Casio XW-P1 User Manual

E
XW
Please keep all information for future reference.
Safety Precautions Before trying to use the instrument, be sure to read the separate “Safety Precautions”.
-
P1
XWP1-E-1B
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
FCC WARNING
Changes or modifications not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
NOTICE
Model Number: XW-P1
Declaration of Conformity
Trade Name: CASIO COMPUTER CO., LTD. Responsible party: CASIO AMERICA, INC. Address: 570 MT. PLEASANT AVENUE, DOVER, NEW JERSEY 07801 Telephone number: 973-361-5400 This device complies with Part 15 of the FCC Rules, Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
Important!
Please note the following important information before using this product.
• Before using the optional AC Adaptor to power the unit, be sure to check the AC Adaptor for any damage first. Carefully check the power cord for breakage, cuts, exposed wire and other serious damage. Never let children use an AC adaptor that is seriously damaged.
• Never attempt to recharge batteries.
• Do not use rechargeable batteries.
• Never mix old batteries with new ones.
• Use recommended batteries or equivalent types.
• Always make sure that positive (+) and negative (–) poles are facing correctly as indicated near the battery compartment.
• Replace batteries as soon as possible after any sign they are getting weak.
• Do not short-circuit the battery terminals.
• The product is not intended for children under 3 years.
• Use only a CASIO AD-E95100L adaptor.
• The AC adaptor is not a toy.
• Be sure to disconnect the AC adaptor before cleaning the product.
This mark applies in EU countries only.
Manufacturer: CASIO COMPUTER CO., LTD. 6-2, Hon-machi 1-chome, Shibuya-ku, Tokyo 151-8543, Japan
Responsible within the European Union: CASIO EUROPE GmbH Casio-Platz 1, 22848 Norderstedt, Germany
Any reproduction of the contents of this manual, either in part or its entirety, is prohibited. Except for your own, personal
use, any other use of the contents of this manual without the consent of CASIO is prohibited under copyright laws.
IN NO EVENT SHALL CASIO BE LIABLE FOR ANY DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION,
DAMAGES FOR LOSS OF PROFITS, BUSINESS INTERRUPTION, LOSS OF INFORMATION) ARISING OUT OF THE USE OF OR INABILITY TO USE THIS MANUAL OR PRODUCT, EVEN IF CASIO HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
The contents of this manual are subject to change without notice.
The actual appearance of the product may be different from that shown in the illustrations in this User’s Guide.
Company and product names used in this manual may be registered trademarks of others.
E-1
Contents
General Guide ............................. E-5
Getting Ready to Play ................ E-8
Connections ...............................................E-8
Power Supply .............................................E-9
Using a Household Power Outlet ............................E-9
Using Batteries...................................................... E-10
Auto Power Off...................................................... E-10
Bundled and Optional Accessories ..........E-10
Learning to Play by Playing
(For Synthesizer Novices) ....... E-11
Playing with Built-in Tones .......................E-11
Creating Tones.........................................E-12
Using the Step Sequencer and
Phrases ....................................................E-14
Arpeggio Function .................................................E-14
Phrase Sequencer ................................................E-14
Step Sequencer ....................................................E-15
Controlling Sounds .................................. E-35
Using a Pedal ....................................................... E-35
Using the Wheels (Bender, Modulation) ............... E-35
Using the Assignable Knobs................................. E-35
Using Sliders......................................................... E-36
Using the Hold Button ........................................... E-36
Changing the Pitch of Notes in Semitone Steps
(Transpose) or Octave Steps (Octave Shift)......... E-36
Applying Effects to Notes ........................ E-37
To configure effect settings................................... E-38
Saving an Edited DSP .......................................... E-39
Sounding Arpeggio Phrases
Automatically ............................ E-40
To use the Arpeggio Function ................. E-40
Editing an Arpeggio ................................. E-41
Clearing Arpeggio Data ........................... E-43
Recording and Playing Back
Phrases...................................... E-44
Using the Performance Function..............E-16
Playing a Built-in Demo Song ..................E-17
Conclusion ...............................................E-17
Selecting and
Creating Tones ......................... E-18
Overview ..................................................E-18
To select a tone........................................E-20
To edit and save a tone as a user tone....E-21
Editable Solo Synthesizer Tone Parameters ........ E-22
Editable Hex Layer Tone Parameters ...................E-30
Editable Drawbar Organ Tone Parameters........... E-32
Editable PCM Melody Tone
(Non-drum PCM Tones) Parameters ....................E-33
Editable Drum PCM Tone Parameters.................. E-34
To play back a preset .............................. E-44
To change the tempo setting ................................ E-45
You can use the phrase selection screen to select the recommended tone for the currently
selected phrase as your Zone Part 1 tone. ........... E-45
To start phrase playback by
pressing keyboard key (Key Play)........... E-45
Recording a New Phrase ........................ E-46
Phrase Data Settings ............................................ E-47
Recording Over Another Phrase
(Overdubbing) ......................................... E-47
Indicators Next to Phrase Numbers......... E-48
To save a phrase..................................... E-48
E-2
Contents
Using the Step Sequencer ....... E-49
How the Step Sequencer is organized.....E-49
Playing Back a Step Sequence ................E-51
Editing a Sequence -Simple Editing.........E-51
To turn a step on or off .......................................... E-52
To configure tied note settings ..............................E-52
Using the Sliders to Change Note and
Velocity Settings.................................................... E-52
Using the Master Slider to Change Note and
Velocity Settings.................................................... E-53
Changing Slider Assignments ...............................E-53
Changing the Function Assigned
to the Master Slider ...............................................E-53
Inputting Step Data by Playing
on the Keyboard, etc. ............................................E-54
Changing the Solo1 Channel ................................E-54
Changing the Timing of Pattern Switching ............E-55
Syncing Step Sequencer Playback
with an Arpeggio ................................................... E-55
Changing the Step Sequencer Tone........E-55
To sound a single part (solo mode)..........E-55
Editing a Sequence - Advanced ...............E-55
To perform advanced parameter editing ...............E-55
Other Useful Functions ............ E-67
Using the Mixer ....................................... E-67
Instant Adjustment of Settings using
the Sliders and Step Buttons ................................ E-67
Mixer Settings ....................................................... E-68
Global Synthesizer Settings .................... E-69
Tuning (Fine tuning of note pitch) ......................... E-69
Local Control......................................................... E-69
Master Coarse Tune
(Tuning of note pitch in semitone steps) ............... E-69
