Christie Digital Systems CSP70 User Manual

1 INTRODUCTION
2 INSTALLATION &
SETUP
3 OPERATION
4 MAINTENANCE
5 TROUBLESHOOTING
6 SPECIFICATIONS
APPENDICES
RPMSP & CSP70
Dual UHP Series
User’s Manual
Table of Contents
1.2 Components.....................................................................................................1-2
1.3 Purchase Record and Servicing.......................................................................1-2
2.1 Connecting Sources......................................................................................... 2-1
2.2 Connecting Communications.......................................................................... 2-4
2.3 System Integration – GPIO Connector............................................................ 2-9
2.4 Power Connection......................................................................................... 2-10
3.1 About the Projector ....................................................................................... 3-1
3.2 Using the Remote Keypad .............................................................................. 3-2
3.3 Navigating the Menus..................................................................................... 3-8
3.4 Using Inputs and Channels............................................................................3-12
3.5 Adjusting the Image...................................................................................... 3-17
3.6 Adjusting System Parameters and Advanced Controls................................. 3-32
3.7 Working with PIP and Seamless Switching..................................................3-42
3.8 Working with the Lamp................................................................................ 3-45
3.9 Status Menu ................................................................................................. 3-49
3.10 Using Multiple Projectors............................................................................. 3-49
3.11 Remote Control of the Projector................................................................... 3-59
3.12 Error Conditions ...........................................................................................3-60
4.1 Warnings and Safety Guidelines..................................................................... 4-1
4.2 Cleaning and Maintenance Guide................................................................... 4-3
4.3 Replacing Remote Batteries............................................................................ 4-5
4.4 Lamp and Filter Replacement......................................................................... 4-5
5.1 Power .............................................................................................................. 5-1
5.2 Displays........................................................................................................... 5-2
5.3 Ethernet........................................................................................................... 5-4
6.1 Specifications.................................................................................................. 6-1
Appendix A: Glossary............................................................................................... A-1
Appendix B: Keypad Reference.................................................................................B-1
Appendix C: Serial Communications.........................................................................C-1
Appendix D: Auxiliary Fan Connector......................................................................D-1
Appendix E: System Integration.................................................................................E-1
Appendix F: Optional Input Modules ........................................................................F-1
NOTE: Due to continuing research, all information in this manual is subject to change without notice.
013-100146 (09/05) Software v1.1, Rev.1
1.1 Projector Overview
Section 1
Introduction
GraphXMASTER RPMSP-D100U and CSP70-D100U products are based on single chip DLP(Digital Light Processing) technology by Texas Instruments with SXGA+ resolution.
The RPMSP-D100U is a dual lamp projector that is specially designed for rear screen projection. This purpose-built projector has a flexible mounting base, which allows it to be fitted with a variety of mounting systems in either a 0­degree or 90-degree configuration. The 6-axis adjuster also allows for precise geometric alignment with the screen – an important feature especially for rear screen tiling applications.
Figure1.1 RPMSP-D100U
The CSP70-D100U display cube is an ideal choice for a complete solution in a variety of ever demanding 24/7 control and operations centers. The CSP70 provides the same alignment features as the RPMSP along with uniform brightness and ultimate color matching ability – extremely important in tiled display walls where a single seamless image may be required.
Key features
true SXGA+ (1400 x 1050) native resolution with other resolutions fully
scaleable
Variable Brightness (dependant on lamp power and white boost setting) Contrast Ratio – 1100:1 24-bit RGB display Control with IR or wired keypad User selectable Dual lamp or Single lamp operation modes Automatic lamp switching for continuous operation Intuitive user menu system Built-in RS-232 and RS-422 ports for computer and network projectors 6-axis adjustment mechanism for image geometry adjustment Low distortion lens (0.7:1 or 1.16:1) Built in RS-232 for control via external computer, etc. Lens horizontal or lens vertical configurations (CSP70, lens vertical only) Modular, industrial design for ease of servicing and installation
For a complete list of product specifications, see Section 6.
RPMSP & CSP70-D100U User’s Manual 1-1
Section 1: Introduction
Dealer:
Dealer Phone Number:
Projecto
r Serial Number:
Purchase Date:
Installation Date, if applicable:
1.2 Components
1.3 Purchase
Record and Servicing
Each projection system is provided with a User’s Kit, which includes items required in the setup and maintenance of the projector. Check the User’s Kit to ensure you have received the following items:
User’s Manual Installation Guide IR remote keypad with batteries Assorted ball nose drivers
Bracket for 90° configuration change (refer to Installation Guide for instructions)
Additional User’s Kits can be purchased through Christie.
RPMSP & CSP70 User’s Kit (102-108001)
Whether the projector is under warranty or the warranty has expired, Christie’s highly trained and extensive factory and dealer service network is always available to quickly diagnose and correct projector malfunctions. Service manuals and updates are available to service technicians for all projectors.
If you encounter any problems with the projector and require assistance, contact your dealer or Christie Digital Systems. Fill out the information in the table below and keep with your records for future reference.
Purchase Record
NOTE: The projector serial number can be found below the adjustment mechan ism on the mounting plate.
You can also register your product on-line by visiting www.christiedigital.com Service and Support Product Registration. This will keep you in touch with all
the latest product information, such as updates, technical bulletins, downloads and Christie newsletters.
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2.1. Connecting Sources
Section 2
Installation & Setup
This section includes information on the setup and connection of various sources to the projector. Sources should only be connected after the projector has correctly been installed. For mechanical installation and first-time setup instructions, refer to the separate Installation Guide
Sources connect to the Input Panel located at the back of the projector. See Figure 2.1. The upper right corner (
analog RGB source, or it can also be used for YPbPr signals or additional video sources. Just beside these BNCs, the DVI-I connector ( analog display signals from a computer. Connect analog composite video at or S-video at
There are also several optional inter face s avai lab le for connec tin g other source s— these interfaces slide into the remaining unused option slot, and can be done while the projector is running.
INPUT 4 from devices such as VCRs, laser disc players or DVD players.
provided in the User’s Kit.
