Atomix Productions VIRTUALDJ V5.0, VIRTUAL DJ HOME EDITION User Manual

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TABLE OF CONTENTS

INTRODUCTION

3

INTRODUCTION TO DJing

4

INSTALLATION / UPGRADE NOTES

6

INTERFACES – ZONES

8

BROWSER

9

FILE SYSTEM / FOLDER STRUCTURE

9

FILE / SEARCH RESULTS

11

ID3 TAG SUPPORT

12

DATABASE MANAGEMENT

16

GLOBAL SEARCH

17

SEARCHING

17

TRACK OPTIONS

19

BPM ANALYSIS AND KEY DETECTION

19

MANUAL BPM CORRECTION

20

PLAYLIST AND AUTOMIX

21

EDITING AUTOMIX MIX POINTS

24

SIDELIST

25

FILE SYSTEM / FOLDER STRUCTURE ORGANIZATION

26

FAVORITE FOLDERS

26

VIRTUAL FOLDERS

27

FILTER FOLDERS

27

DECK CONTROLS

29

INTERNAL MIXER CONTROLS

32

TOOLBAR CONTROLS

33

RHYTHM WINDOW

34

CONFIGURATION SETTINGS

35

SOUND SETUP

35

OPTIONS

36

PERFORMANCES

38

SKINS

41

KEYBOARD SHORTCUTS AND MACROS

41

NETWORK

43

REMOTE CONTROL

44

CODECS

45

VIDEO

46

INFO

47

SAMPLER

48

EFFECTS (AUDIO, VIDEO, VIDEO TRANSITIONS)

50

KARAOKE and ROTATION LIST MANAGER

54

RECORDING AND BROADCASTING

56

TIMECODE CONTROL

62

TROUBLESHOOTING TIPS

65

POWER USER TIPS

66

LEGAL INFORMATION (End User License Agreement EULA)

67

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INTRODUCTION

Welcome to VirtualDJ!

VirtualDJ is revolutionary software which allows audio and video mixing right from a computer. We designed VirtualDJ to be simple and intuitive to use but do not be fooled — there are many advanced features to explore and customize.

VirtualDJ features everything you need for imaginative performance and mixing:

Two virtual decks for loading audio and video tracks, short clips and karaoke

Extensive browsing functions utilizing ID3 tag and custom information fields

Comprehensive mixer with all the features that you would expect from a traditional mixer (EQ, gain, crossfader)

Audio and video effects processors

Linking video to audio tracks for pre-selected visual enhancement to the audio

Sampler for recording and playing back audio clips on the fly

ClipBank for playing back video clips on the fly

Smart and User-Defined (IN/OUT) Looping engine

Real-time recording of your mixes ( Audio and Video )

Real-time webcasting of your sessions

Additionally, VirtualDJ includes many innovative features to help you spend less time with the tedious, time-consuming aspects of DJing and mixing:

Analysis of Beats Per Minute (BPM) and Key detection for Harmonic Mixing

Automatic beat matching for quick mixing

Computer Beat Grid for easy visual mixing

Dynamic Hot Cue points

We developed VirtualDJ to be the most complete and extensive DJ software on the market today. We have provided an exhaustive set of features for you to take advantage of and create great mixes. Whether you are a beginner or a professional DJ, you will find working inside VirtualDJ to be fun, intuitive and highly efficient.

If you are new to being a DJ, we recommend that you read the “Introduction to DJing” section of this manual — it contains basic information on the art of DJing that you might find useful before diving into the software.

We highly recommend reading this manual in its entirety once you begin using VirtualDJ — it will help you learn and understand all of its many features so you can get the most out of your

VirtualDJ.

We sincerely hope that you enjoy this great product!

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INTRODUCTION TO DJing

The work of a disc jockey can be divided into three tasks:

1.Choosing the music (programming)

2.Mixing the music

3.Modifying the music (remixing)

The first task consists of choosing the appropriate music, which obviously depends on the type of evening and your style. Generally a good rule of thumb is to avoid playing all the hits” from the very start of the evening and to keep some in reserve to generate new interest when the audience starts to become tired.

