Yoctopuce Yocto-GPS User Manual

Yocto-GPS, User's guide

Table of contents

1. Introduction 1 ..............................................................................................................................
1.1. Prerequisites 1 .........................................................................................................................
1.2. Optional accessories 3 ............................................................................................................
2. Presentation 5 .............................................................................................................................
2.1. Common elements 5 ................................................................................................................
3. First steps 9 .................................................................................................................................
3.1. Localization 9 ...........................................................................................................................
3.2. Test of the module 9 ................................................................................................................
3.3. Configuration 10 ......................................................................................................................
4. Assembly and connections 13 ..........................................................................................
4.1. Fixing 13 ..................................................................................................................................
4.2. Antenna 13 ..............................................................................................................................
4.3. USB power distribution 14 .......................................................................................................
5. Programming, general concepts 17 ................................................................................
5.1. Programming paradigm 17 ......................................................................................................
5.2. The Yocto-GPS module 19 ......................................................................................................
5.3. Module control interface 21 .....................................................................................................
5.4. GPS function interface 22 ........................................................................................................
5.5. Latitude function interface 23 ...................................................................................................
5.6. Longitude function interface 24 ................................................................................................
5.7. Altitude function interface 25 ...................................................................................................
5.8. GroundSpeed function interface 26 .........................................................................................
5.9. GPS function interface 27 ........................................................................................................
5.10. DataLogger function interface 28 ...........................................................................................
5.11. What interface: Native, DLL or Service ? 29 ..........................................................................
5.12. Programming, where to start? 31 ...........................................................................................
6. Using the Yocto-GPS in command line 33 ..................................................................
6.1. Installing 33 ..............................................................................................................................
6.2. Use: general description 33 .....................................................................................................
6.3. Control of the Latitude function 34 ...........................................................................................
6.4. Control of the module part 34 ..................................................................................................
6.5. Limitations 35 ...........................................................................................................................
7. Using Yocto-GPS with JavaScript / EcmaScript 37 ...............................................
7.1. Blocking I/O versus Asynchronous I/O in JavaScript 37 ..........................................................
7.2. Using Yoctopuce library for JavaScript / EcmaScript 2017 38 .................................................
7.3. Control of the Latitude function 40 ...........................................................................................
7.4. Control of the module part 44 ..................................................................................................
7.5. Error handling 46 .....................................................................................................................
8. Using Yocto-GPS with PHP 49 ...........................................................................................
8.1. Getting ready 49 ......................................................................................................................
8.2. Control of the Latitude function 49 ...........................................................................................
8.3. Control of the module part 51 ..................................................................................................
8.4. HTTP callback API and NAT filters 54 .....................................................................................
8.5. Error handling 57 .....................................................................................................................
9. Using Yocto-GPS with C++ 59 ...........................................................................................
9.1. Control of the Latitude function 59 ...........................................................................................
9.2. Control of the module part 61 ..................................................................................................
9.3. Error handling 64 .....................................................................................................................
9.4. Integration variants for the C++ Yoctopuce library 64 ..............................................................
10. Using Yocto-GPS with Objective-C 67 ........................................................................
10.1. Control of the Latitude function 67 .........................................................................................
10.2. Control of the module part 69 ................................................................................................
10.3. Error handling 71 ...................................................................................................................
11. Using Yocto-GPS with Visual Basic .NET 73 ...........................................................
11.1. Installation 73 .........................................................................................................................
11.2. Using the Yoctopuce API in a Visual Basic project 73 ...........................................................
11.3. Control of the Latitude function 74 .........................................................................................
11.4. Control of the module part 75 ................................................................................................
11.5. Error handling 78 ...................................................................................................................
12. Using Yocto-GPS with C# 79 ............................................................................................
12.1. Installation 79 .........................................................................................................................
12.2. Using the Yoctopuce API in a Visual C# project 79 ...............................................................
12.3. Control of the Latitude function 80 .........................................................................................
12.4. Control of the module part 82 ................................................................................................
12.5. Error handling 84 ...................................................................................................................
13. Using Yocto-GPS with Delphi 87 ...................................................................................
13.1. Preparation 87 .......................................................................................................................
13.2. Control of the Latitude function 87 .........................................................................................
13.3. Control of the module part 89 ................................................................................................
13.4. Error handling 91 ...................................................................................................................
14. Using the Yocto-GPS with Python 93 ..........................................................................
14.1. Source files 93 .......................................................................................................................
14.2. Dynamic library 93 .................................................................................................................
14.3. Control of the Latitude function 93 .........................................................................................
14.4. Control of the module part 95 ................................................................................................
14.5. Error handling 97 ...................................................................................................................
15. Using the Yocto-GPS with Java 99 ...............................................................................
15.1. Getting ready 99 ....................................................................................................................
15.2. Control of the Latitude function 99 .........................................................................................
15.3. Control of the module part 101 ..............................................................................................
15.4. Error handling 103 .................................................................................................................
16. Using the Yocto-GPS with Android 105 .....................................................................
16.1. Native access and VirtualHub 105 .........................................................................................
16.2. Getting ready 105 ..................................................................................................................
16.3. Compatibility 105 ...................................................................................................................
16.4. Activating the USB port under Android 106 ...........................................................................
16.5. Control of the Latitude function 108 .......................................................................................
16.6. Control of the module part 110 ..............................................................................................
16.7. Error handling 115 .................................................................................................................
17. Advanced programming 117 ............................................................................................
17.1. Event programming 117 ........................................................................................................
17.2. The data logger 120 ...............................................................................................................
17.3. Sensor calibration 122 ...........................................................................................................
18. Firmware Update 127 ............................................................................................................
18.1. The VirtualHub or the YoctoHub 127 .....................................................................................
18.2. The command line library 127 ................................................................................................
18.3. The Android application Yocto-Firmware 127 ........................................................................
18.4. Updating the firmware with the programming library 128 ......................................................
18.5. The "update" mode 130 .........................................................................................................
19. Using with unsupported languages 131 ....................................................................
19.1. Command line 131 .................................................................................................................
19.2. VirtualHub and HTTP GET 131 .............................................................................................
19.3. Using dynamic libraries 133 ...................................................................................................
19.4. Porting the high level library 136 ...........................................................................................
20. High-level API Reference 137 ..........................................................................................
20.1. General functions 138 ............................................................................................................
20.2. Module control interface 166 .................................................................................................
20.3. GPS function interface 229 ....................................................................................................
20.4. Latitude function interface 275 ...............................................................................................
20.5. Longitude function interface 328 ............................................................................................
20.6. Altitude function interface 381 ...............................................................................................
20.7. GroundSpeed function interface 438 .....................................................................................
20.8. DataLogger function interface 491 .........................................................................................
20.9. Recorded data sequence 535 ................................................................................................
20.10. Measured value 549 ............................................................................................................
21. Troubleshooting 555 .............................................................................................................
21.1. Linux and USB 555 ................................................................................................................
21.2. ARM Platforms: HF and EL 556 .............................................................................................
21.3. Powered module but invisible for the OS 556 ........................................................................
21.4. Another process named xxx is already using yAPI 556 .........................................................
21.5. Disconnections, erratic behavior 556 .....................................................................................
21.6. Where to start? 556 ...............................................................................................................
22. Characteristics 557 ................................................................................................................
Blueprint 559 ...................................................................................................................................
Index 561 .............................................................................................................................................

1. Introduction

The Yocto-GPS module is a 60x20mm module equipped with a GNSS (GPS + GLONASS) receiver which enables you to know the position of the receiver, its travel speed, and the current time. It requires the use of an active external antenna with a connector at the U.FL standard.
The Yocto-GPS module
Yoctopuce thanks you for buying this Yocto-GPS and sincerely hopes that you will be satisfied with it. The Yoctopuce engineers have put a large amount of effort to ensure that your Yocto-GPS is easy to install anywhere and easy to drive from a maximum of programming languages. If you are nevertheless disappointed with this module, do not hesitate to contact Yoctopuce support1.
By design, all Yoctopuce modules are driven the same way. Therefore, user's guides for all the modules of the range are very similar. If you have already carefully read through the user's guide of another Yoctopuce module, you can jump directly to the description of the module functions.

1.1. Prerequisites

In order to use your Yocto-GPS module, you should have the following items at hand.
A computer
Yoctopuce modules are intended to be driven by a computer (or possibly an embedded microprocessor). You will write the control software yourself, according to your needs, using the information provided in this manual.
Yoctopuce provides software libraries to drive its modules for the following operating systems: Windows, Mac OS X, Linux, and Android. Yoctopuce modules do not require installing any specific system driver, as they leverage the standard HID driver2 provided with every operating system.
1
support@yoctopuce.com
www.yoctopuce.com 1
Windows versions currently supported are: Windows XP, Windows 2003, Windows Vista, Windows 7, Windows 8 and Windows 10. Both 32 bit and 64 bit versions are supported. Yoctopuce is frequently testing its modules on Windows 7 and Windows 10.
Mac OS X versions currently supported are: 10.9 (Maverick), 10.10 (Yosemite), 10.11 (El Capitan) and 10.12 (Sierra). Yoctopuce is frequently testing its modules on Mac OS X 10.11.
Linux kernels currently supported are the 2.6 branch, the 3.0 branch and the 4.0 branch. Other versions of the Linux kernel, and even other UNIX variants, are very likely to work as well, as Linux support is implemented through the standard libusb API. Yoctopuce is frequently testing its modules on Linux kernel 3.19.
Android versions currently supported are: Android 3.1 and later. Moreover, it is necessary for the tablet or phone to support the Host USB mode. Yoctopuce is frequently testing its modules on Android 4.x on a Nexus 7 and a Samsung Galaxy S3 with the Java for Android library.
A USB cable, type A-micro B
USB connectors exist in three sizes: the "standard" size that you probably use to connect your printer, the very common mini size to connect small devices, and finally the micro size often used to connect mobile phones, as long as they do not exhibit an apple logo. All USB modules manufactured by Yoctopuce use micro size connectors.
The most common USB 2 connectors: A, B, Mini B, Micro A, Micro B.
3
To connect your Yocto-GPS module to a computer, you need a USB cable of type A-micro B. The price of this cable may vary a lot depending on the source, look for it under the name USB A to micro B Data cable. Make sure not to buy a simple USB charging cable without data connectivity. The correct type of cable is available on the Yoctopuce shop.
You must plug in your Yocto-GPS module with a USB cable of type A - micro B.
If you insert a USB hub between the computer and the Yocto-GPS module, make sure to take into account the USB current limits. If you do not, be prepared to face unstable behaviors and unpredictable failures. You can find more details on this topic in the chapter about assembly and connections.
3
Although they existed for some time, Mini A connectors are not available anymore http://www.usb.org/developers/
Deprecation_Announcement_052507.pdf
1. Introduction
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1.2. Optional accessories

The accessories below are not necessary to use the Yocto-GPS module but might be useful depending on your project. These are mostly common products that you can buy from your favorite hacking store. To save you the tedious job of looking for them, most of them are also available on the Yoctopuce shop.
Screws and spacers
In order to mount the Yocto-GPS module, you can put small screws in the 2.5mm assembly holes, with a screw head no larger than 4.5mm. The best way is to use threaded spacers, which you can then mount wherever you want. You can find more details on this topic in the chapter about assembly and connections.
Micro-USB hub
If you intend to put several Yoctopuce modules in a very small space, you can connect them directly to a micro-USB hub. Yoctopuce builds a USB hub particularly small for this purpose (down to 20mmx36mm), on which you can directly solder a USB cable instead of using a USB plug. For more details, see the micro-USB hub information sheet.
YoctoHub-Ethernet, YoctoHub-Wireless and YoctoHub-GSM
You can add network connectivity to your Yocto-GPS, thanks to the YoctoHub-Ethernet, the YoctoHub-Wireless and the YoctoHub-GSM which provides repectiveley Ethernet, WiFi and GSM connectivity. All of them can drive up to three devices and behave exactly like a regular computer running a VirtualHub.
Enclosures
Your Yocto-GPS has been designed to be installed as is in your project. Nevertheless, Yoctopuce sells enclosures specifically designed for Yoctopuce devices. These enclosures have removable mounting brackets and magnets allowing them to stick on ferromagnetic surfaces. More details are available on the Yoctopuce web site 4. The suggested enclosure model for your Yocto-GPS is the YoctoBox-Long-Thick-Transp.
You can install your Yocto-GPS in an optional enclosure
4
http://www.yoctopuce.com/EN/products/category/enclosures
1. Introduction
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2. Presentation

1: Micro-B USB socket 3: Yocto-led 2: Yocto-button 4: Satellite reception led
5: Antenna connector

2.1. Common elements

All Yocto-modules share a number of common functionalities.
USB connector
Yoctopuce modules all come with a micro-B USB socket. The corresponding cables are not the most common, but the sockets are the smallest available.
Warning: the USB connector is simply soldered in surface and can be pulled out if the USB plug acts as a lever. In this case, if the tracks stayed in position, the connector can be soldered back with a good iron and using flux to avoid bridges. Alternatively, you can solder a USB cable directly in the
1.27mm-spaced holes near the connector.
Yocto-button
The Yocto-button has two functionalities. First, it can activate the Yocto-beacon mode (see below under Yocto-led). Second, if you plug in a Yocto-module while keeping this button pressed, you can then reprogram its firmware with a new version. Note that there is a simpler UI-based method to update the firmware, but this one works even in case of severely damaged firmware.
www.yoctopuce.com 5
Yocto-led
Normally, the Yocto-led is used to indicate that the module is working smoothly. The Yocto-led then emits a low blue light which varies slowly, mimicking breathing. The Yocto-led stops breathing when the module is not communicating any more, as for instance when powered by a USB hub which is disconnected from any active computer.
When you press the Yocto-button, the Yocto-led switches to Yocto-beacon mode. It starts flashing faster with a stronger light, in order to facilitate the localization of a module when you have several identical ones. It is indeed possible to trigger off the Yocto-beacon by software, as it is possible to detect by software that a Yocto-beacon is on.
The Yocto-led has a third functionality, which is less pleasant: when the internal software which controls the module encounters a fatal error, the Yocto-led starts emitting an SOS in morse 1. If this happens, unplug and re-plug the module. If it happens again, check that the module contains the latest version of the firmware, and, if it is the case, contact Yoctopuce support2.
Current sensor
Each Yocto-module is able to measure its own current consumption on the USB bus. Current supply on a USB bus being quite critical, this functionality can be of great help. You can only view the current consumption of a module by software.
Serial number
Each Yocto-module has a unique serial number assigned to it at the factory. For Yocto-GPS modules, this number starts with YGNSSMK1. The module can be software driven using this serial number. The serial number cannot be modified.
Logical name
The logical name is similar to the serial number: it is a supposedly unique character string which allows you to reference your module by software. However, in the opposite of the serial number, the logical name can be modified at will. The benefit is to enable you to build several copies of the same project without needing to modify the driving software. You only need to program the same logical name in each copy. Warning: the behavior of a project becomes unpredictable when it contains several modules with the same logical name and when the driving software tries to access one of these modules through its logical name. When leaving the factory, modules do not have an assigned logical name. It is yours to define.

2.2. Specific elements

The receiver
The Yocto-GPS is based on a GNSS SL869 receiver produced by Telit. It has 32 channels and can compute up to 10 positions per second.
Satellite reception led
The green led (Fix Sat.) on the module indicates the state of the satellite reception. It stays on when the reception is satisfactory. It blinks fast when the module searches for satellites. With an appropriate reception, the Yocto-GPS can obtain a position in less than 35 seconds after a cold start. Moreover, the Yocto-GPS has a small battery enabling the GPS to remember during several hours the position of the last seen satellites, enabling a hot start in a few seconds only in most cases. In case of a particularly degraded satellite reception, obtaining a first position can take up to 5 minutes.
The antenna connector
The Yocto-GPS needs an antenna to work. To maximize reception quality, the Yocto-GPS is designed to work with an active external antenna (powered seamlessly in 3.3V), connected with a
1
short-short-short long-long-long short-short-short
2
support@yoctopuce.com
2. Presentation
6 www.yoctopuce.com
U.FL connector. Beware, U.FL connectors are not designed to be connected/disconnected continuously. If you plan such a scenario, use a small U.FL to SMA (female) cable and an antenna equipped with an SMA connector.
Being active, you can deport the antenna several meters away without changing the quality of the reception signal.
Use an SMA connector if you plan to frequently disconnect the antenna.
2. Presentation
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8 www.yoctopuce.com

3. First steps

When reading this chapter, your Yocto-GPS should be connected to your computer, which should have recognized it. It is time to make it work.
Go to the Yoctopuce web site and download the Virtual Hub software1. It is available for Windows, Linux, and Mac OS X. Normally, the Virtual Hub software serves as an abstraction layer for languages which cannot access the hardware layers of your computer. However, it also offers a succinct interface to configure your modules and to test their basic functions. You access this interface with a simple web browser2. Start the Virtual Hub software in a command line, open your preferred web browser and enter the URL http://127.0.0.1:4444. The list of the Yoctopuce modules connected to your computer is displayed.
Module list as displayed in your web bowser.

3.1. Localization

You can then physically localize each of the displayed modules by clicking on the beacon button. This puts the Yocto-led of the corresponding module in Yocto-beacon mode. It starts flashing, which allows you to easily localize it. The second effect is to display a little blue circle on the screen. You obtain the same behavior when pressing the Yocto-button of the module.

3.2. Test of the module

The first item to check is that your module is working well: click on the serial number corresponding to your module. This displays a window summarizing the properties of your Yocto-GPS.
1
www.yoctopuce.com/EN/virtualhub.php
2
The interface is tested on Chrome, FireFox, Safari, Edge et IE 11.
www.yoctopuce.com 9
Properties of the Yocto-GPS module.
This window allows you, among other things, to play with you module to check how it is working. Position values computed by the Yocto-GPS are displayed there in real time.

3.3. Configuration

When, in the module list, you click on the configure button corresponding to your module, the configuration window is displayed.
Yocto-GPS module configuration.
Firmware
The module firmware can easily be updated with the help of the interface. To do so, you must beforehand have the adequate firmware on your local disk. Firmware destined for Yoctopuce modules are available as .byn files and can be downloaded from the Yoctopuce web site.
To update a firmware, simply click on the upgrade button on the configuration window and follow the instructions. If the update fails for one reason or another, unplug and re-plug the module and start the update process again. This solves the issue in most cases. If the module was unplugged while it was being reprogrammed, it does probably not work anymore and is not listed in the interface. However, it is always possible to reprogram the module correctly by using the Virtual Hub software
3
in command line 4.
3
www.yoctopuce.com/EN/virtualhub.php
4
More information available in the virtual hub documentation
3. First steps
10 www.yoctopuce.com
Logical name of the module
The logical name is a name that you choose, which allows you to access your module, in the same way a file name allows you to access its content. A logical name has a maximum length of 19 characters. Authorized characters are A..Z, a..z, 0..9, _, and -. If you assign the same logical name to two modules connected to the same computer and you try to access one of them through this logical name, behavior is undetermined: you have no way of knowing which of the two modules answers.
Luminosity
This parameter allows you to act on the maximal intensity of the leds of the module. This enables you, if necessary, to make it a little more discreet, while limiting its power consumption. Note that this parameter acts on all the signposting leds of the module, including the Yocto-led. If you connect a module and no led turns on, it may mean that its luminosity was set to zero.
Logical names of functions
Each Yoctopuce module has a serial number and a logical name. In the same way, each function on each Yoctopuce module has a hardware name and a logical name, the latter can be freely chosen by the user. Using logical names for functions provides a greater flexibility when programming modules.
You can assign logical names to several functions of the Yocto-GPS by clicking on the corresponding "rename" button.
The GPS function
The gps function groups all the measures computed by the module: position, ground speed, travel direction, time, and so on... Latitude and longitude are presented as character strings with a format to be selected between DD°MM'SS.SSS", DD°MM.MMMM, and DD.DDDDDD. You can make do with only this function. But if you need to make calculations on the positions, or if you want to use callbacks5, the following functions prove useful.
Latitude and Longitude functions
They enable you to obtain the current latitude and longitude in numerical format, independently of the display format selected in the GPS function. Note, for technical reasons, the values are not given in degrees but in millidegrees (thousandths of degree).
The Altitude function
It returns an estimate of the current altitude. Beware, altitude computations based on GPS systems are very imprecise. Expect errors of several tens of meters.
The groundSpeed function
The Yocto-GPS can compute the ground speed, that is the horizontal speed relative to the ground.
Limitations
The Yocto-GPS has pretty standard limitations: it will lose track if any of the following limits are exceeded:
• ITAR limits: velocity greater than 515 m/s AND altitude above 18,000 m
• altitude: 100,000 m (max) or -1500 m (min)
• velocity: 600 m/s (max)
• acceleration: 2g (max)
5
See the chapter on "Advanced programming"
3. First steps
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4. Assembly and connections

This chapter provides important information regarding the use of the Yocto-GPS module in real-world situations. Make sure to read it carefully before going too far into your project if you want to avoid pitfalls.