Initial Power On Mode .......................................... E-69
Display Contrast ................................................... E-69
Auto Power Off On/Off.......................................... E-69
Using MIDI............................................... E-69
What is MIDI? ....................................................... E-69
MIDI Settings ........................................................ E-70
Deleting Data Saved
on the Synthesizer................................... E-71
Initializing Synthesizer Global
Settings and Data .................................... E-71
Playing a Demo Tune or
a File from a Memory Card...................... E-72
Changing Slider Settings..........................E-59
To copy slider settings from another slider............ E-59
To save an edited sequence ....................E-60
Chaining ...................................................E-60
To create a chain .................................................. E-60
To play back a chain .............................................E-61
To initialize chain settings .....................................E-61
To save a chain in SMF format
to a memory card ..................................................E-61
Using the Performance
Mode .......................................... E-62
Overview ..................................................E-62
Registering and Recalling
Performances...........................................E-62
To register a performance ..................................... E-62
To recall a performance ........................................E-63
Editable Performance Parameter List ......E-64
Using a Memory Card............... E-73
Supported Data Types .......................................... E-73
Card and Card Slot Precautions ........................... E-74
Loading and Removing
a Memory Card........................................ E-74
Formatting a Memory Card...................... E-75
Saving Synthesizer Data
to a Memory Card.................................... E-75
To save Synthesizer data to a memory card ........ E-75
To batch save all Synthesizer data
to a memory card.................................................. E-76
Loading Data from a Memory Card ......... E-77
To load data to Synthesizer memory
from a memory card.............................................. E-77
To batch load all Synthesizer memory data
from a memory card.............................................. E-77
To delete a file from a memory card........ E-78
To rename a file on a memory card......... E-78
Playing a Music File
from a Memory Card ............................... E-78
E-3
Contents
Connecting to a Computer ...... E-79
Minimum Computer System
Requirements ...........................................E-79
Connecting the Synthesizer to Your Computer ..... E-79
Saving and Loading Synthesizer Data to a Computer and Editing Synthesizer
Data on a Computer .................................E-80
Reference .................................. E-81
Error Messages ........................................E-81
Troubleshooting .......................................E-82
Specifications ...........................................E-84
Operating Precautions .............................E-86
DSP Effect List .........................................E-87
DSP Type List .......................................................E-87
DSP Parameter List .............................................. E-88
Supported Input Characters .....................E-91
MIDI Implementation Chart
E-4
General Guide
• In this manual, buttons, knobs, terminals, and other parts are referred to using a combination of group numbers (
, etc.) and part names.
1, 2
Back
Left Center Right Tray
Lower left
Left
• The tray is angled slightly. Take care so items placed on it do not slide off.
• Do not place cups or any other liquid containers on the tray.
3
1
4
2
Groups
1 2
3 4 5
through 5 are laid out to facilitate adjustment of a sound as you listen to it.
1
Use these buttons to select the functions assigned to the sliders (5) and 2 buttons. Page E-35 Use these buttons to change the effects assigned to drawbar organ tones, and the parts assigned to the sliders (5). Page E-32 Use these knobs to adjust attack, decay, and other sound parameters. Page E-35 Use these buttons with the step sequencer to turn each step or part on or off. Page E-52 Use these sliders to control drawbar organ tones. They are also used for editing with the step sequencer and mixer. Page E-35, E-52, E-67
5
(Sliders)
E-5
General Guide
Center
6
9
7
Indicates name of function
bk bl
when button is held down.
8 bn bo
LCD
bm
(Dial)
Use the [POWER] button to turn power on or off, and the [VOLUME] knob to adjust the volume level. Page E-9
6
Use the top three buttons to select the Synthesizer’s mode. Use the bottom three buttons to edit and save tone and other
7
data, and to configure system-wide general settings. Page E-11, E-12, E-69 Use these buttons to adjust the tempo of the step sequencer, phrase, and other playback. Page E-45
8
Use these buttons to select a part for editing with the step sequencer or mixer. Page E-51, E-67
9
Use these buttons to select a step for step sequencer playback or editing. Page E-51
bk
Use these buttons to select a tone category or step sequencer pattern. Page E-11, E-51
bl
Use these buttons to turn the arpeggiator and hold functions on or off, and to change mixer or effect settings.
bm
Page E-38, E-40, E-67
Use these buttons to perform phrase sequencer recording and playback. Page E-44
bn
Use the dial for quick change of the numbers and values that appear on the display. Page E-12
bo
E-6
General Guide
Right
bp
bq
br
Use these buttons to select a tone number, performance number, etc. Page E-20
bp
Use the six buttons on the right to move the cursor on the screen, and the minus (–) and plus (+) buttons to change a
bq
displayed value. Press the [MENU] button to display a menu of options for the operation you are currently performing. Page E-21
Use these keys for one-touch alteration of the pitch of a sound. Page E-36
br
Lower left
bs
Use [BENDER] to bend notes and [MODULATION] to add vibrato to notes. Page E-35
bs
Back
See the next page.
E-7
Getting Ready to Play
Connections
• Whenever you connect any device to the Synthesizer, be sure to read the user documentation that comes with the device.
• This Synthesizer does not have built-in speakers. It will no produce unless you connect some device for sound output.
Back left
bt
Memory card (page E-73) Computer (page E-79) Other electronic music instrument (page E-69)
Back right
ck
(1) (2) (3) (5) (6) (7)(4)
Configuration and type depends on your geographic location.
*1 *3 *1 *1 *1 *2
Pedal Microphone Headphones Household
Other electronic music
instrument
CD player, audio player, etc.
Audio device, amplifier, etc.
power outlet
*1 Standard plug (monaural) *2 Stereo standard plug *3 Stereo mini plug
E-8
Getting Ready to Play
To do this: Do this:
(1) Use a pedal Connect an optionally available sustain pedal. For information about the type of
effect applied when the pedal is depressed, see page E-65.
(2) Input sound from another electronic
musical instrument
(3) Input from an external device Use a commercially available connecting cord to connect the output terminal
(4) Input external sound using a
microphone
(5) Output Synthesizer sound using audio
equipment or an amplifier
(6) Use headphones Connect optional or commercially available headphones to the Synthesizer.
(7) Supply power to the Synthesizer See “Power Supply” below.
Use a commercially available connecting cord to connect the output terminal (monaural) of the other instrument to the Synthesizer.
• You can also apply effects to input sounds (page E-67) and use input sounds when creating new tones as part of the Synthesizer’s tones (page E-22).
