 800 Series USING THE MENUS Operating Guide
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Sliders
To use a slider, press and to adjust it.
Commands
To use a command, press . In the example below, press to conrm, or press to cancel.
Notes
Some menu items may not be
available due to settings in other menus. These will be grayed out on the actual menu.
When a globe icon appears next
to a setting, the setting affects all sources and all inputs; otherwise, only the current input source will be affected if you change the setting.
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Digital Projection Titan Quad & Titan 800 Series USING THE MENUS Operating Guide
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Editingelds
Some features require a text or numeric eld to be edited.
• To edit a eld, rst select it using and , then press .
• Use and to move the green highlight to the digit or character which is to be changed, then use and to adjust it.
• Use and to select the next digit or character.
• Press to accept the new value, or press to exit without changing.
Notes
Some menu items may not be
available due to settings in other menus. These will be grayed out on the actual menu.
The highlighted digit is being edited
Page 34
Digital Projection Titan Quad & Titan 800 Series A TOUR OF THE MENUS Operating Guide
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A Tour Of The Menus
Main menu
• Input Selection
Select an input source from the drop-down list.
• Test Pattern
Set Input Selection to Test pattern and then select a test pattern from the drop-down list.
• Lens, Image, Color and Geometry
Open these sub-menus to access various picture and screen settings.
• Edge Blend / PIP
PIP and Edge Blend are mutually exclusive modes of operation. When the projector is in Edge Blend mode (as shown in the picture), PIP is not available, and vice versa.
• 3D
Access 3D settings.
• Lamps
Select lamp conguration and adjust lamp power.
• Setup
Adjust Input Conguration, Network, On Screen Display and System settings.
• Information
View your current conguration
Notes
See also Using the Menus earlier
in this guide and Menu Map later in this guide.
Main Menu
You can also select an input source
by pressing the following buttons on the remote control: 1 to 9 for inputs 1 to 9,
10+
for input 10 and
#
for input 11.
Test patterns are subject to image
controls, so brightness, contrast etc. will affect their appearance on screen.
Do not use the provided test
patterns for P7.
You can upload custom test patterns
using a network connection - see Web Conguration Utility later in this guide.
The 3D menu is not available with
2D projectors.
Page 35
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Lens menu
Zoom
To move the lens in or out:
1. Select Zoom In or Zoom Out, then pressOK.
2. When the image is the desired size, select Zoom Stop then pressOK.
Focus
To adjust the focus:
1. Select Focus Near or Focus Far, then pressOK.
2. When the image is correctly focussed, select Focus Stop then pressOK.
Calibrate Zoom and Calibrate Focus
Each time a new lens is tted into the projector, a calibration procedure must be carried out using these commands.
Before you use a newly tted lens, select Calibrate Zoom and Calibrate Focus in turn and wait until the projector establishes minimum
and maximum travel distances. Select one command and allow at least 60 seconds for the calibration to take place, then select the other command.
Center Lens
To center the lens, select Center Lens and pressOK.
Nudge
To position the image correctly on the screen, use the Nudge controls.
Notes
Main Menu
Lens
You can also move the lens, focus
and zoom using the keypad:
Press
SHIFT
followed by ,
, and to shift the
lens up, down, left and right.
Press
FOCUS
followed by
and
to adjust the focus.
Press
ZOOM
followed by
and
to zoom in and out.
You can also calibrate zoom and
focus using the keypad:
Press
RPY
followed by to calibrate the lens zoom mechanism.
Press
RPY
followed by to calibrate the lens focus mechanism.
Main Menu
Lens
Nudge
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Lens Presets
This menu allows you to save up to ve custom lens presets, which you can recall later.
Notes
Main Menu
Lens
Lens Presets
Page 37
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Image menu
• Brightness, Contrast, Gamma, Hue and Saturation
Set the slider or select from the drop-down list as required, to improve the quality of the image.
• Black Level Offset
Set this to 0 IRE or 7.5 IRE as required.
Video Filters
Set the sliders or select from the drop-down list as required, to improve the quality of the image.
VGA Setup
• Set the Phase slider to correct for shimmering or poor quality denition on, for example, ne text.
• Set the Total H Samples slider to match the resolution of the incoming video signal,
or Use Auto Setup to allow the projector to detect the appropriate settings automatically.
Notes
Main Menu
Image
You can also press , or
on the remote control.
Hue applies only to NTSC signals.
When a new input mode is detected
(eg NTSC, HDTV 1080p, SVGA etc), all the Input Settings are saved so that they can be recalled next time that input mode is displayed.
Main Menu
Image
Video Filters
Main Menu
Image
VGA Setup
VGA Setup is not available unless
a VGA signal is present.
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Color menu
Gamut
Peak gives you the brightest possible image.
Choose HDTV for high denition standards and SDTV for standard denition standards.
A value between 3200K and 9000K selects the relevant color temperature.
You can upload your own gamut using the Projector Manager software, and then select it from the User 1 and User 2 settings.
Black Level and Gain slides
Set the slides as required.
Notes
Main Menu
Color
Page 39
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Geometry menu
• Aspect Ratio
Choose between Source, Fill Display, Fill & Crop, Anamorphic and TheaterScope.
Some devices (eg certain DVD players) pack a 16:9 image into a 4:3 aspect ratio. In such cases to display the image correctly, choose the Anamorphic aspect ratio.
• Overscan
Set this slider to compensate for noisy or badly dened image edges.
• Mode
Choose from Keystone, Cornerstone, Rotation, Warp Map or Off.
• Set the H Keystone and V Keystone sliders to correct for any distortion caused by the projector
being in a different horizontal or vertical plane to the screen.
• Set the Pincushion / Barrel slider to correct for any distortion caused by the screen being
concave or convex.
• Set the Rotation slider to rotate the image on the screen.
• Warp Map
Using an external Digital Projection computer application, up to eight customised warp maps can be created and uploaded to the projector. If Warp is selected, and any warp maps have been uploaded, you can select from the drop-down list.
Notes
Main Menu
Geometry
An anamorphic lens (optional
accessory) is used with the TheaterScope setting, to ensure that for a 2.35:1 image, the maximum area of the DMD is used, giving maximum image brightness.
For examples of how the different
aspect ratios affect screen dimensions, see Aspect Ratios Explained in the Reference Guide.
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Size & Position
• Set Enable to On or Off.
• Use Setting to choose:
Global, in which case these settings will be applied to all signals on all inputs.
or Per Mode, in which case these settings will be applied only to the current input signal.
• Set the H Position and V Position sliders as required.
• Set H Size and V Size. When Aspect Lock is set to On, the V Size slider is disabled.
• Select Reset and press
OK
to reset all the sliders.
Cornerstone
If Cornerstone is selected from the main Geometr y page, you can use the sliders to stretch the image from each of the four corners.
Notes
Main Menu
Geometry
Size & Position
Main Menu
Geometry
Cornerstone
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Edge Blend menu
When several projectors are used to create a large tiled image, the edges need to be blended to avoid the overlaps appearing brighter than the rest of the image. The Edge Blend menu is available only when Setup > System > Conguration is set to Edge Blend.
Array Width and Height
• Set this to the total number of projectors in the array. None of the other options are available until
one of these two settings is greater than 1. The maximum number of projectors is 4 x 4.
Array H Position and V Position
• These two parameters need to be set correctly for each projector in the array, so that it can
determine which edges are to be blended. Sometimes only one edge overlaps, sometimes two, three or four.
Blending
• Set this to Off for a lone projector, On to enable Edge Blending, or Align Pattern to help adjust
the physical position of the projectors.
Segmentation
• Set this to On, if you want the projector to divide up the image into tiles, or Off if you have external
equipment to do this.
Notes
Main Menu
Edge Blend
This menu is available only when
Setup > System > Conguration is
set to
Edge Blend.
None of the other blend options
are available until either the Array Width or the Array Height setting is greater than 1.
Note that the position numbering
starts from zero, so the top left projector is at position H 0, V 0.
Which settings are available in these
menus depends on:
● the number of projectors in the
array
● the position of the projector in
the array
For additional information, see the
Reference Guide.
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Blend Width
• Use this to set the width of the blended regions.
Black Level Uplift
• Use this to correct for non-zero black levels in the blended regions.
Reduce Black Level Uplift Width
• Use this to correct for stray light from the DMD’s non-addressable border.
