Information in this document is subject to change without notice and does not represent a
commitment on the part of Creative Technology Ltd. The software described in this document
is furnished under a license agreement and may be used or copied only in accordance with the
terms of the license agreement. It is against the law to copy the software on any other medium
except as spe cifica lly allowed in the l icense agre ement. The licensee may make one copy of the
software for backup purposes. No part of this manual may be reproduced or transmitted in any
form or by any means, electronic or mechanical, including photocopying and recording, for any
purpose without the written permission of Creative Technology Ltd.
Copyright 1996 by Creative Technology Ltd. All rights reserved.
Version 1.01
November 1996
Sound Blaster is a registered trademark of Creative Technology Ltd.
Sound Blaster 16 and Wave Blaster are trademarks of Creative Technology Ltd.
IBM is a registered trademark of International Business Machines Corporation.
MS-DOS, Windows, and the Windows logo are registered trademarks of Microsoft
Corporation.The hardware on your card is covered by one or more of the following U.S. Patents:
4,404,529; 4,506,579; 4,699,038; 4,987,600; 5,013,105; 5,072,645; 5,111,727; 5,144,676;
5,170,369; 5,248,845; 5,298,671; 5,303,309; 5,317,104; 5,342,990;090,783;4,649,783.
Compliance
This product conforms to the following Council Directive:
Resolving Conflicts in Windows 95................................................D-6
Resolving Conflicts in MS -DOS/Windows 3.1x............................D-6
vi
Introduction
Welcome to the exciting world of Advanced WavEffects synthesis!
®
You are now the owner of a Creative Sound Blaster
AWE64 Gold, a
16-bit audio card, which comes with the state-of-the-art Creative
WaveSynth/WG software.
Your Sound Blaster AWE64 Gold audio card allows you to achieve
realistic and three-dimensional (3D) acoustic reproduction through a
wide range of digitized sound samples and Creative 3D Stereo
Enhancement technology.
Fully Sound Blaster compatible, your AWE64 Gold audio card
supports the following features:
❑ Plug and Play ISA Specification version 1.0a complianc e
❑ Major MIDI standards such as General MIDI, Roland GS and
MT-32
❑ Compression algorithms such as A-law, Mu-law, CTADPCM,
and IMA-ADPCM
❑ Full duplex operation for simultaneous audio recordin g and
playback
Creative WaveSynth/WG employs the latest technologies for sound
creation and playback in persona l computer softwa re: sample -base d
wavetable synthesis (WaveSynth) and ph ysical model-based
waveguide (WG) synthesis.
With your AWE64 Gold audio card installed in an Intel Pentium 90
MHz (or higher) computer, the sample - based waveta ble synthesizer
allows you to play high quality music and sound effects via software
(instead of hardware) in any Windows-based multimedia applicatio n.
It also has a physical model-based waveguide synthesizer which uses
®
Sondius
Sound Synthesis technology to enable you to play
waveguide sounds polyphonically and multi-timbrally. In other
words, you can play m any notes and different instruments or sound
effects at the same time. WaveSynth/WG is also a General MIDI
synthesizer that acts like a multi-channel mixer with high quality
reverb.
vii
If you do not want to use WaveSynth/WG, you can disable it through
the WaveSynth/WG Control Panel. Then, your MIDI and audio t asks
will be handed back to the ap propriate hardware in your computer.
The combination of these features, along with our award-winning
EMU8000 hardware wavetable synthesizer, will allow you to enjoy
hours of fun listening to and creating music on your PC.
Read this simple Getting Started manual to find out how to install and
begin making the most of your ne w audio card.
Before You Begin
The README file on the CD-ROM contains information and changes
not available at the time of printing. Read the file before you continue.
In addition, read the following sections:
❑ Checking System R equire ment s
❑ Using This Guide
❑ Getting More Information
❑ Document Conventions
Checki ng Sys te m R equi re m e nts
Your audio card requires at least:
❑ An Intel Pentium 90MHz computer with a VGA or SVGA card
installed
❑ 8 MB RAM
❑ 20 MB of free hard disk space
❑ Windows 95 or
Windows 3.1x with MS-DOS 5.0 and a Plug and Play (PnP)
configuration manager
Using This Guide
Chapter 1 explains the various hardware components on your audio
card, and also shows you how to install the card into your computer.