4.1. Fixing

While developing your project, you can simply let the module hang at the end of its cable. Check only that it does not come in contact with any conducting material (such as your tools). When your project is almost at an end, you need to find a way for your modules to stop moving around.
Examples of assembly on supports
The Yocto-GPS module contains 2.5mm assembly holes. You can use these holes for screws. The screw head diameter must not be larger than 4.5mm or they will damage the module circuits. Make sure that the lower surface of the module is not in contact with the support. We recommend using spacers, but other methods are possible. Nothing prevents you from fixing the module with a glue gun; it will not be good-looking, but it will hold.
If your intend to screw your module directly against a conducting part, for example a metallic frame, insert an isolating layer in between. Otherwise you are bound to induce a short circuit: there are naked pads under your module. Simple packaging tape should be enough for electric insulation.

4.2. Antenna

The antenna is a key element of your system. Make sure that it is always set up in such a way as it can "see" the largest part of the sky possible. Except in particular cases, you cannot receive good quality GPS signals from inside. However, if you really want to try, set the antenna near a window.
www.yoctopuce.com 13
Antenna cable
The Yocto-GPS is sold with a ceramic active antenna at the end of a ten centimeter coaxial cable ending with a U.FL connector. This type of cable is rather fragile: avoid bending it at a right angle, you could damage it. Be particularly careful about the antenna-cable juncture.
Coaxial antenna cables are fragile: avoid bending them
U.FL connectors
Theoretically, U.FL connectors are not designed to be connected more than about 10 times. Make sure that the U.FL plug offers a good contact: when connected, it must not be able to rotate freely around the connector. If you plan to build a system with a removable external antenna, use a female U.FL to SMA adaptor cable and a corresponding antenna. Almost all external antennas have an SMA connector.
External GPS antenna usually have an SMA connector
Choosing an antenna
You do not need to use the GPS antenna delivered with the Yocto-GPS. There are many GPS antennas on the market. You must select an active antenna: active antennas include a small electronic amplifier limiting the loses due to the antenna cable. They are usually required when the distance between the antenna and the GPS receiver goes above 10 centimeters or so. An active GPS antenna is most often powered directly through the antenna cable. You can use any active GPS antenna directly with the Yocto-GPS as long as
• it can work when powered in 3.3V
• its gain does not go above 35db.

4.3. USB power distribution

Although USB means Universal Serial BUS, USB devices are not physically organized as a flat bus but as a tree, using point-to-point connections. This has consequences on power distribution: to make it simple, every USB port must supply power to all devices directly or indirectly connected to it. And USB puts some limits.
In theory, a USB port provides 100mA, and may provide up to 500mA if available and requested by the device. In the case of a hub without external power supply, 100mA are available for the hub itself, and the hub should distribute no more than 100mA to each of its ports. This is it, and this is not much. In particular, it means that in theory, it is not possible to connect USB devices through two cascaded hubs without external power supply. In order to cascade hubs, it is necessary to use self­powered USB hubs, that provide a full 500mA to each subport.
In practice, USB would not have been as successful if it was really so picky about power distribution. As it happens, most USB hub manufacturers have been doing savings by not implementing current limitation on ports: they simply connect the computer power supply to every port, and declare themselves as self-powered hub even when they are taking all their power from the USB bus (in
4. Assembly and connections
14 www.yoctopuce.com
order to prevent any power consumption check in the operating system). This looks a bit dirty, but given the fact that computer USB ports are usually well protected by a hardware current limitation around 2000mA, it actually works in every day life, and seldom makes hardware damage.
What you should remember: if you connect Yoctopuce modules through one, or more, USB hub without external power supply, you have no safe-guard and you depend entirely on your computer manufacturer attention to provide as much current as possible on the USB ports, and to detect overloads before they lead to problems or to hardware damages. When modules are not provided enough current, they may work erratically and create unpredictable bugs. If you want to prevent any risk, do not cascade hubs without external power supply, and do not connect peripherals requiring more than 100mA behind a bus-powered hub.
In order to help controlling and planning overall power consumption for your project, all Yoctopuce modules include a built-in current sensor that tells (with 5mA precision) the consumption of the module on the USB bus.
4. Assembly and connections
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5. Programming, general concepts

The Yoctopuce API was designed to be at the same time simple to use and sufficiently generic for the concepts used to be valid for all the modules in the Yoctopuce range, and this in all the available programming languages. Therefore, when you have understood how to drive your Yocto-GPS with your favorite programming language, learning to use another module, even with a different language, will most likely take you only a minimum of time.

5.1. Programming paradigm

The Yoctopuce API is object oriented. However, for simplicity's sake, only the basics of object programming were used. Even if you are not familiar with object programming, it is unlikely that this will be a hinderance for using Yoctopuce products. Note that you will never need to allocate or deallocate an object linked to the Yoctopuce API: it is automatically managed.
There is one class per Yoctopuce function type. The name of these classes always starts with a Y followed by the name of the function, for example YTemperature, YRelay, YPressure, etc.. There is also a YModule class, dedicated to managing the modules themselves, and finally there is the static YAPI class, that supervises the global workings of the API and manages low level communications.
Structure of the Yoctopuce API.
The YSensor class
Each Yoctopuce sensor function has its dedicated class: YTemperature to measure the temperature, YVoltage to measure a voltage, YRelay to drive a relay, etc. However there is a special class that can do more: YSensor.
www.yoctopuce.com 17
The YSensor class is the parent class for all Yoctopuce sensors, and can provide access to any sensor, regardless of its type. It includes methods to access all common functions. This makes it easier to create applications that use many different sensors. Moreover, if you create an application based on YSensor, it will work with all Yoctopuce sensors, even those which do no yet exist.
Programmation
In the Yoctopuce API, priority was put on the ease of access to the module functions by offering the possibility to make abstractions of the modules implementing them. Therefore, it is quite possible to work with a set of functions without ever knowing exactly which module are hosting them at the hardware level. This tremendously simplifies programming projects with a large number of modules.
From the programming stand point, your Yocto-GPS is viewed as a module hosting a given number of functions. In the API, these functions are objects which can be found independently, in several ways.
Access to the functions of a module
Access by logical name
Each function can be assigned an arbitrary and persistent logical name: this logical name is stored in the flash memory of the module, even if this module is disconnected. An object corresponding to an Xxx function to which a logical name has been assigned can then be directly found with this logical name and the YXxx.FindXxx method. Note however that a logical name must be unique among all the connected modules.
Access by enumeration
You can enumerate all the functions of the same type on all the connected modules with the help of the classic enumeration functions FirstXxx and nextXxxx available for each YXxx class.
Access by hardware name
Each module function has a hardware name, assigned at the factory and which cannot be modified. The functions of a module can also be found directly with this hardware name and the YXxx.FindXxx function of the corresponding class.
Difference between Find and First
The YXxx.FindXxxx and YXxx.FirstXxxx methods do not work exactly the same way. If there is no available module, YXxx.FirstXxxx returns a null value. On the opposite, even if there is no corresponding module, YXxx.FindXxxx returns a valid object, which is not online but which could become so if the corresponding module is later connected.
Function handling
When the object corresponding to a function is found, its methods are available in a classic way. Note that most of these subfunctions require the module hosting the function to be connected in order to be handled. This is generally not guaranteed, as a USB module can be disconnected after the control software has started. The isOnline method, available in all the classes, is then very helpful.
Access to the modules
Even if it is perfectly possible to build a complete project while making a total abstraction of which function is hosted on which module, the modules themselves are also accessible from the API. In fact, they can be handled in a way quite similar to the functions. They are assigned a serial number at the factory which allows you to find the corresponding object with YModule.Find(). You can also assign arbitrary logical names to the modules to make finding them easier. Finally, the YModule class contains the YModule.FirstModule() and nextModule() enumeration methods allowing you to list the connected modules.
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Functions/Module interaction
From the API standpoint, the modules and their functions are strongly uncorrelated by design. Nevertheless, the API provides the possibility to go from one to the other. Thus, the get_module() method, available for each function class, allows you to find the object corresponding to the module hosting this function. Inversely, the YModule class provides several methods allowing you to enumerate the functions available on a module.

5.2. The Yocto-GPS module

The Yocto-GPS is an GNSS interface .
module : Module
attribute type modifiable ?
productName String read-only serialNumber String read-only logicalName String modifiable productId Hexadecimal number read-only productRelease Hexadecimal number read-only firmwareRelease String read-only persistentSettings Enumerated modifiable luminosity 0..100% modifiable beacon On/Off modifiable upTime Time read-only usbCurrent Used current (mA) read-only rebootCountdown Integer modifiable userVar Integer modifiable
gps : Gps
attribute type modifiable ?
logicalName String modifiable advertisedValue String modifiable isFixed Boolean read-only satCount Integer read-only coordSystem Enumerated modifiable latitude String read-only longitude String read-only dilution Fixed-point number read-only altitude Fixed-point number read-only groundSpeed Fixed-point number read-only direction Fixed-point number read-only unixTime UTC time read-only dateTime String read-only utcOffset Integer modifiable command String modifiable
latitude : Latitude
attribute type modifiable ?
logicalName String modifiable advertisedValue String modifiable unit String read-only currentValue Fixed-point number read-only lowestValue Fixed-point number modifiable highestValue Fixed-point number modifiable currentRawValue Fixed-point number read-only logFrequency Frequency modifiable reportFrequency Frequency modifiable calibrationParam Calibration parameters modifiable resolution Fixed-point number modifiable
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sensorState Integer read-only
longitude : Longitude
attribute type modifiable ?
logicalName String modifiable advertisedValue String modifiable unit String read-only currentValue Fixed-point number read-only lowestValue Fixed-point number modifiable highestValue Fixed-point number modifiable currentRawValue Fixed-point number read-only logFrequency Frequency modifiable reportFrequency Frequency modifiable calibrationParam Calibration parameters modifiable resolution Fixed-point number modifiable sensorState Integer read-only
altitude : Altitude
attribute type modifiable ?
logicalName String modifiable advertisedValue String modifiable unit String read-only currentValue Fixed-point number modifiable lowestValue Fixed-point number modifiable highestValue Fixed-point number modifiable currentRawValue Fixed-point number read-only logFrequency Frequency modifiable reportFrequency Frequency modifiable calibrationParam Calibration parameters modifiable resolution Fixed-point number modifiable sensorState Integer read-only qnh Fixed-point number modifiable technology String read-only
groundSpeed : GroundSpeed
attribute type modifiable ?
logicalName String modifiable advertisedValue String modifiable unit String read-only currentValue Fixed-point number read-only lowestValue Fixed-point number modifiable highestValue Fixed-point number modifiable currentRawValue Fixed-point number read-only logFrequency Frequency modifiable reportFrequency Frequency modifiable calibrationParam Calibration parameters modifiable resolution Fixed-point number modifiable sensorState Integer read-only
dataLogger : DataLogger
attribute type modifiable ?
logicalName String modifiable advertisedValue String modifiable currentRunIndex Integer read-only timeUTC UTC time modifiable recording Enumerated modifiable autoStart On/Off modifiable beaconDriven On/Off modifiable
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clearHistory Boolean modifiable

5.3. Module control interface

This interface is identical for all Yoctopuce USB modules. It can be used to control the module global parameters, and to enumerate the functions provided by each module.
productName
Character string containing the commercial name of the module, as set by the factory.
serialNumber
Character string containing the serial number, unique and programmed at the factory. For a Yocto­GPS module, this serial number always starts with YGNSSMK1. You can use the serial number to access a given module by software.
logicalName
Character string containing the logical name of the module, initially empty. This attribute can be modified at will by the user. Once initialized to an non-empty value, it can be used to access a given module. If two modules with the same logical name are in the same project, there is no way to determine which one answers when one tries accessing by logical name. The logical name is limited to 19 characters among A..Z,a..z,0..9,_, and -.
productId
USB device identifier of the module, preprogrammed to 83 at the factory.
productRelease
Release number of the module hardware, preprogrammed at the factory.
firmwareRelease
Release version of the embedded firmware, changes each time the embedded software is updated.
persistentSettings
State of persistent module settings: loaded from flash memory, modified by the user or saved to flash memory.
luminosity
Lighting strength of the informative leds (e.g. the Yocto-Led) contained in the module. It is an integer value which varies between 0 (leds turned off) and 100 (maximum led intensity). The default value is
50. To change the strength of the module leds, or to turn them off completely, you only need to change this value.
beacon
Activity of the localization beacon of the module.
upTime
Time elapsed since the last time the module was powered on.
usbCurrent
Current consumed by the module on the USB bus, in milli-amps.
rebootCountdown
Countdown to use for triggering a reboot of the module.
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userVar
32bit integer variable available for user storage.

5.4. GPS function interface

The Gps function allows you to extract positionning data from the GPS device. This class can provides complete positionning information: However, if you whish to define callbacks on position changes, you should use the YLatitude et YLongitude classes.
logicalName
Character string containing the logical name of the GPS, initially empty. This attribute can be modified at will by the user. Once initialized to an non-empty value, it can be used to access the GPS directly. If two GPS with the same logical name are used in the same project, there is no way to determine which one answers when one tries accessing by logical name. The logical name is limited to 19 characters among A..Z,a..z,0..9,_, and -.
advertisedValue
Short character string summarizing the current GPS reception state.
isFixed
Indicates whether the receiver has found enough satellites to work
satCount
Visible satellite count.
coordSystem
Representation system to use for positioning data
latitude
Current latitude
longitude
Current longitude
dilution
Current dilution of precision
altitude
Current altitude
groundSpeed
Current ground speed
direction
Current direction
unixTime
Unix form of the current time (number of elapsed seconds since Jan 1970 1st)
dateTime
Current time in the form "YYYY/MM/DD hh:mm:ss"
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utcOffset
Number of seconds between current time and UTC time (time zone)
command
Magic attribute used to send commands to the device. If a command is not interpreted as expected, check the device logs.

5.5. Latitude function interface

The Yoctopuce class YLatitude allows you to read the latitude from Yoctopuce geolocalization sensors. It inherits from the YSensor class the core functions to read measurements, to register callback functions, to access the autonomous datalogger.
logicalName
Character string containing the logical name of the latitude sensor, initially empty. This attribute can be modified at will by the user. Once initialized to an non-empty value, it can be used to access the latitude sensor directly. If two latitude sensors with the same logical name are used in the same project, there is no way to determine which one answers when one tries accessing by logical name. The logical name is limited to 19 characters among A..Z,a..z,0..9,_, and -.
advertisedValue
Short character string summarizing the current state of the latitude sensor, that is automatically advertised up to the parent hub. For a latitude sensor, the advertised value is the current value of the latitude.
unit
Short character string representing the measuring unit for the latitude.
currentValue
Current value of the latitude, in deg/1000, as a floating point number.
lowestValue
Minimal value of the latitude, in deg/1000, as a floating point number.
highestValue
Maximal value of the latitude, in deg/1000, as a floating point number.
currentRawValue
Uncalibrated, unrounded raw value returned by the sensor, as a floating point number.
logFrequency
Datalogger recording frequency, or "OFF" when measures should not be stored in the data logger flash memory.
reportFrequency
Timed value notification frequency, or "OFF" when timed value notifications are disabled for this function.
calibrationParam
Extra calibration parameters (for instance to compensate for the effects of an enclosure), as an array of 16 bit words.
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resolution
Measure resolution (i.e. precision of the numeric representation, not necessarily of the measure itself).
sensorState
Sensor health state (zero when a current measure is available).

5.6. Longitude function interface

The Yoctopuce class YLongitude allows you to read the longitude from Yoctopuce geolocalization sensors. It inherits from the YSensor class the core functions to read measurements, register callback functions, access the autonomous datalogger.
logicalName
Character string containing the logical name of the longitude sensor, initially empty. This attribute can be modified at will by the user. Once initialized to an non-empty value, it can be used to access the longitude sensor directly. If two longitude sensors with the same logical name are used in the same project, there is no way to determine which one answers when one tries accessing by logical name. The logical name is limited to 19 characters among A..Z,a..z,0..9,_, and -.
advertisedValue
Short character string summarizing the current state of the longitude sensor, that is automatically advertised up to the parent hub. For a longitude sensor, the advertised value is the current value of the longitude.
unit
Short character string representing the measuring unit for the longitude.
currentValue
Current value of the longitude, in deg/1000, as a floating point number.
lowestValue
Minimal value of the longitude, in deg/1000, as a floating point number.
highestValue
Maximal value of the longitude, in deg/1000, as a floating point number.
currentRawValue
Uncalibrated, unrounded raw value returned by the sensor, as a floating point number.
logFrequency
Datalogger recording frequency, or "OFF" when measures should not be stored in the data logger flash memory.
reportFrequency
Timed value notification frequency, or "OFF" when timed value notifications are disabled for this function.
calibrationParam
Extra calibration parameters (for instance to compensate for the effects of an enclosure), as an array of 16 bit words.
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resolution
Measure resolution (i.e. precision of the numeric representation, not necessarily of the measure itself).
sensorState
Sensor health state (zero when a current measure is available).

5.7. Altitude function interface

The Yoctopuce class YAltitude allows you to read and configure Yoctopuce altitude sensors. It inherits from the YSensor class the core functions to read measurements, to register callback functions, to access the autonomous datalogger. This class adds the ability to configure the barometric pressure adjusted to sea level (QNH) for barometric sensors.
logicalName
Character string containing the logical name of the altimeter, initially empty. This attribute can be modified at will by the user. Once initialized to an non-empty value, it can be used to access the altimeter directly. If two altimeters with the same logical name are used in the same project, there is no way to determine which one answers when one tries accessing by logical name. The logical name is limited to 19 characters among A..Z,a..z,0..9,_, and -.
advertisedValue
Short character string summarizing the current state of the altimeter, that is automatically advertised up to the parent hub. For an altimeter, the advertised value is the current value of the altitude.
unit
Short character string representing the measuring unit for the altitude.
currentValue
Current value of the altitude, in meters, as a floating point number.
lowestValue
Minimal value of the altitude, in meters, as a floating point number.
highestValue
Maximal value of the altitude, in meters, as a floating point number.
currentRawValue
Uncalibrated, unrounded raw value returned by the sensor, as a floating point number.
logFrequency
Datalogger recording frequency, or "OFF" when measures should not be stored in the data logger flash memory.
reportFrequency
Timed value notification frequency, or "OFF" when timed value notifications are disabled for this function.
calibrationParam
Extra calibration parameters (for instance to compensate for the effects of an enclosure), as an array of 16 bit words.
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resolution
Measure resolution (i.e. precision of the numeric representation, not necessarily of the measure itself).
sensorState
Sensor health state (zero when a current measure is available).
qnh
Barometric pressure adjusted to sea level.
technology
Sensor tecnology

5.8. GroundSpeed function interface

The Yoctopuce class YGroundSpeed allows you to read the ground speed from Yoctopuce geolocalization sensors. It inherits from the YSensor class the core functions to read measurements, register callback functions, access the autonomous datalogger.
logicalName
Character string containing the logical name of the ground speed sensor, initially empty. This attribute can be modified at will by the user. Once initialized to an non-empty value, it can be used to access the ground speed sensor directly. If two ground speed sensors with the same logical name are used in the same project, there is no way to determine which one answers when one tries accessing by logical name. The logical name is limited to 19 characters among A..Z,a..z,0..9,_, and
-.
advertisedValue
Short character string summarizing the current state of the ground speed sensor, that is automatically advertised up to the parent hub. For a ground speed sensor, the advertised value is the current value of the ground speed.
unit
Short character string representing the measuring unit for the ground speed.
currentValue
Current value of the ground speed, in km/h, as a floating point number.
lowestValue
Minimal value of the ground speed, in km/h, as a floating point number.
highestValue
Maximal value of the ground speed, in km/h, as a floating point number.
currentRawValue
Uncalibrated, unrounded raw value returned by the sensor, as a floating point number.
logFrequency
Datalogger recording frequency, or "OFF" when measures should not be stored in the data logger flash memory.
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reportFrequency
Timed value notification frequency, or "OFF" when timed value notifications are disabled for this function.
calibrationParam
Extra calibration parameters (for instance to compensate for the effects of an enclosure), as an array of 16 bit words.
resolution
Measure resolution (i.e. precision of the numeric representation, not necessarily of the measure itself).
sensorState
Sensor health state (zero when a current measure is available).