VirtualDJ allows instant access to all your titles, playlists, and a list of suggestions. It’s ultimately up to you to decide what makes your audience move. The software cannot replace your talent.

The second task consists of “mixing” the tracks. DJs are accustomed to connecting their tracks in a fluid way by keeping a constant flow of music in order to give the impression that the music is seamless. This mostly applies only to a certain category of music, where the rhythm is very pronounced, such as house, hip hop, or r&b.

Traditionally, the DJ mixes a track in two phases:

Initially, a DJ will modify the speed of the track he wants to mix in, in order to equal the speed of the current track. This stage is necessary to prevent the songs from clashing and give synchronized beats. The speed of the music is measured in BPM (Beats per Minute) — This measures the number of beats over one minute in time. A song with 160 BPM is very fast, whereas a song with 60 BPM is very slow.

The traditional DJ uses the “pitch” adjustment on the turntables to accelerate or slow down the number of revolutions of a record and thus changing its BPM. In VirtualDJ, the BPM is calculated automatically as soon as you load a track to either player and the pitch can be adjusted automatically to match that of the song already playing. Once BPM on both songs are the same, it’s necessary to sync or line up the beats so the two tracks sound as one.

Traditionally, the DJ will put their headphones on only one ear and listen to the track that they want to introduce (known as cueing). With the other ear, the DJ listens to the mix that the public hears. The DJ will then speed up or slow down the incoming track with their hand and using the pitch control, in order to synchronize the beats. In VirtualDJ, the rhythm window indicates the position of the beats of each song, allowing you to easily see whether the songs are matched and synced. Then, when the two tracks are beat-matched and synced, the DJ will begin using the crossfader, volume faders and equalizer to bring the new track into the mix. This is called a transition.

The third task of a DJ is to modify the music with various effects or by mixing various tracks or samples, in order to create an impression of a “remix” and to give a more personal and artistic feel to a mix.

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The effects traditionally used are scratch, loops, and samples:

A scratch consists of creating an entirely new sound by playing a small portion of music repeatedly. This is achieved by moving that same portion of music back and forth at different velocities while using the crossfader to sharply cut the sound in and out of the mix.

A loop consists of isolating a passage from a title and playing it repeatedly in a looping fashion.

As the loop ends it will fluidly go back to the beginning and play again, prolonging the duration of the passage.

A sample consists of a recorded passage which can be played at key moments in the mix to build up interest or anticipate a track that is being mixed in.

There are many creative ways that scratches, samples and loops can be used and VirtualDJ provides some great, easy-to-use tools for you to utilize all these techniques in your mix. By simplifying and streamlining the technical aspects of DJing, VirtualDJ allows you to focus on the most important part of the DJ experience — your imagination!

Welcome to …

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INSTALLATION NOTES

VirtualDJ installs files into the following locations:

Default application path on:

¾ Windows - C:\Program Files\VirtualDJ\

All Application Configuration, Plugins, Skins, Database, Playlist, Tracklisting, Languages and

Support Files are stored in:

¾Windows XP - C:\Documents and Settings\{username}\My Documents\

¾Windows VISTA - C:\Users\{username}\Documents\VirtualDJ\

*For Power Users who have changed the location of their My Documents from the default Microsoft setting your new/copied files are stored there in the VirtualDJ folder. To check, right-click on the My Document icon and look at the property setting for Target.

What are the database files and what do they contain?

The Core VirtualDJ Database is titled - VirtualDJ Database v5.xml

The VirtualDJ Database system segments the database to each drive attached to the system. Each additional database file will be found on the ROOT of that drive and is titled – VirtualDJ Local Database.xml

What is stored in the database files?

