Christie Digital Systems CX50, CX67, CX60 User Manual

1 INTRODUCTION
2 SOURCE SETUPS
3 OPERATION
4 MAINTENANCE &
TROUBLESHOOTING
RPMX/CX50/CX60/CX67
User’s Manual
Table of Contents
1.1 Overview.....................................................................................................1-1
1.2 Components................................................................................................1-2
1.3 Purchase Record and Servicing..................................................................1-3
2.1 Source Connections....................................................................................2-1
2.2 Serial Port Connections..............................................................................2-5
2.3 Power Connection.......................................................................................2-7
3.1 Projector Overview..................................................................................... 3-1
3.2 Using the Keypad ....................................................................................... 3-3
3.3 Adjusting an Image..................................................................................... 3-7
3.4 The Lamp Menu ...................................................................................... 3-23
3.5 System Status ........................................................................................... 3-24
3.6 Auto Setup................................................................................................3-24
3.7 Using Multiple Projectors.........................................................................3-25
3.8 Error Codes...............................................................................................3-28
4.1 Warning and Guidelines.............................................................................4-1
4.2 Cleaning and Maintenance ......................................................................... 4-3
4.3 Lamp Replacement..................................................................................... 4-4
4.4 Projection Lens Focus ................................................................................4-7
4.5 Troubleshooting.......................................................................................... 4-8
5 SPECIFICATIONS
APPENDICES
013-100162 Rev.1 (07/05)
NOTE: Due to constant research, the information in this manual is subject to change without notice
5.1 Specifications ............................................................................................. 5-1
A: Glossary...................................................................................................... A-1
B: Acceptable Signal Types .............................................................................B-1
C: Keypad Reference........................................................................................C-1
D: Serial Communication Cables.................................................................... D-1
E: Menu Tree....................................................................................................E-1
Section 1
Introduction
1.1 Overview
The GraphXMASTER X-series includes the RPMX-100U (38-GFX101-xx), CX50-100U (38-GFX003-xx), CX60-100U (38-GFX004-xx) and CX67-100U (38-GFX005-xx). All of these products are based on single-chip DLP (Digit al Light Processing) technology with XGA resolution. The RPMX-100U (Rear Projection Module) is specially designed for rear screen projection.. This purpose-built projector has a flexible mounting base, which allows it to be fitted with a variety of mounting systems in either a 0-degree or 90-degree configuration. The 6-axis adjuster also allows for precise geometric alignment with the screen – an important featured especially for rear screen tiling applications.
The CX50/CX60 and CX67-100U display cubes are an ideal choice for the demanding 24/7 control and operations center. The CX display cube offers the same alignment features as the RPMX along with uniform brightness and color matching controls, which are important when trying to display a large uniform image.
Key Features:
XGA resolution (1024 x 768)
UHP illumination system
Variable brightness output
Input pixel formats from 640 x 480 up to 1280 x 1024 (fully scaleable)
24-bit RGB display (16.8 million colors)
Multi-frequency operation
40” to 70” inch diagonal image size with 4:3 aspect ratio
Auto setup feature
IR sensor for control via IR keypad
Unique 6-axis geometry adjustment
100/120W UHP lamp operation
100V to 240V AC universal operation
For detailed product specifications, see Section 5.
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Section 1: Introduction
1.2 Components
How the projector works
The projector operates based on DLP technology by Texas Instruments. An external source provides the necessary XGA input signals accepted by the projector. An internal 120W UHP lamp generates light, which then travels through a rotating color wheel alternately passing red, green and blue light to the single 0.7" imaging panel (also called a digital micromirror device or DMD). Reflected light from the DMD then passes through the short throw projection lens and displays on the external display screen.
NOTE: Refer to Section 3, for a brief description the projector’s main modules.
