AVSL DM-X12 User Manual

DM-X12
192 Channel DMX Controller
USER MANUAL
154.092 UK
Version 1.0
DMX 512 CONTROLLER SERIES
Before you begin
1.
1.1 .......................................................
1.2
Installation
2.
2.1 ...................................................................................................
2.2 2
2.4 .....................................................................
2.5 ...........................................................................................
3. Operating instructions
3.1 SETUP
3.1.1 Setting up the System.....................................................................
3.1.2 Fixture Addressing..........................................................................
3.1.3 Wheel Assignment.........................................................................
3.1.4 Review wheel assignment or reverse...............................................
3.1.5 Copy Scanner Assignments.............................................................
3.1.6 Reverse Channel Output...........................................................................................
3.1.7 Fade Time Assign.............................................................................
3.2 OPERATION
3.2.1 Manual Mode......................................................................................................
3.2.2 Review Scene or Chase..................................................................
3.3 PROGRAMMING
3.3.1 Entering program mode..................................................................................
3.3.2 Create a scene................................................................................
3.3.3 Running a Program..........................................................................
3.3.4 Check Program...............................................................................
3.3.5 Editing a Program...........................................................................................
3.3.6 Copy a Program...........................................................................................
3.4 CHASE PROGRAMMING
3.4.1 Create a chase...............................................................................
3.4.2 Running a Chase.............................................................................
3.4.3 Checking a Chase............................................................................
3.4.4 Edit Chase (Copy Bank Into Chase)...................................................
3.4.5 Edit Chase (Copy Scene Into Chase).................................................
3.4.6 Edit Chase (Insert Scene Into a Chase)..............................................
3.4.7 Delete a scene in a Chase.................................................................
3.4.8 Delete a Chase.................................................................................
3.4.9 Delete all Chase Programs...............................................................
3.5 SCENE PROGRAMMING (STEPS)
3.5.1 Insert a scene...................................................................................
3.5.2 Copy a scene...................................................................................
3.5.3 Delete a scene................................................................................
3.5.4 Delete all scenes.............................................................................
3.6 PLAYBACK
3.6.1 Running in Sound-Mode....................................................................
3.6.2 Running in Auto-Mode......................................................................
3.6.3 Run multiple chases simultaneously..................................................
3.6.4 Blackout...............................................................................................................
3.7 MIDI OPERATION.....................................................................................
3.8 DATA TRANSFER.....................................................................................
4 APPENDIX
4.1 ...............................................................................................
4.2
4.3 DMX dipswitch quick reference chart...........................................................
4.4 Technical specifications ............................................................................
What is included..................................
Unpacking instructions
1.3 ....................................................................................
Safety instructions
Features
General overview
.3 ..............................................................................
Product overview (front) Product overview (rear panel) Common terms
...............................................................................
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2 2 2
3 3 3 6 7
7 8 8 9
9 10 10
10 11
11 11 12 12 12 12
13 13 13 13 14 14 14 14 15
15 15 16 16
16 16 16 17 17 17
DMX Primer
Fixture Linking..........................................................................................
18 18 19 20
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1.1 What is included1.1 What is included
1) DMX-240A controller
2) DC 9-12V 500mA, 90V~240V Power Adapter
3) Manual with warranty card
1.2 Unpacking Instructions1.2 Unpacking Instructions
Immediately upon receiving a fixture, carefully unpack the carton, check the contents to ensure that all parts are present, and have been received in good condition. Notify the shipper immediately and retain packing material for inspection if any parts appear damaged from shipping or the carton itself shows signs of mishandling. Save the carton and all packing materials. In the event that a fixture must be returned to the factory, it is important that the fixture be returned in the original factory box and packing.
DMX 512 CONTROLLER SERIES
1.3 Safety Instructions1.3 Safety Instructions
Please read these instructions carefully, which includes important
Please read these instructions carefully, which includes important
information about the installation, usage and maintenance?
!
* Please keep this User Guide for future consultation. If you sell the unit to another user, be sure that they also receive this instruction booklet. * Always make sure that you are connecting to the proper voltage and that the line voltage you are connecting to is not higher than that stated on decal or rear panel of the fixture. * This product is intended for indoor use only! * To prevent risk of fire or shock, do not expose fixture to rain or moisture. Make sure there are no flammable materials close to the unit while operating. * The unit must be installed in a location with adequate ventilation, at least 50cm from adjacent surfaces. Be sure that no ventilation slots are blocked. * Always disconnect from power source before servicing or replacing lamp or fuse and be sure to replace with same lamp source. * In the event of serious operating problem, stop using the unit immediately. Never try to repair the unit by yourself. Repairs carried out by unskilled people can lead to damage or malfunction. Please contact the nearest authorized technical assistance center. Always use the same type spare parts. * Don t connect the device to a dimmer pack. * Make sure power cord is never crimped or damaged. * Never disconnect power cord by pulling or tugging on the cord. * Do not operate this device under 113 F ambient temperature conditions.
information about the installation, usage and maintenance?