Chapters 2 and 3 describes how to install the audio software in
viii
Windows 95 and Windows 3.1x, respectively. For general
specifications, installation background informa tion, s ettin gs changes,
and troubleshooting tips, see the appendice s.
Getting More Information
Refer to the online User’s Guide for MIDI specifications and
connector pin assignments, as well as instruct ions on how to use the
various applications found in your packa ge.
Document Conventions
This manual follows certain conv e ntions to help y ou locate and
identify the information that you need. These conventio ns are
described in the following sections.
Text Conventions
The following text conventions are used to help you distinguis h
elements of the text in this manual (see Table i).
Table i: Text Conventions.
Text ElementUse
boldText that must be entered exac tly as it appears.
italicTitle of a book. Otherwise, when presented at the
DOS command line, it is a placeholder that
represents information you must provide. This
information usually appears in the parameter
listing after the command is presented.
UPPERCASEDirectory name, file name, or acronym.
< >Symbols, letters, and key names on the keyboard.
ix
Icons
In this manual, icons are used to highlight area s of text that req uire
extra attention (see Table ii).
Table ii: Icons.
IconUse
Tip or useful information.
Warning.
x
Setting Up Your Audio Card
This chapter is organized as follows:
Knowing Your Audio Card
❑
Instal ling the Card and Related Hardware
❑
1
Setting Up Your Audio Card 1-1
Knowing Your Audio Card
Your audio card has the followi ng jacks and connec tors which allow you to at tach
other devices to your card:
PC Speaker connector
Connects your motherboard’s speaker connector
DRAM Upgrade Connectors
Connect an optional memory
daughterboard to increase the memory
available to your audio card so that you can
experience and enjoy high quality sound
reproduction with SoundFont banks.
4 MB
DRAM
SPDIF connector
Sony/Philips Digital Interface
format connector. See
Figure 1-2 for more details.
Joystick/MIDI connector
Connects a joystick or a MIDI device.
You can buy an optional MIDI kit that
allows you to plug in the joystick and
MIDI device simultaneously.
(refer to “Redirecting PC Sounds to External
Speakers” in the online
User’s Guide
CD Audio connectors
Connect a CD-ROM drive using a CD
audio cable.
Modem connector
Connects any modem card that is
specifically designed for this interface.
for details).
Line i n ja c k
Connects external devices
(such as cassette, DAT, or
Minidisc player) for playback
or recording.
Microphone In jack
Connects an external
microphone for voice input.
Line Out Left jack
Together with the Line Out
Right jack, connects
powered speakers or an
external amplifier via RCA
connectors for audio output.
Line Out Right jack
Figure 1-1: The connectors and jacks on your audio card.
Jacks are one-hole conn ecting interfaces whereas connectors consist of
many pairs of pins. Refer to the online
Information”, for details on connector pin assignments
1-2 Setting Up Your Audio Card
User’s Guide,
“Hard ware
.
SPDIF Out jack (on separate metal bracket)
Connects an external digital device that uses a
SPDIF connector, such as a Digital Audio Tape
(DAT) machine, for playback or recording.
SPDIF connector (on audio card)
Connects the SPDIF Out jack to trans fer
digital audio signals from your audio card to
a device that also uses a SPDIF connector,
such as the DAT machine.
Figure 1-2: Connection of SPDIF Out jack to SPDIF connector.
The end of the cable attached to the SPDIF Out jack must be
connected to the SPDIF connector on your audio card.
The digital audio signals from the SPDIF Out jack contain audio
output from the EMU8000 wavetable chip mixed with digital voice
playback if the playback is in 16-bit stereo mode, 44.1 kHz CD
quality. If you want to listen to WaveSynth/WG through the SPDIF
Out jack, you must enable the “Enable WaveSynth to play at CD
quali t y ” feat ur e. To do s o :
1. Start CreativeWaveSynth-Waveguide.
The WaveSynth/WG properties sheet appears, displaying the
Profile tab.
2. Click the Performance Settings button.
3. In the Settings dialog box, select the Enable WaveSynth To
Play At CD Quality chec k box and click the OK button.
4. In the WaveSynth/WG properties sheet, click the Quit button
to clos e it .