5.9. GPS function interface

The Gps function allows you to extract positionning data from the GPS device. This class can provides complete positionning information: However, if you whish to define callbacks on position changes, you should use the YLatitude et YLongitude classes.
logicalName
Character string containing the logical name of the GPS, initially empty. This attribute can be modified at will by the user. Once initialized to an non-empty value, it can be used to access the GPS directly. If two GPS with the same logical name are used in the same project, there is no way to determine which one answers when one tries accessing by logical name. The logical name is limited to 19 characters among A..Z,a..z,0..9,_, and -.
advertisedValue
Short character string summarizing the current GPS reception state.
isFixed
Indicates whether the receiver has found enough satellites to work
satCount
Visible satellite count.
coordSystem
Representation system to use for positioning data
latitude
Current latitude
longitude
Current longitude
dilution
Current dilution of precision
altitude
Current altitude
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groundSpeed
Current ground speed
direction
Current direction
unixTime
Unix form of the current time (number of elapsed seconds since Jan 1970 1st)
dateTime
Current time in the form "YYYY/MM/DD hh:mm:ss"
utcOffset
Number of seconds between current time and UTC time (time zone)
command
Magic attribute used to send commands to the device. If a command is not interpreted as expected, check the device logs.

5.10. DataLogger function interface

Yoctopuce sensors include a non-volatile memory capable of storing ongoing measured data automatically, without requiring a permanent connection to a computer. The DataLogger function controls the global parameters of the internal data logger.
logicalName
Character string containing the logical name of the data logger, initially empty. This attribute can be modified at will by the user. Once initialized to an non-empty value, it can be used to access the data logger directly. If two data loggers with the same logical name are used in the same project, there is no way to determine which one answers when one tries accessing by logical name. The logical name is limited to 19 characters among A..Z,a..z,0..9,_, and -.
advertisedValue
Short character string summarizing the current state of the data logger, that is automatically advertised up to the parent hub. For a data logger, the advertised value is its recording state (ON or OFF).
currentRunIndex
Current run number, corresponding to the number of time the module was powered on with the dataLogger enabled at some point.
timeUTC
Current UTC time, in case it is desirable to bind an absolute time reference to the data stored by the data logger. This time must be set up by software.
recording
Activation state of the data logger. The data logger can be enabled and disabled at will, using this attribute, but its state on power on is determined by the autoStart persistent attribute. When the datalogger is enabled but not yet ready to record data, its state is set to PENDING.
autoStart
Automatic start of the data logger on power on. Setting this attribute ensures that the data logger is always turned on when the device is powered up, without need for a software command.
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beaconDriven
Synchronize the sate of the localization beacon and the state of the data logger. If this attribute is set, it is possible to start the recording with the Yocto-button or the attribute beacon of the function YModule. In the same way, if the attribute recording is changed, the sate of the localization beacon is updated. Note: when this attribute is set the localization beacon pulses slower than usual.
clearHistory
Attribute that can be set to true to clear recorded data.

5.11. What interface: Native, DLL or Service ?

There are several methods to control you Yoctopuce module by software.
Native control
In this case, the software driving your project is compiled directly with a library which provides control of the modules. Objectively, it is the simplest and most elegant solution for the end user. The end user then only needs to plug the USB cable and run your software for everything to work. Unfortunately, this method is not always available or even possible.
The application uses the native library to control the locally connected module
Native control by DLL
Here, the main part of the code controlling the modules is located in a DLL. The software is compiled with a small library which provides control of the DLL. It is the fastest method to code module support in a given language. Indeed, the "useful" part of the control code is located in the DLL which is the same for all languages: the effort to support a new language is limited to coding the small library which controls the DLL. From the end user stand point, there are few differences: one must simply make sure that the DLL is installed on the end user's computer at the same time as the main software.
The application uses the DLL to natively control the locally connected module
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Control by service
Some languages do simply not allow you to easily gain access to the hardware layers of the machine. It is the case for Javascript, for instance. To deal with this case, Yoctopuce provides a solution in the form of a small piece of software called VirtualHub1. It can access the modules, and your application only needs to use a library which offers all necessary functions to control the modules via this VirtualHub. The end users will have to start the VirtualHub before running the project control software itself, unless they decide to install the hub as a service/deamon, in which case the VirtualHub starts automatically when the machine starts up.
The application connects itself to the VirtualHub to gain access to the module
The service control method comes with a non-negligible advantage: the application does not need to run on the machine on which the modules are connected. The application can very well be located on another machine which connects itself to the service to drive the modules. Moreover, the native libraries and DLL mentioned above are also able to connect themselves remotely to one or several machines running VirtualHub.
When a VirtualHub is used, the control application does not need to reside on the same machine as the module.
Whatever the selected programming language and the control paradigm used, programming itself stays strictly identical. From one language to another, functions bear exactly the same name, and have the same parameters. The only differences are linked to the constraints of the languages themselves.
1
www.yoctopuce.com/EN/virtualhub.php
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Language Native Native with DLL Virtual hub
C++
Objective-C
-
Delphi -
Python -
VisualBasic .Net -
C# .Net -
EcmaScript / JavaScript - -
PHP - -
Java -
Java for Android
-
Command line
-
Support methods for different languages
Limitations of the Yoctopuce libraries
Natives et DLL libraries have a technical limitation. On the same computer, you cannot concurrently run several applications accessing Yoctopuce devices directly. If you want to run several projects on the same computer, make sure your control applications use Yoctopuce devices through a VirtualHub software. The modification is trivial: it is just a matter of parameter change in the
yRegisterHub() call.

5.12. Programming, where to start?

At this point of the user's guide, you should know the main theoretical points of your Yocto-GPS. It is now time to practice. You must download the Yoctopuce library for your favorite programming language from the Yoctopuce web site2. Then skip directly to the chapter corresponding to the chosen programming language.
All the examples described in this guide are available in the programming libraries. For some languages, the libraries also include some complete graphical applications, with their source code.
When you have mastered the basic programming of your module, you can turn to the chapter on advanced programming that describes some techniques that will help you make the most of your Yocto-GPS.
2
http://www.yoctopuce.com/EN/libraries.php
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6. Using the Yocto-GPS in command line

When you want to perform a punctual operation on your Yocto-GPS, such as reading a value, assigning a logical name, and so on, you can obviously use the Virtual Hub, but there is a simpler, faster, and more efficient method: the command line API.
The command line API is a set of executables, one by type of functionality offered by the range of Yoctopuce products. These executables are provided pre-compiled for all the Yoctopuce officially supported platforms/OS. Naturally, the executable sources are also provided1.

6.1. Installing

Download the command line API2. You do not need to run any setup, simply copy the executables corresponding to your platform/OS in a directory of your choice. You may add this directory to your PATH variable to be able to access these executables from anywhere. You are all set, you only need to connect your Yocto-GPS, open a shell, and start working by typing for example:
C:\>YGps any get_latitude
To use the command API on Linux, you need either have root privileges or to define an udev rule for your system. See the Troubleshooting chapter for more details.

6.2. Use: general description

All the command line API executables work on the same principle. They must be called the following way
C:\>Executable [options] [target] command [parameter]
[options] manage the global workings of the commands, they allow you, for instance, to pilot a
module remotely through the network, or to force the module to save its configuration after executing the command.
[target] is the name of the module or of the function to which the command applies. Some very
generic commands do not need a target. You can also use the aliases "any" and "all", or a list of names separated by comas without space.
1
If you want to recompile the command line API, you also need the C++ API.
2
http://www.yoctopuce.com/EN/libraries.php
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command is the command you want to run. Almost all the functions available in the classic
programming APIs are available as commands. You need to respect neither the case nor the underlined characters in the command name.
[parameters] logically are the parameters needed by the command.
At any time, the command line API executables can provide a rather detailed help. Use for instance:
C:\>executable /help
to know the list of available commands for a given command line API executable, or even:
C:\>executable command /help
to obtain a detailed description of the parameters of a command.

6.3. Control of the Latitude function

To control the Latitude function of your Yocto-GPS, you need the YLatitude executable file.
For instance, you can launch:
C:\>YGps any get_latitude
This example uses the "any" target to indicate that we want to work on the first Latitude function found among all those available on the connected Yoctopuce modules when running. This prevents you from having to know the exact names of your function and of your module.
But you can use logical names as well, as long as you have configured them beforehand. Let us imagine a Yocto-GPS module with the YGNSSMK1-123456 serial number which you have called "MyModule", and its latitude function which you have renamed "MyFunction". The five following calls are strictly equivalent (as long as MyFunction is defined only once, to avoid any ambiguity).
C:\>YLatitude YGNSSMK1-123456.latitude describe
C:\>YLatitude YGNSSMK1-123456.MyFunction describe
C:\>YLatitude MyModule.latitude describe
C:\>YLatitude MyModule.MyFunction describe
C:\>YLatitude MyFunction describe
To work on all the Latitude functions at the same time, use the "all" target.
C:\>YLatitude all describe
For more details on the possibilities of the YLatitude executable, use:
C:\>YLatitude /help

6.4. Control of the module part

Each module can be controlled in a similar way with the help of the YModule executable. For example, to obtain the list of all the connected modules, use:
C:\>YModule inventory
You can also use the following command to obtain an even more detailed list of the connected modules:
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C:\>YModule all describe
Each xxx property of the module can be obtained thanks to a command of the get_xxxx() type, and the properties which are not read only can be modified with the set_xxx() command. For example:
C:\>YModule YGNSSMK1-12346 set_logicalName MonPremierModule
C:\>YModule YGNSSMK1-12346 get_logicalName
Changing the settings of the module
When you want to change the settings of a module, simply use the corresponding set_xxx command. However, this change happens only in the module RAM: if the module restarts, the changes are lost. To store them permanently, you must tell the module to save its current configuration in its nonvolatile memory. To do so, use the saveToFlash command. Inversely, it is possible to force the module to forget its current settings by using the revertFromFlash method. For example:
C:\>YModule YGNSSMK1-12346 set_logicalName MonPremierModule C:\>YModule YGNSSMK1-12346 saveToFlash
Note that you can do the same thing in a single command with the -s option.
C:\>YModule -s YGNSSMK1-12346 set_logicalName MonPremierModule
Warning: the number of write cycles of the nonvolatile memory of the module is limited. When this limit is reached, nothing guaranties that the saving process is performed correctly. This limit, linked to the technology employed by the module micro-processor, is located at about 100000 cycles. In short, you can use the saveToFlash() function only 100000 times in the life of the module. Make sure you do not call this function within a loop.

6.5. Limitations

The command line API has the same limitation than the other APIs: there can be only one application at a given time which can access the modules natively. By default, the command line API works in native mode.
You can easily work around this limitation by using a Virtual Hub: run the VirtualHub3 on the concerned machine, and use the executables of the command line API with the -r option. For example, if you use:
C:\>YModule inventory
you obtain a list of the modules connected by USB, using a native access. If another command which accesses the modules natively is already running, this does not work. But if you run a Virtual Hub, and you give your command in the form:
C:\>YModule -r 127.0.0.1 inventory
it works because the command is not executed natively anymore, but through the Virtual Hub. Note that the Virtual Hub counts as a native application.
3
http://www.yoctopuce.com/EN/virtualhub.php
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7. Using Yocto-GPS with JavaScript / EcmaScript

EcmaScript is the official name of the standardized version of the web-oriented programming language commonly referred to as JavaScript. This Yoctopuce library take advantages of advanced features introduced in EcmaScript 2017. It has therefore been named Library for JavaScript / EcmaScript 2017 to differentiate it from the previous Library for JavaScript, now deprecated in favor of this new version.
This library provides access to Yoctopuce devices for modern JavaScript engines. It can be used within a browser as well as with Node.js. The library will automatically detect upon initialization whether the runtime environment is a browser or a Node.js virtual machine, and use the most appropriate system libraries accordingly.
Asynchronous communication with the devices is handled across the whole library using Promise objects, leveraging the new EcmaScript 2017 async / await non-blocking syntax for asynchronous I/O (see below). This syntax is now available out-of-the-box in most Javascript engines. No transpilation is needed: no Babel, no jspm, just plain Javascript. Here is your favorite engines minimum version needed to run this code. All of them are officially released at the time we write this document.
• Node.js v7.6 and later
• Firefox 52
• Opera 42 (incl. Android version)
• Chrome 55 (incl. Android version)
• Safari 10.1 (incl. iOS version)
• Android WebView 55
• Google V8 Javascript engine v5.5
If you need backward-compatibility with older releases, you can always run Babel to transpile your code and the library to older standards, as described a few paragraphs below.
We don't suggest using jspm 0.17 anymore since that tool is still in Beta after 18 month, and having to use an extra tool to implement our library is pointless now that async / await are part of the standard.

7.1. Blocking I/O versus Asynchronous I/O in JavaScript

JavaScript is single-threaded by design. That means, if a program is actively waiting for the result of a network-based operation such as reading from a sensor, the whole program is blocked. In browser environments, this can even completely freeze the user interface. For this reason, the use of blocking I/O in JavaScript is strongly discouraged nowadays, and blocking network APIs are getting deprecated everywhere.
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Instead of using parallel threads, JavaScript relies on asynchronous I/O to handle operations with a possible long timeout: whenever a long I/O call needs to be performed, it is only triggered and but then the code execution flow is terminated. The JavaScript engine is therefore free to handle other pending tasks, such as UI. Whenever the pending I/O call is completed, the system invokes a callback function with the result of the I/O call to resume execution of the original execution flow.
When used with plain callback functions, as pervasive in Node.js libraries, asynchronous I/O tend to produce code with poor readability, as the execution flow is broken into many disconnected callback functions. Fortunately, new methods have emerged recently to improve that situation. In particular, the use of Promise objects to abstract and work with asynchronous tasks helps a lot. Any function that makes a long I/O operation can return a Promise, which can be used by the caller to chain subsequent operations in the same flow. Promises are part of EcmaScript 2015 standard.
Promise objects are good, but what makes them even better is the new async / await keywords to handle asynchronous I/O:
• a function declared async will automatically encapsulate its result as a Promise
• within an async function, any function call prefixed with by await will chain the Promise returned by the function with a promise to resume execution of the caller
• any exception during the execution of an async function will automatically invoke the Promise failure continuation
Long story made short, async and await make it possible to write EcmaScript code with all benefits of asynchronous I/O, but without breaking the code flow. It is almost like multi-threaded execution, except that control switch between pending tasks only happens at places where the await keyword appears.
We have therefore chosen to write our new EcmaScript library using Promises and async functions, so that you can use the friendly await syntax. To keep it easy to remember, all public methods of the EcmaScript library are async, i.e. return a Promise object, except:
GetTickCount(), because returning a time stamp asynchronously does not make sense...
FindModule(), FirstModule(), nextModule(), ... because device detection and enumeration always work on internal device lists handled in background, and does not require immediate asynchronous I/O.

7.2. Using Yoctopuce library for JavaScript / EcmaScript 2017

JavaScript is one of those languages which do not generally allow you to directly access the hardware layers of your computer. Therefore the library can only be used to access network-enabled devices (connected through a YoctoHub), or USB devices accessible through Yoctopuce TCP/IP to USB gateway, named VirtualHub.
Go to the Yoctopuce web site and download the following items:
• The Javascript / EcmaScript 2017 programming library
1
• The VirtualHub software2 for Windows, Mac OS X or Linux, depending on your OS
Extract the library files in a folder of your choice, you will find many of examples in it. Connect your modules and start the VirtualHub software. You do not need to install any driver.
Using the official Yoctopuce library for node.js
Start by installing the latest Node.js version (v7.6 or later) on your system. It is very easy. You can download it from the official web site: http://nodejs.org. Make sure to install it fully, including npm, and add it to the system path.
1
www.yoctopuce.com/EN/libraries.php
2
www.yoctopuce.com/EN/virtualhub.php
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To give it a try, go into one of the example directory (for instance example_nodejs/Doc-Inventory). You will see that it include an application description file (package.json) and a source file (demo.js). To download and setup the libraries needed by this example, just run:
npm install
Once done, you can start the example file using:
node demo.js
Using a local copy of the Yoctopuce library with node.js
If for some reason you need to make changes to the Yoctopuce library, you can easily configure your project to use the local copy in the lib/ subdirectory rather than the official npm package. In order to do so, simply type the following command in your project directory:
npm link ../../lib
Using the Yoctopuce library within a browser (HTML)
For HTML examples, it is even simpler: there is nothing to install. Each example is a single HTML file that you can open in a browser to try it. In this context, loading the Yoctopuce library is no different from any standard HTML script include tag.
Using the Yoctoluce library on older JavaScript engines
If you need to run this library on older JavaScript engines, you can use Babel3 to transpile your code and the library into older JavaScript standards. To install Babel with typical settings, simply use:
npm instal -g babel-cli npm instal babel-preset-env
You would typically ask Babel to put the transpiled files in another directory, named compat for instance. Your files and all files of the Yoctopuce library should be transpiled, as follow:
babel --presets env demo.js --out-dir compat/ babel --presets env ../../lib --out-dir compat/
Although this approach is based on node.js toolchain, it actually works as well for transpiling JavaScript files for use in a browser. The only thing that you cannot do so easily is transpiling JavaScript code embedded directly in an HTML page. You have to use an external script file for using EcmaScript 2017 syntax with Babel.
Babel has many smart features, such as a watch mode that will automatically refresh transpiled files whenever the source file is changed, but this is beyond the scope of this note. You will find more in Babel documentation.
Backward-compatibility with the old JavaScript library
This new library is not fully backward-compatible with the old JavaScript library, because there is no way to transparently map the old blocking API to the new asynchronous API. The method names however are the same, and old synchronous code can easily be made asynchronous just by adding the proper await keywords before the method calls. For instance, simply replace:
beaconState = module.get_beacon();
by
3
http://babeljs.io
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beaconState = await module.get_beacon();
Apart from a few exceptions, most XXX_async redundant methods have been removed as well, as they would have introduced confusion on the proper way of handling asynchronous behaviors. It is however very simple to get an async method to invoke a callback upon completion, using the returned Promise object. For instance, you can replace:
module.get_beacon_async(callback, myContext);
by
module.get_beacon().then(function(res) { callback(myContext, module, res); });
In some cases, it might be desirable to get a sensor value using a method identical to the old synchronous methods (without using Promises), even if it returns a slightly outdated cached value since I/O is not possible. For this purpose, the EcmaScript library introduce new classes called synchronous proxies. A synchronous proxy is an object that mirrors the most recent state of the connected class, but can be read using regular synchronous function calls. For instance, instead of writing:
async function logInfo(module) {
console.log('Name: '+await module.get_logicalName()); console.log('Beacon: '+await module.get_beacon());
}
...
logInfo(myModule);
...
you can use:
function logInfoProxy(moduleSyncProxy) {
console.log('Name: '+moduleProxy.get_logicalName()); console.log('Beacon: '+moduleProxy.get_beacon());
}
logInfoSync(await myModule.get_syncProxy());
You can also rewrite this last asynchronous call as:
myModule.get_syncProxy().then(logInfoProxy);