INPUT 1) typically accepts an RGB signal from an external
INPUT 2) accepts digital or
INPUT 3
RGB Signals
Figure 2.1. Input Panel
NOTES: 1) See Section 6, Specifications for details regarding compatible inputs. 2) Use high quality shielded cables only for all connections.
INPUT 1 consists of 5 BNCs (connectors) for linking to a variety of sources. The
'
typical connection would be to an RGB source such as a PC, Mac, DEC, Sun, SGI and others. This projector supports multiple sync types with RGB signals: sync-on-green, composite sync, and separate H & V syncs.
NOTE: Depending on your source, you may need a custom adapter cable with BNC connectors at the projector end and a different type of connector at the other (such as a 15-pin "D" connector for some computer sources). Contact your dealer for details.
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Section 2: Installation and Setup
Connect the SYNC BNC input(s) first. Then connect the red, green and blue source outputs to the
RED, GREEN, and BLUE BNCs on the INPUT 1 panel. If the source uses
sync-on-green, only the red, green, and blue connections are required. If the source provides a composite sync output, connect it to the
SYNC input labeled HOR/COMP. If
the source provides separate horizontal and vertical sync outputs, connect horizontal sync to the labeled
SYNC input labeled HOR/COMP and connect vertical sync to SYNC input
VERT. See Figure 2.2.
Figure 2.2. Connecting RGB and Sync
YPbPr Signals '
(COMPONENT VIDEO)
NOTES: 1) If for some reason the projector fails to recognize a signal as an RGB signal, specify this Color Space option within the Image Settings menu. See 3.5 Adjusting the Image. 2) To connect YPbPr signals–such as from DVDs or analog HDTV sources–to
INPUT 1, use the red, green and blue BNCs as described in YPbPr Signals
(below).
Connect a YPbPr signal (component vid eo) to INPUT 1 or INPUT 2 as shown in Figure
2.3.
NOTES: 1) If, for some reason, the projector fails to recognize a YPbPr signal, specify this Color Space op tion w ithin the Image Settings menu. See 3.5, Adjusting the Image. 2) Do not connect digital
. Install an appropriate optional module in INPUT 5 fo r this.
1
component signals (known as YCbCr) to INPUT
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Figure 2.3. Connecting YPbPr sources
Composite and S-Video '
Section 2: Installation and Setup
INPUT 3 and INPUT 4 provide simultaneous connection of both a composite video
source (
INPUT 3) and an S-Video source (INPUT 4). See Figure 2.4.
Figure 2.4.Connecting Composite or S-Video sources
DVI Digital Video '
Use the DVI-I connector at INPUT 2 to connect either analog or digital video devices to the projector. When connecting devices that transmit an analog video signal such as VCRs, laptops, and PCs use the DVI cable provided with the projector. Plug the DVI-I (single link) connector end to the projector and the 15-pin VGA connector to the device.
Use a cable with DVI-I connectors at both ends to connect devices that transmit digital and analog video signals such as high-quality DVD players, satellite receiver and digital cable TVs.
NOTE: 1) To ensure true digital output from devices that transmit digital signals, connect to the DVI-I connector. 2) DVI loop through is not available unless you have the optional DVI Input Module installed at
INPUT 5.
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Section 2: Installation and Setup
p
O
tional Inputs '
2.2 Connecting Communications
Optional modules allow you to increase your total number of inputs and/or accommodate different signal types, whether analog or digital. Install in the areas labeled
INPUT 5. Options include:
RGB 500 Input Module
RGB 400 Active Loop Thru Input Module
RGB 400 Buffered Amplifier Input Module
PC250 Analog Input Module
Serial Digital Input Module
DVI Input Module
Dual SD/HD-SDI Module
NOTES: See Appendix F, Optional Input Modules for a brief description of each interface.
As an alternative to the projector’s keypad or remote, you may wish to communicate with the projector using a PC or other controller. Such a device sends commands and receives feedback via serial links (RS232 and RS422), Ethernet or GPIO communications to the projector, all described below.
Remote Keypads '
Serial Port Connections '
As desired, direct the projector’s IR remote keypad towards the display screen or the projector’s IR sensors. Alternatively, connect a wired (tethered) v ersion of the rem ote to the mini stereo connector labeled
REMOTE on the projector’s input panel. Note that
response to a wired keypad must also be enabled in the Communications menu—see
3.6, Adjusting System Parameters and Advanced Controls for more information.
There are two types of serial ports available on the projector: RS232 and RS422. You can connect a device with a serial interface, such as a computer to either of these connectors (not both) and control the projector remotely by entering specific serial communication commands.
Connecting RS-232
The two 9-pin DIN connectors labeled RS232 IN and RS232 OUT on the input panel are dedicated to serial communication. Using the appropriate serial communication cables (see Appendix C) connect the controlling source, such as a personal computer to the RS232 IN connector. Then set the baud rate to match that of the computer. Refer to Section 3 for details on changing the projector’s baud rate.
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Section 2: Installation and Setup
Figure 2.5. Connecting RS232
Connecting RS-422
If you wish to control the projector with a computer and or other controlling device with RS-422 capability, connect a RS-422 serial communication cable between the computer and the RS-422 port on the projector. RS-422 is better suited for serial communication over long distances then is RS-232 communication.
Use the RS-422 port only if your device has RS-422 capability – always consult the literature provided with your equipment before connecting. Connecting to the RS­422 port with incompatible equipment could damage your projector.
Connect a RS422
device only.
Figure 2.6. Connecting RS422
Ethernet Communications
To add the projector to an existing Ethernet network with other equipment such as controllers and other projectors, connect standard CAT5 Ethernet cable between your Ethernet controller (or hub) and the Ethernet port on the side of the projector.
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Section 2: Installation and Setup
CONNECTING TO A PC: If you are connecting the Ethernet port directly to a PC (rather
than a network or hub), make sure to use a crossover Ethernet cable. Keep in mind that an Ethernet link cannot be used for downloading a software upgrade to the projector—use RS232.
