Yamaha Audio SW1000XG User Manual

Page 1
Page 2

XG Voice List (Normal voices)

Bank Select LSB = Bank number
Bank Select MSB 0 0
Bank Select LSB 0
Instrument
Group Piano 1 2
4 5 6 7 8 Chromatic 9 Percussion 10 11 12 13 14 15 16 Organ 17 18 19 20 21 22 23 24 Guitar 25 26 27 28 29 30 31 32 Bass 33 34 35 36 37 38 39 40 Strings 41 42 43 44 45 46 47 48 Ensemble 49 50 51 52 53 54 55 56 Brass 57 58 59 60 61 62 63 64
Pgm #
(1-128)
GrandPno 1 BritePno 1
3
El.Grand 2 HnkyTonk 2 E.Piano1 2 E.Piano2 2 Harpsi. 1 Clavi 2 Celesta 1 Glocken 1 MusicBox 2 Vibes 1 Marimba 1 Xylophon 1 TubulBel 1 Dulcimer 1 DrawOrgn 1 PercOrgn 1 RockOrgn 2 ChrchOrg 2 ReedOrgn 1 Acordion 2 Harmnica 1 TangoAcd 2 NylonGtr 1 SteelGtr 1 Jazz Gtr 1 CleanGtr 1 Mute Gtr 1 Ovrdrive 1 Dist.Gtr 1 GtrHarmo 1 Aco.Bass 1 FngrBass 1 PickBass 1 Fretless 1 SlapBas1 1 SlapBas2 1 SynBass1 1 SynBass2 2 Violin 1 Viola 1 Cello 1 Contrabs 1 Trem.Str 1 Pizz.Str 1 Harp 1 Timpani 1 Strings1 1 Strings2 1 Syn Str1 2 Syn Str2 2 ChoirAah 1 VoiceOoh 1 SynVoice 1 Orch.Hit 2 Trumpet 1 Trombone 1 Tuba 1 Mute Trp 1 Fr. Horn 1 BrssSect 1 SynBrss1 2 SynBrss2 1
MU
Basic
0 0 0 0 0 0
SW1000XG
E
† GrandP # 1 † BriteP # 1
† EPiano1# 2 † EPiano2# 1
† Clavi # 2
† DrawOrg# 2 † PercOrg# 2 † RockOrg# 2
† TangoAc# 2 † NylonGt# 1 † SteelGt# 1 † JazzGtr# 2
† MuteGtr# 2 † Ovrdriv# 2 † DistGtr# 1
† AcoBass# 1 † FngrBa # 1
† Frtless# 1 † SlapBa1# 2 † SlapBa2# 2
† Violin # 1
† TremStr# 2
† Strngs1# 1 † Strngs2# 1
† Trumpet# 1 † Trmbone# 1
† MuteTrp# 2
† BrssSec# 2
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
Switching between MU Basic and SW1000XG Native can be executed by Voice Map of the SW1000XG System bulk dump. (Refer to the MIDI Data Format)
Native
E
: Same as Bank 0.
Key Scale Panning
1
EEEE
GrndPnoK 1 BritPnoK 1 ElGrPnoK 2 HnkyTnkK 2 El.Pno1K 1 El.Pno2K 1 Harpsi.K 1 Clavi K 1
Vibes K 1 MarimbaK 1
Continued on page 16
Stereo Single Slow Fast Decay
3 6 8
† StBrtPno 2
† StDrawOr 2
S.Strngs 2 S.SlwStr 2
S.Choir 2
StBrsSec *** 2
MelloSBa 1
FrHrSolo 1
E: Number of elements
Slow Vln 1
SlwTrStr 1
Slow Str 1 LegatoSt 2 † Memory 2
12
† ChoEPDcy 2
DstRthmG ** 2
Seq Bass 2
LoFi Hit *** 2
Quack Br 2
E
2
Page 3
Double Attack Bright 1 Bright 2 Dark 2Dark 1 LFO-Cutoff FreqResonant
0 0 0 0 0 0 0
14
† SfzStrgs 1
SfrzndBr ** 2
16
E
NylonGt2 1 SteelGt2 1
† BrtSlpSp 2
Ch.Aahs2 2
Trumpet2 1
Tuba 2 1
17 18 19
EEEE
BriteTrp 2
MelloGrP 1
MelloEP1 2
MelloGtr 1
FingrDrk 2
SynBa1Dk 1 ClkSynBa 2
† Zephyr 2
Trmbone2 2
MildBrss *** 2
Soft Brs 2
Continued on page 17
SynBa2Dk 1
20
† ResoBrtP 1
FastResB 1
RezSynBr 2
E
† CsmicSlp 2
† TL66 2
† TradeWnd 2
21
E
3
Page 4
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Bank Select MSB 0 0 0 0 0 0
Bank Select LSB 0
Instrument
Group Piano 1 2
4 5 6 7 8 Chromatic 9 Percussion 10 11 12 13 14 15 16 Organ 17 18 19 20 21 22 23 24 Guitar 25 26 27 28 29 30 31 32 Bass 33 34 35 36 37 38 39 40 Strings 41 42 43 44 45 46 47 48 Ensemble 49 50 51 52 53 54 55 56 Brass 57 58 59 60 61 62 63 64
Pgm #
(1-128)
GrandPno 1 BritePno 1
3
El.Grand 2 HnkyTonk 2 E.Piano1 2 E.Piano2 2 Harpsi. 1 Clavi 2 Celesta 1 Glocken 1 MusicBox 2 Vibes 1 Marimba 1 Xylophon 1 TubulBel 1 Dulcimer 1 DrawOrgn 1 PercOrgn 1 RockOrgn 2 ChrchOrg 2 ReedOrgn 1 Acordion 2 Harmnica 1 TangoAcd 2 NylonGtr 1 SteelGtr 1 Jazz Gtr 1 CleanGtr 1 Mute Gtr 1 Ovrdrive 1 Dist.Gtr 1 GtrHarmo 1 Aco.Bass 1 FngrBass 1 PickBass 1 Fretless 1 SlapBas1 1 SlapBas2 1 SynBass1 1 SynBass2 2 Violin 1 Viola 1 Cello 1 Contrabs 1 Trem.Str 1 Pizz.Str 1 Harp 1 Timpani 1 Strings1 1 Strings2 1 Syn Str1 2 Syn Str2 2 ChoirAah 1 VoiceOoh 1 SynVoice 1 Orch.Hit 2 Trumpet 1 Trombone 1 Tuba 1 Mute Trp 1 Fr. Horn 1 BrssSect 1 SynBrss1 2 SynBrss2 1
MU
Basic
Vel-cutoff freq Attack Release Sweep Resonant Sweep
22
E
† Wah Slap 2
† Zealot 2
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
: Same as Bank 0.
24 25 26
EEEE
70sPcOr1 2
DistGtr2 ** 2
AcidBass 1
Arco Str 2
PolyBrss 2
Continued on page 18
Harpsi.2 2
NylonGt3 2
E: Number of elements
27
E
ClaviWah 2
FlangeBa 2
ResoSlap 1
ResoBass *** 1
Reso Str 2
SynBrss3 2
4
Page 5
Muted Detune 1 Detune 2Complex-FEG Octave 1 Octave 2Detune 3
0 0 0 0 0 0 0
28
29
E
32 33 34
EEEE
35
36
E
E
MutePkBa 1
† MtdPulsB 1
† SlwAttck 1
† AnalgSfz 2
† DtndBrtP 2 Det.CP80 2
Chor.EP1 2 Chor.EP2 2
DetDrwOr 2 DetPrcOr 2
ChurOrg3 2 † ReedOrDt 2 AccordIt 2 Harmo. 2 2
† NylnGtDt 2 † StlGtrDt 2 Jazz Amp 2 ChorusGt 2
† OdrvGtDt 2
† FngrBaDt 2
Fretles2 2 PunchThm 2
SmthSynB 2
MelChoir 2
Warm Trp 2
FrHorn 2 1
JumpBrss 2
DX Hard 2
60sDrOr1 2 Lite Org 2
† ChoGtrLt 2
Fretles3 2
Continued on page 19
DXLegend 2
60sDrOr2 2
Fretles4 2
† Synth CP 2
Harpsi.3 2
Dulcimr2 2 70sDrOr1 2
ChurOrg2 2
12StrGtr 2
DistGtr3 ** 2
Clv Bass 2
† Pizz Oct 2
60sStrng 2
Syn Str3 ** 2
OrchHit2 2
Tp&TbSec 2
DrawOrg2 2
PowerGt2 ** 2
Tp&TbSc2 *** 2
5
Page 6
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Bank Select MSB 0 0 0 0 0 0
Bank Select LSB 0
Instrument
Group Piano 1 2
4 5 6 7 8 Chromatic 9 Percussion 10 11 12 13 14 15 16 Organ 17 18 19 20 21 22 23 24 Guitar 25 26 27 28 29 30 31 32 Bass 33 34 35 36 37 38 39 40 Strings 41 42 43 44 45 46 47 48 Ensemble 49 50 51 52 53 54 55 56 Brass 57 58 59 60 61 62 63 64
Pgm #
(1-128)
GrandPno 1 BritePno 1
3
El.Grand 2 HnkyTonk 2 E.Piano1 2 E.Piano2 2 Harpsi. 1 Clavi 2 Celesta 1 Glocken 1 MusicBox 2 Vibes 1 Marimba 1 Xylophon 1 TubulBel 1 Dulcimer 1 DrawOrgn 1 PercOrgn 1 RockOrgn 2 ChrchOrg 2 ReedOrgn 1 Acordion 2 Harmnica 1 TangoAcd 2 NylonGtr 1 SteelGtr 1 Jazz Gtr 1 CleanGtr 1 Mute Gtr 1 Ovrdrive 1 Dist.Gtr 1 GtrHarmo 1 Aco.Bass 1 FngrBass 1 PickBass 1 Fretless 1 SlapBas1 1 SlapBas2 1 SynBass1 1 SynBass2 2 Violin 1 Viola 1 Cello 1 Contrabs 1 Trem.Str 1 Pizz.Str 1 Harp 1 Timpani 1 Strings1 1 Strings2 1 Syn Str1 2 Syn Str2 2 ChoirAah 1 VoiceOoh 1 SynVoice 1 Orch.Hit 2 Trumpet 1 Trombone 1 Tuba 1 Mute Trp 1 Fr. Horn 1 BrssSect 1 SynBrss1 2 SynBrss2 1
MU
Basic
5th 1 5th 2 Bend Tutti 1 Tutti 2
37
E
60sDrOr3 2 PercOrg2 2
PowerGt1 ** 2
HornOrch 2
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
: Same as Bank 0.
38 39 40
EEEE
Even Bar 2
Dst.5ths ** 2
Continued on page 20
† Monarchy 2 † WormHole 2 † Gasp 2
BrssFall ** 1
PianoStr 2 † SyPadPno 2 LayerCP1 2
HardEl.P 2 DX Phase 2 † ElHarpsi 2 † CsmcClav 2
16+2"2/3 2
NotreDam 2 Puff Org 2
† Wayside 2 Nyln&Stl 2 † OrganGtr 2
FunkGtr1 2 † Parallel 2 FeedbkGt 2
JazzRthm 2 Ba&DstEG 2 † PkB&MtGt 2
TechnoBa 2 ModulrBa 2 † Unison 2 † VlaDoubl 2
Susp.Str 2 † Sleep 2 YangChin 2
Orchestr 2 Warm Str 2 GrandPad *** 2
ChoirStr 2
SyVoice2 2 † Throne 2
† Backyard 2
BrssSec2 2 SyBrsSub *** 2 SynBrss4 2
E: Number of elements
41
E
Dream 2
LayerCP2 2
DX+Analg 2
Stl&Body 2 † OctPlate 2
MuteStlG 2
FeedbkG2 2
† PckAcoBa 2
† Kik'n'Ba 2 DX Bass 2
Orchstr2 2 Kingdom 2 † SweepStr 2
† Dead Sea 2
Choral 2
Hi Brass 2
ChoirBrs 2
6
Page 7
Velocity SwitchTutti 3
0 0 0 0 0 0 0
42
43
E
Velocity Cross Fade
45 48 52
EEEE
Tutti 4Detune 4 Tutti 5 Tutti 6
53
E
54
E
DXKotoEP 2
† TwinDist 2
† NEP 2 † DXBa Brt 2
TremOrch 2
† SwpStOct 2
MelloBrs 2
† AnHrnRch 2
VelGtHrm 2
FunkGtr2 2 Gt.Pinch 2 RckRthm2 ** 2
† Blink Ba 2 FngrSlap 2
VeloSlap 2
† Roll&Hit 2
VX El.P1 2 VX El.P2 2
HardVibe 2
Jazz Man 1
RckRthm1 ** 2
VXUprght 2 FngBass2 2
Velo.Str 2
AnVelBr1 2 AnVelBr2 2
† ChoEP K 2
Continued on page 21
† DXMallet 2
† Lento 2
† Bund 2
† FakeHorn 2
† FkHrnOct 2
7
Page 8
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Other Waves 2 Other Waves 3 Other Waves 4 Other Waves 5Other Waves 1
Bank Select MSB 0 0 0 0 0 0
Bank Select LSB 0
Instrument
Group Piano 1 2
4 5 6 7 8 Chromatic 9 Percussion 10 11 12 13 14 15 16 Organ 17 18 19 20 21 22 23 24 Guitar 25 26 27 28 29 30 31 32 Bass 33 34 35 36 37 38 39 40 Strings 41 42 43 44 45 46 47 48 Ensemble 49 50 51 52 53 54 55 56 Brass 57 58 59 60 61 62 63 64
Pgm # (1-128)
GrandPno 1 BritePno 1 El.Grand 2
3
HnkyTonk 2 E.Piano1 2 E.Piano2 2 Harpsi. 1 Clavi 2 Celesta 1 Glocken 1 MusicBox 2 Vibes 1 Marimba 1 Xylophon 1 TubulBel 1 Dulcimer 1 DrawOrgn 1 PercOrgn 1 RockOrgn 2 ChrchOrg 2 ReedOrgn 1 Acordion 2 Harmnica 1 TangoAcd 2 NylonGtr 1 SteelGtr 1 Jazz Gtr 1 CleanGtr 1 Mute Gtr 1 Ovrdrive 1 Dist.Gtr 1 GtrHarmo 1 Aco.Bass 1 FngrBass 1 PickBass 1 Fretless 1 SlapBas1 1 SlapBas2 1 SynBass1 1 SynBass2 2 Violin 1 Viola 1 Cello 1 Contrabs 1 Trem.Str 1 Pizz.Str 1 Harp 1 Timpani 1 Strings1 1 Strings2 1 Syn Str1 2 Syn Str2 2 ChoirAah 1 VoiceOoh 1 SynVoice 1 Orch.Hit 2 Trumpet 1 Trombone 1 Tuba 1 Mute Trp 1 Fr. Horn 1 BrssSect 1 SynBrss1 2 SynBrss2 1
MU
Basic
64
E
† ConGrnd 1 † BrConGrd 1
60sEl.P1 1 † Shrakawa 2 † SynHrpsi 2 PulseClv 1 † FMCelsta 1
Orgel 2
SineMrmb 2
Organ Ba 1 JazOrgan *** 1 RotaryOr 2 OrgFlute 2 † SyReedDk 2
TngoAcd2 2 † EsGuitar 1 † Nashvlle 1 † SuperJzM 1 CleanGt2 ** 1 † Wrench 1 † ManhttnM 1 † Bite 1 AcoHarmo ** 1 † Boston 1 Jazzy Ba ** 1 † HardPick 1 † PwrFrtls 1 Slapper *** 1
Orbiter 2 X WireBa 2 † Cadenza 1 † Sonata 1
† Fear 1
† SprStrng 1 70s Str 1 Syn Str4 2 † Hope 2 StrngAah ** 1 VoiceDoo ** 1 AnaVoice 1 Impact 2 Dark Trp *** 1 BrghtTrb *** 1
MuteTrp2 ** 1 † Syn Horn 1 † SprBrass 2 AnaBrss1 2 AnaBrss2 2
** : MU80 Extension *** : MU90 Extension
EEEE
† ConGrndK 1 † BrConGrK 1
† Old EP 1 † OldEP Tn 2
PierceCl 2
† SmalOrgl 2
70sDrOr2 2 WarmJzOr *** 2 SloRotar 2 TrmOrgFl 2
† TightAcd 1 † EsGtrHrd 1 † NashvllR 1 † SuperJzB 1 MidT.Gtr *** 1 † WrenchHv 1 † ManhttnB 1 † Bite Res 1 GtFeedbk 1 † BostnBrt 1 Mod.Bass 2 † HrdPikRs 2 † PwrFrtlR 1 Thum&Slp *** 2
Sqr.Bass 2 AtkPulse *** 1 † CadenzDk 1
† Fear Dtd 2
† SprStrSt 2 Strings3 1 Syn Str5 2 † Virgo 2 Male Aah ** 1 † Hmn 1 † Aspirate 1 BrssStab ** 2 DrkTpSft *** 1 MellowTb *** 1
† Bkstairs 1
† SprBrCut 1 † SynthThn 1 † Soft Cut 1
Continued on page 22
: Same as Bank 0.
: MU100 Extension
65 66 67
† DblConGr 2 † MIDIGrd3 2
† Tribecca 1 † Flips 1
† ClrClavi 1
CheezOrg 2 ClikOrgn *** 2 FstRotar 2
† TghtAcdD 2 † EsGtMllo 1 † Nashvl12 2 † SuperJzD 2 MidTGtSt *** 1 † WrnchDbl 2 † ManhttnD 2 † Bite Dtd 2 GtrHrmo2 1 † Coolth 1 † Chase 1 † PkBass + 2 † TalkinBa 1 † GltzySlp 2
RubberBa 2 CS Light *** 1
† Apoclyps 2
† Triste 1
† Solitude 2 † Platinum 1 † Scroll 2 † WrlChoir 2 † AsprateD 2 DoublHit ** 2 † Soft Trp 1 † JJJ 1
† SprBrBlw 2 † SyncBrss 1 † AnaHornS 2
† MIDIGrd1 2 † MIDIGrd4 2
† Diploid1 2 † FlipsDtd 2
† SwpClavi 1
DrawOrg3 2 † Grace 2 † GlaclRtr 2
† EsGtrDcy 1
† SuperJzR 1 NasalGtr *** 1 † Tin 2 † ManhttnP 2 † Bite + 2 † Shimla 2 † Coolth B 1 † ChaseRes 1
† NoizFrtl 2 † FM Slap 1
Fish *** 1 MetlBass *** 1
† Basso 2
† Fate 1 † OctavPWM 2 † Scroll + 2
† Facula 2 BrStab80 ** 2 † Blow 1
† Pwrd Sfz 2 † SyncBrSt 2
E: Number of elements
68
E
† MIDIGrd2 2 † OldPiano 2
† Flops 1 † Flicks 1
† SynClavi 1
StdiumOr *** 1 † CrnGrace 2
† DX JzGtr 1 NaslGtSt *** 2
† Burnout 2
† BlueBass 1
† FMSlpDtd 2
HardReso *** 1 † FrcOscBa 1
† Thulium 1 † Taurus 2
Bass Hit *** 1 † Blow Dbl 2
† PwrSfzBr 2 † AnaHorn1 1
8
Page 9
Other Waves 6 Other Waves 7 Other Waves 8 Other Waves 9 Other Waves 10 Other Waves 11 Other Waves 12
000 0 0 0 0
69 70
E
71 72 73
EEEE
74
75
E
E
† Soho 1 † FliksDtd
† SprClavi 2
StdiumO2 *** 2 † DimClick 2
† DXJzGt D 2 † Hammer M 1
† Bombay 2
† Wah Saw 1 † Cubit 1
† Brook 1 † Frost 2
BassHit+ *** 2
† Alto&Trp 2 † AnaHorn2 1
† FlopsDtd 2 † BrightDX 1
† GtrClavi 2
GospelOr *** 1 † Dusk 2
† PulsJazz 1 † Hammer B 1
† Bombay S 2
† Pluto 1 † Cubit + 2
† Brook St 2 † Leo 2
6th Hit *** 1
† Tnr&Trp 2 † AnHrnOct 2
† Diploid2 2 † BrtDXDtd 2
† HardyPlk 1
ClkGsplO *** 2 † FM Click 1
† RghcastN 1 † Hammer D 2
† Jaipur 2
† Pluto + 2 † Keel 1
† SolPlexs 2
6thHit + *** 2
† BrssBros 2 † SawBrPwr 2
† Brooklyn 1 † Kitayama 2
† HrdyPlk+ 2
ChapelOr *** 2 † Spoony 1
† RghcastM 1 † HammerSt 2
† Stimuli 1 † KeelPwrd 2
Euro Hit *** 1
† VagueBro 2
Continued on page 23
† Diploid3 2 † Turnpik1 2
† FMClavDb 2
† DimChors 2 † SprRotry 2
† FMChoGtr 2
† RunPulse 1 † PlnPulse 2
EuroHit+ *** 2
PhunkyDX 2 Turnpik2 2
Dawn 1 LoFiOrgn 2
FMChoGtS 2
TalkPuls 1 PwrdPuls 1
Blowout 2
† Nasal DX 1 † Cerritos 1
† Mellorgn 2 † BeepOrgn 1
† PeskyGtr 1
† Node 1 † PwrPulsB 1
9
Page 10
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Other Waves 13 Other Waves 14 Other Waves 15 Other Waves 16 Other Waves 17
Bank Select MSB 0 0 0 0 0 0
Bank Select LSB 0
Instrument
Group Piano 1 2
4 5 6 7 8 Chromatic 9 Percussion 10 11 12 13 14 15 16 Organ 17 18 19 20 21 22 23 24 Guitar 25 26 27 28 29 30 31 32 Bass 33 34 35 36 37 38 39 40 Strings 41 42 43 44 45 46 47 48 Ensemble 49 50 51 52 53 54 55 56 Brass 57 58 59 60 61 62 63 64
Pgm #
(1-128)
GrandPno 1 BritePno 1
3
El.Grand 2 HnkyTonk 2 E.Piano1 2 E.Piano2 2 Harpsi. 1 Clavi 2 Celesta 1 Glocken 1 MusicBox 2 Vibes 1 Marimba 1 Xylophon 1 TubulBel 1 Dulcimer 1 DrawOrgn 1 PercOrgn 1 RockOrgn 2 ChrchOrg 2 ReedOrgn 1 Acordion 2 Harmnica 1 TangoAcd 2 NylonGtr 1 SteelGtr 1 Jazz Gtr 1 CleanGtr 1 Mute Gtr 1 Ovrdrive 1 Dist.Gtr 1 GtrHarmo 1 Aco.Bass 1 FngrBass 1 PickBass 1 Fretless 1 SlapBas1 1 SlapBas2 1 SynBass1 1 SynBass2 2 Violin 1 Viola 1 Cello 1 Contrabs 1 Trem.Str 1 Pizz.Str 1 Harp 1 Timpani 1 Strings1 1 Strings2 1 Syn Str1 2 Syn Str2 2 ChoirAah 1 VoiceOoh 1 SynVoice 1 Orch.Hit 2 Trumpet 1 Trombone 1 Tuba 1 Mute Trp 1 Fr. Horn 1 BrssSect 1 SynBrss1 2 SynBrss2 1
MU
Basic
76
E
† NaslDXDt 2 † Sunset 1
† Fuzzorgn 2 † Belief 2
† ClaviGtr 2
† Stainer 1 † Pwrd Saw 1
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
EEEE
† Din 2 † Soft DX 2
† FMO 1 † SnapOrgn 1
† StainAtk 1
Continued on page 24
: Same as Bank 0. E: Number of elements
77 78 79
† Reso DX 1
† SweepSqr 1
† PiercnDX 2
† SwpSqr + 2
80
E
† ShvrngDX 1
† Stinks 1
10
Page 11
Other Waves 18 Other Waves 19 Other Waves 20 Other Waves 21 Other Waves 22 Other Waves 23 Other Waves 24
0 0 0 0 0 0 0
81
82
E
83 84 85
EEEE
86
87
E
E
† ShvrnDX+ 1
† StnksRes 1
† RattlnDX 1
† Reso Sqr 1
† RatlnDX+ 2
† Dagger 1
† TinkerDX 1
† Zinc 2
Continued on page 25
† TinkrDX+ 2
† SweePWM 2
† SwPWM St 2
† Slow Wah 1
11
Page 12
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Other Waves 25
Bank Select MSB 0 0 0 0 0 0
Bank Select LSB 0
Instrument
Group Piano 1 2
4 5 6 7 8 Chromatic 9 Percussion 10 11 12 13 14 15 16 Organ 17 18 19 20 21 22 23 24 Guitar 25 26 27 28 29 30 31 32 Bass 33 34 35 36 37 38 39 40 Strings 41 42 43 44 45 46 47 48 Ensemble 49 50 51 52 53 54 55 56 Brass 57 58 59 60 61 62 63 64
Pgm # (1-128)
GrandPno 1 BritePno 1 El.Grand 2
3
HnkyTonk 2 E.Piano1 2 E.Piano2 2 Harpsi. 1 Clavi 2 Celesta 1 Glocken 1 MusicBox 2 Vibes 1 Marimba 1 Xylophon 1 TubulBel 1 Dulcimer 1 DrawOrgn 1 PercOrgn 1 RockOrgn 2 ChrchOrg 2 ReedOrgn 1 Acordion 2 Harmnica 1 TangoAcd 2 NylonGtr 1 SteelGtr 1 Jazz Gtr 1 CleanGtr 1 Mute Gtr 1 Ovrdrive 1 Dist.Gtr 1 GtrHarmo 1 Aco.Bass 1 FngrBass 1 PickBass 1 Fretless 1 SlapBas1 1 SlapBas2 1 SynBass1 1 SynBass2 2 Violin 1 Viola 1 Cello 1 Contrabs 1 Trem.Str 1 Pizz.Str 1 Harp 1 Timpani 1 Strings1 1 Strings2 1 Syn Str1 2 Syn Str2 2 ChoirAah 1 VoiceOoh 1 SynVoice 1 Orch.Hit 2 Trumpet 1 Trombone 1 Tuba 1 Mute Trp 1 Fr. Horn 1 BrssSect 1 SynBrss1 2 SynBrss2 1
MU
Basic
88
E
† Crook 2
** : MU80 Extension *** : MU90 Extension
Other Instrument 1 Other Instrument 2 Other Instrument 3 Other Instrument 4
96 97 98
EEEE
Balafon ** 2
ChrchBel 2 Cimbalom 2
Ukulele 1 Mandolin 2 PdlSteel ** 1
Mu.DstGt ** 2
† WalkSyBa 1
SynFretl 2
Hammer 2
† Vln Harp 1
VoiceHmn ** 1
FluglHrn ** 1
Continued on page 26
: Same as Bank 0. E: Number of elements
: MU100 Extension
Balimba 2
Carillon 2 Santur 2
† MndlnEns 2
† Dim&Cool 1
SmthFrtl 2
† VlnHrpDt 2
† Cornet 2
Log Drum 2
99
E
12
Page 13
Other Instrument 5 Other Instrument 6
0 0 0
100
101
E
Continued on page 27
Capital Voices on MU100 Native Map
126
EE
† GrandP # 1 † BriteP # 1
† EPiano1# 2 † EPiano2# 1
† Clavi # 2
† DrawOrg# 2 † PercOrg# 2 † RockOrg# 2
† TangoAc# 2 † NylonGt# 1 † SteelGt# 1 † JazzGtr# 2
† MuteGtr# 2 † Ovrdriv# 2 † DistGtr# 1
† AcoBass# 1 † FngrBa # 1
† Frtless# 1 † SlapBa1# 2 † SlapBa2# 2
† Violin # 1
† TremStr# 2
† Strngs1# 1 † Strngs2# 1
† Trumpet# 1 † Trmbone# 1
† MuteTrp# 2
† BrssSec# 2
Capital Voices on MU Basic Map
0
127
E
13
Page 14
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Bank Select MSB
Bank Select LSB
Instrument
Group Piano 1 2
4 5 6 7 8 Chromatic 9 Percussion 10 11 12 13 14 15 16 Organ 17 18 19 20 21 22 23 24 Guitar 25 26 27 28 29 30 31 32 Bass 33 34 35 36 37 38 39 40 Strings 41 42 43 44 45 46 47 48 Ensemble 49 50 51 52 53 54 55 56 Brass 57 58 59 60 61 62 63 64
Pgm # (1-128)
3
0 0
MU
Basic GrandPno 1 BritePno 1 El.Grand 2 HnkyTonk 2 E.Piano1 2 E.Piano2 2 Harpsi. 1 Clavi 2 Celesta 1 Glocken 1 MusicBox 2 Vibes 1 Marimba 1 Xylophon 1 TubulBel 1 Dulcimer 1 DrawOrgn 1 PercOrgn 1 RockOrgn 2 ChrchOrg 2 ReedOrgn 1 Acordion 2 Harmnica 1 TangoAcd 2 NylonGtr 1 SteelGtr 1 Jazz Gtr 1 CleanGtr 1 Mute Gtr 1 Ovrdrive 1 Dist.Gtr 1 GtrHarmo 1 Aco.Bass 1 FngrBass 1 PickBass 1 Fretless 1 SlapBas1 1 SlapBas2 1 SynBass1 1 SynBass2 2 Violin 1 Viola 1 Cello 1 Contrabs 1 Trem.Str 1 Pizz.Str 1 Harp 1 Timpani 1 Strings1 1 Strings2 1 Syn Str1 2 Syn Str2 2 ChoirAah 1 VoiceOoh 1 SynVoice 1 Orch.Hit 2 Trumpet 1 Trombone 1 Tuba 1 Mute Trp 1 Fr. Horn 1 BrssSect 1 SynBrss1 2 SynBrss2 1
MODEL EXCLUSIVE VOICE Timbre
48
E
† MtdClavi 1 † Orimba 2
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
Timbre, Poly Timbre, Looped
0
E
† Beeline 1 † BlineHrd 2 † Dwarf 2 † Byte 1 † Ping 1 † NastyCut 1 † NstyCtSt 2 † Xe 1 † OrganHit 1 † OrgnHit+ 2 † Soft Hit 1 † Vein 1 † Packet 1 † Jolly 1 † Jolly + 2 † Envy 1 † EnvyShrt 2 † Cough 1 † Remark 2 † Potala 2 † Fury 2 † Glocken+ 1
: No sound E: Number of elements
Timbre, Looped , Poly
48 48 48 48 48 48
8
16
E
† Rage 1 † TnglCaos 1 † Incontnc 1 † IncntClk 1 † CheapOsc 1 † CheapOc+ 2 † NstOrSpl 2 † SprClick 1 † Boomout 2 † ChoirSpl 2 † Veld 2 † VaporVox 1 † VoxShoot 2 † SemiacOr 2
Continued on page 28
24 48 56
EEEE
† Fuss 1 † VanAllen 1 † Divinity 2 † Paranoia 1 † Vexation 1 † CalcOrg1 1 † CalcOrg2 2 † CalcOrg3 2 † ChoCalcO 2 † Sodium 2
Phrase, Looped
† Reflex 1 2 † Reflex 2 2 † Prcesion 2 † RndmWalk 1 † RandmRun 1
Phrase, Looped, Poly
† Insanity 2 † Habakkuk 2
SFX, Timbre
† DstnFire 2 † BlowNoiz 1 † Fall 1 † Chaff 2
64
E
14
Page 15
SFX, Timbre, Poly
48 72
† Litning 2 † Oof 2 † Lust 1 † Lust St 2 † SoftHit+ 2 † Cough + 2 † Ruin 1 † Ruin St 2 † Vein + 2 † Universe 1 † UnvrsSwp 2 † Xe + 2 † Daze 2 † Refusal 1 † Refusal+ 2 † Lie 1 † Malice 2 † Doubt 1 † DoubtDbl 2
SFX, Phrase
48 48 48 48 48 80
E
† Zipzap 1
SFX, Phrase, Poly
88 96 104
EEEE
† Escape 2 † Zigzag 2 † Scud 2 † Hinayana 2 † Boot 2 † Anathema 2 † Germ 1 2 † Germ 2 2 † Malfnctn 2
Rhythm, Timbre
† TinKettl 2 † K/S Anlg 2 † K/S Humd 2 † K/S Slap 2 † Rvr/Crsh 2
Continued on page 29
Rhythm, Timbre, Poly Rhythm, Phrase, Poly
† Satya 1 † Monastry 2 † Vinaya 2 † Prana 2 † Delight 2 † Puja 2 † Bent Tom 2
120
† Vodou 1
E
Bank Select MSB
Bank Select LSB
Instrument
Group
Pgm #
(1-128)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64
SFX
64
0
CuttngNz 1 CttngNz2 2 DstCutNz ** 2 Str Slap 1 B.Slide ** 2 P.Scrape ** 1
Fl.KClik 1
Shower 2 Thunder 1 Wind 1 Stream 2 Bubble 2 Feed ** 2 † Cave 2
Dog 1 Horse 1 Tweet 2 1 Kitty ** 1 Growl ** 1 Haunted ** 2 Ghost 2 Maou ** 2 † Insects 2 † Bacteria 2
E
15
Page 16
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Key Scale Panning
Bank Select MSB
Bank Select LSB
Instrument
Group
Reed 65 66 67 68 69
Pipe 73
Synth Lead 81 82 83 84 85 86 87 88 Synth Pad 89 90 91 92 93 94 95 96 Synth Effects 97 98 99 100 101 102 103 104 Ethnic 105 106 107 108 109 110 111 112 Percussive 113 114 115 116 117 118 119 120 Sound Effects 121 122 123 124 125 126 127 128
Pgm # (1-128)
70 71 72
74 75 76 77 78 79 80
0 0136812
MU
Basic
SprnoSax 1 Alto Sax 1 TenorSax 1 Bari.Sax 1 Oboe 2 Eng.Horn 1 Bassoon 1 Clarinet 1 Piccolo 1 Flute 1 Recorder 1 PanFlute 1 Bottle 2 Shakhchi 2 Whistle 1 Ocarina 1 SquareLd 2 Saw Ld 2 CaliopLd 2 Chiff Ld 2 CharanLd 2 Voice Ld 2 Fifth Ld 2 Bass&Ld 2 NewAgePd 2 Warm Pad 2 PolySyPd 2 ChoirPad 2 BowedPad 2 MetalPad 2 Halo Pad 2 SweepPad 2 Rain 2 SoundTrk 2 Crystal 2 Atmosphr 2 Bright 2 Goblins 2 Echoes 2 Sci-Fi 2 Sitar 1 Banjo 1 Shamisen 1 Koto 1 Kalimba 1 Bagpipe 2 Fiddle 1 Shanai 1 TnklBell 2 Agogo 2 SteelDrm 2 Woodblok 1 TaikoDrm 1 MelodTom 2 Syn Drum 1 RevCymbl 1 FretNoiz 2 BrthNoiz 2 Seashore 2 Tweet 2 Telphone 1 Helicptr 1 Applause 1 Gunshot 1
00000 0
SW1000XG
E
† AltoSax# 2
† Oboe # 1
† Flute # 1
† PanFlut# 1
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
Switching between MU Basic and SW1000XG Native can be executed by Voice Map of the SW1000XG System bulk dump. (Refer to the MIDI Data Format)
Native
E
: Same as Bank 0.
Stereo Single Slow Fast Decay
0
EEEEE
Continued from page 2
SquarLd2 1 Saw Ld 2 1
E: Number of elements
† VgSprnSx 1
LMSquare 2 ThickSaw 2
† FifthLdS 2
Echoes 2 2
16
SynDrCmp 2
Page 17
Double Attack Bright 1 Bright 2 Dark 2Dark 1 LFO-Cutoff FreqResonant
0000000
14 16 17 18 19 20 21
E EEEEE E
Continued from page 3
Popcorn 2
Echo Pan 2
Big&Low 2
ThickPad 2
Soft Pad 2
† ASax Lgt 1
Hollow 1 Dyna Saw 1
Sine Pad 2
TinyBell 2 WarmAtms 2
Shroud 2 Digi Saw 2
HollwRls 2
Big Lead 2
Shwimmer 2
17
Page 18
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Bank Select MSB
Bank Select LSB
Instrument
Group
Reed 65 66 67 68 69
Pipe 73
Synth Lead 81 82 83 84 85 86 87 88 Synth Pad 89 90 91 92 93 94 95 96 Synth Effects 97 98 99 100 101 102 103 104 Ethnic 105 106 107 108 109 110 111 112 Percussive 113 114 115 116 117 118 119 120 Sound Effects 121 122 123 124 125 126 127 128
Pgm #
(1-128)
70 71 72
74 75 76 77 78 79 80
000000 0
MU
Basic
SprnoSax 1 Alto Sax 1 TenorSax 1 Bari.Sax 1 Oboe 2 Eng.Horn 1 Bassoon 1 Clarinet 1 Piccolo 1 Flute 1 Recorder 1 PanFlute 1 Bottle 2 Shakhchi 2 Whistle 1 Ocarina 1 SquareLd 2 Saw Ld 2 CaliopLd 2 Chiff Ld 2 CharanLd 2 Voice Ld 2 Fifth Ld 2 Bass&Ld 2 NewAgePd 2 Warm Pad 2 PolySyPd 2 ChoirPad 2 BowedPad 2 MetalPad 2 Halo Pad 2 SweepPad 2 Rain 2 SoundTrk 2 Crystal 2 Atmosphr 2 Bright 2 Goblins 2 Echoes 2 Sci-Fi 2 Sitar 1 Banjo 1 Shamisen 1 Koto 1 Kalimba 1 Bagpipe 2 Fiddle 1 Shanai 1 TnklBell 2 Agogo 2 SteelDrm 2 Woodblok 1 TaikoDrm 1 MelodTom 2 Syn Drum 1 RevCymbl 1 FretNoiz 2 BrthNoiz 2 Seashore 2 Tweet 2 Telphone 1 Helicptr 1 Applause 1 Gunshot 1
Vel-cutoff freq Attack Release Sweep Resonant Sweep
22 24 25 26 27
EEEEEE
Continued from page 4
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
HeavySyn 2
SynthAah 2
: Same as Bank 0.
WaspySyn 2
Mondo *** 1
E: Number of elements
RezzySaw *** 1
Converge 2
Prologue 2
18
Page 19
Muted Detune 1 Detune 2Complex-FEG Octave 1 Octave 2Detune 3
0000000
28 29 32 33 34 35 36
E EEEEE E
Continued from page 5
MuteBnjo 1
DoublSaw *** 2
DetSitar 2
2 Osc *** 2 Toy Lead *** 2
Big Five 2
RndGlock 2
Sitar 2 2
Dim Saw *** 2
19
Page 20
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Bank Select MSB 0 0 0 0 0 0
Bank Select LSB 0
Instrument
Group
Reed 65 66 67 68 69
Pipe 73
Synth Lead 81 82 83 84 85 86 87 88 Synth Pad 89 90 91 92 93 94 95 96 Synth Effects 97 98 99 100 101 102 103 104 Ethnic 105 106 107 108 109 110 111 112 Percussive 113 114 115 116 117 118 119 120 Sound Effects 121 122 123 124 125 126 127 128
Pgm #
(1-128)
SprnoSax 1 Alto Sax 1 TenorSax 1 Bari.Sax 1 Oboe 2 Eng.Horn 1
70
Bassoon 1
71
Clarinet 1
72
Piccolo 1 Flute 1
74
Recorder 1
75
PanFlute 1
76
Bottle 2
77
Shakhchi 2
78
Whistle 1
79
Ocarina 1
80
SquareLd 2 Saw Ld 2 CaliopLd 2 Chiff Ld 2 CharanLd 2 Voice Ld 2 Fifth Ld 2 Bass&Ld 2 NewAgePd 2 Warm Pad 2 PolySyPd 2 ChoirPad 2 BowedPad 2 MetalPad 2 Halo Pad 2 SweepPad 2 Rain 2 SoundTrk 2 Crystal 2 Atmosphr 2 Bright 2 Goblins 2 Echoes 2 Sci-Fi 2 Sitar 1 Banjo 1 Shamisen 1 Koto 1 Kalimba 1 Bagpipe 2 Fiddle 1 Shanai 1 TnklBell 2 Agogo 2 SteelDrm 2 Woodblok 1 TaikoDrm 1 MelodTom 2 Syn Drum 1 RevCymbl 1 FretNoiz 2 BrthNoiz 2 Seashore 2 Tweet 2 Telphone 1 Helicptr 1 Applause 1 Gunshot 1
MU
Basic
5th 1 5th 2 Bend Tutti 1 Tutti 2
37 38 39 40 41
EEEEEE
Continued from page 6
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
: Same as Bank 0.
Sax Sect 2 BrthTnSx 2
† Syn&Clr 2
† Brthy Fl 2
PulseSaw 2 † Novice 2 † SaltLead 2
† Vishnu 2
† Tiu 2
GlockChi 2 Nylon EP 2
† Bhuj 2
E: Number of elements
SoftTenr 2
Dr.Lead 2
ClearBel 2
20
Page 21
Velocity SwitchTutti 3
00 00000
42 43 45 48 52 53 54
EEEEEEE
ChorBell 2
HyprAlto 2
Velocity Cross Fade
VeloLead 2
ClaviPad 2
Tutti 4Detune 4 Tutti 5 Tutti 6
Continued from page 7
21
Page 22
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Other Waves 2 Other Waves 3 Other Waves 4 Other Waves 5Other Waves 1
Bank Select MSB 0 0 0 0 0 0
Bank Select LSB 0
Instrument
Group
Reed 65 66 67 68 69
Pipe 73
Synth Lead 81 82 83 84 85 86 87 88 Synth Pad 89 90 91 92 93 94 95 96 Synth Effects 97 98 99 100 101 102 103 104 Ethnic 105 106 107 108 109 110 111 112 Percussive 113 114 115 116 117 118 119 120 Sound Effects 121 122 123 124 125 126 127 128
Pgm # (1-128)
SprnoSax 1 Alto Sax 1 TenorSax 1 Bari.Sax 1 Oboe 2 Eng.Horn 1
70
Bassoon 1
71
Clarinet 1
72
Piccolo 1 Flute 1
74
Recorder 1
75
PanFlute 1
76
Bottle 2
77
Shakhchi 2
78
Whistle 1
79
Ocarina 1
80
SquareLd 2 Saw Ld 2 CaliopLd 2 Chiff Ld 2 CharanLd 2 Voice Ld 2 Fifth Ld 2 Bass&Ld 2 NewAgePd 2 Warm Pad 2 PolySyPd 2 ChoirPad 2 BowedPad 2 MetalPad 2 Halo Pad 2 SweepPad 2 Rain 2 SoundTrk 2 Crystal 2 Atmosphr 2 Bright 2 Goblins 2 Echoes 2 Sci-Fi 2 Sitar 1 Banjo 1 Shamisen 1 Koto 1 Kalimba 1 Bagpipe 2 Fiddle 1 Shanai 1 TnklBell 2 Agogo 2 SteelDrm 2 Woodblok 1 TaikoDrm 1 MelodTom 2 Syn Drum 1 RevCymbl 1 FretNoiz 2 BrthNoiz 2 Seashore 2 Tweet 2 Telphone 1 Helicptr 1 Applause 1 Gunshot 1
MU
Basic
64
EEEEEE
E
† Mdtation 1 † ASaxPwrd 1 TnrSax 2 1
† Heinz 1
† Boehm 1 † Piplith 2 PanFlut2 ** 1 † BottlLgt 2
† Reverie 2 † Opalina 1 Mellow 2 Digger *** 1 Vent Syn ** 2 Rubby 2 DistLead 2 Vox Lead 2
Fat&Prky 2 Fantasy 2 Horn Pad 2 PolyPd80 2 Heaven 2 Glacier 2 Tine Pad 2 † Aries 2 PolarPad 2 HrmoRain 2 Ancestrl 2 SynMalet 1 NylnHarp 2 FantaBel 2 GobSynth 2 EchoBell 2 Starz 2 † Raga Syn 2 † El Banjo 1
† FM Koto 2 BigKalim ** 2 † Thistle 2
Shanai 2 1 † TcklBell 2
Mel Tom2 1 Ana Tom 1 Rev Cym2 ** 1
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
: Same as Bank 0.
65 66 67 68
Continued from page 8
† MdtatnRs 1 † FakeAlto 1 † SprTenor 1
† HeinzUni 2
† Boehm Br 2 † Home 1 † Meadow 1
SoloSine 2 † Dunce 2 PureLead 2 HardSync *** 1 WireLead 2 Br.Layer *** 2
Soft Wrl 2 † Libra 2 RotarStr 2 ClickPad 2 Lite Pad ** 2 GlassPad 2 Pan Pad 2
Sweepy ** 2 AfrcnWnd 2 Rave ** 2 SftCryst 2 Harp Vox 2
Creeper 2 Big Pan 2 Odin ** 2
Real Tom 2 ElecPerc 2
† FakeAlt+ 2 † SprTnr + 2
† Pastoral 2
SineLead 1 † BrassSaw 1 † ElPrimtv 2
SynPluck *** 1 † Cypher 1 1
† Cant 2
Ana. Pad 2 Itopia 2 † SqrTwang 2 † Queever 2
Celstial 2 Carib 2 Fairy *** 2 LoudGlok 2 AtmosPad 2
Ring Pad 2 SynPiano 2
Rock Tom 2
† FakeAltD 2 † SprTnrSt 2
† Shepherd 2
Pulse Ld *** 1 † SawRiver 2
† Cypher 2 1
† Mogul 1
SquarPad 2 CC Pad 2
† Monsoon 2
† Hermit 2 ChrstBel 2 Planet 2
Ritual 2 Creation 2
E: Number of elements
† Tnr&Alto 2
SyncLead *** 1 † BrPulsDb 2
† Cypher 3 2
† Distance 2
Snow Pad *** 2 CosmicPd *** 2
† Io 2
VibeBell 2 † Lyra 2
ToHeaven 2 StarDust 2
22
Page 23
Other Waves 6 Other Waves 7 Other Waves 8 Other Waves 9 Other Waves 10 Other Waves 11 Other Waves 12
00 00000
69 70 71 72 73 74 75
EEEEEEE
Continued from page 9
† ForcdOsc 1 † Saw Trp 1
† SprCyphr 2
† Sync B&L 1
† Pixie 2
DigiBell 2 † Akasaka 2
MilkyWay ** 2 Reso&Pan 2
† Accent 1 † Hue 1
† Pisces 2
AirBells 2 † DgBermda 2
Night 2
† Brick 1 † StrghtSw 1
† Spiral 2
BellHarp 2
Glisten 2
† Alum 2 † StrtPuls 1
Gamelmba 2
Puffy ** 2
† Query 2 † PWMania 1
† Bounce 2
† Mimicry 2
† FMSlwSwp 2 † Mod Saw 1
† Parasite 2
† SyncLdDb 2 † Toad 1
† Cicada 2
23
Page 24
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Other Waves 13 Other Waves 14 Other Waves 15 Other Waves 16 Other Waves 17
Bank Select MSB
Bank Select LSB
Instrument
Group
Reed 65 66 67 68 69
Pipe 73
Synth Lead 81 82 83 84 85 86 87 88 Synth Pad 89 90 91 92 93 94 95 96 Synth Effects 97 98 99 100 101 102 103 104 Ethnic 105 106 107 108 109 110 111 112 Percussive 113 114 115 116 117 118 119 120 Sound Effects 121 122 123 124 125 126 127 128
Pgm #
(1-128)
70 71 72
74 75 76 77 78 79 80
000000 0
MU
Basic
SprnoSax 1 Alto Sax 1 TenorSax 1 Bari.Sax 1 Oboe 2 Eng.Horn 1 Bassoon 1 Clarinet 1 Piccolo 1 Flute 1 Recorder 1 PanFlute 1 Bottle 2 Shakhchi 2 Whistle 1 Ocarina 1 SquareLd 2 Saw Ld 2 CaliopLd 2 Chiff Ld 2 CharanLd 2 Voice Ld 2 Fifth Ld 2 Bass&Ld 2 NewAgePd 2 Warm Pad 2 PolySyPd 2 ChoirPad 2 BowedPad 2 MetalPad 2 Halo Pad 2 SweepPad 2 Rain 2 SoundTrk 2 Crystal 2 Atmosphr 2 Bright 2 Goblins 2 Echoes 2 Sci-Fi 2 Sitar 1 Banjo 1 Shamisen 1 Koto 1 Kalimba 1 Bagpipe 2 Fiddle 1 Shanai 1 TnklBell 2 Agogo 2 SteelDrm 2 Woodblok 1 TaikoDrm 1 MelodTom 2 Syn Drum 1 RevCymbl 1 FretNoiz 2 BrthNoiz 2 Seashore 2 Tweet 2 Telphone 1 Helicptr 1 Applause 1 Gunshot 1
76 77 78 79 80
E
EEEEEE
Continued from page 10
† Curse 2 † FatOctav 1
† Beacon 2
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
† OctvBeep 1 † Overdose 2
: Same as Bank 0.
† PWMDecay 1
† SawDecay 1
E: Number of elements
24
Page 25
Other Waves 18 Other Waves 19 Other Waves 20 Other Waves 21 Other Waves 22 Other Waves 23 Other Waves 24
00 00 000
81 82 83 84 85 86 87
EEEEEEE
Continued from page 11
25
Page 26
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Bank Select MSB
Bank Select LSB
Instrument
Group
Reed 65 66 67 68 69
Pipe 73
Synth Lead 81 82 83 84 85 86 87 88 Synth Pad 89 90 91 92 93 94 95 96 Synth Effects 97 98 99 100 101 102 103 104 Ethnic 105 106 107 108 109 110 111 112 Percussive 113 114 115 116 117 118 119 120 Sound Effects 121 122 123 124 125 126 127 128
Pgm #
(1-128)
70 71 72
74 75 76 77 78 79 80
Other Waves 25
000000 0
MU
Basic
SprnoSax 1 Alto Sax 1 TenorSax 1 Bari.Sax 1 Oboe 2 Eng.Horn 1 Bassoon 1 Clarinet 1 Piccolo 1 Flute 1 Recorder 1 PanFlute 1 Bottle 2 Shakhchi 2 Whistle 1 Ocarina 1 SquareLd 2 Saw Ld 2 CaliopLd 2 Chiff Ld 2 CharanLd 2 Voice Ld 2 Fifth Ld 2 Bass&Ld 2 NewAgePd 2 Warm Pad 2 PolySyPd 2 ChoirPad 2 BowedPad 2 MetalPad 2 Halo Pad 2 SweepPad 2 Rain 2 SoundTrk 2 Crystal 2 Atmosphr 2 Bright 2 Goblins 2 Echoes 2 Sci-Fi 2 Sitar 1 Banjo 1 Shamisen 1 Koto 1 Kalimba 1 Bagpipe 2 Fiddle 1 Shanai 1 TnklBell 2 Agogo 2 SteelDrm 2 Woodblok 1 TaikoDrm 1 MelodTom 2 Syn Drum 1 RevCymbl 1 FretNoiz 2 BrthNoiz 2 Seashore 2 Tweet 2 Telphone 1 Helicptr 1 Applause 1 Gunshot 1
88 96 97 98 99
EEEEEE
E
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
Other Instrument 1 Other Instrument 2 Other Instrument 3 Other Instrument 4
Continued from page 12
BassClar ** 1
Kawala ** 2
Seq Ana. 2
Smokey 2 BelChoir 2
Tambra 2 Rabab 2 Tsugaru ** 2 Taisho-k 2
Pungi 1 Bonang 2 Atrigane ** 2 Tablas ** 2 Castanet 1 Gr.Cassa 1
RevSnar1 ** 1
: Same as Bank 0.
Dharma *** 2
Tamboura 2 Gopichnt 2
Kanoon 2
Hichriki 2 Altair 2
GlasPerc 2
RevSnar2 ** 1
Oud 2
Gamelan 2
ThaiBell 2
RevKick1 ** 1
E: Number of elements
S.Gamlan 2
RevConBD ** 1
26
Page 27
Other Instrument 5 Other Instrument 6
000E0
100 101 126 127
E EE
Continued from page 13
Rama Cym 2
Rev Tom1 ** 1
AsianBel 2
Rev Tom2 ** 1
Capital Voices on MU100 Native Map
† AltoSax# 2
† Oboe # 1
† Flute # 1
† PanFlut# 1
Capital Voices on MU Basic Map
27
Page 28
XG Voice List (Normal voices)
Bank Select LSB = Bank number
Bank Select MSB
Bank Select LSB
Instrument
Group
Reed 65 66 67 68 69
Pipe 73
Synth Lead 81 82 83 84 85 86 87 88 Synth Pad 89 90 91 92 93 94 95 96 Synth Effects 97 98 99 100 101 102 103 104 Ethnic 105 106 107 108 109 110 111 112 Percussive 113 114 115 116 117 118 119 120 Sound Effects 121 122 123 124 125 126 127 128
Pgm # (1-128)
70 71 72
74 75 76 77 78 79 80
0 0
MU
Basic
SprnoSax 1 Alto Sax 1 TenorSax 1 Bari.Sax 1 Oboe 2 Eng.Horn 1 Bassoon 1 Clarinet 1 Piccolo 1 Flute 1 Recorder 1 PanFlute 1 Bottle 2 Shakhchi 2 Whistle 1 Ocarina 1 SquareLd 2 Saw Ld 2 CaliopLd 2 Chiff Ld 2 CharanLd 2 Voice Ld 2 Fifth Ld 2 Bass&Ld 2 NewAgePd 2 Warm Pad 2 PolySyPd 2 ChoirPad 2 BowedPad 2 MetalPad 2 Halo Pad 2 SweepPad 2 Rain 2 SoundTrk 2 Crystal 2 Atmosphr 2 Bright 2 Goblins 2 Echoes 2 Sci-Fi 2 Sitar 1 Banjo 1 Shamisen 1 Koto 1 Kalimba 1 Bagpipe 2 Fiddle 1 Shanai 1 TnklBell 2 Agogo 2 SteelDrm 2 Woodblok 1 TaikoDrm 1 MelodTom 2 Syn Drum 1 RevCymbl 1 FretNoiz 2 BrthNoiz 2 Seashore 2 Tweet 2 Telphone 1 Helicptr 1 Applause 1 Gunshot 1
MODEL EXCLUSIVE VOICE Timbre
48
0
E
E
** : MU80 Extension *** : MU90 Extension † : MU100 Extension
Timbre, Poly Timbre, Looped
: No sound
Timbre, Looped , Poly
48 48 48 48 48 48
81624485664
EEEEEE
Continued from page 14
E: Number of elements
Phrase, Looped
Phrase, Looped, Poly
SFX, Timbre
28
Page 29
SFX, Timbre, Poly
48 72
SFX, Phrase
48 48 48 48 48 80 88 96 104 120
SFX, Phrase, Poly
EEEEEE
Rhythm, Timbre
Continued from page 15
Rhythm, Timbre, Poly Rhythm, Phrase, Poly
SFX
Bank Select MSB
Bank Select LSB
Instrument
Group
Pgm #
(1-128)
65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128
64
0
PhonCall ** 1 DoorSqek 1 DoorSlam 1 ScratchC 1 ScratchS ** 2 WindChim 1 Telphon2 1
CarEIgnt 1 CarTSqel 1 Car Pass 1 CarCrash 1 Siren 2 Train 1 JetPlane 2 Starship 2 Burst 2 Coaster 2 Submarin 2 † Cnectvty 2 † Mystery 2
Laugh 1 Scream 1 Punch 1 Heart 1 Footstep 1 Applaus2 ** 1
MchinGun 1 LaserGun 2 Xplosion 2 Firework 2 † Fireball 2
E
29
Page 30