¾Path to the file

¾Analyzed data about the tracks

¾ID3 tag Display Information

¾Automix Information

Because of the ‘split’ database files and depending on the size of the previous database XML, the FIRST LAUNCH of VirtualDJ after upgrading may act like it has stopped at the applications splash screen. Please be patient and look for activity on the hard drive(s). VirtualDJ is reading the prior version database and splitting the various entries across the respective hard drives of the system.

The ‘split’ database files provide users of external hard drives the ability to COLD or HOT

SWAP drives between single and/or multiple systems. This allows for multiple DJs of a club or venue to utilize 1 VirtualDJ installation and not have different logins in order to maintain separate databases unique to each DJ. The DJ can just walk in, plug in the external device and begin playing.

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INTERFACE - ZONES

Before beginning to use VirtualDJ, familiarize yourself with the controls and “zones” of the software. Upon opening the application, an interface menu is displayed. Interfaces called

“skins” feature different configurations, layouts and functionalities of the software. Let’s begin by selecting “Internal mixer interface” to become familiar with the most important features of the software. To change to a different skin while the software is running, click on the “Config” 1 menu and select the “Skins” tab.

1. BROWSER I SAMPLER / EFFECTS I RECORD

Browse your music folders, Create, edit and save your playlists Adjust effects video, and audio, Record and save mixes

2. DECK 1 CONTROLS

Drag and drop music from the browser to this virtual deck. Track title, beats per minute display, counters, Transport Control

3. DECK 2 CONTROLS

Drag and drop music from the browser to this virtual deck. Track title, beats per minute display, counters, Transport Control

4. MIXER ZONE

Crossfader, Gain, Volume PFL Controls, VUE Meters, EQ controls, Key adjustment

5. RHYTHM WINDOW

This window tracks the waveform of each song loaded or playing on a deck. This area also features a Computer Beat Grid (CBG) used for visual mixing and beat-matching.

1 Traditionally the “Config” menu option is found in the upper right corner of the skin next to the Minimize, Maximize, and Close 7 application buttons.

BROWSER

The Browser Zone is the area where to navigate and organize files stored on a local, external, or network hard disk. The browser contains the compatible file types (i.e. whose extensions are associated with the decoders in VirtualDJ) to access the compatible extensions list. Click the “Config” menu then choose the “Codecs” tab. See the “Codecs” section of the manual for further details.

The Browser zone is divided into panels.

1.File System / Folder Structure

2.File / Search Results

3.Automix Playlist

4.Sidelist

File System / Folder Structure Panel (1)

VirtualDJ provides several organizational groupings of the track collection and a few third-party interfaces by default. Also provided is the ability to create additional navigation aid capabilities. To better understand the managed groups and interfaces click the “Config” button and view the “Browser” tab.

The “Browser” tab allows the selection of the various groupings that can be viewed. Each item ‘checked’ will have an associate entry on the File System / Folder Structure panel (1).

Volumes – shows the File System navigation option from the My Computer structure

Desktop – shows the File System navigation option from the Desktop structure

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Genres – provides a generated tree of Genre types based on the imported ID3 tag Genre field. By selecting on the various listed genres the file browser panel (2) only shows those entries that match the tag.

History – provides access to data stored about each session use of VirtualDJ. The data is stored as .m3u playlist files and it is stored in the My Documents -> VirtualDJ\Tracklisting folder. History data is saved on the fly in order to provide running history of played tracks for each 24hr timeframe of use.

iTunes – displays iTunes playlists and use the information in the playlist for accessing files. If the files don’t exist per the

playlists path, an ‘Error’ show up in the deck’s display when attempting to load the track.

Crates – allows access to the crates structure created and utilized by the Serato ScratchLive application.

Playlists – show or hide the contents of the My Documents -> VirtualDJ\Playlist folder. This is where an Automix playlist is saved by default.

Favorites – show or hide any created folder favorites, created from a right-click on a folder in the Desktop navigation structure and selecting “Set as favorite” from the menu or by using the

icon on the panel’s right divider bar.

