
A-100WP
345 Bayview Avenue
Amityville, New York 11701
For Sales and Repairs 1-800-ALA-LOCK
For Technical Service 1-800-645-9440
Publicly traded on NASDAQ Symbol: NSSC
© ALARM LOCK 2006
WIRING & PROGRAMMING INSTRUCTIONS
SEALED ENVIRONMENT KEYPAD
GENERAL DESCRIPTION
The A-100WP is a self-contained access control keypad de-
signed for the harshest outdoor environments. Its heavy
stainless steel enclosure and metal keypad buttons also
make it extremely vandal resistant. The A-100WP operates
up to three outputs (two relays and 1 open-collector transis-
tor) and can be used to trigger a door strike, an electromag-
netic door lock, or any other relay-activated device. Pro-
gramming is performed manually at the keypad, allowing up
to 150 individual Users, each with their unique User Codes.
The A-100 Series includes the indoor stainless steel A-100
(see WI1495) and the waterproof A-100IMWP (see WI1497)
mullion keypad with illuminated keys.
In a typical application, the A-100WP will energize one or
both relays upon the keypad entry of a valid User Code.
Outputs 1 and 2 are two relays of the three contact Form C
type, and Output 3 is an open collector transistor (terminal
labeled "OC") that switches "on" (closes with the ground ter-
minal) when energized. The length of time the outputs are
energized (their "activation duration") can be programmed to
between 1 and 99 seconds. A Request-to-Exit button will
momentarily short Output 1 by wiring terminals M and P1
using a normally-open momentary-close switch.
To program the keypad functions you must first perform the
initial startup procedure, then enter Program Mode by press-
ing the Master Code at the keypad. Once in Program Mode,
all system functions can be accessed and programmed. Exit
Program Mode to put the keypad (with its new programming)
into use.
WI1496 12/06
SPECIFICATIONS
• 12 to 24VDC (polarized) or 12 to 24VAC voltage input
• Output 1: 5A/250VAC relay
• Output 2: 5A/250VAC relay
• Output 3: 250mA open collector
• Capacity of 150 User Codes of 3 to 6 digits
• Output activation duration programmable from 01-99
seconds (program "00" to select "toggle" mode)
• All programming stored in non-volatile EEPROM memory
• 12 Braille keypad keys
• Orange LED Keypress feedback
• Output #1 relay activation duration programmable per
user code
• Tamper switch output terminals (S1 - S2) on PCB
• Sounder "beeps" can be activated or deactivated for
user code entries
• Operating Temperature: -13°F to 131°F
-25°C to +55°C
• Dimensions (WxHxD): 4" x 4¾" x 2"
10.1cm x 12cm x 5cm
• Operating Voltage: 12VDC to 28VDC
10VAC to 26 VAC
• Maximum Current Draw:
12VDC: 15mA (Standby) 54mA (Active)
24VDC: 22mA (Standby) 67mA (Active)
12VAC: 32mA (Standby) 108mA (Active)
24VAC: 54mA (Standby) 129mA (Active)
A-100WP Wiring Table
Terminal Markings Description
+
–
M
P1
NO
C1
NC
NO
C2
NC
OC
S1
S2
+ 12V or 24V AC/DC Input
– Ground
Request to Exit Input
Request to Exit Input
Relay 1 Normally Open
Relay 1 Common
Relay 1 Normally Closed
Relay 2 Normally Open
Relay 2 Common
Relay 2 Normally Closed
Open Collector Output
Tamper SW Output
Tamper SW Output
A-100WP Keypad
Open Collector Output
– Ground
Request to Exit Input
Request to Exit Input
Normally Open Relay 1
Common Relay 1
+ 12V or 24V AC/DC Input
NO C1
– M NC
+
P1
Normally Closed Relay 1
NC NO
S1
S2
OC
Tamper SW Output
Tamper SW Output
Common Relay 2
Normally Open Relay 2
C2
Normally Closed Relay 2
1

GETTING STARTED
First Time Startup--Self-Test
After you unpack the lock from its factory packaging, you
must perform the initial startup procedure (outlined be-
low). For keypads already in use, this startup procedure
can also be used to erase all existing keypad program-
ming and return the keypad back to its original "out of
box" factory default condition.