Ensure you have received the following components with your projector or display cube:
For RPMX: For CX50/CX60/CX67:
Hardware
Mounting bracket (for lens
vertical configuration)
Hardware (for mounting cube- to-cube and cube-to pedestal)
Label (for lens vertical configuration)
Each projector/display system is provided with a User’s Kit, which includes components required in the setup and maintenance of the projector. Ensure you have received the following components in the User’s Kit:
User’s Manual
Installation Guide
IR remote keypad with 2 AA batteries
Assorted ball drivers (for adjusting projection lens and adjuster)
CD (includes test patterns for color matching)
NOTE: Additional User’s Kits can be purchased – reference CHRISTIE #38­804828-01 for RPMX and #38-804829-02 for CX50/CX60/CX67 when ordering.
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Section 1: Introduction
Dealer:
Dealer Phone Number:
Projector Serial Number:
Purchase Date:
1.3 Purchase Record and Servicing
Whether the projector is under warranty or the warranty has expired, Christie’s highly trained and extensive factory and dealer service network is always available to quickly diagnose and correct projector malfunctions. Service manuals and updates are available to service technicians for all projectors.
If you encounter any problems with the projector and require assistance, contact your dealer or Christie. Fill out the information in the table below and keep with your records for future reference.
Purchase Record
Installation Date, if applicable:
NOTE: The projector’s serial number is printed on the license label affixed to the mounting tray.
You can also register your product on-line by visiting www.christiedigital.com Service and Support Product Registration. This will keep you in touch with all the latest product information, such as updates, technical bulletins, downloads and Christie newsletters.
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Section 2
Source Setup
Introduction
This section provides details on how to connect various external sources to the projector. All connections are m ade to the main inpu t panel of the Elec tr onics Module (EM).
2.1 Source Connections
RGBHV (5 BNCs) '
It is recommended that you connect your sources before powering up the projector.
The top input interface provides 5 BNC connectors for connecting to a variety of sources such as VGA, SVGA, XGA, SXGA, Mac, PowerMac, DEC, Sun, SGI and others. This projector supports multiple sync types with RGB signals: sync­on-green, composite sync, and separate H & V syncs.
To properly connect RGB sources use the table and illustration below (Figure
2.1.).
RGB Source Outputs
sync-on-green
composite sync
separate horizontal and vertical sync
NOTE: Connect the Sync BNC inputs first.
Red Green Blue Hor/Comp Vert
√ √ √
5 BNC Connectors
√ √ √
√ √ √
√ √
Figure 2.1. Connecting RGBHV sources
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Section 2: Source Setup
A
nalog VGA Signals '
DVI Digital Video Signals '
Connect Analog VGA signals to the 15-pin HD D-sub connector on the second input interface. Figure 2.2.
Figure 2.2. Analog VGA Connector
The second input interface is dedicated to digital video input signals conforming to the DVI (Digital Visual Interface) standard.
To connect an incoming digital video signal to the projector, connect the cable running from the source to the DVI input connector - the DVI output adjacent to the DVI input connector remains empty. If you want to loop the source through to another display device, connect a cable from the DVI output connector (that was empty) to a DVI input connector on the digital display. See Figure 2.3.
To loop the DVI signal through a series of display devices continue looping connection in this manner – your last device will have an empty DVI output connector. See Figure 2.4. All projectors will display the same as the first projector, no matter what type of input signal is present for other projectors, even internal test patterns.
NOTES: 1) When looping a DVI input signal, all projectors will display the same data from that one source.
Figure 2.3. Connecting a Digital Video Input Signal
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Section 2: Source Setup
Figure 2.4. Loop Digital Video Input Signals
Composite Video '
Connect a composite video input to the Composite RCA jack labeled IN. The jack adjacent to it is left empty, unless you want to loop the composite video signal through to the next display device. Figure 2.5.
Figure 2.5. Connecting Composite Video Sources
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Section 2: Source Setup
Composite Video Loop Through
From your source, connect a composite video source signal to the Composite IN RCA jack. Take a second cable and connect it from the empty RCA jack labeled Composite OUT to the Composite IN connector of the next projector. Continue connecting projectors in this manner – the last projector will have an empty Composite OUT connector. Figure 2.6.
Figure 2.6. Composite Video Loop Through
S-Video '
Connect a S-Video source to the S-Video IN connector on the input panel. Leave the OUT connector empty, unless you want to loop the S-Video signal through to the next display device. Figure 2.7.