Notes
To apply the settings in these
menus, use the command at the bottom of each page.
Main Menu
Edge Blend
Blend Width
Main Menu
Edge Blend
Black Level Uplift
For additional information, see the
Reference Guide.
Main Menu
Edge Blend
Reduce Black Level Uplift Width
Page 43
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PIP menu
Two images can be combined, in three different ways using this feature. The PIP menu is available only when Setup > System > Conguration is set to PIP.
Option
• Select PIP, PAP , or POP mode from the drop-down list.
Input
• Select an Input from the drop-down list. The inputs are divided into two groups – the main image
must be from one group, and the sub-image must be from the other group.
• Group A: CVBS 1, CVBS 2, S-VIDEO and 3G-SDI
Group B: COMPONENT, VGA, DVI, HDMI and DVI-A
Size
• Select a size for the sub-image from the drop-down list.
Position
• Select one of the preset positions for the sub-image from the drop-down list.
Custom Position
• If you have chosen Custom from the Position drop-down list, then you can use the sliders to
position the image manually.
Notes
Main Menu
PIP
This menu is available only when
Setup > System > Conguration is
set to PIP.
PIP, PAP and POP are NOT
possible when Input is set to Test
Pattern.
In these examples, the ower is the
main image, and the window is the sub-image, shown at the Medium size setting.
The two images MUST be from
different Input groups.
The Position settings apply ONLY
to PIP mode. PAP and POP are always as shown in these examples.
PIP: Picture In Picture PAP: Picture And Picture POP: Picture Opposite Picture
Page 44
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3D menu
• Set 3D Enable to On or Off as required.
• Use the Frame Rate Multiplier to reduce icker when the incoming 3D video signal has a low
frame rate.
For example, a 48Hz frame rate could be tripled to 144Hz.
• 3D Type should be set to Auto, except when the projector has problems selecting between
Sequential, Frame Packing, Top and Bottom and Side by Side (Half).
• Set the Dark Time to reduce the ghosting that can be caused by the images overlapping whilst
the glasses are switching.
• Set the Sync Offset to compensate for signal processing delays in the projector.
• Set the Output Sync Polarity to suit the glasses, or if the left and right images appear to be
swapped.
• Set Source Dominance to Left or Right to suit the incoming 3D video signal.
L
R
Frame Packing
L
R
Top-and-Bottom
L R
Side-by-Side (Half)
L R L R
Sequential
Notes
Main Menu
3D
Set the Dark Time to the value
appropriate to the glasses or ZScreen.
Adjust the Sync Offset to eliminate
ghosting and achieve a smooth grayscale.
For additional information on 3D
settings, see the Reference Guide.
The information on this page does
not apply to 2D projectors.
Page 45
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Lamps menu
Titan 800 series
Set Operation to choose between Lamp 1 + Lamp 2, Lamp 1, Lamp 2 and Auto 1. In the Auto 1 mode, the lamp usage will be spread evenly over the two lamps, over time.
Set the slider to vary the Power between 80% and 100%.
Titan Super Quad series, Titan Quad 2000 series and Titan Quad series
Set Operation to choose between All Lamps, Auto 3, Auto 2 and Auto 1. In the Auto modes, the lamp usage will be spread evenly over the four lamps, over time.
Set the slider to vary the Power between 80% and 100%.
Notes
Main Menu
Lamp
Page 46
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Setup menu
• Orientation
Depending on how the projector is mounted, select the appropriate setting from the drop-down list.
• Latency
Affects interlaced sources only. For fastest response, the Lowest setting gives minimum frame delay. For improved performance with lms involving motion sequences, the Best Video setting uses adaptive de-interlacing and interpolation, but takes longer to process.
Reset Default Settings
When you pressOK to restore the factory default settings, a warning message appears, asking you to conrm or cancel.
Once the process has begun, wait one minute and then power cycle the projector so the restored settings can take effect.
Notes
Main Menu
Setup
Do NOT do this unless you are
sure that you want to restore ALL the current settings to their factory defaults.
Page 47
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InputConguration
This menu allows adjustment of various technical parameters specic to each of the signal inputs,
regardless of which input is being used.
• DVI Boost EQ should normally be set to Off, except when you are having problems with a long DVI
cable.
• DVI / HDMI Color Space should normally be set to Auto, except when the projector has problems
identifying the correct colour space.
• DVI / HDMI Range should normally be set to Auto, except when you are having contrast problems
with some DVI sources.
• Set DVI-I Por t to choose between the Analog and Digital signals from a DVI-I source.
• DVI Main Operation
Select between single and dual link DVI reception.
• DVI Main Range
Select between Full and Limited range.
• Set Component Colour Space to choose between RGB and YPbPr.
• Component Sync Type should be set to Auto, except when the projector has problems selecting between 3 Wire (RGsB) and 4 Wire
(RGBS).
• If two video streams are being transmitted, use 3G-SDI Level B Stream to choose between the two streams.
Notes
Main Menu
Setup
InputConguration
Page 48
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Network
The elds at the bottom of the menu show the current settings.
• Set DHCP to On if the IP Address is to be assigned by a DHCP server, or Off if it is to be set here.
• If DHCP is set to On:
It will not be possible to edit either IP Address or Subnet.
• If DHCP is set to Off:
Edit IP Address to the correct value.
Edit the Subnet to the correct value.
Notes
Main Menu
Setup
Network
Any new settings will not be effective
until the projector has been power cycled.
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On Screen Display
• Select a display Language from the drop-down list.
• The menus will disappear if no buttons are pressed within the Timeout selected from the drop-
down list. If you want the menus to stay on screen permanently, then select Innite.
• Select a Position from the drop-down list.
• If you do not want projector status messages to be displayed, for instance , then set
Messaging to Off.
Notes
Main Menu
Setup
On Screen Display
Page 50
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System
• Conguration: switch between PIP and Edge Blend.
The other settings in this menu are provided mainly to allow control from the Web Conguration Utility.
• Use the Shutter Open and Shutter Close commands as required.
• Use the Power Off command to set the projector into Standby mode.
Notes
Main Menu
Setup
System
When you switch between PIP
and Edge Blend, the projector will reboot instantly to enable the new setting.
The Power On command has no
function when seen on the projector OSD.
However, it can be used from
the Web Conguration Utility described at the end of this guide.
Both the keypad and remote control
have dedicated buttons allowing access to the
Shutter Open, Shutter Close, Power On and Power Off commands.
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Information menu
This menu gives information about lamp operating times, software and hardware conguration, input source and network settings.
Notes
Please note that the values
shown in the menus on this page are examples and may differ
signicantly on your OSD.
Main Menu
Information
Main Menu
Information
Lamps
Lamp information differs between
Titan 800 and Quad models due to the different number of lamps.
Main Menu
Information
Conguration
The conguration shown here is for
a 3D model.
Page 52
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Menu Map
Main Menu Sub Menus
Input Selection
CVBS 1, CVBS 2, S-Video, Component, VGA, 3G-SDI, DVI, HDMI, Test Pattern, Main/DVI, Sub/HDMI, Dual Pipe
Test Pattern
Gray V Bars, Gray H Bars, Aspect Test, Alignment Grid, Warp Adjust, SMPTE, Chequerboard, White Field, Black Field, Convergence, Custom 1, Custom 2, Custom 3, Custom 4.