(stereo) of a CD player or portable audio player to the Synthesizer.
Connect a commercially available dynamic microphone to the Synthesizer. You can use ck MIC VOLUME to adjust sound input with the microphone independently of other sound.
• For information about applying effects to sound input with a microphone, see page E-67. For information about using input sounds for tone creation, see page E-22.
Use a commercially available connecting cord to connect the input terminal (AUX IN, etc.) of the audio equipment or amplifier to the Synthesizer.
• For monaural output with a single connecting cord, connect the cord to the L/MONO terminal of the Synthesizer.
• Do not listen to music at very loud volumes for long periods. Doing so creates the risk of hearing damage.
*4
*4
*4
*4
*4
*4 Before connecting, be sure to turn off power to the Synthesizer and the device being connected, and turn 6 VOLUME down
to a low level.
1.
Power Supply
Prepare a household power outlet or batteries.
• Be sure to comply with the separate “Safety Precautions”. Incorrect use of this product creates the risk of electric shock and fire.
• Always make sure that the product is turned off before plugging in or unplugging the AC adaptor, or before loading or removing batteries.
Use the AC adaptor specified for this Synthesizer to connect it to a household power outlet.
Household power outlet
AC adaptor
• Configuration and type depends on your geographic location.
DC 9.5V
Using a Household Power Outlet
2.
Make sure that you use only the AC adaptor (JEITA Standard, with unified polarity plug) specified for this product. Use of a different type of AC adaptor can cause malfunction.
Specified AC Adaptor: AD-E95100L
Press 6 POWER to turn on power.
• To turn off power, press 6 POWER again.
6
E-9
Getting Ready to Play
• If you press 6 POWER only lightly, the display will light up momentarily but power will not turn on. This does not indicate malfunction. Press and completely to turn on power.
• The AC adaptor will become warm to the touch after very long use. This is normal and does not indicate malfunction.
• To prevent breaking of the wire, take care to avoid putting any type of load on the power cord.
No bending! No winding!
POWER firmly
6
Low Battery Indication
The following shows the approximate battery life.
Approximately 35 hours* (alkaline batteries, using the optional CASIO CP-16 headphones)
* Using a high volume setting, playing in very low
temperatures, and certain other playing conditions can shorten battery life.
Low battery power is indicated when the message “Battery Low” appears and the indicators shown below flash on the display. Replace the batteries with new ones.
• Never insert metal, pencils, or any other objects into the product’s 9.5V DC terminal. Doing so creates the risk of accident.
Using Batteries
You can use six D-size batteries for power.
• Use alkaline or zinc-carbon batteries. Never use oxyride or any other nickel based batteries.
1.
Open the battery cover on the bottom of the Synthesizer.
2.
Load six D-size batteries into the battery compartment.
• Make sure the positive + and negative - ends of the
batteries are facing as shown in the illustration.
Low battery indication (flashing)
Auto Power Off
The Synthesizer turns off automatically to avoid wasting power if no operation is performed for a preset amount of time. The Auto Power Off trigger time is six minutes under battery power and four hours under AC adaptor power.
• You can disable Auto Power Off by turning off the “Auto Power Off” setting as described under “Global Synthesizer Settings” (page E-69).
Bundled and Optional Accessories
Use of unauthorized accessories creates the risk of fire, electric shock, and personal injury.
• You can get information about accessories that are sold separately for this product from the CASIO catalog available from your retailer, and from the CASIO website at the following URL.
http://world.casio.com
/
3.
Insert the tabs of the battery cover into the holes on the side of the battery compartment, and close the cover.
Tabs
4.
Press 6 POWER to turn on power.
E-10
Learning to Play by Playing (For Synthesizer Novices)
This chapter gets you started with basic operations by actually using the Synthesizer, while avoiding getting too bogged down in theory and technical details. It is the perfect place to start for those who are using a synthesizer for the first time.
So, let’s get started!
Playing with Built-in Tones
Press 6 POWER to turn on power. The Synthesizer initially enters its Performance Mode.
6
Performance Mode
The Performance Mode is great for tapping to the full power of the Synthesizer during performances, but it is a bit too advanced for our basic explanation here. For now, let’s start out with some basic operations in the Tone Mode.
Press
7
TONE to enter the Tone Mode.
7
Tone Mode
Performance Mode
Lit
Step Sequencer Mode
Three Synthesizer Modes
Use this mode for playing and
Performance Mode
Tone Mode
Step Sequencer Mode
Here, lets select a tone hear what it sounds like.
Tones are divided among eight categories. Use the buttons to select the category you want.
performing. It enables high-level performance with tone categories, a Step Sequencer, and more.
Use this mode for tone creation. You can select a single tone and edit it the way you want.
This mode is for creating step sequencer data (sets).
bl
12345678
Category
Number Name
1 Solo Synthesizer
2 Hex Layer
3 Drawbar Organ
4 to 8 PCM
• For more information, see page E-20.
Piano to Various
Traditional analog synthesizer tones
Layering of up to six tones for ensemble sounds with plenty of depth
Traditional drawbar organ tones
These tones let you use sampled sounds to reproduce the sounds from a variety of different instruments.
Overview
bl
Category number
Tone Mode
E-11
Learning to Play by Playing (For Synthesizer Novices)
First, let’s see what a Solo Synthesizer tone sounds like. Press
Play something on the keyboard to hear what the tone sounds like. Use
• Note that the Solo Synthesizer tones are monophonic. If
Solo Synthesizer actually is a category that contains 100 built-in (preset*) tones. What we played here is just one of them. Now let’s play some more of the preset tones in this category. * There are also “user tones” which are those that you create
SOLO SYNTH so the button becomes lit.
bl
Lit
VOLUME to adjust the volume.
6
you press multiple keys, only the note of the first key will sound.
and store for later recall. The terms “preset” and “user” are also used for other types of data, such as Step Sequencer data, performance data, etc.
The tones of this Synthesizer are divided into 10-tone groups called “banks”. There are a total of 10 Solo Synthesizer tone banks numbered 0 through 9, with 10 tones in each bank for a total of 100 Solo Synthesizer tones. You can quickly select a bank and a tone number by rotating the
dial.
bo
Or you can use the tone numbers (page E-20).
You can use the same operations to select the tones in the other categories besides Solo Synthesizer, so experiment for yourself to find out what tones are available.
buttons to input specific bank and
bp
Creating Tones
Tone creation is actually what using a synthesizer is all about. Starting from a preset tone, you can change various parameters to create a tone that is your own original sound.