7.3. Control of the Latitude function

A few lines of code are enough to use a Yocto-GPS. Here is the skeleton of a JavaScript code snipplet to use the Latitude function.
import { YAPI, YErrorMsg, YLatitude } from 'yoctolib-es';
// Get access to your device, through the VirtualHub running locally
await YAPI.RegisterHub('127.0.0.1'); var latitude = YLatitude.FindLatitude("YGNSSMK1-123456.latitude");
// Check that the module is online to handle hot-plug
if(await latitude.isOnline()) {
// Use latitude.get_currentValue() [...]
}
Let us look at these lines in more details.
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YAPI and YLatitude Import
These two import provide access to functions allowing you to manage Yoctopuce modules. YAPI is always needed, YLatitude.js is necessary to manage modules containing a latitude sensor, such as Yocto-GPS. Other imports can be useful in other cases, such as YModule which can let you enumerate any type of Yoctopuce device.
YAPI.RegisterHub
The RegisterHub method allows you to indicate on which machine the Yoctopuce modules are located, more precisely on which machine the VirtualHub software is running. In our case, the
127.0.0.1:4444 address indicates the local machine, port 4444 (the standard port used by
Yoctopuce). You can very well modify this address, and enter the address of another machine on which the VirtualHub software is running, or of a YoctoHub. If the host cannot be reached, this function will trigger an exception.
YLatitude.FindLatitude
The FindLatitude method allows you to find a latitude sensor from the serial number of the module on which it resides and from its function name. You can also use logical names, as long as you have initialized them. Let us imagine a Yocto-GPS module with serial number YGNSSMK1-123456 which you have named "MyModule", and for which you have given the latitude function the name "MyFunction". The following five calls are strictly equivalent, as long as "MyFunction" is defined only once.
latitude = YLatitude.FindLatitude("YGNSSMK1-123456.latitude") latitude = YLatitude.FindLatitude("YGNSSMK1-123456.MaFonction") latitude = YLatitude.FindLatitude("MonModule.latitude") latitude = YLatitude.FindLatitude("MonModule.MaFonction") latitude = YLatitude.FindLatitude("MaFonction")
YLatitude.FindLatitude returns an object which you can then use at will to control the
latitude sensor.
isOnline
The isOnline() method of the object returned by FindLatitude allows you to know if the corresponding module is present and in working order.
get_latitude
The get_latitude() method of the object returned by YGps.FindGps provides the latitude currently measured by the Yocto-GPS. The value returned is a string, the format will vary according to the Yocto-GPS configuration. To get a floating point value, no matter the configuartion, use the YLatitude Class.
A real example
Open a command window (a terminal, a shell...) and go into the directory example_node/Doc­GettingStarted-Yocto-GPS within Yoctopuce EcmaScript library. In there, you will find a
subdirectory src with the sample code below, which uses the functions explained above, but this time used with all side materials needed to make it work nicely as a small demo.
If your Yocto-GPS is not connected on the host running the browser, replace in the example the address 127.0.0.1 by the IP address of the host on which the Yocto-GPS is connected and where you run the VirtualHub.
import { YAPI, YErrorMsg, YGps } from 'yoctolib-es';
var gps;
async function startDemo() {
await YAPI.LogUnhandledPromiseRejections(); await YAPI.DisableExceptions();
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// Setup the API to use the VirtualHub on local machine let errmsg = new YErrorMsg(); if(await YAPI.RegisterHub('127.0.0.1', errmsg) != YAPI.SUCCESS) { console.log('Cannot contact VirtualHub on 127.0.0.1: '+errmsg.msg); return; }
// Select specified device, or use first available one let serial = process.argv[process.argv.length-1]; if(serial[8] != '-') { // by default use any connected module suitable for the demo let anysensor = YGps.FirstGps(); if(anysensor) { let module = await anysensor.module(); serial = await module.get_serialNumber(); } else { console.log('No matching sensor connected, check cable !'); return; } } console.log('Using device '+serial); gps = YGps.FindGps(serial+".gps");
refresh();
}
async function refresh() {
if (!await gps.isOnline()) { console.log('Module not connected'); } else if (await gps.get_isFixed() != YGps.ISFIXED_TRUE) { console.log('fixing...'); } else { console.log('Position : '+(await gps.get_latitude()) + ' ' + (await gps.get_longitude())); } setTimeout(refresh, 500);
}
startDemo();
As explained at the beginning of this chapter, you need to have Node.js and jspm installed to try this example. When done, you can type the following two commands to automatically download and install the dependencies for building this example:
npm install jspm install
You can the start the sample code within Node.js using the following command, replacing the [...] by the arguments that you want to pass to the demo code:
jspm run src/demo.js [...]
Same example, but this time running in a browser
If you want to see how to use the library within a browser, switch to the directory example_html/ Doc-GettingStarted-Yocto-GPS. You will find there a subdirectory src as well with a very similar
source code (below), but with a few changes compared to the Node.js version since it has to interact through an HTML page rather than through the JavaScript console.
import { YAPI, YErrorMsg, YGps } from 'yoctolib-es';
async function startDemo() {
await YAPI.LogUnhandledPromiseRejections(); await YAPI.DisableExceptions();
// Setup the API to use the VirtualHub on local machine let errmsg = new YErrorMsg(); if(await YAPI.RegisterHub('127.0.0.1', errmsg) != YAPI.SUCCESS) { alert('Cannot contact VirtualHub on 127.0.0.1: '+errmsg.msg); }
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refresh();
}
async function refresh() {
let serial = document.getElementById('serial').value; if(serial == '') { // by default use any connected module suitable for the demo let anysensor = YGps.FirstGps(); if(anysensor) { let module = await anysensor.module(); serial = await module.get_serialNumber(); document.getElementById('serial').value = serial; } } let gps = YGps.FindGps(serial+".gps");
if (await gps.isOnline()) { document.getElementById('msg').value = ''; if (await gps.get_isFixed() != YGps.ISFIXED_TRUE) { document.getElementById("gps").value = 'fixing...'; } else { document.getElementById("gps").value = (await gps.get_latitude()) + ' ' +
(await gps.get_longitude());
} } else { document.getElementById('msg').value = 'Module not connected'; } setTimeout(refresh, 500);
}
startDemo();
At the root of this example you will also find a file demo.html which contains the UI elements for the demo code.
<!DOCTYPE html>
<html> <head>
<title>Hello World</title> <script src='jspm_packages/system.js'></script> <script src='jspm.browser.js'></script> <script src='jspm.config.js'></script> <script> System.import('app/helloworld.js'); </script> <!-- When going in production, you can generate a self-contained js file using
jspm build --minify src/demo.js demo-sfx.js
and replace the 6 lines above by just this one:
<script src='demo-sfx.js'></script>
-->
</head> <body>
Module to use: <input id='serial'>
<input id='msg' style='color:red;border:none;' readonly><br>
Current position : <input id='gps' readonly><br>
</body> </html>
As above, the two following commands will download and install all dependencies for building this example:
npm install jspm install
You can now publish this directory on a Web server to test the example through a web browser. In order to let the loader find its files, you will have to point the baseURL parameter in jspm.browser.js file to the path within the web server root to reach the demo project. For instance, if you open the
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example using URL http://127.0.0.1/EcmaScript/example_html/Doc-GettingStarted-Yocto-GPS/ demo.html then the beginning of your jspm.browser.js file should look like:
SystemJS.config({ baseURL: "/EcmaScript/example_html/Doc-GettingStarted-Yocto-GPS/", ...
}
If you prefer to open the demo code as a local file rather than through a web server, or if you would like the example to load as a single JavaScript file rather than as dynamically loaded modules, you can build it with the command:
jspm build --minify src/demo.js demo-sfx.js
This will create a single JavaScript file named demo-sfx.js in the root directory of the project, that can be included directly in the HTML file instead of the 6 script lines:
<script src='demo-sfx.js'></script>
Once your project is built in this way, the example can be opened by a browser directly from the local disk.

7.4. Control of the module part

Each module can be controlled in a similar manner, you can find below a simple sample program displaying the main parameters of the module and enabling you to activate the localization beacon.
import { YAPI, YErrorMsg, YModule } from 'yoctolib-es';
async function startDemo(args) {
await YAPI.LogUnhandledPromiseRejections();
// Setup the API to use the VirtualHub on local machine let errmsg = new YErrorMsg(); if(await YAPI.RegisterHub('127.0.0.1', errmsg) != YAPI.SUCCESS) { console.log('Cannot contact VirtualHub on 127.0.0.1: '+errmsg.msg); return; }
// Select the relay to use let module = YModule.FindModule(args[0]); if(await module.isOnline()) { if(args.length > 1) { if(args[1] == 'ON') { await module.set_beacon(YModule.BEACON_ON); } else { await module.set_beacon(YModule.BEACON_OFF); } } console.log('serial: '+await module.get_serialNumber()); console.log('logical name: '+await module.get_logicalName()); console.log('luminosity: '+await module.get_luminosity()+'%'); console.log('beacon: '+(await module.get_beacon()==YModule.BEACON_ON ?'ON':'OFF')); console.log('upTime: '+parseInt(await module.get_upTime()/1000)+' sec'); console.log('USB current: '+await module.get_usbCurrent()+' mA'); console.log('logs:'); console.log(await module.get_lastLogs()); } else { console.log("Module not connected (check identification and USB cable)\n"); } await YAPI.FreeAPI();
}
if(process.argv.length < 3) {
console.log("usage: jspm run src/demo.js <serial or logicalname> [ ON | OFF ]");
} else {
startDemo(process.argv.slice(process.argv.length - 3));
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}
Each property xxx of the module can be read thanks to a method of type get_xxxx(), and properties which are not read-only can be modified with the help of the set_xxx() method. For more details regarding the used functions, refer to the API chapters.
Changing the module settings
When you want to modify the settings of a module, you only need to call the corresponding
set_xxx() function. However, this modification is performed only in the random access memory
(RAM) of the module: if the module is restarted, the modifications are lost. To memorize them persistently, it is necessary to ask the module to save its current configuration in its permanent memory. To do so, use the saveToFlash() method. Inversely, it is possible to force the module to forget its current settings by using the revertFromFlash() method. The short example below allows you to modify the logical name of a module.
import { YAPI, YErrorMsg, YModule } from 'yoctolib-es';
async function startDemo(args) {
await YAPI.LogUnhandledPromiseRejections();
// Setup the API to use the VirtualHub on local machine let errmsg = new YErrorMsg(); if(await YAPI.RegisterHub('127.0.0.1', errmsg) != YAPI.SUCCESS) { console.log('Cannot contact VirtualHub on 127.0.0.1: '+errmsg.msg); return; }
// Select the relay to use let module = YModule.FindModule(args[0]); if(await module.isOnline()) { if(args.length > 1) { var newname = args[1]; if (!await YAPI.CheckLogicalName(newname)) { console.log("Invalid name (" + newname + ")"); process.exit(1); } await module.set_logicalName(newname); await module.saveToFlash(); } console.log('Current name: '+await module.get_logicalName()); } else { console.log("Module not connected (check identification and USB cable)\n"); } await YAPI.FreeAPI();
}
if(process.argv.length < 3) {
console.log("usage: jspm run src/demo.js <serial> [newLogicalName]");
} else {
startDemo(process.argv.slice(process.argv.length - 3));
}
Warning: the number of write cycles of the nonvolatile memory of the module is limited. When this limit is reached, nothing guaranties that the saving process is performed correctly. This limit, linked to the technology employed by the module micro-processor, is located at about 100000 cycles. In short, you can use the saveToFlash() function only 100000 times in the life of the module. Make sure you do not call this function within a loop.
Listing the modules
Obtaining the list of the connected modules is performed with the YModule.FirstModule() function which returns the first module found. Then, you only need to call the nextModule() function of this object to find the following modules, and this as long as the returned value is not
null. Below a short example listing the connected modules.
import { YAPI, YModule, YErrorMsg } from 'yoctolib-es';
async function startDemo()
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{
await YAPI.LogUnhandledPromiseRejections(); await YAPI.DisableExceptions();
// Setup the API to use the VirtualHub on local machine let errmsg = new YErrorMsg(); if (await YAPI.RegisterHub('127.0.0.1', errmsg) != YAPI.SUCCESS) { console.log('Cannot contact VirtualHub on 127.0.0.1'); return; } refresh();
}
async function refresh() {
try { let errmsg = new YErrorMsg(); await YAPI.UpdateDeviceList(errmsg);
let module = YModule.FirstModule(); while(module) { let line = await module.get_serialNumber(); line += '(' + (await module.get_productName()) + ')'; console.log(line); module = module.nextModule(); } setTimeout(refresh, 500); } catch(e) { console.log(e); }
}
try {
startDemo();
} catch(e) {
console.log(e);
}

7.5. Error handling

When you implement a program which must interact with USB modules, you cannot disregard error handling. Inevitably, there will be a time when a user will have unplugged the device, either before running the software, or even while the software is running. The Yoctopuce library is designed to help you support this kind of behavior, but your code must nevertheless be conceived to interpret in the best possible way the errors indicated by the library.
The simplest way to work around the problem is the one used in the short examples provided in this chapter: before accessing a module, check that it is online with the isOnline function, and then hope that it will stay so during the fraction of a second necessary for the following code lines to run. This method is not perfect, but it can be sufficient in some cases. You must however be aware that you cannot completely exclude an error which would occur after the call to isOnline and which could crash the software. The only way to prevent this is to implement one of the two error handling techniques described below.
The method recommended by most programming languages for unpredictable error handling is the use of exceptions. By default, it is the behavior of the Yoctopuce library. If an error happens while you try to access a module, the library throws an exception. In this case, there are three possibilities:
• If your code catches the exception and handles it, everything goes well.
• If your program is running in debug mode, you can relatively easily determine where the problem happened and view the explanatory message linked to the exception.
• Otherwise... the exception makes your program crash, bang!
As this latest situation is not the most desirable, the Yoctopuce library offers another possibility for error handling, allowing you to create a robust program without needing to catch exceptions at every line of code. You simply need to call the YAPI.DisableExceptions() function to commute the library to a mode where exceptions for all the functions are systematically replaced by specific return
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values, which can be tested by the caller when necessary. For each function, the name of each return value in case of error is systematically documented in the library reference. The name always follows the same logic: a get_state() method returns a Y_STATE_INVALID value, a
get_currentValue method returns a Y_CURRENTVALUE_INVALID value, and so on. In any
case, the returned value is of the expected type and is not a null pointer which would risk crashing your program. At worst, if you display the value without testing it, it will be outside the expected bounds for the returned value. In the case of functions which do not normally return information, the return value is YAPI_SUCCESS if everything went well, and a different error code in case of failure.
When you work without exceptions, you can obtain an error code and an error message explaining the source of the error. You can request them from the object which returned the error, calling the
errType() and errMessage() methods. Their returned values contain the same information as
in the exceptions when they are active.
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8. Using Yocto-GPS with PHP

PHP is, like Javascript, an atypical language when interfacing with hardware is at stakes. Nevertheless, using PHP with Yoctopuce modules provides you with the opportunity to very easily create web sites which are able to interact with their physical environment, and this is not available to every web server. This technique has a direct application in home automation: a few Yoctopuce modules, a PHP server, and you can interact with your home from anywhere on the planet, as long as you have an internet connection.
PHP is one of those languages which do not allow you to directly access the hardware layers of your computer. Therefore you need to run a virtual hub on the machine on which your modules are connected.
To start your tests with PHP, you need a PHP 5.3 (or more) server1, preferably locally on you machine. If you wish to use the PHP server of your internet provider, it is possible, but you will probably need to configure your ADSL router for it to accept and forward TCP request on the 4444 port.

8.1. Getting ready

Go to the Yoctopuce web site and download the following items:
• The PHP programming library
2
• The VirtualHub software3 for Windows, Mac OS X, or Linux, depending on your OS
Decompress the library files in a folder of your choice accessible to your web server, connect your modules, run the VirtualHub software, and you are ready to start your first tests. You do not need to install any driver.

8.2. Control of the Latitude function

A few lines of code are enough to use a Yocto-GPS. Here is the skeleton of a PHP code snipplet to use the Latitude function.
include('yocto_api.php'); include('yocto_latitude.php');
1
A couple of free PHP servers: easyPHP for Windows, MAMP for Mac OS X.
2
www.yoctopuce.com/EN/libraries.php
3
www.yoctopuce.com/EN/virtualhub.php
www.yoctopuce.com 49
// Get access to your device, through the VirtualHub running locally
yRegisterHub('http://127.0.0.1:4444/',$errmsg); $latitude = yFindLatitude("YGNSSMK1-123456.latitude");
// Check that the module is online to handle hot-plug
if(latitude->isOnline()) {
// Use latitude->get_currentValue(), ...
}
Let's look at these lines in more details.
yocto_api.php and yocto_latitude.php
These two PHP includes provides access to the functions allowing you to manage Yoctopuce modules. yocto_api.php must always be included, yocto_latitude.php is necessary to manage modules containing a latitude sensor, such as Yocto-GPS.
yRegisterHub
The yRegisterHub function allows you to indicate on which machine the Yoctopuce modules are located, more precisely on which machine the VirtualHub software is running. In our case, the
127.0.0.1:4444 address indicates the local machine, port 4444 (the standard port used by
Yoctopuce). You can very well modify this address, and enter the address of another machine on which the VirtualHub software is running.
yFindLatitude
The yFindLatitude function allows you to find a latitude sensor from the serial number of the module on which it resides and from its function name. You can use logical names as well, as long as you have initialized them. Let us imagine a Yocto-GPS module with serial number YGNSSMK1-123456 which you have named "MyModule", and for which you have given the latitude function the name "MyFunction". The following five calls are strictly equivalent, as long as "MyFunction" is defined only once.
$latitude = yFindLatitude("YGNSSMK1-123456.latitude"); $latitude = yFindLatitude("YGNSSMK1-123456.MyFunction"); $latitude = yFindLatitude("MyModule.latitude"); $latitude = yFindLatitude("MyModule.MyFunction"); $latitude = yFindLatitude("MyFunction");
yFindLatitude returns an object which you can then use at will to control the latitude sensor.
isOnline
The isOnline() method of the object returned by yFindLatitude allows you to know if the corresponding module is present and in working order.
get_latitude
The get_latitude() method of the object returned by yFindGps provides the latitude currently measured by the Yocto-GPS. The value returned is a string, the format will vary according to the Yocto-GPS configuration. To get a floating point value, no matter the configuartion, use the YLatitude Class.
A real example
Open your preferred text editor4, copy the code sample below, save it with the Yoctopuce library files in a location which is accessible to you web server, then use your preferred web browser to access this page. The code is also provided in the directory Examples/Doc-GettingStarted-Yocto-GPS of the Yoctopuce library.
In this example, you will recognize the functions explained above, but this time used with all side materials needed to make it work nicely as a small demo.
4
If you do not have a text editor, use Notepad rather than Microsoft Word.
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<HTML> <HEAD> <TITLE>Hello World</TITLE> </HEAD> <BODY>
<?php
include('yocto_api.php'); include('yocto_gps.php');
// Use explicit error handling rather than exceptions //yDisableExceptions();
// Setup the API to use the VirtualHub on local machine if(yRegisterHub('http://127.0.0.1:4444/',$errmsg) != YAPI_SUCCESS) { die("Cannot contact VirtualHub on 127.0.0.1"); }
@$serial = $_GET['serial']; if ($serial != '') { // Check if a specified module is available online $gps = yFindGps("$serial.gps"); if (!$gps->isOnline()) { die("Module not connected (check serial and USB cable)"); } } else { // or use any connected module suitable for the demo $gps = yFirstGps(); if(is_null($gps)) { die("No module connected (check USB cable)"); } else { $serial = $gps->module()->get_serialnumber(); } } Print("Module to use: <input name='serial' value='$serial'><br>");
if ($gps->get_isFixed()!=Y_ISFIXED_TRUE) Print("Gps : fixing...<br>"); else Printf("Gps : %s %s<br>", $gps->get_latitude(), $gps->get_longitude()); yFreeAPI();
// trigger auto-refresh after one second Print("<script language='javascript1.5' type='text/JavaScript'>\n"); Print("setTimeout('window.location.reload()',1000);"); Print("</script>\n"); ?> </BODY> </HTML>