VirtualFolders – show or hide any created VirtualFolders created from clicking on the icon found on the right divider bar

FilterFolders – show or hide any created FilterFolders created from clicking on the icon found on the right divider bar

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File / Search Results Panel (2)

VirtualDJ provides several elements of information about each track. The information is a combination of ID3 Tag and VirtualDJ defined data fields. By default the title of the song and artist are listed for each file along with columns for beats per minute (BPM) and duration

(Length) with additional columns, explained further in the manual (page 13). The width size for each column can be modified individually and by clicking on a column the contents are sorted. For example, clicking on the artist column sorts the browser by artist initially in ascending order. Click again for descending.

The tracks title and artist are automatically filled in, if the file is named according to two standard conventions, i.e. (artist) title.ext OR artist - title.ext OR the “Tags” option is set to “Enabled” in the “Config”, “Browser” tab, Infos Gathering section. See the “ID3 tag Support” section of the manual for further details.

The BPM and length information are calculated automatically when a track is loaded to either deck. All track information is then stored inside the respective drive database files for later recall. And all data is stored and saved at time of discovery or data entry immediately to the database(s).

Icon key

This title is unknown and was never played or scanned by VirtualDJ.

This title is known and has been scanned by VirtualDJ.

This title was played during this session.

Indicates an audio file with a linked video.

Indicates a video file.

Indicates a karaoke file.

Indicates that the BPM difference between the analyzed song and current playing song is too great. This is a track that you might wish to avoid playing next.

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ID3 TAG SUPPORT

VirtualDJ supports v2.4 of the ID3 tag format. ID3 tag support is not the same support that other applications implement. VirtualDJ has always provided the fasts information access about stored tracks in the database. Adding direct ID3 tag access to every file would have considerably SLOWED VirtualDJ’s ability for browsing and search as experienced in other applications.

VirtualDJ stores identified ID3 tag fields as part of its own database and the stored data can be updated at anytime. Because tag data is not direct access, any of the information can be changed using the File Info dialog and it will not affect the core ID3 tag info of the file. Also, since video type files don’t have ID3 tags, VirtualDJ is able to make these fields available for storing information about the video.

Retrieving ID3 tag Data

This can be accomplished in several methods at different points in time. The first and what will be the most common is using the Configuration Browser tab’s Infos Gathering options.

TAGS

Enabled – ID3 tags supporting fields (BPM, Album, Genre, etc.) are read immediately on track discovery.

Disabled – ID3 tags are not read and the addition of tag information to the database must be done using the various menu options accessible via the folder/file pop-up menus

ARTIST/TITLE

Enabled – If the ID3 tag does not have data for the Title/Artist fields then the filename is parsed and used for those fields.

Disabled – traditional filename parsing of the

Artist – Title.ext filename

COMMENTS

Enabled – Read the ID3 tag Comment field on track discovery

Disabled – Never Read the ID3 tag Comment field

COVERS

Local Search Only – for the CoverFlow viewer files already locally stored will be used (to include ID3 tag embedded)

Download Exact Match – if no cover found locally, download a cover that only matches based on the song’s information

Download No Matter What – if no cover found locally, download anything that closely matches using the song’s information

Don’t Search – don’t ever look for covers if no cover exists

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Retrieving ID3 tag Data (cont’d)

Another method of retrieving ID3 tag information is by right clicking on a file in the browser and selecting File Info. The below dialog displays the database stored information along with the

ID3 tag information that is retrievable.

Under each field with a button will have the read ID3 tag info next to it that can be read from the tag. Click on the button to copy that data into the VirtualDJ data field. This data will be stored and used by the VirtualDJ database. The next to the FileName field is used to parse the file name into the Artist and Title.

Another method of retrieving ID3 tag info is through the browser directly with multiple files selected.

The options from File Infos are –

Title from tag

Title from filename

Reload tag

Erase comment

Download cover

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Atomix Productions VIRTUALDJ V5.0, VIRTUAL DJ HOME EDITION User Manual

Displaying VirtualDJ data fields (ID3 tag) Columns

In the file browser (2) or playlist panels (3) right clicking on any column and choose from the pop-up list any or all of the available data fields now stored in the VirtualDJ database.

