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environments. It is developed for use by anyone who
needs fast, accurate drawings and wants the power and
flexibility afforded by Windows NT 4.0, Windows 98,
Windows ME, Windows 2000, or Windows XP. Uses for
AutoSketch include:
■ Engineering drawings
■ Architectural drawings
■ Electrical schematics
Windows NT 4.0, Windows 98,
In this chapter
■ Contents of package
■ System requirements
■ Device drivers
■ Installing AutoSketch
■ Registering AutoSketch
■ About this guide
■ Online Help
■ Technical support
■ Facility plans
■ Office layouts
■ Interior design drawings
■ Process flow diagrams
■ Maps
■ Business graphics
3
The emphasis throughout AutoSketch is on speed, power, and ease of use.
Features appear when you need them but are kept out of the way when you
don’t. If you’re already a Windows NT 4.0, Windows 98, Windows ME,
Windows 2000, or Windows XP user, you’ll find the menu system and much
of the screen familiar. If you’re new to Windows, you’ll find it an easy place
to work. If you use a Microsoft Office product, you’ll notice that many tasks
can be completed in a similar manner in AutoSketch.
Contents of Package
AutoSketch comes with everything you need to install and use the software.
The package includes the following items:
■ AutoSketch CD
■ AutoSketch Getting Started Guide
■ Read This First card
System Requirements
To run AutoSketch on your computer, the following software and hardware
are required.
Minimum System Requirements
■ Microsoft Windows NT 4.0, Windows 98, Windows ME, Windows 2000,
or Windows XP. AutoSketch is not compatible with earlier versions of
Windows.
■ Pentium II or AMD equivalent—233Mhz processor.
■ 32 megabytes of RAM.
■ A hard drive with at least 100 megabytes of free space.
■ A CD-ROM drive.
■ A display adapter and 256 color monitor supported by Windows NT 4.0,
Windows 98, Windows ME, Windows 2000, or Windows XP.
■ VGA video display with an 800 by 600 resolution, supporting 16 bit color.
■ A mouse (or other pointing device) supported by Windows.
4 | Chapter 1Welcome
Device Drivers
As a Windows program, AutoSketch uses the device drivers provided by
Microsoft and others specifically for use with Windows NT 4.0, Windows 98,
Windows ME, Windows 2000, or Windows XP. AutoSketch itself does not
provide drivers for printers, plotters, display adapters, pointing devices, and
so on.
Installing AutoSketch
You can’t install or reconfigure AutoSketch by copying files directly from the
CD to your hard drive. To install AutoSketch, you must run the setup application from the AutoSketch CD.
Before installing AutoSketch, you must have Windows NT
Windows ME, Windows 2000, or Windows XP installed on your system.
Refer to your Windows online Help for information on installing and
configuring Windows.
To install AutoSketch
®
4.0, Windows 98,
1 Insert the AutoSketch CD into your CD-ROM drive. Installation begins
automatically as soon as you insert the CD.
2 Follow the installation prompts that appear.
If installation did not begin when you inserted the AutoSketch CD into your
CD-ROM drive, Autorun may be turned off on your machine.
Device Drivers | 5
To install AutoSketch if you have turned off Autorun
1 Insert the AutoSketch CD into your CD-ROM drive.
2 On the Windows start menu, click Run. The Run dialog box appears.
3 Enter D:\Setup.exe and click OK. If you are installing from a different
drive, substitute the correct drive in place of the letter D.
4 Follow the installation prompts that appear.
To run AutoSketch after installation is complete,
Programs, AutoSketch.
Registering AutoSketch
If you have Microsoft Internet Explorer installed on your system, Autodesk
Online Software Registration can be launched during installation.
Registering makes you eligible for technical support and for early notification
when new product releases become available. It also provides Autodesk with
important information about how you use your software.
About This Guide
You can use this guide both as a tool for learning AutoSketch and as a reference manual after you’re familiar with the software.
This guide is tailored to help you find information quickly. The beginning of
each paragraph signals the thought or point covered in the paragraph. To
find information on a specific subject you can usually scan through text
reading only the first few words of each paragraph until you find the information you want. Illustrations, screen shots, tables, icons, and so on replace
explanatory text where possible.
on the Start menu, click
6 | Chapter 1Welcome
“How-to” information appears in numbered steps. This simplifies the learning process for new users and helps experienced users find essential
information quickly.
Instructions for installing and using Windows NT 4.0, Windows 98,
Windows ME, Windows 2000, or Windows XP do not appear in this guide.