Figure 2.7.
Connecting Multiple
'
Projectors
Upon connection to an Ethernet network, the projector’s factory default IP address of
0.0.0.0.0 will automatically enable the DHCP function (if available on the network) to assign a new IP address that is valid and unique for that network. Or, if there is no DHCP function available on the network (or if a specific static IP address for the projector is preferred or required), you can set the address in the Ethernet Settings menu or via an ASCII serial command.
Regardless of how it is assigned, once a projector has a valid and unique address it will respond to commands sent to this address. To determine the projector’s current IP address, consult the Status or Communications menus.
Refer to Section 3 for further information about setting up and using a projector connected via Ethernet.
RS-232 NETWORK: If you want to connect multiple projectors in a network with serial
communication, connect the controlling source to the RS232 IN connector of the first projector in the network. Then take another serial communication cable and connect one end to the RS232 OUT connector and the other end to the RS232 IN connector of the next projector. Continue this pattern of connection with all projectors in the network. The last projector in the network will only have a connection to the RS232 IN connector. See Figure 2.8.
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Section 2: Installation and Setup
Figure 2.8. RS232 Network
MIXED NETWORK: To control multiple projectors with a computer/controller having an
RS422 interface, first set them all to the same baud rate as your RS422 controller.
NOTE: You must enable this combination of RS422 and RS232 in the Communications menu. Set the “Network Routing” option to “RS232 and RS422 Joined”. See Section 3 for details.
Then chain the projectors together by connecting an (already connected to the computer/controller through the
RS232 port of the first projec tor
RS422 port) to an RS232
port on the next projector in the chain. Continue connecting projectors in this manner until you’ve reached the last projector in the chain, so that only the last projector has one unused
RS232 port. See Figure 2.9.
Figure 2.9. Mixed Network
Note that communication parameters such as baud rate must be set to match the particular controlling device before connecting as a network—refer to the documentation that came with your controlling device in order to determine the proper baud rate. See 3.6, Adjusting System Parameters and Advanced Controls if you need help changing the projector baud rate. In addition, set the Network Routing to “RS232 and RS422 Joined” if you want to reach all projectors.
NOTES: 1) To avoid damage, connect only properly wired serial communication cables. See Appendix C for details. 2) It is recommended that each RS232 communication cable be no more than 25 feet in length. Use high quality cables.
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Section 2: Installation and Setup
ETHERNET NETWORK SETUP: To add one or more projectors to an Ethernet network,
use standard CAT5 cable to connect each projector’s Ethernet port to a hub belonging to the network. A controller or PC must also be connected to the hub. See Figure 2.10.
Figure 2.10. Typical Ethernet Network
SETTING THE PROJECTOR’S IP ADDRESS: Upon connection to most Ethernet
networks, each projector’s factory default IP address of 0.0.0.0 triggers the network’s DHCP (Dynamic Host Configuration Protocol) server function to automatically assign an IP address that is valid and unique for use on that network. Depending on the network, this DHCP-assigned IP address usually remains stable for a single session, but may change with subsequent power-ups and logins. On some networks, the address will remain stable from session to session. In all cases, the projector’s IP address and port appear in the Status menu as well as the Ethernet Settings submenu. See Figure 2.11
Figure 2.11. Setting the Projector’s IP Address
Note that if a projector’s IP address is anything other than 0.0.0.0 (shown as
000.000.000.000 in the Ethernet Settings menu) upon connection to an Ethernet network, or if DHCP is not available on the network, the automatic DHCP server function for supplying a valid and unique IP address to the projector is disabled. Instead, a specific and static IP address must be defined in projector memory—enter the new address in the E the rnet Setti ngs submenu, or send to the projector via a serial command. The IP address will be in effect until it is changed again, or until the DHCP checkbox is re-enabled for use with a DHCP server on the network.
NOTES: Only the port and IP address of the projector can be changed. The subnet mask is fixed (255.255.255.0).
CHANGING THE PORT#: On some Ethernet networks, firewall restrictions may require
that the port number of the projector be changed from its default of 3002. If so, enter a new port number in the Ethernet Settings menu or include the new port# in an XIP serial command sent to the projector.
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Se
p
A
arating Networks '
Section 2: Installation and Setup
By default, communications originating from one type of serial controller—RS232 vs. RS422 vs. Ethernet—stay on the corresponding network path. This separation is indicated by a “Separate” setting for “Network Routing” in the Communications menu. If you are using an RS422 controller, for example, it will communicate only with the projector to which it is connected unless you change this setting to either “RS232 and RS422 Joined” or “All Joined”.
Communicating to '
ll Ports
To relay all messages to all ports—RS232, RS422, and Ethernet—set the “Network Routing” option in the Communications menu for each projector to “All Joined”. This configuration is useful if you are using a non-RS232 controller with the RS232 linking available between these projectors. For example, you may want to use both an RS422­compatible controller and an Ethernet-connected PC for working with a network of projectors linked via their RS232 in/out ports (Figure 2.11).
Figure 2.12. Joining All Networks
To isolate just RS422 communications, select “RS232 and Ethernet Joined”. In Figure
2.12, only projector #3 will respond to the RS422 controller. To isolate just Ethernet communications, select “RS232 and RS422 Joined”—only projector #1 will respond via Ethernet.
General Purpose Input Output
2.3 System Integration -
The GPIO connector on the input panel can be used to provide a method of interfacing a wide range of external I/O devices to the projector.
GPIO Connector
RPMSP & CSP70-D100U User’s Manual 2-9
Refer to Appendix E: System Integration for complete details on pin configuration and how to program the various pins on the connector.
Figure 2.13.
.
Section 2: Installation and Setup
2.4 Power Connection
Plug the line cord to the AC receptacle located in the bottom left corner of the Dual Lamp Module (DLM), and the 3-pronged end into a grounded AC outlet. The input voltage to the projector must be capable of 100 - 240 VAC. (See also Section 6 – Specifications for complete details on all power requirements.)
Use the approved North American-rated line cord supplied with the projector. If you are connecting to an area outside of North America make sure you are using an appropriately rated line cord.