Changing the order of the columns is very easy by selecting the Order… option from the bottom of the list. Then in the presented dialog choose the order by highlighting the field and using the up and down arrows. Also add or remove fields from the display by selecting the check box for the field.

You can also select what you want displayed in the browser by clicking on the second bull’s eye circle to the right of the search box and chose from the Show Covers, Show Music, Show Videos, and Show Karaoke options.

Here are some screen shots of the fields being displayed in the browser -

[Typical ID3 tags + Key field]

[Additional VirtualDJ Fields]

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Additional VirtualDJ Data Fields

The VirtualDJ database now stores additional data about each track for additional search features and Filter folders.

Key – stores the analyzed key value of a song for use doing Harmonic Mixing.

Camelot – stores the Camelot key code based on the analyzed key value.

Play Count – stores the running play count of the track

First Seen – stores the date of when the track was first added to the database

First Play – stores the date of when track was first ever played.

Last Play – stores the date of when track was last played

Drive, Filepath, Filename, Filetype, Filesize, Filedate – shows the current known Drive,

Filepath, Filename, Filetype (extension), Filesize, and Filedate for the track

LinkedVideo – shows the filename of the video file linked to the audio file

Composer – used for storing the Composer information for a track.

Key Visual Indicators displayed in the Browser

Asterisk ( * ) in BPM column – identifies tracks that have a pronounced beats per minute (BPM) rhythm for use with Beatlock and Tempo Automix actions

Exclamation ( ! ) in Time column – indicates that the file is corrupted (probably following a bad copy) and that it may finish abruptly or there may be excessive noise in the track

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DATABASE MANAGEMENT

The database management system comes with additional tools as part of the VirtualDJ

Configuration Browser tab.

Save ‘On the Fly’ during each session use

Automatic check of database integrity at launch

Manually check the database integrity

Fix database error(s)

Clean out database entries for missing/moved files

VirtualDJ now saves the database immediately when additions or updates are required. VirtualDJ also validates the integrity of all database files at the launch of the application. If a problem is detected a message box will be displayed identifying which database has the problem and what to do to correct the problem.

To correct the problem - here are the steps:

1.Open the configuration dialog

2.Go to the Browser tab

3.Select the Drive from the drop-down

4.Click the ‘FIX’ button

The other options for managing the databases are -

CHECK – this runs a validation of the database to ensure that all database file references are still valid and existing stored files on that drive. The process simply re-labels the FilePath entry for the file if it can not be found. Data about that file is not lost.

CLEAN – this process will REMOVE any database information about files that are no longer valid. This is necessary for cleaning up the Global Search capabilities.

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GLOBAL SEARCH

VirtualDJ provides an intuitive on the fly search capability. Adding files to the global search can be done two (2) ways.

First is by setting the ‘Search Database’ property in the Configuration Browser tab to ‘Add automatically’. This will add all files when browsing the folder structures to the search.

The other option is ‘Add manually’. This requires using the ‘Add to Search DB’ option to be selected when right clicking on a file or folder in the main browser interface.

In either scenario, once added to the Global Search; the ability to find the file is always available when doing a search. The difference is in the results display of the search determines if it is in the currently selected folder or elsewhere in the system.

SEARCHING

The search field is located at the top of the browser panel. To search the files listed in the database, left click on the search field then type your search text.

Searching is instant and it is generally not necessary to type the text in its entirety — a few letters are enough to reduce the list to the single title.

If you want to limit the search results to specific types of file, click on the second bull’s eye circle to the right of the search box and chose from the Show Music, Show Videos, and Show Karaoke options.

If your search does not produce any results you can ‘save’ the search criteria to a special text file. Click on the graphic between the 2 bull’s-eyes. This allows for a list to be created that can be used as a ‘need to buy’ list for improving your collection.

This file is called “SearchLog.txt” and can be found in your My

Documents -> VirtualDJ folder.