With this setting, pressing the with a collection of powerful editing capabilities (page E-21). In addition, you also can use the tones without using the simplified look at editing a Hex Layer tone. This process is covered in greater detail later in this manual.
Press tone.
HEX LAYER and select the 0-0 preset Hex Layer
bl
7
EDIT button provides you
7
sliders to easily alter
5
EDIT button. Here we will take a
Press the preset tone number and changes the tone setting.
bq
plus (+) button. Each press increases the
bq
Back Forward
Tone name
Category name (abbreviation)
P: Preset U: User
Tone number
Bank
E-12
Learning to Play by Playing (For Synthesizer Novices)
Play some notes on the keyboard, and as you do move the
sliders around. This will change the volume settings of
5
the tones that make up the six layers. Adjust the volume levels until you get the balance you want.
Layer 1 through 6
individual volume
Global
volume
5
After you are finished, you can save the result as a user tone.
Press destination will appear on the display screen.
WRITE to enter the save mode. The save
7
Save destination U: User number 0-0: Bank 0, Tone Number 0
Use the between input positions, and the input characters.
• The illustration below shows the letters that each of the tone number buttons inputs. Each press of a button cycles through the letters or toggles between the settings assigned to it. For information about what types of characters are supported, see page E-91.
Symbols (Part 1)
• You also can use the or the
After the tone name is the way you want, press This will cause “Replace?” (Do you want to replace the current tone?) to appear on the display.* Press bq YES to save the user tone.*
*1 Saving data to a tone number deletes any data that was
*2 If you do not want to save the data, press
left (U) and right (I) buttons to move the cursor
bq
Numerals
ABC DEF GHI JKL
MNO PQRS TUV WXYZ
(Upper/lower case toggle)
bq
dial to scroll through characters.
bo
previously assigned to that number.
of YES.
tone number buttons to
bp
minus (–) and plus (+) buttons
1
2
bp
Symbols (Part 2)
ENTER.
bq
NO instead
bq
Use the specify the bank and tone number where you want to save your user tone.
Next, press the name input screen.
Example:
Cursor: Input position
dial or bq minus (–) and plus (+) buttons to
bo
down (w) button to change to the tone
bq
To recall a stored user tone, use the same procedure as that for recalling preset tones. Let’s try recalling the tone we just saved.
• Before specifying the tone bank and number, press PRESET/USER to enter the user tone select mode.
Lit (Indicates user tone selected.)
bp
User tone
bp
E-13
Learning to Play by Playing (For Synthesizer Novices)
At this point you have mastered the simplest steps required to edit and save tones. But you shouldn’t stop here. Your Synthesizer has a wealth of other tone editing features, functions, and tools. Take the time to learn about these and you will become capable of high-level tone editing. Find out more under “Selecting and Creating Tones” on page E-18.
Using the Step Sequencer and Phrases
Your sequencer does much more than create tones. It is also equipped with a collection of functions that support uniquely expressive rhythms and phrases that enhance your performances. This section provides a simple introduction to some of these functions.
Arpeggio Function
Press
bm
Press any key on the keyboard. The arpeggio function will cause the note assigned to the key to play in an endless loop. The loop will stop when you release the keyboard key. Pressing two or three keyboard keys will loop play the notes of the keys you press. Pressing three or more keys will cause an arpeggio (sometimes referred to as a “broken chord”) to be played.
ARPEGGIO so the button becomes lit.
bm
Lit
Phrase Sequencer
To give you an idea about what a musical phrase is, let’s listen to a preset phrase.
Hold down appears on the display.
Phrase Sequencer Mode Bank-Phrase number
Press Synthesizer’s built-in preset phrases. Now you perform the same procedure as you did when selecting a preset tone to select another preset phrase and play it back.
Instead of using of a phrase by pressing a key on the keyboard. Let’s see how this works.
First, press
bn
KEY PLAY until the screen shown below
bn
Preset
Phrase name
PLAY/STOP. This will start playback of one of the
bn
PLAY/STOP, you can also start playback
bn
KEY PLAY so the button becomes lit.
bn
Lit
There are a variety of different built-in arpeggio types. You can select one the same way as you select a preset tone, edit it, and then save it as a user arpeggio type. Let’s go over the procedure for selecting a preset arpeggio type. Hold down ARPEGGIO until the screen shown below appears on the display.
Screen title (arpeggio type) Bank-Type number
Preset
Now perform the same procedure as you did when selecting a preset tone to select a preset type and then play it. For details about arpeggios, see “Sounding Arpeggio Phrases Automatically” on page E-40.
bm
E-14
This is Key Play Mode. Pressing a keyboard key while in the Key Play Mode will automatically start playback of a phrase. Pressing another key will play the phrase using a different pitch. In the Key Play Mode, the keyboard can be used to sequentially play a phrase at different pitches to create an interesting effect.
The Phrase Sequencer main chapter covers information about how you can record your own phrases and play them back when you want to. For more information see “Recording a New Phrase” on page E-46.
Learning to Play by Playing (For Synthesizer Novices)
Step Sequencer
Let’s start out our explanation of the Step Sequencer by listening to some preset sequence data.
Press
STEP SEQ to enter the Step Sequencer Mode.
7
7
Lit
Step Sequencer Mode Bank-Sequence number
Preset
Sequence name
As you do when selecting a tone, you can use the and
number buttons and bq minus (–) and plus (+)
bp
buttons to select the sequence you want. For now, lets select preset sequence 2-3, and then press will start playback of the sequence you selected.
START/STOP. This
bk
bo
dial
The Step Sequencer uses nine (8 through 16) of the 16 parts of the Synthesizer’s sound source, which provides plenty of support every for very complex rhythms. You can find out which parts are outputting sound at any time by checking the level meter on the Synthesizer’s display.
Parts 11 and 14 unused
Part selected for editing
As the sequence plays back, the continually turn on and off, which indicates the movement of the notes of the part that is being edited (the part indicated by the pointer (e) in the illustration above. This is the way the Step Sequencer repeatedly produces the 16 steps. You can select a part for editing using the (–) and plus (+) buttons. Use the steps. For more information, see page E-49.
What we have seen here is just a very small part of the many and varied rhythms that can be produced by your Synthesizer. Be sure to take a look at the procedure under “Using the Step Sequencer” on page E-49 to find out how you can create your own original sequences.
buttons (1 to 16)
4
PART minus
9
slider to edit individual
5
bk
Each sequence has eight variations (patterns), which you can select using the with selecting the various patterns to get an idea of what is available.