TG300B Voice List (Normal voices)

Bank Select MSB = Bank number, LSB = 000
Bank Select MSB Bank 0 E
Instrument
Group Piano 1 2 3 4 5 6 7 8 Chromatic 9 Percussion 10 11 12 13 14 15 16 Organ 17 18 19 20 21 22 23 24 Guitar 25 26 27 28 29 30 31 32 Bass 33 34 35 36 37 38 39 40 Strings 41 42 43 44 45 46 47 48 Ensemble 49 50 51 52 53 54 55 56 Brass 57 58 59 60 61 62 63 64
Pgm
#
GrandPno 1 BritePno 1 El.Grand 2 HnkyTonk 2 E.Piano1 2 E.Piano2 2 Harpsi. 1 Clavi 2 Celesta 1 Glocken 1 MusicBox 2 Vibes 1 Marimba 1 Xylophon 1 TubulBel 1 Dulcimer 1 DrawOrgn 1 PercOrgn 1 RockOrgn 2 ChrchOrg 2 ReedOrgn 1 Acordion 2 Harmnica 1 TangoAcd 2 NylonGtr 1 SteelGtr 1 Jazz Gtr 1 CleanGtr 1 Mute Gtr 1 Ovrdrive 1 Dist.Gtr 1 GtrHarmo 1 Aco.Bass 1 FngrBass 1 PickBass 1 Fretless 1 SlapBas1 1 SlapBas2 1 SynBass1 1 SynBass2 2 Violin 1 Viola 1 Cello 1 Contrabs 1 Trem.Str 1 Pizz.Str 1 Harp 1 Timpani 1 Strings1 1 Strings2 1 Syn Str1 2 Syn Str2 2 ChoirAah 1 VoiceDoo 1 SynVoice 1 Orch.Hit 2 Trumpet 1 Trombone 1 Tuba 1 Mute Trp 1 Fr. Horn 2 BrssSect 1 SynBrss1 2 SynBrss2 1
Bank 1 E E E EBank 2 Bank 3 Bank 4 EBank 5
LayerCP1 2
HardVibe 2
Dulcimr2 2 70sDrOr1 2 70sPcOr1 2
Harmo. 2 2
MelloGtr 1
Mu.DstGt 2
DistGtr2 2
FngBass2 2
Fretles2 2
SynBa1Dk 1 ClkSynBa 2
Slow Str 1 70s Str 1 Syn Str4 2
OrchHit2 2 Trumpet2 1 Trmbone2 2 Tuba 2 1
FrHorn 2 2
PolyBrss 2 Soft Brs 2
LayerCP2 2
DistGtr3 2
Jazzy Ba 1
Fretles3 2
ModulrBa 2
Continued on page 34
Same as Bank 0 E: Number of elements
Fretles4 2
Seq Bass 2
SynFretl 2
SmthFrtl 2
30
Page 31
Bank 6 E Bank 7 E E E EBank 8 Bank 9 Bank 10 EBank 11 EBank 16
GrndPnoK 1 BritPnoK 1 ElGrPnoK 2 HnkyTnkK 2 Chor.EP1 2 Chor.EP2 2 Harpsi.3 2 Clavi K 1
Vibes K 1 MarimbaK 1
ChrchBel 2 Cimbalom 2 DetDrwOr 2 DetPrcOr 2 RotaryOr 2 ChurOrg2 2
AccordIt 2
Ukulele 1 12StrGtr 2 PdlSteel 1 ChorusGt 2 FunkGtr1 2
FeedbkGt 2 GtFeedbk 1
MutePkBa 1
ResoSlap 1
AcidBass 1 DX Bass 2 Slow Vln 1
SlwTrStr 1
Orchestr 2 LegatoSt 2 Syn Str3 2
S.Choir 2
SyVoice2 2 Impact 2 FluglHrn 1
FrHrSolo 1 BrssSec2 2 SynBrss3 2 SynBrss4 2
Carillon 2
70sDrOr2 2
Nyln&Stl 2
FeedbGt2 2
FastResB 1 X WireBa 2
Susp.Str 2
Orchstr2 2 Warm Str 2
MelChoir 2
BrssStab 2
Quack Br 2
Continued on page 35
TechnoBa 2
TremOrch 2 S.SlwStr 2
DoublHit ** 2
ChoirStr 2
MelloGrP 1
VX El.P1 2 VX El.P2 2 Harpsi.K 1
Balafon 2
60sDrOr1 2
SloRotar 2 ChurOrg3 2
NylonGt3 2 Mandolin 2
FunkGtr2 2
PowerGt1 2 AcoHarmo 1
ResoBass 1 RubberBa 2
S.Strngs 2
LoFi Hit 2
HornOrch 2 BrssFall 1 AnaBrss1 2 AnaBrss2 2
31
Page 32
TG300B Voice List (Normal voices)
Bank Select MSB = Bank number, LSB = 000
Bank Select MSB Bank 0 E
Instrument
Group Piano 1 2 3 4 5 6 7 8 Chromatic 9 Percussion 10 11 12 13 14 15 16 Organ 17 18 19 20 21 22 23 24 Guitar 25 26 27 28 29 30 31 32 Bass 33 34 35 36 37 38 39 40 Strings 41 42 43 44 45 46 47 48 Ensemble 49 50 51 52 53 54 55 56 Brass 57 58 59 60 61 62 63 64
Pgm
#
GrandPno 1 BritePno 1 El.Grand 2 HnkyTonk 2 E.Piano1 2 E.Piano2 2 Harpsi. 1 Clavi 2 Celesta 1 Glocken 1 MusicBox 2 Vibes 1 Marimba 1 Xylophon 1 TubulBel 1 Dulcimer 1 DrawOrgn 1 PercOrgn 1 RockOrgn 2 ChrchOrg 2 ReedOrgn 1 Acordion 2 Harmnica 1 TangoAcd 2 NylonGtr 1 SteelGtr 1 Jazz Gtr 1 CleanGtr 1 Mute Gtr 1 Ovrdrive 1 Dist.Gtr 1 GtrHarmo 1 Aco.Bass 1 FngrBass 1 PickBass 1 Fretless 1 SlapBas1 1 SlapBas2 1 SynBass1 1 SynBass2 2 Violin 1 Viola 1 Cello 1 Contrabs 1 Trem.Str 1 Pizz.Str 1 Harp 1 Timpani 1 Strings1 1 Strings2 1 Syn Str1 2 Syn Str2 2 ChoirAah 1 VoiceOoh 1 SynVoice 1 Orch.Hit 2 Trumpet 1 Trombone 1 Tuba 1 Mute Trp 1 Fr. Horn 2 BrssSect 1 SynBrss1 2 SynBrss2 1
Bank 17 E E E EBank 18 Bank 19 Bank 24 EBank 25
Balimba 2
60sDrOr2 2
PowerGt2 2
SynBa2Dk 1
AnVelBr2 2
60sDrOr3 2
Dst.5ths 2
MelloSB1 1
Continued on page 36
Same as Bank 0 E: Number of elements
SmthSynB 2
60sEl.P1 1 DX Hard 2 Harpsi.2 2
Log Drum 2
CheezOrg 2
FstRotar 2 OrgFlute 2
VelGtHrm 2
RckRthm1 2
Velo.Str 2
BriteTrp 2
HardEl.P 2
RckRthm2 2
Warm Trp 2
32
Page 33
Bank 26 E Bank 32 E E E EBank 33 Bank 40 Bank 126 EBank 127
MelloEP1 2
El.Pno1K 1 El.Pno2K 1
DrawOrg2 2 PercOrg2 2
TrmOrgFl 2
NylonGt2 1 SteelGt2 1
Ch.Aahs2 2
Even Bar 2
Continued on page 37
Organ Ba 1
Requinto 1
A-Piano1 2 A-Piano2 2 A-Piano3 2 A-Piano4 2 A-Piano5 1 A-Piano6 1 A-Piano7 1 E-Piano1 2 E-Piano2 2 E-Piano3 2 A-Guitr1 1 A-Guitr2 2 A-Guitr3 2 E-Guitr1 2 E-Guitr2 1 Slap-1 2 Slap-2 2 Slap-3 2 Slap-4 2 Slap-5 2 Slap-6 2 Slap-7 2 Slap-8 2 Finger-1 1 Finger-2 2 Picked-1 1 Picked-2 2 FretlsBs 1 A-Bass 2 Choir-1 1 Choir-2 1 Choir-3 2 Choir-4 2 Strngs-1 2 Strngs-2 2 Strngs-3 2 Strngs-4 2 E-Organ1 2 E-Organ2 2 E-Organ3 2 E-Organ4 2 E-Organ5 2 E-Organ6 2 E-Organ7 2 E-Organ8 2 E-Organ9 2 SoftTP-1 1 SoftTP-2 1 TP/TRB-1 1 TP/TRB-2 1 TP/TRB-3 1 TP/TRB-4 1 TP/TRB-5 2 TP/TRB-6 2 Sax-1 1 Sax-2 1 Sax-3 1 Sax-4 2 Brass-1 1 Brass-2 1 Brass-3 2 Brass-4 2 Brass-5 2 Orch-Hit 1
a.piano1 1 a.piano2 1 a.piano3 1 e.piano1 1 e.piano2 1 e.piano3 1 e.piano4 1 hnkytnk 2 e.organ1 2 e.organ2 2 e.organ3 1 e.organ4 1 pipeorg1 2 pipeorg2 2 pipeorg3 2 acordion 2 harpsi1 1 harpsi2 2 harpsi3 1 clavi1 1 clavi2 1 clavi3 1 celesta1 1 celesta2 1 synbras1 2 synbras2 2 synbras3 2 synbras4 2 synbass1 1 synbass2 1 synbass3 2 synbass4 1 newagepd 2 synharmo 2 choir pd 2 bowed pd 2 soundtrk 2 atmosphr 2 syn warm 2 synfunny 1 synecho1 2 rain 2 synoboe 2 synecho2 2 synsolo 2 synrdorg 2 synbell 1 squareld 2 strsect1 2 strsect2 2 strsect3 2 pizz.str 1 violin 1 2 violin 2 1 cello 1 1 cello 2 1 contrabs 1 harp 1 1 harp 2 1 guitar 1 1 guitar 2 1 elecgtr1 2 elecgtr2 2 sitar 1
33
Page 34
TG300B Voice List (Normal voices)
Bank Select MSB = Bank number, LSB = 000
Bank Select MSB Bank 0 E
Instrument
Group
Reed 65 66 67 68 69 70 71 72 Pipe 73 74 75 76 77
80 Synth Lead 81 82 83 84 85 86 87 88 Synth Pad 89 90 91 92 93 94 95 96 Synth Effects 97 98 99 100 101 102 103 104 Ethnic 105 106 107 108 109 110 111 112 Percussive 113 114 115 116 117 118 119 120 Sound Effects 121 122 123 124 125 126 127 128
Pgm
#
SprnoSax 1 Alto Sax 1 TnrSax 2 1 Bari.Sax 1 Oboe 2 Eng.Horn 1 Bassoon 1 Clarinet 1 Piccolo 1 Flute 1 Recorder 1 PanFlute 1 Bottle 2
78
Shakhchi 2
79
Whistle 1 Ocarina 1 SquareLd 2 Saw Ld 2 CaliopLd 2 Chiff Ld 2 CharanLd 2 Voice Ld 2 Fifth Ld 2 Bass&Ld 2 NewAgePd 2 Warm Pad 2 PolySyPd 2 ChoirPad 2 BowedPad 2 MetalPad 2 Halo Pad 2 SweepPad 2 Rain 2 SoundTrk 2 Crystal 2 Atmosphr 2 Bright 2 Goblins 2 Echoes 2 Sci-Fi 2 Sitar 1 Banjo 1 Shamisen 1 Koto 1 Kalimba 1 Bagpipe 2 Fiddle 1 Shanai 1 TnklBell 2 Agogo 2 SteelDrm 2 Woodblok 1 TaikoDrm 1 MelodTom 2 Syn Drum 1 RevCymbl 1 FretNoiz 2 BrthNoiz 2 Seashore 2 Tweet 2 Telphone 1 Helicptr 1 Applause 1 Gunshot 1
Bank 1 E E E EBank 2 Bank 3 Bank 4 EBank 5
Continued from page 30
SquarLd2 1 Saw Ld 2 1 Vent Syn 2
Big Five 2 Big&Low 2 Fantasy 2 ThickPad 2 PolyPd80 2 Heaven 2
Tine Pad 2
PolarPad 2 HrmoRain 2 Ancestrl 2 SynMalet 1 WarmAtms 2
GobSynth 2 EchoBell 2 Starz 2 Sitar 2 2 MuteBnjo 1 Tsugaru 2
Shanai 2 1
Real Tom 2
Rev Cym2 1 CuttngNz 1 Fl.KClik 1 Shower 1 Dog 1 PhonCall 1 CarEIgnt 1 Laugh 1 MchinGun 1
Hollow 1 PulseSaw 2 PureLead 2
Fat&Prky 2
Horn Pad 2
Pan Pad 2
AfrcnWnd 2 Prologue 2 SftCryst 2 NylnHarp 2
Creeper 2 Echo Pan 2
DetSitar 2
Str Slap 1
Thunder 1 Horse 1 DoorSqek 1 CarTSqel 1 Scream 1 LaserGun 2
Same as Bank 0 E: Number of elements
Mellow 2 ThickSaw 2
RotarStr 2
RndGlock 2 Harp Vox 2
Echoes 2 2
CttngNz2 2
Wind 1 Tweet 2 1 DoorSlam 1 Car Pass 1 Punch 1 Xplosion 2
SoloSine 2 Big Lead 2
Soft Pad 2
LoudGlok 2 HollwRls 2
Big Pan 2
DstCutNz 2
Stream 2 Kitty 1 ScratchC 1 CarCrash 1 Heart 1
Shroud 2 VeloLead 2
GlockChi 2 Nylon EP 2
Reso&Pan 2
B.Slide 2
Bubble 2 Growl 1 WindChim 1 Siren 2 Footstep 1
34
Page 35
Bank 6 E Bank 7 E E E EBank 8 Bank 9 Bank 10 EBank 11 EBank 16
Continued from page 31
LMSquare 2 HeavySyn 2
ClearBel 2 AtmosPad 2
SynPiano 2
P.Scrape 1
Train 1
Dyna Saw 1
ChrstBel 2
ScratchS 2 JetPlane 2
HyprAlto 2 BrthTnSx 2
BassClar 1
Kawala 2
SineLead 1 Dr.Lead 2
DistLead 2
Converge 2 ClaviPad 2 Rave 2 VibeBell 2
Tambra 2 Rabab 2
Taisho-k 2
Pungi 1 Bonang 2 Atrigane 2
Castanet 1 Gr.Cassa 1 Mel Tom2 1 Ana Tom 1 RevSnar1 1
Starship 2
Shwimmer 2
DigiBell 2
Altair 2
Rock Tom 2 ElecPerc 2 RevSnar2 1
Burst 2
Celstial 2
Gamelan 2
S.Gamlan 2
WaspySyn 2
ChorBell 2
Tamboura 2 Gopichnt 2
Kanoon 2
Hichriki 2 Rama Cym 2
RevKick1 1
Coaster 2
35
Page 36
TG300B Voice List (Normal voices)
Bank Select MSB = Bank number, LSB = 000
Bank Select MSB Bank 0 E
Instrument
Group
Reed 65 66 67 68 69 70 71 72 Pipe 73 74 75 76 77
80 Synth Lead 81 82 83 84 85 86 87 88 Synth Pad 89 90 91 92 93 94 95 96 Synth Effects 97 98 99 100 101 102 103 104 Ethnic 105 106 107 108 109 110 111 112 Percussive 113 114 115 116 117 118 119 120 Sound Effects 121 122 123 124 125 126 127 128
Pgm
#
SprnoSax 1 Alto Sax 1 TnrSax 2 1 Bari.Sax 1 Oboe 2 Eng.Horn 1 Bassoon 1 Clarinet 1 Piccolo 1 Flute 1 Recorder 1 PanFlute 1 Bottle 2
78
Shakhchi 2
79
Whistle 1 Ocarina 1 SquareLd 2 Saw Ld 2 CaliopLd 2 Chiff Ld 2 CharanLd 2 Voice Ld 2 Fifth Ld 2 Bass&Ld 2 NewAgePd 2 Warm Pad 2 PolySyPd 2 ChoirPad 2 BowedPad 2 MetalPad 2 Halo Pad 2 SweepPad 2 Rain 2 SoundTrk 2 Crystal 2 Atmosphr 2 Bright 2 Goblins 2 Echoes 2 Sci-Fi 2 Sitar 1 Banjo 1 Shamisen 1 Koto 1 Kalimba 1 Bagpipe 2 Fiddle 1 Shanai 1 TnklBell 2 Agogo 2 SteelDrm 2 Woodblok 1 TaikoDrm 1 MelodTom 2 Syn Drum 1 RevCymbl 1 FretNoiz 2 BrthNoiz 2 Seashore 2 Tweet 2 Telphone 1 Helicptr 1 Applause 1 Gunshot 1
Bank 17 E E E EBank 18 Bank 19 Bank 24 EBank 25
Continued from page 32
AirBells 2
RevConBD 1
BellHarp 2
Same as Bank 0 E: Number of elements
Gamelmba 2
Oud 2
Rev Tom1 1
Rev Tom2 1
36
Page 37
Bank 26 E Bank 32 E E E EBank 33 Bank 40 Bank 126 EBank 127
Continued from page 33
Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence Silence
a.bass 1 1 a.bass 2 1 e.bass 1 1 e.bass 2 1 slapbas1 1 slapbas2 1 fretles1 1 fretles2 1 flute1 1 flute2 1 piccolo1 1 piccolo2 2 recorder 1 panpipes 2 sax1 2 sax2 1 sax3 1 sax4 1 clarint1 1 clarint2 1 oboe 1 eng.horn 1 bassoon 1 harmnica 1 trumpet1 1 trumpet2 1 trmbone1 2 trmbone2 2 fr.horn1 1 fr.horn2 2 tuba 2 brssect1 1 brssect2 2 vibe1 1 vibe2 1 symallet 1 maletwin 2 glocken 2 tubulbel 1 xylophen 1 marimba 2 koto 1 sho 2 shakhchi 2 whistle1 2 whistle2 1 bottle 2 breath 2 timpani 1 melotom 1 deepsnar 1 e.perc1 1 e.perc2 1 taiko 1 taikorim 1 cymbal 2 castanet 1 triangle 1 orchehit 1 telphone 1 bird 1 jam 1 efctwatr 2 efctjngl 2
37
Page 38