Figure 2.7. Connecting S-Video Sources
S-Video Loop Through
To loop the incoming S-Video signal to another projector or display device, use the empty connector adjacent to S-Video IN connector labeled.
From your source, connect a S-Video source signal to the S-Video IN connector. Connect a second cable from the empty S-Video OUT connector to the S-Video IN connector of the next projector. Continue this looping method for each projector – the last projector will have an empty OUT connector. Figure 2.8.
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Section 2: Source Setup
Figure 2.8. S-Video Loop Through
2.2 Serial Port Connections
If using a computer '
There are two, 9-pin DIN connectors on the input panel dedicated to serial communication. These connectors allow you to connect your projector to an external controlling device with a serial interface, such as a personal computer, for the purpose of communicating without having to use the keypad.
SINGLE PROJECTOR
Connection: Using the appropriate serial communication cable (see Appendix D), connect the controlling device (PC) to the serial port labeled RS-232 IN.
(Figure 2.9.)
Figure 2.9. Single Projector Connection and Communication Schematic
MULTIPLE PROJECTORS
Connection: When connecting multiple projectors in a network, use an appropriate serial communication cable (Appendix D) and connect the controlling device (PC) to the RS-232 IN connector of the first projector in the network. With a second serial communication cable, connect the one end to the RS-232 OUT connector of the first projector and the other end to the RS-232 IN of the next projector. Continue this pattern of connection with all projectors (Figure
2.10.). The last projector in the network will only have a connection to the RS-
232 IN connector. Then set the baud rate of all projectors to match that of the controlling device. Refer to Communication on page 3-19 for details on setting baud rate.
NOTE: 1) In Figure 2.10 and Figure 2.11, the controlling device can only send commands to the projector. It cannot query or receive any feedback from the projector. If feedback from the projector is required, an RS-232 switche r must be used and connected as shown in Figure 2.12. Call a Christie sales representative for more information.
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Section 2: Source Setup
Figure 2.10. Multiple Projector RS-232 Connection
Figure 2.11. Multiple Projector RS232 Communication Schematic
Figure 2.12. Communication Schematic Using RS232 Switcher
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Section 2: Source Setup
2.3 Power Connection
There are two AC receptacles on the EM. To plug in a single projector, plug the power cord into the top AC receptacle (labeled INLET). Then plug the 3-pronged end of the power cord into a grounded AC outlet.
If you want to connect multiple projectors (up to a maximum of 4), connect a second power cord to the AC receptacle (labeled OUTLET) on the left side of the first projector and the other end to the AC receptacle (INLET) of the next projector. Continue connecting power cords in this manner until you reach the last (or 4
th
) projector in the chain. The last projector will have an empty AC
receptacle OUTLET. See Figure 2.13.
Input voltages must be capable of 100-240 VAC. Use an appropriately rated AC power cord with the projector. The power cord supplied is approved for North American use only. See Section 5, Specifications for all power requirements.
WARNING
Do not attempt operation if the AC supply and cord
are not within the specified voltage and power range.
Figure 2.13. AC Loop
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Section 3
Operation
This section provides a general description of the projector’s main components. It also provides details on the projector’s software menu system.
3.1 Projector Overview
Projection Head Module ' (PHM)
The modular design of the projector allows the user to access and service specific components of the projector, such as the lamp, quickly and easily without having to disassemble the entire projector.
Figure 3.1. The Projector (shown in lens horizontal configuration)
The PHM is the largest module of the projector. It contains all the main optical components of the projector such as the short throw projection lens, color wheel, DMD and lamp.
In the RPMX projector, the PHM is shipped in a 0 degree (lens horizontal) configuration. With a quick changeover of mounting brackets, the module can be flipped to a 90-degree (lens vertical) position for rear screen projection applications using an optical fold mirror. (In CX50/CX60/CX67 products the projector is already in the 90-degree position.)
Located on the top of the PHM is a small red switch that allows you to switch the lamp power from 100W to 120W. It is recommended that you choose the 100W setting when you are performing setup procedures for the first time.
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Section 3: Operation
Electrical Module (EM)
'
The EM is the main control unit of the projector. It is mounted independently from the PHM to the mounting tray. It is the module where all source connections are made and where the main power switch is located.