Always power down the projector before unplugging the AC line cord. Wait
approximatley10 minutes for the lamps to cool sufficiently before unplugging the projector.
WARNINGS
Do not attempt operation if the AC supply and cord are
not within the specified voltage and power range.
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Section 3
Operation
This section explains how to effectively operate the projector once it has been installed. It is recommended that you read this section and familiarize yourself with the components and the available menu options before you begin using your projector for the first time.
3.1 About the Projector
Refer also to the Installation Guide setup information.
The projector’s modular architecture is best suited for control room and mission critical environments where ease of servicing is a must and down time must be kept to a minimum. A brief description of each module has been provided in this section. Knowing your projector will help you in times where troubleshooting is necessary.
Figure 3.1. Identifying Projector Components
Projection Head Module (PHM)
The PHM module is the centermost module of the projector. It contains the projection lens (0.7:1 or 1.16:1), IR sensor, color wheel, DMD and other optical components. It also provides the electrical interfaces required to drive these components.
provided with your projector for installation and
The PHM is connected to the adjacent DLM module. As an assembly, the two modules are mounted to the 6-axis adjustment mechanism. With a quick changeover in mounting brackets the PHM can be removed, rotated 90°, and re-mounted for rear screen projection applications where a first surface optical mirror is used.
Dual Lamp Module (DLM)
The DLM connects to the adjacent PHM module by a specially designed coupling that allows rotation of the PHM module only This module houses the two 100W UHP lamps, two lamp drivers, a 390V high voltage power supply (HVPS) and cooling fans.
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Section 3: Operation
The DLM is designed to remain in a horizontal position and does not get
rotated 90° like the PHM when the configuration of the projector is changed.
AC RECEPTACLE - Connect the appropriately rated line cord supplied with the
projector to the AC receptacle on the DLM. Before unplugging a projector, allow the cooling fans to turn off.
LAMPS - Two, 100W UHP lamps are housed in this module and are
accessible by opening the lamp doors located at the top. Before replacing a lamp, read the procedure and safety and warning guidelines provided in Section 5.
Electronics Module (EM)
The EM module contains the main electronics and input connectors of the projector. It is vertically mounted to the tray using a separate mounting bracket. Also located on this module are two, 7-segment windows. The projector’s status and any 2-digit error code will be displayed in this window. In addition to the numeric readout, there are two decimal points in the display: the right decimal point flashes when the projector receives a command, and the left point flashes when the projector sends a command.
6-Axis Adjuster
The projector provides the ability of modifying the geometry of a displayed image using the uniquely designed 6-Axis adjustment mechanism. This mechanism is shipped from the factory in a nominal position and can be adjusted using a 3/16” ball driver. All adjustments made to the adjuster can be “locked” into place by tightening the lock screws and setscrews. Instructions and tools required to adjust the 6-axis can be found in the User’s Kit.
3.2 Using the Remote Keypad
Keypad Commands '
IR Remote '
Laser radiation is emitted from the laser diode in the remote. Do not look
directly into the beam of the remote.
The projector is controlled via an IR remote keypad. The keypad accesses various menus in which settings can be changed and saved into memory (called channels). There are 50 channels in which you can store customized settings for various sources.
The IR remote keypad provided in the User’s Kit provides the user with wireless control of the projector of up to 100 feet away. The most effective method of operating the projector is by facing and pointing the keypad directly at the screen. There is only one IR sensor that picks up the transmissions of the keypad and it is located just below the lens. It is important to keep the transmission path clear because any obstruction will limit if not prohibit transmission of commands.
NOTE: This keypad has a single IR protocol and can be converted to a wired remote by connecting the cable provided with the projector to the mini stereo connector labeled as
REMOTE on the input panel.
The IR remote keypad controls the projector by way of wireless communications from a battery-powered infrared (IR) transmitter. Use the IR remote keypad the same way you would use a remote keypad supplied with a TV or VCR. When making key presses, direct the keypad either toward the screen or toward the front of the projector.
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Section 3: Operation
The IR sensor on the projector will detect the signals and relay the commands for internal processing. See Figure 3. 2.
Wired Remote '
You can convert the IR remote into a wired remote keypad using the cable provided with the projector. Connect one end into the remote and the other to the mini stereo connector on the input panel labeled as
REMOTE. The wired remote is recommended
when:
the lighting conditions are unsuitab le for prop er IR transmission
you want to use a separate keypad for each projector in a group
NOTE: Leave the batteries in the wired remote for the laser key ( ) to work.
Figure 3. 2.
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Section 3: Operation
yp
Guide to Ke
ads '
Keypad Commands '
Keep in mind the following guidelines:
Press keys one-at-a-time; there are no simultaneous key combinations required.
Power
and OSD
OSD
—are “press-and-hold” keys that do not function with a
typical quick press-and-release key press.
Hold arrow keys down for continuous adjustment/movement in one direction. In serial networks, pause briefly between adjustments to ensure that more distant projectors can “keep up” with the commands.
If you press a key while the projector is still responding to the previous action, such as during power-up, the second key press may not take effect.
Specific keypad commands are explained below:
Power ON/OFF
Press and hold off with a single keystroke. Or press and release (on) or
(off) to guarantee the correct toggle (useful if you are unsure of the
briefly (or press two times quickly) to toggle the projector on or
followed immediately by
present state).
NOTES: 1) After powering down, the lamp cooling fan remains on for approximately 5 minutes to cool the lamp. 2) It is a good idea to avoid turning a projector back on until it has been off for several minutes. Hot re-strikes of the lamp may reduce lamp life.
Te s t
Auto
Setup
Test
Press up, use
Auto
Press
Te s t
to scroll through the projector’s internal test patterns. When a test pattern is
to scroll through the patterns without going back to the input.
Auto
Setup
to initiate an automated process in which the projector optimizes critical display parameters such as size, position, pixel tracking, etc., for the current unlocked channel. These parameters are liste d in Table 3.1. An Auto Setup can save tim e in perfecting a display, and you can further modify the settings as desired.