Lens
Zoom In (command)
Zoom Stop (command)
Zoom Out (command)
Focus Near (command)
Focus Stop (command)
Focus Far (command)
Calibrate Zoom (command)
Calibrate Focus (command)
Center Lens (command)
Nudge
Up (command) Down (command) Left (command) Right (command)
Lens Presets
Save 1 (command) Save 2 (command) Save 3 (command) Save 4 (command) Save 5 (command) Recall 1 (command) Recall 2 (command) Recall 3 (command) Recall 4 (command) Recall 5 (command)
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
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Main Menu Sub Menus
Image
Brightness (slider, value range -50 ~ 50 [0])
Contrast (slider, value range -50 ~ 50 [0])
Gamma 1.0 , 1.8, 2.0, 2.2, 2.4, 2.6, 2.8
Hue (slider, value range -50 ~ 50 [0])
Saturation (slider, value range -50 ~ 50 [0])
Black Level Offset 0 IRE, 7.5 IRE
Video Filters
Sharpness (slider, value range -50 ~ 50 [0]) Detail (slider, value range 0 ~ 3) Luma Sharpness (slider, value range 0 ~ 2) Chroma Sharpness (slider, value range 0 ~ 2) Recursive NR (slider, value range 0 ~ 3) Mosquito NR (slider, value range 0 ~ 3) Cross Color Supression Off, On
VGA Setup
Phase (slider, value range -50 ~ 50 [0]) Total H Samples (slider, value range -50 ~ 50 [0]) Auto Setup (command)
Color
Gamut Peak, HDTV, SDTV, 3200k, 5400k, 6500k, 8000k, 9000k, User 1, User 2
Red Black Level (slider, value range -50 ~ 50 [0])
Green Black Level (slider, value range -50 ~ 50 [0])
Blue Black Level (slider, value range -50 ~ 50 [0])
Red Gain (slider, value range -50 ~ 50 [0])
Green Gain (slider, value range -50 ~ 50 [0])
Blue Gain (slider, value range -50 ~ 50 [0])
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
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Main Menu Sub Menus
Geometry
Aspect Ratio Source, Fill Display, Fill & Crop, Anamorphic, TheaterScope
H Position (slider, value range -50 ~ 50 [0])
V Position (slider, value range -50 ~ 50 [0])
Overscan (slider, value range 0 ~ 3)
Size & Position
Enable Off, On Setting Global, Per Mode H Position (slider, value range -100 ~ 100 [0]) V Position (slider, value range -100 ~ 100 [0]) H Size (slider, value range 25 ~ 400 [100]) Aspect Lock On, Off V Size (slider, value range 25 ~ 400 [100]) Reset (command)
Mode Off, Keystone, Cornerstone, Rotation, Warp
Keystone
H Keystone (slider, value range -50 ~ 50 [0]) V Keystone (slider, value range -50 ~ 50 [0]) Pincushion / Barrel (slider, value range 30 ~ 30 [0])
Cornerstone
Upper Left X (slider, value range -500 ~ 500 [0]) Upper Left Y (slider, value range -500 ~ 500 [0]) Upper Right X (slider, value range -500 ~ 500 [0]) Upper Right Y (slider, value range -500 ~ 500 [0]) Lower Left X (slider, value range -500 ~ 500 [0]) Lower Left Y (slider, value range -500 ~ 500 [0]) Lower Right X (slider, value range -500 ~ 500 [0]) Lower Right Y (slider, value range -500 ~ 500 [0])
Rotation
Rotation (slider, value range --90 ~ 90 [0]) Pincushion / Barrel (slider, value range -30 ~ 30 [0])
Warp Map Off, 1, 2, 3, 4, 5, 6, 7, 8
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
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Main Menu Sub Menus
Edge Blend
Array Width (slider, value range 1 ~ 4)
Array Height (slider, value range 1 ~ 4)
Array H Position (slider, value range 0 ~ 3)
Array V Position (slider, value range 0 ~ 3)
Blending Off, On, Align Pattern
Segmentation Off, On
Blend Width
Top Blend Region (slider, value range 0 ~ 999) Bottom Blend Region (slider, value range 0 ~ 999) Left Blend Region (slider, value range 0 ~ 999) Right Blend Region (slider, value range 0 ~ 999) Apply Blend Regions (command)
Black Level Uplift
Unblended Region (slider, value range 0 ~ 63) Upper Left (slider, value range 0 ~ 63) Upper Middle (slider, value range 0 ~ 63) Upper Right (slider, value range 0 ~ 63) Middle Left (slider, value range 0 ~ 63) Middle Right (slider, value range 0 ~ 63) Lower Left (slider, value range 0 ~ 63) Lower Middle (slider, value range 0 ~ 63) Lower Right (slider, value range 0 ~ 63) Apply Uplift (command)
Reduce Black Level Uplift Width
Upper Left X (slider, value range 0 ~ 200) Upper Left Y (slider, value range 0 ~ 200) Upper Right X (slider, value range -200 ~ 0) Upper Right Y (slider, value range 0 ~ 200) Lower Left X (slider, value range -200 ~ 0) Lower Left Y (slider, value range -200 ~ 0) Lower Right X (slider, value range 0 ~ 200) Lower Right Y (slider, value range -200 ~ 0) Apply Uplift (command)
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
PIP and Edge Blend are mutually
exclusive modes of operation. When in PIP mode, Edge Blend is not available, and vice versa.
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Main Menu Sub Menus
PIP
Option Off, PIP, PAP, POP
Input CVBS 1, CVBS 2, S-Video, Component, VGA, 3G-SDI, DVI, HDMI
Size Small, Medium, Large
Position Top Le ft, Top Right, Bottom Left, Bottom Right, Custom
Custom H Position (slider, value range 0 ~ 100 [50])
Custom V Position (slider, value range 0 ~ 100 [50])
3D
3D Enable Off, On
Frame Rate Multiplier x1, x2, x3
3D Type Auto, Sequential, Frame Packing, Top-and-Bottom, Side-by-Side (Half)
Dark Time Minimum, 650 µS, 1300 µS, 7500 µS
Sync Offset (slider, value range -15 ~ 15 [0])
Output Sync Polarity Positive, Negative
Source Dominance Left, Right
Lamps
Quad Series: Operation All Lamps, Auto 3, Auto 2, Auto 1
800 Series: Operation Lamp 1 + Lamp 2, Lamp 1, Lamp 2, Auto 1
Power (slider, value range 80 — 100)
Information: Lamp 1 Hours, Lamp 1 Starts, Lamp 2 Hours, Lamp 2 Starts (Quad only: Lamp 3 Hours, Lamp 3 Starts, Lamp 4 Hours, Lamp 4 Starts )
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
PIP and Edge Blend are mutually
exclusive modes of operation. When in PIP mode, Edge Blend is not available, and vice versa.
The 3D menu is not available with
2D projectors
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Main Menu Sub Menus
Setup
Orientation Desktop Front, Desktop Rear, Ceiling Front, Ceiling Rear
Latency Lowest, Best Video
Input Conguration
DVI Boost EQ Off, On DVI / HDMI Color Space RGB, YPbPr, Auto DVI / HDMI Range Full, Limited, Auto DVI-I Port Digital, Analog DVI Main / SubOperation Single Link A, Single Link B, Dual Link DVI Main / Sub Range Full, Limited Component Color Space RGB, YPbPr Component Sync Type 3 Wire, 4 Wire, Auto 3G-SDI Level B Stream Stream 1, Stream 2
Network
DHCP Off, On IP Address (numeric input) Subnet (numeric input)
Information: DHCP Status, IP Address, Subnet, MAC Address
On Screen Display
Language US English, UK English Timeout 5 sec, 10 Sec, 15 sec, 20 sec, 25 sec, 30 sec, innite Position Center, Top Left, Top Right, Bottom Left, Bottom Right Messaging Off, On
System
Conguration PIP, Edge Blend
Shutter Open (command) Shutter Close (command) Power On (command) Power Off (command)
Reset Default Settings (command)
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
Do NOT reset the settings unless
you are sure that you want to restore ALL the current settings to their factory defaults.
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Main Menu Sub Menus
Information
Lamps
Lamp 1 Hours, Lamp 1 Starts, Lamp 2 Hours, Lamp 2 Starts Lamp 1 Hours, Lamp 1 Starts, Lamp 2 Hours, Lamp 2 Starts, Lamp 3 Hours, Lamp 3 Starts, Lamp 4 Hours, Lamp 4 Starts
Conguration
Scaler, Interface, Hardware, Firmware, Factory ROM, OSD, Lens, 3D Hardware, 3D Firmware, Sequences Input, Standard, DHCP Status, IP Address, Subnet, MAC Address
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
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Digital Projection Titan Quad & Titan 800 Series WEB CONFIGURATION UTILITY Operating Guide
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WebCongurationUtility
The LAN IP Address of the projector can be set by using the Network submenu, which can be found in the Setup menu.
Once the LAN IP Address has been set, it is possible to control all the functions available on the OSD by using the embedded Web
Conguration Utility.
To access the Web Conguration Utility, do one of the following:
• Type the URL http://<LAN IP Address> into the address bar of your browser, then press ENTER.
• Use the DiscoveryTool_V1.0.exe application as described in Using the Discovery Tool to view your network later in this section.
The embedded webpage shown below right should appear.