If you are uncomfortable with your knowledge of Windows, review
Windows NT 4.0, Windows 98, Windows ME, Windows 2000, or
Windows XP online Help before attempting any serious work with
AutoSketch.
Visual Cues
This guide uses certain symbols and typographical conventions to help you
find information quickly. They are listed here:
Typographical conventions
ConventionMeaning
■
item in a list
1.step in a procedure
Bolddenotes something you must type exactly as it appears
Italicssignals a new term; an explanation usually follows
ALL CAPSkey names
KEY+KEYkey combination (e.g., CTRL+R)
KEY, KEY, KEYkey sequence (e.g., ALT, F, S)
Initial Capsfilenames and names of menus, dialog boxes, and dialog box
controls
About This Guide | 7
Illustrations
This guide uses two types of illustrations. One depicts the AutoSketch screen
or some element onscreen. When this type of illustration is necessary, every
effort is made to depict the element exactly as it appears on the actual
display.
The other type of illustration demonstrates an action or principle. Each
element in a drawing of this type has a specific meaning. Here is a list of the
conventions used in procedural illustrations:
Elements used in procedural illustrations
ConventionMeaning
existing entity
new entity
imaginary line (e.g., rubber band line or line used to show
alignment)
mouse click that selects an entity or a point—the number, when
present, specifies the mouse click’s position in a series of clicks
click and drag operation—beginning of arrow indicates where to
start; end of arrow indicates where to stop
last mouse click in a procedure that requires termination (e.g.,
polyline, baseline dimension, etc.)
OR
mouse click that opens a pop-up menu—the number, when
present, specifies the mouse click’s position in a series of clicks
8 | Chapter 1Welcome
Online Help
AutoSketch includes an extensive online Help system. This system includes
all of the information found in the AutoSketch User’s Guide, plus information
not found in the guide. Advanced topics, such as information on tracing,
importing and exporting, and customizing AutoSketch, are found exclusively in online Help. For a complete list of topics which appear exclusively
in online Help, refer to the Appendix on page 357. To access the online Help
system, click AutoSketch Help on the Help menu, or press F1.
Online Help | 9
10 | Chapter 1Welcome
Important Concepts
2
AutoSketch allows you to create drawings that are
attractive, precise, and information rich. The building
blocks of any AutoSketch drawing are its entities, whose
geometry and appearance are defined by properties. A
hallmark of AutoSketch is its ability to store drawing
information in a database. From the manufacturer of a
product, to the World Wide Web address of the
company where you can buy it, AutoSketch allows you
to create drawings that are greater than their appear-
ance. This chapter introduces you to the general
concepts of AutoSketch so that you can take full
In this chapter
■ Entities
■ Properties
■ Coordinates
■ Drawing origin
■ Scale
■ Layers
advantage of its power.
11
You are probably familiar with “paint” and “draw” programs that are common on personal computers. A paint program creates an image by assigning
colors to each dot in a rectangular array of dots. A draw program creates an
image by defining objects mathematically. A line, for example, is a specific
pattern of dots in a paint program. In a draw program, a line may have properties such as color, width, style, and so on, but in its simplest form, it has a
startpoint and an endpoint.
AutoSketch is similar to an ordinary draw program, but it goes a few steps
further. It allows you to work with the actual (world) sizes of the objects you
draw whether those objects are miles, millimeters, or microns across. It also
allows you to zoom in or out of your drawing almost without limit. And
during all of this, it keeps track of the scale of your drawing, showing you
exactly how it will appear when printed.
But there is more to a AutoSketch drawing than the way it looks. Underlying
each drawing is a database—a series of predefined and user-defined properties that you can use as a basis for selecting entities, generating reports, and
exporting information to other Windows applications. For example, by
assigning properties to a line, you can record the fact that it represents a halfinch cold water pipe located under the master bedroom. The ability to store
and recall database information makes AutoSketch a powerful tool for
organizing graphic and textual information.
In this brief chapter, you will learn about the special concepts on which
AutoSketch is based. Reading it helps you understand how AutoSketch works
and makes it easier for you to become productive.
12 | Chapter 2Important Concepts
Entities
Each item you add to a drawing is called an entity. Entities are the building
blocks of a drawing. Other programs may refer to entities as objects, items,
or elements. AutoSketch creates the following entity types:
■ Arc—An arc is a portion of a circle. You can use an arc to show the direc-
tion a door swings, a rounded wall, and so on. For more information, see
the chapter titled “Arcs & Circles,” which begins on page 155.