Table 3.1. Auto Setup
What an “Auto Setup” Does
OPTIMIZES: SETS TO DEFAULT:
Pixel Tracking Contrast
Pixel Phase Brightness
Size and Blanking Auto Input Level (off)
Vertical Stretch Detail (if video source)
Position Filter
Input Levels Luma Delay
Chan nel
Channel
Chan nel
Press
to select a specific source setup (channel) defined and stored in projector memory. Once you enter a 2-digit channel number (or, if there is a list displayed, highlight it and press
), the display will automatically change and update according to the numerous setup parameters defined for that channel. Note that a new channel is automatically created if you adjust an image from a new source.
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Section 3: Operation
NOTE: Channel (
Chan nel
) key behavior during a presentation depends on whether or not
the Display Channel List o ptio n is enabled in the Menu Preferences menu. You can choose to use a scrollable list of channels when you press
Chan nel
, or you may prefer to
enter the desired channel number “blind”, i.e., without on-screen feedback. See Menu Preferences later in this section.
Input 1
Input 1
Input 1
Press
to display from the data input source connected to BNCs labeled
INPUT 1.
If PIP is enabled, pressing this key will change the PIP source.
Input 2
Input 2
Input 2
Press
to display from the DVI source connected to INPUT 2. If PIP is enabled,
pressing this key will change the PIP source.
Input 3
Input 4
Input 3
Input 3
Press enabled,
Input 4
Input 4
Press
to display from the composite video source connected to INPUT 3. If PIP is
pressing this key will change the PIP source.
to display from the S-video source connected to INPUT 4. If PIP is enabled,
pressing this key will change the PIP source.
Input 5
Input 5
Input 5
Press PIP
is enabled, pressing this key changes the PIP source. If there are two inputs
to display from the INPUT 5 interface module installed in the Option 1. If
connected here, such as if the Dual SD/HD-SDI is installed, the second input (B) is considered
INPUT 7. Press INPUT 5 to access INPUT 7 as follows:
While displaying from
While displaying from any input other than the Dual SD/HD-SDI Module,
Input 5
press
. This switches to either INPUT 5 or INPUT 7, depending on which of the Dual SD/HD-SDI Module inputs (A or B) was last used. Press display from the other Dual SD/HD-SDI Module input.
Input 6
Input 6 – no function
Bright
Brightness
Bright
Press
to increase or decrease the amount of black in the image. Use keys until you reach the desired level of contrast—for best results, start high and decrease so that dark areas do not become black (i.e., “crushed”). Conversely, overly high brightness changes black to dark gray, causing washed-out images. See 3.5,
Adjusting the Image (Image Settings subsection). NOTE: Always adjust brightness before contrast.
Contrast
Contrast
Contrast
Press
to change the amount of white in your images. Use keys until you reach the desired level of contrast—for best results, start low and increase so that whites remain bright but are not distorted or tinted, and that light areas do not become
INPUT 5, press
Input 5
again. This switches to INPUT 7.
Input 5
again to
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Section 3: Operation
white (i.e., “crushed”). Conversely, low contrast causes dim images. See 3.5, Adjusting the Image (Image Settings subsection).
Gamma
Gamma
NOTE: This is the same as “Gamma” in the Image Settings Menu. “Gamma” determines what gray shades are displayed between minimum input (black) and maximum input (white) for a given amount of signal. The proper setting helps maintain optimized blacks and whites while ensuring a smooth transition for the “in­between” values utilized in colors and grays. Thus, unlike brightness and contrast settings controls, the overall tone of an image can be lightened or darkened without changing the two extremes, and your images will be more vibrant yet with good detail in dark areas.
The normal gamma setting of 2.5 is correct for most signals and conditions. If excess ambient light washes out the image and it becomes difficult or impossible to see details in dark areas, lower the gamma setting to compensate. This will improve contrast ratio while maintaining good details for blacks.
Menu
Menu
Press
Menu
to enter or exit the projector’s menu system.
OSD
OSD (On-screen display)
Press
OSD
to hide the projector’s menu system during use. To see the menus
again, do one of the following:
Press and hold
Press and release followed immediately by
Press
OSD OSD
Invisible menus are fully functional, enabling “hidden” access to numbered features and image adjustments by entering the corresponding sequence of keypresses on the keypad.
NOTES: 1) With OSD “on”, you can still hide error messages and slidebars by disabling these options in the Menu Preferences menu.
PIP
Press
to enable and disable Picture-in-Picture. PIP enables you to display two different images simultaneously – typically a smaller “secondary” image within a large “primary” background. When a menu control or slidebar is present, press toggle the current function to affect the other image.
NOTE: Disable PIP and Best Switching for Interlaced sources > 35 kHz.
OSD
briefly
to
Shutter
Shutter
NOTE: There is no shutter in these products. However, pressing the blank the display (turns it black), while maintaining access to projector functions. Press the key again to restore the image..
3-6 RPMSP & CSP70-D100U User’s Manual
Shutter
key will
Section 3: Operation
Func
Function Key
IF WITHIN A MENU: Using the
Func
for special tasks within the menu system is noted
with the appropriate topic elsewhere in Section 3. For example, press
Func
in the
Channel Setup menu to enable deletion or copying of a channel.
IF WITHIN A PRESENTATION: Press
Func
followed by a 2­digit number to enable a specific color or colors in the display (see right). For example,
Func
only red and green data,
67
64
will display all color
will display
Func
data. Eliminating one or more colors can help with certain diagnostics and setups, such as when accurately overlaying one image on top of another when stacking projectors.
DEFINING OTHER USES: Through ASCII messaging on a PC, you can also create
special user functions for keys 1 – 5 and 7 – 9 and others. For example,
Func
can be programmed to trigger RTEs (Real Time Events) or to display custom menus. Refer to the separate Christie Serial Communications publication.
Proj
Projector
Press
Proj
to access a specific projector within a group of projectors or to confirm if the local projector is listening. The number in the “Enter Number” window indicates which projector is currently listening to commands, and will match the projector number that has been defined in the Menu Preferences menu.