Example: To select Pattern 3
bl
PATTERN 1 to 8 buttons. Experiment
bl
Unlit: Selected pattern
E-15
Learning to Play by Playing (For Synthesizer Novices)
Using the Performance Function
If you have read all of the information in this introductory part of the manual, you are finally ready to start using the Performance function. In the Tone Mode, you saw how you can select a single tone and play it on the keyboard. In the Performance Mode, you can perform with up to four tones simultaneously. You also can use the Performance Mode to register tone, Step Sequencer, and other settings as setup called a “Performance”. A Performance can be recalled at any time, even while you are playing, to instantly change the sequencer’s setup.
Press
PERFORM to enter the Performance Mode.
7
7
Lit
Performance Mode Bank-Performance number
Preset
Performance name
The Performance Mode keyboard uses the four tones selected as Zone Part 1 through 4. For more information about zone parts and their tones, see “Selecting and Creating Tones” on page E-18.
• As shown in the illustration below, the tones of the three categories on the left can be assigned to Zone Part 1 only.
bl
Can be assigned to
Zone Part 1 only
Can be assigned to
Zone Parts 1 through 4
Always configure Zone Part 1 first. Press enter the Quick Tone Mode, which you can use for simple Performance editing.
PCM PIANO to
bl
bl
Quick Tone Mode
Zone part tone being edited
Zone part being edited
If the pointer (e) on the display is not under 1, use the PART minus (–) and plus (+) buttons to move it to 1. After ensuring that the pointer (e) is located at 1, use
to select the tone for Zone Part 1.
bp bq
Next, use the move the display pointer (e) to 2 and then use the same procedure as above to select a tone for Zone Part 2. Repeat the above step for Zone Parts 3 and 4.
After selecting tones for each of the zone parts, return to the Performance Mode screen. Next, play something on the keyboard to see what it sounds like. All four of the tones that you selected above should sound.
PART minus (–) and plus (+) buttons to
9
bq
Edits pending indicator
9
bl bo
EXIT to
E-16
The exclamation point ( ! ) indicator on the display indicates that there are pending edits that have not been saved yet. Press same procedure that you used when saving a user tone to save your user Performance data.
WRITE to enter the save mode. Next, perform the
7
Learning to Play by Playing (For Synthesizer Novices)
Example: To save the performance to User Bank 2,
Performance 1
Edits saved indicator
Name indicating “Aura Lee” performance data
• The edits pending indicator ( ! ) and edits saved indicator ( * ) are also used in other modes where data is edited and saved (tones, Step Sequencer, etc.)
When you want to perform the song “Aura Lee”, simply recall User Performance 2-1 to instantly configure the Synthesizer with the four tones you registered above. Try recalling a different Performance number and then recall User Performance 2-1.
In addition to keyboard tones, you also can register a variety of other settings as Performance data. An effective way to use banks would be as song-specific banks. For example, Bank 2 for “Aura Lee”, Bank 3 for another song, etc. For more information, see “Using the Performance Mode” on page E-62.
Playing a Built-in Demo Song
Use the procedure below to play a built-in demo song that shows off the full versatility of the Synthesizer.
Press
SETTING and 7 WRITE at the same time.
7
7
Next, press
• Use the different tune, and play. For more information, see page E-72.
ENTER. This will start demo tune play.
bq
minus (–) and plus (+) buttons to select a
bq
START/STOP to stop demo tune
bk
Conclusion
Tone number and other settings you configure on the Synthesizer are retained even when you turn power off. For information about returning the Synthesizer to the initial factory default settings that are in effect when you purchase it, see “Initializing Synthesizer Global Settings and Data” on E-71.
This completes the section for synthesizer novices. See the other sections of this manual for detailed information about the topics covered briefly in this section. Take your time and don’t rush, making sure you fully understand as you go along. If you have problems with any of the terms used in this manual, you can find more information by searching on the Web or by consulting a reference book about synthesizers or electronic music.
Soon you will be well on your way enjoying the full potential of sound creation!
E-17
Selecting and Creating Tones
7
bm
bn bo
3
bp
bq
5
br
9 bl
Overview
The tones of this Synthesizer are made up of the 16 parts shown below, plus externally input parts. This chapter explains how to select, edit, and save tones using Zone Part 1 It also covers the Effect Function that can be used to enhance tones and controllers that can be used to make various changes in a tone as you play.
Part Number Part name Features
1 Zone Part1
2 to 4 Zone Parts 2 through 4
5 to 7
8 to 16 Drum 1 to Chord Step Sequencer Note Parts (page E-40).
External Input These are tones that are input via the
* About zones and zone parts
Keyboard, pedal, button, and other operations not only affect the Synthesizers preset tones, they are also sent as MIDI data and affect any external device (electronic musical instrument or computer) connected to the Synthesizer. The settings that apply to both internal and external parts are collectively referred to as a “zone” while the parts of the Synthesizer’s built-in sound source that correspond to a zone is called “zone parts”. For example, if you select a tone with Synthesizer Zone 2, that tone can be the part that corresponds to both the internal sound source Zone Part 2 or MIDI Channel 2 of an external device.
• You can change the relationships between zones and MIDI channels (page E-64).
*
*
in the Tone Mode (page E-11).
This is the Synthesizer’s main part. This part is played whenever you play on the keyboard. You can select the tone assigned to Zone Part 1 and edit the currently assigned tone.
These parts can be played only in the Performance Mode. Compared with Zone Part
*
1, your ability to assign and edit the tones assigned to these parts are limited (page E-62).
These parts are sounded when MIDI messages are received from an external source (page E-69).
MIC IN, INST IN jacks (page E-67).
ck
E-18
Built-in sound
source
Selecting and Creating Tones
Zone Part 1 Zone Part 2 Zone Part 3 Zone Part 4
External device
Zone 1
settings
(MIDI
Channel 1)
Zone 2
settings
(MIDI
Channel 2)
Zone 3
settings
(MIDI
Channel 3)
Zone 4
settings
(MIDI
Channel 4)
E-19
Selecting and Creating Tones
To select a tone
1.
Press 7 TONE.
The button will light and the Synthesizer will enter the Tone Mode.
2.
Use the bl SOLO SYNTH to VARIOUS buttons to select a tone category.
3.
Press bp PRESET/USER to select preset tones or user tones.
• Preset tones are selected while the button is unlit, while user tones are selected while the button is lit.
4.
Press the bp NUM/BANK button so the button is flashing.