XG Drum Map (Drum voices)

Bank Select MSB Bank Select LSB
Program#
Key
Alternate
Note#
Note
Off
13
C# -1
14
D-1
15
D# -1
16
E-1
17
F-1
18
F# -1
19
G-1
20
G# -1
21
A-1
22
A# -1
23
B-1
24
C0
25
C# 0
26
D0
O
27
D# 0
28
E0
O
29
F0
O
30
F# 0
31
G0
32
G# 0
33
A0
34
A# 0
35
B0
36
C1
37
C# 1
38
D1
39
D# 1
40
E1
41
F1
42
F# 1
43
G1
44
G# 1
45
A1
46
A# 1
47
B1
48
C2
49
C# 2
50
D2
51
D# 2
52
E2
53
F2
54
F# 2
55
G2
56
G# 2
57
A2
58
A# 2
59
B2
60
C3
61
C# 3
62
D3
63
D# 3
64
E3
65
F3
66
F# 3
67
G3
68
G# 3
69
A3
70
A# 3
71
B3
O
72
C4
O
73
C# 4
74
D4
O
75
D# 4
76
E4
77
F4
78
F# 4
79
G4
80
G# 4
81
A4
82
A# 4
83
B4
84
C5
85
C# 5
86
D5
87
D# 5
88
E5
89
F5
90
F# 5
91
G5
127
0 1
Group
Standard Kit
3
Surdo Mute 1
3
Surdo Open 1 Hi Q 1 Whip Slap 1
4
Scratch H 1
4
Scratch L 1 Finger Snap 1 Click Noise 1 Metronome Click 1 Metronome Bell 1 Seq Click L 1 Seq Click H 1 Brush Tap 1 Brush Swirl 1 Brush Slap 1 Brush Tap Swirl 1 Snare Roll 1 Castanet 1 Snare Soft 1 Sticks 1 Kick Soft 1 Open Rim Shot 1 Kick Tight 1 Kick 1 Side Stick 1 Snare 1 Hand Clap 1 Snare Tight 1 Floor Tom L 1
1
Hi-Hat Closed 1 Floor Tom H 1
1
Hi-Hat Pedal 1 Low Tom 1
1
Hi-Hat Open 1 Mid Tom L 1 Mid Tom H 1 Crash Cymbal 1 1 High Tom 1 Ride Cymbal 1 1 Chinese Cymbal 1 Ride Cymbal Cup 1 Tambourine 1 Splash Cymbal 1 Cowbell 1 Crash Cymbal 2 1 Vibraslap 1 Ride Cymbal 2 1 Bongo H 1 Bongo L 1 Conga H Mute 1 Conga H Open 1 Conga L 1 Timbale H 1 Timbale L 1 Agogo H 1 Agogo L 1 Cabasa 1 Maracas 1 Samba Whistle H 1 Samba Whistle L 1 Guiro Short 1 Guiro Long 1 Claves 1 Wood Block H 1 Wood Block L 1 Cuica Mute 1 Cuica Open 1
2
Triangle Mute 1
2
Triangle Open 1 Shaker 1 Jingle Bells 1 Bell Tree 1
Drum and percussion sounds assigned to the same Alternate Group number cannot be sounded simultaneously. For example, the Hi-Hat Closed sound (group 1) and the Hi-Hat Open sound (also group 1) cannot be sounded at the same time.
127
0 2
E
Standard Kit 2
Snare Roll 2 1
Snare Soft 2 1
Open Rim Shot H Short 1 Kick Tight Short 1 Kick Short 1
Snare Short 1
Snare Tight H 1
: Same as Standard Kit : No sound
127
0 3
E
Dry Kit *** Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl V *** 1 Snare Roll V *** 1
Snare Dry Soft *** 1
Kick Dry Soft *** 1 Open Rim Shot Dry V *** 1 Kick Dry Tight *** 1 Kick Dry Mute *** 1 Side Stick Dry *** 1 Snare Dry *** 1
Snare Dry Mute *** 1 Floor Tom L Short *** 1
Floor Tom H Short *** 1
Low Tom Short *** 1
Mid Tom L Short *** 1 Mid Tom H Short *** 1 Crash Cymbal 1 V *** 1 High Tom Short *** 1 Ride Cymbal 1 V *** 1 Chinese Cymbal V *** 1
Splash Cymbal V *** 1
Crash Cymbal 2 V *** 1
Ride Cymbal 2 V *** 1 Bongo H V *** 1 Bongo L V *** 1 Conga H Mute V *** 1 Conga H Open V *** 1 Conga L V *** 1 Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Samba Whistle H V *** 1 Samba Whistle L V *** 1
Cuica Mute V *** 1 Cuica Open V *** 1
** *** ****: MU100 Extension
E
Bright Kit *** Surdo Mute B *** 1 Surdo Open B *** 1 Hi Q B *** 1 Whip Slap B *** 1 Scratch H B *** 1 Scratch L B *** 1 Finger Snap B *** 1 Click Noise B *** 1 Metronome Click B *** 1 Metronome Bell B *** 1 Seq Click L B *** 1 Seq Click H B *** 1 Brush Tap B *** 1 Brush Swirl B *** 1 Brush Slap B *** 1 Brush Tap Swirl B *** 1 Snare Roll B *** 1 Castanet B *** 1 Snare Soft B *** 1 Sticks B *** 1 Kick Soft B *** 1 Open Rim Shot B *** 1 Kick Tight B *** 1 Kick B *** 1 Side Stick B *** 1 Snare B *** 1 Hand Clap B *** 1 Snare Tight B *** 1 Floor Tom L B *** 1 Hi-Hat Closed L B *** 1 Floor Tom H B *** 1 Hi-Hat Pedal B *** 1 Low Tom B *** 1 Hi-Hat Open B *** 1 Mid Tom L B *** 1 Mid Tom H B *** 1 Crash Cymbal 1 B *** 1 High Tom B *** 1 Ride Cymbal 1 B *** 1 Chinese Cymbal B *** 1 Ride Cymbal Cup Short *** Tambourine B *** 1 Splash Cymbal B *** 1 Cowbell L *** 1 Crash Cymbal 2 B *** 1 Vibraslap B *** 1 Ride Cymbal 2 B *** 1 Bongo H B *** 1 Bongo L B *** 1 Conga H Mute B *** 1 Conga H Open B *** 1 Conga L B *** 1 Timbale H B *** 1 Timbale L B *** 1 Agogo H B *** 1 Agogo L B *** 1 Cabasa B *** 1 Maracas B *** 1 Samba Whistle H B *** 1 Samba Whistle L B *** 1 Guiro Short B *** 1 Guiro Long B *** 1 Claves B *** 1 Wood Block H B *** 1 Wood Block L B *** 1 Cuica Mute B *** 1 Cuica Open B *** 1 Triangle Mute B *** 1 Triangle Open B *** 1 Shaker B *** 1 Jingle Bells B *** 1 Bell Tree B *** 1
**: MU800 Extension
*: MU900 Extension
127
0 4
127
0 5
E
Skim Kit **** Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl L **** 1 Snare Roll V *** 1 Castanet Sk **** 1 Snare Dry Q **** 1
Kick Dry Soft HPF **** 1 Open Rim Shot Dry HPF **** Kick Dry Tight Q**** 1 Kick Dry Mute HPF **** 1 Side Stick Dry Q **** 1 Snare Dry H **** 1 Hand Clap Sk **** 1 Snare Dry Mute Q **** 1 Floor Tom L Short Sk **** Hi-Hat Closed H **** 1 Floor Tom H Short Sk **** Hi-Hat Pedal H **** 1 Low Tom Short Sk **** 1 Hi-Hat Open H **** 1 Mid Tom L Short Sk **** 1 Mid Tom H Short Sk **** 1 Crash Cymbal 1 Q **** 1 High Tom Short Sk **** 1 Ride Cymbal 1 Sk **** 1 Chinese Cymbal HPF **** Ride Cup Q **** 1
1
Tambourine Q **** 1 Splash Cymbal H **** 1 Cowbell HPF **** 1 Crash Cymbal 2 Dark ****
Ride Cymbal 2 Q **** 1 Bongo H HPF **** 1 Bongo L HPF **** 1 Conga H Mute HPF **** 1 Conga H Open HPF **** 1 Conga L HPF **** 1 Timbale H HPF **** 1 Timbale L HPF **** 1 Agogo H HPF **** 1 Agogo L HPF **** 1 Cabasa BPF **** 1 Maracas L **** 1 Samba Whistle H BPF **** Samba Whistle L BPF ****
Cuica Open H **** 1
E: Number of elements
127
0 6
E
Slim Kit **** Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl L **** 1 Snare Roll V *** 1 Castanet H **** 1 Snare Rough Q **** 1 Sticks Q **** 1 Kick Soft Dark **** 1 Open Rim Shot Sl **** 1
1
Kick Tight Short L **** 1 Kick Short Dark **** 1 Side Stick Q **** 1 Snare Short HPF **** 1 Hand Clap Dark **** 1 Snare Tight Mute **** 1 Floor Tom L Tight **** 1
1
Hi-Hat Closed L Q **** 1 Floor Tom H Tight **** 1
1
Hi-Hat Pedal Q **** 1 Low Tom Tight **** 1 Hi-Hat Open Q **** 1 Mid Tom L Tight **** 1 Mid Tom H Tight **** 1 Crash Cymbal 1 L **** 1 High Tom Tight **** 1 Ride Cymbal 1 L **** 1 Chinese Cymbal L **** 1
1
Ride Cymbal Cup L **** 1
Splash Cymbal L Short **** Cowbell Dark **** 1
1
Crash Cymbal 2 L **** 1
Ride Cymbal 2 L**** 1 Bongo H V *** 1 Bongo L V *** 1 Conga H Mute V *** 1 Conga H Open V *** 1 Conga L H **** 1 Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Maracas Q **** 1 Samba Whistle H V *** 1
1
Samba Whistle L V *** 1
1
Cuica Open H **** 1
E
Rogue Kit **** Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl L *** 1 Snare Roll V *** 1 Castanet H **** 1 Snare Brass Soft **** 1
Kick Soft 2 **** 1 Open Rim Shot 2 **** 1 Kick Dark 2 **** 1 Kick Tight 4 **** 1 Side Stick Tight **** 1 Snare Snappy Short **** 1
Snare Brass Hard **** 1 Floor Tom L Tight **** 1 Hi-Hat Closed 3 **** 1 Floor Tom H Tight **** 1 Hi-Hat Pedal 3 **** 1 Low Tom Tight **** 1 Hi-Hat Open 3 **** 1 Mid Tom L Tight **** 1 Mid Tom H Tight **** 1 Crash Cymbal 3 **** 1 High Tom Tight **** 1 Ride Cymbal 3 **** 1 Chinese Cymbal 2 **** 1 Ride Cymbal Cup 2 **** 1
Splash Cymbal V *** 1
1
Cowbell Mid **** 1 Crash Cymbal 4 **** 1
Ride Cymbal 4 Q **** 1 Bongo H V *** 1 Bongo L V *** 1 Conga H Mute 2 **** 1 Conga H Open 2 **** 1 Conga L 2 **** 1 Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Maracas Q **** 1 Samba Whistle H V *** 1 Samba Whistle L V *** 1
Cuica Open H **** 1
127
0 7
127
0 8
E
Hob Kit **** Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl L *** 1 Snare Roll V *** 1 Castanet H **** 1 Snare Brass Soft H **** 1
Kick Soft 2 H **** 1 Open Rim Shot H Short 2 **** Kick Dark 2 H **** 1 Kick Tight 4 H **** 1 Side Stick Tight H **** 1 Snare Snappy Short H ****
Snare Brass Hard H **** 1 Floor Tom L Tight H **** 1 Hi-Hat Closed 3 H **** 1 Floor Tom H Tight H **** 1 Hi-Hat Pedal 3 H **** 1 Low Tom Tight H **** 1 Hi-Hat Open 3 H **** 1 Mid Tom L Tight H **** 1 Mid Tom H Tight H **** 1 Crash Cymbal 3 H **** 1 High Tom Tight H **** 1 Ride Cymbal 3 H **** 1 Chinese Cymbal 2 H **** 1 Ride Cymbal Cup 2 H **** Tambourine H **** 1 Splash Cymbal H **** 1 Cowbell H **** 1 Crash Cymbal 4 H **** 1
Ride Cymbal 4 **** 1 Bongo H V *** 1 Bongo L V *** 1 Conga H Mute 2 H **** 1 Conga H Open 2 H **** 1 Conga L 2 H **** 1 Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Maracas Q **** 1 Samba Whistle H V *** 1 Samba Whistle L V *** 1
Cuica Open H **** 1
127
0 9
E
Room Kit
1
Kick Room ** 1
Snare Snappy 1
1
Snare Tight Snappy 1 Tom Room 1 1
Tom Room 2 1
Tom Room 3 1
Tom Room 4 1 Tom Room 5 1
Tom Room 6 1
1
E
38
Page 39
XG Drum Map (Drum voices)
Bank Select MSB Bank Select LSB
Program#
Key
Note
Off
Note#
C# -1
13
D-1
14
D# -1
15
E-1
16
F-1
17
F# -1
18
G-1
19
G# -1
20
A-1
21
A# -1
22
B-1
23
C0
24
C# 0
25
D0
O
26
D# 0
27
E0
O
28
F0
O
29
F# 0
30
G0
31
G# 0
32
A0
33
A# 0
34
B0
35
C1
36
C# 1
37
D1
38
D# 1
39
E1
40
F1
41
F# 1
42
G1
43
G# 1
44
A1
45
A# 1
46
B1
47
C2
48
C# 2
49
D2
50
D# 2
51
E2
52
F2
53
F# 2
54
G2
55
G# 2
56
A2
57
A# 2
58
B2
59
C3
60
C# 3
61
D3
62
D# 3
63
E3
64
F3
65
F# 3
66
G3
67
G# 3
68
A3
69
A# 3
70
B3
O
71
C4
O
72
C# 4
73
D4
O
74
D# 4
75
E4
76
F4
77
F# 4
78
G4
79
G# 4
80
A4
81
A# 4
82
B4
83
C5
84
C# 5
85
D5
86
D# 5
87
E5
88
F5
89
F# 5
90
G5
91
127
0 1
Alternate
Group
Standard Kit
3
Surdo Mute 1
3
Surdo Open 1 Hi Q 1 Whip Slap 1 Scratch H 1
4
Scratch L 1
4
Finger Snap 1 Click Noise 1 Metronome Click 1 Metronome Bell 1 Seq Click L 1 Seq Click H 1 Brush Tap 1 Brush Swirl 1 Brush Slap 1 Brush Tap Swirl 1 Snare Roll 1 Castanet 1 Snare Soft 1 Sticks 1 Kick Soft 1 Open Rim Shot 1 Kick Tight 1 Kick 1 Side Stick 1 Snare 1 Hand Clap 1 Snare Tight 1 Floor Tom L 1 Hi-Hat Closed 1
1
Floor Tom H 1 Hi-Hat Pedal 1
1
Low Tom 1 Hi-Hat Open 1
1
Mid Tom L 1 Mid Tom H 1 Crash Cymbal 1 1 High Tom 1 Ride Cymbal 1 1 Chinese Cymbal 1 Ride Cymbal Cup 1 Tambourine 1 Splash Cymbal 1 Cowbell 1 Crash Cymbal 2 1 Vibraslap 1 Ride Cymbal 2 1 Bongo H 1 Bongo L 1 Conga H Mute 1 Conga H Open 1 Conga L 1 Timbale H 1 Timbale L 1 Agogo H 1 Agogo L 1 Cabasa 1 Maracas 1 Samba Whistle H 1 Samba Whistle L 1 Guiro Short 1 Guiro Long 1 Claves 1 Wood Block H 1 Wood Block L 1 Cuica Mute 1 Cuica Open 1 Triangle Mute 1
2
Triangle Open 1
2
Shaker 1 Jingle Bells 1 Bell Tree 1
Drum and percussion sounds assigned to the same Alternate Group number cannot be sounded simultaneously. For example, the Hi-Hat Closed sound (group 1) and the Hi-Hat Open sound (also group 1) cannot be sounded at the same time.
127
0
10
Dark Room Kit ***
E
Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl V *** 1 Snare Roll V *** 1
Kick Dark *** 1 Kick Room Gate *** 1
Snare Snappy 2 *** 1
Snare Tight Snappy 2 *** 1 Tom Room 1 Q *** 1 Hi-Hat Closed Q *** 1 Room Tom 2 Q *** 1 Hi-Hat Pedal Q *** 1 Room Tom 3 Q *** 1 Hi-Hat Open L *** 1 Tom Room 4 Dark *** 1 Tom Room 5 L Dark *** 1
Tom Room 6 L Dark *** 1 Ride Cymbal 1 V *** 1 Chinese Cymbal V *** 1
Splash Cymbal V *** 1
Crash Cymbal 2 V *** 1
Ride Cymbal 2 V *** 1 Bongo H V *** 1 Bongo L V *** 1 Conga H Mute V *** 1 Conga H Open V *** 1 Conga L V *** 1 Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Samba Whistle H V *** 1 Samba Whistle L V *** 1
Cuica Mute V *** 1 Cuica Open V *** 1
: Same as Standard Kit : No sound
127
0
17
E
Rock Kit
Snare Noisy 1
Kick Tight 2 1
Kick 2 1 Kick Gate 1
Snare Rock 1
Snare Rock Rim 1 Tom Rock 1 1
Tom Rock 2 1
Tom Rock 3 1
Tom Rock 4 1 Tom Rock 5 1
Tom Rock 6 1
**: MU800 Extension
** ***
*: MU900 Extension
****: MU100 Extension
127
0
18
E
Rock Kit 2 *** Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl V *** 1 Snare Roll V *** 1
Snare Noisy 5 *** 1
Kick Tight 3 *** 1
Kick 4 *** 1 Kick Gate 2 *** 1
Snare Rock 2 *** 1
Snare Rock Rim Q *** 1 Tom Rock 1 H *** 1 Hi-Hat Closed 2 *** 1 Tom Rock 2 H *** 1 Hi-Hat Pedal 2 *** 1 Tom Rock 3 L Short *** 1 Hi-Hat Open 2 *** 1 Tom Rock 4 L Short *** 1 Tom Rock 5 L Short *** 1
Tom Rock 6 L Short *** 1 Ride Cymbal 1 V *** 1 Chinese Cymbal V *** 1
Splash Cymbal V *** 1
Crash Cymbal 2 V *** 1
Ride Cymbal 2 V *** 1 Bongo H V *** 1 Bongo L V *** 1 Conga H Mute V *** 1 Conga H Open V *** 1 Conga L V *** 1 Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Samba Whistle H V *** 1 Samba Whistle L V *** 1
Cuica Mute V *** 1 Cuica Open V *** 1
127
0
25
E
Electro Kit
Reverse Cymbal 1
Hi Q 2 1 Snare Snappy Electro 1
Kick 3 1
Kick Gate 1 Kick Gate Heavy 1
Snare Noisy 2 1
Snare Noisy 3 1 Tom Electro 1 1
Tom Electro 2 1
Tom Electro 3 1
Tom Electro 4 1 Tom Electro 5 1
Tom Electro 6 1
Scratch H 2 1 Scratch L 2 1
E: Number of elements
127
0 26
E
Analog Kit
Reverse Cymbal 1
Hi Q 2 1 Snare Noisy 4 1
Kick Tight 2 1
Kick Analog Short 1 Kick Analog 1 Side Stick Analog 1 Snare Analog 1
Snare Analog 2 1 Tom Analog 1 1 Hi-Hat Closed Analog 1 Tom Analog 2 1 Hi-Hat Closed Analog 2 1 Tom Analog 3 1 Hi-Hat Open Analog 1 Tom Analog 4 1 Tom Analog 5 1 Crash Analog 1 Tom Analog 6 1
Cowbell Analog 1
Conga Analog H 1 Conga Analog M 1 Conga Analog L 1
Maracas 2 1
Claves 2 1
Scratch H 2 1 Scratch L 3 1
E
Analog Kit 2 *** Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Reverse Cymbal *** 1 Snare Roll V *** 1 Hi Q 2 *** 1 Snare Analog 3 *** 1
Kick Techno Soft *** 1 Open Rim Shot Dry V *** 1 Kick Techno Tight *** 1 Kick Techno *** 1 Side Stick Analog *** 1 Snare Techno *** 1
Snare Techno 2 *** 1 Tom Analog 1 *** 1 Hi-Hat Closed Analog *** 1 Tom Analog 2 *** 1 Hi-Hat Closed Analog 2 *** Tom Analog 3 *** 1 Hi-Hat Open Analog *** 1 Tom Analog 4 *** 1 Tom Analog 5 *** 1 Crash Analog *** 1 Tom Analog 6 *** 1 Ride Cymbal 1 V *** 1 Chinese Cymbal V *** 1
Splash Cymbal V *** 1 Cowbell Analog *** 1 Crash Cymbal 2 V *** 1
Ride Cymbal 2 V *** 1 Bongo H V *** 1 Bongo L V *** 1 Conga Analog H *** 1 Conga Analog M *** 1 Conga Analog L *** 1 Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Maracas 2 *** 1 Samba Whistle H V *** 1 Samba Whistle L V *** 1
Claves 2 *** 1
Scratch H 2 *** 1 Scratch L 3 *** 1
127
0
27
127
0
28
E
Dance Kit ***
Reverse Cymbal *** 1
Hi Q 2 *** 1 Snare Techno 3 *** 1
Kick Techno Q *** 1 Rim Gate *** 1 Kick Techno L *** 1 Kick Techno 2 *** 1 Side Stick Analog *** 1 Snare Clap *** 2
Snare Dry 2 *** 1 Tom Analog 1 *** 1 Hi-Hat Closed 3 *** 1 Tom Analog 2 *** 1
1
Hi-Hat Closed Analog 2 *** Tom Analog 3 *** 1 Hi-Hat Open 3 *** 1 Tom Analog 4 *** 1 Tom Analog 5 *** 1 Crash Analog *** 1 Tom Analog 6 *** 1
Cowbell Analog *** 1
Conga Analog H *** 1 Conga Analog M *** 1 Conga Analog L *** 1
Maracas 2 *** 1
Claves 2 *** 1
Scratch H 2 *** 1 Scratch L 3 *** 1
127
0
29
E
Hip Hop Kit *** Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl V *** 1 Snare Roll V *** 1
Open Rim Shot 2 Soft ***
Kick Dry Soft 2 *** 1 Open Rim Shot 2 *** 1 Kick Dim *** 1 Kick Boon *** 1 Side Stick Dry *** 1 Snare Dry Mute *** 1
Snare White *** 1 Floor Tom L Short *** 1 Hi-Hat Closed 2 H *** 1 Floor Tom H Short *** 1
1
Hi-Hat Pedal 2 H *** 1 Low Tom Short *** 1 Hi-Hat Open 2 L *** 1 Mid Tom L Short *** 1 Mid Tom H Short *** 1 Crash Cymbal 1 V *** 1 High Tom Short *** 1 Ride Cymbal 1 V *** 1 Chinese Cymbal V *** 1
Splash Cymbal V *** 1
Crash Cymbal 2 V *** 1
Ride Cymbal 2 V *** 1 Bongo H V *** 1 Bongo L V *** 1 Conga H Mute V *** 1 Conga H Open V *** 1 Conga L V *** 1 Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Samba Whistle H V *** 1 Samba Whistle L V *** 1
Cuica Mute V *** 1 Cuica Open V *** 1
E
1
39
Page 40
XG Drum Map (Drum voices)
Bank Select MSB Bank Select LSB
Program#
Key
Alternate
Note#
Note
Off
13
C# -1
14
D-1
15
D# -1
16
E-1
17
F-1
18
F# -1
19
G-1
20
G# -1
21
A-1
22
A# -1
23
B-1
24
C0
25
C# 0
26
D0
O
27
D# 0
28
E0
O
29
F0
O
30
F# 0
31
G0
32
G# 0
33
A0
34
A# 0
35
B0
36
C1
37
C# 1
38
D1
39
D# 1
40
E1
41
F1
42
F# 1
43
G1
44
G# 1
45
A1
46
A# 1
47
B1
48
C2
49
C# 2
50
D2
51
D# 2
52
E2
53
F2
54
F# 2
55
G2
56
G# 2
57
A2
58
A# 2
59
B2
60
C3
61
C# 3
62
D3
63
D# 3
64
E3
65
F3
66
F# 3
67
G3
68
G# 3
69
A3
70
A# 3
71
B3
O
72
C4
O
73
C# 4
74
D4
O
75
D# 4
76
E4
77
F4
78
F# 4
79
G4
80
G# 4
81
A4
82
A# 4
83
B4
84
C5
85
C# 5
86
D5
87
D# 5
88
E5
89
F5
90
F# 5
91
G5
127
0
30
Group
Jungle Kit ***
3
Surdo Mute V *** 1
3
Surdo Open V *** 1
4 4
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl V *** 1 Snare Roll V *** 1
Rim Gate 2 *** 1
Kick Cough *** 1 Rim Gate 3 *** 1 Kick Zap *** 1 Kick Dawn *** 1 Side Stick Dry *** 1 Snare Tin *** 1
Snare Can *** 1 Floor Tom L Short *** 1 Hi-Hat Closed 2 Soft *** 1
1
Floor Tom H Short *** 1 Hi-Hat Pedal 2 Soft *** 1
1
Low Tom Short *** 1 Hi-Hat Open 2 Soft *** 1
1
Mid Tom L Short *** 1 Mid Tom H Short *** 1 Crash Cymbal 1 V *** 1 High Tom Short *** 1 Ride Cymbal 1 V *** 1 Chinese Cymbal V *** 1
Splash Cymbal V *** 1
Crash Cymbal 2 V *** 1
Ride Cymbal 2 V *** 1 Bongo H V *** 1 Bongo L V *** 1 Conga H Mute V *** 1 Conga H Open V *** 1 Conga L V *** 1 Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Samba Whistle H V *** 1 Samba Whistle L V *** 1
Cuica Mute V *** 1
Cuica Open V *** 1 2 2
Drum and percussion sounds assigned to the same Alternate Group number cannot be sounded simultaneously. For example, the Hi-Hat Closed sound (group 1) and the Hi-Hat Open sound (also group 1) cannot be sounded at the same time.
127
0
31
Apogee Kit ****
E
Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Reverse Cymbal *** 1
Hi Q 2 *** 1 Snare Analog 4 **** 1
Kick Techno 3 **** 1 Open Rim Shot L **** 1 Kick Techno 4 **** 1 Kick Techno Tight 2 **** 1 Side Stick Analog 2 **** 1 Snare Analog 5 **** 1 Clap Ambience **** 1 Snare Analog 6 **** 1 Tom Techno 1 **** 1 Hi-Hat Closed Analog 3 **** Tom Techno 2 **** 1 Hi-Hat Closed Analog 4 **** Tom Techno 3 **** 1 Hi-Hat Open Analog 2 **** Tom Techno 4 **** 1 Tom Techno 5 **** 1 Crash Analog *** 1 Tom Techno 6 **** 1 Ride Cymbal Analog 1 ****
Ride Cymbal Cup Q **** 1
Splash Cymbal V *** 1 Cowbell Analog L **** 1 Crash Cymbal 2 V *** 1
Ride Cymbal Analog 2 **** Bongo H V *** 1 Bongo L V *** 1 Conga Analog H Long **** Conga Analog M Long **** Conga Analog L Long **** Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Maracas 2 *** 1 Samba Whistle H V *** 1 Samba Whistle L V *** 1
Claves 2 *** 1
Scratch H 2 *** 1 Scratch L 3 *** 1
127
32
E
Perigee Kit **** Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Reverse Cymbal *** 1
Hi Q 2 *** 1 Snare Analog 4 H **** 1
Kick Techno 3 **** 1 Open Rim Shot L **** 1 Kick Techno 4 H **** 1 Kick Techno Tight 2 H **** Side Stick Analog 2 H **** Snare Analog 5 H **** 1 Clap Ambience H **** 1 Snare Analog 6 H **** 1 Tom Techno 1 H **** 1
1
Hi-Hat Closed Analog 3 H **** Tom Techno 2 H **** 1
1
Hi-Hat Closed Analog 4 H **** Tom Techno 3 H **** 1
1
Hi-Hat Open Analog 2 H **** Tom Techno 4 H **** 1 Tom Techno 5 H **** 1 Crash Analog H **** 1 Tom Techno 6 H **** 1
1
Ride Cymbal Analog 1 H **** Chinese Cymbal H **** 1 Ride Cymbal Cup H **** 1 Tambourine H **** 1 Splash Cymbal H **** 1 Cowbell Analog H **** 1 Crash Cymbal 2 H **** 1
1
Ride Cymbal Analog 2 H **** Bongo H V *** 1 Bongo L V *** 1
1
Conga Analog H Long H ****
1
Conga Analog M Long H ****
1
Conga Analog L Long H **** Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Maracas 2 *** 1 Samba Whistle H V *** 1 Samba Whistle L V *** 1
Claves 2 *** 1
Scratch H 2 *** 1 Scratch L 3 *** 1
127
0
E
1 1
1
1
1
1
1
1
1 1
0
33
Jazz Kit
Kick Jazz 1
Tom Jazz 1 1
Tom Jazz 2 1
Tom Jazz 3 1
Tom Jazz 4 1 Tom Jazz 5 1
Tom Jazz 6 1
127
34
E
Jazz Kit 2 *** Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl V *** 1 Snare Roll V *** 1
Kick Jazz L *** 1
Snare H *** 1
Snare Tight L *** 1 Tom Jazz 7 *** 1 Hi-Hat Closed L *** 1 Tom Jazz 8 *** 1 Hi-Hat Pedal L *** 1 Tom Jazz 9 *** 1 Hi-Hat Open L *** 1 Tom Jazz 10 *** 1 Tom Jazz 11 *** 1
Tom Jazz 12 *** 1 Ride Cymbal 1 V *** 1 Chinese Cymbal V *** 1 Ride Cymbal Cup L *** 1
Splash Cymbal V *** 1
Crash Cymbal 2 V *** 1
Ride Cymbal 2 V *** 1 Bongo H V *** 1 Bongo L V *** 1 Conga H Mute V *** 1 Conga H Open V *** 1 Conga L V *** 1 Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Samba Whistle H V *** 1 Samba Whistle L V *** 1
Cuica Mute V *** 1 Cuica Open V *** 1
127
0
E
Brush Kit
Brush Slap 2
Kick Small 1
Brush Slap 3
Brush Tap 2 1 Tom Brush 1
Tom Brush 2
Tom Brush 3
Tom Brush 4 Tom Brush 5
Tom Brush 6
41
0
E
Brush Kit2 ****
Brush Tap Swirl L **** 1 Snare Roll V *** 1 Castanet H **** 1 Snare Dry Hard **** 1
1
Kick Release **** 1 Open Rim Shot Dry L **** Kick Cloudy H **** 1 Kick Cloudy L **** 1 Side Stick B 2 **** 1 Brush Slap 3 Q **** 1
1
Brush Snare Loud **** 1 Tom Brush 7 **** 1
1
Hi-Hat Closed 4 **** 1 Tom Brush 8 **** 1
1
Hi-Hat Pedal 4 **** 1 Tom Brush 9 **** 1
1
Hi-Hat Open 4 **** 1 Tom Brush 10 **** 1
1
Tom Brush 11 **** 1
1
Crash Cymbal 4 **** 1 Tom Brush 12 **** 1
1
Ride Cymbal 1 H **** 1
Ride Cymbal Cup 6 **** 1
Splash Cymbal V *** 1 Cowbell 2 **** 1
Ride Cymbal 6 **** 1
Conga H Mute V *** 1 Conga H Open V *** 1 Conga L 2 **** 1
Maracas Q **** 1
Cuica Open H **** 1
127
0
42
E
1
127
0
49
Symphony Kit
Kick Soft 2 1
Gran Cassa 1 Gran Cassa Mute 1
Band Snare 1
Band Snare 2 1 Tom Jazz 1 1
Tom Jazz 2 1
Tom Jazz 3 1
Tom Jazz 4 1 Tom Jazz 5 1 Hand Cymbal 1 Tom Jazz 6 1 Hand Cymbal Short 1
Hand Cymbal 2 1
Hand Cymbal 2 Short
127
0
65
E
Tramp Kit ****
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Reverse Cymbal *** 1 Snare Roll V *** 1 Hi Q 2 *** 1 Snare Techno 3 Q **** 1 Sticks Q **** 1 Kick Techno Q 2 **** 1 Rim Gate Lo-Fi **** 1 Kick Techno L Q **** 1 Kick Techno 2 Gate **** 1 Side Stick Analog Q **** 1 Snare Clap *** 2 Hand Clap Dark **** 1 Snare Dry 2 Gate **** 1 Tom Analog 7 **** 1 Hi-Hat Closed 3 Dark **** Tom Analog 8 **** 1 Hi-Hat Closed Analog 2 L**** Tom Analog 9 **** 1 Hi-Hat Open 3 Dark **** 1 Tom Analog 10 **** 1 Tom Analog 11 **** 1 Crash Analog Dark **** 1 Tom Analog 12 **** 1 Ride Cymbal 1 Dark **** 1 Chinese Cymbal L **** 1 Ride Cymbal Cup Dark **** Tambourine Dark **** 1 Splash Cymbal L Q **** 1 Cowbell Analog Q *** 1 Crash Cymbal 2 Q **** 1
1
Ride Cymbal 2 D **** 1 Bongo H V *** 1 Bongo L V *** 1 Conga Analog H Long **** Conga Analog M Long **** Conga Analog L Long **** Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Maracas 2 *** 1 Samba Whistle H V *** 1 Samba Whistle L V *** 1
Scratch H 2 *** 1 Scratch L 3 *** 1
127
0
66
E
Amber Kit **** Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl L *** 1 Snare Roll V *** 1
Open Rim Shot 3 Soft **** Sticks Q **** 1 KickDrySoft3 **** 1 Open Rim Shot Dry **** 1 Kick Comp 1 L**** 1 Kick Comp 1 H**** 1 Side Stick Dry L **** 1 Snare Dry Mute L **** 1 Hand Clap Dark **** 1 Hip Snare Long **** 1 Floor Tom Tech L **** 1 Hi-Hat Closed Tech **** 1
1
Floor Tom Tech H **** 1 Hi-Hat Pedal Tech **** 1
1
Low Tom Tech **** 1 Hi-Hat Open 3 Dark **** 1 Mid Tom Tech L **** 1 Mid Tom Tech H **** 1 Crash Cymbal Dark **** 1 High Tom Tech **** 1 Ride Cymbal 1 Dark **** 1 Chinese Cymbal H2 **** 1
1
Ride Cymbal Cup Dark **** Tambourine Dark **** 1 Splash Cymbal L Q **** 1 Cowbell Lo-Fi **** 1 Crash Cymbal 2 Q **** 1
Ride Cymbal 2 V *** 1 Bongo H V *** 1 Bongo L V *** 1 Conga H Mute V *** 1
1
Conga H Open V *** 1
1
Conga L 2 **** 1
1
Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Maracas Q **** 1 Samba Whistle H V *** 1 Samba Whistle L V *** 1
Cuica Open H *** 1
E
1
1
40
Page 41
XG Drum Map (Drum voices)
Bank Select MSB Bank Select LSB
Program#
Key
Alternate
Note#
Note
Off
13
C# -1
14
D-1
15
D# -1
16
E-1
17
F-1
18
F# -1
19
G-1
20
G# -1
21
A-1
22
A# -1
23
B-1
24
C0
25
C# 0
26
D0
O
27
D# 0
28
E0
O
29
F0
O
30
F# 0
31
G0
32
G# 0
33
A0
34
A# 0
35
B0
36
C1
37
C# 1
38
D1
39
D# 1
40
E1
41
F1
42
F# 1
43
G1
44
G# 1
45
A1
46
A# 1
47
B1
48
C2
49
C# 2
50
D2
51
D# 2
52
E2
53
F2
54
F# 2
55
G2
56
G# 2
57
A2
58
A# 2
59
B2
60
C3
61
C# 3
62
D3
63
D# 3
64
E3
65
F3
66
F# 3
67
G3
68
G# 3
69
A3
70
A# 3
71
B3
O
72
C4
O
73
C# 4
74
D4
O
75
D# 4
76
E4
77
F4
78
F# 4
79
G4
80
G# 4
81
A4
82
A# 4
83
B4
84
C5
85
C# 5
86
D5
87
D# 5
88
E5
89
F5
90
F# 5
91
G5
E
127
0
128 Standard Kit MU Basic****
E: Number of elements
E
127
0 1
Group
Standard Kit
3
Surdo Mute 1
3
Surdo Open 1 Hi Q 1 Whip Slap 1
4
Scratch H 1
4
Scratch L 1 Finger Snap 1 Click Noise 1 Metronome Click 1 Metronome Bell 1 Seq Click L 1 Seq Click H 1 Brush Tap 1 Brush Swirl 1 Brush Slap 1 Brush Tap Swirl 1 Snare Roll 1 Castanet 1 Snare Soft 1 Sticks 1 Kick Soft 1 Open Rim Shot 1 Kick Tight 1 Kick 1 Side Stick 1 Snare 1 Hand Clap 1 Snare Tight 1 Floor Tom L 1
1
Hi-Hat Closed 1 Floor Tom H 1
1
Hi-Hat Pedal 1 Low Tom 1
1
Hi-Hat Open 1 Mid Tom L 1 Mid Tom H 1 Crash Cymbal 1 1 High Tom 1 Ride Cymbal 1 1 Chinese Cymbal 1 Ride Cymbal Cup 1 Tambourine 1 Splash Cymbal 1 Cowbell 1 Crash Cymbal 2 1 Vibraslap 1 Ride Cymbal 2 1 Bongo H 1 Bongo L 1 Conga H Mute 1 Conga H Open 1 Conga L 1 Timbale H 1 Timbale L 1 Agogo H 1 Agogo L 1 Cabasa 1 Maracas 1 Samba Whistle H 1 Samba Whistle L 1 Guiro Short 1 Guiro Long 1 Claves 1 Wood Block H 1 Wood Block L 1 Cuica Mute 1 Cuica Open 1
2
Triangle Mute 1
2
Triangle Open 1 Shaker 1 Jingle Bells 1 Bell Tree 1
Drum and percussion sounds assigned to the same Alternate Group number cannot be sounded simultaneously. For example, the Hi-Hat Closed sound (group 1) and the Hi-Hat Open sound (also group 1) cannot be sounded at the same time.
127
0
67
Coffin Kit ****
E
Surdo Mute V *** 1 Surdo Open V *** 1
Brush Tap V *** 1 Brush Swirl V *** 1 Brush Slap V *** 1 Brush Tap Swirl L *** 1 Snare Roll V *** 1
Rim Gate 4 **** 1 Sticks Q **** 1 Kick Cough L **** 1 Rim Gate 5 **** 1 Kick Comp 2 L **** 1 Kick Comp 2 H **** 1 Side Stick Dry L **** 1 Snare Tin L **** 1 Hand Clap Dark **** 1 Snare Can L **** 1 Floor Tom Tech L **** 1 Hi-Hat Closed Tech **** 1 Floor Tom Tech H **** 1 Hi-Hat Pedal Tech **** 1 Low Tom Tech **** 1 Hi-Hat Open 3 Dark **** 1 Mid Tom Tech L **** 1 Mid Tom Tech H **** 1 Crash Cymbal Dark 2 **** High Tom Tech **** 1 Ride Cymbal Hard 2 **** 1 Chinese Cymbal Q **** 1 Ride Cymbal Cup 5 **** 1 Tambourine Dark **** 1 Tech Splash Cymbal **** 1 Cowbell Lo-Fi **** 1 Crash Cymbal 2 Q **** 1
Ride Cymbal 5 **** 1 Bongo H V *** 1 Bongo L V *** 1 Conga H Mute V *** 1 Conga H Open V *** 1 Conga L 2 **** 1 Timbale H V *** 1 Timbale L V *** 1 Agogo H V *** 1 Agogo L V *** 1
Maracas Q **** 1 Samba Whistle H V *** 1 Samba Whistle L V *** 1
Cuica Open H *** 1
: Same as Standard Kit : No sound
127
0
127
Standard Kit
MU100 Native****
E
Castanet# 1 Snare Soft# 1
Open Rim Shot# 1
Side Stick# 1 Snare# 1
Snare Tight# 1
Hi-Hat Closed# 1
Hi-Hat Pedal# 1
Hi-Hat Open# 1
Crash Cymbal 1# 1
1
Ride Cymbal 1# 1 Chinese Cymbal# 1 Ride Cymbal Cup# 1
Cowbell# 1 Crash Cymbal 2# 1
Ride Cymbal 2# 1
Conga H Mute# 1 Conga H Open# 1 Conga L# 1
**: MU800 Extension
** ***
*: MU900 Extension
****: MU100 Extension
41
Page 42
XG Drum Map (Drum voices)
Bank Select MSB Bank Select LSB
Program#
Key
Alternate
Note
Off
Note#
C# -1
13
D-1
14
D# -1
15
E-1
16
F-1
17
F# -1
18
G-1
19
G# -1
20
A-1
21
A# -1
22
B-1
23
C0
24
C# 0
25
D0
O
26
D# 0
27
E0
O
28
F0
O
29
F# 0
30
G0
31
G# 0
32
A0
33
A# 0
34
B0
35
C1
36
C# 1
37
D1
38
D# 1
39
E1
40
F1
41
F# 1
42
G1
43
G# 1
44
A1
45
A# 1
46
B1
47
C2
48
C# 2
49
D2
50
D# 2
51
E2
52
F2
53
F# 2
54
G2
55
G# 2
56
A2
57
A# 2
58
B2
59
C3
60
C# 3
61
D3
62
D# 3
63
E3
64
F3
65
F# 3
66
G3
67
G# 3
68
A3
69
A# 3
70
B3
O
71
C4
O
72
C# 4
73
D4
O
74
D# 4
75
E4
76
F4
77
F# 4
78
G4
79
G# 4
80
A4
81
A# 4
82
B4
83
C5
84
C# 5
85
D5
86
D# 5
87
E5
88
F5
89
F# 5
90
G5
91
126
0 1
Group
SFX Kit 1 3 3
4 4
Insects **** 2 Bacteria **** 2
Cutting Noise 1 Cutting Noise 2 2 Distorted Cutting Noise ** String Slap 1 Bass Slide ** 2 Pick Scrape ** 1
1
1
1
Flute Key Click 1
Shower 2 Thunder 1 Wind 1 Stream 2 Bubble 2 Feed ** 2 Cave **** 2
2 2
Dog 1 Horse 1 Bird Tweet 2 1 Kitty ** 1 Growl ** 1 Haunted ** 2 Ghost 2 Maou ** 2
Drum and percussion sounds assigned to the same Alternate Group number cannot be sounded simultaneously. For example, the Hi-Hat Closed sound (group 1) and the Hi-Hat Open sound (also group 1) cannot be sounded at the same time.
126
0 2
E
SFX Kit 2
Phone Call ** 1 Door Squeak 1
2
Door Slam 1 Scratch Cut 1 Scratch H 3 2 Wind Chime 1 Telephone Ring 2 1
Car Engine Ignition 1 Car Tires Squeal 1 Car Passing 1 Car Crash 1 Siren 2 Train 1 Jet Plane 2 Starship 2 Burst 2 Roller Coaster 2 Submarine 2 Connectivity **** 2 Mystery **** 2
Laugh 1 Scream 1 Punch 1 Heart Beat 1 Foot Steps 1 Applause 2 ** 1
Machine Gun 1 Laser Gun 2 Explosion 2 Firework 2 Fireball **** 2
126
0
17
E
Techno Kit K/S ****
Heavy Techno Kick 1 **** Heavy Techno Kick 2 **** Psychedelic Kick **** 1 Gate Tekno Kick **** 1 Rap Kick **** 1 Heavy Techno Kick 3 **** Heavy Techno Kick 4 **** Future Kick **** 1 Asian Kick **** 1 Imbalance Kick **** 1 Justice Kick **** 1 Minimal Kick **** 1
Radio Snare **** 1 Cold Dry Snare 1 **** 1 Slap Snare **** 1 Cold Dry Snare 2 **** 1 Cold Dry Snare 3 **** 1 Lo-Fi Metal Snare **** 1
Hi Pitch Slap H **** 1 Hi Pitch Slap L **** 1
126
0
18
E
Techno Kit Hi ****
1
Hyper Tom H 1 **** 1
1
Asian Tom H **** 1 Lo-Fi Tom H **** 1 Hyper Tom H 2 **** 1 Flanged Tom H **** 1
1
Minimal Tom H **** 1
1
Vox Drum H **** 1 Android Walk 1 H **** 1 Android Walk 2 H **** 1 Electro Blip H **** 1 Wood Percussions H **** Wood Door Open H **** 1 Reso Noise Burst H **** 1 LFO Metal Attack H **** 1 Steel Conga H **** 1 Rate Down Snare H **** 1 Pop Ambient H **** 1 Tunnel Ambient H **** 1 Vibraslap H **** 1 Gun Shot Slap H **** 1 Punch Snare H **** 1 Bomb Snare H **** 1 Space Tambourine H **** Ambient Cow Bell H **** 1 Chink Hat H **** 1 Coal Mine 1 H **** 1 Coal Mine 2 H **** 1 Hammer Hit 1 H **** 1 Hammer Hit 2 H **** 1 Hammer Hit 3 H **** 1 Insensible Hah H **** 1 Robot 1 H **** 1 Insensible Fuh H **** 1 Robot 2 H **** 1 Rude Loop Cymbal H **** Noise Burst H **** 1 Fizzer H **** 1 Lo-Fi Shaker H **** 1 Temple Gong H **** 1
126
0
19
E
Techno Kit Lo ****
Hyper Tom L 1 **** 1 Asian Tom L **** 1 Lo-Fi Tom L **** 1 Hyper Tom L 2 **** 1 Flanged Tom L **** 1 Minimal Tom L **** 1 Vox Drum L **** 1 Android Walk 1 L **** 1 Android Walk 2 L **** 1 Electro Blip L **** 1
1
Wood Percussions L **** 1 Wood Door Open L **** 1 Reso Noise Burst L **** 1 LFO Metal Attack L **** 1 Steel Conga L **** 1 Rate Down Snare L **** 1 Pop Ambient L **** 1 Tunnel Ambient L **** 1 Vibraslap L **** 1 Gun Shot Slap L **** 1 Punch Snare L **** 1 Bomb Snare L **** 1
1
Space Tambourine L **** 1 Ambient Cow Bell L **** 1 Chink Hat L **** 1 Coal Mine 1 L **** 1 Coal Mine 2 L **** 1 Hammer Hit 1 L **** 1 Hammer Hit 2 L **** 1 Hammer Hit 3 L **** 1 Insensible Hah L **** 1 Robot 1 L **** 1 Insensible Fuh L **** 1 Robot 2 L **** 1
1
Rude Loop Cymbal L **** Noise Burst L **** 1 Fizzer L **** 1 Lo-Fi Shaker L **** 1 Temple Gong L **** 1
126
0
33
E
Sakura Kit ****
Dora **** 1 Tsuzumi Pon **** 1 Tsuzumi Pu **** 1 Tsuzumi Ta **** 1 Tsuzumi Chon **** 1 Tsuzumi Tsu **** 1 Shimetaiko Ten **** 1 Shimetaiko Tsu **** 1 Yagura Open **** 1 Ohdaiko Rim **** 1 Oriental Tambourine **** 1 Oriental Drum 1 **** 1 Oriental Drum 2 **** 1 Oriental Drum 3 **** 1 Oriental Rim 1 **** 1 Oriental Rim 2 **** 1 Oriental Rim 3 **** 1 Oriental Rim 4 **** 1 Oriental Metal Rim 1 **** 1 Oriental Metal Rim 2 **** 1 Oriental Metal Rim 3 **** 1 Oriental Metal Rim 4 **** 1 Oriental Metal Rim 5 **** 1
1
E
Small Latin Kit ****
Latin Cymbal Short **** 1 Claves SL 1 **** 1 Claves SL 2 **** 1 Claves SL 3 **** 1 Claves SL 4 **** 1 Claves SL 5 **** 1 Muted Percussion SL 1 **** Muted Percussion SL 2 **** Muted Percussion SL 3 **** Muted Percussion SL 4 **** Pandiero **** 1 Surdo Mute SL 1 **** 1 Surdo Mute SL 2 **** 1 Surdo Open SL **** 1 Surdo Rim SL **** 1 Tamborim Mute **** 1 Tamborim Open **** 1 TimbaleL Drum **** 1 TimbaleH Drum **** 1 TimbaleL Rim **** 1 TimbaleH Rim **** 1 Timbale Paila 1 **** 1 Timbale Paila 2 **** 1
126
0
34
E
1 1 1 1
42
Page 43