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2. INTRODUCTION2. INTRODUCTION
2.1 Features2.1 Features
* Universal DMX-512 Controller * Controls 12 intelligent lights of up to 16 channels * 30 banks of 8 scenes, 240 scenes total * 6 sets of chases containing 240 scenes * Execute multiple chases simultaneously * Re-assignable channels * wheel assignable Pan/Tilt and 16bit control * Beat-activation, tap sync, auto run * Grab any fixture on the fly * Polarity selector * Midi compatible
2.2 General Overview2.2 General Overview
* The DMX-240A is a universal intelligent lighting controller. It allows the control of 12 fixtures composed of 16 channels each and up to 240 programmable scenes. Six chase banks can contain up to 240 steps composed of the saved scenes and in any order. Programs can be triggered by music, midi,automatically or manually. All chases can be executed at the same time.
* On the surface you will find various programming tools such as 8 universal channel sliders, a wheel and LED display indicators for easier navigation of controls and menu functions. You can control the pan and tilt of different intelligent lighting fixtures using the same wheel at the same time by means of a programmable wheel. This wheel allows the user to assign individual pan and tilt channels for every fixture.
2.3 Product Overview (front)2.3 Product Overview (front)
29
27
28
2
1
5 6 7
16
8
4
3
18
9
17
26
10 11 1312 14 15
19
20
21
23
25
22
24
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DMX 512 CONTROLLER SERIES
Item 1 2
3
4
5
6
7
8
Button or Fader
Scanner select buttons Scanner indicator LEDS
Scene select buttons
Channel faders
Page A Indicator LED
Page B Indicator LED
Page select button
Program button
Function
Fixture selection Indicates the fixtures currently selected Universal bump buttons representing scene
location for storage and selection
For adjusting DMX values, Ch 1~8 can be adjusted immediately after pressing the respective scanner select button, Ch 9~16 after pressing the Page select button
Represents Ch 1~8 range selected, Tip! Tap A, B then B again to control both pages simultaneously.
Represents Ch 9~16 range selected
In manual mode, press to toggle between pages of control or to select both pages simultaneously. Both LEDS on will allow control of both lower and upper range channel.
Used to enter programming mode
9 10
11
12
13
14
15
16
17
Music/Bank Copy button
LCD display window
Mode Indicator LEDS
Bank Up button
Bank Down button
Tap Display button
Blackout button
Midi/Rec button
Assign LED
Used to activate Music mode and as the copy command during programming
Status window displays pertinent operational data
Provides operating mode status, (manual, music or auto)
Function button to traverse Scene/Steps in banks or chases Incremental DMX values while FINE button is active.
Function button to traverse Scene/Steps in banks or chases Decremental DMX values while FINE button is active.
This is a Tap-Sync during playback and during programming changes the DMX value displayed in the LCD panel to percentages
Sets the shutter or dimmer value of all fixtures to 0 causing all light output to cease
Activates MIDI external control and also used to confirm the record/save process
Indicated the controller is in Channel assign mode during the initial setup of the controller
18
19
Auto/Del button
Chaser buttons
Used to activate Auto mode and as the delete function key during programming
Chase memory 1 ~ 6
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Item 20
21
22
23 24
25 26
27 28
Button or Fader
Speed fader
Fade-Time fader
Fine button
Reverse LED
PAN/TILT Wheel (Joystich)
Mode button Override button
Fog machine button
Fog machine ready indicator
Function
This will adjust the hold time of a scene or a step
within a chase Also considered a cross-fade, sets the interval
time between two scenes in a chase
Activates 16 bit control of the wheel, movement will be in extremely small increments. Note: While FINE is active Bank UP/DOWN buttons will increase and decrease DMX values by one for either the wheel or the slider in focus or currently moved.
Generally used to control the pan and tilt movement of a fixture
To activate the fog machine
29
Fog machine heating indicator
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2.4 Product Overview (rear panel)2.4 Product Overview (rear panel)
DMX 512 CONTROLLER SERIES
Item 30
31
32 33
AUDIOAUDIO
0.1-1VP-P0.1-1VP-P
30
MIDIMIDI
31
1=GROUND 2=DATA­3=DATA+
2 1
3
DMX OUTDMX OUT
1=GROUND 2=DATA+ 3=DATA-
DMX POLARITY SELECT
32
DDMMXXOOUUT T
22 11
33 34
Button or Fader
Audio input jack
MIDI input port
DMX polarity switch
DMX output connector
DDMMXXIINN
11 22
33
33
SMOKE
MACHINE
35
DC INPUTDC INPUT
DC 9V-12V DC 9V-12V 300mA min300mA min
36 37
LAMPLAMP
POWERPOWER
ON ON OFFOFF
38
Function
Direct audio feed for use in sound-active mode
For external triggering of Banks and Chases using a MIDI device
May be used to correct signal polarity
DMX control signal
34 35
36 37
38
DMX input connector
Fog machine socket DC Input jack
USB Lamp socket ON/OFF power switch
Used to transfer programmed data between 2 controllers
Main power feed
Turns the controller on and off
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2.5 Common Terms2.5 Common Terms
The following are common terms used in intelligent light programming. Blackout is a state by where all lighting fixtures light output are set to 0 or off, usually on a temporary
basis. DMX-512 is an industry standard digital communication protocol used in entertainment lighting
equipment. For more information read Sections DMX Primer and DMX Control Mode in the Appendix.