Menu examples
The webpages mirror the OSD menus, as shown in the following examples:
• The last 3 bytes of the projector’s MAC Address are shown in the Unit ID, 00-27-86
in the example shown here.
• The menu name is shown in orange underlined text, as in the Main Menu shown
here.
• Drop-down lists are represented by similar drop-down lists, as in the Input
Selection list shown here.
• Sub-menus are represented by yellow underlined links, as shown here.
Notes
For full details of how to use the
menu system, see earlier in this Guide.
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Examples (continued)
• Sliders are represented by similar sliders, as in the Array Width and Ar ray
Height sliders shown here.
• Items that are not available are shown grayed-out, as shown here.
• To return from a sub-menu to the previous menu, click on the Back link at the
bottom of the menu.
• Commands are represented by Do it buttons, as shown here.
Notes
For full details of how to use the
menu system, see earlier in this Guide.
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Using the Discovery Tool to view your network
The Discovery Tool allows you to view the IP addresses of all projectors in your network.
The tool opens the following page in your browser:
Click on a projector IP address to access the Web Conguration Utility for that projector.
Notes
The tool will only nd projectors
from the same subnet as the host computer. The IP addresses of these projectors will be identical up to the third octet as shown in the example.
Page 62
Rev B November 2012
REFERENCE GUIDE
Titan 800 Series
High Brightness Digital Video Projector
Page 63
Digital Projection Titan Quad & Titan 800 Series CONTENTS Reference Guide
Rev B November 2012
CONTENTS
The DMD™ .................................................................................................. Ref 1
Aspect Ratios Explained .................................................................. Ref 3
Aspect ratio examples for DMD™ resolution SX+ (SXGA+)............... Ref 4
Aspect ratio examples for DMD™ resolution 1080p ........................... Ref 7
Aspect ratio examples for DMD™ resolution WUXGA ..................... Ref 10
Aspect ratio example: TheaterScope ................................................. Ref 13
Screen Requirements ....................................................................... Ref 14
Fitting the image to the DMD™ ........................................................... Ref 14
SX+ images displayed full width .................................................. Ref 14
SX+ images displayed full height ................................................. Ref 14
1080p images displayed full width ............................................... Ref 15
1080p images displayed full height .............................................. Ref 15
WUXGA images displayed full width ............................................ Ref 16
WUXGA images displayed with a height of 1080 pixels............... Ref 16
WUXGA images displayed full height........................................... Ref 17
Diagonal screen sizes .......................................................................... Ref 18
Fitting the image to the screen ........................................................... Ref 19
Positioning the screen and projector ................................................. Ref 20
Choosing A Lens .................................................................................. Ref 21
Choosing a lens by calculation........................................................... Ref 22
Throw distance and lens extension .............................................. Ref 23
Useful lens calculations................................................................ Ref 24
Examples of lens calculations ...................................................... Ref 24
Lens charts ........................................................................................... Ref 25
How to use the lens charts ........................................................... Ref 25
1080p (1920 x 1080 pixels) .......................................................... Ref 26
WUXGA (1920 x 1200 pixels) ...................................................... Ref 27
SX+ (1400 x 1050 pixels) ............................................................. Ref 28
DMD™ resolution 1080p / WUXGA, full width images................. Ref 29
DMD™ resolution 1080p, 1.25:1 images ..................................... Ref 30
DMD™ resolution 1080p, 1.33:1 images ..................................... Ref 31
DMD™ resolution 1080p, 1.6:1 images ....................................... Ref 32
DMD™ resolution 1080p, 1.66:1 images ..................................... Ref 33
DMD™ resolution WUXGA, 1.25:1 images.................................. Ref 34
DMD™ resolution WUXGA, 1.33:1 images.................................. Ref 35
DMD™ resolution SX+, full width images .................................... Ref 36
DMD™ resolution SX+, 1.25:1 images ........................................ Ref 37
Positioning The Image ..................................................................... Ref 38
Maximum offset range ......................................................................... Ref 40
Input Connections .............................................................................. Ref 41
Inputs 1-8 .............................................................................................. Ref 41
DVI inputs .............................................................................................. Ref 42
Input 3, single link DVI-D.............................................................. Ref 42
Input 9, dual link DVI-D ................................................................ Ref 42
Input 10, HDMI-compatible DVI-D................................................ Ref 42
Input 11, Dual Pipe 3D ................................................................. Ref 42
Special considerations when using Inputs 9-11................................ Ref 43
Differences between Inputs 9-11 and Inputs 1-8 .......................... Ref 43
Input and processing architecture ................................................ Ref 43
EDID on the DVI and VGA inputs................................................. Ref 43
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Digital Projection Titan Quad & Titan 800 Series CONTENTS Reference Guide
Rev B November 2012
Connection examples .......................................................................... Ref 44
DVI Input connection example ..................................................... Ref 44
3D connection examples .............................................................. Ref 45
Control Connections ......................................................................... Ref 46
LAN connection .................................................................................... Ref 46
RS232 connection ................................................................................ Ref 47
Edge Blend And Black Level Uplift ......................................... Ref 48
3D Setup .................................................................................................... Ref 49
Some 3D settings explained................................................................ Ref 51
Dark Time ..................................................................................... Ref 51
Source Dominance....................................................................... Ref 51
Sync Offset ................................................................................... Ref 51
Frame Rate Multiplier ................................................................... Ref 52
Appendix A: Lens Part Numbers .............................................. Ref 53
Appendix B: Supported Signal Input Modes ..................... Ref 54
2D input modes .................................................................................... Ref 54
3D input modes .................................................................................... Ref 57
Appendix C: Glossary Of Terms ................................................ Ref 59
CONTENTS (continued)
Page 65
Digital Projection Titan Quad & Titan 800 Series THE DMD™ Reference Guide
Ref 1
Rev B November 2012
The DMD™
A DMD™ (Digital Micromirror Device™) is a true digital light modulator which utilises an array of up to 2.3 million moving aluminium mirrors,
with each one representing a pixel in the nal projected image. The outermost micromirrors in the array remain inactive and are not used in
constructing the image.
1
Casing
2
Light shield
3
Inactive mirrors
4
Array
Each mirror element is suspended over address electrodes by a torsion hinge between two posts.
1
Support posts
2
Mirror element
3
Torsion hinges
4
Offset address electrode
Notes
DMD
2
3
4
1
Mirror element with tilt mechanism
2
1
3
4
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Digital Projection Titan Quad & Titan 800 Series THE DMD™ Reference Guide
Ref 2
Rev B November 2012
The DMD™ (continued)
Depending on the voltage polarity applied, each mirror will either tilt to the left to produce a bright pixel or to the right for a dark pixel. When light is applied to the complete DMD™, only the light redirected from a mirror tilting to the left is projected.
1
Projection lens
2
Incoming light from the lamp
3
Mirror element tilted to the right
4
Mirror element tilted to the left
5
Reected light, left tilt
6
Light dump
7
Reected light, right tilt
The projector optically lters white light from the lamp into its constituent red, green and blue. Each color illuminates a separate DMD™
whose modulated output is then recombined with the other two to form the projected full color image.
1
Lamp
2
Optical ltering of light into red, green and blue
3
Projection lens
4
DMD™ devices
5
Full color image displayed on screen
Notes
B RG
white light white light
blue light
green
light
red
light
1 2 3
4 5
Filtering process
Light ow
1
2
3
4
5
6
7
Page 67
Digital Projection Titan Quad & Titan 800 Series ASPECT RATIOS EXPLAINED Reference Guide
Ref 3
Rev B November 2012
Aspect Ratios Explained
The appearance of a projected image on the screen depends on a combination of the following:
• The DMD™ resolution:
SX+ (SXGA+) with a 1400 x 1050 resolution, corresponding to an aspect ratio of 4:3
1080p with a 1920 x 1080 resolution, corresponding to an aspect ratio of 16:9
WUXGA with a 1920 x 1200 resolution, corresponding to an aspect ratio of 16:10
• The aspect ratio of the input signal: 4:3, 16:9 or 16:10
• The value of the Aspect Ratio setting of the projector:
Sour ce - show the image with its original aspect ratio, not using the whole screen if the DMD™ aspect ratio does not match.
Fill Display - ll the screen but force the DMD™ aspect ratio on the image.
Fill & Cr op - ll the screen without changing the original aspect ratio but cropping the image to t the DMD™ aspect ratio.
