Zoom Corporation 1202 Operation Manual

Thank you for selecting the ZOOM STUDIO 1202 (hereafter called “The 1202”).
The 1202 is a sophisticated effect processor with the following features:
• A total of 512 preset effect programs (32 effects x 16 patterns) makes the unit immediately usable for a wide variety of creative applications.
• 44.1 kHz sampling frequency assures high performance, ideal for processing sound sources such as guitar, bass, synthesizer, etc.
• Full stereo configuration—a first in this class— creates rich, natural reverb sounds. Using the two channels individually is also possible.
Please take the time to read this manual carefully, in order to get the most out of your 1202 and to ensure optimum performance and reliability.
Safety Precautions
Please observe the following safety tips and precautions to ensure hazard-free use of the 1202.
• Power requirements
The 1202 is powered by the supplied AC adapter. Do not use any other kind of AC adapter to prevent malfunction and safety hazards.
When using the 1202 in an area with a different line voltage, please consult your local ZOOM distributor about acquiring a proper AC adapter.
• Environment
Avoid using your 1202 in environments where it will be exposed to:
• Temperature extremes
• High humidity or moisture
• Excessive dust or sand
• Excessive vibration or shock
• Handling
Since the 1202 is a precision electronic device, avoid applying excessive force to the switches and buttons. Also take care not to drop the unit, and do not subject it to shock or excessive pressure.
• Alterations
Never open the case of the 1202 or attempt to modify the product in any way since this can result in damage to the unit.
• Connecting cables and input and output jacks
You should always turn off the power to the 1202 and all other equipment before connecting or disconnecting any cables. Also make sure to disconnect all cables and the AC adapter before moving the
1202.
Usage Precautions
• Electrical interference
The 1202 uses digital circuitry that may cause interference and noise if placed too close to other electrical equipment, such as TV sets and radio receivers. If such problems occur, move the 1202 further away from the affected equipment. Also, when fluorescent lights or devices with built-in motors are close to the 1202, the unit may not function properly.
• Cleaning
Use a soft, dry cloth to clean the 1202. If necessary, slightly moisten the cloth. Do not use abrasive cleanser, wax, or solvents (such as paint thinner or cleaning alcohol), since these may dull the finish or damage the surface.
Please keep this manual in a convenient place for future reference.
ZOOM
STUDIO
Operation Manual
(1) INPUT control
Serves to adjust the volume of the sound source connected to the input.
(2) LED indicator
When the 1202 is turned on, this indicator lights up in green. If the level of the input signal is too high, the indicator turns red to show that the sound will be distorted. Adjust the INPUT control so that the indicator flashes briefly red on the highest signal peaks.
(3) MIX control
Serves to adjust the level balance between the original sound and the effect sound. When the control is turned fully counterclockwise, only the original sound is heard. When the control is turned fully clockwise, only the effect sound is heard.
(4) OUTPUT control
Serves to adjust the output signal level.
(5) EQ LOW control (6) EQ HIGH control
These controls serve to adjust the low and high frequency range of the effect signal.
When a compound effect (indicated by a / in the effect name) is selected for bank B, the EQ LOW and EQ HIGH controls affect only the reverb or the echo effect sound.
(7) EFFECT selector
Serves to select the effect type to be used. There are 16 different effect types for bank A and bank B.
(8) BANK switch
Serves to select the effect bank A or B.
(9) PATTERN selector
Determines the application pattern of the selected effect. For each effect, 16 different patterns are available.
(10)EDIT1 control (11)EDIT2 control
These controls serve to adjust the parameters of the currently selected effect. Which parameters can be controlled depends on the selected effect and the selected pattern. (Refer to the supplied preset program list.)
NOTE
ZOOM STUDIO 1202
Names and Functions of Controls and Connectors
Front Panel
INPUT MIX
LEVEL
OUTPUT
WETDRY
LOW
EQ
HIGH
Echo Trem Echo Delay Pit Echo
Gate Trem Rev Solo Pit Rev
Drum Fla Rev Percus. Cho Rev
Reverse Fla Echo Power Cho Echo
DC9V 200mA
POWER
EFFECT ON OFF
512 PROGRAMS
TRUE STEREO
44.1KHz SAMPLING
ZOOM STUDIO
FS01
MODEL 1202 SERIAL NO. ZOOM CORPORATION MADE IN JAPAN FABRIQUÉ AU JAPAN
Front Panel
Rear Panel
(1) (2) (3) (4) (5) (6) (7)
(4) (3)
(1) INPUT connector
Serves for connection of the sound source signal from an instrument, mixer send, etc.
When wishing to use equipment with low output, such
as a guitar, electric bass or microphone, a preamplifier or a mixer with an integrated preamplifier must be connected between the equipment and the 1202.