The EM contains the majority of PCB’s, such as the Control PCB, BNC Input PCB, Video Input PCB and Control RS-232C PCB. In general, these boards are responsible for the video processing and communication requirements of the projector. It also houses the IR sensor PCB and the Power PCB.
Located on the input side of the EM are 3 LEDs. These LEDs will illuminate in patterns, which represent the status of the projector and/or any error conditions that may be present. Refer to Table 3.1. for the status of the LEDs during normal operation and at the end of this section for system error codes.
Table 3.1 Normal LED Status
System State Power LED Fan LED Lamp LED Description &
Condition
AC off Off Off Off Projector OFF. AC on Red Off Off In stand-by AC on Green Green Off Projector power
ON, but lamp not AC on Green Green Green Projector ON
Entering Stand-by Mode
Flashing Red
Red Off Off After 30 seconds,
Green Off Projector in “cool
down” mode after
powering down
the fan stops and
the projector
returns to stand-by.
6-Axis Adjuster '
You can correct the geometry of a displayed image by adjusting the uniquely designed 6-axis adjustment mechanism. The PHM can be mounted to this mechanism in a lens horizontal (0 degree) or a lens vertical (90 degree) orientation. The mechanism, which is manually adjusted, can be adjusted to correct any geometric misalignment between the projector and the screen. Typically, this mechanism only requires adjustment during the initial setup of the projector. Adjustments can be locked in place to avoid tampering and the need for re-adjustment.
The 6-axis adjuster and EM are mounted to a welded frame called the mounting tray. The purpose of this tray is to keep the modules together and makes the installation process easy. It can be installed on any sturdy, flat surface as long as all four mounting points are used to secure it in place.
Refer to the separate Installation Guide provided in the User’s Kit for installation instructions and how to adjust the 6-axis adjuster.
NOTE:
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Do not ceiling mount this projector.
Section 3: Operation
3.2 Using the Keypad
The projector is controlled by an IR remote keypad that is supplied in the User’s Kit. It is operated by 2 AA batteries and provides wireless control of the projector from up to 100 feet away.
Keep in mind the batteries will require replacement over time. If the projector is not responding to keypad entries and there isn’t an obstruction of the IR sensor, it may indicate the batteries require replacement.
IR Remote Keypad '
The IR remote keypad controls the projector by way of wireless communications from a battery­powered infrared (IR) transmitter. Use the IR remote keypad the same way you would use a remote keypad supplied with a TV or VCR. When making key presses, point the keypad directly at the center of the screen.
Keep in mind the following when using the keypad:
Press keys one-at-a-time; there are no
simultaneous key presses required.
ON
OFF
,
, , repeat their “arrow” actions when held down. For other keys, release and press again to repeat an action. In a network, pause between adjustments to ensure that the last projector can “keep up” with the commands.
If you press a key while the projector is busy with another action, such as during a power­up, the key press may not take effect.
When you turn on the projector it begins operating at presentation level, such as an image from the most recently used source signal. The projector temporarily leaves presentation level whenever you use the keypad to work with control settings, display menus, or on-line help. For example, pressing
Menu
after startup displays the main menu — presentation level is no longer
active, although the image still appears in the background. Press
Exit
(or
) to return or leave the menu system and return to presentation level.
Menu
again
Keypad Commands
Specific keypad commands are explained below:
POWER ON/OFF
POWER
Press
once to turn the projector on or off.
When powering down, the cooling fan in the projector stays on for approximately 52 seconds before turning off. During this cool down period,
POWER LED remains red, the FAN and LAMP LED are on. The LAMP LED
the turns off after the first 37 seconds of cool down, and 15 seconds later the LED turns off.
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FAN
Section 3: Operation
NOTES: 1) Avoid turning the projector on and off without waiting at least 52 seconds in between. In general, hot re-strikes reduce lamp life. 2) It is recommended that you do not unplug the projector until the cooling fan is off
FAN LED will no longer be illuminated.
– the
STANDBY
Press
STANDBY
to blank the display while keeping the projector in a warmed-up and ready state. Note that the lamp and electronics remain ON in standby mode, even though the image turns to black and most functions are disabled. To leave standby press
Exit
or
Menu
. NOTE: The POWER LED is illuminated
red.