• While this button is flashing, the bp (0 to 9) buttons can be used to input a bank number.
5.
Use the bp number buttons (0 to 9) to select a bank number.
• As soon as you input a bank number, the bp NUM/BANK light will go out. While this button is unlit, it indicates that the bp (0 to 9) buttons can be used to input a tone number.
6.
Use the bp number buttons (0 to 9) to input a tone number.
• You also can select a tone number by rotating the bo dial.
• One more way to change the tone number is to use the displayed number. Pressing the selected category (see next section).
minus (–) and plus (+) buttons at the same time will jump to the first tone in the current
bq
Tone Category Overview
Category
Number Name Preset User
This category contains traditional analog synthesizer tones. You
1 Solo Synthesizer
2 Hex Layer
3 Drawbar Organ
4
5 Strings/Brass
6Guitar/Bass
7 Synthesizer
8 Various
• See the separate “Appendix” for a complete list of tones.
• Under initial factory default settings, the user tone numbers are assigned the same tones as the corresponding preset tone numbers.
Piano The tones in this category let you use sampled sounds to
PCM
can select a waveform as a base, and then edit the three elements of a sound (pitch, tone, volume) to create exactly the sound you want. Monophonic.
In this category, up to six tones are layered for ensemble sounds with plenty of depth. Each of the layered sounds can be edited individually.
This category includes traditional drawbar organ tones with nine drawbars and rotary speakers. The Synthesizer’s operate as drawbars with these tones.
reproduce the sounds from a variety of different instruments.
minus (–) and plus (+) buttons to decrease or increase the
bq
Description
sliders
5
Number of Tones
100 100
50 50
50 50
420 110
E-20
Selecting and Creating Tones
To edit and save a tone as a user tone
1.
Select the tone you want to edit.
• You can select a preset tone or an existing user tone for editing.
2.
Press 7 EDIT.
This will display the top screen of the tone editing list. Example: First page of the Solo Synthesizer tone editing
list
List title
List
3.
Use bq to select the item you want and change the selected setting.
• You also can change setting by rotating the bo dial.
• For details about the displayed contents, see the information presented for each tone category in the sections of this manual from “Editable Solo Synthesizer Tone Parameters” (page E-22) to “Editable Drum PCM Tone Parameters” (page E-34).
Example: To select the “Volume” item on the top screen
and change its setting to 055
The options on this screen are groups, which are
made up of multiple items. Selecting a group and
pressing
ENTER will enter the group.
bq
Page
Enters a group.
Exits a group.
bqbo
Changes setting. Scrolls pages.
4.
After you finish with your edits, press 7 EDIT.
This exits the tone editing list.
• The edits pending indicator ( ! ) on the display indicates that there are pending edits that have not been saved yet. Your edits will be lost if you change to another operation without saving them. Advance to step 5 below if you want to save your edits.
Edits pending indicator
5.
Press 7 WRITE and then save your edited tone
Selects item.
as a user tone.
• For information about how to delete user tones, see page E-71.
• The settings of some of the items on the tone editing list can be changed using the Synthesizer’s sliders, without going through the tone editing list. See “Controlling Sounds” in the next section.
Saving User Tones to an External Device
• Memory card (page E-73)
• Computer (page E-79)
Item selection Cursor Setting
E-21
Selecting and Creating Tones
Editable Solo Synthesizer Tone Parameters
Solo Synthesizer tones are synthesized by combining tones of the six blocks, number (1) through (6), in the illustration below. Before actually getting into tone editing, you should spend a little time becoming familiar with the structure and the details of each block.
Solo Synthesizer Tone Configuration Diagram
MIC IN
(2) Synth OSC2 Block
(1) Synth OSC1 Block
EG
*
EG
*
Synth OSC Filter Amp
(4) PCM OSC2 Block
(3) PCM OSC1 Block
EG
*
EG
*
PCM OSC Filter Amp
(5) External Input Sound Block
EG
*
EG
*
EG
EG
EG
(9) LFO2 Block
(8) LFO1 Block
*
EG
*
LFO
To blocks (1) through (7)
*
*
(7) Total Block
EG
Filter
*
Solo
Synthesizer
DSP
Output
To blocks (1) through (9)
Pitch shifter Filter Amp
INST IN
(6) Noise Block
Noise
generator
* Envelope Generator
E-22
*
EG
EG
Filter Amp
(10) Controllers
• Keyboard
• Pedal
HOLD
bm
• Bender
• Modulation
• MIDI receive messages
*
(Virtual controllers)
(1) Synthesizer OSC1 Block
(2) Synthesizer OSC2 Block
Selecting and Creating Tones
Description
“OSC” is an abbreviation of “oscillator”, which is where a sound is actually produced. These two synth OSC blocks creates sound using a sine wave, sawtooth wave, or other base waveform, just like an analog synthesizer.
• Synth OSC: Generates the base sound and determines the pitch.
• Filter: Cuts some of the frequencies to adjust timbre.
• Amp: Adjusts volume.
• Three EG (envelope generators): Control changes in pitch, timbre, volume, and other parameters over time. The nearby illustration shows an example of a volume envelope.
Volume
Time
Attack Sustain Release 2
Decay Release 1
(3) PCM OSC1 Block
(4) PCM OSC2 Block
(5) External Input Sound Block
(6) Noise Block
(7) Total Block
(8) LFO1 Block
(9) LFO2 Block
(10) Controllers
This block creates sound based on PCM sounds (same sound quality as sounds in the PCM Tone category). For information about show the editable parameters of this block differ from those for the OSC blocks above, see “Editable Parameters of Blocks (1) through (6)” (page E-24).
Instead of an oscillator, this block creates sound based on sound input through the Synthesizer’s this block is limited.
Instead of an oscillator, this block creates sound based on noise generated by a special noise generator. The pitch of sound produced by this block cannot be edited.
This block combines signals (1) through (6) and sends the completed tone to the filters and DSP (a type of effect).
“LFO” is an abbreviation of “low-frequency oscillator”. The LFOs send waveform information to each block that is used as the basis for modulation, tremolo and other reverb effects.
Controllers include the keyboard, bender, and other controllers, as well as MIDI messages. Control messages are sent to blocks (1) through (9) to control tones. A virtual controller function can be used to freely configure combinations of controller types (sources) and the parameters being controlled (destinations) to perform such actions as “pedal depressed, change volume”.