Anamor phic - force a 16:9 ratio on the source. You need this setting to resolve 16:9 images packed into a 4:3 frame, otherwise it
distorts the image.
T heaterScope is a special setting used in combination with an anamorphic lens, an optional accessory. It removes letterboxing
from a 2.35:1 source packed into a 16:9 frame.
Notes
Page 68
Digital Projection Titan Quad & Titan 800 Series ASPECT RATIOS EXPLAINED Reference Guide
Ref 4
Rev B November 2012
Aspect ratio examples for DMD™ resolution SX+ (SXGA+)
Source: 4:3 (native resolution)
1
Unused screen areas
Notes
Aspect Ratio: Source / Fill Display / Fill & Crop
Aspect Ratio: Anamorphic
1
1
Page 69
Digital Projection Titan Quad & Titan 800 Series ASPECT RATIOS EXPLAINED Reference Guide
Ref 5
Rev B November 2012
Aspect ratio examples for DMD™ resolution SX+ (SXGA+) (continued)
Source: 16:9
1
Unused screen areas
2
Cropped parts of the image
Notes
Aspect Ratio: Fill & Crop
Aspect Ratio: Fill Display
Aspect Ratio: Source
1
1
2 2
Page 70
Digital Projection Titan Quad & Titan 800 Series ASPECT RATIOS EXPLAINED Reference Guide
Ref 6
Rev B November 2012
Aspect ratio examples for DMD™ resolution SX+ (SXGA+) (continued)
Source: 16:10
1
Unused screen areas
2
Cropped parts of the image
Aspect Ratio: Fill & Crop
Aspect Ratio: Fill Display
Aspect Ratio: Source
1
1
2 2
Notes
Page 71
Digital Projection Titan Quad & Titan 800 Series ASPECT RATIOS EXPLAINED Reference Guide
Ref 7
Rev B November 2012
Aspect ratio examples for DMD™ resolution 1080p
Source: 4:3
1
Unused screen areas
2
Cropped parts of the image
Notes
Aspect Ratio: Source
Aspect Ratio: Fill Display, Anamorphic
Aspect Ratio: Fill & Crop
2
1
1
2
Page 72
Digital Projection Titan Quad & Titan 800 Series ASPECT RATIOS EXPLAINED Reference Guide
Ref 8
Rev B November 2012
Aspect ratio examples for DMD™ resolution 1080p (continued)
Source: 16:9 (native resolution)
Notes
Aspect Ratio: Source / Fill Display / Fill & Crop
Page 73
Digital Projection Titan Quad & Titan 800 Series ASPECT RATIOS EXPLAINED Reference Guide
Ref 9
Rev B November 2012
Aspect ratio examples for DMD™ resolution 1080p (continued)
Source: 16:10
1
Unused screen areas
2
Cropped parts of the image
Notes
Aspect Ratio: Fill Display
Aspect Ratio: Source
Aspect Ratio: Fill & Crop
2
1
1
2
Page 74
Digital Projection Titan Quad & Titan 800 Series ASPECT RATIOS EXPLAINED Reference Guide
Ref 10
Rev B November 2012
Aspect ratio examples for DMD™ resolution WUXGA
Source: 4:3
1
Unused screen areas
2
Cropped parts of the image
Notes
Aspect Ratio: Source Aspect Ratio: Fill Display
Aspect Ratio: Fill & Crop
Aspect Ratio: Anamorphic
2
1
1
1
1
2
Page 75
Digital Projection Titan Quad & Titan 800 Series ASPECT RATIOS EXPLAINED Reference Guide
Ref 11
Rev B November 2012
Aspect ratio examples for DMD™ resolution WUXGA (continued)
Source: 16:9
1
Unused screen areas
2
Cropped parts of the image
Notes
Aspect Ratio: Source
Aspect Ratio: Fill Display
Aspect Ratio: Fill & Crop
2
1
1
2
Page 76
Digital Projection Titan Quad & Titan 800 Series ASPECT RATIOS EXPLAINED Reference Guide
Ref 12
Rev B November 2012
Aspect ratio examples for DMD™ resolution WUXGA (continued)
Source: 16:10 (native resolution)
Notes
Aspect Ratio: Source / Fill Display / Fill & Crop
Page 77
Digital Projection Titan Quad & Titan 800 Series ASPECT RATIOS EXPLAINED Reference Guide
Ref 13
Rev B November 2012
Aspect ratio example: TheaterScope
The TheaterScope setting is used in combination with an anamorphic lens to restore 2.35:1 images packed into a 16:9 frame. Such images are projected with black lines at the top and bottom of the 16:9 screen to make up for the difference in aspect ratios.
Without an anamorphic lens and without the TheaterScope setting applied, a 16:9 source containing a 2.35:1 image looks like this:
If we change the setting to TheaterScope, the black lines will disappear but the image will stretch vertically to reach the top and bottom of the DMD™:
An anamorphic lens will stretch the image horizontally, restoring the original 2.35 ratio:
Notes
Black margin – part of the source
Black margin – part of the source
Page 78
Digital Projection Titan Quad & Titan 800 Series SCREEN REQUIREMENTS Reference Guide
Ref 14
Rev B November 2012
Screen Requirements
Fitting the image to the DMD™
If the source image supplied to the projector is smaller than the DMD™ resolution, the image will not ll the DMD™. The following examples
show how a number of common formats may be displayed, depending on your DMD™ resolution.
SX+ images displayed full width
SX+ images displayed full height
Notes
The images are shown here scaled
automatically by the projector.
The image may be scaled differently
if the aspect ratio is set differently in the
Geometry menu.
2.35:1(Scope)
= 596 pixels
1.85:1
= 757 pixels
16:9 = 1.78:1
= 787 pixels
1.66:1 (Vista)
= 843 pixels
1.6:1
= 875 pixels
full width = 1400 pixels
full height = 1050 pixels
4:3 = 1.33:1 (native) = 1400 pixels
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Rev B November 2012
1080p images displayed full width
1080p images displayed full height
Notes
The images are shown here scaled
automatically by the projector.
The image may be scaled differently
if the aspect ratio is set differently in the
Geometry menu.
2.35:1(Scope)
= 817 pixels
full width = 1920 pixels
1.85:1
= 1037 pixels
16:9 = 1.78:1
= 1080 pixels
(native resolution)
4:3 = 1.33:1 = 1440 pixels
full height = 1080 pixels
1.66:1 (Vista) = 1792 pixels
16:9 = 1.78:1 = 1920 pixels
(native resolution)
16:10 = 1.6:1 = 1728 pixels
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Digital Projection Titan Quad & Titan 800 Series SCREEN REQUIREMENTS Reference Guide
Ref 16
Rev B November 2012
WUXGA images displayed full width
WUXGA images displayed with a height of 1080 pixels
full width = 1920 pixels
2.35:1(Scope)
= 817 pixels
1.85:1
= 1037 pixels
16:9 = 1.78:1
= 1080 pixels
full height
= 1200 pixels
Notes
The images are shown here scaled
automatically by the projector.
The image may be scaled differently
if the aspect ratio is set differently in the
Geometry menu.
The images shown here cannot ll
the full height of the DMD, and will be scaled to a height of 1080 pixels.
4:3 = 1.33:1 = 1440 pixels
full height
= 1200 pixels
1.66:1 (Vista) = 1792 pixels
16:10 = 1.6:1 = 1728 pixels
max possible image height
= 1080 pixels
full width = 1920 pixels
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Digital Projection Titan Quad & Titan 800 Series SCREEN REQUIREMENTS Reference Guide
Ref 17
Rev B November 2012
WUXGA images displayed full height
Notes
Only WUXGA or UXGA images
can ll the full height of the DMD™, using all 1200 pixels.
full height = 1200 pixels
WUXGA = 16:10 = 1.6:1 = 1920 pixels
UXGA = 4:3 = 1.33:1 = 1600 pixels
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Digital Projection Titan Quad & Titan 800 Series SCREEN REQUIREMENTS Reference Guide
Ref 18
Rev B November 2012
Diagonal screen sizes
Screen sizes are sometimes specied by their diagonal size (D). When dealing
with large screens and projection distances at different aspect ratios, it is more convenient to measure screen width (W) and height (H).
The example calculations below show how to convert diagonal sizes into width and height, at various aspect ratios.