MENU
Press
Menu
to display the Main menu. A list of several options appears for
access to specific functions, such as Configuration or Image Settings. Press
Menu
ENTER
Press
again or
Enter
Exit
to exit all menus and return to presentation level.
to select a highlighted item or to accept a parameter adjustment
and return to the previous menu or image.
EXIT
ARROW KEYS
Press
Exit
to return to the previous level, such as the previous menu.
ON
OFF
,
, ,
The arrow keys have a variety of functions depending on the situation. The most common uses are described below.
Use the
ON
or
OFF
to move through the options in a menu or
submenu.
Use
or to change a slidebar value—hold as desired for
continuous adjustment
CONTRAST
Press
Contrast
to change the amount of white in your images. Use and
until you reach the desired level of contrast—for best results, start low and increase so that whites remain bright but are not distorted or tinted, and that light areas do not become white (i.e., are “crushed”). Conversely, low contrast causes dim images. See Image Settings.
BRIGHTNESS
Press
Brightness
to increase or decrease the amount of black in the image. Use
and until you reach the desired level of contrast—for best results, start high and decrease so that dark areas do not become black (i.e., are “crushed”). Conversely, high brightness changes black to dark gray, causing washed-out images. See Image Settings.
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Section 3: Operation
PROJECTOR
Press
Projector
to access options for communication with a specific projector or
all projectors within a network.
All Projectors – You can toggle the setting for this option using the key. Set All Projectors to YES if you have a single stand-alone unit or want to enable broadcast control to multiple projectors in a network. In this case, when you send a command using the IR keypad all projectors will respond.
Projector ID – This option is not selectable when All Projectors is set to YES. When NO is selected, you can choose which projector in the network you want exclusive communication with by entering the two­digit projector ID number.
Refer to 3.7 Using Multiple Projectors for more details.
PIXEL
Pixel
Press
to access the pixel tracking and pixel phase double slidebar.
Adjust pixel tracking first: use
and to increase or decrease the
frequency of the pixel sampling clock to correct consistency of the image.
For proper phase, use
ON
and
OFF
to increase or decrease pixel phase so that any shimmer disappears and the image is stable throughout. See Size and Position for a complete explanation of tracking and phase.
Enter
POSITION
Position
Press
to move the image using the double slidebar. Use and
to move the image left or right, use
ON
and
OFF
to move the image up or
down.
TEST P
Te st P
Press
to display one of the available test patterns. Press
display the next available pattern in the sequ ence. Pre s s
Te st P
Exit
to stop cycling
through the internal test patterns and return to presentation level.
NOTE: You can also access test patterns from the Diagnostics and Service menu. Select Test Patterns and from the drop down list highlight the test
Enter
pattern you want to display. Press
STATUS
FREEZE
Press
Status
to display the current status information of the projector.
to select.
Use this key to freeze and unfreeze the image. This key is only functional if enabled through the Diagnostics and Service menu.
DISPLAY
Use
Display
to toggle the on screen display on or off.
again to
INPUT KEYS
Press one of the following keys, input you want to display.
to select the
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Section 3: Operation
g
Navi
ating the Menus '
Most of the controls for the projector are access ed fro m within the projector’s menu system. The Main M enu is accessible by pressing the
Menu
key on the remote keypad. This menu is accessible at any time during operation. From it you can access various other “submenus” with related functions.
Figure 3.2. Accessing the Main Menu
ON
OFF
To select a submenu, use the
Enter
press highlighted press
. Alternatively, press the # key for the item you want, once it’s
Enter
.
keys to highlight the desired option and
Once you have a submenu displayed, navigate in a similar manner – use the
ON
OFF
or # keys to highlight another option and press
Enter
to select. Items that are locked out or do not pertain to the current action appear in yellow text and cannot be selected.
NOTES: 1) If there is no signal present, the menus are inaccessible. 2) The Status menu is read-only.
When finished with a submenu, do one of the following:
Exit
Press
Press
to return to the previous screen
Menu
twice or
Menu
then
Exit
to return to presentation level.