■ Circle—A circle is a curved line with every point equally distant from the
center. You can use a circle to represent a hole, a round object, and so on.
For more information, see the chapter titled “Arcs & Circles,” which
begins on page 155.
■ Curve—A curve is a polyline that is rendered onscreen and on printed
output in a special way. AutoSketch supports two curve types: fitted
curves and spline curves. Fitted curves pass directly through each control
point. Spline curves pass through the first and last control points and are
drawn toward intermediate ones. A closed curve can contain pattern fill.
Use curves to create free-form shapes such as curved sidewalks and car
fenders. For more information, see the chapter titled “Polylines, Polygons,
& Curves,” which begins on page 137.
■ Detail view—An entity that displays a portion of a previously saved view.
For more information, see “Viewing Drawing Details” on page 95.
■ Dimension—A dimension is a predefined collection of lines, arcs, markers,
and text used to display a measurement in the drawing. The text label is
updated automatically when you stretch or reshape the dimension. For
more information, see the chapter titled “Creating Dimensions,” which
begins on page 225.
■ Ellipse—A closed symmetrical curve that resembles a flattened circle.
Mathematically, the path of a point that moves so the sum of the dis-
tances from it to a pair of fixed points remains constant. For more infor-
mation, see “Drawing Ellipses” on page 163.
■ Fill—A hidden line polygon that conforms to the shape of a bounded area
and displays either a solid color, a hatch, or bitmap fill. For more informa-
tion, see the chapter titled “Pen & Pattern Properties,” which begins on
page 197.
■ Group—A compound entity consisting of individual symbols and entities
which AutoSketch treats as a single entity. For more information, see “Cre-
ating Groups” on page 319.
■ Line—A line is an entity that connects two points. You can use a line to
represent any straight object such as a water pipe, a wall edge, an electrical
connection, or a street. For more information, see the chapter titled
“Lines,” which begins on page 129.
Entities | 13
■ Marker—A marker is a special entity that notes a specific point in a draw-
ing. For more information, see the chapter titled “Markers,” which begins
on page 241.
■ OLE Object—An OLE object is a special entity created in one application
and embedded into another. When you double-click a linked OLE object,
Windows opens the source application that created it and loads the associated file. When you double-click an embedded OLE object, the source
application opens within AutoSketch—that is, its toolbars, menus, and so
on, temporarily replace AutoSketch’s. For more information, see “Using
the Clipboard &OLE” in online Help.
■ Picture—A raster image is a picture or bitmap that can be imported and
placed in the drawing. AutoSketch treats the raster image like most other
entities, allowing you to move, scale, or duplicate it as needed. For more
information, see “Tracing in AutoSketch” in online Help.
■ Polygon— A polygon is a closed polyline that can contain a fill pattern.
Use a polygon when you need to know the area of an enclosed region or
when you need to fill an area with a hatch pattern, bitmap fill, or a solid
color. For more information, see the chapter titled “Polylines, Polygons, &
Curves,” which begins on page 137.
■ Polyline—A polyline is a multi-segmented line AutoSketch treats as a
single entity. When a polyline is closed, it becomes a polygon. Use a
polyline in situations where you need to know the total length of a series
of connected segments.
■ Symbol—A symbol is a group of entities that AutoSketch treats as a single
entity. Symbols can be stored in libraries for use in multiple drawings. For
more information, see the chapter titled “Symbols,” which begins on page
167.
■ Text—A text entity can be any size and can use any TrueType font. It can
be rotated at any angle. For more information, see the chapter titled
“Working With Text,” which begins on page 211.
14 | Chapter 2Important Concepts
Properties
Properties, the individual qualities that define an entity, are divided into
three categories:
■ Geometric properties—those that define an entity’s size, position, and so
on. AutoSketch assigns geometric properties automatically as you draw
and edit.
■ Graphic properties—those that specify the appearance of an entity.
Graphic properties include layer, color, width, style, and pattern.
AutoSketch assigns graphic properties as you draw based on the current
settings on the property bar.
■ Fields—those you define yourself. You define a field by specifying its
name, type, and width or precision. A desk symbol, for example, could
have fields for model, size, color, and style. A resistor symbol for a printed
circuit board could have fields for resistance, wattage, and tolerance. You
can assign fields to any entity except a text entity, a marker, or a dimen-
sion. A field has two components: a field name, such as Manufacturer,
and a value, such as “AAA Casements.” Assigning this value to the
Manufacturer field of a window symbol attaches that information to the
symbol.