2.35:1 (Scope)
W = D x 0.92 H = D x 0.39
1.85:1
W = D x 0.88 H = D x 0.47
16:9 = 1.78:1 (native aspect ratio for 1080p projectors)
W = D x 0.87 H = D x 0.49
1.66:1 (Vista)
W = D x 0.86 H = D x 0.52
16:10 = 1.6:1 (native aspect ratio for WUXGA projectors)
W = D x 0.85 H = D x 0.53
4:3 = 1.33:1 (native aspect ratio for SX+ projectors)
W = D x 0.8 H = D x 0.6
Notes
D = diagonal
W = width
H = height
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Digital Projection Titan Quad & Titan 800 Series SCREEN REQUIREMENTS Reference Guide
Ref 19
Rev B November 2012
Fitting the image to the screen
It is important that your screen is of sufcient height and
width to display images at all the aspect ratios you are planning to use.
Use the conversion chart, or the sample calculations below to check that you are able to display the full image
on your screen. If you have insufcient height or width,
you will have to reduce the overall image size in order to display the full image on your screen.
1
4:3 = 1.33:1 (native aspect ratio for SX+ projectors)
W = H x 1.33, H = W x 0.75
2
16:10 = 1.6:1 (native aspect ratio for WUXGA projectors)
W = H x 1.6, H = W x 0.625
3
1.66:1 (Vista)
W = H x 1.66, H = W x 0.6
4
16:9 = 1.78:1 (native aspect ratio for 1080p projectors)
W = H x 1.78, H = W x 0.56
5
1.85:1 (Flat)
W = H x 1.85, H = W x 0.54
6
2.35:1 (Scope)
W = H x 2.35, H = W x 0.426
Notes
Screen width
1 2 3 4 5 6 7 8 9 10
Screen height
1
2
3
4
5
6
7
8
9
10
1 2 3 4 5 6
Page 84
Digital Projection Titan Quad & Titan 800 Series SCREEN REQUIREMENTS Reference Guide
Ref 20
Rev B November 2012
Positioning the screen and projector
For optimum viewing, the screen should be a at surface perpendicular to the oor. The bottom of the screen should be 1.2m (4 feet) above the oor and the front row of the
audience should not have to look up more than 30° to see the top of the screen.
The distance between the front row of the audience and the screen should be at least twice the screen height and the distance between the back row and the screen should be a maximum of 8 times the screen height. The screen viewing area should be within a 60° range from the face of the screen.
Notes
The projector should be installed
as close to the power outlet as possible.
The power connection should be
easily accessible, so that it can be disconnected in an emergency.
Ensure that there is at least
30cm (12in) of space between the ventilation outlets and any wall, and 10cm (4in) on all other sides.
Do not install the projector close
to anything that might be affected by its operational heat, for instance, polystyrene ceiling tiles, curtains etc.
The image can be ipped for rear
projection (see the Operating Guide) and displayed without the
need for extra mirrors or equipment.
However, you must ensure that
there is sufcient distance behind
the screen for the projector to be correctly located.
Rear installation is generally more
complicated and advice should be sought from your local dealer before attempting it.
Page 85
Digital Projection Titan Quad & Titan 800 Series CHOOSING A LENS Reference Guide
Ref 21
Rev B November 2012
Choosing A Lens
A number of lenses are available. Which lens you choose will depend on the screen size, image aspect ratio, projection distance and light output. In addition, each lens is available in two versions: High Brightness and High Contrast.
The lenses available are listed below:
Lens (WUXGA and 1080p) Lens (SX+)
0.67 : 1 xed lens 0.73 : 1 xed lens
1.12 : 1 xed lens (3 - 15m) 1.2 : 1 xed lens (3 - 15m)
1.12 : 1 xed lens (1.2 - 2m) 1.2 : 1 xed lens (1.2 - 2m)
1.16 - 1.49 : 1 zoom lens 1.26 - 1.61 : 1 zoom lens
1.39 - 1.87 : 1 zoom lens 1.5 - 2.02 : 1 zoom lens
1.87 - 2.56 : 1 zoom lens 2.02 - 2.77 : 1 zoom lens
2.56 - 4.17 : 1 zoom lens 2.77 - 4.51 : 1 zoom lens
4.17 - 6.95 : 1 zoom lens 4.51 - 7.53 : 1 zoom lens
6.93 - 10.34 : 1 zoom lens 7.5 - 11.2 : 1 zoom lens
If the image does not ll the full width of the DMD™, this effectively increases the throw ratio of the lens. This can be corrected by applying a
throw ratio factor (TRF).
To choose a lens for your projector, you can either apply a lens calculation, or use the lens charts provided here for quick reference.
Notes
The High Brightness lenses are
recommended for the standard models, for maximum light output.
The High Contrast lenses are
recommended for the Ultra Contrast models, for maximum contrast.
The same lens has different
effective throw ratios for WUXGA and 1080p, and for SX+, due to the different width of the DMD.
Each time a new lens is tted
to the projector, the calibration procedure must be carried out. See Lens menu in the Operating Guide.
For more information about throw
ratio factor (TRF), see Choosing a lens by calculation later in this section.
For information about individual lens
part numbers, see Appendix A at the end of this document.
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Choosing a lens by calculation
For any screen size not listed above, or if you need to be more precise, you can use the calculations below.
1. Identify the width of the image in pixels.
2. Calculate the throw ratio factor (TRF):
3. Identify the screen width required.
4. Identify the throw distance required.
5. Calculate the throw ratio required.
6. Choose a lens with the required throw ratio from the list below. Check from the list that the lens chosen will work at the throw distance required.
Throw ratios for 1080p and WUXGA Throw ratios for SX+ Lens extension (±2%) Throw distance range
0.67 : 1 xed lens 0.73 : 1 xed lens 204 mm (8.0 in) 1.1 - 3.2m (3.6 - 10.5ft)
1.12 : 1 xed lens (3 - 15m) 1.21 : 1 (3 - 15m) xed lens 268 mm (10.6 in) 3 - 15m (9.8 - 49.2ft)
1.12 : 1 xed lens (1.2 - 2m) 1.21 : 1 (1.2 - 2.0m) xed lens 268 mm (10.6 in) 1.2 - 2m (3.9 - 6.6ft)
1.16 - 1.49 : 1 zoom lens 1.26 - 1.61 : 1 zoom lens 226 mm (8.9 in) 3 - 15m (9.8 - 49.2ft)
1.39 - 1.87 : 1 zoom lens 1.5 - 2.02 : 1 zoom lens 194 mm (7.6 in) 4 - 24m (13.1 - 78.7ft)
1.87 - 2.56 : 1 zoom lens 2.02 - 2.77 : 1 zoom lens 159 mm (6.3 in) 4 - 24m (13.1 - 78.7ft)
2.56 - 4.17 : 1 zoom lens 2.77 - 4.51 : 1 zoom lens 145 mm (5.7 in) 9.1 - 45m (29.9 - 147.6ft)
4.17 - 6.95 : 1 zoom lens 4.51 - 7.53 : 1 zoom lens 129 mm (5.1 in) 12 - 80m (39.4 - 262.5ft)
6.93 - 10.34 : 1 zoom lens 7.5 - 11.2 : 1 zoom lens 179 mm (7.0 in) 12 - 80m (39.4 - 262.5ft)
Notes
The throw ratio for a particular lens
is xed, but assumes that the image lls the width of the DMD.
For images that do not ll the width
of the DMD, the throw ratio is effectively increased. To correct for this in these calculations, a throw ratio factor (TRF) is used.
The DMD width is 1920 for WUXGA
and 1080p projectors, and 1400 for SX+ projectors.
Throw distance calculations are
based on the distance from the outer end of the lens, which will vary from lens to lens. Once a lens has been
chosen, the gures can be checked
using the lens extension values given in the table on this page.
For information about individual lens
part numbers, see Appendix A at the end of this document.
DMD width
Image width in pixels
TRF =
Throw distance
Screen width x TRF
Throw ratio =
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Throw distance and lens extension
The throw distance is calculated to the outer end of the lens. The nominal distance between the front of the projector and the outer end of the lens is called lens extension.
Lens extension values will vary from lens to lens. Once a lens has been
chosen, the gures can be checked using the values given on the previous
page.
Notes
The throw ratio for a particular lens
is xed, but assumes that the image lls the width of the DMD.