TG300B Drum Map (Drum voices)

Program# 1 9 17 25 26 33
Note#
Note
Alternate
Standard Kit
assign
25
C# 0
26
D 0
27
D# 0
28
E 0
29
F 0
30
F# 0
31
G 0
32
G# 0
33
A 0
34
A# 0
35
B 0
36
C 1
37
C# 1
38
D 1
39
D# 1
40
E 1
41
F 1
42
F# 1
43
G 1
44
G# 1
45
A 1
46
A# 1
47
B 1
48
C 2
49
C# 2
50
D 2
51
D# 2
52
E 2
53
F 2
54
F# 2
55
G 2
56
G# 2
57
A 2
58
A# 2
59
B 2
60
C 3
61
C# 3
62
D 3
63
D# 3
64
E 3
65
F 3
66
F# 3
67
G 3
68
G# 3
69
A 3
70
A# 3
71
B 3
72
C 4
73
C# 4
74
D 4
75
D# 4
76
E 4
77
F 4
78
F# 4
79
G 4
80
G# 4
81
A 4
82
A# 4
83
B 4
84
C 5
85
C# 5
86
D 5
87
D# 5
88
E 5
89
F 5
90
F# 5
91
G 5
92
G# 5
93
A 5
94
A# 5
95
B 5
96
C 6
97
C# 6
98
D 6
99
D# 6
100
E 6
101
F 6
102
F# 6
103
G 6
104
G# 6
105
A 6
106
A# 6
107
B 6
108
C 7
Snare Roll TG Finger Snap TG Hi Q TG Whip Slap TG
7
Scratch H TG
7
Scratch L TG Sticks TG Click Noise TG Metronome Click TG Metronome Bell TG Kick Tight Kick Side Stick Snare Hand Clap Snare Tight Floor Tom L
1
Hi-Hat Closed Floor Tom H
1
Hi-Hat Pedal Low Tom
1
Hi-Hat Open Mid Tom L Mid Tom H Crash Cymbal 1 High Tom Ride Cymbal 1 Chinese Cymbal Ride Cymbal Cup Tambourine Splash Cymbal Cowbell Crash Cymbal 2 Vibraslap Ride Cymbal 2 Bongo H Bongo L Conga H Mute Conga H Open Conga L Timbale H Timbale L Agogo H Agogo L Cabasa Maracas
2
Samba Whistle H TG
2
Samba Whistle L TG
3
Guiro Short TG
3
Guiro Long TG Claves Wood Block H Wood Block L
4
Cuica Mute TG
4
Cuica Open TG
5
Triangle Mute TG
5
Triangle Open TG Shaker Jingle Bells Bell Tree Castanet TG
6
Surdo Mute TG
6
Surdo Open TG
Drum and percussion sounds assigned to the same Alternate Assign numbered group cannot be sounded simultaneously. For example, the Hi-Hat Closed sound (group 1) and the Hi-Hat Open sound (also group 1) cannot be sounded at the same time.
E
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
E
Room Kit
Kick Room
Tom Room 1
Tom Room 2
Tom Room 3
Tom Room 4 Tom Room 5
Tom Room 6
Power Kit
1
Kick Power
Snare Power
1
Tom Room 1
1
Tom Room 2
1
Tom Room 3
1
Tom Room 4
1
Tom Room 5
1
Tom Room 6
: Same as Standard Kit : No sound
Electro Kit
E
Kick Electro TG
1
Snare Electro TG
1
Snare Power 2 Tom Electro 1
1
Tom Electro 2
1
Tom Electro 3
1
Tom Electro 4
1
Tom Electro 5
1
Tom Electro 6
1
Reverse Cymbal TG
Analog Kit
E
Kick Analog
1
Side Stick Analog Snare Analog
1
1
Tom Analog 1
1
Hi-Hat Closed Analog Tom Analog 2
1
Hi-Hat Closed Analog 2 Tom Analog 3
1
Hi-Hat Open Analog Tom Analog 4
1
Tom Analog 5
1
Crash Analog Tom Analog 6
1
1
Cowbell Analog
Conga Analog H Conga Analog M Conga Analog L
Maracas 2
Claves 2
Jazz Kit
E
Kick Tight Jazz TG Kick Jazz
1 1 1
Tom Jazz 1
1 1
Tom Jazz 2
1 1
Tom Jazz 3
1 1
Tom Jazz 4
1
Tom Jazz 5
1 1
Tom Jazz 6
1
1
1 1 1
1
1
Brush Kit
E
Kick Tight Jazz TG
1
Kick Small
1
Brush Tap TG Brush Slap TG Brush Swirl TG Tom Jazz 1
1
Tom Jazz 2
1
Tom Jazz 3
1
Tom Jazz 4
1
Tom Jazz 5
1
Tom Jazz 6
1
41
E
1 1
1 1 1 1
1
1
1 1
1
49 57 128
Orchestra Kit
Hi-Hat Closed Orchestra Hi-Hat Pedal Orchestra Hi-Hat Open Orchestra Ride Cymbal 1 Orchestra
Kick Orchestra Gran Cassa Orchestra
Band Snare TG Castanet TG 2 Band Snare TG Timpani F Timpani F# Timpani G Timpani G# Timpani A Timpani A# Timpani B Timpani C Timpani C# Timpani D Timpani D# Timpani E Timpani F'
Hand Cymbal H TG
Hand Cymbal L TG
Applause
E
SFX Set
1 1 1 1
1 1
1 1
Hi Q TG
1
Whip Slap TG
1
Scratch H TG
1
Scratch L TG
1
Sticks TG
1
Click Noise TG
1
Metronome Click TG
1
Metronome Bell TG
1
Guitar Fret Noise
1
Cutting Noise H
1
Cutting Noise L
1
String Slap
1
Flute Key Click
1
Laugh
1
Scream Punch Heartbeat Footsteps
1
Footsteps Applause
1
Door Squeak Door Slam Scratch Cut Wind Chime Ignition Squeal Exhaust Crash Siren Train Jet Plane Helicopter Starship Gunshot Machine Gun Laser Gun Explosion Dog Horse Bird Tweet Shower Thunder Wind Seashore Stream Bubble
1
E
C/M Kit
Kick Tight CM Kick CM Side Stick CM Snare CM
1
Hand Clap CM
1
Snare Electro CM
1
Floor Tom L CM
1
Hi-Hat Closed CM
1
Floor Tom H CM
1
Hi-Hat Open Short CM
1
Low Tom CM
1
Hi-Hat Open CM
2
Mid Tom L CM
1
Mid Tom H CM
1
Crash Cymbal CM
1
High Tom CM
1
Ride Cymbal CM 1 1 1
Tambourine CM 1 1
Cowbell CM 1 1 1 1
Bongo H CM 1
Bongo L CM 1
Conga H Mute CM 1
Conga H Open CM 1
Conga L CM 1
Timbale H CM 1
Timbale L CM 1
Agogo H CM 1
Agogo L CM 2
Cabasa CM 1
Maracas CM 2
Samba Whistle H TG CM 1
Samba Whistle L TG CM 1
Vibraslap CM 2 2
Claves CM 1
Laugh 1
Scream 2
Punch 2
Heartbeat 1
Footsteps 1
Footsteps 2
Applause 2
Door Squeak 2
Door Slam
Scratch Cut
Wind Chime
Ignition
Squeal
Exhaust
Crash
Siren
Train
Jet Plane
Helicopter
Starship
Gunshot
Machine Gun
Laser Gun
Explosion
Dog
Horse
Bird Tweet
Shower
Thunder
Wind
Seashore
Stream
Bubble
E
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1
1
1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 2 1 2 1 1 2 2 1 1 2 2 1 1 2 2 2
43
Page 44

A/D Input Preset List

A/D1
BANK
Source
MIC
Preset Name
0
input gain var type
1
(Note 1)
input gain
Preset Name
GUITAR
var type Preset Name
KEYBOARD
2
input gain var type
3
(Note 2)
input gain
Preset Name
AUDIO
var type Preset Name
STEREO
18
19
(Note 1) Depending on the guitar, the input may be distorted. Adjust the input level from your software or guitar.
(Note 2) AUDIO sets PAN to Lch for A/D1 and Rch for A/D2.
(Note 3) The Stereo setting can be selected only for A/D1. The A/D1 and A/D2 inputs will be handled as the Lch and Rch respectively of a stereo signal.
input gain
KEYBOARD
var type
(Note 3)
Preset Name
STEREO
input gain
AUDIO
var type
(Note 3)
A/D2 PGM CNG# = 0 Off mic
­Off mic
­Off line
­Off line
­Off line
­Off line
-
1 Mic mic
­Guitar mic
­Keyboard line
­Audio line
­Keyboard line
­Audio line
-
2 Reverb mic
­Reverb mic
­Reverb line
­Reverb line
­Reverb line
­Reverb line
-
3
4
Chorus
Chorus+Reverb
mic
mic
-
-
Chorus
Chorus+Reverb
mic
mic
-
-
Chorus
Chorus+Reverb
line
line
-
-
Chorus
Chorus+Reverb
line
line
-
-
Chorus
Chorus+Reverb
line
line
-
-
Chorus
Chorus+Reverb
line
line
-
-
5 Karaoke1 mic Karaoke1 Tube mic Amp Sim. Phaser EP line Phaser
Phaser EP line Phaser
6 Karaoke2 mic Karaoke2 Stack mic Amp Sim. Pan EP line Auto Pan
Pan EP line Auto Pan
7
8
Karaoke3
Echo
mic
mic
Karaoke3
Echo
Flang Gtr
Clean Gtr
mic
mic
Flanger
Celeste
Wah Clavi
Rotary Orgn
line
line
Touch Wah
Rotary Speaker
Wah Clavi
Rotary Orgn
line
line
Touch Wah
Rotary Speaker
9
10
Vocal
Studio
mic
mic
Stage1
Exciter
Funk Gtr
Tremolo
mic
mic
Touch Wah
Tremolo
Synth Str
Synth Pad
line
line
Symphonic
Flanger2
Synth Str
Synth Pad
line
line
Symphonic
Flanger2
11 Oct Up mic Pitch Change Phaser mic Phaser Synth Lead line Delay LCR
Synth Lead line Delay LCR
12 Oct Down mic Pitch Change 5th Guitar mic Pitch Change SFX line Pitch Change
SFX line Pitch Change
44
Page 45