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In the following example, a search on ‘ba’ is entered into the search box. The center file browser panel displays the results of the search. The file(s) listed above the dividing line represent the file(s) found in the folder that is currently highlighted in the left folder browser panel. All other files below the dividing line are files that exist elsewhere in the database.

What can be searched?

Searching in VirtualDJ is versatile and variable. What is meant by that? Just to the right of the search box there is a “search fields” selection button. Click on the bull’s eye circle and a list of

10 searchable fields is presented.

Depending on what fields are selected the search results will very. To ensure maximum results for all searches, select all the fields and the maximum search capabilities are available all the time.

To browse the entire database contents just enter an asterisk ( * ) as the search string and now the entire database is displayed.

VirtualDJ also provides expanded search features for more creative searching. One way of being more creative is when searching on BPM. Enter 110-120 and if the BPM column is selected the results displayed will be tracks in the range of 110 to 120 BPM.

If this type of creative search is something necessary on a routine basis then VirtualDJ has a FilterFolder feature that can be used. See the

“Filter Folders” section of the manual for further details.

When using the “Key” as a searchable field both the Key and Camelot fields are searched.

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TRACK OPTIONS

Right clicking on a track displays many options:

Preview – for launching the separate track preview interface

File Info – for launching the File Info dialog to modify data field content

File Operations like - copy, move, and delete files

oWhen selecting Delete a warning is displayed about deleting the file(s) from your system

BPM analyze track options – Re-Analyze or Manual Edit

Add OR Remove songs from the search database

Remove the link to a video file for audio tracks

BPM ANALYSIS AND KEY DETECTION

The BPM Engine analyzes the audio to determine the tempo of the track. To analyze a track can be performed 2 ways – Load the track to a deck or right-click on the track in the Brower panel and select BPM -> Re-Analyze. To analyze a group of tracks, from the left Navigation panel right-click on a folder and select Scan for BPMs.

If the tracks have been analyzed by an external application prior to being loaded into VirtualDJ and that value is stored in the BPM ID3 Tag, then BPM Engine will use the stored value as a reference when analyzing the track. VirtualDJ will calculate a more precise value (0.05 BPM precise) not more than +/- 1 BPM away from the value of the tag. It will never try a greater difference.

Part of the BPM Engine is also a Key Detection Engine. Determining the ‘musical key’ of a track allows for the ability to harmonically mix tracks that necessarily would not typically be mixed together. However, because the two tracks harmonically blend, the mix can sound clean and be pleasing to the ear. Harmonic mixing or “Mixed in Key” is the base for modern Mash-up style tracks. The Key Detection Engine strongly

favors minor keys, as most songs played by DJs are in minor key. But if the key is strongly major, it'll still be reported as a major.

Another NEW addition to the BPM detection is the inclusion of the Beat Tap action. By left-clicking on the BPM button for the corresponding track one can tap out the beat of the track from the skin. Also the keyboard shortcut action - beat_tap - can be assigned to a keyboard key. The beat_tap action can also be added to a controller’s mapper for tap capabilities straight from the controller.

Camelot Sound Easymix System http://www.harmonic-mixing.com/overview/easymix.mv

If the BPM (or the Key) is manually entered using the File

Info dialog, then VirtualDJ will remember this and will not analyze the BPM or Key unless forced by selecting the BPM -> Re-Analyze function. So a song analyzed by prior versions will be reanalyzed. But a song where the BPM was manually changed in prior versions will not be automatically reanalyzed.

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MANUAL BPM CORRECTION

Part of VirtualDJ’s BPM Engine is to calculate the Computer Beat Grid (CBG) of the track. However, in rare cases, when the BPM and the CBG is not correctly calculated, you can easily correct both manually by right-clicking on the appropriate BPM button for corresponding track.

There are several methods for correcting the BPM and the CBG:

Using the "Copy from other deck" button on the Edit BPM tab is the simplest method. Using a track where the BPM is already known click on the button to copy that BPM to the track which has the unknown BPM.