8.3. Control of the module part

Each module can be controlled in a similar manner, you can find below a simple sample program displaying the main parameters of the module and enabling you to activate the localization beacon.
<HTML> <HEAD> <TITLE>Module Control</TITLE> </HEAD> <BODY> <FORM method='get'>
<?php
include('yocto_api.php');
// Use explicit error handling rather than exceptions yDisableExceptions();
// Setup the API to use the VirtualHub on local machine if(yRegisterHub('http://127.0.0.1:4444/',$errmsg) != YAPI_SUCCESS) { die("Cannot contact VirtualHub on 127.0.0.1 : ".$errmsg); }
@$serial = $_GET['serial']; if ($serial != '') {
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// Check if a specified module is available online $module = yFindModule("$serial"); if (!$module->isOnline()) { die("Module not connected (check serial and USB cable)"); } } else { // or use any connected module suitable for the demo $module = yFirstModule(); if($module) { // skip VirtualHub $module = $module->nextModule(); } if(is_null($module)) { die("No module connected (check USB cable)"); } else { $serial = $module->get_serialnumber(); } } Print("Module to use: <input name='serial' value='$serial'><br>");
if (isset($_GET['beacon'])) { if ($_GET['beacon']=='ON') $module->set_beacon(Y_BEACON_ON); else $module->set_beacon(Y_BEACON_OFF); } printf('serial: %s<br>',$module->get_serialNumber()); printf('logical name: %s<br>',$module->get_logicalName()); printf('luminosity: %s<br>',$module->get_luminosity()); print('beacon: '); if($module->get_beacon() == Y_BEACON_ON) { printf("<input type='radio' name='beacon' value='ON' checked>ON "); printf("<input type='radio' name='beacon' value='OFF'>OFF<br>"); } else { printf("<input type='radio' name='beacon' value='ON'>ON "); printf("<input type='radio' name='beacon' value='OFF' checked>OFF<br>"); } printf('upTime: %s sec<br>',intVal($module->get_upTime()/1000)); printf('USB current: %smA<br>',$module->get_usbCurrent()); printf('logs:<br><pre>%s</pre>',$module->get_lastLogs()); yFreeAPI(); ?> <input type='submit' value='refresh'> </FORM> </BODY> </HTML>
Each property xxx of the module can be read thanks to a method of type get_xxxx(), and properties which are not read-only can be modified with the help of the set_xxx() method. For more details regarding the used functions, refer to the API chapters.
Changing the module settings
When you want to modify the settings of a module, you only need to call the corresponding
set_xxx() function. However, this modification is performed only in the random access memory
(RAM) of the module: if the module is restarted, the modifications are lost. To memorize them persistently, it is necessary to ask the module to save its current configuration in its permanent memory. To do so, use the saveToFlash() method. Inversely, it is possible to force the module to forget its current settings by using the revertFromFlash() method. The short example below allows you to modify the logical name of a module.
<HTML> <HEAD> <TITLE>save settings</TITLE> <BODY> <FORM method='get'>
<?php
include('yocto_api.php');
// Use explicit error handling rather than exceptions yDisableExceptions();
// Setup the API to use the VirtualHub on local machine if(yRegisterHub('http://127.0.0.1:4444/',$errmsg) != YAPI_SUCCESS) { die("Cannot contact VirtualHub on 127.0.0.1");
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}
@$serial = $_GET['serial']; if ($serial != '') { // Check if a specified module is available online $module = yFindModule("$serial"); if (!$module->isOnline()) { die("Module not connected (check serial and USB cable)"); } } else { // or use any connected module suitable for the demo $module = yFirstModule(); if($module) { // skip VirtualHub $module = $module->nextModule(); } if(is_null($module)) { die("No module connected (check USB cable)"); } else { $serial = $module->get_serialnumber(); } } Print("Module to use: <input name='serial' value='$serial'><br>");
if (isset($_GET['newname'])){ $newname = $_GET['newname']; if (!yCheckLogicalName($newname)) die('Invalid name'); $module->set_logicalName($newname); $module->saveToFlash(); } printf("Current name: %s<br>", $module->get_logicalName()); print("New name: <input name='newname' value='' maxlength=19><br>"); yFreeAPI(); ?> <input type='submit'> </FORM> </BODY> </HTML>
Warning: the number of write cycles of the nonvolatile memory of the module is limited. When this limit is reached, nothing guaranties that the saving process is performed correctly. This limit, linked to the technology employed by the module micro-processor, is located at about 100000 cycles. In short, you can use the saveToFlash() function only 100000 times in the life of the module. Make sure you do not call this function within a loop.
Listing the modules
Obtaining the list of the connected modules is performed with the yFirstModule() function which returns the first module found. Then, you only need to call the nextModule() function of this object to find the following modules, and this as long as the returned value is not NULL. Below a short example listing the connected modules.
<HTML> <HEAD> <TITLE>inventory</TITLE> </HEAD> <BODY> <H1>Device list</H1> <TT>
<?php
include('yocto_api.php'); yRegisterHub("http://127.0.0.1:4444/"); $module = yFirstModule(); while (!is_null($module)) { printf("%s (%s)<br>", $module->get_serialNumber(), $module->get_productName()); $module=$module->nextModule(); } yFreeAPI(); ?> </TT> </BODY> </HTML>
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8.4. HTTP callback API and NAT filters

The PHP library is able to work in a specific mode called HTTP callback Yocto-API. With this mode, you can control Yoctopuce devices installed behind a NAT filter, such as a DSL router for example, and this without needing to open a port. The typical application is to control Yoctopuce devices, located on a private network, from a public web site.
The NAT filter: advantages and disadvantages
A DSL router which translates network addresses (NAT) works somewhat like a private phone switchboard (a PBX): internal extensions can call each other and call the outside; but seen from the outside, there is only one official phone number, that of the switchboard itself. You cannot reach the internal extensions from the outside.
Typical DSL configuration: LAN machines are isolated from the outside by the DSL router
Transposed to the network, we have the following: appliances connected to your home automation network can communicate with one another using a local IP address (of the 192.168.xxx.yyy type), and contact Internet servers through their public address. However, seen from the outside, you have only one official IP address, assigned to the DSL router only, and you cannot reach your network appliances directly from the outside. It is rather restrictive, but it is a relatively efficient protection against intrusions.
Responses from request from LAN machines are routed.
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But requests from the outside are blocked.
Seeing Internet without being seen provides an enormous security advantage. However, this signifies that you cannot, a priori, set up your own web server at home to control a home automation installation from the outside. A solution to this problem, advised by numerous home automation system dealers, consists in providing outside visibility to your home automation server itself, by adding a routing rule in the NAT configuration of the DSL router. The issue of this solution is that it exposes the home automation server to external attacks.
The HTTP callback API solves this issue without having to modify the DSL router configuration. The module control script is located on an external site, and it is the VirtualHub which is in charge of calling it a regular intervals.
The HTTP callback API uses the VirtualHub which initiates the requests.
Configuration
The callback API thus uses the VirtualHub as a gateway. All the communications are initiated by the VirtualHub. They are thus outgoing communications and therefore perfectly authorized by the DSL
router.
You must configure the VirtualHub so that it calls the PHP script on a regular basis. To do so:
1. Launch a VirtualHub
2. Access its interface, usually 127.0.0.1:4444
3. Click on the configure button of the line corresponding to the VirtualHub itself
4. Click on the edit button of the Outgoing callbacks section
Click on the "configure" button on the first line
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Click on the "edit" button of the "Outgoing callbacks" section
And select "Yocto-API callback".
You then only need to define the URL of the PHP script and, if need be, the user name and password to access this URL. Supported authentication methods are basic and digest. The second method is safer than the first one because it does not allow transfer of the password on the network.
Usage
From the programmer standpoint, the only difference is at the level of the yRegisterHub function call. Instead of using an IP address, you must use the callback string (or http://callback which is equivalent).
include("yocto_api.php");
yRegisterHub("callback");
The remainder of the code stays strictly identical. On the VirtualHub interface, at the bottom of the configuration window for the HTTP callback API , there is a button allowing you to test the call to the PHP script.
Be aware that the PHP script controlling the modules remotely through the HTTP callback API can be called only by the VirtualHub. Indeed, it requires the information posted by the VirtualHub to function. To code a web site which controls Yoctopuce modules interactively, you must create a user interface which stores in a file or in a database the actions to be performed on the Yoctopuce modules. These actions are then read and run by the control script.
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Common issues
For the HTTP callback API to work, the PHP option allow_url_fopen must be set. Some web site hosts do not set it by default. The problem then manifests itself with the following error:
error: URL file-access is disabled in the server configuration
To set this option, you must create, in the repertory where the control PHP script is located, an .htaccess file containing the following line:
php_flag "allow_url_fopen" "On"
Depending on the security policies of the host, it is sometimes impossible to authorize this option at the root of the web site, or even to install PHP scripts receiving data from a POST HTTP. In this case, place the PHP script in a subdirectory.
Limitations
This method that allows you to go through NAT filters cheaply has nevertheless a price. Communications being initiated by the VirtualHub at a more or less regular interval, reaction time to an event is clearly longer than if the Yoctopuce modules were driven directly. You can configure the reaction time in the specific window of the VirtualHub, but it is at least of a few seconds in the best case.
The HTTP callback Yocto-API mode is currently available in PHP and Node.JS only.

8.5. Error handling

When you implement a program which must interact with USB modules, you cannot disregard error handling. Inevitably, there will be a time when a user will have unplugged the device, either before running the software, or even while the software is running. The Yoctopuce library is designed to help you support this kind of behavior, but your code must nevertheless be conceived to interpret in the best possible way the errors indicated by the library.
The simplest way to work around the problem is the one used in the short examples provided in this chapter: before accessing a module, check that it is online with the isOnline function, and then hope that it will stay so during the fraction of a second necessary for the following code lines to run. This method is not perfect, but it can be sufficient in some cases. You must however be aware that you cannot completely exclude an error which would occur after the call to isOnline and which could crash the software. The only way to prevent this is to implement one of the two error handling techniques described below.
The method recommended by most programming languages for unpredictable error handling is the use of exceptions. By default, it is the behavior of the Yoctopuce library. If an error happens while you try to access a module, the library throws an exception. In this case, there are three possibilities:
• If your code catches the exception and handles it, everything goes well.
• If your program is running in debug mode, you can relatively easily determine where the problem happened and view the explanatory message linked to the exception.
• Otherwise... the exception makes your program crash, bang!
As this latest situation is not the most desirable, the Yoctopuce library offers another possibility for error handling, allowing you to create a robust program without needing to catch exceptions at every line of code. You simply need to call the YAPI.DisableExceptions() function to commute the library to a mode where exceptions for all the functions are systematically replaced by specific return values, which can be tested by the caller when necessary. For each function, the name of each return value in case of error is systematically documented in the library reference. The name always follows the same logic: a get_state() method returns a Y_STATE_INVALID value, a
get_currentValue method returns a Y_CURRENTVALUE_INVALID value, and so on. In any
case, the returned value is of the expected type and is not a null pointer which would risk crashing your program. At worst, if you display the value without testing it, it will be outside the expected
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bounds for the returned value. In the case of functions which do not normally return information, the return value is YAPI_SUCCESS if everything went well, and a different error code in case of failure.
When you work without exceptions, you can obtain an error code and an error message explaining the source of the error. You can request them from the object which returned the error, calling the
errType() and errMessage() methods. Their returned values contain the same information as
in the exceptions when they are active.
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9. Using Yocto-GPS with C++

C++ is not the simplest language to master. However, if you take care to limit yourself to its essential functionalities, this language can very well be used for short programs quickly coded, and it has the advantage of being easily ported from one operating system to another. Under Windows, all the examples and the project models are tested with Microsoft Visual Studio 2010 Express, freely available on the Microsoft web site1. Under Mac OS X, all the examples and project models are tested with XCode 4, available on the App Store. Moreover, under Max OS X and under Linux, you can compile the examples using a command line with GCC using the provided GNUmakefile. In the same manner under Windows, a Makefile allows you to compile examples using a command line, fully knowing the compilation and linking arguments.
Yoctopuce C++ libraries2 are integrally provided as source files. A section of the low-level library is written in pure C, but you should not need to interact directly with it: everything was done to ensure the simplest possible interaction from C++. The library is naturally also available as binary files, so that you can link it directly if you prefer.
You will soon notice that the C++ API defines many functions which return objects. You do not need to deallocate these objects yourself, the API does it automatically at the end of the application.
In order to keep them simple, all the examples provided in this documentation are console applications. Naturally, the libraries function in a strictly identical manner if you integrate them in an application with a graphical interface. You will find in the last section of this chapter all the information needed to create a wholly new project linked with the Yoctopuce libraries.

9.1. Control of the Latitude function

A few lines of code are enough to use a Yocto-GPS. Here is the skeleton of a C++ code snipplet to use the Latitude function.
#include "yocto_api.h" #include "yocto_latitude.h"
[...]
String errmsg; YLatitude *latitude;
// Get access to your device, connected locally on USB for instance
yRegisterHub("usb", errmsg); latitude = yFindLatitude("YGNSSMK1-123456.latitude");
1
http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-cpp-express
2
www.yoctopuce.com/EN/libraries.php
www.yoctopuce.com 59
// Hot-plug is easy: just check that the device is online
if(latitude->isOnline()) {
// Use latitude->get_currentValue(), ...
}
Let's look at these lines in more details.
yocto_api.h et yocto_latitude.h
These two include files provide access to the functions allowing you to manage Yoctopuce modules.
yocto_api.h must always be used, yocto_latitude.h is necessary to manage modules
containing a latitude sensor, such as Yocto-GPS.
yRegisterHub
The yRegisterHub function initializes the Yoctopuce API and indicates where the modules should be looked for. When used with the parameter "usb", it will use the modules locally connected to the computer running the library. If the initialization does not succeed, this function returns a value different from YAPI_SUCCESS and errmsg contains the error message.
yFindLatitude
The yFindLatitude function allows you to find a latitude sensor from the serial number of the module on which it resides and from its function name. You can use logical names as well, as long as you have initialized them. Let us imagine a Yocto-GPS module with serial number YGNSSMK1-123456 which you have named "MyModule", and for which you have given the latitude function the name "MyFunction". The following five calls are strictly equivalent, as long as "MyFunction" is defined only once.
YLatitude *latitude = yFindLatitude("YGNSSMK1-123456.latitude"); YLatitude *latitude = yFindLatitude("YGNSSMK1-123456.MyFunction"); YLatitude *latitude = yFindLatitude("MyModule.latitude"); YLatitude *latitude = yFindLatitude("MyModule.MyFunction"); YLatitude *latitude = yFindLatitude("MyFunction");
yFindLatitude returns an object which you can then use at will to control the latitude sensor.
isOnline
The isOnline() method of the object returned by yFindLatitude allows you to know if the corresponding module is present and in working order.
get_latitude
The get_latitude() method of the object returned by yFindGps provides the latitude currently measured by the Yocto-GPS. The value returned is a string, the format will vary according to the Yocto-GPS configuration. To get a floating point value, no matter the configuartion, use the YLatitude Class.
A real example
Launch your C++ environment and open the corresponding sample project provided in the directory Examples/Doc-GettingStarted-Yocto-GPS of the Yoctopuce library. If you prefer to work with your favorite text editor, open the file main.cpp, and type make to build the example when you are done.
In this example, you will recognize the functions explained above, but this time used with all side materials needed to make it work nicely as a small demo.
#include "yocto_api.h" #include "yocto_gps.h" #include <iostream> #include <stdlib.h>
using namespace std;
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static void usage(void) {
cout << "usage: demo <serial_number> " << endl; cout << " demo <logical_name>" << endl; cout << " demo any (use any discovered device)" << endl; u64 now = yGetTickCount(); while (yGetTickCount() - now < 3000) { // wait 3 sec to show the message } exit(1);
}
int main(int argc, const char * argv[])
{
string errmsg, target; YGps *gps;
if (argc < 2) { usage(); } target = (string) argv[1];
// Setup the API to use local USB devices if (yRegisterHub("usb", errmsg) != YAPI_SUCCESS) { cerr << "RegisterHub error: " << errmsg << endl; return 1; }
if (target == "any") { gps = yFirstGps(); if (gps == NULL) { cout << "No module connected (check USB cable)" << endl; return 1; } } else { gps = yFindGps(target + ".gps"); }
while (1) { if (!gps->isOnline()) { cout << "Module not connected (check identification and USB cable)"; break; } if (!gps->get_isFixed()) { cout << "Fixing.." << endl; } else { cout << gps->get_latitude() << " " << gps->get_longitude() << endl; } cout << " (press Ctrl-C to exit)" << endl; ySleep(1000, errmsg); } yFreeAPI(); return 0;
}