The “Projector” checkbox (read-only) shows whether or not the projector physically connected to a keypad is listening to commands from that keypad. A checkmark means that connected projector is listening; if there is no checkmark, you are communicating with a different projector.
To control a specific projector with the keypad, enter the 3-digit number assigned to the projector you want to use. If you switch to a projector other than the one you are currently using, the checkmark will disappear.
To broadcast to multiple linked projectors, press
Proj
and then
Proj
again without
entering a projector number. Keypad commands will then affect all projectors in the chain.
NOTES: 1) The “Broadcast Keys” option in the Communications menu must be selected for only one (any) projector in a serial network. The keypad in use must be OFF (disabled) for the remaining projectors. See also 2.14 Remote Keypad Protocols and Conversion, and 3.6, Adjusting System Parameters and Advanced Controls.
Enter
Press
to select a highlighted item, to toggle a checkbox, or to accept a parameter adjustment and return to the previous menu or image.
Exi t
Exit
Exi t
Press
NOTE:
to return to the previous level, such as the previous menu.
Exi t
does not save changes within text editing boxes (including number editing of a slidebar value) or within pull-down lists. It acts as a “cancel” in these cases.
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.
Section 3: Operation
Arrow Keys
Use the
keys to change a slidebar value or to select a different option within a pull-down list without having to first scroll through options. These keys also jump to the next page in long menus. See also Editing T ext la ter in Section 3.
Use the combination with power, shutter and OSD keys to force the corresponding state. See
keys to navigate within a menu, pull-down list or text box. Use in
details provided on the back of the remote keypad.
Focus,Zoom,Lens H,Lens V
Lens Focus, Zoom and Lens H, Lens V
There is no function when these keys are pressed – they require a motorized lens mount. Focus, zoom and lens offsets are manually adjusted in this projector.
In general, focus is adjusted by adjusting the rings on the projection lens and zoom, horizontal and vertical offsets can be achieved by adjusting the 6-axis adjuster. Refer to the Installation Guide
provided with your projector for adjustment details.
Laser
Press remote. This feature is useful when making presentations - just point the remote at the screen to highlight an area of your presentation. The closer you are to the screen the brighter thelaser beam appears. The laser pointer works best in an environment where ambient lighting can be controlled.
to activate the laser pointer on the
CAUTION
LASER RADIATION DO NOT STARE INTO BEA M
LASER DIODE
Wavelength 670nm Max Outpu t 1mW
CLASS II LASER PRODUCT
3.3 Navigating the Menus
NOTE: Leave batteries in the wired remote keypad for the
key to work.
Most of the controls for the projector are accessed from within the projector ’s menu system. There are several groups of related functions, with each group selectable from the Main menu as shown at right. Press
Menu
at any time to display this Main
menu. On the remote keypad, either enter the
number corresponding to the function menu you wish to access, such as
2
for
Figure 3. 3. Entering the Menu
System
the Image Settings menu. Or use the
keys on any keypad to highlight the desired option, then press . The
corresponding function menu or pull-down list of further options will then appear. With a function menu displayed, navigate in a similar manner—enter a menu option
number for any numbered option, or use the keys to highlight the desired option, then press
(Enter). Extra long menus have a scroll bar on the right—use the arrow keys to access the remainder of the menu. Locked items or items that do not pertain to the current action or condition appear dimmed and cannot be selected.
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Section 3: Operation
p
A
NOTES: 1) If there is no signal present, all source-dependent adjustments are disabled. 2) After 15 minutes of inactivity, the projector leaves the menu system and returns to the presentation. 3) The Status menu is read-only.
When finished with a function menu, do one of the following:
On-line Hel
'
Time-outs '
Press
Press
If at any time you are uncertain what to do next, press information about the current menu or highlighted option. Press addition, a line of “hint” text is included at the bottom of some menus.
From presentation level, press within a topic. Press
Exi t
to return to the previous screen
Menu
to leave the menu system and return to the presentation
Help
to display summary
Help
to access general Help Topics. Scroll as necessary
or
Exi t
to return to your presentation.
Help
Help
again to exit. In
Figure 3.4. Accessing General Help Topics
If a slidebar, menu, or message is displayed, you have limited time in which to make a
Help
keypad entry before the projector returns to presentation level
and the graphic
disappears. These time-outs may vary depending on what is displayed.
The Global Icon '
Menu options that include this icon apply universally to any incoming signal.
The PIP Icon '
Menu options that include this icon apply to PIP (secondary) images only.
Using Slidebars
nd Other Controls
Most of the function menus allow you to change settings by using slidebars,
'
checkboxes, and pull-down lists. To select a slidebar, toggle a checkbox status, or view a pull-down list, do one of the following within the function menu:
Enter the menu option number corresponding to the setting you wish to change (for example, press
1 3
from the main menu
to select Vertical Stretch in
the Size & Position menu).
Or move the highlight to the option desired and press
Or move the highlight to the option desired and press
(Enter).
to adjust
immediately.
Or bypass the menus entirely and use a single key to immediately access an adjustment during your presentation NOTE: applies only to options having their own key, such as Contrast, Brightness, Gamma, etc.
For “blind” access, hide the entire menu system (see OSD key, above) and/or direct slidebars activated by their own key (such as Contrast, Brightness, etc.). Control by using the proper keypress or numerical sequence of key presses.
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Section 3: Operation
When using PIP images, use key to adjust the other image.
Once selected, change the settings as desired (see below). Changes take effect immediately and are saved upon exit from all menus, or after 15 minutes.
Slidebars in menus – The current value for a given parameter,
such as size or vertical stretch, appears to the left of its slidebar icon (adjustment window). This number often expresses a percentage, or it may have units associated with it (such as pixels, degrees Kelvin, etc.), depending on the specific option. Press
to gradually adjust the setting up or down—both the number and the length of the bar change accordingly. Hold for continuous adjustment. Or press then press
“Direct” slidebars - For quick access, you access Gamma, Brightness, and Contrast
slidebars without traveling the menu system. For example, simply press immediately display the same contrast slidebar accessed with the
to activate a slidebar text box for specific number entry via the keypad,
to save (or press
Exi t
to cancel).