(2) OUTPUT connector
Serves for connection to the return input of the instrument or mixer, or to the playback system.
(3) EFFECT OFF connector
By connecting the optional foot switch FS01 to this jack, effects can be switched on and off externally. When OFF is selected, only the original signal is output, and the power LED on the front panel flashes in orange.
(4) POWER (AC adapter) connector
Serves for connection of the supplied AC adapter. Be sure to use only the supplied adapter. When the AC adapter is plugged into an AC outlet, the 1202 will be automatically switched on.
NOTE
ZOOM STUDIO 1202
Specification
Rear Panel
ZOOM
STUDIO
EDIT
Hall Chorus
Room Flanger
Plate Pitch
1 2
Vocal Tremolo
Ambience ZNR
Orche. Cho+Rev
Session Fla+Rev
Studio Pit+Rev
Echo Trem Echo Delay Pit Echo
Gate Trem Rev Solo Pit Rev
Drum Fla Rev Percus. Cho Rev
Reverse Fla Echo Power Cho Echo
PATTERNEFFECTS
BANK
B
A
16 15 14 13 12 11 10
2 3 4 5 6 4 8
1(Demo)
9
EFFECT ON OFF R
OUTPUT
LR
INPUT
L MONO
FS01
(7) (8) (9) (10) (11)
(3) (2) (1)
Preset Programs: 512 (16 Effects X 2 Banks; A/B X 16 Patterns) Program Controls: 2 (EDIT 1, EDIT 2) Effect EQ: HIGH, LOW Level & Mix Controls: INPUT, MIX ( 100% DRY — 100% EFFECT), OUTPUT Rear I/O: INPUTS (L/MONO, R) ; –10dBm — +4dBm / 7k(MONO), 14k(STEREO)
OUTPUTS (L, R) ; –10dBm — +4dBm / 330or more EFFECT OFF (with optional foot switch FS01)
A/D Conversions: 2 channels, 16 bit Linear, 44.1kHz, 64 times over sampling D/A Conversions: 2 channels, 16 bit , 44.1kHz Dimensions: W 482 X H 44 X D 115 mm Weight: 1.4 kg
1. Connection between instrument and playback system
This example demonstrates the use of the 1202 as an instrument effecter. For a monaural setup, use only the left (L) connector. The MIX control should normally be set to the center position.
2. Connection in send/return loop of a mixer
This type of connection allows use of the 1202 for any instrument or sound source connected to the mixer. The MIX control should normally be turned fully clockwise.
3. Successive use of two effect types
When a compound effect (indicated by a / in the effect name) is selected, two types of effects can be used in series, as shown in this example. It is also possible to insert an external effecter between the first and second effect.
4. Parallel use of two effect types
When a compound effect (indicated by a / in the effect name) is selected, two types of effects can be used separately, as shown in this example.
Setup Examples
INPUT L/MONO
R
OUTPUT RL
Amp Amp
1202
Preamplifier,
distortion processor, or similar
INPUT
OUTPUT
1202
RETURN 3
RLR
L/MONO
INPUT
OUTPUT
1202
RETURN 2
RLR
L/MONO
INPUT
OUTPUT
1202
RETURN 1
RLR
L/MONO
SEND 3SEND 2SEND 1
INPUT L/MONO
R
OUTPUT R
L
Amp
1202
Delay
Preamplifier,
distortion processor, or similar
INPUT L/MONO
R
OUTPUT RL
Keyboard Amp Guitar Amp
1202
Preamplifier, distortion processor, or similar
ZOOM CORPORATION
2-10-2 Miyanishicho Fuchu-shi, Tokyo 183 Japan Tel: (0423) 69-7111. Fax: (0423) 69-7115.
Printed in Japan 1202-5000
* For each effect, pattern 1 is called DEMO (standard setting).
ZOOM
STUDIO
EFFECT PROGRAM LIST
BANK A
[EDIT 1/2 Parameters]
Diffusion: Attack: High Cut: Pre Delay: High Mpy: High Damp: Density:
Adjusts the reverb spread. Stresses the reverb attack. Attenuates the high frequency components in the reverb. Adjusts the interval between the original sound and the reverb. Adjusts the duration of high-frequency reverb components. Adjusts the speed with which the high-frequency reverb components are attenuated. Adjusts the reverb density.