Effect Type List

n The letter “H” shown to the right of each Effect Type’s MSB/LSB value means that the value is hexadecimal.
REVERB
No.
MSB 00H
0 1
01H
2
01H
3
02H
4
02H
5
02H
6
03H
7
03H
8
04H
9
10H
10
11H
11
12H
12
13H
CHORUS
No.
MSB
0
00H
1
41H
2
41H
3
41H
4
41H
5
42H
6
42H
7
42H
8
42H
9
43H 43H
10
43H
11
44H
12
57H
13
48H
14
Effect Type
LSB
NO EFFECT
00H
HALL 1
00H
HALL 2
01H
ROOM 1
00H
ROOM 2
01H
ROOM 3
02H
STAGE 1
00H
STAGE 2
01H
PLATE
00H
WHITE ROOM
00H
TUNNEL
00H
CANYON
00H
BASEMENT
00H
Effect Type
LSB
NO EFFECT
00H
CHORUS 1
00H
CHORUS 2
01H
CHORUS 3
02H
CHORUS 4
08H
CELESTE 1
00H
CELESTE 2
01H
CELESTE 3
02H
CELESTE 4
08H
FLANGER 1
00H
FLANGER 2
01H
FLANGER 3
08H
SYMPHONIC
00H
ENSEMBLE DETUNE
00H
PHASER 1
00H
Remarks Turn off the effect.
Reverb simulating the acoustics of a hall.
Reverb simulating the acoustics of a room.
Reverb appropriate for a solo instrument. Reverb simulating a metal plate reverb device.
Unique short reverb with a slight initial delay. Simulation of a cylindrical space extending to left and right. A hypothetical acoustic space which extends without limit. Reverb with distinctive resonance following a slight initial delay.
Remarks Turn off the effect.
A standard chorus effect, adding natural spaciousness to the sound.
An effect which uses a 3-phase LFO to add modulation and spaciousness to the sound.
An effect reminiscent of a jet airplane taking off and landing. A multi-stage version of CELESTE modulation.
Chorus effect without modulation, created by adding a slightly pitch-shifted sound. Cyclically changes the phase to modulate the sound.
45
Page 46
VARIATION
No.
MSB
LSB
0
00H
00H
01H
00H
1
01H
01H
2
02H
00H
3
02H
01H
4
02H
02H
5
03H
00H
6
03H
01H
7
04H
00H
8
10H
00H
9
11H
00H
10
12H
00H
11
13H
00H
12
05H
00H
13
06H
00H
14
07H
00H
15
08H
00H
16
09H
00H
17
09H
01H
18
0AH
00H
19
0BH
00H
20
14H
00H
21
14H
01H
22
14H
02H
23
41H
00H
24
41H
01H
25
41H
02H
26
41H
08H
27
42H
00H
28
42H
01H
29
42H
02H
30
42H
08H
31
43H
00H
32
43H
01H
33
43H
08H
34
44H
00H
35
57H
00H
36
58H
00H
37
45H
00H
38
56H
00H
39
46H
00H
40
47H
00H
41
48H
00H
42
48H
08H
43
49H
00H
44
49H
01H
45
4AH
00H
46
4BH
00H
47
4CH
00H
48
4DH
00H
49
4EH
00H
50
4EH
01H
51
4EH
02H
52
52H
00H
53
52H
01H
54
52H
02H
55
52H
08H
56
50H
00H
57
50H
01H
58
51H
00H
59
53H
00H
60
54H
00H
61
55H
00H
62
5DH
00H
63
5EH
00H
64
5FH
00H
65
5FH
01H
66
60H
00H
67
60H
01H
68
61H
00H
69
61H
01H
70
40H
00H
71
Effect Type NO EFFECT HALL 1 HALL 2 ROOM 1 ROOM 2 ROOM 3 STAGE 1 STAGE 2 PLATE WHITE ROOM TUNNEL CANYON BASEMENT DELAY L,C,R DELAY L,R ECHO CROSS DELAY ER 1 ER 2 GATE REVERB REVERSE GATE KARAOKE 1 KARAOKE 2 KARAOKE 3 CHORUS 1 CHORUS 2 CHORUS 3 CHORUS 4 CELESTE 1 CELESTE 2 CELESTE 3 CELESTE 4 FLANGER 1 FLANGER 2 FLANGER 3 SYMPHONIC ENSEMBLE DETUNE AMBIENCE ROTARY SPEAKER 2WAY ROTARY SPEAKER TREMOLO AUTO PAN PHASER 1 PHASER 2 DISTORTION COMP+DISTORTION OVER DRIVE AMP SIMULATOR 3BAND EQ(MONO) 2BAND EQ(STEREO) AUTO WAH(LFO) AUTO WAH+DIST AUTO WAH+ODRV TOUCH WAH 1 TOUCH WAH 2 TOUCH WAH+DIST TOUCH WAH+ODRV PITCH CHANGE 1 PITCH CHANGE 2 HARMONIC ENHANCER COMPRESSOR NOISE GATE VOICE CANCEL TALKING MODULATOR LO-FI DIST+DELAY OVERDRIVE+DELAY COMP+DIST+DELAY COMP+OVERDRIVE+DELAY WAH+DIST+DELAY WAH+OVERDRIVE+DELAY THRU
Remarks Turns off the effect.
Reverb simulating the acoustics of a hall.
Reverb simulating the acoustics of a room.
Reverb appropriate for a solo instrument. Reverb simulating a metal plate reverb device.
Distinctive short reverb with a slight initial delay. Simulation of a cylindrical space extending to left and right. A hypothetical acoustic space which extends without limit. Reverb with distinctive resonance following a slight initial delay. Three delay sounds L, R and C (center). Two delay sounds L and R, with two feedback delays. Two delays L and R, with independent feedback delay for L and R. This effect crosses the feedback of two delays.
This effect isolates only the early reflection components of the reverb. Simulation of gated reverb.
Simulation of gated reverb played back in reverse. Echo for karaoke.
Conventional chorus effect which gives natural spaciousness to the sound.
A three-phase LFO is used to give modulation and spaciousness to the sound.
An effect reminiscent of a jet airplane taking off and landing. A multi-stage version of CELESTE modulation.
Chorus effect without modulation, created by adding a slightly pitch-shifted sound. An effect which adds spatial breadth by blurring the location of the sound. Simulation of a rotary speaker. AC1 (assignable controller 1) etc. can be used to control the rotation speed. Simulation of a rotary speaker. AC1 (assignable controller 1) etc. can be used to control the rotation speed. An effect which cyclically modulates the volume. An effect which cyclically moves the sound between left/right and front/back.
Cyclically changes the phase to modulate the sound. Adds distortion with an edge to the sound. Since a noise gate is included, this is suitable for use with A/D input as well.
Since a compressor is included in the first stage, distortion can be applied evenly, regardless of the input level. Adds mild distortion to the sound. Since a noise gate is included, this is suitable for A/D input as well. Simulation of a guitar amp. Since a noise gate is included, this is suitable for use with A/D input as well. Mono EQ with equalization of LOW, MID and HIGH. Stereo EQ with equalization of LOW and HIGH. Ideal for Drum Parts. Cyclically changes the center frequency of a wah filter. Can also be used with AC1 etc. as a pedal wah. Applies DISTORTION to the output of AUTO WAH to distort the sound. Can also be used with AC1 etc. as a pedal wah. Applies OVERDRIVE to the output of AUTO WAH to distort the sound. Can also be used with AC1 etc. as a pedal wah. Changes the center frequency of a wah filter according to the input level. Can also be used with AC1 etc. as a pedal way. Applies DISTORTION to the output of TOUCH WAH to distort the sound. Can also be used with AC1 etc. as a pedal wah. Applies OVERDRIVE to the output of TOUCH WAH to distort the sound. Can also be used with AC1 etc. as a pedal wah. Changes the center frequency of a wah filter according to the input level. Can also be used with AC1 etc. as a pedal wah.
This effect changes the pitch of the input signal. This effect adds new overtones to the input signal to make the sound stand out.
Holds down the output when the input exceeds a specified level. Can also be used to add a sense of attack to the sound. Gates the input when the input signal falls below a specified level. Useful for cutting noise from the A/D input, etc. Attenuates the vocal part from sources such as CDs. Adds a vowel sound to the input signal. Degrades the audio quality of the input signal. DISTORTION and DELAY are connected in series. OVERDRIVE and DELAY are connected in series. COMPRESSOR, DISTORTION and DELAY are connected in series. COMPRESSOR, OVERDRIVE and DELAY are connected in series. TOUCH WAH, DISTORTION and DELAY are connected in series. TOUCH WAH, OVERDRIVE and DELAY are connected in series. Bypass without applying an effect.
46
Page 47
INSERTION1,2
No.
0 1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43
Effect Type
MSB
LSB
THRU
40H
00H
HALL 1
01H
00H
HALL 2
01H
01H
ROOM 1
02H
00H
ROOM 2
02H
01H
ROOM 3
02H
02H
STAGE 1
03H
00H
STAGE 2
03H
01H
PLATE
04H
00H
DELAY L,C,R
05H
00H
DELAY L,R
06H
00H
ECHO
07H
00H
CROSS DELAY
08H
00H
KARAOKE 1
14H
00H
KARAOKE 2
14H
01H
KARAOKE 3
14H
02H
CHORUS 1
41H
00H
CHORUS 2
41H
01H
CHORUS 3
41H
02H
CHORUS 4
41H
08H
CELESTE 1
42H
00H
CELESTE 2
42H
01H
CELESTE 3
42H
02H
CELESTE 4
42H
08H
FLANGER 1
43H
00H
FLANGER 2
43H
01H
FLANGER 3
43H
08H
SYMPHONIC
44H
00H
ENSEMBLE DETUNE
57H
00H
ROTARY SPEAKER
45H
00H
TREMOLO
46H
00H
AUTO PAN
47H
00H
PHASER 1
48H
00H
DISTORTION
49H
00H
OVER DRIVE
4AH
00H
AMP SIMULATOR
4BH
00H
3BAND EQ(MONO)
4CH
00H
2BAND EQ(STEREO)
4DH
00H
AUTO WAH(LFO)
4EH
00H
TOUCH WAH 1
52H
00H
TOUCH WAH 2
52H
08H
HARMONIC ENHANCER
51H
00H
COMPRESSOR
53H
00H
NOISE GATE
54H
00H
Remarks Bypass without applying an effect.
Reverb simulating the acoustics of a hall.
Reverb simulating the acoustics of a room.
Reverb appropriate for a solo instrument. Reverb simulating a metal plate reverb device.
Three delay sounds L, R and C (center). Two delay sounds L and R, with two feedback delays. Two delays L and R, with independent feedback delay for L and R. This effect crosses the feedback of two delays.
Echo for karaoke.
Conventional chorus effect which gives natural spaciousness to the sound.
A three-phase LFO is used to give modulation and spaciousness to the sound.
An effect reminiscent of a jet airplane taking off and landing. A multi-stage version of CELESTE modulation.
Chorus effect without modulation, created by adding a slightly pitch-shifted sound. Simulation of a rotary speaker. AC1 (assignable controller 1) etc. can be used to control the rotation speed. An effect which cyclically modulates the volume. An effect which cyclically moves the sound between left/right and front/back. Cyclically changes the phase to modulate the sound. Adds distortion with an edge to the sound. Adds mild distortion to the sound. Simulation of a guitar amp. Mono EQ with equalization of LOW, MID and HIGH. Stereo EQ with equalization of LOW and HIGH. Ideal for Drum Parts. Cyclically changes the center frequency of a wah filter. Can also be used with AC1 etc. as a pedal wah. Changes the center frequency of a wah filter according to the input level. Can also be used with AC1 etc. as a pedal wah. Changes the center frequency of a wah filter according to the input level. Can also be used with AC1 etc. as a pedal wah. This effect adds new overtones to the input signal to make the sound stand out. Holds down the output when the input exceeds a specified level. Can also be used to add a sense of attack to the sound. Gates the input when the input signal falls below a specified level. Useful for cutting noise from the A/D input, etc.
47
Page 48

Effect MSB/LSB List

n “DEC” means Decimal and “HEX” means Hexadecimal.
REVERB TYPE
TYPE MSB TYPE LSB
DEC HEX 00 01 02 ... 08
000 0 NO EFFECT 001 1 HALL 1 HALL 2 002 2 ROOM 1 ROOM 2 ROOM 3 003 3 STAGE 1 STAGE 2 004 4 PLATE 005 5 NO EFFECT : : : 015 F NO EFFECT 016 10 WHITE ROOM 017 11 TUNNEL 018 12 CANYON 019 13 BASEMENT 020 14 NO EFFECT : : : 127 7F NO EFFECT
NO EFFECT
CHORUS TYPE
TYPE MSB TYPE LSB
DEC HEX 00 01 02 ... 08 000 0 NO EFFECT 001 1 NO EFFECT : : : 064 40 NO EFFECT 065 41 CHORUS 1 CHORUS 2 CHORUS 3 CHORUS 4 066 42 CELESTE 1 CELESTE 2 CELESTE 3 CELESTE 4 067 43 FLANGER 1 FLANGER 2 FLANGER 3 068 44 SYMPHONIC 069 45 NO EFFECT : : : 071 47 NO EFFECT 072 48 PHASER 1 073 49 NO EFFECT : : : 086 56 NO EFFECT 087 57 ENSEMBLE DETUNE 088 58 NO EFFECT : : : 127 7F NO EFFECT
NO EFFECT
Same as basic effects (LSB = 00)
Same as basic effects (LSB = 00)
48
Page 49
VARIATION TYPE (MSB=0 - 63)
TYPE MSB TYPE LSB
DEC HEX 00 01 02 ... 08 000 0 NO EFFECT 001 1 HALL 1 HALL 2 002 2 ROOM 1 ROOM 2 ROOM 3 003 3 STAGE 1 STAGE 2 004 4 PLATE 005 5 DELAY L,C,R 006 6 DELAY L,R 007 7 ECHO 008 8 CROSS DELAY 009 9 ER 1 ER 2 010 A GATE REVERB 011 B REVERSE GATE 012 C NO EFFECT or THRU : : : 015 F NO EFFECT or THRU 016 10 WHITE ROOM 017 11 TUNNEL 018 12 CANYON 019 13 BASEMENT 020 14 KARAOKE 1 KARAOKE 2 KARAOKE 3 021 15 NO EFFECT or THRU : : : 063 3F NO EFFECT or THRU
NO EFFECT (for SYS)or THRU (for INS)
Same as basic effects (LSB = 00)
VARIATION TYPE (MSB=64 - 127)
TYPE MSB TYPE LSB
DEC HEX 00 01 02 ... 08 064 40 THRU 065 41 CHORUS 1 CHORUS 2 CHORUS 3 CHORUS 4 066 42 CELESTE 1 CELESTE 2 CELESTE 3 CELESTE 4 067 43 FLANGER 1 FLANGER 2 FLANGER 3 068 44 SYMPHONIC 069 45 ROTARY SPEAKER 070 46 TREMOLO 071 47 AUTO PAN 072 48 PHASER 1 PHASER 2 073 49 DISTORTION COMP+DISTORTION 074 4A OVER DRIVE 075 4B AMP SIMULATOR 076 4C 3-BAND EQ 077 4D 2-BAND EQ 078 4E AUTO WAH(LFO) AUTO WAH+DIST AUTO WAH+OVERDRIVE 079 4F THRU 080 50 PITCH CHANGE1 PITCH CHANGE2 081 51 HARMONIC ENHANCER 082 52 TOUCH WAH 1 TOUCH WAH+DIST TOUCH WAH+OVERDRIVE TOUCH WAH 2 083 53 COMPRESSOR 084 54 NOISE GATE 085 55 VOICE CANCEL 086 56 2WAY ROTARY SPEAKER 087 57 ENSEMBLE DETUNE 088 58 AMBIENCE 089 59 THRU : : : 092 5C THRU 093 5D 094 5E LO-FI 095 5F DIST+DELAY 096 60 097 61 WAH+DIST+DELAY 098 62 THRU : : : 127 7F THRU
TALKING MODULATOR
COMP+DIST+DELAY
THRU
OVERDRIVE+DELAY
COMP+OVERDRIVE+DELAY
WAH+OVERDRIVE+DELA Y
Same as basic effects (LSB = 00)
49
Page 50
INSERTION TYPE
TYPE MSB TYPE LSB
DEC HEX 00 01 02 ... 08 000 0 THRU 001 1 HALL 1 HALL 2 002 2 ROOM 1 ROOM 2 ROOM 3 003 3 STAGE 1 STAGE 2 004 4 PLATE 005 5 DELAY L,C,R 006 6 DELAY L,R 007 7 ECHO 008 8 CROSS DELAY 009 9 THRU : : : 019 13 THRU 020 14 KARAOKE 1 KARAOKE 2 KARAOKE 3 021 15 THRU : : : 063 3F THRU 064 40 THRU 065 41 CHORUS 1 CHORUS 2 CHORUS 3 CHORUS 4 066 42 CELESTE 1 CELESTE 2 CELESTE 3 CELESTE 4 067 43 FLANGER 1 FLANGER 2 FLANGER 3 068 44 SYMPHONIC 069 45 ROTARY SPEAKER 070 46 TREMOLO 071 47 AUTO PAN 072 48 PHASER 1 073 49 DISTORTION 074 4A OVER DRIVE 075 4B AMP SIMULATOR 076 4C 3BAND EQ 077 4D 2-BAND EQ 078 4E AUTO WAH(LFO) 079 4F THRU 080 50 THRU 081 51 HARMONIC ENHANCER 082 52 TOUCH WAH 1 TOUCH WAH 2 083 53 COMPRESSOR 084 54 NOISE GATE 085 55 THRU 086 56 THRU 087 57 ENSEMBLE DETUNE 088 58 THRU : : : 127 7F THRU
THRU
Same as basic effects (LSB = 00)
50
Page 51

Effect Parameter List

n Parameters marked with a in the "Control" column can be controlled from an AC1 (assignable controller 1) etc. However, this
is valid only for a Variation effect (when selected for Insertion) and for Insertion effects 1/2.
n Dry/Wet is valid only for a Variation effect (when selected for Insertion) and for Insertion effects 1/2.
n Abbreviations used in the effect block diagrams
LPF = Low Pass Filter HPF = High Pass Filter LSF = Low Shelving Filter HSF = High Shelving Filter PDF = Peak Dip Filter EF = Envelope Follower ER = Early Reflection
HALL1, HALL2, ROOM1, ROOM2, ROOM3, STAGE1, STAGE2, PLATE (Reverb, Variation, Insertion1, 2 block)
No.
Parameter
1
Reverb Time
2
Diffusion
3
Initial Delay
4
HPF Cutoff
5
LPF Cutoff 6 7 8 9
10
Dry/Wet
11
Rev Delay
12
Density
13
Er/Rev Balance
14
High Damp
15
Feedback Level
16
Display
0.3~30.0s 0~10
0.1~99.3ms Thru~8.0kHz
1.0k~Thru
D63>W ~ D=W ~ D<W63 0~63
0~4 (reverb, variation block) 0~2 (insertion1,2 block) E63>R ~ E=R ~ E<R63
0.1~1.0
-63~+63
0-69 0-10 0-63 0-52
34-60
1-127
0-63
0-4 0-2
1-127
1-10
1-127
See Table table#4
table#5 table#3 table#3
table#5
WHITE ROOM, TUNNEL, CANYON, BASEMENT (Reverb, Variation block)
No.
Parameter
1
Reverb Time
ControlValue
2
Diffusion
3
Initial Delay
4
HPF Cutoff
5
LPF Cutoff
6
Width
7
Heigt
8
Depth
9
Wall Vary
10
Dry/Wet
11
Rev Delay
12
Density
13
Er/Rev Balance
14
High Damp
15
Feedback Level
16
Reverb Bock
L
R
Variation, Insertion block
L
+
R
HPF LPF HPF LPF
HPF LPF
Display
0.3~30.0s 0~10
0.1~99.3ms Thru~8.0kHz
1.0k~Thru
0.5~10.2m
0.5~20.2m
0.5~30.2m 0~30 D63>W ~ D=W ~ D<W63
0~63 0~4 E63>R ~ E=R ~ E<R63
0.1~1.0
-63~+63
DELAY/ER DELAY/ER
DELAY/ER
See Table
ControlValue
table#4
0-69 0-10 0-63
table#5
0-52
table#3
34-60
table#3
0-37
table#11
0-73
table#11
0-104
table#11
0-30
1-127
0-63
table#5
0-4
1-127
1-10
1-127
L
+
+
REV
+
R
dry (L)
L
+
REV
+
dry (R)
R
51
Page 52
DELAY L, C, R (Variation, Insertion 1, 2 block)
No.
Parameter
1
Lch Delay
2
Rch Delay
3
Cch Delay
4
Feedback Delay
5
Feedback Level
6
Cch Level
7
High Damp
8 9
10
Dry/Wet
11 12 13
EQ Low Frequency
14
EQ Low Gain
15
EQ High Frequency
16
EQ High Gain
Display
0.1~1486.0ms (variation block)
0.1~742.9ms (insertion1,2 block)
0.1~1486.0ms (variation block)
0.1~742.9ms (insertion1,2 block)
0.1~1486.0ms (variation block)
0.1~742.9ms (insertion1,2 block)
0.1~1486.0ms (variation block)
0.1~742.9ms (insertion1,2 block)
-63~+63 0~127
0.1~1.0
D63>W ~ D=W ~ D<W63
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB
1-14860
1-7429
1-14860
1-7429
1-14860
1-7429
1-14860
1-7429
1-127 0-127
1-10
1-127
4-40 52-76 28-58 52-76
See Table
table#3 table#3
ControlValue
ECHO (Variation, Insertion 1, 2 block)
No.
Parameter
1
Lch Delay1
2
Lch Feedback Level
3
Rch Delay1
4
Rch Feedback Level
5
High Damp
6
Lch Delay2
7
Rch Delay2
8
Delay2 Level
9
10
Dry/Wet
11 12 13
EQ Low Frequency
14
EQ Low Gain
15
EQ High Frequency
16
EQ High Gain
Display
0.1~743.0ms (variation block)
0.1~371.4ms (insertion1,2 block)
-63~+63
0.1~743.0ms (variation block)
0.1~371.4ms (insertion1,2 block)
-63~+63
0.1~1.0
0.1~743.0ms (variation block)
0.1~371.4ms (insertion1,2 block)
0.1~743.0ms (variation block)
0.1~371.4ms (insertion1,2 block) 0~127
D63>W ~ D=W ~ D<W63
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB
1-7430 1-3714
1-127 1-7430 1-3714
1-127
1-10 1-7430 1-3714 1-7430 1-3714
0-127 1-127
4-40
52-76 28-58 52-76
See Table
table#3 table#3
ControlValue
L
R
LSF HSF
LSF HSF
+
DELAY
LPF
dry (L)
L
R
dry (R)
L
C
R
DELAY L, R (Variation, Insertion 1, 2 block)
No.
1 2 3 4 5
6 7 8 9
10 11
12 13 14 15 16
L
R
Parameter Lch Delay
Rch Delay Feedback Delay 1 Feedback Delay 2 Feedback Level
High Damp
Dry/Wet
EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain
LSF HSF
LSF HSF
Display
0.1~1486.0ms (variation block)
0.1~742.9ms (insertion1,2 block)
0.1~1486.0ms (variation block)
0.1~742.9ms (insertion1,2 block)
0.1~1486.0ms (variation block)
0.1~742.9ms (insertion1,2 block)
0.1~1486.0ms (variation block)
0.1~742.9ms (insertion1,2 block)
-63~+63
0.1~1.0
D63>W ~ D=W ~ D<W63
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB
+
DELAY
LPF LPF
dry (L)
L
R
dry (R)
1-14860
1-7429
1-14860
1-7429
1-14860
1-7429
1-14860
1-7429
1-127
1-10
1-127
4-40 52-76 28-58 52-76
See Table
table#3 table#3
L
R
L
LSF HSF
+
DELAY
dry (L)
L
LPF LPF
+
R
LSF HSF
ControlValue
CROSS DELAY (Variation, Insertion 1, 2 block)
No.
10 11
12 13 14 15 16
L
Parameter
1
L->R Delay
2
R->L Delay
3
Feedback Level
4
Input Select
5
High Damp 6 7 8 9
Dry/Wet
EQ Low Frequency
EQ Low Gain
EQ High Frequency
EQ High Gain
LSF HSF
Display
0.1~743.0ms (variation block)
0.1~371.4ms (insertion1,2 block)
0.1~743.0ms (variation block)
0.1~371.4ms (insertion1,2 block)
-63~+63 L,R,L&R
0.1~1.0
D63>W ~ D=W ~ D<W63
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB
DELAY
R
dry (R)
See Table 1-7430 1-3714 1-7430 1-3714
1-127
0-2
1-10
1-127
4-40 52-76 28-58 52-76
dry (L)
+
DELAY
ControlValue
table#3 table#3
L
LPF LPF
+
R
LSF HSF
DELAY
dry (R)
R
52
Page 53
EARLY REF 1, EARLY REF 2 (Variation block)
No.
1 2 3 4 5 6 7 8 9
10 11
12 13 14 15 16
Parameter Type Room Size Diffusion Initial Delay Feedback Level HPF Cutoff LPF Cutoff
Dry/Wet Liveness
Density High Damp
Display S-H, L-H, Rdm, Rvs, Plt, Spr
0.1~7.0 0~10
0.1~99.3ms
-63~+63 Thru~8.0kHz
1.0k~Thru
D63>W ~ D=W ~ D<W63 0~10
0~3
0.1~1.0
0-5 0-44 0-10 0-63
1-127
0-52
34-60
1-127
0-10
0-3 1-10
See Table table#6 table#5 table#3
table#3
CHORUS 1,2,3,4 CELESTE 1,2,3,4
ControlValue
(Chorus, Variation, Insertion 1, 2 block)
No.
Parameter
1
LFO Frequency
2
LFO Depth
3
Feedback Level
4
Delay Offset 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10
Dry/Wet
11
EQ Mid Frequency
12
EQ Mid Gain
13
EQ Mid Width
14 15
Input Mode
16
Display
0.00Hz~39.7Hz 0~127
-63~+63
0.0~50.0 32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB D63>W ~ D=W ~ D<W63
100Hz~10.0kHz (variation block)
-12~+12dB (variation block)
1.0~12.0 (variation block) mono/stereo
0-127 0-127 1-127 0-127
4-40 52-76 28-58 52-76 1-127
14-54 52-76
10-120
0-1
See Table table#1
table#2 table#3 table#3
table#3
ControlValue
GATE REVERB, REVERSE GATE (Variation block)
L
R
No.
1 2 3 4 5 6 7 8 9
10 11
12 13 14 15 16
Parameter Type Room Size Diffusion Initial Delay Feedback Level HPF Cutoff LPF Cutoff
Dry/Wet Liveness
Density High Damp
+
Display TypeA,TypeB
0.1~7.0 0~10
0.1~99.3ms
-63~+63 Thru~8.0kHz
1.0k~Thru
D63>W ~ D=W ~ D<W63 0~10
0~3
0.1~1.0
HPF LPF
ER
dry (L)
dry (R)
0-1 0-44 0-10 0-63
1-127
0-52
34-60
1-127
0-10
0-3 1-10
See Table table#6 table#5 table#3
table#3
L
R
ControlValue
KARAOKE1, 2, 3 (Variation, Insertion 1, 2 block)
L
No.
1 2 3 4 5 6 7 8 9
10 11
12 13 14 15 16
Parameter Delay Time Feedback Level HPF Cutoff LPF Cutoff
Dry/Wet
+
Display
0.1~400ms
-63~+63 Thru~8.0kHz
1.0k~Thru
D63>W ~ D=W ~ D<W63
HPF LPF
KARAOKE
dry (L)
0-127 1-127
0-52
34-60
1-127
See Table table#7
table#3 table#3
L
ControlValue
Chorus Block: when input mode = "mono"
LSF HSF
L
R
LSF HSF
+
CHORUS
L
R
Chorus Block: when input mode = "stereo"
LSF HSF
L
L
CHORUS CHORUS
R
LSF HSF
R
Variation, Insertion Block: when input mode = "mono"
L
R
LSF HSF
LSF HSF
+
CHORUS
dry (L)
dry (R)
L
R
Variation, Insertion Block: when input mode = "stereo"
L
R
LSF HSF
CHORUS CHORUS
LSF HSF
dry (L)
dry (R)
L
R
R
dry (R)
R
53
Page 54
FLANGER 1, 2, 3 (Chorus, Variation, Insertion 1, 2 block)
No.
Parameter
1
LFO Frequency
2
LFO Depth
3
Feedback Level
4
Delay Offset 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10
Dry/Wet
11
EQ Mid Frequency
12
EQ Mid Gain
13
EQ Mid Width
14
LFO Phase Difference
15 16
Display
0.00Hz~39.7Hz 0~127
-63~+63
0.0~50.0 32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB D63>W ~ D=W ~ D<W63
100Hz~10.0kHz (variation block)
-12~+12dB (variation block)
1.0~12.0 (variation block)
-180~+180deg
Chorus Block
LSF HSF
L
R
LSF HSF
Variation, Insertion Block
LSF HSF
L
R
LSF HSF
FLANGER FLANGER
FLANGER FLANGER
dry (L)
dry (R)
0-127 0-127 1-127 0-127
4-40 52-76 28-58 52-76 1-127
14-54 52-76
10-120
4-124
See Table table#1
table#2 table#3 table#3
table#3
resolution=3deg.
L
R
L
R
ControlValue
Variation, Insertion Block
L
R
LSF HSF
LSF HSF
+
SYMPHONIC
dry (L)
dry (R)
L
R
ENSEMBLE DETUNE (Chorus, Variation, Insertion 1, 2 block)
No.
Parameter
1
Detune
2
Lch Init Delay
3
Rch Init Delay 4 5 6 7 8 9
10
Dry/Wet
11
EQ Low Frequency
12
EQ Low Gain
13
EQ High Frequency
14
EQ High Gain
15 16
Chorus Block
L
R
Display
-50~+50cent
0.0~50.0
0.0~50.0
D63>W ~ D=W ~ D<W63 32Hz~2.0kHz (variation, insertion1,2 block)
-12~+12dB (variation, insertion1,2 block) 500Hz~16.0kHz (variation, insertion1,2 block)
-12~+12dB (variation, insertion1,2 block)
PITCH CHANGE PITCH CHANGE
See Table table#2
table#2
table#3 table#3
ControlValue
14-114
0-127 0-127
1-127
4-40 52-76 28-58 52-76
L
R
SYMPHONIC (Chorus, Variation, Insertion 1, 2 block)
No.
Parameter
1
LFO Frequency
2
LFO Depth
3
Delay Offset 4 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10
Dry/Wet
11
EQ Mid Frequency
12
EQ Mid Gain
13
EQ Mid Width
14 15 16
Chorus Block
LSF HSF
L
R
LSF HSF
Display
0.00Hz~39.7Hz 0~127
0.0~50.0
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB D63>W ~ D=W ~ D<W63
100Hz~10.0kHz (variation block)
-12~+12dB (variation block)
1.0~12.0 (variation block)
+
SYMPHONIC
0-127 0-127 0-127
4-40 52-76 28-58 52-76 1-127
14-54 52-76
10-120
See Table table#1
table#2
table#3 table#3
table#3
L
R
ControlValue
Variation, Insertion Block
LSF HSF
L
PITCH CHANGE PITCH CHANGE
R
LSF HSF
AMBIENCE (Variation block)
No.
Parameter
1
Delay Time
2
Output Phase 3 4 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10
Dry/Wet
11 12 13 14 15 16
Display
0.0~50.0 normal/invers
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB D63>W ~ D=W ~ D<W63
dry (L)
dry (R)
0-127
4-40 52-76 28-58 52-76 1-127
L
R
ControlValue
See Table table#2
0-1
table#3 table#3
54
Page 55
L
R
LSF HSF
LSF HSF
+
AMBIENCE
dry (L)
dry (R)
L
R
ROTARY SPEAKER (Variation, Insertion 1, 2 block)
No.
1 2 3 4 5 6 7 8 9
10 11
12 13 14 15 16
L
R
Parameter LFO Frequency LFO Depth
EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain Dry/Wet
EQ Mid Frequency EQ Mid Gain EQ Mid Width
LSF HSF
LSF HSF
Display
0.00Hz~39.7Hz 0~127
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB D63>W ~ D=W ~ D<W63
100Hz~10.0kHz (variation block)
-12~+12dB (variation block)
1.0~12.0 (variation block)
+
ROTARY SP.
dry (L)
dry (R)
0-127 0-127
4-40 52-76 28-58 52-76 1-127
14-54 52-76
10-120
See Table table#1
table#3 table#3
table#3
L
R
TREMOLO (Variation, Insertion 1, 2 block)
No.
Parameter
1
LFO Frequency
2
AM Depth
3
PM Depth 4 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10 11
EQ Mid Frequency
12
EQ Mid Gain
13
EQ Mid Width
14
LFO Phase Difference
15
Input Mode
16
ControlValue
When input mode="mono"
LSF HSF
L
R
LSF HSF
Display
0.00Hz~39.7Hz 0~127 0~127
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB
100Hz~10.0kHz (variation block)
-12~+12dB (variation block)
1.0~12.0 (variation block)
-180~+180deg mono/stereo
+
TREMOLO
0-127 0-127 0-127
4-40 52-76 28-58 52-76
14-54 52-76
10-120
4-124
0-1
When input mode="stereo"
LSF HSF
L
TOREMOLO TOREMOLO
R
LSF HSF
See Table table#1
table#3 table#3
table#3
resolution=3deg.
L
R
L
R
ControlValue
2WAY ROTARY SPEAKER (Variation block)
No.
Parameter
1
Rotor Speed
2
Drive Low
3
Drive High
4
Low/High 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10 11
Crossover Frequency
12
Mic L-R Angle
13 14 15 16
L
R
+
High
Low
Display
0.0Hz~39.7Hz 0~127 0~127 L63>H ~ L=H ~ L<H63
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB
100Hz~10.0kHz 0deg~180deg
HSF LSF
HORN
ROTOR
0-127 0-127 0-127 1-127
4-40 52-76 28-58 52-76
14-54
0-60
See Table table#1
table#3 table#3
table#3 resolution=3deg.
+
L
+
R
AUTO PAN (Variation, Insertion 1, 2 block)
No.
ControlValue
1 2 3 4 5 6 7 8 9
10 11
12 13 14 15 16
L
R
Parameter LFO Frequency L/R Depth F/R Depth PAN Direction
EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain
EQ Mid Frequency EQ Mid Gain EQ Mid Width
LSF HSF
LSF HSF
Display
0.00Hz~39.7Hz 0~127 0~127 L<->R,L->R,L<-R,Lturn,Rturn,L/R
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB
100Hz~10.0kHz (variation block)
-12~+12dB (variation block)
1.0~12.0 (variation block)
+
AUTO PAN
0-127 0-127 0-127
0-5
4-40 52-76 28-58 52-76
14-54 52-76
10-120
See Table table#1
table#3 table#3
table#3
L
R
ControlValue
55
Page 56
PHASER 1 (Chorus, Variation, Insertion 1, 2 block)
No.
Parameter
1
LFO Frequency
2
LFO Depth
3
Phase Shift Offset
4
Feedback Level 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10
Dry/Wet
11
Stage
12
Diffusion
13 14 15 16
Display
0.00Hz~39.7Hz 0~127 0~127
-63~+63 32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB D63>W ~ D=W ~ D<W63
4,5,6 (chorus, insertion1,2 block) 4~12 (variation block) mono/stereo
0-127 0-127 0-127 1-127
4-40 52-76 28-58 52-76 1-127
4-6
4-12
0-1
See Table table#1
table#3 table#3
DISTORTION, OVERDRIVE (Variation, Insertion 1, 2 block)
ControlValue
No.
Parameter
1
Drive
2
EQ Low Frequency
3
EQ Low Gain
4
LPF Cutoff
5
Output Level 6 7
EQ Mid Frequency 8
EQ Mid Gain 9
EQ Mid Width
10
Dry/Wet
11
Edge(Clip Curve)
12 13 14 15 16
Display 0~127 32Hz~2.0kHz
-12~+12dB
1.0k~Thru 0~127
100Hz~10.0kHz
-12~+12dB
1.0~12.0 D63>W ~ D=W ~ D<W63
0~127
0-127
4-40 52-76 34-60 0-127
14-54 52-76
10-120
1-127 0-127
See Table table#3 table#3
table#3
mild~sharp
ControlValue
Chorus Block
LSF HSF
L
+
PHASER
R
LSF HSF
Variation, Insertion Block
LSF HSF
L
+
PHASER
R
LSF HSF
PHASER 2 (Variation block)
No.
Parameter
1
LFO Frequency
2
LFO Depth
3
Phase Shift Offset
4
Feedback Level 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10
Dry/Wet
11
Stage
12 13
LFO Phase Difference
14 15 16
Display
0.00Hz~39.7Hz 0~127 0~127
-63~+63 32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB D63>W ~ D=W ~ D<W63
3,4,5,6
-180deg~+180deg
dry (L)
dry (R)
0-127 0-127 0-127 1-127
4-40 52-76 28-58 52-76 1-127
3-6
4-124
L
R
L
R
See Table table#1
table#3 table#3
resolution=3deg.
AMP SIMULATOR (Variation, Insertion 1, 2 block)
No.
1 2 3 4 5 6 7 8 9
10 11
12 13 14 15 16
Parameter Drive AMP Type LPF Cutoff Output Level
Dry/Wet Edge(Clip Curve)
Display 0~127 Off,Stack,Combo,Tube
1.0k~Thru 0~127
D63>W ~ D=W ~ D<W63 0~127
Variation Block
L
+
EF
R
ControlValue
Insertion Block
L
+
DISTORTION
R
GATE
DISTORTION
dry (L)
dry (R)
L
R
dry (L)
dry (R)
0-127
0-3 34-60 0-127
1-127 0-127
See Table
table#3
mild~sharp
L
R
ControlValue
L
R
LSF HSF
LSF HSF
PHASER PHASER
dry (L)
dry (R)
L
R
56
Page 57
COMP+DIST (Variation block)
No.
1 2 3 4 5 6 7 8 9
10 11
12 13 14 15 16
L
R
Parameter Drive EQ Low Frequency EQ Low Gain LPF Cutoff Output Level
EQ Mid Frequency EQ Mid Gain EQ Mid Width Dry/Wet
Edge(Clip Curve) Attack Release Threshold Ratio
+
Display 0~127 32Hz~2.0kHz
-12~+12dB
1.0k~Thru 0~127
100Hz~10.0kHz
-12~+12dB
1.0~12.0 D63>W ~ D=W ~ D<W63
0~127 1ms~40ms 10ms~680ms
-48dB~-6dB
1.0~20.0
COMP
EF
DISTORTION
dry (L)
dry (R)
0-127
4-40 52-76 34-60 0-127
14-54 52-76
10-120
1-127 0-127
0-19
0-15
79-121
0-7
See Table table#3 table#3
table#3
mild~sharp table#8 table#9
table#10
L
R
3 BAND EQ (MONO) (Variation, Insertion 1, 2 block)
No.
Parameter
1
EQ Low Gain
2
EQ Mid Frequency
3
EQ Mid Gain
4
EQ Mid Width
5
EQ High Gain
6
EQ Low Frequency
7
EQ High Frequency 8 9
10 11
12 13 14 15
Input Mode
16
Display
-12~+12dB 100Hz~10.0kHz
-12~+12dB
1.0~12.0
-12~+12dB 50Hz~2.0kHz 500Hz~16.0kHz
mono/stereo
52-76 14-54 52-76
10-120
52-76
8-40
28-58
0-1
See Table table#3
table#3 table#3
2 BAND EQ (STEREO) (Variation, Insertion 1, 2
ControlValue
block)
No.
Parameter
1
EQ Low Frequency
2
EQ Low Gain
3
EQ High Frequency
4
EQ High Gain 5 6 7 8 9
10 11
12 13 14 15 16
L
R
LSF HSF
LSF HSF
Display 32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB
L
R
4-40 52-76 28-58 52-76
See Table table#3
table#3
ControlValue
AUTO WAH (Variation, Insertion 1, 2 block)
No.
ControlValue
Parameter
1
LFO Frequency
2
LFO Depth
3
Cutoff Frequency Offset
4
Resonance 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10
Dry/Wet
11
Drive (Variation block)
12 13 14 15 16
Display
0.00Hz~39.7Hz 0~127 0~127
1.0~12.0 32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB D63>W ~ D=W ~ D<W63
0~127
0-127 0-127 0-127
10-120
4-40 52-76 28-58 52-76 1-127
0-127
See Table table#1
table#3 table#3
ControlValue
When input mode="mono"
L
+
LSF PDF HSF
R
When input mode="stereo"
L
R
LSF PDF
LSF PDF
HSF
HSF
L
R
Variation Block
L
L
LSF HSF
AUTO WAH AUTO WAH
R
R
LSF HSF
dry (L)
dry (R)
+
DISTORTION
dry (L)
dry (R)
L
R
Insertion Block
L
R
LSF HSF
AUTO WAH AUTO WAH
LSF HSF
dry (L)
dry (R)
L
R
57
Page 58
AUTO WAH+DIST, AUTO WAH+ODRV (Variation block)
No.
Parameter
1
LFO Frequency
2
LFO Depth
3
Cutoff Frequency Offset
4
Resonance 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10
Dry/Wet
11
Drive (Variation block)
12 13 14 15 16
Display
0.00Hz~39.7Hz 0~127 0~127
1.0~12.0 32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB D63>W ~ D=W ~ D<W63
0~127
0-127 0-127 0-127
10-120
4-40 52-76 28-58 52-76 1-127
0-127
See Table table#1
table#3 table#3
ControlValue
TOUCH WAH 1 (Variation, Insertion 1, 2 block) TOUCH WAH+DIST (Variation block)
No.
Parameter
1
Sensitive
2
Cutoff Frequency Offset
3
Resonance 4 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10
Dry/Wet
11
Drive (Variation block)
12 13 14 15 16
Display 0~127 0~127
1.0~12.0
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB D63>W ~ D=W ~ D<W63
0~127
0-127 0-127
10-120
4-40 52-76 28-58 52-76 1-127
0-127
See Table
table#3 table#3
ControlValue
L
R
LSF HSF
LSF HSF
AUTO WAH AUTO WAH
dry (L)
dry (R)
+
DISTORTION
dry (L)
dry (R)
Variation Block: TOUCH WAH 1
L
R
L
R
LSF HSF
LSF HSF
+
EF
Insertion Block: TOUCH WAH 1
LSF HSF
L
+
EF
R
LSF HSF
Variation Block: TOUCH WAH+DIST
LSF HSF
L
+
EF
R
LSF HSF
TOUCH WAH TOUCH WAH
TOUCH WAH TOUCH WAH
TOUCH WAH TOUCH WAH
dry (L)
dry (R)
dry (L)
dry (R)
dry (L)
dry (R)
+
DISTORTION
L
R
+
DISTORTION
dry (L)
dry (R)
dry (L)
dry (R)
L
R
L
R
58
Page 59
TOUCH WAH 2 (Variation, Insertion 1, 2 block) TOUCH WAH+ODRV (Variation block)
No.
Parameter
1
Sensitive
2
Cutoff Frequency Offset
3
Resonance 4 5 6
EQ Low Frequency 7
EQ Low Gain 8
EQ High Frequency 9
EQ High Gain
10
Dry/Wet
11
Drive
12
EQ Low Gain(distortion)
13
EQ Mid Gain(distortion)
14
LPF Cutoff
15
Output Level
16
Release
Display 0~127 0~127
1.0~12.0
32Hz~2.0kHz
-12~+12dB 500Hz~16.0kHz
-12~+12dB D63>W ~ D=W ~ D<W63
0~127 (Variation block)
-12~+12dB (Variation block)
-12~+12dB (Variation block)
1.0kHz~thru (Variation block) 0~127 10~680ms
0-127 0-127
10-120
4-40 52-76 28-58 52-76 1-127
0-127 52-76 52-76 34-60 0-127 52-67
See Table
table#3 table#3
table#3
ControlValue
PITCH CHANGE 1 (Variation block)
No.
1 2 3 4 5 6 7 8 9
10 11
12 13 14 15 16
Parameter Pitch Initial Delay Fine 1 Fine 2 Feedback Level
Dry/Wet Pan 1
Output Level 1 Pan 2 Output Level 2
Display
-24~+24
0.1~400.0
-50~+50
-50~+50
-63~+63
D63>W ~ D=W ~ D<W63 L63~R63
0~127 L63~R63 0~127
40-88
0-127 14-114 14-114
1-127
1-127
1-127
0-127
1-127
0-127
See Table table#7
ControlValue
Variation Block: TOUCH WAH 2
L
R
LSF HSF
LSF HSF
TOUCH WAH
+
EF
TOUCH WAH
dry (L)
dry (R)
Insertion Block: TOUCH WAH 2
L
R
LSF HSF
LSF HSF
TOUCH WAH
+
EF
TOUCH WAH
dry (L)
dry (R)
Variation Block: TOUCH WAH+ODRV
LSF HSF
LSF HSF
TOUCH WAH
+
EF
TOUCH WAH
dry (L)
dry (R)
+
L
R
+
DISTORTION
DISTORTION
dry (L)
dry (R)
dry (L)
dry (R)
PITCH CHANGE 2 (Variation block)
No.
Parameter
1
L
R
Pitch
2
Initial Delay
3
Fine 1
4
Fine 2
5
Feedback Level 6 7 8 9
10
Dry/Wet
11
Pan 1
12
Output Level 1
13
Pan 2
14
Output Level 2
15 16
L
+
R
L
R
Display
-24~+24
0.1~400.0
-50~+50cent
-50~+50cent
-63~+63
D63>W ~ D=W ~ D<W63 L63~R63
0~127 L63~R63 0~127
PITCH CHANGE PITCH CHANGE
dry (L)
dry (R)
See Table 40-88 0-127
14-114 14-114
1-127
1-127 1-127
0-127 1-127 0-127
ControlValue
table#7
L
R
59
Page 60
HARMONIC ENHANCER (Variation, Insertion 1, 2 block)
No.
Parameter
1
HPF Cutoff
2
Drive
3
Mix Level 4 5 6 7 8 9
10 11
12 13 14 15 16
Variation Block
L
+
EF
R
Insertion Block
L
+
R
EF
Display 500Hz~16.0kHz 0~127 0~127
H.ENHANCER
H.ENHANCER
H.ENHANCER
+
+
+
+
See Table
ControlValue
table#3
28-58 0-127 0-127
L
R
L
R
COMPRESSOR (Variation, Insertion 1, 2 block)
No.
Parameter
1
Attack
2
Release
3
Threshold
4
Ratio
5
Output Level 6 7 8 9
10 11
12 13 14 15 16
Variation Block
L
+
EF
R
Insertion Block
L
+
R
EF
Display 1~40ms 10~680ms
-48~-6dB
1.0~20.0 0~127
COMP COMP
COMP
L
R
L
R
0-19 0-15
79-121
0-7
0-127
See Table table#8 table#9
table#10
ControlValue
60
Page 61
NOISE GATE (Variation, Insertion 1, 2 block)
No.
1 2 3 4 5 6 7 8 9
10 11
12 13 14 15 16
Parameter Attack Release Threshold Output Level
Display 1~40ms 10~680ms
-72~-30dB 0~127
0-19
0-15 55-97 0-127
See Table table#8 table#9
VOICE CANCEL (Variation block)
ControlValue
No.
1 2 3 4 5 6 7 8 9
10 11
12 13 14 15 16
Parameter
Low Adjust High Adjust
Display
0~26 0~26
0-26 0-26
See Table
ControlValue
Variation Block
L
+
EF
R
Insertion Block
L
+
R
EF
GATE GATE
GATE
L
VOICE CANCEL
L
+
L
VOICE CANCEL
R
+
R
R
TALKING MODULATOR (Variation block)
No.
Parameter
1
L
R
2 3 4 5 6 7 8 9
10 11
12 13 14 15 16
Vowel Move speed Drive Output level
Display a,i,u,e,o 1~62 0~127 0~127
L
+
+
TALK MOD.EXCITER
EF
R
0-4
1-62 0-127 0-127
See Table
ControlValue
L
R
61
Page 62
LO-FI (Variation block)
R
R
No.
Parameter
1
sampling freq control
2
word length
3
output gain
4
LPF Cutoff
5
filter type
6
LPF resonance
7
bit assign
8
emphasis
9
10
Dry/Wet
11 12 13 14 15
Input Mode
16
When input mode="mono"
L
+
R
When input mode="stereo"
L
R
Display
44.1kHz~345Hz 1~127
-6~+12dB 63Hz~thru Thru,PowerBass,Radio,Telephone,Clean,Low
1.0~12.0 0~6 off/on
D63>W ~ D=W ~ D<W63
mono/stereo
dry (L)
L
Lo-Fi
R
dry (R)
dry (L)
L
Lo-Fi Lo-Fi
R
dry (R)
0-127 1-127
0-18
10-60
0-5
10-120
0-6 0-1
1-127
0-1
DIST+DELAY (Variation block) OVERDRIVE+DELAY (Variation block)
No.
Parameter
1
Lch Delay Time
2
Rch Delay Time
3
Delay Feedback Time
4
Delay Feedback Level
5
Delay Mix
6
Dist Drive
7
Dist Output Level
8
Dist EQ Low Gain
9
Dist EQ Mid Gain
10
Dry/Wet
11 12 13 14 15 16
Display
0.1~1486.0ms
0.1~1486.0ms
0.1~1486.0ms
-63~+63 0~127 0~127 0~127
-12~+12dB
-12~+12dB D63>W ~ D=W ~ D<W63
1-14860 1-14860 1-14860
1-127 0-127 0-127 0-127 52-76 52-76 1-127
See Table
See Table
COMP+DIST+DELAY (Variation block)
ControlValue
COMP+ODRV+DELAY (Variation block)
No.
Parameter
1
Delay Time
2
Delay Feedback Level
3
Delay Mix
4
Dist Drive
5
Dist Output Level
6
Dist EQ Low Gain
7
Dist EQ Mid Gain 8 9
10
Dry/Wet
11
Comp. Attack
12
Comp. Release
13
Comp. Threshold
14
Comp. Ratio
15 16
+
EF
Display
0.1~1486.0ms
-63~+63 0~127 0~127 0~127
-12~+12dB
-12~+12dB
D63>W ~ D=W ~ D<W63 1ms~40ms
10ms~680ms
-48dB~-6dB
1.0~20.0
dry (L)
COMP
DISTORTION DELAY
dry (R)
1-14860
1-127 0-127 0-127 0-127 52-76 52-76
1-127
0-19 0-15
79-121
0-7
+
See Table
table#8 table#9
table#10
LPF
ControlValue
+
L
+
WAH+DIST+DELAY (Variation block) WAH+ODRV+DELAY (Variation block)
No.
Parameter 1
Delay Time 2
Delay Feedback Level 3
Delay Mix 4
Dist Drive 5
Dist Output Level 6
Dist EQ Low Gain 7
Dist EQ Mid Gain 8 9
10
Dry/Wet
11
Wah Sensitive
12
Wah Cutoff Freq Offset
13
Wah Resonance
14
Wah Release
15
ControlValue
16
L
+ +
R
EF
Display
0.1~1486.0ms
-63~+63 0~127 0~127 0~127
-12~+12dB
-12~+12dB
D63>W ~ D=W ~ D<W63 0~127
0~127
1.0~12.0 10~680ms
TOUCH WAH
dry (L)
dry (R)
+
DISTORTION
dry (R)
dry (L)
1-14860
1-127 0-127 0-127 0-127 52-76 52-76
1-127 0-127
0-127
10-120
52-67
See Table
DELAY
LPF
ControlValue
+
L
+
R
dry (L)
+ +
GATE
DISTORTION DELAY
EF
dry (R)
+
L
L
LPF
R
+
62
Page 63