Fixture refers to your lighting instrument or other device such as a fogger or dimmer of which you can control.
Programs are a bunch of scenes stacked one after another. It can be programmed as either a single scene or multiple scenes in sequence.
Scenes are static lighting states. Sliders also known as faders. Chases can also be called programs. A chase consists of a bunch of scenes stacked one after
another. Scanner refers to a lighting instrument with a pan and tilt mirror; however, in the ILS-CON controller it
can be used to control any DMX-512 compatible device as a generic fixture. MIDI is a standard for representing musical information in a digital format. A MIDI input would provide
external triggering of scenes using midi device such as a midi keyboard. Stand Alone refers to a fixture s ability to function independently of an external controller and usually
in sync to music, due to a built in microphone.
Fade slider is used to adjust the time between scenes within a chase. Speed slider affects the amount of time a scene will hold its state. It is also considered a wait time. Shutter is a mechanical device in the lighting fixture that allows you to block the lights path. It is often
used to lessen the intensity of the light output and to strobe.
Patching refers to the process of assigning fixtures a DMX channel or..
3.OPERATING INSTRUCTIONS3.OPERATING INSTRUCTIONS
3.1 Setup
3.1.1 SETTING UP THE SYSTEM
1) Plug the AC to DC power supply to the system back panel and to the mains outlet.
2) Plug in your DMX cable(s) to your intelligent lighting as described in the fixtures respective manual. For a quick Primer on DMX see the “DMX Primer” section in the Appendix of this manual.
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3.1.2 FIXTURE ADDRESSING3.1.2 FIXTURE ADDRESSING
The DMX-240A is programmed to control 16 channels of DMX per f ixture, therefore the fixtures you wish to control with the corresponding SCANNER buttons on the unit, must be spaced 16 channels apart.
FIXTURE OR SCANNER #
1 2 3 4 5 6 7 8 9 10 11
DEFAULT DMX STARTING ADDRESS
1 17 33 49 65 81 97 113 129 145 161
BINARY DIPSWITCH SETTINGS SWITCH TO THE ON POSITION
1 1 , 5 1 , 6 1 ,5 ,6 1 , 7 1 , 5 , 7 1 , 6 , 7 1 , 5 , 6 ,7 1 , 8 1 , 5 , 8 1 , 6 , 8
12
Please refer to your individual fixture s manual for DMX addressing instructions. The table above refers to a standard 9 dipswitch binary configurable device.
177
1 ,5 ,6 , 8
3.1.3 WHEEL ASSIGNMENT3.1.3 WHEEL ASSIGNMENT
Because not all intelligent lighting fixtures are alike or share the same control attributes, the DMX-240A allows the user to assign the wheel the correct pan and tilt channel for every individual fixture including 16 bit channel assignments. It also allows the user to re-assign physical faders to fixture DMX channels so that the user can combine or unify control of similar or the same attributes across different types of fixtures.
Action :Action :
1) press and hold the PROGRAM button until the led blinks
2) Press and hold FINE & MODE buttons together
(2) times to access the channel assignment mode. the assign led will light. the wheel can be reassigned to output on a different dmx channel.
3) press a SCANNER button that represents the fixture
you would like to set the pan&tilt
4) Use the BANKUP/DOWN buttons to select pan/tilt
Notes :Notes :
All wheels can be reassigned to output on a different DMX channel. Press AUTO/DEL&MODE buttons together to delete the channel assignment mode.
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Action :Action :
5) Press the TAP/DISPL A Y button to switch pages
6) press and hold MODE button,then press the SCENES
buttons to select the DMXchannel.All LEDs will blink.
7) Press and hold FINE & MODE buttons to exit
3.1.4 Review wheel assignment or reverse3.1.4 Review wheel assignment or reverse Action : (Reverse Review)Action : (Reverse Review)
1) Press and hold FINE & MODE buttons together to
access the wheel assignment mode
2) press a SCANNER button to select a scanner
3) Press and hold FINE & MODE buttons together (2)
times to exit
Action : (wheel assignment Review)Action : (wheel assignment Review)
1) Press and hold FINE & mode buttons together (2)
times to access the channel reverse mode
2) press a SCANNER button to select a scanner
Notes :Notes :
You can re-assign the DMX channel to all controller fader channels.
Notes :Notes :
3) Press and hold FINE & MODE buttons to exit
3.1.5 COPY SCANNER 3.1.5 COPY SCANNER
Example: Copying Scanner 1 into Scanner 2
Action :Action :
1) Press and hold SCANNER button # 1.
2) While holding button # 1 p ress SCANNER button # 2.
3) Release SCANNER button # 1 first before releasing
SCANNER button # 2.
4) All SCANNER LED indicators will flash to confirm
successful copy.
Notes :Notes :
To save time, you can copy the settings of one Scanner button to another.