Cont
to
Contrast option in
the Image Settings menu. Use the arrow keys to adjust a direct slidebar, or press
number from the keypad, then
Exi t
you are done, press
to return to your presentation.
or
or
to save (or
and enter a specific
Exi t
to cancel). When
NOTES: 1) You can still adjust a direct slidebar as usual if the display is turned off
OSD
(see
or Menu Preferences menu) — the slidebar just won’t be visible. 2) A direct
slidebar disappears if it is not used within 5 seconds.
Checkboxes - Conditions are present if its adjacent
checkbox contains a checkmark. To toggle the checkbox, simply highlight and press to check and
to uncheck. If a checkbox is numbered, simply enter its number to
, or highlight and use
immediately toggle the checkbox.
Pull-down lists – To see a pull-down list of options available for a given parameter
labeled with a
, you can:
Highlight it and press
(Enter)
Or enter the menu option number.
Use noted with a small
or
keys to navigate up and down within the list (the current choice is
'). Press to choose an option from the list, if desired.
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Section 3: Operation
g
Figure 3.5. Example of Pull-Down List
Editin
Text '
NOTES: 1) Press
Exi t
2) Press
ACTIVATE THE EDIT WINDOW: To enter or edit text, highlight the desired parameter
while in a pull-down list to cancel any change.
or
to jump between pages in an extra long pull down list.
(such as a channel name) and press to activate its adjacent edit window. Any previously entered text is displayed with its first character highlighted in a square cursor, signifying that this character is ready for editing.
NAVIGATE WITHIN THE EDIT WINDOW: Press to move the cursor forward or
to move the cursor backwards as desired.
EDIT A CHARACTER: To edit a highlighted
character, use
and
to scroll through the alphabet, numbers, spaces and punctuation available. When the character you need appears, press
to select it— the cursor will move to the next character of current text, if present. Note that you can also enter a number directly from the
Figure 3.6. Entering Text
keypad—it will be accepted and the cursor will move on.
ADD OR DELETE A CHARACTER OR SPACE: To insert a space at the cursor location,
press
Func
. To delete a highlighted character (or space), press
Func
.
PRESS (ENTER) WHEN FINISHED: To accept edits and leave the edit window,
press
NOTE: Press
(Enter).
Exi t
at any time to cancel changes and return to the previously-defined text.
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.
Section 3: Operation
g
Editin
Numerical Values '
3.4 Using Inputs and Channels
Do I Select an Input ' Or a Channel?
Enter numbers directly from the keypad in order to specify numbers representing projectors, channels (source setups), or slots. As each digit is entered, it is displayed and the cursor moves on. Note that channel numbers are defined with 2 digits—for example, if you enter only a single digit (such as “7”) for a channel number, the channel will automatically be defined as “07”. Enter “07” to utilize this channel.
NOTES: 1) Once you enter the first digit, this digit replaces all old digits. 2) If you press any non-numbered key, the number entered up to that point is accepted and
Exi t
updated as the new value. 3) Press
to cancel editing of numerical values.
NOTE: See Section 2, Installation and Setup, for a full explanation of how to connect sources to the projector.
The projector stores and automatically recalls up to 50 different channels (source setups) for a variety of inputs. This memory feature allows you to define and conveniently use a wide variety of customized setups rather than having to repeatedly re-configure the projector for different presentations. Depending on what you have defined, each physical source connection (i.e., input at the projector) can have several different channels associated with it.
INPUT – An input is a source physically connected at the projector.
Input 4
, or
Input 5
describes the source signal according to which input slot it is connected.
Input 1, Input 2
Input 3
,
,
SWITCH TO AN INPUT IN EITHER ONE OF TWO WAYS – Pressing the appropriate direct
key —
Input 1, Input 2
Input 3, Input 4
,
, or
Input 5
— is a quick and seamless way to display from one of the five inputs connected to the projector. Or, if the “Numbers Select Main Image” option found in the PIP menu is enabled, press
numbers 1-5 on the keypad
.
With either method, the image will be displayed according to the following:
If it is the first time you have used the source/input (or if you used the input but did not define a channel by adjusting anything), the projector will recognize the new input signal based on its frequencies and polarities, and will automatically display an image according to default settings for such a signal. In general, the default fills the screen as fully as possible. This and other default image settings depend on the incoming source.
If you used the source once before and changed a display parameter such as contrast, V-Position, etc., then a channel was automatically created and still exists in projector memory (see below).
If more than one channel exists for the input, the im ag e will be displ ay ed according to the setup parameters for the first channel with matching characteristics.
If PIP is enabled, an input key changes the PIP (secondary) image only. To switch the main input, use the keypad number keys with “Numbers Select Main Image” activated.
NOTES: 1) For more information on Numbers to Select Main Image, see 3.7, Working with PIP or Seamless Switching.
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Section 3: Operation
CHANNEL - A channel is a collection of measurements, locations and settings that
tailor the display of a signal to your specific needs. Since source types and applications can vary greatly, you will likely want to adjust and define a wide variety of parameters, such as brightness, contrast, size, etc., in order to customize and optimize the display from or for a particular source. For example, the display settings you choose for a VCR source may be very different from those you choose for a high resolution computer source, or one signal may simply vary from another signal used previously through the same input location. Once you have adjusted a display parameter, such as pixel tracking or contrast, all current settings are collectively stored in the projector’s memory as a unique 2-digit channel, such as
You can have
.
numerous distinct channels available for the same input, any of which can be selected by using the
Chan nel
key on the keypad followed by the 2-digit channel number.
Shown at right is a sample channel list as would be available from
Chan nel
. This is typically called
the channel list.
NOTE: The
Chan nel
or not, depending on what you have defined for “Display Channel List” (see Menu Preferences later in this section).
In order to access channels by using keypad, you must first create the channels. See below.