MIC IN and INST IN jacks. The pitch change range of sound produced by
ck
E-23
Selecting and Creating Tones
Editable Parameters of Blocks (1) through (6)
•The nine sliders (5) and four knobs (3) can be used for quick and easy adjustment of some of the parameters in the list below (page
Preparation
Perform the following steps from the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page E-21.
1.
Select “OSC Block >Ent” and then press bq ENTER to enter the group.
2.
Use the 9 PART minus (–) and plus (+) buttons to select the block you want to edit.
Editable Parameter List
• Shaded cells indicate a group made up of multiple items. Press
• (V) at the end of a display item indicates an item that can be selected as a Block (10) virtual controller destination (page E-29).
OSC On Off OSC on/off. Selecting off disables the entire block. Off, On
Oscillator >Ent (Block (1) to (5) only)
E-35).
Block Syn1: Synth OSC1 Syn2: Synth OSC2 PCM1: PCM OSC1 PCM2: PCM OSC2 Ext: External input Noise: Noise
ENTER to display the items that make up a group.
bq
Display Text Description Settings
Oscillator. Group of editable parameters associated with the pitch of the synth OSC, PCM OSC, and pitch shift.
• This group can be entered by performing step 1 under “To edit and save a tone as a user tone” (page E-21) and then holding down
7
EDIT.
Synth wave, PCM wave. Selects the base wave for a sound generated by the
Synth Wave (Blocks (1) and (2) only) PCM Wave (Blocks (3) and (4) only)
Pitch (V)
synth OSC or PCM OSC.
• A wave whose name is displayed with “L” or “B” next to it will sound at a pitch that is one octave lower than the actual pitch. In the case of a “B” wave, nothing will sound when a keyboard key higher than C5 is pressed.
• See the separate “Appendix” for details about wave types.
• This item is not present in Block (5).
Pitch. Adjusts the maximum and minimum pitch values within a range of ±2 octaves. A setting of –256 lowers the pitch two octaves, while a setting of 255
See the separate “Appendix”.
–256 to 0 to +255
raises the pitch two octaves.
Detune (V) Detune. Fine adjustment of the tuning. –256 to 0 to +255
Key follow. Adjusts the amount of pitch change between neighboring keyboard keys. A higher value represents greater change.
Example: When Key Follow Base is keyboard key C4
Key Follow = 127
E-24
Key Follow = 64
–128 to 0 to +127
Key Follow = 0
Key Follow
Key Follow = -127
KeyFollow (V)
4
D
#
4
C
4
C
b
4
B
#
4
4
C
C
Key Follow Base
KeyFolBase (V)
Key follow base. Keyboard key that is the center of key follow.
• Setting value can be specified using the keyboard keys.
C-1 to G9
Env.Depth (V) Envelope depth. Specifies how the envelope shown below is applied. –64 to 0 to +63
B
Selecting and Creating Tones
Display Text Description Settings
Pitch envelope. Group of editable envelope (Envelope Generator) parameters applied to the synth OSC, PCM OSC, and pitch shifter.
• The figure below also applies to filter, amp, and other envelopes. With the pitch envelope, the pitch of the sound corresponds to the vertical (Level) axis.
Level
AL
RL1
RL2
Time
Envelope >Ent
SL
IL
AT DT RT1 RT2
IL : Init Level RT1 : Release Time1 AT : Attack Time RL1 : Release Level1 AL : Attack Level RT2 : Release Time2 DT : Decay Time RL2 : Release Level2 SL : Sustain Level
Init.Level (V) Initial level. Pitch of the sound at initial note on. –64 to 0 to +63
Atk.Time (V) Attack time. Time it takes until the attack level is reached from the initial level. 0 to 127
Atk.Level (V) Attack level. Target level reached immediately after note on. –64 to 0 to +63
Dec.Time (V)
Sus.Level (V)
Decay time. Time it takes for the sound to reach the sustain level from the attack level.
Sustain level. Level the sound is sustained as long as a key or pedal is depressed.
0 to 127
–64 to 0 to +63
Rel.Time1 (V) Release time 1. Time it takes to reach Release Level 1 after a key is released. 0 to 127
Rel.Level1 (V) Release level 1. Target level reached immediately after a key is released. –64 to 0 to +63
Rel.Time2 (V) Release time 2. Time it takes to reach Release Level 2 from Release Level 1. 0 to 127
Rel.Level2 (V) Release level 2. Second target level reached after a key is released. –64 to 0 to +63
Off, 1/4, 1/3, 1/2, 2/3,
Clk.Trig
Ext.Trig (Block (5)
Clock trigger. Specifies the number of beats for resetting the envelope. Selecting a setting from 1/4U to 4U resets to the timing of the back beat.
External trigger. When on, the envelope is reset by an external trigger. Off, On
1, 3/2, 2, 3, 4, 1/4U, 1/3U, 1/2U, 2/3U, 1U, 3/2U, 2U, 3U, 4U
only)
LFO1 Depth (V) LFO1 depth. Specifies how LFO1 from Block (8) is applied. –64 to 0 to +63
LFO2 Depth (V) LFO2 depth. Specifies how LFO2 from Block (9) is applied. –64 to 0 to +63
PulseWidth (Blocks (1) and (2) only) (V)
Pulse width. Adjusts the width of the square wave when the synth wave is a square wave.
0 to 127
PWM LFO1 depth. Adjusts the depth of pulse width modulation by LFO1.
PWM
PWM LFO1 Depth (Blocks (1) and (2) only) (V)
PWM LFO2 Depth (Blocks (1) and (2) only) (V)
Sync OSC (Block (2) only)
OriginalKey (Block (5) only)(V)
PWM LFO2 depth. Adjusts the depth of pulse width modulation by LFO2. –64 to 0 to +63
Oscillator sync. Turning on this resets the Block (2) sound wave in accordance with the Block (1) sound wave period, cause them to become synced.
Original key. Selects the keyboard keys where the externally input sound to Block (5) is sounded as-is at its original pitch.
–64 to 0 to +63
Off, On
C-1 to G9
• Setting can be specified using the keyboard keys.