Explanation of Effect Parameters

Parameter name
AM Depth AMP Type Attack
Bit Assign Cch Delay Cch Level Crossover Frequency Cutoff Frequency Offset Delay Mix
Delay Offset Delay Time
Delay2 Level Density Depth Detune Diffusion Drive
Drive High Drive Low Dry/Wet Edge(Clip Curve) Emphasis EQ High Frequency EQ High Gain EQ Low Frequency EQ Low Gain EQ Mid Frequency EQ Mid Gain EQ Mid Width Er/Rev Balance F/R Depth Feedback Delay Feedback Delay 1 Feedback Delay 2 Feedback Level
Filter Type Fine 1 Fine 2 Height High Adjust High Damp HPF Cutoff Initial Delay
Input Mode Input Select L/R Depth L->R Delay Lch Delay Lch Delay1 Lch Delay2 Lch Feedback Level Lch Init Delay LFO Depth
LFO Frequency
Effect types in which the parameter exists
TREMOLO AMP SIMULATOR COMPRESSOR type NOISE GATE LO-FI DELAY L,C,R DELAY L,C,R 2WAY ROTARY SPEAKER WAH type DIST+DELAY,OVERDRIVE+DELAY, COMP+DIST+DELAY,COMP+ODRV+DELAY, WAH+DIST+DELAY,WAH+ODRV+DELAY CHORUS type KARAOKE1,2,3 AMBIENCE ECHO REVERB type, EARLY REF type REVERB type ENSEMBLE DETUNE REVERB type, EARLY REF type, PHASER DISTORTION type HARMONIC ENHANCER TALKING MODULATION 2WAY ROTARY SPEAKER 2WAY ROTARY SPEAKER All types DISTORTION type LO-FI All types All types All types All types All types All types All types REVERB type AUTO PAN DELAY L,C,R DELAY L,R DELAY L,R REVERB type DELAY type,EARLY REF type,PITCH CHANGE type KARAOKE type CHORUS type, FLANGER type PHASER type LO-FI PITCH CHANGE type PITCH CHANGE type REVERB type VOICE CANCEL REVERB type,DELAY type,EARLY REF type REVERB type,EARLY REF type,KARAOKE type,HARMONIC ENHANCER REVERB type EARLY REF type PITCH CHANGE type All types CROSS DELAY AUTO PAN CROSS DELAY DELAY type ECHO ECHO ECHO ENSEMBLE DETUNE CHORUS type,FLANGER type,SYMPHONIC ROTARY SPEAKER PHASER type WAH type CHORUS type,FLANGER type,SYMPHONIC ROTARY SPEAKER TREMOLO AUTO PAN PHASER type WAH type
Explanation of parameter
Depth of volume modulation Select the type of amp to be simulated Time until the compressor effect begins to apply Time until the gate begins to open Adjust the word length of the audio data Length of the center channel delay Volume of the center channel Crossover frequency between the high-range and low-range speakers Frequency offset value that will control the wah filter Mixing amount of delay sound
Offset value of delay modulation Spacing of reflections for karaoke echo Delay length Volume of second delay Density of reflections. Higher values produce closer spacing Depth of the simulated room Amount of pitch shift Control the spaciousness Depth of distortion Depth at which the exciter effect is applied Depth at which the exciter effect is applied Depth of modulation caused by rotation of the low-range speaker Depth of modulation caused by rotation of the high-range speaker Balance between dry sound and effect sound Curve of distortion characteristics (sharp(127) distorts suddenly, mild(0) distorts gradually) Modify the character of the high range Frequency at which the EQ will boost/cut the high range Gain amount by which the EQ will boost/cut the high range Frequency at which the EQ will boost/cut the low range Gain amount by which the EQ will boost/cut the low range Frequency at which the EQ will boost/cut the mid range Gain amount by which the EQ will boost/cut the mid range Width of the area boosted/cut by the mid-range EQ Level balance between the early reflections and the reverberation Depth of front/back panning (valid when PAN Direction=Lturn,Rturn) Length of feedback delay Length of feedback delay 1 Length of feedback delay 2 Feedback amount of initial delay Feedback amount Setting for repeated reflections Level at which delay output is again returned to the input (negative values invert the phase) Level at which phaser output is again returned to the input (negative values insert the phase) Select the type of tonal effect Fine adjustment to pitch of first sound Fine adjustment to pitch of second sound Height of simulated room Adjust the upper limit of the mid-frequency range that will be attenuated Attenuation of the high frequency range (lower values will cause the high range to decay more rapidly) Frequency at which the high pass filter will cut the low range Delay time until the early reflections Delay length until ER (GateReverb) sounds Delay length Mono/stereo switch for input Input select Depth of left/right panning Delay time from left (input) to right (output) Length of left channel delay Length of first left channel delay Length of second left channel delay Amount of left channel feedback Length of left channel delay Depth of delay modulation Depth of modulation caused by speaker rotation Depth of phase modulation Depth at which the wah filter will be controlled Frequency of delay modulation Frequency at which the speaker will rotate Modulation frequency Autopan frequency Phase modulation frequency Frequency at which wah filter will be controlled
63
Page 64
Parameter name Effect types in which the parameter exists Explanation of parameter
LFO Phase Difference Liveness Low Adjust Low/High LPF Cutoff LPF Resonance Mic L-R Angle Mix Level Move Speed Output Gain Output Level Output Level 1 Output Level 2 Output Phase Pan 1 Pan 2 PAN Direction Phase Shift Offset Pitch PM Depth R->L Delay Ratio Rch Delay Rch Delay1 Rch Delay2 Rch Feedback Level Rch Init Delay Release
Resonance Rev Delay Reverb Time Room Size Rotor Speed Sampling Freq Control Sensitive Stage Threshold
Type Vowel Wah Release Wall Vary Width Word Length
PHASER type,FLANGER type EARLY REF type VOICE CANCEL 2WAY ROTARY SPEAKER All types LO-FI 2WAY ROTARY SPEAKER HARMONIC ENHANCER TALKING MODULATOR LO-FI All types PITCH CHANGE type PITCH CHANGE type AMBIENCE PITCH CHANGE type PITCH CHANGE type AUTO PAN PHASER type PITCH CHANGE type TREMOLO CROSS DELAY COMPRESSOR type DELAY type ECHO ECHO ECHO ENSEMBLE DETUNE COMPRESSOR type NOISE GATE TOUCH WAH2, TOUCH WAH+ODRV WAH type REVERB type REVERB type EARLY REF type 2WAY ROTARY SPEAKER LO-FI WAH type PHASER type COMPRESSOR type NOISE GATE EARLY REF type TALKING MODULATOR WAH+DIST+DELAY,WAH+ODRV+DELAY REVERB type REVERB type LO-FI
L/R phase difference for modulation waveform (0 deg (=64) is no phase difference) ER decay. Lower values cause faster decay. Adjust the lower frequency limit of the mid-range that will be attenuated Volume balance between the high-range and low-range speakers Frequency at which the low pass filter will cut the high frequency range Add character to the low pass filter of the input L/R angle of the mic that picks up the output Level of the effect sound that is mixed into the dry sound Time over which the sound specified by Vowel is reached Output gain Output level Output level for first unit Output level for second unit Swap phase of the effect sound between L/R Pan of first unit Pan of second unit Autopan type (L<->R is sine wave, L/R is square wave) Offset value for phase modulation Pitch setting in semitones Depth of delay modulation Delay time from right (input) to left (output) Compression ratio of the compressor Length of right channel delay Length of first right channel delay Length of second right channel delay Amount of right channel feedback Length of right channel delay Time until the sound is released from the compressor effect Time until the gate closes Time until the center frequency of the wah filter returns to normal Bandwidth of the wah filter Delay time between the early reflections and the reverberation Length of reverb Size of room. Increasing this value will lengthen ER. Frequency at which the speaker rotates Sampling frequency control Sensitivity with which the wah filter will change in response to changes in the input Number of steps for the phase shifter Input level at which compression will begin Input level at which the gate will begin to open Type selection Vowel selection Time until the center frequency of the wah filter returns to normal Condition of the walls of the simulated room (higher values produce more random reflections) Width of the simulated room Specify the roughness of the sound
Additional note:
In the preceding pages, indication of effect types such as REVERB-type respectively include the following effect types.
CHORUS type COMPRESSOR type DELAY type
DISTORTION type
EARLY REF type FLANGER type KARAOKE type PHASER type PITCH CHANGE type REVERB type
WAH type
CHORUS1,CHORUS2,CHORUS3,CHORUS4,CELESTE1,CELESTE2,CELESTE3,CELESTE4 COMPRESSOR,COMP+DIST, COMP+DIST+DELAY, COMP+OVERDRIVE+DELAY DELAY L,C,R, DELAY L,R, ECHO, CROSS DELAY, DIST+DELAY, OVERDRIVE+DELAY, COMP+DIST+DELAY, COMP+DIST+DELAY, COMP+OVERDRIVE+DELAY, WAH+DIST+DELAY, WAH+OVERDRIVE+DELAY DISTORTION, OVERDRIVE, AMP SIMULATOR, AUTO WAH+DIST, AUTO WAH+ODRV, TOUCH WAH+DIST, TOUCH WAH+ODRV, COMP+DIST, DIST+DELAY, OVERDRIVE+DELAY, COMP+DIST+DELAY, COMP+DIST+DELAY, COMP+OVERDRIVE+DELAY, WAH+DIST+DELAY, WAH+OVERDRIVE+DELAY EARLY REF1, EARLY REF2, GATE REVERB, REVERSE GATE FLANGER1,FLANGER2, FLANGER3 KARAOKE1, KARAOKE2, KARAOKE3 PHASER1, PHASER2 PITCH CHANGE1, PITCH CHANGE2 HALL1,HALL2,ROOM1,ROOM2,ROOM3,STAGE1,STAGE2,PLATE, WHITE ROOM,TUNNEL,CANYON,BASEMENT AUTO WAH, AUTO WAH+DIST, AUTO WAH+ODRV, TOUCH WAH1, TOUCH WAH2, TOUCH WAH+DIST, TOUCH WAH+ODRV, WAH+DIST+DELAY, WAH+OVERDRIVE+DELAY
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Effect Data Assign Table

Table#1 LFO Frequency
Data Value Data Value Data Value Data Value
0
0.00
1
0.08
2
0.08
3
0.16
4
0.16
5
0.25
6
0.25
7
0.33
8
0.33
9
0.42
10
0.42
11
0.50
12
0.50
13
0.58
14
0.58
15
0.67
16
0.67
17
0.75
18
0.75
19
0.84
20
0.84
21
0.92
22
0.92
23
1.00
24
1.00
25
1.09
26
1.09
27
1.17
28
1.17
29
1.26
30
1.26
31
1.34
32
1.34
33
1.43
34
1.43
35
1.51
36
1.51
37
1.59
38
1.59
39
1.68
40
1.68
41
1.76
42
1.76
43
1.85
44
1.85
45
1.93
46
1.93
47
2.01
48
2.01
49
2.10
50
2.10
51
2.18
52
2.18
53
2.27
54
2.27
55
2.35
56
2.35
57
2.43
58
2.43
59
2.52
60
2.52
61
2.60
62
2.60
63
2.69
64
2.69
2.77
2.86
2.94
3.02
3.11
3.19
3.28
3.36
3.44
3.53
3.61
3.70
3.86
4.03
4.20
4.37
4.54
4.71
4.87
5.04
5.21
5.38
5.55
5.72
6.05
6.39
6.72
7.06
7.40
7.73
8.07
96 97 98
99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127
65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95
8.41
8.74
9.08
9.42
9.75
10.0
10.7
11.4
12.1
12.7
13.4
14.1
14.8
15.4
16.1
16.8
17.4
18.1
19.5
20.8
22.2
23.5
24.8
26.2
27.5
28.9
30.2
31.6
32.9
34.3
37.0
39.7
Table#2 Modulation Delay Offset
Data Value Data Value Data Value Data Value
0
0.0
32
3.2
64
6.4
1
0.1
33
3.3
2
0.2
0.3
0.4
0.5
0.6
0.7
0.8
0.9
1.0
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.0
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
3.0
3.1
34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
3 4 5 6 7 8
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
3.4
3.5
3.6
3.7
3.8
3.9
4.0
4.1
4.2
4.3
4.4
4.5
4.6
4.7
4.8
4.9
5.0
5.1
5.2
5.3
5.4
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.3
65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95
6.5
6.6
6.7
6.8
6.9
7.0
7.1
7.2
7.3
7.4
7.5
7.6
7.7
7.8
7.9
8.0
8.1
8.2
8.3
8.4
8.5
8.6
8.7
8.8
8.9
9.0
9.1
9.2
9.3
9.4
9.5
96 97 98
99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127
9.6
9.7
9.8
9.9
10.0
11.1
12.2
13.3
14.4
15.5
17.1
18.6
20.2
21.8
23.3
24.9
26.5
28.0
29.6
31.2
32.8
34.3
35.9
37.5
39.0
40.6
42.2
43.7
45.3
46.9
48.4
50.0
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Table#3 EQ Frequency
Data Value Data Value
0
THRU(20) 1 2 3 4 5 6 7 8 9
10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
22 25 28 32 36 40 45 50 56 63 70 80
90 100 110 125 140 160 180 200 225 250 280 315 355 400 450 500 560 630 700
32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
THRU(20.0k)
800 900
1.0k
1.1k
1.2k
1.4k
1.6k
1.8k
2.0k
2.2k
2.5k
2.8k
3.2k
3.6k
4.0k
4.5k
5.0k
5.6k
6.3k
7.0k
8.0k
9.0k
10.0k
11.0k
12.0k
14.0k
16.0k
18.0k
Table#4 Reverb time
Data Value Data Value Data Value
0
0.3
32
3.5
1
0.4
0.5
0.6
0.7
0.8
0.9
1.0
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.0
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
3.0
3.1
3.2
3.3
3.4
33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
2 3 4 5 6 7 8
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
3.6
3.7
3.8
3.9
4.0
4.1
4.2
4.3
4.4
4.5
4.6
4.7
4.8
4.9
5.0
5.5
6.0
6.5
7.0
7.5
8.0
8.5
9.0
9.5
10.0
11.0
12.0
13.0
14.0
15.0
16.0
64 65 66 67 68 69
17.0
18.0
19.0
20.0
25.0
30.0
Table#5 Delay Time(200.0ms)
Data Value Data Value
0
0.1
1.7
3.2
4.8
6.4
8.0
9.5
11.1
12.7
14.3
15.8
17.4
19.0
20.6
22.1
23.7
25.3
26.9
28.4
30.0
31.6
33.2
34.7
36.3
37.9
39.5
41.0
42.6
44.2
45.7
47.3
48.9
32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
50.5
52.0
53.6
55.2
56.8
58.3
59.9
61.5
63.1
64.6
66.2
67.8
69.4
70.9
72.5
74.1
75.7
77.2
78.8
80.4
81.9
83.5
85.1
86.7
88.2
89.8
91.4
93.0
94.5
96.1
97.7
99.3
Table#6 Room Size
Data Value Data Value
0
0.1
0.3
0.4
0.6
0.7
0.9
1.0
1.2
1.4
1.5
1.7
1.8
2.0
2.1
2.3
2.5
2.6
2.8
2.9
3.1
3.2
3.4
3.5
3.7
3.9
4.0
4.2
4.3
4.5
4.6
4.8
5.0
32 33 34 35 36 37 38 39 40 41 42 43 44
1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
5.1
5.3
5.4
5.6
5.7
5.9
6.1
6.2
6.4
6.5
6.7
6.8
7.0
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Table#7 Delay Time (400.0ms)
Data Value Data Value Data Value Data Value
0
0.1
32
1
3.2
2
6.4
3
9.5
4
12.7
5
15.8
6
19.0
7
22.1
8
25.3
9
28.4
10
31.6
11
34.7
12
37.9
13
41.0
14
44.2
15
47.3
16
50.5
17
53.6
18
56.8
19
59.9
20
63.1
21
66.2
22
69.4
23
72.5
24
75.7
25
78.8
26
82.0
27
85.1
28
88.3
29
91.4
30
94.6
31
97.7
100.9
33
104.0
34
107.2
35
110.3
36
113.5
37
116.6
38
119.8
39
122.9
40
126.1
41
129.2
42
132.4
43
135.5
44
138.6
45
141.8
46
144.9
47
148.1
48
151.2
49
154.4
50
157.5
51
160.7
52
163.8
53
167.0
54
170.1
55
173.3
56
176.4
57
179.6
58
182.7
59
185.9
60
189.0
61
192.2
62
195.3
63
198.5
64
201.6
65
204.8
66
207.9
67
211.1
68
214.2
69
217.4
70
220.5
71
223.7
72
226.8
73
230.0
74
233.1
75
236.3
76
239.4
77
242.6
78
245.7
79
248.9
80
252.0
81
255.2
82
258.3
83
261.5
84
264.6
85
267.7
86
270.9
87
274.0
88
277.2
89
280.3
90
283.5
91
286.6
92
289.8
93
292.9
94
296.1
95
299.2
100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127
96
302.4
97
305.5
98
308.7
99
311.8
315.0
318.1
321.3
324.4
327.6
330.7
333.9
337.0
340.2
343.3
346.5
349.6
352.8
355.9
359.1
362.2
365.4
368.5
371.7
374.8
378.0
381.1
384.3
387.4
390.6
393.7
396.9
400.0
Table#8 Compressor Attack Time
Data Value
0 1 1 2 2 3 3 4 4 5
5 6 6 7 7 8 8 9 9 10
10 12 11 14 12 16 13 18 14 20 15 23 16 26 17 30 18 35 19 40
Table#9 Compressor Release Time
Data Value
0 10 1 15 2 25 3 35 4 45 5 55 6 65 7 75 8 85
9 100 10 115 11 140 12 170 13 230 14 340 15 680
Table#10 Compressor Ratio
Data Value
0 1.0 1 1.5 2 2.0 3 3.0 4 5.0 5 7.0 6 10.0 7 20.0
Table#11 Reverb Width; Depth; Height
Data Value Data Value Data Value Data Value
0
0.5
32
8.8
64
17.6
1
0.8
33
9.1
2
1.0
1.3
1.5
1.8
2.0
2.3
2.6
2.8
3.1
3.3
3.6
3.9
4.1
4.4
4.6
4.9
5.2
5.4
5.7
5.9
6.2
6.5
6.7
7.0
7.2
7.5
7.8
8.0
8.3
8.6
34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
3 4 5 6 7 8
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
9.4
9.6
9.9
10.2
10.4
10.7
11.0
11.2
11.5
11.8
12.1
12.3
12.6
12.9
13.1
13.4
13.7
14.0
14.2
14.5
14.8
15.1
15.4
15.6
15.9
16.2
16.5
16.8
17.1
17.3
65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95
17.9
18.2
18.5
18.8
19.1
19.4
19.7
20.0
20.2
20.5
20.8
21.1
21.4
21.7
22.0
22.4
22.7
23.0
23.3
23.6
23.9
24.2
24.5
24.9
25.2
25.5
25.8
26.1
26.5
26.8
27.1
96 97 98
99 100 101 102 103 104
27.5
27.8
28.1
28.5
28.8
29.2
29.5
29.9
30.2
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MIDI Data Format