1. Install the jumper located on the back of the key-
pad.
2. Apply power (12-24VDC polarized or 12-24VAC) to
the power input terminals.
• Orange LED blinks once
3. Press
(note that keys are silent when pressed).
4. Close the "Request to Exit" button (short terminals
5. Remove the jumper on the back of the keypad.
6. Remove power to the power input terminals.
7. Apply power to the power input terminals.
If the keypad encounters a problem while memory is re-
setting at step 3, the sounder will beep continuously until
the jumper is removed and the procedure is repeated at
step 1. The factory default values are detailed in the sec-
tion below.
Default Values
No pre-configured user codes exist for new "out of the
box" keypads. Other default values include:
User Code length 4 digits
Maximum Delay Between Key Presses 10 seconds
Auto Exit Program Mode 120 seconds
Factory Default Master Code 1234
Output Activation Duration 5 seconds
Sounder Always ON
First Key Press Activates Output 3 Inactive
Enter Program Mode
The keypad software has only two "modes"--"Normal
Mode" and "Program Mode". When you want to make
changes to the keypad (enter new User Codes, etc.), you
enter "Program Mode". When you finish programming
and wish to put the keypad into use, you exit Program
Mode to enter "Normal Mode".
• Enter Program Mode: Press 55#1234*.
Enter Program Mode by pressing 55#, then press
the Master Code of the lock that was set at the factory
7890#123456*
• Red LED turns ON
• Orange LED turns ON
• Green LED turns ON
• Green LED turns OFF
• Each Output 1,2 & 3 activates for 1½ seconds
• Orange LED turns OFF
• Sounder beeps twice (memory resets and default
values enabled)
M and P1).
• Red LED blinks
• Sounder beeps once
• Sounder beeps once
1234), followed by the * key (the orange LED
(
lights and the sounder beeps twice).
The factory Master Code (1234) is basically a se-
cret passcode that allows you to enter Program Mode.
But since all keypads leave the factory with this same
Master Code, the factory Master Code is therefore not
very secret--and should be changed to your own per-
sonal Master Code. This way, only YOU can enter Pro-
gram Mode and make changes to the keypad program-
ming.
Change Factory Master Code
Although the factory Master Code can be changed at any
time, for highest security, follow the procedure below:
Think of a new four-digit numeric Master Code and either
commit it to memory or write it here: ___ ___ ___ ___.
Note: Only numbers 0 through 9 are valid digits for either
User Codes or the Master Code. Keys
* or # are not
allowed. In addition, the Master Code and all User Codes
must always be the same number of digits in length (3-6
digits allowed). Therefore, if you enter Program Mode and
change this "Code Length" using Function 30, you must
then remain in Program Mode and change the Master
Code to conform to the new "Code Length". At this point,
however, we recommend you do not change the Code
Length unless you are an advanced user.
1. If not in already, enter Program Mode (press
55#1234*).
• Orange LED lights - sounder beeps twice.
2. Press
31#
• Green LED blinks once - sounder beeps once.
3. Press new 4-digit Master Code and press
#.
• Green LED blinks once - sounder beeps once.
4. Re-press new 4-digit Master Code and press
#*.
• Green LED lights / sounder beeps for 1 second indi-
cating the Master Code was changed successfully.
The keypad remains in Program Mode while the orange
LED remains lit. Note: The keypad will automatically exit
Program Mode if no keys are pressed within 120 seconds
(2 minutes).
Adding User Codes
User Codes are 3-6 digit numbers the User presses into
the keypad keys to activate one or more Outputs. The A-
100WP keypad can hold up to 150 User Codes in its
memory, thus allowing up to 150 people to possess their
own individual User Codes. The keypad memory associ-
ates each User Code with a 3-digit User Number listed
from 000 to 149. Therefore, when adding new User
Codes, you must also select a 3-digit User Number be-
tween 000 and 149 that will be associated ("linked") with
the new User Code. As with the Master Code, only num-
bers zero through 9 are valid digits for User Codes (keys
* or # are not allowed) and each User Code must be
unique.