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3.1.6 REVERSE CHANNEL OUTPUT3.1.6 REVERSE CHANNEL OUTPUT
DMX 512 CONTROLLER SERIES
Action :Action :
1) press and hold the PROGRAM button until the led
blinks
2) P ress and hold FINE & MODE buttons together to access the channel assignment mode ,then
Notes :Notes :
You can permanently reverse the output of any given channel on the controller. Press AUTO/DEL&MODE buttons together to delete the reverse channel.
press the SCANNER button
3) Use the Bankup/Down buttons to select pan/tilt
4) Press the TAP/DISPLAY button to switch between
pages
5) press and hold MODE button,then press the SCENES
buttons to select the DMXchannel.All LEDs will blink.
6) Press and hold FINE & MODE buttons(2)times to exit
3.1.7 FADE TIME ASSIGN3.1.7 FADE TIME ASSIGN
You can choose whether the board s fade time during scene execution is implemented broadly to all output channels or only to the Pan & Tilt movement channels. This is relevant because often you will want gobos and colors to change quickly while not affecting the movement of the light.
Action :Action :
1) Turn OFF the controller.
Notes :Notes :
2) Hold the MODE and TAP DISPLAY buttons
simultaneously.
3) Turn ON the controller.
4) Press the TAP DISPLAY button to toggle between
the two modes. Either ALL CH (all channels) or ONLY X/Y (Pan & Tilt only)
5) Press MODE and TAP DISPLAY to save settings.
All LEDS will blink to confirm.
3.2 Operation3.2 Operation
3.2.1 MANUAL MODE3.2.1 MANUAL MODE
The manual mode allows direct control of all scanners. You are able to move them and change attributes by using the channel faders and wheel.
Action :Action :
1) Press the AUTO DEL button repeatedly until the
MANUAL LED is lit.
2) Select a SCANNER button.
3) Move wheel and faders to change fixture attributes.
PA GE/SELECT A /B button:
Use to switch between fader control of (A: Ch1~8), (B: Ch 9~16)
TAP DISPLAY button: Press to toggle the output indicator on the LCD display between DMX values (0-255) and percentage (0-100)
ALL CH: All channels ONLY X/Y: Only Pan & Tilt
Notes :Notes :
All changes made while in Manual Mode are temporary and will not be recorded.
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3.2.2 REVIEW SCENE OR CHASE 3.2.2 REVIEW SCENE OR CHASE
This instruction assumes that you have already recorded scenes and chases on the controller. Other wise skip section and go to programming.
Action : (SCENE Review)Action : (SCENE Review)
1) Select any one of the 30 banks by pressing the
BANK UP/DOWN buttons.
Notes :Notes :
Make sure you are still in MANUAL Mode.
2) Select a SCENE button (1~8) to review.
3) Move wheel and faders to change fixture attributes.
Action : (CHASE Review)Action : (CHASE Review)
1) Press any one of the 6 CHASE buttons.
2) Press the TAP DISPLAY button to view the step
number on the display.
3) Press the BANK UP/DOWN buttons review all scenes
in the chase.
3.3 Programming3.3 Programming
A program (bank) is a sequence of different scenes (or steps) that will be called up one after another. In the DMX-240A 30 programs can be created of 8 scenes in each.
3.3.1ENTERING PROGRAM MODE3.3.1ENTERING PROGRAM MODE
1) Press the Program button until the LED blinks.
3.3.2CREATE A SCENE :3.3.2CREATE A SCENE :
A scene is a static lighting state. Scenes are stored in banks. There are 30 bank memories on the controller and each bank can hold 8 scene memories. The DMX-240A can save 240 scenes total.
Action :Action :
1) Press the PROGRAM button until the LED blinks.
Notes :Notes :
Deselect Blackout if LED is lit.
2) Position SPEED and FADE TIME sliders all the
way down.
3) Select the SCANNERS you wish to include in your
scene.
4) Compose a look by moving the sliders and wheel.
5) Tap MIDI/REC button.
6) Choose a BANK (01~30) to change if necessary.
7) Select a SCENES button to store.
8) Repeat steps 3 through 7 as necessary. 8 scenes
can be recorded in a Program.
You can select more than one fixture.
You can access channels 9~16 by pressing the Page Select button. This is necessary for fixtures that use more than 8 channels of control.
There are 8 scenes available in every bank.
All LEDs will flash to confirm. The LED display will now
indicate the Scene number and Bank number used.
9) To exit program mode, hold the PROGRAM button.
Tip! Press the FINE button, activate joystick or slider by moving it then use the Bank Up/Down buttons to change values in increments of 1
Shortcut: Press [PROGRAM] [SCANNERS] Adjust [Faders & Wheel] [BANK]
[SCENE] Press [PROGRAM] to store.
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3.3.3 RUNNING A PROGRAM 3.3.3 RUNNING A PROGRAM
DMX 512 CONTROLLER SERIES
Action : Action :
1) Use BANK UP/DOWN buttons to change Program
banks if necessary.
2) Press the AUTO DEL button repeatedly until the
AUTO LED turns on.
3) Adjust the PROGRAM speed via the SPEED fader
and the loop rate via the FADE TIME fader.