1. Channel messages
1.1 Note on / Note off
These messages convey keyboard performance data. Note-on is transmitted when a note is pressed, and note-off is transmitted when a note is released. These messages contain a “note number” which indicates the key that was played, and a “velocity” which indicates how strongly it was played. When a note-on of velocity “0” is received, it has the same effect as a note­off.
Range of note numbers received = 0 (C-2)...60 (C3)...127 (G8) Velocity range = 1...127 (Velocity is received only for note-on)
When the Multi Part parameter “Rcv NOTE MESSAGE” = OFF, that part will not receive these messages. For a drum part*, key-off is not received if the DrumSetup parameter Rcv NOTE OFF = OFF. For a drum part, key-on is not received if the DrumSetup parameter Rcv NOTE ON = OFF.
* Drum Part indicates that the Multi Part parameter PART MODE is “set to
DRUM or DRUMS1...4.”
1.2 Control changes
These messages control volume or pan etc. Their functions are differentiated by the control number (Ctrl#). If the Multi Part parameter Rcv CONTROL CHANGE = OFF, that part will not receive control changes.
1.2.1 Bank Select
This message selects the voice bank. The voice bank is selected by the combination of two control change mes­sages: MSB and LSB. The function of the MSB and LSB will differ depending on the sound module mode. In the case of “XG,” the MSB value will specify the major division of voices, and the LSB value will specify the detailed division. In the case of “TG300B,” the LSB value is fixed, and only the MSB value will specify the detailed voice division.
Control# Parameter Data Range 0 Bank Select MSB 0...127 32 Bank Select LSB 0...127
The Bank Select data will be processed only after a Program Change is received, and then voice bank will change at that time. If you wish to change the voice bank as well as the voice, you must transmit Bank Select and Program Change messages as a set, in the order of Bank Select MSB, LSB, and Program Change.
1.2.2 Modulation
This message is used primarily to control the depth of vibrato, but the depth of the following 7 types of effect can be controlled. The effect of this message can be changed by the following parameters.
• Multi Part Parameter
1. MW PITCH CONTROL
2. MW FILTER CONTROL
3. MW AMPLITUDE CONTROL
4. MW LFO PMOD DEPTH
5. MW LFO FMOD DEPTH
6. MW LFO AMOD DEPTH
• Effect1 Parameter
7. MW VARIATION CONTROL DEPTH (Valid when Variation Effect is assigned to a part as Insertion)
By default, an LFO Pitch Modulation (PMOD) effect will apply.
Control# Parameter Data Range 1 Modulation 0...127
If the Multi Part parameter Rcv MODULATION = OFF, that part will not receive Modulation. If the receive channel is a drum part, effects 5 and 6 will not apply.
1.2.3 Portamento Time
This message controls the degree of Portamento (refer to 1.2.9).
Control# Parameter Data Range 5 Portamento Time 0...127
When Portamento (control number 065) is ON, this regulates the speed of the pitch change. A value of 0 is the shortest portamento time, and 127 is the longest porta­mento time. If the receive channel is a drum part, Portamento Time is not received.
1.2.4 Data Entry
This message sets the value of the parameter which was specified by RPN MSB/LSB (see 1.2.22) and NRPN MSB/LSB (see 1.2.21).
Control# Parameter Data Range 6 Data Entry MSB 0...127 38 Data Entry LSB 0...127
1.2.5 Main Volume
This message controls the volume of each part. This is used to adjust the volume balance between parts.
Control# Parameter Data Range 7 Main Volume 0...127
When the Multi Part parameter Rcv VOLUME = OFF, that part will not receive Main Volume. With a value of 0 there will be no sound, and a value of 127 will be the maxi­mum volume.
1.2.6 Panpot
This message control the panning (stereo location) of each part. This will be the location of the sound when heard in stereo.
Control# Parameter Data Range 10 Pan 0...64...127
When the Multi Part parameter Rcv PAN = OFF, that part will not receive Panpot. 0 is left, 64 is center, and 127 is right.
1.2.7 Expression
This message controls expression (dynamics within a musical line) for each part. It is used to create volume changes during a song.
Control# Parameter Data Range 11 Expression 0...127
If the Multi Part parameter Rcv EXPRESSION = OFF, that part will not receive Expression. With a value of 0 there will be no sound, and with a value of 127 the volume will be maximum.
1.2.8 Hold1
This message controls sustain pedal on/off. The notes that are sounding while the pedal is pressed will be sustained.
Control# Parameter Data Range 64 Hold1 0...63,64...127
For data of 0...63 the sustain pedal will be OFF (released), and for data of
64...127 it will be on (pressed). When this is ON, currently-sounding notes will continue to sound even if note-off messages are received. If the Multi Part parameter Rcv HOLD1 = OFF, that part will not receive Hold1.
(OFF, ON)
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1.2.9 Portamento
This message controls portamento pedal on/off. When the pedal is pressed, a portamento effect will be applied.
Control# Parameter Data Range 65 Portamento 0...63,64...127
For data of 0...63 the portamento pedal will be OFF (released), and for
64...127 it will be ON (pressed). When this is ON, the pitch will change smoothly between notes. The time over which the pitch changes is adjusted by Portamento Time (see 1.2.3). Also, when the Multi Part parameter MONO/POLY MODE = MONO, the tone will also change smoothly (legato) if Portamento = ON. If any of the following Multi Part parameter settings apply, that part will not receive Portamento.
• Rcv PORTAMENTO = OFF
• PART MODE = DRUM, DRUMS1...4
1.2.10 Sostenuto
This message controls sostenuto pedal on/off. Notes which were already pressed when the pedal was pressed will be sus­tained.
Control# Parameter Data Range 66 Sostenuto 0...63,64...127
For data of 0...63, the sostenuto pedal will be OFF (released), and for
64...127 it will be ON (pressed). If sostenuto is turned on while a note is sounding, that note will be sustained until sostenuto is turned OFF. If the Multi Part parameter Rcv SOSTENUTO = OFF, that part will not receive Sostenuto.
1.2.11 Soft Pedal
This message controls soft pedal on/off. The sound will become more mellow while the pedal is pressed.
Control# Parameter Data Range 67 Soft Pedal 0...63,64...127
For data of 0...63, the soft pedal is OFF (released), and for 64...127 it is ON (pressed). If any of the following Multi Part parameter settings apply, that part will not receive the Soft Pedal.
• Rcv SOFT PEDAL = OFF
• PART MODE = DRUM, DRUMS1...4
1.2.12 Harmonic Content
This message adjusts the resonance of the filter that is specified for the sound. The value of 0...127 is taken as -64...+63, and added as an offset value to the original sound data to modify the resonance.
Control# Parameter Data Range 71 Harmonic Content 0...64...127
Since this is a relative change parameter, it specifies a boost or cut relative to 64. Higher values will produce a more distinctive sound. For some sounds, the effective range may be less than the possible range of settings.
1.2.13 Release Time
This message adjusts the EG release time that was specified by the sound data. The value of 0...127 is taken as -64...+63, and added to the original sound data as an offset value to modify the release time.
Control# Parameter Data Range 72 Release Time 0...64...127
Since this is a relative change parameter, it specifies an increase or decrease relative to 64. Increasing this value will lengthen the release that follows a note-off.
(OFF, ON)
(OFF, ON)
(OFF, ON)
(-64...0...+63)
(-64...0...+63)
1.2.14 Attack Time
This message adjusts the EG attack time that was specified by the sound data. The value of 0...127 is taken as -64...+63, and added to the original sound data as an offset value to modify the attack time.
Control# Parameter Data Range 73 Attack Time 0...64...127
Since this is a relative change parameter, it specifies an increase or decrease relative to 64. Increasing this value will make the attack more gradual, and decreasing this value will make the attack sharper.
1.2.15 Brightness
This message adjusts the cutoff frequency of the low pass filter specified by the sound data. The value of 0...127 is taken as -64...+63, and added to the original sound data as an offset value to modify the cutoff frequency.
Control# Parameter Data Range 74 Brightness 0...64...127
Since this is a relative change parameter, it specifies an increase or decrease relative to 64. Lower values will produce a more mellow sound. For some sounds, the effective range may be less than the possible range of settings.
1.2.16 Portamento Control
This message specifies the portamento source key number (the key number at which portamento will begin). Data of 0...127 specifies the portamento source key. When Portamento Control is received, the currently-sounding pitch will change at a Portamento Time of 0 to the key of the next-received note-on of the same channel.
Control# Parameter Data Range 84 Portamento Control 0...127
This is received even if Rcv PORTAMENTO = OFF.
1.2.17 Effect1 Depth (Reverb Send Level)
This message specifies the send level for the reverb effect.
Control# Parameter Data Range 91 Effect1 Depth 0...127
Increasing this value will produce a richer reverb. The effect of the value will depend on the state of the reverb effect.
1.2.18 Effect3 Depth (Chorus Send Level)
This message specifies the send level for the chorus effect.
Control# Parameter Data Range 93 Effect3 Depth 0...127
Raising this value will increase the modulation or spaciousness. The effect of the value will depend on the state of the chorus effect.
1.2.19 Effect4 Depth (Variation Effect Send Level)
This message specifies the send level for the variation effect.
Control# Parameter Data Range 94 Effect4 Depth 0...127
However, this is not received if the Variation Effect parameter Variation Connection = 0 (Insertion).
(-64...0...+63)
(-64...0...+63)
(C-2...G8)
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1.2.20 Data Increment / Decrement (for RPN)
After RPN (see 1.2.22) is used to specify a parameter such as Pitch Bend Sensitivity, Fine Tune, or Coarse Tune, this message is used to increment or decrement the respective parameter value in steps of 1.
Control# Parameter Data Range 96 RPN Increment — 97 RPN Decrement
The data byte is ignored.
1.2.21 NRPN (Non-registered parameter number)
This message is used to specify a sound parameter (such as vibrato, filter, EG, drum setup etc.) as an offset value. Use NRPN MSB and NRPN LSB to specify the parameter that you wish to modify, and then use Data Entry (see 1.2.4) to set the value for the specified parameter.
Control# Parameter Data Range 98 NRPN LSB 0...127 99 NRPN MSB 0...127
If the Multi Part parameter Rcv NRPN = OFF, that part will not receive NRPN.
The following NRPN messages can be received.
NRPN Data Entry*1 MSB LSB MSB LSB Parameter name and value range
01 08 mm — *2 Vibrato rate
01 09 mm Vibrato depth
01 10 mm — *3 Vibrato delay
01 32 mm Low pass filter cutoff frequency
01 33 mm Low pass filter resonance
01 36 mm High pass filter cutoff frequency
01 48 mm — *4 EQ bass gain
01 49 mm — *4 EQ treble gain
01 52 mm — *4 EQ bass frequency
01 53 mm — *4 EQ treble frequency
01 99 mm EG attack time
01 100 mm EG decay time
01 102 mm EG release time
20 rr mm Drum low pass filter cutoff
21 rr mm Drum low pass filter resonance
mm: 00 - 64 - 127 (-64...0...+63)
mm: 00 - 64 - 127 (-64...0...+63)
mm: 00 - 64 - 127 (-64...0...+63)
mm: 00 - 64 - 127 (-64...0...+63)
mm : 00 - 64 - 127 (-64...0...+63)
mm: 00 - 64 - 127 (-64...0...+63)
mm: 00 - 64 - 127 (-64...0...+63)
mm: 00 - 64 - 127 (-64...0...+63)
mm: 04 - 40 (32...2.0k [Hz])
mm: 28 - 58 (500...16.0k [Hz])
mm: 00 - 64 - 127 (-64...0...+63)
mm: 00 - 64 - 127 (-64...0...+63)
mm: 00 - 64 - 127 (-64...0...+63)
frequency rr: drum instrument note number mm: 00 - 64 - 127 (-64...0...+63)
rr: drum instrument note number mm: 00 - 64 - 127 (-64...0...+63)
22 rr mm Drum EG attack rate
23 rr mm Drum EG decay rate
24 rr mm Drum instrument pitch coarse
25 rr mm Drum instrument pitch fine
26 rr mm Drum instrument level
28 rr mm Drum instrument panpot
29 rr mm Drum instrument reverb send level
30 rr mm Drum instrument chorus send level
31 rr mm Drum instrument variation send
36 rr mm Drum high pass filter cutoff
48 rr mm Drum EQ bass gain
49 rr mm Drum EQ treble gain
52 rr mm Drum EQ bass frequency
53 rr mm Drum EQ treble frequency
MSB 20-53 (for drums) is received when Multi Part parameter PART MODE = DRUMS1...4.
*1 Refer to 1.2.4 *2 ‘’ indicates that the setting value is ignored. *3 Adjusts the time after the note is played until vibrato begins to take
effect. The effect will begin more quickly for lower values, and more slowly for higher values. No effect if Bank Select MSB=127 is selected.
*4 No effect if Multi Part parameter PART MODE = DRUM, DRUMS1...4.
rr: drum instrument note number mm: 00 - 64 - 127 (-64...0...+63)
rr: drum instrument note number mm: 00 - 64 - 127 (-64...0...+63) The effect will apply both to Decay1 and 2.
rr: drum instrument note number mm: 00 - 64 - 127 (-64...0...+63)
rr: drum instrument note number mm: 00 - 64 - 127 (-64...0...+63)
rr: drum instrument note number mm: 00 - 127 (0...maximum)
rr: drum instrument note number mm: 00, 01-64-127 (RND, L63...C...R63)
rr: drum instrument note number mm: 00 - 127 (0...maximum)
rr: drum instrument note number mm: 00 - 127 (0...maximum)
level rr: drum instrument note number mm: 00 - 127(0...maximum) (when Variation Connection = SYSTEM) mm: 00, 01-127 (OFF,ON) (when Variation Connection = INSERTION)
frequency mm: 00 - 64 - 127 (-64...0...+63)
mm: 00 - 64 - 127 (-64...0... +63)
mm: 00 - 64 - 127 (-64...0...+63)
mm: 04 - 40 (32...2.0k [Hz])
mm: 28 - 58 (500...16.0k [Hz])
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1.2.22 RPN (Registered parameter number)
This message is used to specify part parameters such as Pitch Bend Sensitivity or Tuning etc. as an offset value. Use RPN MSB and RPN LSB to specify the parameter that you wish to modi­fy, and then use Data Entry (see 1.2.4) to set the value of the specified parameter.
Control# Parameter Data Range 100 RPN LSB 0...127 101 RPN MSB 0...127
If the Multi Part parameter Rcv RPN = OFF, that part will not receive this message.
The following RPN messages can be received.
RPN Data Entry*1 MSB LSB MSB LSB Parameter name and value range
00 00 mm — *2 Pitch bend sensitivity
00 01 mm ll Fine tuning
00 02 mm Coarse tuning
127 127 RPN Null
*1 Refer to 1.2.4 *2 ‘’ indicates that the setting value is ignored.
1.2.23 Assignable controller
By assigning a control change number of 0...95 to a part, the specified effect can be controlled. This device allows two control change numbers (AC1 and AC2) to be speci­fied for each part. The following parameters specify the effect of AC1 and AC2.
• Multi Part Parameter
1. AC1, AC2 PITCH CONTROL
2. AC1, AC2 FILTER CONTROL
3. AC1, AC2 AMPLITUDE CONTROL
4. AC1, AC2 LFO PMOD DEPTH
5. AC1, AC2 LFO FMOD DEPTH
6. AC1, AC2 LFO AMOD DEPTH
• Effect1 Parameter
7. AC1, AC2 VARIATION CONTROL DEPTH (Valid if Variation Effect is assigned to a part as Insertion)
The AC1 control change number is specified by the Multi Part or AudioPart parameter AC1 CONTROLLER NUMBER, and the AC2 control change num­ber is specified by the Multi Part or Audio Part parameter AC2 CON­TROLLER NUMBER.
1.3 Channel mode messages
These messages specify the basic operation of a part.
mm: 00-24 (0...+24 semitones) Specify up to 2 octaves in semitone steps
mm ll: 00 00 (=-100) cents
: :
mm ll: 64 00 (=0) cents
: : mm ll: 127 127 (=+100) cents [Note] mm ll: 00 127 (=-87.5) cents is followed by 01 00 (=-87.4) cents.
mm: 40 - 64 - 88 (-24...0...+24 semitones)
This sets RPN and NRPN numbers to an unset state. Internal data is not affected.
1.3.2 Reset All Controllers
This message resets the following controllers to their default values.
Controller Value
Pitch bend change +/-0 (center) Channel pressure 0 (off) Polyphonic key pressure 0 (off) Modulation 0 (off) Expression 127 (maximum) Hold 0 (off) Portamento 0 (off) Sostenuto 0 (off) Soft pedal 0 (off) Portamento control Reset the portamento source note
RPN Number unset,
NRPN Number unset,
The following data is not changed Parameter values specified by program change, bank select MSB/LSB, vol­ume, pan, effect send levels 1, 3, 4, RPN and NRPN.
Control# Parameter Data Range 121 Reset All Controllers 0
1.3.3 All Note Off
This message turns off all notes which are currently on for the corresponding part. However, if Hold 1 or Sostenuto are on, notes will continue to sound until these are turned off.
Control# Parameter Data Range 123 All Note Off 0
1.3.4 Omni Off
Perform the same processing as when All Note Off is received.
Control# Parameter Data Range 124 Omni Off 0
1.3.5 Omni On
Perform the same processing as when All Note Off is received.
Control# Parameter Data Range 125 Omni On 0
1.3.6 Mono
Perform the same processing as when All Sound Off is received, and if the value (mono number) is in the range of 0...16, set the corresponding chan­nel to Mode4* (m = 1).
Control# Parameter Data Range 126 Mono 0...16
* Mode4 is a state in which only channel messages on the specified
channel will be received, and notes will be sounded individually (mono­phonically).
1.3.7 Poly
Perform the same processing as when All Sound Off is received, and set the corresponding channel to Mode3*.
Control# Parameter Data Range 127 Poly 0
* Mode3 is when channel messages will be received only on the specified
channel, and will be sounded polyphonically.
number that was received
internal data is not affected.
internal data is not affected.
1.3.1 All Sound Off
This message silences all currently-sounding notes on the corresponding channel. However, the state of channel messages such as Note-on and Hold-on will be maintained.
Control# Parameter Data Range 120 All Sound Off 0
1.4 Program change
This message is used to select voices. When this is transmitted in conjunction with Bank Select (see 1.2.1), voices can be selected not only from the basic voice bank but also from the extended voice bank. If the Multi Part parameter Rcv PROGRAM CHANGE = OFF, that part will not receive program changes.
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1.5 Pitch bend
This message conveys movements of the pitch bender. This message is generally used to modify the pitch of a part, but the depth of the following seven effects can be controlled. The effect of this message can be modified by the following parameters.
• Multi Part Parameter
1. BEND PITCH CONTROL
2. BEND FILTER CONTROL
3. BEND AMPLITUDE CONTROL
4. BEND LFO PMOD DEPTH
5. BEND LFO FMOD DEPTH
6. BEND LFO AMOD DEPTH
• Effect1 Parameter
7. BEND VARIATION CONTROL DEPTH (Valid when Variation Effect is assigned to a part as Insertion)
By default, the Pitch Control effect is applied. If the receive channel is a drum part, effects 5 and 6 will not apply. If the Multi Part parameter Rcv PITCH BEND CHANGE = OFF, that part will not receive pitch bend messages.
1.6 Channel aftertouch
This message conveys the pressure which is applied to the keyboard after playing a note in order to create tonal changes (for an entire MIDI channel). The pressure can be controlled for each part. This message will affect the currently-sounding notes. The effect of this message will be determined by the settings of the following parameters.
• Multi Part Parameter
1. CAT PITCH CONTROL
2. CAT FILTER CONTROL
3. CAT AMPLITUDE CONTROL
4. CAT LFO PMOD DEPTH
5. CAT LFO FMOD DEPTH
6. CAT LFO AMOD DEPTH
• Effect1 Parameter
7. CAT VARIATION CONTROL DEPTH (Valid when the Variation Effect is assigned to a part as Insertion)
By default, there will be no effect. If the receive channel is a drum part, effects 5 and 6 will not apply. If the Multi Part parameter Rcv CHANNEL AFTER TOUCH = OFF, that part will not receive Channel Aftertouch.
1.7 Polyphonic aftertouch
This message conveys the pressure that is applied to the keyboard after playing a note (for individual note numbers). The pressure can be controlled independently for each note. This message will affect currently-sounding notes. The effect of this message is determined by the following Multi Part parame­ters.
1. PAT PITCH CONTROL
2. PAT FILTER CONTROL
3. PAT AMPLITUDE CONTROL
4. PAT LFO PMOD DEPTH
5. PAT LFO FMOD DEPTH
6. PAT LFO AMOD DEPTH
By default, there will be no effect. The effect will apply to note numbers 36...97. In the case of either of the following Multi Part parameter settings, that part will not receive Polyphonic Aftertouch. Rcv CHANNEL AFTER TOUCH = OFF PART MODE = DRUM, DRUMS1...4
2. System exclusive messages
2.1 Parameter changes
This device uses the following parameter changes.
[UNIVERSAL REALTIME MESSAGE]
1) Master Volume
[UNIVERSAL NON REALTIME MESSAGE]
1) General MIDI System On
[XG PARAMETER CHANGE]
1) XG System on
2) XG System parameter change
3) Multi Effect1 parameter change
4) Multi EQ parameter change
5) Multi Effect2 parameter change
6) Multi Part parameter change
7) Audio Part parameter change
8) Audio Part Configuration parameter change
9) Drums Setup parameter change
[SW1000XG NATIVE PARAMETER CHANGE]
1) System parameter change
[Others]
1) Master tuning
2) TG300 System parameter change
3) TG300 Multi Effect parameter change
4) TG300 Multi Part parameter change
2.1.1 Universal realtime messages
2.1.1.1 Master Volume
11110000 F0H Exclusive status 01111111 7FH Universal Real Time 01111111 7FH ID of target device 00000100 04H Sub-ID #1 = Device Control Message 00000001 01H Sub-ID #2 = Master Volume
* 0sssssss SSH Volume LSB
0ttttttt TTH Volume MSB 11110111 F7H End of Exclusive
or, 11110000 F0H Exclusive status 01111111 7FH Universal Real Time 0xxxnnnn XNH Device Number, xxx = don’t care 00000100 04H Sub-ID #1 = Device Control Message 00000001 01H Sub-ID #2 = Master Volume 0sssssss SSH Volume LSB 0ttttttt TTH Volume MSB 11110111 F7H End of Exclusive
When this is received, the Volume MSB will be reflected by the System parameter MASTER VOLUME.
* The binary expression 0sssssss is expressed in hexadecimal as SSH.
The same applies elsewhere.
2.1.2 Universal non-realtime messages
2.1.2.1 General MIDI System On
11110000 F0H Exclusive status 01111110 7EH Universal Non-Real Time 01111111 7FH ID of target device 00001001 09H Sub-ID #1 = General MIDI Message 00000001 01H Sub-ID #2 = General MIDI On 11110111 F7H End of Exclusive
or, 11110000 F0H Exclusive status 01111110 7EH Universal Non-Real Time 0xxxnnnn XNH N:Device Number, X:don’t care 00001001 09H Sub-ID #1 = General MIDI Message 00000001 01H Sub-ID #2 = General MIDI On 11110111 F7H End of Exclusive
When this message is received, the SOUND MODULE MODE is set to XG, and all MIDI messages defined by GM will be received. All data except for MIDI Master Tuning will be restored to the default value. However this message will not be received in any of the following cases.
• XG Model System Parameter (see table 2-2) Rcv SYSTEM ON MES­SAGE= OFF
Since approximately 50[ms] is required in order to process this message, be sure to allow an appropriate interval before sending the next message.
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2.1.3 XG parameter change
This message sets XG-related parameters. Each message can set a single parameter. The message format is as follows.
11110000 F0H Exclusive status 01000011 43H YAMAHA ID 0001nnnn 1NH N:device Number 01001100 4CH Model ID 0ggggggg GGH Address High 0mmmmmmm MMH Address Mid 0lllllll LLH Address Low 0sssssss SSH Data :: 11110111 F7H End of Exclusive
For parameters whose Data Size is 2 or 4, the appropriate amount of data will be transmitted as indicated by Size.
2.1.3.1 XG System On
This system exclusive message causes the SW1000XG to function as an “XG”-compatible tone generator.
11110000 F0H Exclusive status 01000011 43H YAMAHA ID 0001nnnn 1NH N:device Number 01001100 4CH Model ID 00000000 00H Address High 00000000 00H Address Mid 01111110 7EH Address Low 00000000 00H Data 11110111 F7H End of Exclusive
When On is received, the SOUND MODULE MODE will be set to XG, and all MIDI messages defined by XG such as NRPN or bank select etc. can be received. Since approximately 50[ms] are required in order to execute this message, please allow an appropriate interval before transmitting the next message.
2.1.3.2 XG System parameter change
This message sets the XG SYSTEM block (refer to tables <1 -1>, <1 - 2>).
2.1.3.3 Multi Effect1 parameter change
This message sets the MULTI EFFECT1 block (refer to tables <1 - 1>, <1 ­3>).
2.1.3.4 Multi EQ parameter change
This message sets the MULTI EQ block (refer to tables <1 - 1>, <1 - 4>).
2.1.3.5 Multi Effect2 parameter change
This message sets the MULTI EFFECT2 block (refer to tables <1 - 1>, <1 ­5>).
2.1.3.6 Multi Part parameter change
This message sets the MULTI PART block (refer to tables <1 - 1>, <1 - 6>).
2.1.4 SW1000XG native parameter change
This message sets parameters unique to the SW1000XG. Each message sets a single parameter. As indicated below, the message format is in common with the MU50, MU80, and MU90.
11110000 F0H Exclusive status 01000011 43H YAMAHA ID 0001nnnn 1NH N:Device Number 01001001 49H Model ID 0ggggggg GGH Address High 0mmmmmmm MMH Address Mid 0lllllll LLH Address Low 0vvvvvvv VVH Data :: 11110111 F7H End of Exclusive
For parameters whose Data Size is 2 or 4, the number of data bytes indicat­ed by Size are transmitted.
2.1.4.1 System parameter change
This message sets the SYSTEM block (refer to tables <2 - 1>, <2 - 2>).
2.1.5 Other parameter changes
2.1.5.1 Master tuning
This message simultaneously modifies the tuning of all channels.
11110000 F0H Exclusive status 01000011 43H YAMAHA ID 0001nnnn 1NH N:device Number 00100111 27H Model ID 00110000 30H Address High 00000000 00H Address Mid 00000000 00H Address Low 0000mmmm 0MH Master Tune MSB 0000llll 0LH Master Tune LSB 0xxxxxxx XXH don’t care 11110111 F7H End of Exclusive
Normally, the XG SYSTEM message MASTER TUNE should be used (refer to table <1-2>).
2.2 Bulk dump
This device uses the following bulk dump messages.
[XG BULK DUMP]
1) XG System bulk dump
2) Multi Effect1 bulk dump
3) Multi EQ bulk dump
4) Multi Effect2 bulk dump
5) Multi Part bulk dump
6) Audio Part bulk dump
7) Drums Setup bulk dump
[SW1000XG NATIVE BULK DUMP]
1) System bulk dump
2.1.3.7 Audio Part parameter change
This message sets the AUDIO PART block (refer to tables <1 - 1> , <1 - 7>).
2.1.3.8 Audio Part Configuration parameter change
This message sets the AUDIO PART CONFIGURATION block (refer to tables <1 - 1>, <1 - 8>).
2.1.3.9 Drums Setup parameter change
This message sets the DRUMS SETUP block (refer to tables <1 - 1> , <1 ­9>).
2.2.1 XG bulk dump
This message sets XG-related parameters. Unlike parameter change mes­sages, a single message can modify multiple parameters. The message for­mat is as follows.
11110000 F0H Exclusive status 01000011 43H YAMAHA ID 0000nnnn 0NH N:Device Number 01001100 4CH Model ID 0sssssss SSH ByteCountMSB 0ttttttt TTH ByteCountLSB 0ggggggg GGH Address High 0mmmmmmm MMH Address Mid 0lllllll LLH Address Low 0vvvvvvv VVH Data :: 0kkkkkkk KKH Check-sum 11110111 F7H End of Exclusive
Address and Byte Count are given in tables 1-n. Byte Count is indicated by the total size of the Data in tables 1-n. Bulk dump and dump request messages are received when the beginning of the block is specified as the ‘Address’. ‘Block’ indicates the unit of the data string that is indicated in tables 1-n as ‘Total size’. Check sum is the value that produces a lower 7 bits of 0 when the Start Address, Byte Count, Data, and the Check-sum itself are added.