Setting Up Your Audio Card 1-3
Instal ling the Card an d Related Hardware
If you want to install this Plug and Play ( PnP) card in a non-PnP
environment such as DOS/Windows 3.1x or Windows 95
MS-DOS Mode, you must first install a PnP configuration
manager. For more details, refer to the documentation that
comes with your PnP configuration manager.
To install the card and related peripherals:
1. Switch off your sys tem and all peripheral devices, a nd unplug
the power cord from the wall outlet.
2. Touch a metal pla te on your system to ground yourself and
dischar g e an y static elec tr i ci ty .
3. Remove your system’s cover.
4. If you have a memory daughterboard, you may want to mount
it onto your audio card now, as shown in F igure 1-3.
Connector Pins
Figure 1-3: Mounting the DRAM Upgrade daughterboard.
5. Find a free 16-bit expansion slot in your system. Remove the
metal plate from the slot you have chosen and put the screw
aside. The screw will be used in a later step.
1-4 Setting Up Your Audio Card
Housing
Audio Card
DRAM Upgrade
Daughterboard
6. Align your card’s 16-bit slot
Figure 1-4
Audio card
Metal plates
16-bit slot
8-bit slot
connector with th e expansion
slot and gentl y lower the card
into the free slot as shown.
7. Sec u r e th e ca r d to th e
expansion slot with the screw
that you removed from the
meta l pl ate.
8. Connect powered speakers or an external amplif ier to the Line
Out jacks. Figure 1-5 sho ws you how to connect various
devices.
CD-ROM drive
Cassette and CD player,
Line-out
synthesizer, etc.
CD Audio
cable
Line In
Mic In
white
red
Microphone
Right
Left
Speakers
External Digital
Line-In
L
Separate metal bracket
Device
R
SPDIF Out
To PC power
supply
SPDIF
connector
Audio card
CD Audio
connector
Line Out Right
Joystick/MIDI
Line Out Left
Gamepad
Figure 1-5: Connecting external speakers and other devices.
The joystick co nnector on your audio ca rd is identical to tha t on
a standard PC game control ada pter or game I/O connector.
You can connect any analog joystick with a 15-pin D-shell
connector. It also works well with any application that is
compatible with the standard PC joystick. To use two
joysticks, you need a Y -cable splitter.
9. Replace your system’s cover.
10. Plug the power cord back into the wall outlet. Switch on the
system.
Setting Up Your Audio Card 1-5
To test your DRAM upgrade:
1. Make sure you have installed the audio card’s software. (The
installation of the software will be covered in the next two
chapters.)
2. Start the AWE Control Panel and download SoundFont banks.
From the memory status bar, you should be able to see the
changes in the available memory onboard.
3. Play your SoundFont banks to make sure your DRAM Upgrade
daughterboard is working properly.
Refer to the o nline
User’s Guide
use the AWE Control Panel.
for detailed information on how to
1-6 Setting Up Your Audio Card
2
Installing Software in Windows 95
This chapte r shows you how to i nsta ll t he audi o softwa re in Windows
95 after installing your card. It comprises the following sections:
Setting Up the Audio Card Drive r s
❑
Instal ling the Application s
❑
Testing th e I n stallation
❑
Uninstalling the Applications
❑
Sett ing Up th e Audio C ard Dri vers
Proceed to “Ins talling the Applications” on page 2-3 if your
audio card’s drivers are already set up. Otherwise, have your
Windows 95 CD-ROM or installation diskettes available as
they may be needed during the installation.
You need device drive rs to control the component s on your audio card.
After you have installed the card and switched on your system,
Windows 95 aut omat icall y de tect s th e com ponents , an d e ither ins tall s
the drivers or prompts you for the drivers. You may encounter the
following messages, which may not be in the sequence shown.
If a message similar to Figure 2-1 appears, just take note of it
❑
and wait for the next message to ap pear.
Figure 2-1: Message box indicating the det ection of a device.
Install ing Software in Wind ows 95 2-1
❑ If a dialog box similar to Figure 2-2 appears, click the se cond
option, and then click the OK button.
Figure 2-2: Driver installati on d ialog b ox i n which th e Wind ows def aul t dr iver op tio n
is NOT available.
2-2 Installing Software in Window s 95
If the Install From Dis k dialog box appears
❑
1. Insert the ins tallation CD-ROM into your CD-ROM
drive and select the drive.
2. Click the Br owse button and look for a .INF file in the
root directory.