4) Alternatively you can tap the TAP DISPLAY button
twice. The time between two taps sets the time between SCENES (up to 10 minutes).
3.3.4 CHECK PROGRAM3.3.4 CHECK PROGRAM Action : Action :
1) Press and hold the PROGRAM button until the
LED blinks.
2) Use the BANK UP/DOWN buttons to select
the PROGRAM bank to review.
3) Press the SCENES buttons to review each
scene individually.
3.3.5 EDITING A PROGRAM 3.3.5 EDITING A PROGRAM
Notes :Notes :
Deselect Blackout if LED is lit.
Also called a Tap-Sync.
Notes :Notes :
Scenes will need to be modified manually.
Action :Action :
1) Press and hold the PROGRAM button until the
LED blinks.
2) Use BANK UP/DOWN buttons to change Program
banks if necessary.
3) Select the desired fixture via the SCANNERS button.
4) Adjust and change fixture attributes using the channel
faders and wheel.
5) Press the MIDI/REC button to prepare the save.
6)Select the desired SCENES button to save.
3.3.6 COPY A PROGRAM 3.3.6 COPY A PROGRAM Action :Action :
1) Press and hold the PROGRAM button until the
LED blinks.
2) Use BANK UP/DOWN buttons to select the
PROGRAM bank you will copy.
3) Press the MIDI/REC button to prepare the copy.
4) Use BANK UP/DOWN buttons to select the
destination PROGRAM bank.
5) Press the MUSIC BANK COPY button to execute
the copy. All LEDs on the controller will blink.
Notes :Notes :
Deselect Blackout if LED is lit.
Notes :Notes :
All 8 scenes in a Program bank will be copied.
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3.4 Chase Programming3.4 Chase Programming
A chase is created by using previously created scenes. Scenes become steps in a chase and can be arranged in any order you choose. It is highly recommended that prior to programming chases for the first time; you delete all chases from memory. See Delete All Chases for instructions.
3.4.1 CREATE A CHASE3.4.1 CREATE A CHASE
A Chase can contain 240 scenes as steps. The term steps and scenes are used interchangeably.
Action : Action :
1) Press the PROGRAM button until the LED blinks.
2) Press the CHASE (1~6) button you wish to program.
3) Change BANK if necessary to locate a scene.
4) Select the SCENE to insert.
5) Tap the MIDI/REC button to store.
6) Repeat steps 3 ~ 5 to add additional steps in the
chase. Up to 240 steps can be recorded.
7) Press and hold the PROGRAM button to save the
chase.
3.4.2 RUNNING A CHASE3.4.2 RUNNING A CHASE Action :Action :
1) Press a CHASE button then press the AUTO DEL
button.
2) Adjust the Chase speed by tapping the TAP DISPLAY
button twice at a rate of your choosing.
3.4.3 CHECKING A CHASE3.4.3 CHECKING A CHASE Action :Action :
1) Press and hold the PROGRAM button until the LED
is lit.
2) Select the desired CHASE button.
Notes :Notes :
Notes :Notes :
The time between 2 taps will set the chase speed (up to 10 minutes)
Notes :Notes :
3) Press the TAP DISPLAY button to switch the LCD
display to steps.
4) Review each scene/step individually by using the
BANK UP/DOWN buttons.
3.4.4 EDIT CHASE (COPY BANK INTO CHASE)3.4.4 EDIT CHASE (COPY BANK INTO CHASE) Action :Action :
1) Press and hold the PROGRAM button to enter
programming mode.
2) Press the desired CHASE button.
3) Select the BANK to be copied using the
BANK UP/DOWN buttons.
4) Press MUSIC/BANK COPY button to prepare copy.
5) Press MIDI/REC button to copy the bank. All LEDs
will blink.
Notes :Notes :
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3.4.5 EDIT CHASE (COPY SCENE INTO CHASE) 3.4.5 EDIT CHASE (COPY SCENE INTO CHASE)
DMX 512 CONTROLLER SERIES
Action : Action :
1) Press and hold the PROGRAM button to enter
programming mode.
2) Press the desired CHASE button.
3) Select the BANK that contains the scene to be copied
using the BANK UP/DOWN buttons.
4) Press the SCENE button that corresponds to the
scene to be copied.
5) Press MIDI/REC button to copy the scene.
All LEDs will blink.
3.4.6 EDIT CHASE (INSERT SCENE INTO A CHASE)3.4.6 EDIT CHASE (INSERT SCENE INTO A CHASE) Action :Action :
1) Press and hold the PROGRAM button to enter
programming mode.
2) Press the desired CHASE button.
3) Press the TAP DISPLAY to switch the LCD display
to steps view.
4) Use the BANK UP/DOWN buttons to navigate steps
and locate the insert point of the new scene. The display will read the step number.
5) Press MIDI/REC button to prepare the insert.
6) Use the BANK UP/DOWN button to locate the SCENE.
7) Press the SCENE button that corresponds to the scene
to be inserted.
8) Press MIDI/REC button to insert the scene. All LEDs
will blink.
Notes :Notes :
Notes :Notes :
I.e. To insert a scene between Steps 05 and 06
navigate using BANK buttons until the display reads STEP05.
