Introduction
Introducing the new Amp with LCD, electronic safety, battery level
indicator, semi-automatic with game timer, shot counter, high impact panels and
double trigger with up to 20 balls per second cycle capability. What sets this
marker apart from the rest is its revolutionary, external adjustable solenoid and
sear.
Operation of the AMP LCD
The Amp is powered by a 9-volt battery (not included). To install the
battery, remove front trigger frame panel (see Fig. 1-1) and plug in and insert
battery as shown. Secure panel with screws.
TO TURN ON PRESS AND HOLD F-1 FOR 4 SEC
IN ALL MODES PRESS F-2 FOR 4 SEC (SAFETY IS ON)
PRESS F-1 TO CHANGE MODES
IN SEMI MODES PRESS F-2 FOR RATE OF FIRE (4-20)
PRESS F-1 TO SET
IN COUNTER MODES PRESS F-2 + F-2 TO RESET
PRESS F-1 TO SET
IN TIMER MODES PRESS F-2 + F-2 TO SET TIME
PRESS F-1 TO SET
IN POWER MODE F-2 + F-2 TO CHANGE TO NORMAL MODE
PRESS F-1 TO SET
*AUTO POWER – OFF POWER SAVING MODE WILL TURN OFF THE
POWER TO YOUR TRIGGER FRAME AFTER 30 MINUTES (ONLY IF
MARKER HAS NOT BEEN FIRED WITHIN 30 MINUTES, THE 30 MINUTES
COUNTDOWN WILL RESET EVERY TIME MARKER IS FIRED) THIS
FUNCTION WILL ALLOW THE MARKER TO TURN OFF THE POWER
AUTOMATICALLY IF NOT USED AFTER 30 MINUTES.
Operating Instructions
1. Make sure barrel blocking device is in place. Turn on Marker and Put on
“Safe” by pressing actuation button and releasing. The button will glow
red indicating “safe”.
2. Cock: Cock marker by pulling cocking handle back fully until locked in
sear position. This is a semi-automatic marker which will re-cock itself
after each discharge when working correctly.
3. Attach Gas Source: Attach gas source according to manufacturer of
propellant cylinder’s instructions.
4. Load Paintballs: Attach hopper (not included) according to manufacturer
of hopper’s instructions and fill with paintballs. Do not fill to the point that
paintballs are packed tightly together inside hopper. *Note – Paintballs
should be stored in a cool, dry place in a sealed bag or container. Do Not
subject paintballs to freezing, excessive heat, humidity or store in direct
sunlight.
5. Eye Protection: Make sure that everyone within range is wearing eye
protection designed specifically for paintball.
6. Remove Barrel Blocking Device and press actuation button to take off
safe and set marker to “fire” mode. LED will glow green to indicate ready
to discharge.
7. Verify Velocity: Make sure that the paintball marker’s velocity is below
that required by playing field operator. The velocity must be set below 300
feet per second regardless of planned location for usage.
8. The paintball marker is now ready to discharge.
Adjusting the Sear
After some use, the sear may require adjustment, as the distance between
the striker and sear may change.
Step 1 – Loosen adjustment locking screw (3)
Step 2 – Unscrew sear adjustment screw until flush with trigger frame
body.
Step 3 – Turn on trigger frame on (no air attached) set to fire mode.
Step 4 – Pull bolt to back position, cocking marker.
Step 5 – Pull trigger. If bolt releases re-cock and repeat step 5 at least 4
times. If marker fires correctly, attach air and repeat step 5. If marker
again fires correctly, tighten adjustment-locking screw. Adjustment is
complete. If marker does not fire, see step 6.
Step 6
Repeat step 5. Repeat step 5 until marker fires correctly. Remember to
tighten adjustment locking screw (3).
Problem Cause Cure
Gas Leak Seal Failure (location of leak) Replace
A - Out of the Barrel Cup Seal/Valve O-Ring
B - Out of Foregrip Foregrip O-Ring
C - Out of Volumnizer Volumnizer O-Ring
D - Out of Regulator Propellant Source O-Ring
Marker will not cycle A - Marker Not Cocked Cock Marker
– If marker does not fire, tighten sear adjustment screw 1/8th turn.
Trouble Shooting Guide