9.2. Control of the module part

Each module can be controlled in a similar manner, you can find below a simple sample program displaying the main parameters of the module and enabling you to activate the localization beacon.
#include <iostream> #include <stdlib.h>
#include "yocto_api.h"
using namespace std;
static void usage(const char *exe) {
cout << "usage: " << exe << " <serial or logical name> [ON/OFF]" << endl; exit(1);
}
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int main(int argc, const char * argv[])
{
string errmsg;
// Setup the API to use local USB devices if(yRegisterHub("usb", errmsg) != YAPI_SUCCESS) { cerr << "RegisterHub error: " << errmsg << endl; return 1; }
if(argc < 2) usage(argv[0]);
YModule *module = yFindModule(argv[1]); // use serial or logical name
if (module->isOnline()) { if (argc > 2) { if (string(argv[2]) == "ON") module->set_beacon(Y_BEACON_ON); else module->set_beacon(Y_BEACON_OFF); } cout << "serial: " << module->get_serialNumber() << endl; cout << "logical name: " << module->get_logicalName() << endl; cout << "luminosity: " << module->get_luminosity() << endl; cout << "beacon: "; if (module->get_beacon() == Y_BEACON_ON) cout << "ON" << endl; else cout << "OFF" << endl; cout << "upTime: " << module->get_upTime() / 1000 << " sec" << endl; cout << "USB current: " << module->get_usbCurrent() << " mA" << endl; cout << "Logs:" << endl << module->get_lastLogs() << endl; } else { cout << argv[1] << " not connected (check identification and USB cable)" << endl; } yFreeAPI(); return 0;
}
Each property xxx of the module can be read thanks to a method of type get_xxxx(), and properties which are not read-only can be modified with the help of the set_xxx() method. For more details regarding the used functions, refer to the API chapters.
Changing the module settings
When you want to modify the settings of a module, you only need to call the corresponding
set_xxx() function. However, this modification is performed only in the random access memory
(RAM) of the module: if the module is restarted, the modifications are lost. To memorize them persistently, it is necessary to ask the module to save its current configuration in its permanent memory. To do so, use the saveToFlash() method. Inversely, it is possible to force the module to forget its current settings by using the revertFromFlash() method. The short example below allows you to modify the logical name of a module.
#include <iostream> #include <stdlib.h>
#include "yocto_api.h"
using namespace std;
static void usage(const char *exe) {
cerr << "usage: " << exe << " <serial> <newLogicalName>" << endl; exit(1);
}
int main(int argc, const char * argv[])
{
string errmsg;
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// Setup the API to use local USB devices if(yRegisterHub("usb", errmsg) != YAPI_SUCCESS) { cerr << "RegisterHub error: " << errmsg << endl; return 1; }
if(argc < 2) usage(argv[0]);
YModule *module = yFindModule(argv[1]); // use serial or logical name
if (module->isOnline()) { if (argc >= 3) { string newname = argv[2]; if (!yCheckLogicalName(newname)) { cerr << "Invalid name (" << newname << ")" << endl; usage(argv[0]); } module->set_logicalName(newname); module->saveToFlash(); } cout << "Current name: " << module->get_logicalName() << endl; } else { cout << argv[1] << " not connected (check identification and USB cable)" << endl; } yFreeAPI(); return 0;
}
Warning: the number of write cycles of the nonvolatile memory of the module is limited. When this limit is reached, nothing guaranties that the saving process is performed correctly. This limit, linked to the technology employed by the module micro-processor, is located at about 100000 cycles. In short, you can use the saveToFlash() function only 100000 times in the life of the module. Make sure you do not call this function within a loop.
Listing the modules
Obtaining the list of the connected modules is performed with the yFirstModule() function which returns the first module found. Then, you only need to call the nextModule() function of this object to find the following modules, and this as long as the returned value is not NULL. Below a short example listing the connected modules.
#include <iostream>
#include "yocto_api.h"
using namespace std;
int main(int argc, const char * argv[])
{
string errmsg;
// Setup the API to use local USB devices if(YAPI::RegisterHub("usb", errmsg) != YAPI_SUCCESS) { cerr << "RegisterHub error: " << errmsg << endl; return 1; }
cout << "Device list: " << endl;
YModule *module = YModule::FirstModule(); while (module != NULL) { cout << module->get_serialNumber() << " "; cout << module->get_productName() << endl; module = module->nextModule(); } yFreeAPI(); return 0;
}
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9.3. Error handling

When you implement a program which must interact with USB modules, you cannot disregard error handling. Inevitably, there will be a time when a user will have unplugged the device, either before running the software, or even while the software is running. The Yoctopuce library is designed to help you support this kind of behavior, but your code must nevertheless be conceived to interpret in the best possible way the errors indicated by the library.
The simplest way to work around the problem is the one used in the short examples provided in this chapter: before accessing a module, check that it is online with the isOnline function, and then hope that it will stay so during the fraction of a second necessary for the following code lines to run. This method is not perfect, but it can be sufficient in some cases. You must however be aware that you cannot completely exclude an error which would occur after the call to isOnline and which could crash the software. The only way to prevent this is to implement one of the two error handling techniques described below.
The method recommended by most programming languages for unpredictable error handling is the use of exceptions. By default, it is the behavior of the Yoctopuce library. If an error happens while you try to access a module, the library throws an exception. In this case, there are three possibilities:
• If your code catches the exception and handles it, everything goes well.
• If your program is running in debug mode, you can relatively easily determine where the problem happened and view the explanatory message linked to the exception.
• Otherwise... the exception makes your program crash, bang!
As this latest situation is not the most desirable, the Yoctopuce library offers another possibility for error handling, allowing you to create a robust program without needing to catch exceptions at every line of code. You simply need to call the YAPI.DisableExceptions() function to commute the library to a mode where exceptions for all the functions are systematically replaced by specific return values, which can be tested by the caller when necessary. For each function, the name of each return value in case of error is systematically documented in the library reference. The name always follows the same logic: a get_state() method returns a Y_STATE_INVALID value, a
get_currentValue method returns a Y_CURRENTVALUE_INVALID value, and so on. In any
case, the returned value is of the expected type and is not a null pointer which would risk crashing your program. At worst, if you display the value without testing it, it will be outside the expected bounds for the returned value. In the case of functions which do not normally return information, the return value is YAPI_SUCCESS if everything went well, and a different error code in case of failure.
When you work without exceptions, you can obtain an error code and an error message explaining the source of the error. You can request them from the object which returned the error, calling the
errType() and errMessage() methods. Their returned values contain the same information as
in the exceptions when they are active.

9.4. Integration variants for the C++ Yoctopuce library

Depending on your needs and on your preferences, you can integrate the library into your projects in several distinct manners. This section explains how to implement the different options.
Integration in source format
Integrating all the sources of the library into your projects has several advantages:
• It guaranties the respect of the compilation conventions of your project (32/64 bits, inclusion of debugging symbols, unicode or ASCII characters, etc.);
• It facilitates debugging if you are looking for the cause of a problem linked to the Yoctopuce library;
• It reduces the dependencies on third party components, for example in the case where you would need to recompile this project for another architecture in many years;
• It does not require the installation of a dynamic library specific to Yoctopuce on the final system, everything is in the executable.
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To integrate the source code, the easiest way is to simply include the Sources directory of your Yoctopuce library into your IncludePath, and to add all the files of this directory (including the sub­directory yapi) to your project.
For your project to build correctly, you need to link with your project the prerequisite system libraries, that is:
• For Windows: the libraries are added automatically
• For Mac OS X: IOKit.framework and CoreFoundation.framework
• For Linux: libm, libpthread, libusb1.0, and libstdc++
Integration as a static library
Integration of the Yoctopuce library as a static library is a simpler manner to build a small executable which uses Yoctopuce modules. You can quickly compile the program with a single command. You do not need to install a dynamic library specific to Yoctopuce, everything is in the executable.
To integrate the static Yoctopuce library to your project, you must include the Sources directory of the Yoctopuce library into your IncludePath, and add the sub-directory Binaries/... corresponding to your operating system into your libPath.
Then, for you project to build correctly, you need to link with your project the Yoctopuce library and the prerequisite system libraries:
• For Windows: yocto-static.lib
• For Mac OS X: libyocto-static.a, IOKit.framework, and CoreFoundation.framework
• For Linux: libyocto-static.a, libm, libpthread, libusb1.0, and libstdc++.
Note, under Linux, if you wish to compile in command line with GCC, it is generally advisable to link system libraries as dynamic libraries, rather than as static ones. To mix static and dynamic libraries on the same command line, you must pass the following arguments:
gcc (...) -Wl,-Bstatic -lyocto-static -Wl,-Bdynamic -lm -lpthread -lusb-1.0 -lstdc++
Integration as a dynamic library
Integration of the Yoctopuce library as a dynamic library allows you to produce an executable smaller than with the two previous methods, and to possibly update this library, if a patch reveals itself necessary, without needing to recompile the source code of the application. On the other hand, it is an integration mode which systematically requires you to copy the dynamic library on the target machine where the application will run (yocto.dll for Windows, libyocto.so.1.0.1 for Mac OS X and Linux).
To integrate the dynamic Yoctopuce library to your project, you must include the Sources directory of the Yoctopuce library into your IncludePath, and add the sub-directory Binaries/... corresponding to your operating system into your LibPath.
Then, for you project to build correctly, you need to link with your project the dynamic Yoctopuce library and the prerequisite system libraries:
• For Windows: yocto.lib
• For Mac OS X: libyocto, IOKit.framework, and CoreFoundation.framework
• For Linux: libyocto, libm, libpthread, libusb1.0, and libstdc++.
With GCC, the command line to compile is simply:
gcc (...) -lyocto -lm -lpthread -lusb-1.0 -lstdc++
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10. Using Yocto-GPS with Objective-C

Objective-C is language of choice for programming on Mac OS X, due to its integration with the Cocoa framework. In order to use the Objective-C library, you need XCode version 4.2 (earlier versions will not work), available freely when you run Lion. If you are still under Snow Leopard, you need to be registered as Apple developer to be able to download XCode 4.2. The Yoctopuce library is ARC compatible. You can therefore implement your projects either using the traditional retain / release method, or using the Automatic Reference Counting.
Yoctopuce Objective-C libraries1 are integrally provided as source files. A section of the low-level library is written in pure C, but you should not need to interact directly with it: everything was done to ensure the simplest possible interaction from Objective-C.
You will soon notice that the Objective-C API defines many functions which return objects. You do not need to deallocate these objects yourself, the API does it automatically at the end of the application.
In order to keep them simple, all the examples provided in this documentation are console applications. Naturally, the libraries function in a strictly identical manner if you integrate them in an application with a graphical interface. You can find on Yoctopuce blog a detailed example2 with video shots showing how to integrate the library into your projects.

10.1. Control of the Latitude function

Launch Xcode 4.2 and open the corresponding sample project provided in the directory Examples/ Doc-GettingStarted-Yocto-GPS of the Yoctopuce library.
#import <Foundation/Foundation.h> #import "yocto_api.h" #import "yocto_gps.h"
static void usage(void) {
NSLog(@"usage: demo <serial_number> "); NSLog(@" demo <logical_name>"); NSLog(@" demo any (use any discovered device)"); exit(1);
}
int main(int argc, const char * argv[])
{
1
www.yoctopuce.com/EN/libraries.php
2
www.yoctopuce.com/EN/article/new-objective-c-library-for-mac-os-x
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NSError *error;
if (argc < 2) { usage(); }
@autoreleasepool { // Setup the API to use local USB devices if([YAPI RegisterHub:@"usb": &error] != YAPI_SUCCESS) { NSLog(@"RegisterHub error: %@", [error localizedDescription]); return 1; } NSString *target = [NSString stringWithUTF8String:argv[1]]; YGps *gps; if ([target isEqualToString:@"any"]) { gps = [YGps FirstGps]; if (gps == NULL) { NSLog(@"No module connected (check USB cable)"); return 1; } } else { gps = [YGps FindGps:[target stringByAppendingString:@".gps"]]; }
while(1) { if(![gps isOnline]) { NSLog(@"Module not connected (check identification and USB cable)\n"); break; } if([gps get_isFixed] != Y_ISFIXED_TRUE) { NSLog(@"fixing"); } else { NSLog(@"%@ %@ \n", [gps get_latitude], [gps get_longitude]); }
NSLog(@" (press Ctrl-C to exit)\n"); [YAPI Sleep:1000:NULL]; } [YAPI FreeAPI]; } return 0;
}
There are only a few really important lines in this example. We will look at them in details.
yocto_api.h et yocto_latitude.h
These two import files provide access to the functions allowing you to manage Yoctopuce modules.
yocto_api.h must always be used, yocto_latitude.h is necessary to manage modules
containing a latitude sensor, such as Yocto-GPS.
[YAPI RegisterHub]
The [YAPI RegisterHub] function initializes the Yoctopuce API and indicates where the modules should be looked for. When used with the parameter @"usb", it will use the modules locally connected to the computer running the library. If the initialization does not succeed, this function returns a value different from YAPI_SUCCESS and errmsg contains the error message.
[Latitude FindLatitude]
The [Latitude FindLatitude] function allows you to find a latitude sensor from the serial number of the module on which it resides and from its function name. You can use logical names as well, as long as you have initialized them. Let us imagine a Yocto-GPS module with serial number YGNSSMK1-123456 which you have named "MyModule", and for which you have given the latitude function the name "MyFunction". The following five calls are strictly equivalent, as long as "MyFunction" is defined only once.
YLatitude *latitude = [Latitude FindLatitude:@"YGNSSMK1-123456.latitude"]; YLatitude *latitude = [Latitude FindLatitude:@"YGNSSMK1-123456.MyFunction"]; YLatitude *latitude = [Latitude FindLatitude:@"MyModule.latitude"]; YLatitude *latitude = [Latitude FindLatitude:@"MyModule.MyFunction"];
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YLatitude *latitude = [Latitude FindLatitude:@"MyFunction"];
[Latitude FindLatitude] returns an object which you can then use at will to control the
latitude sensor.
isOnline
The isOnline method of the object returned by [Latitude FindLatitude] allows you to know if the corresponding module is present and in working order.
get_latitude
The get_latitude() method of the object returned by YGps.FindGps provides the latitude currently measured by the Yocto-GPS. The value returned is a string, the format will vary according to the Yocto-GPS configuration. To get a floating point value, no matter the configuartion, use the YLatitude Class.

10.2. Control of the module part

Each module can be controlled in a similar manner, you can find below a simple sample program displaying the main parameters of the module and enabling you to activate the localization beacon.
#import <Foundation/Foundation.h> #import "yocto_api.h"
static void usage(const char *exe) {
NSLog(@"usage: %s <serial or logical name> [ON/OFF]\n", exe); exit(1);
}
int main (int argc, const char * argv[])
{
NSError *error;
@autoreleasepool { // Setup the API to use local USB devices if([YAPI RegisterHub:@"usb": &error] != YAPI_SUCCESS) { NSLog(@"RegisterHub error: %@", [error localizedDescription]); return 1; } if(argc < 2) usage(argv[0]); NSString *serial_or_name = [NSString stringWithUTF8String:argv[1]]; // use serial or logical name YModule *module = [YModule FindModule:serial_or_name]; if ([module isOnline]) { if (argc > 2) { if (strcmp(argv[2], "ON") == 0) [module setBeacon:Y_BEACON_ON]; else [module setBeacon:Y_BEACON_OFF]; } NSLog(@"serial: %@\n", [module serialNumber]); NSLog(@"logical name: %@\n", [module logicalName]); NSLog(@"luminosity: %d\n", [module luminosity]); NSLog(@"beacon: "); if ([module beacon] == Y_BEACON_ON) NSLog(@"ON\n"); else NSLog(@"OFF\n"); NSLog(@"upTime: %ld sec\n", [module upTime] / 1000); NSLog(@"USB current: %d mA\n", [module usbCurrent]); NSLog(@"logs: %@\n", [module get_lastLogs]); } else { NSLog(@"%@ not connected (check identification and USB cable)\n", serial_or_name); } [YAPI FreeAPI]; } return 0;
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}
Each property xxx of the module can be read thanks to a method of type get_xxxx, and properties which are not read-only can be modified with the help of the set_xxx: method. For more details regarding the used functions, refer to the API chapters.
Changing the module settings
When you want to modify the settings of a module, you only need to call the corresponding
set_xxx: function. However, this modification is performed only in the random access memory
(RAM) of the module: if the module is restarted, the modifications are lost. To memorize them persistently, it is necessary to ask the module to save its current configuration in its permanent memory. To do so, use the saveToFlash method. Inversely, it is possible to force the module to forget its current settings by using the revertFromFlash method. The short example below allows you to modify the logical name of a module.
#import <Foundation/Foundation.h> #import "yocto_api.h"
static void usage(const char *exe) {
NSLog(@"usage: %s <serial> <newLogicalName>\n", exe); exit(1);
}
int main (int argc, const char * argv[])
{
NSError *error;
@autoreleasepool { // Setup the API to use local USB devices if([YAPI RegisterHub:@"usb" :&error] != YAPI_SUCCESS) { NSLog(@"RegisterHub error: %@", [error localizedDescription]); return 1; }
if(argc < 2) usage(argv[0]);
NSString *serial_or_name = [NSString stringWithUTF8String:argv[1]]; // use serial or logical name YModule *module = [YModule FindModule:serial_or_name];
if (module.isOnline) { if (argc >= 3) { NSString *newname = [NSString stringWithUTF8String:argv[2]]; if (![YAPI CheckLogicalName:newname]) { NSLog(@"Invalid name (%@)\n", newname); usage(argv[0]); } module.logicalName = newname; [module saveToFlash]; } NSLog(@"Current name: %@\n", module.logicalName); } else { NSLog(@"%@ not connected (check identification and USB cable)\n", serial_or_name); } [YAPI FreeAPI]; } return 0;
}
Warning: the number of write cycles of the nonvolatile memory of the module is limited. When this limit is reached, nothing guaranties that the saving process is performed correctly. This limit, linked to the technology employed by the module micro-processor, is located at about 100000 cycles. In short, you can use the saveToFlash function only 100000 times in the life of the module. Make sure you do not call this function within a loop.
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Listing the modules
Obtaining the list of the connected modules is performed with the yFirstModule() function which returns the first module found. Then, you only need to call the nextModule() function of this object to find the following modules, and this as long as the returned value is not NULL. Below a short example listing the connected modules.
#import <Foundation/Foundation.h> #import "yocto_api.h"
int main (int argc, const char * argv[])
{
NSError *error;
@autoreleasepool { // Setup the API to use local USB devices if([YAPI RegisterHub:@"usb" :&error] != YAPI_SUCCESS) { NSLog(@"RegisterHub error: %@\n", [error localizedDescription]); return 1; }
NSLog(@"Device list:\n");
YModule *module = [YModule FirstModule]; while (module != nil) { NSLog(@"%@ %@", module.serialNumber, module.productName); module = [module nextModule]; } [YAPI FreeAPI]; } return 0;
}

10.3. Error handling

When you implement a program which must interact with USB modules, you cannot disregard error handling. Inevitably, there will be a time when a user will have unplugged the device, either before running the software, or even while the software is running. The Yoctopuce library is designed to help you support this kind of behavior, but your code must nevertheless be conceived to interpret in the best possible way the errors indicated by the library.
The simplest way to work around the problem is the one used in the short examples provided in this chapter: before accessing a module, check that it is online with the isOnline function, and then hope that it will stay so during the fraction of a second necessary for the following code lines to run. This method is not perfect, but it can be sufficient in some cases. You must however be aware that you cannot completely exclude an error which would occur after the call to isOnline and which could crash the software. The only way to prevent this is to implement one of the two error handling techniques described below.
The method recommended by most programming languages for unpredictable error handling is the use of exceptions. By default, it is the behavior of the Yoctopuce library. If an error happens while you try to access a module, the library throws an exception. In this case, there are three possibilities:
• If your code catches the exception and handles it, everything goes well.
• If your program is running in debug mode, you can relatively easily determine where the problem happened and view the explanatory message linked to the exception.
• Otherwise... the exception makes your program crash, bang!
As this latest situation is not the most desirable, the Yoctopuce library offers another possibility for error handling, allowing you to create a robust program without needing to catch exceptions at every line of code. You simply need to call the YAPI.DisableExceptions() function to commute the library to a mode where exceptions for all the functions are systematically replaced by specific return values, which can be tested by the caller when necessary. For each function, the name of each return value in case of error is systematically documented in the library reference. The name always follows the same logic: a get_state() method returns a Y_STATE_INVALID value, a
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get_currentValue method returns a Y_CURRENTVALUE_INVALID value, and so on. In any
case, the returned value is of the expected type and is not a null pointer which would risk crashing your program. At worst, if you display the value without testing it, it will be outside the expected bounds for the returned value. In the case of functions which do not normally return information, the return value is YAPI_SUCCESS if everything went well, and a different error code in case of failure.
When you work without exceptions, you can obtain an error code and an error message explaining the source of the error. You can request them from the object which returned the error, calling the
errType() and errMessage() methods. Their returned values contain the same information as
in the exceptions when they are active.
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11. Using Yocto-GPS with Visual Basic .NET

VisualBasic has long been the most favored entrance path to the Microsoft world. Therefore, we had to provide our library for this language, even if the new trend is shifting to C#. All the examples and the project models are tested with Microsoft VisualBasic 2010 Express, freely available on the Microsoft web site1.

11.1. Installation

Download the Visual Basic Yoctopuce library from the Yoctopuce web site2. There is no setup program, simply copy the content of the zip file into the directory of your choice. You mostly need the content of the Sources directory. The other directories contain the documentation and a few sample programs. All sample projects are Visual Basic 2010, projects, if you are using a previous version, you may have to recreate the projects structure from scratch.