3.4.7 DELETE A SCENE IN A CHASE3.4.7 DELETE A SCENE IN A CHASE Action :Action :
1) Press and hold the PROGRAM button to enter
programming mode.
2) Press the desired CHASE button that contains
the scene to be deleted.
3) Press the TAP DISPLAY button to switch the LCD
display to steps.
4) Select the scene/step to be deleted using the
BANK UP/DOWN buttons.
5) Press AUTO DEL button to delete the step/scene.
All LEDs will blink.
3.4.8 DELETE A CHASE3.4.8 DELETE A CHASE Action :Action :
1) Press and hold the PROGRAM button to enter
programming mode.
2) Press the CHASE button (1~6) to be deleted.
3) Press and hold AUTO DEL button and the respective
CHASE button to delete the chase. All LEDs will blink.
Notes :Notes :
Notes :Notes :
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3.4.9 DELETE ALL CHASE PROGRAMS3.4.9 DELETE ALL CHASE PROGRAMS
CAUTION! This procedure will result in irrevocable loss of chase step memory. The individual scenes
and program banks will be preserved.
Action : Action :
1) Turn OFF controller.
2) Press and hold the BANK DOWN button and the
AUTO DEL button while turning ON the controller.
3) All LEDs will blink.
3.5 Scene Programming (Steps)3.5 Scene Programming (Steps)
3.5.1 INSERT A SCENE 3.5.1 INSERT A SCENE
Action :Action :
1) Press and hold the PROGRAM button to enter
programming mode.
2) Press the desired CHASE button.
3) Press the TAP DISPLAY to switch the LCD display
to steps view.
4) Use the BANK UP/DOWN buttons to navigate steps
and locate the insert point of the new scene. The display will read the step number.
5) Press MIDI/REC button to prepare the insert.
6) Use the BANK UP/DOWN button to locate the SCENE.
7) Press the SCENE button that corresponds to the scene
to be inserted.
8) Press MIDI/REC button to insert the scene. All LEDs
will blink.
Notes :Notes :
Notes :Notes :
I.e. To insert a scene between Steps 05 and 06
navigate using BANK buttons until the display reads STEP05.
3.5.2 COPY A SCENE3.5.2 COPY A SCENE Action :Action :
1) Press and hold the PROGRAM button to enter
programming mode.
2) Select the BANK that contains the scene to be
copied using the BANK UP/DOWN buttons.
3) Press the SCENE button that corresponds
to the scene to be copied.
4) Press MIDI/REC button to copy the scene.
5) Select the destination BANK that contains the scene
memory to record onto using the BANK UP/DOWN buttons.
6) Press the desired SCENE button to complete copy.
All LEDs will blink.
Notes :Notes :
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3.5.3 DELETE A SCENE3.5.3 DELETE A SCENE
DMX 512 CONTROLLER SERIES
Action : Action :
1) Press and hold the PROGRAM button to enter
programming mode.
2) Select the BANK that contains the scene to be
deleted by using the BANK UP/DOWN buttons.
3) Press and hold the AUTO DEL button.
4) Press the SCENE button that corresponds to the
scene you want to delete. All LEDs will blink.
3.5.4 DELETE ALL SCENES3.5.4 DELETE ALL SCENES
Action :Action :
1) Press and hold the PROGRAM button and the
BANK DOWN button while turning off power to the controller.
2) Turn the controller back on.
3.6 Playback3.6 Playback
3.6.1 RUNNING IN SOUND-MODE3.6.1 RUNNING IN SOUND-MODE
Action :Action :
1) Press the MUSIC BANK COPY button until the MUSIC LED turns on.
2) Select the program BANK to run in soundactive
mode using the BANK UP/DOWN buttons.
3) Alternatively you can press a single CHASE button
(1~6) or several CHASE buttons in sequence and all selected chases will loop in the order selected.
4) You can adjust the duration time using the
FADE TIME fader.
Notes :Notes :
When deleting a scene the physical location is not removed, however, all 192 DMX channels available to the scene will be set to value 0.
Notes :Notes :
CAUTION!
This process is irreversible. All scenes with data will be set to 0.
Notes :Notes :
In the Sound mode, programs will be triggered by the sound using its built-in microphone.
Multiple chases selected will loop and run in the order originally selected.
3.6.2 RUNNING IN AUTO-MODE3.6.2 RUNNING IN AUTO-MODE
Action :Action :
1) Press the AUTO DEL button until the AUTO LED
turns on.
2) If a CHASE button is not pressed the controller
will automatically run a BANK program.
3) Change BANK programs by using BANK UP/DOWN
buttons.
4) Alternatively you can press a single CHASE button
(1~6) or several CHASE buttons in sequence and all selected chases will loop in the order selected.
5) You can adjust the time between steps by moving the
SPEED fader and the duration of the step by moving the FADE TIME fader.
3.6.3 RUN MULTIPLE CHASES SIMULTANEOUSLY3.6.3 RUN MULTIPLE CHASES SIMULTANEOUSLY
Action :Action :
1) Press and hold AUTO DEL button.