1. If not in already, enter Program Mode.
2

• Orange LED lights - sounder beeps twice.
2. Press
32#
• Green LED blinks once - sounder beeps once.
3. Press new 3-digit User Number and press
#.
• Green LED blinks once - sounder beeps once.
4. Press new 4-digit User Code and press
#.
• Green LED blinks once - sounder beeps once.
5. Re-press new 4-digit User Code and press
#*.
• Green LED lights / sounder beeps for 1 second indi-
cating the User Code was added successfully.
Delete a User Code
1. If not in already, enter Program Mode.
• Orange LED lights - sounder beeps twice.
2. Press
34#
• Green LED blinks once - sounder beeps once.
3. Press the 3-digit User Number associated with the
User Code you wish to delete and press
#*.
• Green LED lights / sounder beeps for 1 second indi-
cating the User Code was deleted successfully.
Exit Program Mode
When you finish programming and wish to put the keypad
into use, you exit Program Mode to enter "Normal Mode"
as follows:
• Exit Program Mode: Press *.
The orange LED turns off, the sounder beeps twice and
the red LED lights. Note: The keypad will automatically
exit Program Mode if no keys are pressed within 120 sec-
onds (2 minutes).
Test the Keypad
Be sure to test all User Codes. Keep in mind the follow-
ing:
• Valid User Codes must be followed by the star (
key
• Master Code and User Codes must all be the same
length
• By default, a valid User Code always activates Output
1 unless Output selection is changed
ALL PROGRAMMING FUNCTIONS
Your keypad is designed to support several options and
functions. Using the keypad, you can select the features
you wish to activate, such as if the keypad sounder
should be disabled or enabled or you wish to change the
code length from 4 to 6 digits..
Each function is organized below by its function number,
which is the first two digits pressed into the keypad when
programming. To program, first enter Program Mode as
follows:
• Enter Program Mode: Press 55# [Master Code]
*.
When you finish programming and wish to put the key-
*)
pad into use, exit Program Mode to enter "Normal
Mode" as follows:
• Exit Program Mode: Press *.
Note: The audible sounder and visual LED indicators
are displayed in the text below as follows:
[O2] = Orange LED lights and sounder beeps twice
[G1] = Green LED lights and sounder beeps once
[R2] = Red LED lights and sounder beeps twice
Note: Every duration field is a two digit field. Master
code is strictly reserved for entering Program Mode and
cannot be used to activate an Output.
21 Output 1 Activation Duration
Program time from 01 to 99 seconds. Program 00 to
select "latch mode" where output remains activated by
the entry of a valid User Code (until deactivated by the
entry of a second valid User Code). Note: By default,
a valid User Code always activates Output 1 unless
Output selection is changed.
Press: 21# [G1] ___ ___ #* [G1].
22 Output 2 Activation Duration
Program time from 01 to 99 seconds. Program 00 to
select "latch mode" where output remains activated by
the entry of a valid User Code (until deactivated by the
entry of a second valid User Code).
Press: 22# [G1] ___ ___ #* [G1].
23 Output 3 Activation Duration
Program time from 01 to 99 seconds. Program 00 to
select "latch mode" where output remains activated by
the entry of a valid User Code (until deactivated by the
entry of a second valid User Code).
Press: 23# [G1] ___ ___ #* [G1].
30 Code Length
Changes the number of required digits in all new User
Codes and the existing Master Code. 3-6 digits are
allowed, thus valid entries are "3", "4", "5" or "6". The
factory default Code Length is 4.
WARNING: When the Code Length is changed, all
existing User Codes and the Master Code become in-
valid. Because the Master Code and all User Codes
must always be the same number of digits in length, if
you change the Code Length with Function 30 you
MUST remain in Program Mode and change the Mas-
ter Code to conform to the new programmed "Code
Length".
Press: 30# [G1] ___ #* [G1].
31 Modify Master Code
Changes existing Master Code. Note: The Master
Code and all User Codes must always be the same
number of digits in length. If changing the number of
digits in the Master Code, you must first change the
Code Length via Function 30 (to accommodate the new
3