11.2. Using the Yoctopuce API in a Visual Basic project

The Visual Basic.NET Yoctopuce library is composed of a DLL and of source files in Visual Basic. The DLL is not a .NET DLL, but a classic DLL, written in C, which manages the low level communications with the modules3. The source files in Visual Basic manage the high level part of the API. Therefore, your need both this DLL and the .vb files of the sources directory to create a project managing Yoctopuce modules.
Configuring a Visual Basic project
The following indications are provided for Visual Studio Express 2010, but the process is similar for other versions. Start by creating your project. Then, on the Solution Explorer panel, right click on your project, and select "Add" and then "Add an existing item".
A file selection window opens. Select the yocto_api.vb file and the files corresponding to the functions of the Yoctopuce modules that your project is going to manage. If in doubt, select all the files.
You then have the choice between simply adding these files to your project, or to add them as links (the Add button is in fact a scroll-down menu). In the first case, Visual Studio copies the selected files into your project. In the second case, Visual Studio simply keeps a link on the original files. We recommend you to use links, which makes updates of the library much easier.
1
http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-basic-express
2
www.yoctopuce.com/EN/libraries.php
3
The sources of this DLL are available in the C++ API
www.yoctopuce.com 73
Then add in the same manner the yapi.dll DLL, located in the Sources/dll directory4. Then, from the Solution Explorer window, right click on the DLL, select Properties and in the Properties panel, set the Copy to output folder to always. You are now ready to use your Yoctopuce modules from Visual Studio.
In order to keep them simple, all the examples provided in this documentation are console applications. Naturally, the libraries function in a strictly identical manner if you integrate them in an application with a graphical interface.

11.3. Control of the Latitude function

A few lines of code are enough to use a Yocto-GPS. Here is the skeleton of a Visual Basic code snipplet to use the Latitude function.
[...] Dim errmsg As String errmsg Dim latitude As YLatitude
REM Get access to your device, connected locally on USB for instance
yRegisterHub("usb", errmsg) latitude = yFindLatitude("YGNSSMK1-123456.latitude")
REM Hot-plug is easy: just check that the device is online
If (latitude.isOnline()) Then
REM Use latitude.get_currentValue(), ...
End If
Let's look at these lines in more details.
yRegisterHub
The yRegisterHub function initializes the Yoctopuce API and indicates where the modules should be looked for. When used with the parameter "usb", it will use the modules locally connected to the computer running the library. If the initialization does not succeed, this function returns a value different from YAPI_SUCCESS and errmsg contains the error message.
yFindLatitude
The yFindLatitude function allows you to find a latitude sensor from the serial number of the module on which it resides and from its function name. You can use logical names as well, as long as you have initialized them. Let us imagine a Yocto-GPS module with serial number YGNSSMK1-123456 which you have named "MyModule", and for which you have given the latitude function the name "MyFunction". The following five calls are strictly equivalent, as long as "MyFunction" is defined only once.
latitude = yFindLatitude("YGNSSMK1-123456.latitude") latitude = yFindLatitude("YGNSSMK1-123456.MyFunction") latitude = yFindLatitude("MyModule.latitude") latitude = yFindLatitude("MyModule.MyFunction") latitude = yFindLatitude("MyFunction")
yFindLatitude returns an object which you can then use at will to control the latitude sensor.
isOnline
The isOnline() method of the object returned by yFindLatitude allows you to know if the corresponding module is present and in working order.
get_latitude
The get_latitude() method of the object returned by yFindGps provides the latitude currently measured by the Yocto-GPS. The value returned is a string, the format will vary according to the
4
Remember to change the filter of the selection window, otherwise the DLL will not show.
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Yocto-GPS configuration. To get a floating point value, no matter the configuartion, use the YLatitude Class.
A real example
Launch Microsoft VisualBasic and open the corresponding sample project provided in the directory Examples/Doc-GettingStarted-Yocto-GPS of the Yoctopuce library.
In this example, you will recognize the functions explained above, but this time used with all side materials needed to make it work nicely as a small demo.
Module Module1
Private Sub Usage() Dim execname = System.AppDomain.CurrentDomain.FriendlyName Console.WriteLine("Usage:") Console.WriteLine(execname + " <serial_number>") Console.WriteLine(execname + " <logical_name>") Console.WriteLine(execname + " any ") System.Threading.Thread.Sleep(2500)
End End Sub
Sub Main() Dim argv() As String = System.Environment.GetCommandLineArgs() Dim errmsg As String = "" Dim target As String Dim gps As YGps
If argv.Length < 2 Then Usage()
target = argv(1) REM Setup the API to use local USB devices If (yRegisterHub("usb", errmsg) <> YAPI_SUCCESS) Then Console.WriteLine("RegisterHub error: " + errmsg) End End If
If target = "any" Then gps = yFirstGps()
If gps Is Nothing Then Console.WriteLine("No module connected (check USB cable) ") End End If Else gps = yFindGps(target + ".gps") End If
While (True) If Not (gps.isOnline()) Then Console.WriteLine("Module not connected (check identification and USB cable)") End End If If (gps.get_isFixed() <> YGps.ISFIXED_TRUE) Then Console.WriteLine("Fixing...") Else Console.WriteLine(gps.get_latitude() + " " + gps.get_longitude()) End If Console.WriteLine(" (press Ctrl-C to exit)") ySleep(1000, errmsg) End While yFreeAPI() End Sub
End Module

11.4. Control of the module part

Each module can be controlled in a similar manner, you can find below a simple sample program displaying the main parameters of the module and enabling you to activate the localization beacon.
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Imports System.IO Imports System.Environment
Module Module1
Sub usage() Console.WriteLine("usage: demo <serial or logical name> [ON/OFF]") End End Sub
Sub Main() Dim argv() As String = System.Environment.GetCommandLineArgs() Dim errmsg As String = "" Dim m As ymodule
If (yRegisterHub("usb", errmsg) <> YAPI_SUCCESS) Then Console.WriteLine("RegisterHub error:" + errmsg) End End If
If argv.Length < 2 Then usage()
m = yFindModule(argv(1)) REM use serial or logical name If (m.isOnline()) Then If argv.Length > 2 Then If argv(2) = "ON" Then m.set_beacon(Y_BEACON_ON) If argv(2) = "OFF" Then m.set_beacon(Y_BEACON_OFF) End If Console.WriteLine("serial: " + m.get_serialNumber()) Console.WriteLine("logical name: " + m.get_logicalName()) Console.WriteLine("luminosity: " + Str(m.get_luminosity())) Console.Write("beacon: ") If (m.get_beacon() = Y_BEACON_ON) Then Console.WriteLine("ON") Else Console.WriteLine("OFF") End If Console.WriteLine("upTime: " + Str(m.get_upTime() / 1000) + " sec") Console.WriteLine("USB current: " + Str(m.get_usbCurrent()) + " mA") Console.WriteLine("Logs:") Console.WriteLine(m.get_lastLogs()) Else Console.WriteLine(argv(1) + " not connected (check identification and USB cable)") End If yFreeAPI() End Sub
End Module
Each property xxx of the module can be read thanks to a method of type get_xxxx(), and properties which are not read-only can be modified with the help of the set_xxx() method. For more details regarding the used functions, refer to the API chapters.
Changing the module settings
When you want to modify the settings of a module, you only need to call the corresponding
set_xxx() function. However, this modification is performed only in the random access memory
(RAM) of the module: if the module is restarted, the modifications are lost. To memorize them persistently, it is necessary to ask the module to save its current configuration in its permanent memory. To do so, use the saveToFlash() method. Inversely, it is possible to force the module to forget its current settings by using the revertFromFlash() method. The short example below allows you to modify the logical name of a module.
Module Module1
Sub usage()
Console.WriteLine("usage: demo <serial or logical name> <new logical name>") End End Sub
Sub Main()
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Dim argv() As String = System.Environment.GetCommandLineArgs() Dim errmsg As String = "" Dim newname As String Dim m As YModule
If (argv.Length <> 3) Then usage()
REM Setup the API to use local USB devices If yRegisterHub("usb", errmsg) <> YAPI_SUCCESS Then Console.WriteLine("RegisterHub error: " + errmsg) End End If
m = yFindModule(argv(1)) REM use serial or logical name If m.isOnline() Then newname = argv(2) If (Not yCheckLogicalName(newname)) Then Console.WriteLine("Invalid name (" + newname + ")") End End If m.set_logicalName(newname) m.saveToFlash() REM do not forget this Console.Write("Module: serial= " + m.get_serialNumber) Console.Write(" / name= " + m.get_logicalName()) Else Console.Write("not connected (check identification and USB cable") End If yFreeAPI()
End Sub
End Module
Warning: the number of write cycles of the nonvolatile memory of the module is limited. When this limit is reached, nothing guaranties that the saving process is performed correctly. This limit, linked to the technology employed by the module micro-processor, is located at about 100000 cycles. In short, you can use the saveToFlash() function only 100000 times in the life of the module. Make sure you do not call this function within a loop.
Listing the modules
Obtaining the list of the connected modules is performed with the yFirstModule() function which returns the first module found. Then, you only need to call the nextModule() function of this object to find the following modules, and this as long as the returned value is not Nothing. Below a short example listing the connected modules.
Module Module1
Sub Main() Dim M As ymodule Dim errmsg As String = ""
REM Setup the API to use local USB devices If yRegisterHub("usb", errmsg) <> YAPI_SUCCESS Then Console.WriteLine("RegisterHub error: " + errmsg) End End If
Console.WriteLine("Device list") M = yFirstModule() While M IsNot Nothing Console.WriteLine(M.get_serialNumber() + " (" + M.get_productName() + ")") M = M.nextModule() End While yFreeAPI() End Sub
End Module
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11.5. Error handling

When you implement a program which must interact with USB modules, you cannot disregard error handling. Inevitably, there will be a time when a user will have unplugged the device, either before running the software, or even while the software is running. The Yoctopuce library is designed to help you support this kind of behavior, but your code must nevertheless be conceived to interpret in the best possible way the errors indicated by the library.
The simplest way to work around the problem is the one used in the short examples provided in this chapter: before accessing a module, check that it is online with the isOnline function, and then hope that it will stay so during the fraction of a second necessary for the following code lines to run. This method is not perfect, but it can be sufficient in some cases. You must however be aware that you cannot completely exclude an error which would occur after the call to isOnline and which could crash the software. The only way to prevent this is to implement one of the two error handling techniques described below.
The method recommended by most programming languages for unpredictable error handling is the use of exceptions. By default, it is the behavior of the Yoctopuce library. If an error happens while you try to access a module, the library throws an exception. In this case, there are three possibilities:
• If your code catches the exception and handles it, everything goes well.
• If your program is running in debug mode, you can relatively easily determine where the problem happened and view the explanatory message linked to the exception.
• Otherwise... the exception makes your program crash, bang!
As this latest situation is not the most desirable, the Yoctopuce library offers another possibility for error handling, allowing you to create a robust program without needing to catch exceptions at every line of code. You simply need to call the YAPI.DisableExceptions() function to commute the library to a mode where exceptions for all the functions are systematically replaced by specific return values, which can be tested by the caller when necessary. For each function, the name of each return value in case of error is systematically documented in the library reference. The name always follows the same logic: a get_state() method returns a Y_STATE_INVALID value, a
get_currentValue method returns a Y_CURRENTVALUE_INVALID value, and so on. In any
case, the returned value is of the expected type and is not a null pointer which would risk crashing your program. At worst, if you display the value without testing it, it will be outside the expected bounds for the returned value. In the case of functions which do not normally return information, the return value is YAPI_SUCCESS if everything went well, and a different error code in case of failure.
When you work without exceptions, you can obtain an error code and an error message explaining the source of the error. You can request them from the object which returned the error, calling the
errType() and errMessage() methods. Their returned values contain the same information as
in the exceptions when they are active.
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12. Using Yocto-GPS with C#

C# (pronounced C-Sharp) is an object-oriented programming language promoted by Microsoft, it is somewhat similar to Java. Like Visual-Basic and Delphi, it allows you to create Windows applications quite easily. All the examples and the project models are tested with Microsoft C# 2010 Express, freely available on the Microsoft web site1.

12.1. Installation

Download the Visual C# Yoctopuce library from the Yoctopuce web site2. There is no setup program, simply copy the content of the zip file into the directory of your choice. You mostly need the content of the Sources directory. The other directories contain the documentation and a few sample programs. All sample projects are Visual C# 2010, projects, if you are using a previous version, you may have to recreate the projects structure from scratch.

12.2. Using the Yoctopuce API in a Visual C# project

The Visual C#.NET Yoctopuce library is composed of a DLL and of source files in Visual C#. The DLL is not a .NET DLL, but a classic DLL, written in C, which manages the low level communications with the modules3. The source files in Visual C# manage the high level part of the API. Therefore, your need both this DLL and the .cs files of the sources directory to create a project managing Yoctopuce modules.
Configuring a Visual C# project
The following indications are provided for Visual Studio Express 2010, but the process is similar for other versions. Start by creating your project. Then, on the Solution Explorer panel, right click on your project, and select "Add" and then "Add an existing item".
A file selection window opens. Select the yocto_api.cs file and the files corresponding to the functions of the Yoctopuce modules that your project is going to manage. If in doubt, select all the files.
You then have the choice between simply adding these files to your project, or to add them as links (the Add button is in fact a scroll-down menu). In the first case, Visual Studio copies the selected files into your project. In the second case, Visual Studio simply keeps a link on the original files. We recommend you to use links, which makes updates of the library much easier.
1
http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-csharp-express
2
www.yoctopuce.com/EN/libraries.php
3
The sources of this DLL are available in the C++ API
www.yoctopuce.com 79
Then add in the same manner the yapi.dll DLL, located in the Sources/dll directory4. Then, from the Solution Explorer window, right click on the DLL, select Properties and in the Properties panel, set the Copy to output folder to always. You are now ready to use your Yoctopuce modules from Visual Studio.
In order to keep them simple, all the examples provided in this documentation are console applications. Naturally, the libraries function in a strictly identical manner if you integrate them in an application with a graphical interface.

12.3. Control of the Latitude function

A few lines of code are enough to use a Yocto-GPS. Here is the skeleton of a C# code snipplet to use the Latitude function.
[...]
string errmsg ="";
YLatitude latitude;
// Get access to your device, connected locally on USB for instance
YAPI.RegisterHub("usb", errmsg); latitude = YLatitude.FindLatitude("YGNSSMK1-123456.latitude");
// Hot-plug is easy: just check that the device is online
if (latitude.isOnline())
{ // Use latitude.get_currentValue(); ... }
Let's look at these lines in more details.
YAPI.RegisterHub
The YAPI.RegisterHub function initializes the Yoctopuce API and indicates where the modules should be looked for. When used with the parameter "usb", it will use the modules locally connected to the computer running the library. If the initialization does not succeed, this function returns a value different from YAPI.SUCCESS and errmsg contains the error message.
YLatitude.FindLatitude
The YLatitude.FindLatitude function allows you to find a latitude sensor from the serial number of the module on which it resides and from its function name. You can use logical names as well, as long as you have initialized them. Let us imagine a Yocto-GPS module with serial number YGNSSMK1-123456 which you have named "MyModule", and for which you have given the latitude function the name "MyFunction". The following five calls are strictly equivalent, as long as "MyFunction" is defined only once.
latitude = YLatitude.FindLatitude("YGNSSMK1-123456.latitude"); latitude = YLatitude.FindLatitude("YGNSSMK1-123456.MyFunction"); latitude = YLatitude.FindLatitude("MyModule.latitude"); latitude = YLatitude.FindLatitude("MyModule.MyFunction"); latitude = YLatitude.FindLatitude("MyFunction");
YLatitude.FindLatitude returns an object which you can then use at will to control the
latitude sensor.
isOnline
The isOnline() method of the object returned by YLatitude.FindLatitude allows you to know if the corresponding module is present and in working order.
4
Remember to change the filter of the selection window, otherwise the DLL will not show.
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get_latitude
The get_latitude() method of the object returned by YGps.FindGps provides the latitude currently measured by the Yocto-GPS. The value returned is a string, the format will vary according to the Yocto-GPS configuration. To get a floating point value, no matter the configuartion, use the YLatitude Class.
A real example
Launch Microsoft Visual C# and open the corresponding sample project provided in the directory Examples/Doc-GettingStarted-Yocto-GPS of the Yoctopuce library.
In this example, you will recognize the functions explained above, but this time used with all side materials needed to make it work nicely as a small demo.
using System; using System.Collections.Generic; using System.Linq; using System.Text;
namespace ConsoleApplication1 {
class Program { static void usage() { string execname = System.AppDomain.CurrentDomain.FriendlyName; Console.WriteLine("Usage:"); Console.WriteLine(execname + " <serial_number>"); Console.WriteLine(execname + " <logical_name>"); Console.WriteLine(execname + " any "); System.Threading.Thread.Sleep(2500); Environment.Exit(0); }
static void Main(string[] args) { string errmsg = ""; string target;
YGps gps;
if (args.Length < 1) usage(); target = args[0].ToUpper();
// Setup the API to use local USB devices if (YAPI.RegisterHub("usb", ref errmsg) != YAPI.SUCCESS) { Console.WriteLine("RegisterHub error: " + errmsg); Environment.Exit(0); }
if (target == "ANY") { gps = YGps.FirstGps();
if (gps == null) { Console.WriteLine("No module connected (check USB cable) "); Environment.Exit(0); } } else { gps = YGps.FindGps(target + ".temperature"); }
if (!gps.isOnline()) { Console.WriteLine("Module not connected (check identification and USB cable)"); Environment.Exit(0); } while (gps.isOnline()) { if (gps.get_isFixed() != YGps.ISFIXED_TRUE) Console.WriteLine("fixing... "); else Console.WriteLine(gps.get_latitude() + " " + gps.get_longitude()); Console.WriteLine(" (press Ctrl-C to exit)");
YAPI.Sleep(1000, ref errmsg); }
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YAPI.FreeAPI(); } }
}