2) While holding down AUTO DEL, in succession
press and release each CHASE you would like to run simultaneously.
Notes :Notes :
In the Auto mode, programs will be triggered by controllers fade and speed time as set on the faders.
Multiple chases selected will loop and run in the order originally selected.
Notes :Notes :
IMPORT ANT! To avoid conflict between scenes
running simultaneously that control the same fixture attributes consider creating individual color and gobo chases.
USER MANUAL
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DMX 512 CONTROLLER SERIES
3.6.4 BLACKOUT3.6.4 BLACKOUT
The Blackout button brings all lighting output to 0 or off.
3.7 Midi Operation3.7 Midi Operation
The controller will only respond to MIDI commands on the MIDI channel which it is set to full stop. All MIDI control is performed using Note on commands. All other MIDI instructions are ignored. To stop a
chase, send the blackout on note.
Action :Action :
1)Press and hold the MIDI/REC button for about 3 seconds.
2) Select the MIDI control channel (1~16) via the
BANK UP/DOWN buttons to set.
3) Press and hold the MIDI/REC button for 3 seconds
to save settings.
4) To release MIDI control, press any other button
except the BANK buttons during step 2.
MIDI NOTE
00 to 07 08 to 15 16 to 23 24 to 31 32 to 39 40 to 47 48 to 55
FUNCTION (TURN ON/OFF)FUNCTION (TURN ON/OFF)
Scenes 1~8 in BANK 1 Scenes 1~8 in BANK 2 Scenes 1~8 in BANK 3 Scenes 1~8 in BANK 4 Scenes 1~8 in BANK 5 Scenes 1~8 in BANK 6 Scenes 1~8 in BANK 7
Notes :Notes :
This is the Channel that the controller will receive MIDI note commands.
MIDI NOTE
88 to 95 96 to 103 104 to 111 112 to 119 120 121 122
FUNCTION (TURN ON/OFF)FUNCTION (TURN ON/OFF)
Scenes 1~8 in BANK 12 Scenes 1~8 in BANK 13 Scenes 1~8 in BANK 14 Scenes 1~8 in BANK 15 Chase 1 Chase 2
Chase 3 56 to 63 64 to 71 72 to 79 80 to 87
Scenes 1~8 in BANK 8 Scenes 1~8 in BANK 9 Scenes 1~8 in BANK 10 Scenes 1~8 in BANK 11
123 124 125 126
Chase 4
Chase 5
Chase 6
BLACKOUT
3.8 Data Transfer3.8 Data Transfer
It is possible to transfer the programs stored in one DMX-240A controller to another. Connect from the DMX output of the programmed controller to the DMX input of the other.
Action :Action :
1) Source unit: Turn unit Off, press and hold SCANNER buttons 2, 3 and SCENE button 1 then turn unit back On.
2) Destination unit: Turn unit Off, press and hold
SCANNER buttons 8, 9 and SCENE button 2 then turn unit back On.
3) Both units are now ready to transmit and receive.
Press SCENE buttons 7 & 8 simultaneously on Source unit to begin transmission.
Notes :Notes :
The display should show TRANSMIT, this indicates it is ready to transmit data.
The display should show RECEIVE, this indicates it is ready to receive data transmission.
USER MANUAL
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4 APPENDIX4 APPENDIX
4.1 DMX Primer
There are 512 channels in a DMX-512 connection. Channels may be assigned in any manner. A fixture capable of receiving DMX 512 will require one or a number of sequential channels. The user must assign a starting address on the fixture that indicates the first channel reserved in the controller. There are many different types of DMX controllable fixtures and they all may vary in the total number of channels required. Choosing a start address should be planned in advance. Channels should never overlap. If they do, this will result in erratic operation of the fixtures whose starting address is set incorrectly. You can however, control multiple fixtures of the same type using the same starting address as long as the intended result is that of unison movement or operation. In other words, the fixtures will be slaved together and all respond exactly the same.
DMX fixtures are designed to receive data through a serial Daisy Chain. A Daisy Chain connection is where the DATA OUT of one fixture connects to the DATA IN of the next fixture. The order in which the fixtures are connected is not important and has no effect on how a controller communicates to each fixture. Use an order that provides for the easiest and most direct cabling. Connect fixtures using shielded two conductor twisted pair cable with three pin XLR male to female connectors. The shield connection is pin 1, while pin 2 is Data Negative (S-) and pin 3 is Data positive (S+).
4.2 FIXTURE LINKING4.2 FIXTURE LINKING
Occupation of the XLR-connection:
DMX-OUTPUT
XLR mounting-socket:
DMX 512 CONTROLLER SERIES
DMX-OUTPUT
XLR mounting-plug:
1- Ground 2 - Signal (-) 3 - Signal (+)
1- Ground 2 - Signal (-) 3 - Signal (+)
Caution: At the last fixture, the DMX-cable has to be terminated with a terminator. Solder
a 120 resistor between Signal (-) and Signal (+) into a 3-pin XLR-plug and plug it in the DMX-output of the last fixture.