If you cannot find it, se lec t the folder
Language
lang ua g e of th e softw a r e th at you w an t to in s t all.
3. Click the OK button.
The required files are copied to your hard disk.
\WIN95\DRIVERS
Installin g the Applicat ions
To install y our a udio ca rd’s a pplica tions from t he CD-ROM s upplie d
with your package :
1. Ensure you r CD-ROM drive is install ed and worki ng properly.
Refer to the d ocumentation that comes with it for more details.
2. Insert the installation CD-ROM into your CD-ROM drive.
The CD-ROM suppor ts Win dows 95 Auto Play mode and start s
running automatically. If it does not, see Appendix D,
“Troubleshooting”.
3. Follow ins tructions on the screen to complete the ins tallation.
, where
Language
is the
Testing the Installation
After the appli cations are installed, you can use Windows 95 Media
Player to tes t if your audio card is working properly. If you do not
have Media Player, follow the instructions below to install it.
To instal l th e M ed ia Player :
1. Click th e Star t butto n, po int to Set tings , and t hen cli ck Co ntrol
Panel.
2. In the Control Panel window, double-click the Add/Remove
Programs icon.
Install ing Software in Wind ows 95 2-3
3. Click the Windows Setup tab.
The Windows Setup ta bbed page simil ar to Figure 2-3 appears.
Figure 2-3: The Wi ndows Setup tabbed page.
4. Select the Multimed ia check box and click the Details but ton.
5. In the Multimedia dialog box, select the Media Player
checkbox, then Volume Control, Audio Compression and
Sound Recorder, and click the OK button.
6. Follow the instru ctions on the screen to compl ete the
installation.
To test the audi o card:
2-4 Installing Software in Window s 95
1. Click the Start button, point to Programs, point to Acces sories,
point to Multimedia, and then click Media Player.
The Media Player appe ars as shown in Figure 2-4.
Figure 2-4: The Media Player interface.
2. On the Device menu, click Sound.
3. In the Open dialog box, select a sound from the list, and then
click the Open but ton.
4. On the Media Player, click.
You should hear the se lected sound being played. If you
encounter any problems, see Appendix D, “Troubleshooting”.
Uninstall ing the Appli cations
The Windows 95 Uninstall feature allows you to remove applications
cleanly and then reinstall them to correct problems, change
configurations, or make version upgrades.
Quit the card’s appl ications before uninstalling. Applications
that are still running during uninstallation will not be
uninstalled.
Install ing Software in Wind ows 95 2-5
To uninstall the applications:
1. Click the Start butt on, point to Setting s, and then cl ick Contr ol
Panel.
2. Double-click the Add/Remove Programs icon.
The properties sheet similar to Figure 2-5 appears.
Figure 2-5: The Add/Remove Programs Proper ties sheet.
3. Select Sound Bla ster AWE64 Gold a nd cli ck the Add/ Remove
button.
4. Follow the instructions on the scr een to uninstall.
2-6 Installing Software in Window s 95
Installing Software in DOS/
Windows 3.1x
This chapter shows you how to install the audio software in
DOS/Windows 3.1x after installing your card. It comprises the
following sections:
Installing the Software
❑
Testing th e I n stallation
❑
Optimizing Memory Usage
❑
Instal ling the Softwar e
To install the software:
1. Insert the installation CD-ROM into your CD-ROM drive.
2. If you are in Windows, exit to DOS.
The installa tion will not work if you install from the DOS
prompt in Windows.
3. At the DOS prompt, chang e to the drive containing your
CD-ROM. For example, type
to driv e D .
4. Type
5. Follow the instructions on the scree n to complete the
INSTALL
installation.
and press <Enter>.
and press <Enter> to change
D:
3
After you have completed the installation and rebooted your system,
proceed to the ne xt section to test if your installation works.
Install ing Software in DOS/ Windows 3.1x 3-1
In order to use your AWE64 Plug and Play using
DOS/Windows 3.x, you must ins tall the Creative
Configuration Manager first. This is located on the Creative
CD in the directory
<drive>\<lang>\ctcm\install,
Testing the Installation
Once you have installed the software, you can run the DIAGNOSE
test progr am to t est if t he inst allat ion works . Th is prog ram ch ecks the
base I/O addresses, IRQ line, and DMA channels used by the audio
interface of your audio card. It then display s a menu to let you test the
card’s sound and music output.