Coordinates
Coordinates are numbers that specify the location of one point in relation to
another. This relationship is classified as either absolute or relative. Absolute
coordinates reference the origin of the current coordinate system, for example, the Drawing Origin, the Grid Origin, or the Page Origin. Relative coordinates reference the last point you entered. They are useful when you want to
draw or place another entity a known distance from another entity or point.
Properties | 15
AutoSketch expresses location in three ways: xy (Cartesian), polar, and
isometric coordinates. X-and y-coordinates express location in terms of hori-
zontal and vertical distances from another point. Polar coordinates express
location in terms of distance (radius) and angle. For example, the xy coordinates 7,5 are equivalent to the polar coordinates 8.6,35.5.
Isometric coordinates differ from x- or y-coordinates in that they add a third
axis (z) to the expression. Isometric drawings are usually used to create twodimensional views of a three-dimensional object.
Drawing Origin
AutoSketch locates most points in relation to the drawing origin, even if you
move the grid origin. If you move the drawing origin on the page, the entire
drawing shifts to reflect that change. The drawing origin appears onscreen as
colored arrows indicating the positive x and y (and, if isometric, z) directions.
It does not appear on printed output. Normally, the drawing origin is located
at the lower-left corner of your page, however, if you need to move it, you
can center the Drawing Origin on the page, or relocate it with the mouse, or
by entering new coordinates. For more information on moving or modifying
the Drawing Origin, see “Moving the Drawing Origin” on page 49.
16 | Chapter 2Important Concepts
Grid Origin
The grid origin is similar to the drawing origin in function and appearance.
However, the grid origin serves as a reference point for grid coordinates only.
By default the grid origin is located at the drawing coordinates 0,0, for
example, at the drawing origin. You can move the grid origin of rectangular,
circular, or isometric reference grids. For more information, see the chapter
titled “Customizing the Grid,” which begins on page 59.
Drawing Scale
Drawing scale is the ratio between the actual size of the entities in a drawing
and their size on printed output. In conventional drafting, you scale the
components of a drawing by using an architectural or engineering scale. In
AutoSketch, you simply enter the actual (world) size of an entity and the software keeps track of the scale for you. You can also create “scaleless” 1:1 drawings in AutoSketch without regard for scale.
Specifying a drawing scale, however, has two important benefits. It allows
AutoSketch to accurately depict onscreen how your drawing will look on a
printed page. And it allows you to specify entities such as text, markers, and
dimensions by output size. This is usually more convenient than specifying
such entities according to their size in relation to actual (world) entities. For
information on how to change the drawing scale, see “Setting the Drawing
Scale” on page 47.
Layers
Layers help you place entities together in logical groups. An architectural
floor plan, for example, might contain a framing layer, a plumbing layer, an
electrical layer, and so on. You can mask layers while working on others to
remove distracting clutter and improve performance. Masked layers are not
printed or displayed. You can also lock a layer to protect its contents from
unintended change. For information on layers, see “Organizing With Layers”
in online Help.
Grid Origin | 17
18 | Chapter 2Important Concepts
Screen Layout
3
The AutoSketch screen provides an assortment of
features that make it easy to create precise technical
drawings. This chapter describes the components of the
AutoSketch screen.
In most cases, this chapter does not provide detailed
information on standard Windows concepts or on
specific menu items. For information on standard
Windows concepts, such as the mouse, the Control
menu, the window border, the maximize button, dialog
box controls, and so on, refer to Windows online Help.
In this chapter
■ Title bar
■ Menu bar
■ Drawing windows
■ Drawing and grid origin
■ Toolbars
■ Property bar
■ Edit bar
■ Status bar
■ Content Librarian
■ Pop-up menus
■ ToolTips and pop-up
windows
19
Title Bar
The AutoSketch title bar extends across the top of the application window. It
displays the name of the program and the name of the current drawing file
if the window that contains the drawing is maximized. The buttons at the
right end of the title bar allow you to minimize, maximize, close, or restore
the AutoSketch window. You can also maximize or restore a window by
double-clicking on the title bar. You can exit AutoSketch
Control menu box, then clicking close on the drop-down menu. Doubleclicking the Control menu box at the left end of the title bar is another quick
way to exit. If AutoSketch is running in a window rather than maximized,
dragging the title bar moves the entire window on the desktop.
by clicking the
Menu Bar
You can choose menu items using either the mouse or the keyboard. To use
the mouse, click the menu name. When the menu drops down, click the item
you want. Menu items with an arrow to the right display cascading menus
when you place the pointer over one of them. When you highlight a menu
item a description appears in the status bar.
20 | Chapter 3Screen Layout
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