Creating a New ' Channel – AUTOMATIC –
To use a new source with the projector, a new channel must be added to projector memory so that the projector will respond properly to an input signal from that source in the future. A new channel can be created automatically, as described here, or it can be copied from an existing channel and then edited as necessary (see Copying or Deleting Channels later in this section).
When you select a direct input ( existing channels are searched for matching input and signal parameters. If no match to the incoming input signal is found, a new channel is temporarily created based on factory-defined defaults for this type of signal. The channel number assigned is the lowest available number from 1-50.
NOTES: 1) An automatic channel will be discarded unless one or more of its parameters are changed, and will not appear in the channel list (see below). 2) If two channels have the same distinguishing source characteristics except for the reversal of sync connectors (i.e., H-sync and V-sync, are switched), they are still defined as distinct channels. 3) You cannot define a new channel without an incoming signal.
key may display a channel list
Chan nel
on the
Input 1, Input 2
Input 3, Input 4
,
, or
Channel List
Input 5
), the projector’s
If the incoming signal does match an existing channel, the image will be set up and displayed as usual according to the parameters currently defined for that channel.
RPMSP & CSP70-D100U User’s Manual 3-13
.
Section 3: Operation
USING A CHANNEL: You
can normally select a channel at any time by
pressing
Chan nel
(see right). If you want to prevent a channel from appearing in this list, you must edit the channel as described in Channel Edit later in this section. Such a channel can still be selected by entering its number as shown at right.
NOTES: 1) The current channel is highlighted upon entering the channel list, or, if this channel is not displayed here, the first channel in the list is highlighted. 2) Channels created automatically do not appear in the channel list unless a parameter for the channel has been changed.
All available channels are listed in the Channel Setup menu, which describes how each channel can be accessed and which serves as the gateway for editing, copying and deleting channels.
Menu
From the presentation level press Channel Setup menu, press
and press
. The Channel Setup menu will appear (see sample at right), with the
, or move the highlight to the Channel Setup option
”3”
to display the Main menu. To display the
active channel highlighted.
WHAT APPEARS IN CHANNEL SETUP MENU? This menu lists all channels defined so
far and indicates where they connect on the projector’s rear input panel. The far left column lists channel numbers currently defined. The values in the far right columns indicate horizontal and vertical frequencies—if a user has defined a name for this channel, it appears here instead. Remaining columns contain details pertaining to each channel setup, such as its switcher number (always 0 = projector), slot location (01-08), a variety of icons indicating access to each channel, and an abbreviated description of each signal type. See Editing a Channel Setup for detai ls.
NOTE: If you have more than a handful of channels, use
and to see the
remaining channels not visible in the initial disp lay of channe ls.
SIGNAL TYPE — Either channel list, whether the
Chan nel
key list or the Channel Setup menu, identifies signal types in a shortened form as defined below. These descriptors indicate what signal information the projector uses to identify a match for a given channel, and are preceded by either an “i” (interlaced signals) or “p” (progressive signal“). See Table 3.2.
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Section 3: Operation
Table 3.2. Abbreviations for Signal Type
Abbrev. Signal Type
4WH Composite (4 wire) on HC input 4WV Composite (4 wire) on V input SG Sync-on-green 5W Separate H,V 5WR Separate H,V swapped SVid S-Vid CVid Composite Video Dig Digital
FUNCTIONS WITHIN THE CHANNEL SETUP MENU —To copy, delete or edit a channel,
highlight the desired channel in the Channel Setup menu and do one of two things:
Press
Press
TO COPY A CHANNEL, highlight the desired channel in the Channel Setup menu, then
Copying or Deleting Channels
'
press
Func
—a new channel will be created. It is identical to original, which still remains, but it is identified with the next available number from 01-50. If you change your mind and do not want to copy the current channel, press the previous menu. Copying channels is a quick method for creating numerous channels, each of which can then be edited and adjusted for a variety of presentations in the future.
Func
if you want to copy the selected channel or delete this or other
channels. See Copying or Deleting a Channel below.
if you want to edit channel setups (i.e., non-image related
parameters) for the selected channel. See Editing a Channel Setup, below.
to go to the Channel Copy/Delete submenu. Select “Copy” and press
Exi t
to cancel and return to
Figure 3.7. Copying A Channel
TO DELETE A CHANNEL, highlight the desired channel in the Channel Setup menu,
then press press
Func
to activate the Channel Copy/Delete submenu. Select “Delete” and
—a confirmation window will appear to make sure that you really want to
delete this channel.
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.
Section 3: Operation
g
Editin
a Channel Setup '
Figure 3.8. Deleting a Channel
TO DELETE MULTIPLE CHANNELS, highlight any channel in the Channel Set up menu
and press Only” and press
Func
to go to the Channel Copy/Delete submenu. Select “Delete Unlocked
to delete all unlocked channels. Or select “Delete All Channels” to delete all channels, even those that are locked. In either case, the current channel will remain but will be redefined from projector defaults.
NOTE: For any deletion, a confirmation box appears to make sure that you really want to delete. Select “Cancel” if you don’t want to delete after all.
The basic setups that describe how and where a channel can be accessed are listed in the Channel Setup menu. These channel setups can be edited at any time in the Channel Edit submenu.
CHANNEL EDIT — STEP 1
CHANNEL EDIT — STEP 2
CHANNEL EDIT — STEP 3
From the presentation level press
Menu
to display the main menu. To display the Channel Setup menu, press “3”, or move the highlight to the Channel Setup option and press
. The Channel Setup menu will appear.
To edit parameters shown in the Channel Setup menu, select the relevant channel and press
. The Channel Edit menu will appear similar to the sample shown in Figure
3.9.
Figure 3.9. Channel Edit Menu (SAMPLE)
If desired, review and/or edit the following channel setups in the Channel Edit menu:
CHANNEL NAME: An alpha-numeric label can be defined and/or changed here.
Channel names can be up to 12 characters in length.
CHANNEL NUMBER: A 2-digit channel number can be changed here. NOTES: 1) If
you enter a channel number that already exists, a dialog message appears
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