Effects Description Patterns EDIT 1 EDIT 2
1. Hall
Simulates a medium-sized concert hall
Pattern 2–16: Variations with different reverb time 1: 2.2Sec/2–16: 1.0–3.8Sec
Diffusion Attack
2. Room
Simulates an acoustically dead space such as a rehearsal studio
Pattern 2–16: Variations with different reverb time 1: 0.7Sec/2–16: 0.5–3.3Sec
Diffusion High Cut
3. Plate
Reverb with rich bass
Pattern 2–16: Variations with different reverb time 1: 4.2Sec/2–16: 3.0–9.0Sec
Pre Delay 0–100mS
High Mpy
4. Vocal
Reverb for adding depth and suppleness, to vocals
Pattern 2–16: Variations with different reverb time 1: 4.5Sec/2–16: 1.7–4.5Sec
Pre Delay
Attack
5. Ambience
Reverb for brightening up the sound and adding depth
Pattern 2–16: Variations with different reverb time 1: 1.2Sec/2–16: 0.6–3.4Sec
High Damp Density
6. Orche.
Reverb with very wide sound stage and distinct body
Pattern 2–16: Variations with different reverb time 1: 1.5Sec/2–16: 0.5–3.3Sec
Pre Delay
Density
7. Session
Simulates a small, acoustically live room
Pattern 2–16: Variations with different reverb time 1: 1.0Sec/2–16: 0.6–3.4Sec
Diffusion High Cut
8. Studio
Simulates a large studio with high ceiling
Pattern 2–16: Variations with different reverb time 1: 0.9Sec/2–16: 0.5–3.3Sec
Pre Delay
High Cut
0–100mS
0–100mS
0–100mS
ZOOM
STUDIO
EFFECT PROGRAM LIST
BANK A
* For each effect, pattern 1 is called DEMO (standard setting).
[EDIT 1/2 Parameters]
Gate Threshold: Delay Time 1/2:
Adjusts the gate threshold. Adjusts the interval between the original sound and delay sound, and between delay components.
Effects Description Patterns EDIT 1 EDIT 2
9. Percus.
Conventional type reverb suitable for all kinds of percussion
Pattern 2–16: Variations with different reverb time 1: 1.8Sec/2–16: 0.6–3.4Sec
Diffusion High Damp
10. Drums
Reverb suitable for adding body to snare drums
Pattern 2–16: Variations with different reverb time 1: 1.7Sec/2–16: 0.5–3.3Sec
High Damp Density
11. Solo
Reverb with pronounced predelay, ideal for reed solos
Pattern 2–16: Variations with different gate time 1: 3.5Sec/2–16: 2.3–55Sec
Pre Delay 0–100mS
High Cut
12. Gate
Intense gate type reverb
Pattern 2–16: Variations with different gate time 1: 448mS/2–16: 88–1,152mS
Density
Gate
Threshold
13. Power
Gate type reverb for creating a heavy sound
Pattern 2–16: Variations with different gate time 1: 312mS/2–16: 88–1,152mS
High Damp
Gate
Threshold
14. Reverse
Effect similar to a tape recorder running backwards
Pattern 2–16: Variations with different gate time 1: 858mS/2–16: 88–1,152mS
Diffusion
Gate
Threshold
15. Delay
Long delay up to 740 ms, with cross-feedback between L and R. Use EDIT 1/2 to adjust L/R delay time.
Pattern 2–8: Variations with different feedback time. The delay time variation range is
0.4 to 180 mS. Pattern 9–16: Variations with different feedback time. The delay time variation range is 11 to 370 mS.
Delay Time 1ORDelay Time 2
OR
16. Echo
Fully discrete two-channel echo. Use EDIT 1/2 to adjust L/R delay time.
Pattern 2–8: Variations with different feedback time. The delay time variation range is
0.4 to 180 mS. Pattern 9–16: Variations with different feedback time. The delay time variation range is 11 to 370 mS.
Delay Time 1
0.4–180mS OR
11–370mS
Delay Time 2
0.4–180mS OR
11–370mS
1:
R: 173mS
1:
R: 185mS
L: 173mS
L: 185mS
0.4–180mS
11–370mS
0.4–180mS
11–370mS
ZOOM
STUDIO
EFFECT PROGRAM LIST
BANK B
[EDIT 1/2 Parameters]
Mod Delay: Mod Freq: Mod Depth: Mod F/B: Semi Tone Shift: Detune Width: Delay Time: Delay F/B: Depth L/R: Rev Time: Rev Mix:
Adjusts the delay until the start of modulation. Adjusts the modulation rate. Adjusts the modulation depth. Adjusts the modulation feedback amount. Adjusts the pitch in semitone steps. Pitch fine adjustment. Pitch moves in different directions for left and right channels. Adjusts the interval between the original sound and delay sound, and between delay components. Adjusts the delay feedback amount. Adjusts the depth of the ZNR effect. Adjusts the reverb time. Controls the volume of the reverb sound only.
* For each effect, pattern 1 is called DEMO (standard setting).