Adjusting Slidebars
The current value for a given option, such as size or vertical stretch, appears to the left of its slidebar icon. This number may express a percentage or specific units (such as pixels, degrees Kelvin, etc.), depending on the option. Press
to gradually adjust the setting up or down—both the number and the length of the bar change accordingly (for continuous adjustment, hold down the desired arrow key).
or
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Section 3: Operation
DIRECT SLIDEBARS
There are a set of direct keys available on the keypad that allow you to quickly access often used slidebars without having to travel the menu system.
Contrast
For example, simply press
to immediately display the same contrast
slidebar as if selected from the Image Settings menu. The following direct slidebars are available:
Contrast,
Brightness,
Contrast
Brightness
Use the arrow keys to adjust a direct slidebar, or press specific number from the keypad, then cancel). When you are done, press
Enter
Exit
or or to save (or
to save and return to your
presentation.
DOUBLE SLIDEBARS
In double slidebars, such as “position” (see Figure 3.3.), adjust the top slideba r with
or as desired. When you
Figure 3.3. Using Double Slidebars
have finished with the top slidebar (whether changed or not), adjust the bottom slidebar with
Exit
you are done, press
to return to your presentation. For fast continuous
adjustments, hold down the desired arrow key. The following double sidebars are available:
H-Position or V-Position,
Pixel Tracking or Phase,
Position
Pixel
Enter
and enter a
ON
or
OFF
Exit
to
. When
3.3 Adjusting an Image
There are two menus from which you can access most of the options required to
make an image adjustment: Size and Position and Image Settings. Both of these
items are accessible from the Main menu.
Menu
To select one of these menus from your presentation, press
arrow keys, highlight the menu you want to access and press
and using the
,
Enter
to make the selection. In the same manner, use the arrow keys to highlight an option you wish to access and possibly change its current setting.
Instead of traveling through the menu system for some of the most common image adjustment options, you can quickly access them by using the “direct” keys on the keypad. When selected, the slidebar for the option immediately appears on the screen for modification. (NOTE: Not available for all display
options.)
Contrast
For example, to quickly modify the contrast of an image, press keypad and use
and to move the slidebar until the desired contrast
on the
setting is achieved. The value that appears to the left of a slidebar is the current value for that option.
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Section 3: Operation
Size and Position '
Use the options in the Size and Position menu (Figure 3.4.) to adjust the size of the displayed image so that it fits the screen to best suit the application. Other related options, such as Pixel Track and Pixel Phase are used to refine the image.
Figure 3.4. Size and Position Menu
Resize Presets
Use this menu to access a submenu that allows you to quickly display the image in its native resolution or to choose automatically other options that will resize your image to fit your screen. Highlight the option you want and press image will automatically be resized (Figure 3.5.).
Enter
, the
Figure 3.5. Resize Presets
NOTE: If you select a preset and then manually change its size, using the options in the Size and Position menu, you will see that an additional option appears in Resize Presets called Custom. This item is not numbered in the menu and appears because you have changed the parameters of the preset. To return to the preset value, you must re-select it from the menu.
DEFAULT
By default, when displaying a new source the image will fill the screen as fully as possible for that source type. In general, select Default for most sources. This will automatically display your image, centered, and as large as possible. See Figure 3.6.
Figure 3.6. Applying Default Resizing to Various Source Types
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Section 3: Operation
NO RESIZING
Select No Resizing to display the image in its native resolution. The values for the options in the top level Size and Position menu will change accordingly.
Figure 3.7. No Resizing
FULL SCREEN
Select Full Screen when you want to display the image using all the pixels available regardless of the source and original aspect ratio.
FULL WIDTH
Select Full Width when you want to fill the screen from left-to-right. Based on the source, the top and bottom of the screen may not be filled and appear black, similar to a 16:9 image.
FULL HEIGHT
Select Full Height when you want to fill the scr een fr om top-to- bottom. Based on the source, the left and right side of the screen may not be filled and appear black.