For images that do not ll the width
of the DMD, the throw ratio is effectively increased. To correct for this in these calculations, a throw ratio factor (TRF) is used.
For information about lens
extensions and individual lens part numbers, see Appendix A at the end of this document.
Lens extension is measured when
the lens is focused at innity, and
fully extended. At other focus settings, the extension could be up to 10mm less.
Lens extension measured from front of corner post
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Useful lens calculations
Examples of lens calculations
Use the information in Appendix A at the end of this Reference Guide to identify the exact lens needed.
for WUXGA and 1080p
Image size 1024 x 768 pixels, screen width 6.5m, throw distance 18m from the outer end of the lens.
• Throw ratio factor (TRF) = 1920 / 1024 = 1.875
• Throw ratio required = 18 / (6.5 x 1.875) = 1.48
Choose the 1.39 - 1.87 : 1 zoom lens.
for SX+
Image size 1024 x 768 pixels, screen width 6.5m, throw distance 18m from the outer end of the lens.
• Throw ratio factor (TRF) = 1400 / 1024 = 1.37
• Throw ratio required = 18 / (6.5 x 1.37) = 2.02
Choose the 2.0 - 2.77 zoom lens.
Throw distance
Throw ratio x TRF
Screen width =
Screen width x Throw ratio x TRFThrow distance =
Notes
The throw ratio for a particular lens
is xed, but assumes that the image lls the width of the DMD.
For images that do not ll the width
of the DMD, the throw ratio is effectively increased. To correct for this in these calculations, a throw ratio factor (TRF) is used.
The DMD width is 1920 for WUXGA
and 1080p projectors, and 1400 for SX+ projectors.
Throw distance calculations are
based on the distance from the outer end of the lens, which will vary from lens to lens. Once a lens has been
chosen, the gures can be checked
using the lens extension values given in Appendix A at the end of this document.
DMD width
Image width in pixels
TRF =
Throw distance
Screen width x TRF
Throw ratio =
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Lens charts
How to use the lens charts
The lens charts on the following pages provide a quick guide to the type of lens needed for a particular projector.
To use the lens charts, you need the following information:
• The DMD resolution of your projector
• The distance between the projector and the screen
(throw distance)
• The maximum width of your screen
In the chart for the required DMD resolution, nd the point
where the throw distance corresponds to the screen width, as shown in the example below.
Example
For a 1080p projector with
• throw distance 28 m, and
• screen width 7 m,
the correct lens would be number 7 in the chart.
Notes
For information about individual lens
part numbers, see Appendix A at the end of this document.
1
2
1
Throw distance
2
Screen width
2.5 m (8.2 ft)
5.0 m (16.4 ft)
7.5 m (24.6 ft)
10.0 m (32.8 ft)
12.5 m (41.0 ft)
15.0 m (49.2 ft)
17.5 m (57.4 ft)
20.0 m (65.6 ft)
4 5 6
7
8 9321
10 m (33 ft)
20 m
(66 ft)
30 m
(98 ft)
40 m
(131 ft)
50 m
(164 ft)
60 m
(197 ft)
70 m
(230 ft)
80 m
(262 ft)
90 m
(295 ft)
Screen width
Throw distance
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1080p (1920 x 1080 pixels)
Full width images
Formats that t the width of the DMD™ without applying a throw ratio factor (TRF) include:
• 2.35:1 (Scope) 1920 x 817 pixels TRF = 1
• 1.85:1 (Flat) 1920 x 1037 pixels TRF = 1
• 1.78:1 (16:9) 1920 x 1080 pixels (native resolution) TRF = 1
Full height images
A throw ratio factor (TRF) has been applied to the following charts:
• 1.25:1 (5:4) 1350 x 1080 pixels TRF = 1.42
• 1.33:1 (4:3) 1440 x 1080 pixels TRF = 1.33
• 1.6:1 (16:10) 1728 x 1080 pixels TRF = 1.11
• 1.66:1 (Vista) 1792 x 1080 pixels TRF = 1.07
Notes
For information about individual lens
part numbers, see Appendix A at the end of this document.
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WUXGA (1920 x 1200 pixels)
Full width images
Formats that t the width of the DMD™ without applying a throw ratio factor (TRF) include:
• 2.35:1 (Scope) 1920 x 817 pixels TRF = 1
• 1.85:1 (Flat) 1920 x 1037 pixels TRF = 1
• 1.78:1 (16:9) 1920 x 1080 pixels TRF = 1
• 1.66:1 (Vista) 1920 x 1156 pixels TRF = 1
• 1.6:1 (16:10) 1920 x 1200 pixels (native resolution) TRF = 1
Full height images
A throw ratio factor (TRF) has been applied to the following charts:
• 1.25:1 (5:4) 1500 x 1200 pixels TRF = 1.28
• 1.33:1 (4:3) 1600 x 1200 pixels TRF = 1.2
Notes
For information about individual lens
part numbers, see Appendix A at the end of this document.
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SX+ (1400 x 1050 pixels)
Full width images
Formats that t the width of the DMD™ without applying a throw ratio factor (TRF) include:
• 2.35:1 (Scope) 1400 x 596 pixels TRF = 1
• 1.85:1 (Flat) 1400 x 757 pixels TRF = 1
• 1.78:1 (16:9) 1400 x 786 pixels TRF = 1
• 1.66:1 (Vista) 1400 x 843 pixels TRF = 1
• 1.6:1 (16:10) 1400 x 875 pixels TRF = 1
• 1.33:1 (4:3) 1400 x 1050 pixels (native resolution) TRF = 1
Full height images
A throw ratio factor (TRF) has been applied to the following chart:
1.25:1 (5:4) 1312 x 1050 pixels TRF = 1.07
Notes
For information about individual lens
part numbers, see Appendix A at the end of this document.
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DMD™ resolution 1080p / WUXGA, full width images
For 1080p, full width images are 2.35:1 (Scope), 1.85:1 (Flat) 1.78:1 (native).
For WUXGA, full width images are all of the above, plus 1.66:1 (Vista) and 1.6:1 (native).
1
1.12 : 1 xed lens (short)
2
0.67 : 1 xed lens
3
1.12 - 1 xed lens
4
1.16 - 1.49 : 1 zoom lens
5
1.39 - 1.87 : 1 zoom lens
6
1.87 - 2.56 : 1 zoom lens
7
2.56 - 4.17 : 1 zoom lens
8
4.17 - 6.95 : 1 zoom lens
9
6.93 - 10.34 : 1 zoom lens
Notes
This chart has a TRF of 1.0, for use
with the following images:
For information about individual lens
part numbers, see Appendix A at the end of this document.
For 1080p:
2.35:1 (Scope), 1.85:1 (Flat) and 1.78:1 (native)
For WUXGA:
2.35:1 (Scope), 1.85:1 (Flat),
1.78:1 (16:9), 1.66:1 (Vista) and 1.6:1 (native)
Throw distance
Screen width
20 m
(66 ft)
40 m
(131 ft)
60 m
(197 ft)
80 m
(262 ft)
10 m
(33 ft)
30 m
(98 ft)
50 m
(164 ft)
70 m
(230 ft)
90 m
(295 ft)
2.5 m (8.2 ft)
5.0 m (16.4 ft)
7.5 m (24.6 ft)
10.0 m (32.8 ft)
12.5 m (41.0 ft)
15.0 m (49.2 ft)
17.5 m (57.4 ft)
20.0 m (65.6 ft)
4 5
6
7 8
9
1
3
2
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DMD™ resolution 1080p, 1.25:1 images
1
1.12 : 1 xed lens (short)
2
0.67 : 1 xed lens
3
1.12 - 1 xed lens
4
1.16 - 1.49 : 1 zoom lens
5
1.39 - 1.87 : 1 zoom lens
6
1.87 - 2.56 : 1 zoom lens
7
2.56 - 4.17 : 1 zoom lens
8
4.17 - 6.95 : 1 zoom lens
9
6.93 - 10.34 : 1 zoom lens
Notes
This chart has a TRF of 1.42, for use
with the following images:
For information about individual lens
part numbers, see Appendix A at the end of this document.