And as previously covered, using a keyboard shortcut for the “beat_tap” action or left-clicking on the BPM button for the corresponding track, you can manually tap out the beat of the track and the CBG will adjust accordingly. However, you may need to adjust the CBG by using the Phase slider or +/- ¼ buttons.

Alternatively, an anchor method can be used. From the Edit Grid tab, Click on "beat tap" button while the track playing, in order to approximate the BPM.

Then, pause the track and advance the track to the first downbeat (first beat), and click on "First anchor". Then advance to the upbeat (second beat), and click on "Second anchor". Check that the number of beats displayed corresponds well to the number of beats between the two anchors.

Then go further in the music, and repeat the "second anchor" operation if you notice that the beats and the CBG shift.

Normally two or three anchors should be enough to obtain an accurate CBG.

** For more information on how the CBG is used for beat matching see the section about the Rhythm Window later in the manual.

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PLAYLIST & AUTOMIX

The Automix feature works from a single deck. By default it is Deck 1; however, prior to starting the Automix if Deck 2 is selected as the active deck then Deck 2 is used. By utilizing 1 deck this frees the opposite deck for staging the first song to be used once you decide to stop the Automix process.

In addition to drag and drop, playlists can be created. Playlists are groups of tracks prearranged in a desired order of play. To Access the playlist, move your mouse or drag songs over the “Playlist” panel (3) on the right side of the browser. The window automatically expands to show the working area and current list if populated.

Playlist Controls

Activate / Deactivate the Automix mode

Access the Playlist management menu

Lock the Playlist panel to a set width and block the auto-shut of the panel. You can also lock it and reduce its size to zero if you do not wish for it open automatically.

Playlist Setup

Tracks to be auto-mixed can be placed into the Playlist panel from the File Browser panel (2) by using a drag and drop method. Also, predefined playlists can be used and auto loaded.

In the Configuration -> Options tab there is an option for “AutoLoad Playlists”. The available values are Disabled, Smart, and Always.

Disabled – a contents of the play list are

displayed in

the center File Browser panel only

 

Always – when a play list is selected in

the browser

the contents are immediately loaded to the playlist

Smart – doesn't change the playlist when you click on a playlist folder, if the actual playlist has been manually edited

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Playlist & Automix Management

Using the Playlist management menu by clicking on the icon choose from the options how the automix functions and tracks are managed in the playlist.

Automix Types – 5 modes

SMART – VirtualDJ attempts to determine the optimal mix point based on the outro of the current track and intro of the upcoming track – mix time varies from ~4 to ~8 secs depending on the tracks

FADE (remove intro/outro) – attempts to remove the dead air intro or outro

segments and creates a crossfade point based on the settings of the Automix Length

FADE (remove silence) – keeps the entire track from beginning to end while removing any ‘dead air’ or ‘silence’ that may be present in the track and creates a crossfade point based on the settings of the Automix Length

FADE (remove nothing) – keeps the entire track from beginning to end and creates a crossfade point based on the settings of the Automix Length

NONE (back-to-back) – this is a simple CUT mix that plays the files from complete from start to finish including any air gaps at the beginning or end

Automix Length

Length used for the Automix FADE types. Lengths are 0 seconds

(CUT), or 1, 2, 4, 8, or 16 seconds fades using the FULL crossfade.

Repeat

Two different ‘Repeat’ options are available. When clicking on the

options button (‘+’) the ‘Repeat’ option lets you repeat the whole Automix Playlist. Once all tracks have been played, the Automix will start over again with the first track in the list.

Prior to or during the Automix, right click on a song and select ‘Repeat’ to have that song continuously repeat until the ‘Repeat’ is deselected.

Clear – clears the entire playlist of all tracks

Shuffle – shuffles the contents of the playlist for play

Remove played – removes any already played tracks from the playlist

Remove duplicates – a removes any possible duplicates from the playlist

Save – provides function to save the playlist for future use

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