ANAMORPHIC
Select Anamorphic when you want to display a non-HDTV “wide screen” image in its native 16:9 aspect ratio. This is known as letterbox, and the image will fill the screen from left-to-right and may not use all vertical pixels, leaving the top and bottom portion of the screen black. If you choose not to use the Anamorphic option when displaying a non-HDTV anamorphic source, the image will be stretched vertically to fill the screen as much as possible leading to a distorted image. If you are using HDTV, selecting the default preset will give you the same result as if choosing Anamorphic.
Figure 3.8. Other Resize Presets
“Tiled” Resize Presets
A number of preset options do not appear in the list, until the array is defined in the Tiling Setup window found in the Configurations menu. Options include
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Section 3: Operation
Tiling Full Screen, Tiling Full Width, Tiling Full Height and Tiling Anamorphic. These options are essentially the same as the ones described above
except they expand across displays in the defined array. See 3.7 Using Multiple Projectors later in this sect i on.
Figure 3.9. “Tiled” Resize Presets
CUSTOMRESIZE PRESETS
Custom appears in the list of available resize presets as an unnumbered option. It occurs only when the values for Size and Vert Stretch (in the Size and Position menu) are altered.
The values you choose for Custom will remain in the projector’s memory for the current source, until they are modified.
NOTES: 1) When you are using your projector for the first time, Custom will not appear in the list of Resize Presets or “Tiled” presets. This option only appears when the values for Size and Vert Stretch are modified.
Size
Adjust Size when you want to change the image width and height simultaneously, while maintaining the current aspect ratio of data from the incoming signal. As you adjust the slidebar for Size, you will notice the value for Vert Stretch changes accordingly and image proportion is maintained.
Vert Stretch
Adjust Vert Stretch (short for “Vertical Stretch”) when you want to adjust the height of the image while maintaining the width of the image. By adjusting this option, you will change the aspect ratio of the image. NOTE: Adjusting this option does not change the value for Size.
Pixel Tracking
Use this option to adjust the frequency of the pixel sampling clock, indicated by the number of pixels per line, so that all pixels generated by a particular source are sampled. Proper pixel tracking ensures that the image quality – whether good or not – is consistent across the screen, that aspect ratio is correct and that pixel phase can be optimized.
Pixel tracking is adjusted most effectively using a good test pattern, such as a smooth gray consisting of a clear pattern of tiny black and white dots, or a similar “one pixel on, one pixel off” graphic image, such as the Windows shutdown screen. Steady flickering or several soft vertical stripes or bands across the entire image indicates poor pixel tracking. Adjust the slidebar until the stripes broaden
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Section 3: Operation
to the point where one large stripe fills the image. Again, the image may still exhibit some noise.
NOTE: 1) By default, the projector will sample at the correct frequency for most sources. 2) Not available for video sources. 3)
SHORT CUT: Press
Pixel
and
adjust the top slidebar.
Pixel phase
Use this option to adjust the phase of the pixel sampling clock relative to the incoming signal. It is used primarily for adjusting RGB inputs.
Adjust pixel phase when the image (usually from an RGB source) shows shimmer or “noise”. Pixel phase adjustment is done most effectively using a proper test pattern, such as a smooth gray consisting of a clear pattern of tiny black and white dots, or a similar graphic image, such as the Windows shutdown screen. Adjust this option until the image is stable and each dot is clearly defined. Using the numbers on the slidebar as a guide, you will notice that you can actually stabilize the image at more than one point—i.e., you may find that the image appearance at "11" is identical to the image appearance at "38", thus you can select either setting.
NOTE: 1) Adjust pixel phase after pixel tracking is properly set. 2) Not applicable for video sources. 3)
SHORT CUT: Press
slidebar.
Pixel
and adjust the bottom
Image Settings '
H-Position
Use this option to move the image to the left or to the right.
SHORT CUT: Press
Position
and adjust top slidebar.
V-Position
Use this option to move the image up or down.
SHORT CUT: Press
Use the options in the Image Settings menu to alter the image for brightness, contrast etc. Options that are not available will appear in yellow text. Any changes made to the option under this menu are immediately applied and saved upon exiting the menu. (Figure 3.10.)
Position
and adjust bottom slidebar.
Figure 3.10. Image Settings Menu
RPMX/CX50/CX60/CX67 User’s Manual 3-11
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