MicInstLvl (Block (5) only) (V) Mic/inst level. Level of external input sound to Block (5). 0 to 127
E-25
Selecting and Creating Tones
Display Text Description Settings
TrigThresh (Block (5) only) (V)
TrigRelease (Block (5) only) (V)
P.ShiftMode (Block (5) only)
P.ShiftMix (Block (5) only)
Noise Type (Block (6) only)
Filter >Ent
Gain
Cutoff (V) Cutoff frequency. Specifies the filter cutoff frequency. 0 to 15
TouchSense (V)
KeyFollow (V)
KeyFolBase (V)
Env.Depth (V) Envelope depth. Specifies how the envelope shown below is applied. –64 to 0 to +63
Envelope >Ent
LFO1 Depth (V) LFO1 depth. Specifies how LFO1 from Block (8) is applied. –64 to 0 to +63
LFO2 Depth (V) LFO2 depth. Specifies how LFO2 from Block (9) is applied. –64 to 0 to +63
Amp >Ent
Volume (V) Volume. Specifies the amp volume. 0 to 127
TouchSense (V)
KeyFollow (V)
KeyFolBase (V)
Envelope >Ent
LFO1 Depth (V) LFO1 depth. Specifies how LFO1 from Block (8) is applied. –64 to 0 to +63
LFO2 Depth (V) LFO2 depth. Specifies how LFO2 from Block (9) is applied. –64 to 0 to +63
Legato
Portamento Portamento. Turning on this setting applies a portamento effect. Off, On
Trigger threshold. Specifies the external input level threshold value that determines whether or not an external input trigger (page E-25) is applied.
Trigger release time. Adjusts the time following external input trigger (page E-25) operation that the next trigger operation is blocked.
Pitch shifter mode. A larger setting value lengthens the time until note on, but increases tone quality. When this setting is off, the same pitch sounds no matter which keyboard key is pressed.
Pitch shifter mix. Specifies the volume ratio between the pitch shifted sound (shift sound) and the unshifted sound. 0: Shift sound only 7: Both sounds at same volume 15: Original sound only
Noise type. Selects the type of noise generated by Block (6). White noise (equal noise for all frequencies), pink noise (noise inversely proportional to the frequency) and other types of noise are available.
• See the separate “Appendix” for a complete list of noise types.
Filter. Group of editable parameters associated with the filters (tones) in each block.
Gain. Specifies how the volume of frequency components that are higher than the cut off frequency setting value described below is attenuated. There is no cut off when “Flat” is specified here.
Touch sense. Specifies the degree of change in the filter in accordance with change in keyboard playing touch.
Key follow. Adjusts the amount of filter change between neighboring keyboard keys. A higher value represents greater change.
Key follow base. Keyboard key that is the center of key follow.
• Setting can be specified using the keyboard keys.
Filter envelope. Group of editable envelope (Envelope Generator) parameters applied to filters.
• For details about group items and setting ranges, see “Pitch Envelope”. With this group, the vertical (Level) axis in the pitch envelope diagram corresponds to how the filter is applied.
Amp. Group of editable parameters associated with the amp (volume) in each block.
Touch sense. Specifies the degree of change in volume in accordance with change in keyboard playing touch.
Key follow. Adjusts the amount of volume change between neighboring keyboard keys. A higher value represents greater change.
Key follow base. Keyboard key that is the center of key follow.
• Setting can be specified using the keyboard keys.
Amp envelope. Group of editable envelope (Envelope Generator) parameters applied to amps.
• For details about group items, see “Pitch Envelope”. The vertical (Level) axis in the pitch envelope diagram corresponds to the volume in the case of this group. However, the setting range for the nine items from Initial Level to Release Level 2 is 0 to 127, which is different from the pitch envelope items.
Legato. Turning this setting on causes subsequent notes to be played smoothly and connected.
0 to 127
0 to 127
Off, 1, 2, 3
0 to 15
See the separate “Appendix”.
–18dB, –12dB, –6dB, –3dB, Flat
–64 to 0 to +63
–128 to 0 to +127
C-1 to G9
0 to 127 (Initial Level to Release Level 2)
• The setting ranges for Clock Trigger and External Input Trigger are the same as those for Pitch Envelope.
–64 to 0 to +63
–128 to 0 to +127
C-1 to G9
0 to 127 (Initial Level to Release Level 2)
• The setting ranges for Clock Trigger and External Input Trigger are the same as those for Pitch Envelope.
Off, On
E-26
Selecting and Creating Tones
Display Text Description Settings
PortaTime (V)
Portamento Time. Specifies the time until the next note is reached by Portamento.
0 to 127
Block (7): Total Block Filter Editable Parameters
Preparation
On the screen that appears in step 2 under “To edit and save a tone as a user tone” (page E-21), select “Total Filter >Ent” and then press
Editable Parameter List
• Shaded cells indicate a group made up of multiple items. Press
• (V) at the end of a display item indicates an item that can be selected as a Block (10) virtual controller destination (page E-29).
ENTER to enter the group.
bq
ENTER to display the items that make up a group.
bq
Display Text Description Settings
Filter type. Selects the filter type.
FilterType
Cutoff (V) Cutoff frequency. Specifies the cut off frequency of all Solo Synthesizer tones. 0 to 127
Resonance (V) Resonance. Emphasizes notes in the vicinity of the cut off frequency to alter the tone. 0 to 127
TouchSense (V)
KeyFollow (V)
KeyFolBase (V)
Env.Retrig
Env.Depth (V) Envelope depth. Specifies how the envelope shown below is applied. –64 to 0 to +63
Envelope >Ent
LFO1 Depth (V) LFO1 depth. Specifies how LFO1 from Block (8) is applied. –64 to 0 to +63
LFO2 Depth (V) LFO2 depth. Specifies how LFO2 from Block (9) is applied. –64 to 0 to +63
LPF: Low-pass filter. Cuts high-range components above the cut off frequency. BPF: Band-pass filter. Cuts low-range and high-range components outside of a range centered on
the cut off frequency.
HPF: High-pass filter. Cuts low-range components below the cut off frequency.
Touch sense. Specifies the degree of change in the filter in accordance with change in keyboard playing touch.
Key follow. Adjusts the amount of filter change between neighboring keyboard keys. A higher value represents greater change.
Key follow base. Keyboard key that is the center of key follow.
• Setting can be specified using the keyboard keys.
Envelope generator retrigger. Turning on this setting retriggers the filter with each keyboard key press.
Total filter envelope. Group of editable envelope (Envelope Generator) parameters applied to Total Block filters.
• For details about group items, see “Pitch Envelope”. With this group, the vertical (Level) axis in the pitch envelope diagram corresponds to how the filter is applied.
Refer to the cell to the left.
–64 to 0 to +63
–128 to 0 to +127
C-1 to G9
Off, On
0 to 127 (Initial Level to Release Level 2)
• The setting ranges for Clock Trigger and External Input Trigger are the same as those for Pitch Envelope.
E-27
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