12.4. Control of the module part

Each module can be controlled in a similar manner, you can find below a simple sample program displaying the main parameters of the module and enabling you to activate the localization beacon.
using System; using System.Collections.Generic; using System.Linq; using System.Text;
namespace ConsoleApplication1 {
class Program { static void usage() { string execname = System.AppDomain.CurrentDomain.FriendlyName; Console.WriteLine("Usage:"); Console.WriteLine(execname + " <serial or logical name> [ON/OFF]"); System.Threading.Thread.Sleep(2500); Environment.Exit(0); }
static void Main(string[] args) { YModule m; string errmsg = "";
if (YAPI.RegisterHub("usb", ref errmsg) != YAPI.SUCCESS) { Console.WriteLine("RegisterHub error: " + errmsg); Environment.Exit(0); }
if (args.Length < 1) usage();
m = YModule.FindModule(args[0]); // use serial or logical name
if (m.isOnline()) { if (args.Length >= 2) { if (args[1].ToUpper() == "ON") { m.set_beacon(YModule.BEACON_ON); } if (args[1].ToUpper() == "OFF") { m.set_beacon(YModule.BEACON_OFF); } }
Console.WriteLine("serial: " + m.get_serialNumber()); Console.WriteLine("logical name: " + m.get_logicalName()); Console.WriteLine("luminosity: " + m.get_luminosity().ToString()); Console.Write("beacon: "); if (m.get_beacon() == YModule.BEACON_ON) Console.WriteLine("ON"); else Console.WriteLine("OFF"); Console.WriteLine("upTime: " + (m.get_upTime() / 1000 ).ToString() + " sec"); Console.WriteLine("USB current: " + m.get_usbCurrent().ToString() + " mA"); Console.WriteLine("Logs:\r\n" + m.get_lastLogs());
} else { Console.WriteLine(args[0] + " not connected (check identification and USB cable)"); } YAPI.FreeAPI(); } }
}
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Each property xxx of the module can be read thanks to a method of type YModule.get_xxxx(), and properties which are not read-only can be modified with the help of the YModule.set_xxx() method. For more details regarding the used functions, refer to the API chapters.
Changing the module settings
When you want to modify the settings of a module, you only need to call the corresponding
YModule.set_xxx() function. However, this modification is performed only in the random access
memory (RAM) of the module: if the module is restarted, the modifications are lost. To memorize them persistently, it is necessary to ask the module to save its current configuration in its permanent memory. To do so, use the YModule.saveToFlash() method. Inversely, it is possible to force the module to forget its current settings by using the YModule.revertFromFlash() method. The short example below allows you to modify the logical name of a module.
using System; using System.Collections.Generic; using System.Linq; using System.Text;
namespace ConsoleApplication1 {
class Program { static void usage() { string execname = System.AppDomain.CurrentDomain.FriendlyName; Console.WriteLine("Usage:"); Console.WriteLine("usage: demo <serial or logical name> <new logical name>"); System.Threading.Thread.Sleep(2500); Environment.Exit(0); }
static void Main(string[] args) { YModule m; string errmsg = ""; string newname;
if (args.Length != 2) usage();
if (YAPI.RegisterHub("usb", ref errmsg) != YAPI.SUCCESS) { Console.WriteLine("RegisterHub error: " + errmsg); Environment.Exit(0); }
m = YModule.FindModule(args[0]); // use serial or logical name
if (m.isOnline()) { newname = args[1]; if (!YAPI.CheckLogicalName(newname)) { Console.WriteLine("Invalid name (" + newname + ")"); Environment.Exit(0); }
m.set_logicalName(newname); m.saveToFlash(); // do not forget this
Console.Write("Module: serial= " + m.get_serialNumber()); Console.WriteLine(" / name= " + m.get_logicalName()); } else { Console.Write("not connected (check identification and USB cable"); } YAPI.FreeAPI(); } }
}
Warning: the number of write cycles of the nonvolatile memory of the module is limited. When this limit is reached, nothing guaranties that the saving process is performed correctly. This limit, linked to the technology employed by the module micro-processor, is located at about 100000 cycles. In short, you can use the YModule.saveToFlash() function only 100000 times in the life of the module. Make sure you do not call this function within a loop.
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Listing the modules
Obtaining the list of the connected modules is performed with the YModule.yFirstModule() function which returns the first module found. Then, you only need to call the nextModule() function of this object to find the following modules, and this as long as the returned value is not
null. Below a short example listing the connected modules.
using System; using System.Collections.Generic; using System.Linq; using System.Text;
namespace ConsoleApplication1 {
class Program { static void Main(string[] args) { YModule m; string errmsg = "";
if (YAPI.RegisterHub("usb", ref errmsg) != YAPI.SUCCESS) { Console.WriteLine("RegisterHub error: " + errmsg); Environment.Exit(0); }
Console.WriteLine("Device list"); m = YModule.FirstModule(); while (m != null) { Console.WriteLine(m.get_serialNumber() + " (" + m.get_productName() + ")"); m = m.nextModule(); } YAPI.FreeAPI(); } }
}

12.5. Error handling

When you implement a program which must interact with USB modules, you cannot disregard error handling. Inevitably, there will be a time when a user will have unplugged the device, either before running the software, or even while the software is running. The Yoctopuce library is designed to help you support this kind of behavior, but your code must nevertheless be conceived to interpret in the best possible way the errors indicated by the library.
The simplest way to work around the problem is the one used in the short examples provided in this chapter: before accessing a module, check that it is online with the isOnline function, and then hope that it will stay so during the fraction of a second necessary for the following code lines to run. This method is not perfect, but it can be sufficient in some cases. You must however be aware that you cannot completely exclude an error which would occur after the call to isOnline and which could crash the software. The only way to prevent this is to implement one of the two error handling techniques described below.
The method recommended by most programming languages for unpredictable error handling is the use of exceptions. By default, it is the behavior of the Yoctopuce library. If an error happens while you try to access a module, the library throws an exception. In this case, there are three possibilities:
• If your code catches the exception and handles it, everything goes well.
• If your program is running in debug mode, you can relatively easily determine where the problem happened and view the explanatory message linked to the exception.
• Otherwise... the exception makes your program crash, bang!
As this latest situation is not the most desirable, the Yoctopuce library offers another possibility for error handling, allowing you to create a robust program without needing to catch exceptions at every line of code. You simply need to call the YAPI.DisableExceptions() function to commute the library to a mode where exceptions for all the functions are systematically replaced by specific return
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values, which can be tested by the caller when necessary. For each function, the name of each return value in case of error is systematically documented in the library reference. The name always follows the same logic: a get_state() method returns a Y_STATE_INVALID value, a
get_currentValue method returns a Y_CURRENTVALUE_INVALID value, and so on. In any
case, the returned value is of the expected type and is not a null pointer which would risk crashing your program. At worst, if you display the value without testing it, it will be outside the expected bounds for the returned value. In the case of functions which do not normally return information, the return value is YAPI_SUCCESS if everything went well, and a different error code in case of failure.
When you work without exceptions, you can obtain an error code and an error message explaining the source of the error. You can request them from the object which returned the error, calling the
errType() and errMessage() methods. Their returned values contain the same information as
in the exceptions when they are active.
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86 www.yoctopuce.com

13. Using Yocto-GPS with Delphi

Delphi is a descendent of Turbo-Pascal. Originally, Delphi was produced by Borland, Embarcadero now edits it. The strength of this language resides in its ease of use, as anyone with some notions of the Pascal language can develop a Windows application in next to no time. Its only disadvantage is to cost something1.
Delphi libraries are provided not as VCL components, but directly as source files. These files are compatible with most Delphi versions.
2
To keep them simple, all the examples provided in this documentation are console applications. Obviously, the libraries work in a strictly identical way with VCL applications.
You will soon notice that the Delphi API defines many functions which return objects. You do not need to deallocate these objects yourself, the API does it automatically at the end of the application.

13.1. Preparation

Go to the Yoctopuce web site and download the Yoctopuce Delphi libraries3. Uncompress everything in a directory of your choice, add the subdirectory sources in the list of directories of Delphi libraries.
4
By default, the Yoctopuce Delphi library uses the yapi.dll DLL, all the applications you will create with Delphi must have access to this DLL. The simplest way to ensure this is to make sure yapi.dll is located in the same directory as the executable file of your application.

13.2. Control of the Latitude function

Launch your Delphi environment, copy the yapi.dll DLL in a directory, create a new console application in the same directory, and copy-paste the piece of code below:
program helloworld;
{$APPTYPE CONSOLE}
uses
SysUtils, Windows, yocto_api, yocto_gps;
1
Actually, Borland provided free versions (for personal use) of Delphi 2006 and 2007. Look for them on the Internet, you
may still be able to download them.
2
Delphi libraries are regularly tested with Delphi 5 and Delphi XE2.
3
www.yoctopuce.com/EN/libraries.php
4
Use the Tools / Environment options menu.
www.yoctopuce.com 87
Procedure Usage();
var exe : string; begin exe:= ExtractFileName(paramstr(0)); WriteLn(exe+' <serial_number>'); WriteLn(exe+' <logical_name>'); WriteLn(exe+' any'); halt; End;
var
gps : TYGps; errmsg : string; done : boolean;
begin
if (paramcount<1) then usage();
// Setup the API to use local USB devices if yRegisterHub('usb', errmsg)<>YAPI_SUCCESS then begin Write('RegisterHub error: '+errmsg); exit; end;
if paramstr(1)='any' then begin // try to find the first temperature gps available gps := yFirstGps(); if gps=nil then begin writeln('No module connected (check USB cable)'); halt; end end else // or use the one specified on the commande line gps:= YFindGps(paramstr(1)+'.temperature');
// let's poll done := false; repeat if (gps.isOnline()) then begin if (gps.get_isFixed()<>Y_ISFIXED_TRUE) then Writeln('fixing') else writeln(gps.get_latitude()+' '+gps.get_longitude());
Writeln(' (press Ctrl-C to exit)'); Sleep(1000); end else begin Writeln('Module not connected (check identification and USB cable)'); done := true; end; until done; yFreeAPI();
end.
There are only a few really important lines in this sample example. We will look at them in details.
yocto_api and yocto_latitude
These two units provide access to the functions allowing you to manage Yoctopuce modules.
yocto_api must always be used, yocto_latitude is necessary to manage modules containing
a latitude sensor, such as Yocto-GPS.
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yRegisterHub
The yRegisterHub function initializes the Yoctopuce API and specifies where the modules should be looked for. When used with the parameter 'usb', it will use the modules locally connected to the computer running the library. If the initialization does not succeed, this function returns a value different from YAPI_SUCCESS and errmsg contains the error message.
yFindLatitude
The yFindLatitude function allows you to find a latitude sensor from the serial number of the module on which it resides and from its function name. You can also use logical names, as long as you have initialized them. Let us imagine a Yocto-GPS module with serial number YGNSSMK1-123456 which you have named "MyModule", and for which you have given the latitude function the name "MyFunction". The following five calls are strictly equivalent, as long as "MyFunction" is defined only once.
latitude := yFindLatitude("YGNSSMK1-123456.latitude"); latitude := yFindLatitude("YGNSSMK1-123456.MyFunction"); latitude := yFindLatitude("MyModule.latitude"); latitude := yFindLatitude("MyModule.MyFunction"); latitude := yFindLatitude("MyFunction");
yFindLatitude returns an object which you can then use at will to control the latitude sensor.
isOnline
The isOnline() method of the object returned by yFindLatitude allows you to know if the corresponding module is present and in working order.
get_latitude
The get_latitude() method of the object returned by yFindGps provides the latitude currently measured by the Yocto-GPS. The value returned is a string, the format will vary according to the Yocto-GPS configuration. To get a floating point value, no matter the configuartion, use the YLatitude Class.

13.3. Control of the module part

Each module can be controlled in a similar manner, you can find below a simple sample program displaying the main parameters of the module and enabling you to activate the localization beacon.
program modulecontrol;
{$APPTYPE CONSOLE}
uses
SysUtils, yocto_api;
const
serial = 'YGNSSMK1-123456'; // use serial number or logical name
procedure refresh(module:Tymodule) ;
begin if (module.isOnline()) then begin Writeln(''); Writeln('Serial : ' + module.get_serialNumber()); Writeln('Logical name : ' + module.get_logicalName()); Writeln('Luminosity : ' + intToStr(module.get_luminosity())); Write('Beacon :'); if (module.get_beacon()=Y_BEACON_ON) then Writeln('on') else Writeln('off'); Writeln('uptime : ' + intToStr(module.get_upTime() div 1000)+'s'); Writeln('USB current : ' + intToStr(module.get_usbCurrent())+'mA'); Writeln('Logs : '); Writeln(module.get_lastlogs()); Writeln(''); Writeln('r : refresh / b:beacon ON / space : beacon off'); end
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else Writeln('Module not connected (check identification and USB cable)'); end;
procedure beacon(module:Tymodule;state:integer);
begin module.set_beacon(state); refresh(module); end;
var
module : TYModule; c : char; errmsg : string;
begin
// Setup the API to use local USB devices if yRegisterHub('usb', errmsg)<>YAPI_SUCCESS then begin Write('RegisterHub error: '+errmsg); exit; end;
module := yFindModule(serial); refresh(module);
repeat read(c); case c of 'r': refresh(module); 'b': beacon(module,Y_BEACON_ON); ' ': beacon(module,Y_BEACON_OFF); end; until c = 'x'; yFreeAPI();
end.
Each property xxx of the module can be read thanks to a method of type get_xxxx(), and properties which are not read-only can be modified with the help of the set_xxx() method. For more details regarding the used functions, refer to the API chapters.
Changing the module settings
When you want to modify the settings of a module, you only need to call the corresponding
set_xxx() function. However, this modification is performed only in the random access memory
(RAM) of the module: if the module is restarted, the modifications are lost. To memorize them persistently, it is necessary to ask the module to save its current configuration in its permanent memory. To do so, use the saveToFlash() method. Inversely, it is possible to force the module to forget its current settings by using the revertFromFlash() method. The short example below allows you to modify the logical name of a module.
program savesettings;
{$APPTYPE CONSOLE}
uses
SysUtils, yocto_api;
const
serial = 'YGNSSMK1-123456'; // use serial number or logical name
var
module : TYModule; errmsg : string; newname : string;
begin
// Setup the API to use local USB devices if yRegisterHub('usb', errmsg)<>YAPI_SUCCESS then begin Write('RegisterHub error: '+errmsg); exit; end;
module := yFindModule(serial); if (not(module.isOnline)) then
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begin writeln('Module not connected (check identification and USB cable)'); exit; end;
Writeln('Current logical name : '+module.get_logicalName()); Write('Enter new name : '); Readln(newname); if (not(yCheckLogicalName(newname))) then begin Writeln('invalid logical name'); exit; end; module.set_logicalName(newname); module.saveToFlash(); yFreeAPI(); Writeln('logical name is now : '+module.get_logicalName());
end.
Warning: the number of write cycles of the nonvolatile memory of the module is limited. When this limit is reached, nothing guaranties that the saving process is performed correctly. This limit, linked to the technology employed by the module micro-processor, is located at about 100000 cycles. In short, you can use the saveToFlash() function only 100000 times in the life of the module. Make sure you do not call this function within a loop.
Listing the modules
Obtaining the list of the connected modules is performed with the yFirstModule() function which returns the first module found. Then, you only need to call the nextModule() function of this object to find the following modules, and this as long as the returned value is not nil. Below a short example listing the connected modules.
program inventory;
{$APPTYPE CONSOLE}
uses
SysUtils, yocto_api;
var
module : TYModule; errmsg : string;
begin
// Setup the API to use local USB devices if yRegisterHub('usb', errmsg)<>YAPI_SUCCESS then begin Write('RegisterHub error: '+errmsg); exit; end;
Writeln('Device list');
module := yFirstModule(); while module<>nil do begin Writeln( module.get_serialNumber()+' ('+module.get_productName()+')'); module := module.nextModule(); end; yFreeAPI();
end.

13.4. Error handling

When you implement a program which must interact with USB modules, you cannot disregard error handling. Inevitably, there will be a time when a user will have unplugged the device, either before running the software, or even while the software is running. The Yoctopuce library is designed to help you support this kind of behavior, but your code must nevertheless be conceived to interpret in the best possible way the errors indicated by the library.
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The simplest way to work around the problem is the one used in the short examples provided in this chapter: before accessing a module, check that it is online with the isOnline function, and then hope that it will stay so during the fraction of a second necessary for the following code lines to run. This method is not perfect, but it can be sufficient in some cases. You must however be aware that you cannot completely exclude an error which would occur after the call to isOnline and which could crash the software. The only way to prevent this is to implement one of the two error handling techniques described below.
The method recommended by most programming languages for unpredictable error handling is the use of exceptions. By default, it is the behavior of the Yoctopuce library. If an error happens while you try to access a module, the library throws an exception. In this case, there are three possibilities:
• If your code catches the exception and handles it, everything goes well.
• If your program is running in debug mode, you can relatively easily determine where the problem happened and view the explanatory message linked to the exception.
• Otherwise... the exception makes your program crash, bang!
As this latest situation is not the most desirable, the Yoctopuce library offers another possibility for error handling, allowing you to create a robust program without needing to catch exceptions at every line of code. You simply need to call the YAPI.DisableExceptions() function to commute the library to a mode where exceptions for all the functions are systematically replaced by specific return values, which can be tested by the caller when necessary. For each function, the name of each return value in case of error is systematically documented in the library reference. The name always follows the same logic: a get_state() method returns a Y_STATE_INVALID value, a
get_currentValue method returns a Y_CURRENTVALUE_INVALID value, and so on. In any
case, the returned value is of the expected type and is not a null pointer which would risk crashing your program. At worst, if you display the value without testing it, it will be outside the expected bounds for the returned value. In the case of functions which do not normally return information, the return value is YAPI_SUCCESS if everything went well, and a different error code in case of failure.
When you work without exceptions, you can obtain an error code and an error message explaining the source of the error. You can request them from the object which returned the error, calling the
errType() and errMessage() methods. Their returned values contain the same information as
in the exceptions when they are active.
13. Using Yocto-GPS with Delphi
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14. Using the Yocto-GPS with Python

Python is an interpreted object oriented language developed by Guido van Rossum. Among its advantages is the fact that it is free, and the fact that it is available for most platforms, Windows as well as UNIX. It is an ideal language to write small scripts on a napkin. The Yoctopuce library is compatible with Python 2.6+ and 3+. It works under Windows, Mac OS X, and Linux, Intel as well as ARM. The library was tested with Python 2.6 and Python 3.2. Python interpreters are available on the Python web site1.

14.1. Source files

The Yoctopuce library classes2 for Python that you will use are provided as source files. Copy all the content of the Sources directory in the directory of your choice and add this directory to the PYTHONPATH environment variable. If you use an IDE to program in Python, refer to its documentation to configure it so that it automatically finds the API source files.

14.2. Dynamic library

A section of the low-level library is written in C, but you should not need to interact directly with it: it is provided as a DLL under Windows, as a .so files under UNIX, and as a .dylib file under Mac OS X. Everything was done to ensure the simplest possible interaction from Python: the distinct versions of the dynamic library corresponding to the distinct operating systems and architectures are stored in the cdll directory. The API automatically loads the correct file during its initialization. You should not have to worry about it.
If you ever need to recompile the dynamic library, its complete source code is located in the Yoctopuce C++ library.
In order to keep them simple, all the examples provided in this documentation are console applications. Naturally, the libraries function in a strictly identical manner if you integrate them in an application with a graphical interface.

14.3. Control of the Latitude function

A few lines of code are enough to use a Yocto-GPS. Here is the skeleton of a Python code snipplet to use the Latitude function.
1
http://www.python.org/download/
2
www.yoctopuce.com/EN/libraries.php
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[...]
errmsg=YRefParam()
#Get access to your device, connected locally on USB for instance
YAPI.RegisterHub("usb",errmsg) latitude = YLatitude.FindLatitude("YGNSSMK1-123456.latitude")
# Hot-plug is easy: just check that the device is online
if latitude.isOnline():
#Use latitude.get_currentValue() ...
[...]
Let's look at these lines in more details.
YAPI.RegisterHub
The yAPI.RegisterHub function initializes the Yoctopuce API and indicates where the modules should be looked for. When used with the parameter "usb", it will use the modules locally connected to the computer running the library. If the initialization does not succeed, this function returns a value different from YAPI.SUCCESS and errmsg contains the error message.
YLatitude.FindLatitude
The YLatitude.FindLatitude function allows you to find a latitude sensor from the serial number of the module on which it resides and from its function name. You can use logical names as well, as long as you have initialized them. Let us imagine a Yocto-GPS module with serial number YGNSSMK1-123456 which you have named "MyModule", and for which you have given the latitude function the name "MyFunction". The following five calls are strictly equivalent, as long as "MyFunction" is defined only once.
latitude = YLatitude.FindLatitude("YGNSSMK1-123456.latitude") latitude = YLatitude.FindLatitude("YGNSSMK1-123456.MyFunction") latitude = YLatitude.FindLatitude("MyModule.latitude") latitude = YLatitude.FindLatitude("MyModule.MyFunction") latitude = YLatitude.FindLatitude("MyFunction")
YLatitude.FindLatitude returns an object which you can then use at will to control the
latitude sensor.
isOnline
The isOnline() method of the object returned by YLatitude.FindLatitude allows you to know if the corresponding module is present and in working order.
get_latitude
The get_latitude() method of the object returned by YGps.FindGps provides the latitude currently measured by the Yocto-GPS. The value returned is a string, the format will vary according to the Yocto-GPS configuration. To get a floating point value, no matter the configuartion, use the YLatitude Class.
A real example
Launch Python and open the corresponding sample script provided in the directory Examples/Doc­GettingStarted-Yocto-GPS of the Yoctopuce library.
In this example, you will recognize the functions explained above, but this time used with all side materials needed to make it work nicely as a small demo.
#!/usr/bin/python # -*- coding: utf-8 -*-
import os, sys
from yocto_api import * from yocto_gps import *
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