To run the test program:
1. At the DOS prompt, chan ge to the directory containing your
audio card’s software. For example, if your directory path is
C:\SB16, type
2. Type
3. Follow the instructions on the screen to complete the test.
If the test program stops or displays an error mes sage, it may be due to
a conflict between the audio interface and another peripheral device.
To resolve the conflict, you have to change the settings of your audio
interface. For more information, see Appendix B, “Understandi ng the
Installation” or Appendix D, “Troubleshooting”.
DIAGNOSE
C:\SB16
and press <Enter>.
e.g. d:\français\ctcm\install
and press <Enter>.
3-2 Installing Software in DOS/ Windows 3.1x
Optimizing Memory Usage
If you choos e to install the l ow-level DOS device dr ivers under custom
installat ion (see “Th e CONFIG.SYS File Settings” on p age B-7) , your
system will load them into memory during sy stem startup.
However, if you do not need these drivers (for example, you are
running only Windows applications or playing DOS games), you ca n
bypass load ing these drivers. Otherwise, we recommend t hat you l oad
them into high memory (for example, using memory managers).
Using Memory Managers
You can use one of the following memory managers:
❑ If you are using Microsoft DOS 6.x, run MEMMAKER.
(For details, refe r to your DOS 6.x documentation.)
❑ If you have a memory manager such as QEMM or 386MAX,
refer to their respective documentation for instructions.
Bypassing the Loading of the Low-Level Drivers
You can bypass loading the low-level device drivers by using one of
the these methods:
❑ DOS 6.x’s multiple boot sessions
With this feature, several sessions can be made available for
selection during bootup. One session can contain settings that
load the drivers int o memory. If you do not wa nt to lo ad these
drivers, you c an s elect another session that allows you to boot
up the systemwithout them.
(Refer to y our DOS 6.x do cumen tatio n fo r ins tructi ons on how
to create the multiple boot sessions.)
❑ Bypass the loading of the low-level device drivers
1. During syste m startup, press and ho ld down the <ALT> key
when the message “Start ing MS -DOS .. .” appears.
2. Release the key only when you see the DOS prompt.
Install ing Software in DOS/ Windows 3.1x 3-3
General Specifications
This appendix lists the general specifications of your audio card.
Plug and Play
ISA Specification version 1.0a compliant
❑
Advanced WavEffects Synthesizer
32-voice polyphony
❑
16 parts multi-timbral
❑
1 MB ROM of General MIDI samples
❑
4 MB built-in DRAM
❑
Stereo Music Synthesizer
4-operator 11-voice or 2-operator 20-voice stereo music
❑
synthesizer
Compatible with previous Sound Blaster and Adlib music
❑
synthesizer chi ps
Stereo Digitized Voice Channel
Full duplex
❑
16-bit and 8-bit digitizing in stereo and mono mode s
❑
Programmable sam pling rates, 5 kHz to 44.1 kHz in linear
❑
steps. Your audio applications may support only se lected
ranges of sampling rates.
High and Low DMA channels u sing a si ngle i nterrupt fo r audio
❑
playback and recording
Dynamic filtering for digital audio recording and playback
❑
A
General Sp ecifications A-1
Built-in Digital/Analog Mixer
Mixes sources from digitized voice and inputs from MIDI
❑
devices, CD Audio, Line In, Microphone, and PC Speaker
Selectable input source or mixing of various audio sources for
❑
recording
Volume Control
Software volume control of Master Volume, Digitized Voice ,
❑
and inputs from MIDI device , CD Audio, Line In, Microphone,
and PC Speaker
PC Speaker at 4 levels in 6 dB steps
❑
All sources at 32 levels in 2 dB steps
❑
Treble/Bass control at 15 levels fro m -14 dB t o 14 dB in 2 dB
❑
steps
Full software control of fade-in , fad e-out, and panning
❑
3D Stereo Enhancement Technology
Increased depth and breadth in perceived audio
❑
Enhances mono and stereo audio output
❑
Independent of speaker quality
❑
Independent of setup configuration (for example, placement
❑
and alignment of sp ea kers with the listener)
MIDI Interface
Built-in MIDI interface for connection to external MIDI
❑
devices
Upgrade Options
DRAM upgrade interface for more sound samples
❑
A-2 General Specifications
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