1.25:1 (5:4)
2.5 m (8.2 ft)
5.0 m (16.4 ft)
7.5 m (24.6 ft)
10.0 m (32.8 ft)
12.5 m (41.0 ft)
15.0 m (49.2 ft)
17.5 m (57.4 ft)
20.0 m (65.6 ft)
Throw distance
Screen width
20 m
(66 ft)
40 m
(131 ft)
60 m
(197 ft)
80 m
(262 ft)
10 m
(33 ft)
30 m
(98 ft)
50 m
(164 ft)
70 m
(230 ft)
90 m
(295 ft)
4 5 6 7 8
9
1
3
2
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DMD™ resolution 1080p, 1.33:1 images
1
1.12 : 1 xed lens (short)
2
0.67 : 1 xed lens
3
1.12 - 1 xed lens
4
1.16 - 1.49 : 1 zoom lens
5
1.39 - 1.87 : 1 zoom lens
6
1.87 - 2.56 : 1 zoom lens
7
2.56 - 4.17 : 1 zoom lens
8
4.17 - 6.95 : 1 zoom lens
9
6.93 - 10.34 : 1 zoom lens
Notes
This chart has a TRF of 1.33, for use
with the following images:
For information about individual lens
part numbers, see Appendix A at the end of this document.
1.33:1 (4:3)
2.5 m (8.2 ft)
5.0 m (16.4 ft)
7.5 m (24.6 ft)
10.0 m (32.8 ft)
12.5 m (41.0 ft)
15.0 m (49.2 ft)
17.5 m (57.4 ft)
20.0 m (65.6 ft)
Throw distance
Screen width
20 m
(66 ft)
40 m
(131 ft)
60 m
(197 ft)
80 m
(262 ft)
10 m
(33 ft)
30 m
(98 ft)
50 m
(164 ft)
70 m
(230 ft)
90 m
(295 ft)
4 5 6 7 8
9
1
3
2
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DMD™ resolution 1080p, 1.6:1 images
1
1.12 : 1 xed lens (short)
2
0.67 : 1 xed lens
3
1.12 - 1 xed lens
4
1.16 - 1.49 : 1 zoom lens
5
1.39 - 1.87 : 1 zoom lens
6
1.87 - 2.56 : 1 zoom lens
7
2.56 - 4.17 : 1 zoom lens
8
4.17 - 6.95 : 1 zoom lens
9
6.93 - 10.34 : 1 zoom lens
Notes
This chart has a TRF of 1.11, for use
with the following images:
For information about individual lens
part numbers, see Appendix A at the end of this document.
1.6:1 (16:10)
2.5 m (8.2 ft)
5.0 m (16.4 ft)
7.5 m (24.6 ft)
10.0 m (32.8 ft)
12.5 m (41.0 ft)
15.0 m (49.2 ft)
17.5 m (57.4 ft)
20.0 m (65.6 ft)
Throw distance
Screen width
20 m
(66 ft)
40 m
(131 ft)
60 m
(197 ft)
80 m
(262 ft)
10 m
(33 ft)
30 m
(98 ft)
50 m
(164 ft)
70 m
(230 ft)
90 m
(295 ft)
4 5 6 7 8
9
1
3
2
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DMD™ resolution 1080p, 1.66:1 images
1
1.12 : 1 xed lens (short)
2
0.67 : 1 xed lens
3
1.12 - 1 xed lens
4
1.16 - 1.49 : 1 zoom lens
5
1.39 - 1.87 : 1 zoom lens
6
1.87 - 2.56 : 1 zoom lens
7
2.56 - 4.17 : 1 zoom lens
8
4.17 - 6.95 : 1 zoom lens
9
6.93 - 10.34 : 1 zoom lens
2.5 m (8.2 ft)
5.0 m (16.4 ft)
7.5 m (24.6 ft)
10.0 m (32.8 ft)
12.5 m (41.0 ft)
15.0 m (49.2 ft)
17.5 m (57.4 ft)
20.0 m (65.6 ft)
Throw distance
Screen width
20 m
(66 ft)
40 m
(131 ft)
60 m
(197 ft)
80 m
(262 ft)
10 m
(33 ft)
30 m
(98 ft)
50 m
(164 ft)
70 m
(230 ft)
90 m
(295 ft)
4 5 6 7 8
9
1
3
2
Notes
This chart has a TRF of 1.07, for use
with the following images:
For information about individual lens
part numbers, see Appendix A at the end of this document.
1.66:1 (Vista)
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DMD™ resolution WUXGA, 1.25:1 images
1
1.12 : 1 xed lens (short)
2
0.67 : 1 xed lens
3
1.12 - 1 xed lens
4
1.16 - 1.49 : 1 zoom lens
5
1.39 - 1.87 : 1 zoom lens
6
1.87 - 2.56 : 1 zoom lens
7
2.56 - 4.17 : 1 zoom lens
8
4.17 - 6.95 : 1 zoom lens
9
6.93 - 10.34 : 1 zoom lens
Notes
This chart has a TRF of 1.28, for use
with the following images:
For information about individual lens
part numbers, see Appendix A at the end of this document.
1.25:1 (5:4)
2.5 m (8.2 ft)
5.0 m (16.4 ft)
7.5 m (24.6 ft)
10.0 m (32.8 ft)
12.5 m (41.0 ft)
15.0 m (49.2 ft)
17.5 m (57.4 ft)
20.0 m (65.6 ft)
Throw distance
Screen width
20 m
(66 ft)
40 m
(131 ft)
60 m
(197 ft)
80 m
(262 ft)
10 m
(33 ft)
30 m
(98 ft)
50 m
(164 ft)
70 m
(230 ft)
90 m
(295 ft)
4 5 6 7 8
9
1
3
2
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DMD™ resolution WUXGA, 1.33:1 images
1
1.12 : 1 xed lens (short)
2
0.67 : 1 xed lens
3
1.12 - 1 xed lens
4
1.16 - 1.49 : 1 zoom lens
5
1.39 - 1.87 : 1 zoom lens
6
1.87 - 2.56 : 1 zoom lens
7
2.56 - 4.17 : 1 zoom lens
8
4.17 - 6.95 : 1 zoom lens
9
6.93 - 10.34 : 1 zoom lens
Notes
This chart has a TRF of 1.2, for use
with the following images:
For information about individual lens
part numbers, see Appendix A at the end of this document.
1.33:1 (4:3)
2.5 m (8.2 ft)
5.0 m (16.4 ft)
7.5 m (24.6 ft)
10.0 m (32.8 ft)
12.5 m (41.0 ft)
15.0 m (49.2 ft)
17.5 m (57.4 ft)
20.0 m (65.6 ft)
Throw distance
Screen width
20 m
(66 ft)
40 m
(131 ft)
60 m
(197 ft)
80 m
(262 ft)
10 m
(33 ft)
30 m
(98 ft)
50 m
(164 ft)
70 m
(230 ft)
90 m
(295 ft)
4 5 6 7 8
9
1
3
2
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DMD™ resolution SX+, full width images
For SX+, full width images are 2.35:1 (Scope), 1.85:1 (Flat) 1.78:1 (16:9), 1.66:1 (Vista), 1.6:1 (16:10), and 1.33:1 (4:3, native aspect ratio).
1
1.21 : 1 xed lens (short)
2
0.73 : 1 xed lens
3
1.21 - 1 xed lens
4
1.26 - 1.61 : 1 zoom lens
5
1.5 - 2.02 : 1 zoom lens
6
2.02 - 2.77 : 1 zoom lens
7
2.77 - 4.51 : 1 zoom lens
8
4.51 - 7.53 : 1 zoom lens
9
7.5 - 11.2 : 1 zoom lens
Notes
This chart has a TRF of 1.0, for use
with the following images:
For information about individual lens
part numbers, see Appendix A at the end of this document.
2.35:1 (Scope), 1.85:1 (Flat),
1.78:1 (16:9), 1.66:1 (Vista),
1.6:1 (16:10) and 1.33:1 (native)
2.5 m (8.2 ft)
5.0 m (16.4 ft)
7.5 m (24.6 ft)
10.0 m (32.8 ft)
12.5 m (41.0 ft)
15.0 m (49.2 ft)
17.5 m (57.4 ft)
20.0 m (65.6 ft)
Throw distance
Screen width
20 m
(66 ft)
40 m
(131 ft)
60 m
(197 ft)
80 m
(262 ft)
10 m
(33 ft)
30 m
(98 ft)
50 m
(164 ft)
70 m
(230 ft)
90 m
(295 ft)
4 5 6 7 8
9
1
3
2
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