Effects Description Patterns EDIT 1 EDIT 2
17. Chorus
Chorus with a total of six voices for L and R
Pattern 2–16: Variations with different modulation depth
Mod Delay
Mod Freq
0.13–1.39Hz
18. Flanger
Flanger with wide sweep range
Pattern 2–16: Variations with different modulation rate 1: 0.76Hz/2–16: 0.1–1.9Hz
Mod Depth Mod F/B
19. Pitch
Pitch shifter with a range of up to one octave up or down. When changing the pattern, the pitch is shifted along the major scale (*see right page illustration).
Patterns 2–8 are negative pitch shift variations, and patterns 10–16 are positive pitch shift variations. Pattern 9 is a detune effect. 1: +10Cents
Semi T one
Shift
Detune
Width Pattern2–8: 0– +13Cent Pattern1, 10–16: 0– -7Cent
20. Tremolo
Tremolo with delay and opposite phase for L/R
Pattern 2–16: Variations with different modulation rate 1: 2.54Hz/2–16: 0.14–5.24Hz
Delay Time
11–370mS
Delay F/B
21. ZNR
Zoom noise reduction. Use EDIT 1/2 to adjust the L and R depth of the effect.
Pattern 2–16: Variations with different threshold. Select the pattern which yields the best noise reduction.
Depth-L Depth-R
22. Cho+Rev
Serial connection of chorus and reverb
Pattern 2–16: Variations with different modulation depth 1: Rev Time = 1.9Sec
Rev Time
0.5–3.3Sec
Rev Mix
23. Fla+Rev
Serial connection of flanger and reverb
Pattern 2–16: Variations with different modulation rate 1: 0.22Hz, Rev Time = 3.1Sec
Rev Time
Mod Depth
24. Pit+Rev
Serial connection of pitch shifter and reverb. When changing the pattern, the pitch is shifted along the major scale.
Patterns 2–8 are negative pitch shift variations, and patterns 10–16 are positive pitch shift variations. Pattern 9 is a detune effect. 1: -10Cents, Rev Time = 2.7Sec
Rev Time
Rev Mix
0.5–3.3Sec
0.5–3.3Sec
* For each effect, pattern 1 is called DEMO (standard setting).
ZOOM
STUDIO
EFFECT PROGRAM LIST
BANK B
[EDIT 1/2 Parameters]
Echo Mix:
Controls the volume of the echo sound only.
Pattern = 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
DRY / Input Notes
WET / Shifted Notes
detune
Pattern = 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
DRY / Input Notes
WET / Shifted Notes
detune
#
EDIT 1
EDIT 1
* Pitch Shift Intervals
Effects Description Patterns EDIT 1 EDIT 2
25. Cho/Rev
Parallel effect with chorus in the left channel and reverb in the right channel
Pattern 2–16: Variations with different modulation depth 1: Rev Time = 1.7Sec
Rev Time
0.5–3.3Sec
Rev Mix
26. Fla/Rev
Parallel effect with flanger in the left channel and reverb in the right channel
Pattern 2–16: Variations with different modulation rate 1: 0.76Hz, Rev Time = 2.7Sec
Rev Time
Rev Mix
27. Pit/Rev
Parallel effect with pitch shifter in the left channel and reverb in the right channel
Patterns 2–8 are negative pitch shift variations, and patterns 10–16 are positive pitch shift variations. Pattern 9 is a detune effect. 1: +7Semi Tone, Rev Time = 1.9Sec
Rev Time
Rev Mix
28. Trem/Rev
Parallel effect with tremolo in the left channel and reverb in the right channel
Pattern 2–16: Variations with different modulation rate 1: 3.5Hz, Rev Time = 0.7Sec
Rev Time
Rev Mix
29. Cho/Echo
Parallel effect with chorus in the left channel and echo in the right channel
Pattern 2–16: Variations with different modulation depth 1: Delay Time = 185mS
Delay Time
11–370mS
Echo Mix
30. Fla/Echo
Parallel effect with flanger in the left channel and echo in the right channel
Pattern 2–16: Variations with different modulation rate 1: 0.27Hz, DLY Time = 126mS
Delay Time
Echo Mix
31. Pit/Echo
Parallel effect with pitch shifter in the left channel and echo in the right channel
Patterns 2–8 are negative pitch shift variations, and patterns 10–16 are positive pitch shift variations. Pattern 9 is a detune effect. 1: -5Semi Tone, DLY Time = 150mS
Delay Time
Echo Mix
32. Trem/Echo
Parallel effect with tremolo in the left channel and echo in the right channel
Pattern 2–16: Variations with different modulation rate 1: 4.62Hz, DLY Time = 161mS
Delay Time
Echo Mix
0.5–3.3Sec
0.5–3.3Sec
0.5–3.3Sec
11–370mS
11–370mS
11–370mS
ZOOM CORPORATION
2-10-2 Miyanishicho Fuchu-shi, Tokyo 183 Japan Tel: (0423) 69-7111. Fax: (0423) 69-7115.
Printed in Japan 1202-5100
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