In the Controller mode, at the last fixture in the chain, the DMX output has to be connected with a DMX
terminator. This prevents electrical noise from disturbing and corrupting the DMX control signals. The DMX terminator is simply an XLR connector with a 120W (ohm) resistor connected across pins 2 and 3, which is then plugged into the output socket on the last projector in the chain. The connections are illustrated below.
If you wish to connect DMX-controllers with other XLR-outputs, you need to use adapter-cables.
The transform of the controller line of 3 pins and 5 pins (plug and socket)
120 ohm
PIN2
PIN3
USER MANUAL
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4.3 DMX Dipswitch Quick Reference Chart4.3 DMX Dipswitch Quick Reference Chart
DMX Address Quick Reference ChartDMX Address Quick Reference Chart
Dip Switch Position
DMX 512 CONTROLLER SERIES
DMX DIP SWITCH SET
0=OFF
1=ON
X=OFF or ON
#1 #2 #3 #4 #5
0
0
0
0
0
1
0
0
0
0
0
1
0
0
0
1
1
0
0
0
0
0
1
0
0
1
0
1
0
0
0
1
1
0
0
1
1
1
0
0
0
0
0
1
0
1
0
0
1
0
0
1
0
1
0
1
1
0
1
0
0
0
1
1
0
1
0
1
1
0
0
1
1
1
0
1
1
1
1
0
0
0
0
0
1
1
0
0
0
1
0
1
0
0
1
1
1
0
0
1
0
0
1
0
1
1
0
1
0
1
0
1
1
0
1
1
1
1
0
1
0
0
0
1
1
1
0
0
1
1
0
1
0
1
1
1
1
0
1
1
0
0
1
1
1
1
0
1
1
1
0
1
1
1
1
1
1
1
1
1
#9 0 #8 #7 #6
10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 63
0
0
0
0
0
0 0 1 1 1
0
0
0
0
1 1 1
0
0
1
1
0
0
0
1
0
1
0
1
32
64 96
1
33
65 97
2
34
66 98
3
35
67 99
4
36
68 100 132 164 196 228 260 292 324 356 388 420 452 484
5
37
69
6
38
70
7
39
71
8
40
72
9
41
73
42
74
43
75
44
76
45
77
46
78
47
79
48
80
49
81
50
82
51
83
52
84
53
85
54
86
55
87
56
88
57
89
58
90
59
91
60
92
61
93
62
94 95
128 160 192 224 256 288 320 352 384 416 448 480 129 161 193 225 257 289 321 353 385 417 449 481 130 162 194 226 258 290 322 354 386 418 450 482 131 163 195 227 259 291 323 355 387 419 451 483
101 133 165 197 229 261 293 325 357 389 421 453 485 102 134 166 198 230 262 294 326 358 390 422 454 486 103 135 167 199 231 263 295 327 359 391 423 455 487 104 136 168 200 232 264 296 328 360 392 424 456 488 105 137 169 201 233 265 297 329 361 393 425 457 489 106 138 170 202 234 266 298 330 362 394 426 458 490 107 139 171 203 235 267 299 331 363 395 427 459 491 108 140 172 204 236 268 300 332 364 396 428 460 492 109 141 173 205 237 269 301 333 365 397 429 461 493 110 142 174 206 238 270 302 334 366 398 430 462 494 111 143 175 207 239 271 303 335 367 399 431 463 495 112 144 176 208 240 272 304 336 368 400 432 464 496 113 145 177 209 241 273 305 337 369 401 433 465 497 114 146 178 210 242 274 306 338 370 402 434 466 498 115 147 179 211 243 275 307 339 371 403 435 467 499 116 148 180 212 244 276 308 340 372 404 436 468 500 117 149 181 213 245 277 309 341 373 405 437 469 501 118 150 182 214 246 278 310 342 374 406 438 470 502 119 151 183 215 247 279 311 343 375 407 439 471 503 120 152 184 216 248 280 312 344 376 408 440 472 504 121 153 185 217 249 281 313 345 377 409 441 473 505 122 154 186 218 250 282 314 346 378 410 442 474 506 123 155 187 219 251 283 315 347 379 411 443 475 507 124 156 188 220 252 284 316 348 380 412 444 476 508 125 157 189 221 253 285 317 349 381 413 445 477 509 126 158 190 222 254 286 318 350 382 414 446 478 510 127 159 191 223 255 287 319 351 383 415 447 479 511
1
0
0
1
1
0
0
0
1
0
1
1 0 0 1 1
1 0
1
1 1 1 1
1
1
0
0
1
0
1
0
1 1 1
Dip Switch Position
DMX Address
USER MANUAL
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4.4 Technical Specifications
DMX 512 CONTROLLER SERIES
Weight........................................................................................................................... 3.5 Kg
Operating Range.....................................................................................DC 9V-12V 500mA min
Maximum ambient temperature.......................................................................................45 C
Data input .................................................................................. locking 3-pin XLR male socket
Data output ............................................................................. locking 3-pin XLR female socket
Data pin configuration ..................................................................pin 1 shield, pin 2 (-), pin 3 (+)
Protocols........................................................................................................DMX-512 USITT
USER MANUAL
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