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2.2.1.1 XG System bulk dump
This message sets the XG SYSTEM block (refer to tables <1 -1>, <1 - 2>).
2.2.1.2 Multi Effect1 bulk dump
This message sets the MULTI EFFECT1 block (refer to tables <1 - 1>, <1 ­3>).
2.2.1.3 Multi EQ bulk dump
This message sets the MULTI EQ block (refer to tables <1 - 1>, <1 - 4>).
2.2.1.4 Multi Effect2 bulk dump
This message sets the MULTI EFFECT2 block (refer to tables <1 - 1>, <1 ­5>).
2.2.1.5 Multi Part bulk dump
This message sets the MULTI PART block (refer to tables <1 - 1>, <1 - 6>).
2.2.1.6 Audio Part bulk dump
This message sets the Audio PART block (refer to tables <1 - 1>, <1 - 7>).
2.2.1.7 Drums Setup bulk dump
This message sets the DRUMS SETUP block (refer to tables <1 - 1>, <1 ­9>).
2.2.2 SW1000XG native bulk dump
This message modifies parameters unique to the SW1000XG. Unlike param­eter change messages, a single message will modify multiple parameters.
11110000 F0H Exclusive status 01000011 43H YAMAHA ID 0000nnnn 0NH N:Device Number 01001001 49H Model ID 0sssssss SSH ByteCountMSB 0ttttttt TTH ByteCountLSB 0ggggggg GGH Address High 0mmmmmmm MMH Address Mid 0lllllll LLH Address Low 0vvvvvvv VVH Data :: 0kkkkkkk KKH Check-sum 11110111 F7H End of Exclusive
Details are the same as for 2.2.1 XG Bulk Dump. However, refer to table 2-n for the address, byte count, and block.
2.2.2.1 System bulk dump
This message sets the SYSTEM block (refer to tables <2 - 1>, <2 - 2>).
3. Realtime messages
3.1 Active sensing
a) Transmission
not transmitted.
b) Reception
Once FE has been received, failure to receive any MIDI message for an interval longer than approximately 300 msec will cause processing to be performed as if ALL SOUND OFF, ALL NOTE OFF, and RESET ALL CONTROLLERS messages were received, and the unit will reset to a condition in which FE was never received.
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< Table 1 - 1 >
Parameter Bass Addres Model ID = 4C
Parameter Description
(H) (M) (L) XG SYSTEM 00 00 00 System 00 00 7D Drum setup Reset 00 00 7E XG System On 00 00 7F All Parameter Reset EFFECT 1 02 01 00 Effect1(Reverb,Chorus,Variation ) 02 40 00 Multi EQ EFFECT 2 03 00 00 Insertion Effect 1 03 01 00 Insertion Effect 2 MULTI PART 08 00 00 Multi Part 1 :
08 10 00 Multi Part 17 :
MULTI PART 0A 00 00 Multi Part 1 (additional) : 0A 0F 00 Multi Part 16
: 0A 1F 00 Multi Part 32 Audio PART 10 00 00 Audio Part 1 :
Audio Config 11 00 00 Audio Config 1 :
DRUM 30 0D 00 Drum Setup 1
32 0D 00 Drum Setup 3 33 0D 00 Drum Setup 4
Address
08 0F 00 Multi Part 16
08 1F 00 Multi Part 32
0A 10 00 Multi Part 17
10 0D 00 Audio Part 14
11 0D 00 Audio Config 14
31 0D 00 Drum Setup 2
Address Parameter 3n 0D 00 note number 13 3n 0E 00 note number 14
: :
3n 5B 00 note number 91
< Table 1 - 2 >
MIDI Parameter Change table ( XG SYSTEM )
Address Size Data Parameter Description Default value (H) (H) (H) (H) 00 00 00 40 00 - 0F MASTER TUNE -102.4...0...+102.3[cent] 00 04 00 00
01 00 - 0F 1st bit3-0bit15-12 02 00 - 0F 2nd bit3-0bit11-8 03 00 - 0F 3rd bit3-0bit7-4
04 1 00 - 7F MASTER VOLUME 0...127 7F 05 1 00 - 7F MASTER ATTENUATOR 0...127 00 06 1 28 - 58 TRANSPOSE -24...0...+24[semitones] 40 7D 1 N DRUM SETUP RESET N:Drum setup number(receive only) — 7E 1 00 XG SYSTEM ON 00=XG system ON (receive only) — 7F 1 00 ALL PARAMETER RESET 00=ON (receive only)
TOTAL SIZE 07
4th bit3-0bit3-0
< Table 1 - 3 >
MIDI Parameter Change table ( EFFECT 1)
Address Size Data Parameter Description Default value (H) (H) (H) (H) 02 01 00 2 00 - 7F REVERB TYPE MSB refer to Effect Program List 01(=HALL1)
02 1 00 - 7F REVERB PARAMETER 1 12(depends on reverb type) 03 1 00 - 7F REVERB PARAMETER 2 0A(″) 04 1 00 - 7F REVERB PARAMETER 3 08(″) 05 1 00 - 7F REVERB PARAMETER 4 0D(″) 06 1 00 - 7F REVERB PARAMETER 5 31(″) 07 1 00 - 7F REVERB PARAMETER 6 00(″) 08 1 00 - 7F REVERB PARAMETER 7 00(″) 09 1 00 - 7F REVERB PARAMETER 8 00(″) 0A 1 00 - 7F REVERB PARAMETER 9 00(″) 0B 1 00 - 7F REVERB PARAMETER 10 00(″) 0C 1 00 - 7F REVERB RETURN -dB...0dB...+6dB(0...96...127) 40 0D 1 01 - 7F REVERB PAN L63...C...R63 40
TOTAL SIZE 0E
02 01 10 1 00 - 7F REVERB PARAMETER 11 refer to Effect Parameter List 00(depends on reverb type)
11 1 00 - 7F REVERB PARAMETER 12 04(″) 12 1 00 - 7F REVERB PARAMETER 13 32(″) 13 1 00 - 7F REVERB PARAMETER 14 08(″) 14 1 00 - 7F REVERB PARAMETER 15 40(″) 15 1 00 - 7F REVERB PARAMETER 16 00(″)
TOTAL SIZE 06
00 - 7F REVERB TYPE LSB 00
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02 01 20 2 00 - 7F CHORUS TYPE MSB refer to Effect Program List 41(=CHORUS1)
22 1 00 - 7F CHORUS PARAMETER 1 06(depends on chorus type) 23 1 00 - 7F CHORUS PARAMETER 2 36(″) 24 1 00 - 7F CHORUS PARAMETER 3 4D(″) 25 1 00 - 7F CHORUS PARAMETER 4 6A(″) 26 1 00 - 7F CHORUS PARAMETER 5 00(″) 27 1 00 - 7F CHORUS PARAMETER 6 1C(″) 28 1 00 - 7F CHORUS PARAMETER 7 40(″) 29 1 00 - 7F CHORUS PARAMETER 8 2E(″) 2A 1 00 - 7F CHORUS PARAMETER 9 40(″) 2B 1 00 - 7F CHORUS PARAMETER 10 40(″) 2C 1 00 - 7F CHORUS RETURN -dB...0dB...+6dB(0...96...127) 40 2D 1 01 - 7F CHORUS PAN L63...C...R63(1...64...127) 40 2E 1 00 - 7F SEND CHORUS TO REVERB -dB...0dB...+6dB(0...96...127) 00
TOTAL SIZE 0F
02 01 30 1 00 - 7F CHORUS PARAMETER 11 refer to Effect Parameter List 2E(depends on chorus type)
31 1 00 - 7F CHORUS PARAMETER 12 40(″) 32 1 00 - 7F CHORUS PARAMETER 13 0A(″) 33 1 00 - 7F CHORUS PARAMETER 14 00(″) 34 1 00 - 7F CHORUS PARAMETER 15 00(″) 35 1 00 - 7F CHORUS PARAMETER 16 00(″)
TOTAL SIZE 06
02 01 40 2 00 - 7F VARIATION TYPE MSB refer to Effect Program List 05(=DELAY L,C,R)
42 2 00 - 7F VARIATION PARAMETER 1 MSB 1A(depends on variation type) 44 2 00 - 7F VARIATION PARAMETER 2 MSB 0D(″) 46 2 00 - 7F VARIATION PARAMETER 3 MSB 27(″) 48 2 00 - 7F VARIATION PARAMETER 4 MSB 27(″) 4A 2 00 - 7F VARIATION PARAMETER 5 MSB 00(″) 4C 2 00 - 7F VARIATION PARAMETER 6 MSB 00(″) 4E 2 00 - 7F VARIATION PARAMETER 7 MSB 00(″) 50 2 00 - 7F VARIATION PARAMETER 8 MSB 00(″) 52 2 00 - 7F VARIATION PARAMETER 9 MSB 00(″) 54 2 00 - 7F VARIATION PARAMETER 10 MSB 00(″) 56 1 00 - 7F VARIATION RETURN -dB...0dB...+6dB(0...96...127) 40
57 1 01 - 7F VARIATION PAN L63...C...R63(1...64...127) 40 58 1 00 - 7F SEND VARIATION TO REVERB -dB...0dB...+6dB(0...96...127) 00 59 1 00 - 7F SEND VARIATION TO CHORUS -dB...0dB...+6dB(0...96...127) 00 5A 1 00 - 01 VARIATION CONNECTION INSERTION , SYSTEM 00 5B 1 00 - 7F VARIATION PART NUMBER Part1...32(0...31) 7F
5C 1 00 - 7F MW VARIATION CONTROL DEPTH -64...0...+63 40 5D 1 00 - 7F BEND VARIATION CONTROL DEPTH -64...0...+63 40 5E 1 00 - 7F CAT VARIATION CONTROL DEPTH -64...0...+63 40 5F 1 00 - 7F AC1 VARIATION CONTROL DEPTH -64...0...+63 40 60 1 00 - 7F AC2 VARIATION CONTROL DEPTH -64...0...+63 40
TOTAL SIZE 21
02 01 70 1 00 - 7F VARIATION PARAMETER 11 refer to Effect Parameter List 00(depends on variation type)
71 1 00 - 7F VARIATION PARAMETER 12 3C(″) 72 1 00 - 7F VARIATION PARAMETER 13 1C(″) 73 1 00 - 7F VARIATION PARAMETER 14 40(″) 74 1 00 - 7F VARIATION PARAMETER 15 2E(″) 75 1 00 - 7F VARIATION PARAMETER 16 40(″)
TOTAL SIZE 06
00 - 7F CHORUS TYPE LSB 00
00 - 7F VARIATION TYPE LSB 00 00 - 7F VARIATION PARAMETER 1 LSB 05(″) 00 - 7F VARIATION PARAMETER 2 LSB 03(″) 00 - 7F VARIATION PARAMETER 3 LSB 08(″) 00 - 7F VARIATION PARAMETER 4 LSB 08(″) 00 - 7F VARIATION PARAMETER 5 LSB 4A(″) 00 - 7F VARIATION PARAMETER 6 LSB 64(″) 00 - 7F VARIATION PARAMETER 7 LSB 0A(″) 00 - 7F VARIATION PARAMETER 8 LSB 00(″) 00 - 7F VARIATION PARAMETER 9 LSB 00(″) 00 - 7F VARIATION PARAMETER 10 LSB 20(″)
Audio1~14(64~67) OFF(127)
76
Page 77
< Table 1 - 4 >
MIDI Parameter Change table ( MULTI EQ )
Address Size Data Parameter Description Default value (H) (H) (H) (H) 02 40 00 1 00 - 04 EQ TYPE flat, jazz, pops, rock, classic 00
01 1 34 - 4C EQ GAIN1 -12...0...+12[dB] 40(depends on EQ type) 02 1 04 - 28 EQ FREQUENCY1 32...2.0k[Hz] 0C(″) 03 1 01 - 78 EQ Q1 0.1...12.0 07(″) 04 1 00 - 01 EQ SHAPE1 shelving , peaking 00(″) 05 1 34 - 4C EQ GAIN2 -12...0...+12[dB] 40(″) 06 1 0E - 36 EQ FREQUENCY2 100...10.0k[Hz] 1C(″) 07 1 01 - 78 EQ Q2 0.1...12.0 07(″) 08 1 NOT USED — 09 1 34 - 4C EQ GAIN3 -12...0...+12[dB] 40(″) 0A 1 0E - 36 EQ FREQUENCY3 100...10.0k[Hz] 22(″) 0B 1 01 - 78 EQ Q3 0.1...12.0 07(″) 0C 1 NOT USED — 0D 1 34 - 4C EQ GAIN4 -12...0...+12[dB] 40(″) 0E 1 0E - 36 EQ FREQUENCY4 100...10.0k[Hz] 2E(″) 0F 1 01 - 78 EQ Q4 0.1...12.0 07(″) 10 1 NOT USED — 11 1 34 - 4C EQ GAIN5 -12...0...+12[dB] 40(″) 12 1 1C - 3A EQ FREQUENCY5 0.5k...16.0k[Hz] 34(″) 13 1 01 - 78 EQ Q5 0.1...12.0 07(″) 14 1 00 - 01 EQ SHAPE5 shelving , peaking 00(″)
TOTAL SIZE 15
< Table 1 - 5 >
MIDI Parameter Change table ( EFFECT 2)
Address Size Data Parameter Description Default value (H) (H) (H) (H) 03 00 00 2 00 - 7F INSERTION EFFECT1 TYPE MSB refer to Effect Program List 49(=DISTORTION)
02 1 00 - 7F INSERTION EFFECT1 PARAMETER1 28(depends on insertion effect1 type) 03 1 00 - 7F INSERTION EFFECT1 PARAMETER2 14(″) 04 1 00 - 7F INSERTION EFFECT1 PARAMETER3 48(″) 05 1 00 - 7F INSERTION EFFECT1 PARAMETER4 35(″) 06 1 00 - 7F INSERTION EFFECT1 PARAMETER5 40(″) 07 1 00 - 7F INSERTION EFFECT1 PARAMETER6 00(″) 08 1 00 - 7F INSERTION EFFECT1 PARAMETER7 2B(″) 09 1 00 - 7F INSERTION EFFECT1 PARAMETER8 4A(″) 0A 1 00 - 7F INSERTION EFFECT1 PARAMETER9 0A(″) 0B 1 00 - 7F INSERTION EFFECT1 PARAMETER10 7F(″) 0C 1 00 - 7F INSERTION EFFECT1 PART NUMBER Part1...32(0...31) 7F
0D 1 00 - 7F MW INSERTION CONTROL DEPTH -64...0...+63 40 0E 1 00 - 7F BEND INSERTION CONTROL DEPTH -64...0...+63 40 0F 1 00 - 7F CAT INSERTION CONTROL DEPTH -64...0...+63 40 10 1 00 - 7F AC1 INSERTION CONTROL DEPTH -64...0...+63 40 11 1 00 - 7F AC2 INSERTION CONTROL DEPTH -64...0...+63 40
TOTAL SIZE 12
20 1 00 - 7F INSERTION EFFECT1 PARAMETER11 refer to Effect Parameter List 78(depends on insertion effect1 type) 21 1 00 - 7F INSERTION EFFECT1 PARAMETER12 00(″) 22 1 00 - 7F INSERTION EFFECT1 PARAMETER13 00(″) 23 1 00 - 7F INSERTION EFFECT1 PARAMETER14 00(″) 24 1 00 - 7F INSERTION EFFECT1 PARAMETER15 00(″) 25 1 00 - 7F INSERTION EFFECT1 PARAMETER16 00(″)
TOTAL SIZE 06
30 2 00 - 7F INSERTION EFFECT1 PARAMETER1 MSB refer to Effect Parameter List 00(depends on insertion effect1 type) 32 2 00 - 7F INSERTION EFFECT1 PARAMETER2 MSB 00(″) 34 2 00 - 7F INSERTION EFFECT1 PARAMETER3 MSB 00(″) 36 2 00 - 7F INSERTION EFFECT1 PARAMETER4 MSB 00(″) 38 2 00 - 7F INSERTION EFFECT1 PARAMETER5 MSB 00(″) 3A 2 00 - 7F INSERTION EFFECT1 PARAMETER6 MSB 00(″) 3C 2 00 - 7F INSERTION EFFECT1 PARAMETER7 MSB 00(″) 3E 2 00 - 7F INSERTION EFFECT1 PARAMETER8 MSB 00(″) 40 2 00 - 7F INSERTION EFFECT1 PARAMETER9 MSB 00(″) 42 2 00 - 7F INSERTION EFFECT1 PARAMETER10 MSB 00(″)
TOTAL SIZE 14
When using an EFFECT TYPE which does not require the MSB, parameters of addresses 02...0B are received, and parameters of addresses 30...42 are not received. When using an EFFECT TYPE which requires the MSB, parameters of addresses 30...42 are received, and parameters of addresses 02...0B are not received. Bulk data which includes the EFFECT TYPE is always transmitted with the parameters of addresses 02...0B, but in the case of an EFFECT TYPE which requires the MSB, parameters of addresses 02...0B are not received even for bulk reception.
00 - 7F INSERTION EFFECT1 TYPE LSB 00
Audio1~14(64~67) OFF(127)
00 - 7F INSERTION EFFECT1 PARAMETER1 LSB 28(″) 00 - 7F INSERTION EFFECT1 PARAMETER2 LSB 14(″) 00 - 7F INSERTION EFFECT1 PARAMETER3 LSB 48(″) 00 - 7F INSERTION EFFECT1 PARAMETER4 LSB 35(″) 00 - 7F INSERTION EFFECT1 PARAMETER5 LSB 40(″) 00 - 7F INSERTION EFFECT1 PARAMETER6 LSB 00(″) 00 - 7F INSERTION EFFECT1 PARAMETER7 LSB 2B(″) 00 - 7F INSERTION EFFECT1 PARAMETER8 LSB 4A(″) 00 - 7F INSERTION EFFECT1 PARAMETER9 LSB 0A(″) 00 - 7F INSERTION EFFECT1 PARAMETER10 LSB 7F(″)
77
Page 78
03 01 00 2 00 - 7F INSERTION EFFECT2 TYPE MSB refer to Effect Program List 49(=DISTORTION)
02 1 00 - 7F INSERTION EFFECT2 PARAMETER1 28(depends on insertion effect2 type) 03 1 00 - 7F INSERTION EFFECT2 PARAMETER2 14(″) 04 1 00 - 7F INSERTION EFFECT2 PARAMETER3 48(″) 05 1 00 - 7F INSERTION EFFECT2 PARAMETER4 35(″) 06 1 00 - 7F INSERTION EFFECT2 PARAMETER5 40(″) 07 1 00 - 7F INSERTION EFFECT2 PARAMETER6 00(″) 08 1 00 - 7F INSERTION EFFECT2 PARAMETER7 2B(″) 09 1 00 - 7F INSERTION EFFECT2 PARAMETER8 4A(″) 0A 1 00 - 7F INSERTION EFFECT2 PARAMETER9 0A(″) 0B 1 00 - 7F INSERTION EFFECT2 PARAMETER10 7F(″) 0C 1 00 - 7F INSERTION EFFECT2 PART NUMBER Part1...32(0...31) 7F
0D 1 00 - 7F MW INSERTION CONTROL DEPTH -64...0...+63 40 0E 1 00 - 7F BEND INSERTION CONTROL DEPTH -64...0...+63 40 0F 1 00 - 7F CAT INSERTION CONTROL DEPTH -64...0...+63 40 10 1 00 - 7F AC1 INSERTION CONTROL DEPTH -64...0...+63 40 11 1 00 - 7F AC2 INSERTION CONTROL DEPTH -64...0...+63 40
TOTAL SIZE 12
20 1 00 - 7F INSERTION EFFECT2 PARAMETER11 refer to Effect Parameter List 78(depends on insertion effect2 type) 21 1 00 - 7F INSERTION EFFECT2 PARAMETER12 00(″) 22 1 00 - 7F INSERTION EFFECT2 PARAMETER13 00(″) 23 1 00 - 7F INSERTION EFFECT2 PARAMETER14 00(″) 24 1 00 - 7F INSERTION EFFECT2 PARAMETER15 00(″) 25 1 00 - 7F INSERTION EFFECT2 PARAMETER16 00(″)
TOTAL SIZE 06
30 2 00 - 7F INSERTION EFFECT2 PARAMETER1 MSB refer to Effect Parameter List 00(depends on insertion effect2 type) 32 2 00 - 7F INSERTION EFFECT2 PARAMETER2 MSB 00(″) 34 2 00 - 7F INSERTION EFFECT2 PARAMETER3 MSB 00(″) 36 2 00 - 7F INSERTION EFFECT2 PARAMETER4 MSB 00(″) 38 2 00 - 7F INSERTION EFFECT2 PARAMETER5 MSB 00(″) 3A 2 00 - 7F INSERTION EFFECT2 PARAMETER6 MSB 00(″) 3C 2 00 - 7F INSERTION EFFECT2 PARAMETER7 MSB 00(″) 3E 2 00 - 7F INSERTION EFFECT2 PARAMETER8 MSB 00(″) 40 2 00 - 7F INSERTION EFFECT2 PARAMETER9 MSB 00(″) 42 1 00 - 7F INSERTION EFFECT2 PARAMETER10 MSB 00(″)
TOTAL SIZE 14
When using an EFFECT TYPE which does not require the MSB, parameters of addresses 02...0B are received, and parameters of addresses 30...42 are not received. When using an EFFECT TYPE which requires the MSB, parameters of addresses 30...42 are received, and parameters of addresses 02...0B are not received. Bulk data which includes the EFFECT TYPE is always transmitted with the parameters of addresses 02...0B, but in the case of an EFFECT TYPE which requires the MSB, parameters of addresses 02...0B are not received even for bulk reception.
00 - 7F INSERTION EFFECT2 TYPE LSB 00
Audio1~14(64~67) OFF(127)
00 - 7F INSERTION EFFECT2 PARAMETER1 LSB 28(″) 00 - 7F INSERTION EFFECT2 PARAMETER2 LSB 14(″) 00 - 7F INSERTION EFFECT2 PARAMETER3 LSB 48(″) 00 - 7F INSERTION EFFECT2 PARAMETER4 LSB 35(″) 00 - 7F INSERTION EFFECT2 PARAMETER5 LSB 40(″) 00 - 7F INSERTION EFFECT2 PARAMETER6 LSB 00(″) 00 - 7F INSERTION EFFECT2 PARAMETER7 LSB 2B(″) 00 - 7F INSERTION EFFECT2 PARAMETER8 LSB 4A(″) 00 - 7F INSERTION EFFECT2 PARAMETER9 LSB 0A(″) 00 - 7F INSERTION EFFECT2 PARAMETER10 LSB 7F(″)
< Table 1 - 6 >
MIDI Parameter Change table ( MULTI PART )
Address Size Data Parameter Description Default value (H) (H) (H) (H) 08 nn 00 1 00 - 40 ELEMENT RESERVE 0...64 part10, 26=0
nn 01 1 00 - 7F BANK SELECT MSB 0...127 part10,26=7F
nn 02 1 00 - 7F BANK SELECT LSB 0...127 00 nn 03 1 00 - 7F PROGRAM NUMBER 1...128 00 nn 04 1 00-1F,7F Rcv CHANNEL A1...A16, B1...B16, OFF Part No.
nn 05 1 00 - 01 MONO/POLY MODE MONO , POLY 01 nn 06 1 00 - 02 SAME NOTE NUMBER SINGLE, MULTI, INST(for DRUM) 01
nn 07 1 00 - 05 PART MODE NORMAL, DRUM, DRUMS1...4 Part10=2, Part26=4
nn 08 1 28 - 58 NOTE SHIFT -24...0...+24[semitones] 40 nn 09 2 00 - 0F DETUNE -12.8...0...+12.7[Hz] 08 00 nn 0A 00 - 0F 1st bit3-0bit7-4
nn 0B 1 00 - 7F VOLUME 0...127 64 nn 0C 1 00 - 7F VELOCITY SENSE DEPTH 0...127 40 nn 0D 1 00 - 7F VELOCITY SENSE OFFSET 0...127 40 nn 0E 1 00 - 7F PAN RND, L63...C...R63 40 nn 0F 1 00 - 7F NOTE LIMIT LOW C-2...G8 00 nn 10 1 00 - 7F NOTE LIMIT HIGH C-2...G8 7F nn 11 1 00 - 7F DRY LEVEL 0...127 7F nn 12 1 00 - 7F CHORUS SEND 0...127 00 nn 13 1 00 - 7F REVERB SEND 0...127 28 nn 14 1 00 - 7F VARIATION SEND 0...127 00 nn 15 1 00 - 7F VIBRATO RATE -64...0...+63 40 nn 16 1 00 - 7F VIBRATO DEPTH -64...0...+63 40 nn 17 1 00 - 7F VIBRATO DELAY -64...0...+63 40 nn 18 1 00 - 7F LOW PASS FILTER CUTOFF FREQUENCY -64...0...+63 40 nn 19 1 00 - 7F LOW PASS FILTER RESONANCE -64...0...+63 40 nn 1A 1 00 - 7F EG ATTACK TIME -64...0...+63 40 nn 1B 1 00 - 7F EG DECAY TIME -64...0...+63 40 nn 1C 1 00 - 7F EG RELEASE TIME -64...0...+63 40 nn 1D 1 28 - 58 MW PITCH CONTROL -24...0...+24[semitones] 40 nn 1E 1 00 - 7F MW LOW PASS FILTER CONTROL -9600...0...+9450[cent] 40 nn 1F 1 00 - 7F MW AMPLITUDE CONTROL -100...0...+100[%] 40 nn 20 1 00 - 7F MW LFO PMOD DEPTH 0...127 0A nn 21 1 00 - 7F MW LFO FMOD DEPTH 0...127 00 nn 22 1 00 - 7F MW LFO AMOD DEPTH 0...127 00
KEY ON ASSIGN
2nd bit3-0bit3-0
other parts =2
other parts=0
other parts=0
78
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nn 23 1 28 - 58 BEND PITCH CONTROL -24...0...+24[semitones] 42 nn 24 1 00 - 7F BEND LOW PASS FILTER CONTROL -9600...0...+9450[cent] 40 nn 25 1 00 - 7F BEND AMPLITUDE CONTROL -100...0...+100[%] 40 nn 26 1 00 - 7F BEND LFO PMOD DEPTH 0...127 00 nn 27 1 00 - 7F BEND LFO FMOD DEPTH 0...127 00 nn 28 1 00 - 7F BEND LFO AMOD DEPTH 0...127 00
TOTAL SIZE 29
nn 30 1 00 - 01 Rcv PITCH BEND OFF, ON 01 nn 31 1 00 - 01 Rcv CH AFTER TOUCH(CAT) OFF, ON 01 nn 32 1 00 - 01 Rcv PROGRAM CHANGE OFF, ON 01 nn 33 1 00 - 01 Rcv CONTROL CHANGE OFF, ON 01 nn 34 1 00 - 01 Rcv POLY AFTER TOUCH(PAT) OFF, ON 01 nn 35 1 00 - 01 Rcv NOTE MESSAGE OFF, ON 01 nn 36 1 00 - 01 Rcv RPN OFF, ON 01 nn 37 1 00 - 01 Rcv NRPN OFF, ON XGmode=01, GMmode=00 nn 38 1 00 - 01 Rcv MODULATION OFF, ON 01 nn 39 1 00 - 01 Rcv VOLUME OFF, ON 01 nn 3A 1 00 - 01 Rcv PAN OFF, ON 01 nn 3B 1 00 - 01 Rcv EXPRESSION OFF, ON 01 nn 3C 1 00 - 01 Rcv HOLD1 OFF, ON 01 nn 3D 1 00 - 01 Rcv PORTAMENTO OFF, ON 01 nn 3E 1 00 - 01 Rcv SOSTENUTO OFF, ON 01 nn 3F 1 00 - 01 Rcv SOFT PEDAL OFF, ON 01 nn 40 1 00 - 01 Rcv BANK SELECT OFF, ON XGmode=01, GMmode=00 nn 41 1 00 - 7F SCALE TUNING C -64...0...+63[cent] 40 nn 42 1 00 - 7F SCALE TUNING C# -64...0...+63[cent] 40 nn 43 1 00 - 7F SCALE TUNING D -64...0...+63[cent] 40 nn 44 1 00 - 7F SCALE TUNING D# -64...0...+63[cent] 40 nn 45 1 00 - 7F SCALE TUNING E -64...0...+63[cent] 40 nn 46 1 00 - 7F SCALE TUNING F -64...0...+63[cent] 40 nn 47 1 00 - 7F SCALE TUNING F# -64...0...+63[cent] 40 nn 48 1 00 - 7F SCALE TUNING G -64...0...+63[cent] 40 nn 49 1 00 - 7F SCALE TUNING G# -64...0...+63[cent] 40 nn 4A 1 00 - 7F SCALE TUNING A -64...0...+63[cent] 40 nn 4B 1 00 - 7F SCALE TUNING A# -64...0...+63[cent] 40 nn 4C 1 00 - 7F SCALE TUNING B -64...0...+63[cent] 40 nn 4D 1 28 - 58 CAT PITCH CONTROL -24...0...+24[semitones] 40 nn 4E 1 00 - 7F CAT LOW PASS FILTER CONTROL -9600...0...+9450[cent] 40 nn 4F 1 00 - 7F CAT AMPLITUDE CONTROL -100...0...+100[%] 40 nn 50 1 00 - 7F CAT LFO PMOD DEPTH 0...127 00 nn 51 1 00 - 7F CAT LFO FMOD DEPTH 0...127 00 nn 52 1 00 - 7F CAT LFO AMOD DEPTH 0...127 00 nn 53 1 28 - 58 PAT PITCH CONTROL -24...0...+24[semitones] 40 nn 54 1 00 - 7F PAT LOW PASS FILTER CONTROL -9600...0...+9450[cent] 40 nn 55 1 00 - 7F PAT AMPLITUDE CONTROL -100...0...+100[%] 40 nn 56 1 00 - 7F PAT LFO PMOD DEPTH 0...127 00 nn 57 1 00 - 7F PAT LFO FMOD DEPTH 0...127 00 nn 58 1 00 - 7F PAT LFO AMOD DEPTH 0...127 00 nn 59 1 00 - 5F AC1 CONTROLLER NUMBER 0...95 10 nn 5A 1 28 - 58 AC1 PITCH CONTROL -24...0...+24[semitones] 40 nn 5B 1 00 - 7F AC1 LOW PASS FILTER CONTROL -9600...0...+9450[cent] 40 nn 5C 1 00 - 7F AC1 AMPLITUDE CONTROL -100...0...+100[%] 40 nn 5D 1 00 - 7F AC1 LFO PMOD DEPTH 0...127 00 nn 5E 1 00 - 7F AC1 LFO FMOD DEPTH 0...127 00 nn 5F 1 00 - 7F AC1 LFO AMOD DEPTH 0...127 00 nn 60 1 00 - 5F AC2 CONTROLLER NUMBER 0...95 11 nn 61 1 28 - 58 AC2 PITCH CONTROL -24...0...+24[semitones] 40 nn 62 1 00 - 7F AC2 LOW PASS FILTER CONTROL -9600...0...+9450[cent] 40 nn 63 1 00 - 7F AC2 AMPLITUDE CONTROL -100...0...+100[%] 40 nn 64 1 00 - 7F AC2 LFO PMOD DEPTH 0...127 00 nn 65 1 00 - 7F AC2 LFO FMOD DEPTH 0...127 00 nn 66 1 00 - 7F AC2 LFO AMOD DEPTH 0...127 00 nn 67 1 00 - 01 PORTAMENTO SWITCH OFF, ON 00 nn 68 1 00 - 7F PORTAMENTO TIME 0...127 00 nn 69 1 00 - 7F PITCH EG INITIAL LEVEL -64...0...+63 40 nn 6A 1 00 - 7F PITCH EG ATTACK TIME -64...0...+63 40 nn 6B 1 00 - 7F PITCH EG RELEASE LEVEL -64...0...+63 40 nn 6C 1 00 - 7F PITCH EG RELEASE TIME -64...0...+63 40 nn 6D 1 01 - 7F VELOCITY LIMIT LOW 1...127 01 nn 6E 1 01 - 7F VELOCITY LIMIT HIGH 1...127 7F
TOTAL SIZE 3F
nn 70 1 NOT USED — nn 71 1 NOT USED — nn 72 1 00 - 7F EQ BASS GAIN -12 - +12[dB] 40 nn 73 1 00 - 7F EQ TREBLE GAIN -12 - +12[dB] 40
TOTAL SIZE 04
nn 74 1 NOT USED — nn 75 1 NOT USED — nn 76 1 04 - 28 EQ BASS FREQUENCY 32...2.0k[Hz] 0C nn 77 1 1C - 3A EQ TREBLE FREQUENCY 500...16.0k[Hz] 36 nn 78 1 NOT USED — nn 79 1 NOT USED — nn 7A 1 NOT USED — nn 7B 1 NOT USED — nn 7C 1 NOT USED — nn 7D 1 NOT USED — nn 7E 1 NOT USED — nn 7F 1 NOT USED
TOTAL SIZE 0C
0A nn 10 1 00,08,09,0A OUTPUT SELECT
TOTAL SIZE 01
If data other than the above is received, 0:stereo out will be selected. Note: In the case of OUTPUT SELECT, if the received value exceeds the number that can be supported, the parameter value will be 0.
28,29,2A,2B, 2C,2D 43:indiv4, 44:indiv5,45:indiv6
0:stereo out, 8:indiv1+2, 9:indiv3+4, 10:indiv5+6,40:indiv1,41:indiv2,42:indiv3,
00
79
Page 80
0A nn 20 1 00 - 7F HIGH PASS FILTER CUTOFF FREQUENCY -64...0...+63 40
nn 21 1 NOT USED
TOTAL SIZE 02
nn = PART NUMBER
In the case of a DRUM PART, the following parameters will have no effect.
• BANK SELECT LSB
• MONO/POLY MODE
• SCALE TUNING
• PORTAMENTO
• PITCH EG
• FILTER MODULATION DEPTH (FMOD DEPTH)
• AMPLITUDE MODULATION DEPTH (AMOD DEPTH)
• OUTPUT SELECT
< Table 1 - 7 >
MIDI Parameter Change table ( Audio PART )
Address Size Data Parameter Description Default value (H) (H) (H) (H) 10 0n 00 1 00 - 01 INPUT GAIN MIC , LINE
01 1 00 - 7F BANK SELECT MSB 0...127 00 02 1 00 - 7F BANK SELECT LSB 0...127 00 03 1 00 - 7F PROGRAM NUMBER 1...128 00 04 1 00-1F, 7F Rcv CHANNEL A1...A16,B1...B16, OFF 7F 05 1 NOT USED — 06 1 NOT USED — 07 1 NOT USED — 08 1 NOT USED — 09 1 NOT USED — 0A 1 NOT USED — 0B 1 00 - 7F VOLUME 0...127
0C 1 NOT USED — 0D 1 NOT USED — 0E 1 01 - 7F PAN L63...C...R63 40 0F 1 NOT USED — 10 1 NOT USED — 11 1 00 - 7F DRY LEVEL 0...127 7F 12 1 00 - 7F CHORUS SEND 0...127 00 13 1 00 - 7F REVERB SEND 0...127 00 14 1 00 - 7F VARIATION SEND 0...127 00
TOTAL SIZE 15
10 0n 30 1 NOT USED
31 1 NOT USED — 32 1 00 - 01 Rcv PROGRAM CHANGE OFF , ON 00 33 1 00 - 01 Rcv CONTROL CHANGE OFF , ON 01 34 1 NOT USED — 35 1 00 - 01 MUTE ON, OFF 01 36 1 NOT USED — 37 1 NOT USED — 38 1 NOT USED — 39 1 00 - 01 Rcv VOLUME OFF , ON 01 3A 1 00 - 01 Rcv PAN OFF , ON 01 3B 1 00 - 01 Rcv EXPRESSION OFF , ON 01 3C 1 NOT USED — 3D 1 NOT USED — 3E 1 NOT USED — 3F 1 NOT USED — 40 1 00 - 01 Rcv BANK SELECT OFF , ON 00 41 1 NOT USED — 42 1 NOT USED — 43 1 NOT USED — 44 1 NOT USED — 45 1 NOT USED — 46 1 NOT USED — 47 1 NOT USED — 48 1 NOT USED — 49 1 NOT USED — 4A 1 NOT USED — 4B 1 NOT USED — 4C 1 NOT USED — 4D 1 NOT USED — 4E 1 NOT USED — 4F 1 NOT USED — 50 1 NOT USED — 51 1 NOT USED — 52 1 NOT USED — 53 1 NOT USED — 54 1 NOT USED — 55 1 NOT USED — 56 1 NOT USED — 57 1 NOT USED — 58 1 NOT USED — 59 1 00 - 5F AC1 CONTROLLER NUMBER 0...95 10 5A 1 NOT USED — 5B 1 NOT USED — 5C 1 NOT USED — 5D 1 NOT USED — 5E 1 NOT USED — 5F 1 NOT USED — 60 1 00 - 5F AC2 CONTROLLER NUMBER 0...95 11
TOTAL SIZE 31
(Effective only for Analog Device) 00
(Default value for Analog Device is 0) 64
80
Page 81
12 nn 10 1 00,08,09,0A OUTPUT SELECT
TOTAL SIZE 01
If data other than the above is received, 0:stereo out will be selected. Note: In the case of OUTPUT SELECT, if the received value exceeds the number that can be supported, the parameter value will be 0.
n:Audio Part number( 0 - D )
28,29,2A,2B, 2C,2D 43:indiv4, 44:indiv5,45:indiv6
0:stereo out, 8:indiv1+2, 9:indiv3+4, 10:indiv5+6,40:indiv1,41:indiv2,42:indiv3,
00
< Table 1 - 8 >
MIDI Parameter Change table ( Audio Part Configuration )
Address Size Data Parameter Description Default value (H) (H) (H) (H) 11 0n 00 1 00 - 01 Stereo/Monaural Switch between Stereo and Monaural 00
TOTAL SIZE 01
11 0n 01 3 00 - Input Category Indicate input type, 00
00 - Input Sub Category Indicate input sub-type. 00
00 - Input Serial Number Serial number in the same 00
TOTAL SIZE 03
n:Audio Part number( 0 - D )
(Effective only for even numbered parts)
depending on the shape of the connector. 0:No Connection 163:Connection to external device
1:Analog,others: Reserve
64126:Connection to internal Bus
64:PCI,others: Reserve
127:Reserve
Not used at present. Set to 0.
input category.
< Table 1 - 9 >
MIDI Parameter Change table ( DRUM SETUP )
Address Size Data Parameter Description Default value (H) (H) (H) (H) 3n rr 00 1 00 - 7F PITCH COARSE -64...0...+63 40
01 1 00 - 7F PITCH FINE -64...0...+63[cent] 40 02 1 00 - 7F LEVEL 0...127 depend on the note 03 1 00 - 7F ALTERNATE GROUP OFF,1...127 04 1 00 - 7F PAN RND,L63...C...R63 05 1 00 - 7F REVERB SEND 0...127 06 1 00 - 7F CHORUS SEND 0...127 07 1 00 - 7F VARIATION SEND 0...127 7F 08 1 00 - 01 KEY ASSIGN SINGLE , MULTI 00 09 1 00 - 01 Rcv NOTE OFF OFF , ON depend on the note 0A 1 00 - 01 Rcv NOTE ON OFF , ON 01 0B 1 00 - 7F LOW PASS FILTER CUTOFF FREQUENCY -64...0...63 40 0C 1 00 - 7F LOW PASS FILTER RESONANCE -64...0...63 40 0D 1 00 - 7F EG ATTACK RATE -64...0...63 40 0E 1 00 - 7F EG DECAY1 RATE -64...0...63 40 0F 1 00 - 7F EG DECAY2 RATE -64...0...63 40
TOTAL SIZE 10
3n rr 20 1 00 - 7F EQ BASS GAIN -12 - +12[dB] 40
21 1 00 - 7F EQ TREBLE GAIN -12 - +12[dB] 40 22 1 NOT USED — 23 1 NOT USED — 24 1 04 - 28 EQ BASS FREQUENCY 32...2.0k[Hz] 0C 25 1 1C - 3A EQ TREBLE FREQUENCY 500...16.0k[Hz] 36 26 1 NOT USED — 27 1 NOT USED — 28 1 NOT USED — 29 1 NOT USED — 2A 1 NOT USED — 2B 1 NOT USED — 2C 1 NOT USED — 2D 1 NOT USED
TOTAL SIZE 0E
3n rr 40 1 00,08,09,0A OUTPUT SELECT
TOTAL SIZE 01
28,29,2A,2B, 2C,2D 43:indiv4, 44:indiv5,45:indiv6
When data other than the above is received, 0:stereo out will be selected.
0:stereo out, 8:indiv1+2, 9:indiv3+4, 10:indiv5+6,40:indiv1,41:indiv2,42:indiv3,
00
3n rr 50 1 00 - 7F HIGH PASS FILTER CUTOFF FREQUENCY -64...0...63 40
51 1 NOT USED
TOTAL SIZE 02
3n rr 60 1 30 - 50 VELOCITY SENSE PITCH -16...0...16 depend on the note
61 1 30 - 50 VELOCITY SENSE LPF CUTOFF -16...0...16
TOTAL SIZE 02
n:Drum Setup Number(0 - 3) rr:note number(0D - 5B)
In the following cases, the SW1000XG will initialize all Drum Setups.
XG SYSTEM ON received GM SYSTEM ON received DRUM SETUP RESET received (when in XG mode)
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[Note] When a part to which a Drum Setup is assigned receives a program change, the assigned Drum Setup will be initialized.
If the same Drum Setup is assigned to two or more parts, changes in Drum Setup parameters (including program changes) will apply to all parts to which it is assigned.
< Table 2 - 1 >
Parmeter Bass Address Model ID = 49
Parameter Description
Address (H) (M) (L) SW1000XG SYSTEM 00 00 00 System
< Table 2 - 2 >
MIDI Parameter Change table ( SYSTEM )
Address Size Data Parameter Description Default value (H) (H) (H) (H) 00 00 00 1 00 - 01 MUTE LOCK OFF , ON 00
01 1 00 - 01 Audio LOCK OFF , ON 00 02 1 00 - 01 EQ LOCK OFF , ON 00 03 1 00 - 01 Rcv SYSTEM ON MESSAGE OFF , ON 01 04 1 00 - 01 Rcv BANK SELECT OFF , ON 01 05 Not Used 06 Not Used 07 Not Used 08 Not Used 09 Not Used
TOTAL SIZE 0A
00 00 10 1 00 - 01 DRUM EDIT Rcv NOTE OFF , ON 01 TOTAL SIZE 01
00 00 11 1 00 - 01 OUTPUT SELECT LOCK OFF , ON 00 TOTAL SIZE 01
00 00 12 1 00 - 01 Voice Map MU Basic/SW1000XG Native Voice 00 TOTAL SIZE 01
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